VLMs for Robotics

VLM: Vision-Language Model

Latest papers 392

Aug 8, 2026cs.RO

Auditing Instruction-Trajectory Mismatches in Multimodal Robot Demonstrations

Robot demonstration datasets used to train vision-language-action policies can contain a subtle but harmful failure mode: trajectories that are behaviorally correct but paired with the wrong language instruction. We study post-hoc auditing of these Instruction-Trajectory Mismatches (ITMs). Unlike failed rollouts, ITMs often look plausible, and can corrupt the language-behavior mapping learned by the policy. We propose Multimodal Probabilistic Fusion (MMPF), a training-free auditing framework that treats each modality as an expert, estimates a task-label distribution from local neighborhood agreement and global prototype similarity, and then fuses modalities with predictive-entropy weighting in a product of experts. Across LIBERO benchmarks with injected instruction mismatches and noisy real-robot data, MMPF achieves the strongest overall ITM detection and label correction accuracy. We also show that auditing improves most downstream policy learning in settings where language is needed to disambiguate the task. We demonstrate in real robot experiments that our method can achieve improved policy performance and show the trade-off of filtering demonstrations compared to relabeling.
Aug 7, 2026cs.AI

Capek 0.5: An Execution-Centric Vision-Language Model for Embodied Intelligence

Vision-language models are increasingly serving as the reasoning core of embodied agents. Robot execution is inherently iterative: each action reshapes the scene and physical state, continually renewing what must be perceived, reasoned about, and verified. Meeting these demands requires complementary capabilities that differ in supervision signals, prediction formats, and verification criteria. Existing approaches typically develop these capabilities against isolated, task-specific objectives, leaving open how they should be organized and integrated around execution as a whole. We present Capek 0.5, an embodied vision-language model built around an execution-centric capability taxonomy. Rather than organizing training by datasets or tasks, the taxonomy groups embodied capabilities according to their functional roles throughout execution and comprises four capability families: Spatial Reasoning, Temporal Understanding, Action Guidance, and State Verification. Each capability is first acquired by a dedicated specialist through reinforcement learning with verifiable rewards from a shared backbone, and the specialists are then consolidated into a single inference-time model through weight-space merging followed by routed policy-space distillation. We instantiate Capek 0.5 at the 2B and 35B-A3B scales and evaluate it from three complementary perspectives: comprehensive benchmark suites including Capek-StateBench, a new benchmark for state verification; a controlled study of capability retention from specialists to the unified model; and closed-loop evaluation in simulated embodied environments. Capek 0.5 improves the large majority of matched benchmark rows over its initialization, retains all four specialized capabilities in one checkpoint with quantified losses, and transfers to closed-loop embodied task execution.
Aug 7, 2026cs.RO

AtlasVLA: Persistent World-Ego State Modeling for Vision-Language-Action Models

While Vision-Language-Action (VLA) models have advanced embodied AI, their fundamentally reactive paradigm severely limits performance in partially observable and long-horizon tasks. When restricted to a single wrist-mounted camera, they inevitably suffer from perception forgetting as objects exit the field of view, and temporal task-progress forgetting} during multi-step execution. To overcome these bottlenecks, we propose AtlasVLA, a novel framework that transitions from direct reactive manipulation to proactive reasoning through a persistent world-ego state. AtlasVLA features a dual-memory architecture: a 4D Persistent World State Memory that lifts transient 2D observations into a globally updated, voxel-hashed spatial state to resolve visual blind spots, and an Ego-Working State Memory that tracks historical ego state and task progress. By conditioning a diffusion transformer (DiT) on this joint World-Ego state, AtlasVLA enables robust spatial reasoning. Extensive evaluations across LIBERO, RLBench, and real-world benchmarks demonstrate that AtlasVLA achieves state-of-the-art performance using solely a wrist camera. Remarkably, it decisively outperforms multi-view baselines, yielding absolute success rate improvements of 9.4% on LIBERO-Long and 17.5% in real-world long-horizon tasks.
Aug 6, 2026cs.RO

Beyond Flat Policies: Hierarchical Post-Training for Embodied Agents in Robotic Manipulation

Vision-language-action (VLA) models have demonstrated remarkable capabilities in robotic manipulation by leveraging pretrained vision-language models. However, existing post-training methods predominantly optimize VLA models as flat policies, making it difficult to explicitly model task progression and perform robust long-horizon manipulation. Although hierarchical approaches introduce task decomposition, they mainly rely on supervised learning from offline demonstrations and cannot effectively improve execution through online interaction. To address this limitation, we propose Hierarchical Robotic Control (HiRoC), a hierarchical post-training framework that decouples high-level task planning from low-level action execution. The planner decomposes complex tasks into executable subgoals to provide explicit semantic guidance, while the executor continuously improves subgoal-conditioned action generation through reinforcement learning. To enable effective collaboration between the two modules, we further align the executor with planner-generated subgoals before reinforcement learning, mitigating the distribution misalignment between planning and execution. Extensive experiments across diverse robotic manipulation benchmarks demonstrate that HiRoC consistently outperforms strong baselines. Comprehensive analyses further validate the effectiveness of hierarchical post-training and the contribution of each key component.
Aug 6, 2026cs.RO

In-Context VLA: Endowing Vision-Language-Action Models with Language via In-Context Post-Training and Agentic Tool Use

Vision-Language-Action (VLA) models have become the dominant recipe for generalist manipulation, yet they are almost universally trained by behavior cloning: a policy imitates expert action chunks conditioned on a static image and a fixed instruction. A natural remedy is to inject explicit reasoning through textual chain-of-thought (CoT). We show, both empirically and analytically, that free-form textual CoT degrades low-level control: the reasoning it produces is ungrounded, its latency breaks closed-loop timing, and, crucially, the reasoning and action tokens are optimized against conflicting objectives so that the policy learns to narrate rather than to act. We argue that what a VLA needs is not the ability to generate language, but the ability to consume grounded language. To this end we introduce \textbf{\ourmethod{}}, a framework that endows a VLA with language competence through (i) in-context post-training, in which perceptual evidence is injected as structured context and the model is supervised only on actions, and (ii) an agentic tool-use interface, in which the policy queries open-vocabulary detectors, monocular depth, and a vision--language model to actively acquire task-relevant information. Rather than emitting a single templated caption, our data engine produces diverse, paraphrased, and evidence-conditioned spatial descriptions, so that the policy learns to interpret language it has never seen verbatim. Across the RoboCasa-GR1, SimplerEnv, and LIBERO simulation benchmarks, together with 8 real-world robot manipulation tasks, our method consistently achieves SOTA results in both performance and efficiency when compared with CoT-based approaches under matched configurations.
Aug 6, 2026cs.RO

Hijacking Robots with a Piece of Paper: A Systematic Study of Physical Prompt Injection in VLM-Controlled Robots

Vision-Language Models (VLMs) are increasingly deployed as planners in robotic systems, where they translate natural-language commands into executable actions grounded in visual scene understanding. This tight coupling between perception and instruction-following introduces a new attack surface: adversarial text placed within the robot's visual field can act as an indirect prompt injection into the VLM's reasoning stack. We present a systematic study of physical prompt injection attacks against VLM-controlled sorting, introducing a four-category taxonomy, indirect signage, task redefinition, authority impersonation, and conflict injection, instantiated as a benchmark of 20 attack prompts evaluated across three physical scene layouts and three command formulations that vary in destination specificity and rule explicitness. Across 5,670 trials on three frontier VLMs (GPT-4o, Gemini 2.5 Flash, Qwen3-VL-32B), attacks succeed at 27.0%, 29.4%, and 5.0% respectively, with authority-impersonating and negation attacks transferring across all three models. Analysis of reasoning traces reveals that successful compromise is nearly always conscious (99.9% acknowledgment rate), and that models defend through structurally different mechanisms, explicit rejection for Gemini, perceptual inattention for GPT-4o. We evaluate three simple mitigations: prompt-based defense (75-100% effective, model-dependent), two-stage verification (85-100%), and pre-processing text masking (100%). Our findings show that VLM-controlled manipulation is meaningfully vulnerable to human-readable physical signage, and that simple defenses substantially reduce risk, though defense choice involves trade-offs. The defenses preserve general task capabilities in our benchmark, but they may impair tasks that require reading in-scene labels.
Aug 6, 2026cs.RO

Fast and Accurate: An Adaptive VLA Inference Framework through Environment-aware Model Selection

Embodied intelligence demands both long-horizon reasoning and real-time closed-loop responsiveness. Recent dual-system Vision-Language-Action (VLA) architectures combine fast reactive control with slow deliberative reasoning to balance inference speed and task success rate. However, existing dual-process VLAs tightly couple the fast module to intermediate representations of the slow module, necessitating end-to-end joint training and limiting modularity, extensibility and flexible system switching. In this paper, we propose Environment-aware Model Selection (EMS), an adaptive VLA inference framework that switches between two fully decoupled systems of different scales through environment-aware model selection. The large-scale deliberative system provides globally consistent trajectory planning to ensure task success, while a lightweight reactive system enables high-frequency closed-loop control. A reinforcement-learning-based switching policy dynamically selects which system to invoke based on real-time feedback, enabling sparse use of the slow system and thereby balancing pretrained knowledge utilisation with runtime efficiency. Our design offers three key advantages over prior hierarchical VLA frameworks: (1) a fully decoupled and modular dual-system architecture that supports plug-and-play model replacement; (2) an adaptive, environment-aware switching strategy; (3) high-frequency inference for responsive closed-loop control. We extensively evaluate EMS in both simulation and real-world environments. On the LIBERO benchmark, EMS achieves success rates comparable to the large-scale baseline while increasing the effective action frequency to 93.4 Hz. The framework further demonstrates strong extensibility in real-world dual-arm manipulation tasks, where it accelerates task completion while maintaining robust performance.
Aug 5, 2026cs.RO

Explicit Language Memory for Long-Horizon Planning in Vision-Language-Action Models

Vision-language-action (VLA) models provide a unified paradigm for connecting visual perception, language understanding, and robotic control. However, existing VLA models still face major challenges in long-horizon tasks: sparse expert demonstrations constrain cross-task compositional generalization; the non-Markovian nature of long-horizon tasks makes it difficult for policies conditioned only on current observations to maintain temporal consistency; limited closed-loop error correction allows execution errors to accumulate; and end-to-end action fine-tuning may weaken the high-level semantic representations of vision-language model (VLM) backbones. To address these issues, we propose a hierarchical long-horizon VLA architecture with an explicit language-memory module. The central idea is to convert discrete temporal observations into a coherent textual memory sequence with temporal logic. The system is decoupled into a high-level VLM and a low-level VLA: the high-level VLM performs semantic reasoning through a visual question answering training paradigm, while the low-level VLA executes precise continuous control conditioned on subtask instructions and visual observations. The high-level VLM recursively updates both language memory and subtask instructions using the previous memory as a contextual anchor, enabling persistent temporal tracking and dynamic correction during long-horizon execution. We evaluate the proposed method in multiple simulation environments and conduct sim-to-real experiments on a real robotic platform. The results demonstrate that explicit language memory improves the success rate and robustness of VLA models on complex long-horizon tasks while providing an interpretable semantic account of the decision process.
Aug 5, 2026cs.RO

Suppression Sticks, Locality Is Fragile: A Closed-Loop Target-and-Control Audit of Task-Vector Negation in VLA Policies

Task-vector arithmetic offers a closed-form way to modify a model, yet its behavioral locality remains unclear in closed-loop robot control. We present a target-and-control audit of per-skill task-vector subtraction from multitask vision-language-action (VLA) policies. Across all ten LIBERO-Goal skills, subtraction produces three qualitatively different regimes: target-control separation for five skills, resistance for three, and global collapse for two. On held-out initial states, the five suppressible targets remain at 0% success; however, mean baseline-normalized control retention is only 52%, and each target-suppressing edit materially harms at least one nominally unrelated control. Additional Goal panels show separation across tested policies with continuous-regression, discrete-token, and flow-matching action heads, whereas we observe no clean separation on Spatial and control collapse on the tested Object and Long-horizon panels. Mean task-vector cosine does not account for this variation. A matched-norm control identifies a local sign asymmetry around one Goal anchor, while multi-vector outcomes vary with anchor and scale. Retain-aware gradient baselines provide data-dependent comparators but require removal-time data and optimization; subtraction is data- and gradient-free only at edit time, assuming precomputed expert deltas. Finally, a single-skill relearning probe is consistent with behavioral masking, not certified unlearning. These results characterize task-vector subtraction as a fast but brittle intervention and underscore the need for closed-loop target-and-control evaluation when assessing locality in embodied model editing.
Aug 5, 2026cs.RO

VLAff: Vision-Language-Affordance Model for Unified Actionable Affordances

Learning manipulation skills from human videos is promising for scalable robot learning. However, the embodiment mismatch between humans and robots makes this challenging. One promising solution is to learn object-centric actionable affordances that are embodiment-agnostic. In this work, we propose a framework that leverages egocentric human videos with state-of-the-art 3D Structure-from-Motion and hand mesh reconstruction to extract actionable affordances such as visual, grasp, and trajectory affordances that explicitly encode where to interact, how to grasp, and how to move. We construct EgoAffordance, a large-scale dataset comprising 204K episodes with 5.6M visual affordances and 11.6M grasp and trajectory affordances. Building on this, we introduce VLAff, a large vision-language model-based unified foundation model that learns cross-modal correlations across all actionable affordances. Given a visual observation and instruction, VLAff generates visual affordance heatmaps, grasp poses, and trajectories, which are then converted into directly executable actions by utilizing 3D scene information. Through extensive experiments, we demonstrate that VLAff not only achieves state-of-the-art performance on visual affordance prediction, but can also be effectively applied to real robot applications such as zero-shot manipulation and affordance-guided robot learning.
Aug 4, 2026cs.RO

Track4Action: Distilling World-Centric 3D Tracker into Vision-Language-Action Policies

Action labels tell a vision-language-action (VLA) policy which robot commands to imitate, but not how those commands change the 3D world. The aligned demonstration clip contains this missing supervision because its KK frame transitions record the geometry, motion, visibility, and camera change produced during the corresponding KK actions. We introduce Track4Action, a framework that distills this realized transition from a frozen world-centric 3D tracker into a current-observation VLA policy. During training, Track4World encodes the clip Vt:t+KV_{t:t+K} into a pooled tracker feature. Learnable track queries infer this feature from current VLA hidden states, match it in a shared space, and condition a flow-matching action head through a feature-wise gate. The tracker feature only defines the alignment target, so neither the clip nor the tracker is used at deployment. Track4Action reaches 82.3% on zero-shot LIBERO-Plus, improving the alignment-free variant by 7.6 points and LaMP by 3.0 points. It obtains 80.44% and 81.48% on the clean and randomized RoboTwin 2.0 splits, and 67.5% average success across four physical bimanual tasks, 25.0 points above the alignment-free variant. The gains across simulation and physical tasks support action-aligned 3D tracker features as privileged supervision for tracker-free VLA deployment. Our project page is available at https://wing0night.github.io/track4action-project-page.
Aug 4, 2026cs.CV

From Routes to Steps: Separating Semantic Progress from Local Execution in Vision-and-Language Navigation

Vision-and-Language Navigation (VLN) requires an agent to follow a route-level instruction by executing its constituent steps from egocentric visual observations. Existing VLM-based navigators typically supervise both capabilities through next-action prediction alone, making progress-tracking errors difficult to distinguish from execution errors. When an agent deviates from the route, a corrective action label may recover the next movement but does not indicate whether the agent selected the wrong sub-instruction or failed to execute the correct one. Consequently, the agent may continue making decisions from an erroneous progress state. To resolve this ambiguity, we propose \textbf{Route2Step}, a framework that decouples semantic progress tracking from action generation through an explicit step-level interface. The Instruction Analysis Module (MIA\mathcal{M}_{\mathrm{IA}}) predicts this state from the global instruction and visual history. Conditioned on the predicted state and recent observations, the Action Generation Module (MAG\mathcal{M}_{\mathrm{AG}}) generates local action chunks. To supervise the progress state without manual temporal labels, E-SPA, a step-alignment procedure, associates sub-instructions with their corresponding portions of route-level demonstrations. These alignments enable state supervision for incorrect progress estimates, while direct action supervision is reserved for rollout groups that repeatedly fail under the correct active sub-instruction. On R2R-CE, Route2Step improves SR from 48.1% to 55.3% and SPL from 43.3% to 48.2%, using 190K state-level corrective samples while requiring only 11.5K directly action-supervised states. Experiments in real-world indoor and outdoor environments further demonstrate the practical applicability of Route2Step. The project page is: https://sisyphus-hxy.github.io/Route2Step/.
Aug 4, 2026cs.RO

How Should Vision-Language-Action Models Use Proprioceptive State?

Recent Vision-Language-Action (VLA) models almost universally take robot proprioceptive state as input, yet wire it in incompatible ways -- serialized into text prompts, projected into the vision-language prefix, or fed directly to the action expert -- and almost always as a single current frame. Three questions remain open: (1) whether, and on which tasks, current state actually improves closed-loop control; (2) how much state history helps, and whether its benefit reflects genuine temporal variation rather than added conditioning capacity; and (3) where state should enter the model -- the vision-language backbone or the action-generation module. We answer these questions through controlled experiments on a flow-matching VLA, fixing the backbone, training data, action representation, and evaluation protocol throughout. We implement five representative interfaces -- discrete state prompt, VLM prefix, action prefix, state expert, and feature modulation -- under matched implementation details, and evaluate them on 45 atomic tasks spanning three task families plus 20 composite tasks; we then sweep the state-history length from 1 to 96 frames to examine how historical state information affects model performance. The experiments yield systematic answers to all three questions, distilled into testable design principles for state-aware VLAs.
Aug 3, 2026cs.RO

Grounded Semantic Re-Binding for Robust Instruction Generalization in Vision-Language-Action Models

Vision-Language-Action (VLA) models excel in robotic manipulation but suffer catastrophic performance drops when canonical instructions are simply paraphrased. Although this brittleness is typically addressed through costly data scaling, our probing reveals that the root cause is architectural rather than a lack of semantic understanding. Specifically, we demonstrate that current VLAs successfully retain the correct task identity internally. The failure actually stems from the joint encoding of dynamic visual observations and text, which introduces systematic feature shifts. Because the downstream action policy is highly vulnerable to these variations, it fails to translate the preserved semantics into correct control commands. To resolve this structural bottleneck, we propose Grounded Semantic Re-binding (GSR), an elegant intervention that bypasses unstable joint routing by explicitly fusing independently extracted task semantics with native visual features to train a completely re-initialized action expert from scratch. This targeted intervention dramatically restores paraphrastic invariance using only canonical demonstrations. On the LIBERO-Para benchmark, GSR improves success rates by up to 44.6 percent. It enables lightweight models to rival massively scaled baselines and pushes state-of-the-art models to a new record PRIDE score of 70.4, outperforming the recently introduced large-scale pretrained model Xiaomi-Robotics-0 in instruction generation capabilities. Building on these insights, we also introduce ParaVLA, a natively decoupled 0.33B-parameter model exhibiting near-perfect robustness to instruction rewording. Ultimately, our work proves that robust semantic grounding can be achieved through elegant structural design, bypassing the inefficient brute-force data scaling paradigm.
Aug 3, 2026cs.RO

ReTouch: Empowering Contact-Rich Dexterous Manipulation with Online-Refined Tactile Prediction

Fusing tactile signals has proven effective for contact-rich manipulation, enabling robots to perceive contact states and adapt to rapidly changing physical interactions. Yet effectively integrating tactile feedback into dexterous manipulation remains underexplored. In this work, we introduce ReTouch, a vision-language-action model (VLA) that supports contact-rich dexterous manipulation through tactile predictions continually refined online using execution-time feedback. ReTouch builds on two main innovations for tactile representation and closed-loop action generation. First, its Tactile-Patch Encoder represents tactile observations as structured tactile patch features that preserve finger identity and local contact structure, providing contact cues for fine-grained dexterous control. Second, its high-frequency action module jointly predicts future tactile states and action chunks and refines both using incoming tactile feedback during execution. This closed-loop refinement keeps tactile predictions aligned with evolving physical interactions, enabling responsive action correction and improving robustness to contact changes and execution errors. We further introduce XHT-Dataset, comprising 900 real-world demonstrations across seven contact-rich tasks collected on an XHand--UR7e platform, and evaluate ReTouch through closed-loop real-robot experiments. ReTouch surpasses the strongest baseline by 18.4 and 23.8 percentage points in average success rate under standard and challenging conditions, respectively, demonstrating its effectiveness and robustness.
Aug 3, 2026cs.RO

Uncovering and Mitigating Positional Blind Spots in Vision-Language-Action Models

Recent Vision-Language-Action (VLA) models achieve promising performance in robotic manipulation, typically measured by success rates aggregated over predefined object configurations, an evaluation that implicitly assumes spatially uniform competence across the workspace. However, this assumption does not hold: even with the instruction and every other scene factor held fixed, merely relocating a task-irrelevant distractor can sharply raise the failure probability within localized, spatially coherent regions, which we term Positional Blind Spots (PBS). In this paper, we propose a two-stage black-box framework to uncover and mitigate PBS. During the uncovering stage, we grid the workspace and apply a one-sided log-likelihood-ratio test to localize PBS cells with significantly elevated risk. During the mitigation stage, we fine-tune the policy via LoRA on demonstrations collected from these PBS regions, improving competence there while largely preserving performance across the rest of the workspace. We evaluate our framework on five state-of-the-art VLA policies across two benchmarks, and find that PBS are pervasive and spatially concentrated in all of them, with failure rates up to 0.58. Our search strategy achieves an average F1-score of 0.678, outperforming random search and adaptive sampling baselines by 0.268 and 0.178, respectively. Guided by the discovered regions, targeted fine-tuning reduces the overall failure rate by 40.00%--85.19%.
Aug 1, 2026cs.RO

ORCESTRA: VLM-driven Visual Robot programming in Mixed Reality

ORCESTRA is a mixed-reality system for programming robot digital twins through no-code waypoint teaching and language-guided control. In a passthrough mixed-reality workspace, users place robot twins on real surfaces, teach trajectories, save robot-relative episodes, or issue spoken/typed commands that a vision-language model converts into structured digital-twin plans. Both interaction modes share a backend for metric grounding, embodiment-aware validation, preview, confirmation, and digital-twin execution. The system supports heterogeneous robot embodiments, including fixed-base manipulators, a mobile base, and a humanoid robot, demonstrating MR validation as a safety layer for language-guided robot programming before physical deployment.
Aug 1, 2026cs.RO

Latency-Tolerant Cloud-Edge Collaborative Vision-Language-Action Models via Emergent Representational Specialization

Deploying billion-parameter Vision-Language-Action (VLA) policies on mobile robots creates a systems conflict: semantic reasoning benefits from cloud GPUs, whereas closed-loop control must respond locally despite network delay and jitter. Existing hierarchical and asynchronous policies improve throughput, but their slow-path representations can still arrive stale or require explicit scheduling and delay cues. We introduce CloudEdgeVLA, a cloud-edge policy that treats temporal misalignment as a representation-learning problem. A cloud VLA encodes delayed observations into slowly varying task features, while a lightweight edge head combines the latest available cloud feature with current local vision. During training, current and randomly delayed frames are paired with the same current action target in fresh and stale paths. This objective encourages the cloud representation to preserve task-level information while the edge path supplies state-sensitive corrections, driving emergent specialization. Across four LIBERO suites, CloudEdgeVLA retains 63.8-78.0% success with a 40-step uniform-delay window, whereas VLASH reaches at most 6.4% and the evaluated single-path baselines at most 3.0%. By removing blocking synchronization from the control loop, the design offers a practical route to scalable VLA deployment in which cloud models can grow while edge computation remains lightweight and responsive.
Aug 1, 2026cs.CV

SpatialAfford: Teaching Compact VLMs Where to Look and Where to Ground for Affordance

Affordance grounding aims to localize the functional region for interaction, such as the handle to grasp or the button to press, rather than the whole object. This makes it more challenging than generic visual grounding because the target region is smaller, more ambiguous, and more dependent on task context, especially for compact vision-language models (VLMs) used in embodied settings. Recent sequence-level supervision and reinforcement learning improve coordinate prediction quality, yet compact autoregressive VLMs still lack reliable affordance-aware visual focus before coordinate generation: the model can produce better coordinate tokens while its cross-modal attention remains diffuse and weakly anchored to the true affordance evidence. To address it, we propose SpatialAfford, a two-stage framework that first aligns attention to the ground-truth affordance region through Spatial Attention Alignment (SAA), then refines coordinate prediction with Spatial-Aware GRPO. By explicitly teaching the model where to look before optimizing where to ground, SpatialAfford turns affordance grounding from a purely output-constrained objective into attention-grounded spatial reasoning. Across ShareRobot-Bench, ReasonAff, and PartAfford, SpatialAfford consistently improves affordance grounding, with a compact 4B model outperforming stronger 7B+ baselines.
Jul 31, 2026cs.RO

FibVLA: An Efficient Temporal Vision-Language-Action Model with Fibonacci Sampling

Vision-language-action models (VLAs), which leverage the cognition of multimodal information to infer physical-world actions, provide a generalized solution for embodied AI applications. Conventional VLAs usually concentrate on current digital cognition. While some efforts are made to enhance VLAs' reasoning capabilities by capturing temporal information, encoding the long-context history causes an efficiency-decreasing issue. To reconcile the conflict between capturing temporal information and maintaining inference efficiency in VLAs, this paper introduces FibVLA, an efficient framework featuring temporal perception of long-context history. Specifically, we leverage logarithmic hindsight sampling to both proprioceptive states and visual frames to capture long-term temporal dependencies with minimal redundancy. For the action expert, we introduce the flow matching to produce action distributions, and the Fibonacci recurrent inference strategy to generate long-range planning steps based on real-time closed-loop feedback. Experiments demonstrate that FibVLA significantly improves action smoothness and success rates without retraining large-scale visual encoders. Efficiency analysis demonstrates superior real-time responsiveness compared to video-based baselines in real-world evaluations.
Jul 31, 2026cs.RO

SAGP: Semantic Affordance-Guided Grasp Planning via Coarse-Zone VLM Reasoning

Geometry-based grasp planners ensure physically valid grasps but ignore functional semantics, often generating grasps that are antipodal and collision-free yet practically inappropriate, for example, gripping a mug by its rim, a knife by the blade, or a bottle near its cap. These inconsistencies cause the downstream task to fail even when traditional grasp metrics are met. Existing vision-language model (VLM) approaches either depend on fine-grained, category-specific part segmentation or attempt to directly infer grasp poses, with the latter prone to spatial hallucinations. As a result, no practical, training-free framework has yet been proposed that robustly links high-level semantic reasoning to geometric grasp planning. We introduce Semantic Affordance-Guided Grasp Planning (SAGP), a training-free pipeline built on a coarse-zone abstraction layer. The method first partitions the object point cloud into spatial regions (top, middle, bottom, lateral sides, and protrusions) by applying PCA-based alignment followed by distance-driven DBSCAN clustering, entirely bypassing learned segmentation. A pre-trained VLM then assesses the grasp quality of each region through a structured zero-shot query, and the resulting zone-wise scores are fused with geometric, reachability, and task-alignment signals to re-rank antipodal grasp candidates. Experiments on YCB objects in PyBullet with a Franka Panda robot show that SAGP preserves the high success rate of geometry-only planning while substantially improving the functional appropriateness of selected grasps, particularly on asymmetric, handle-bearing objects where geometry alone is uninformative. The introduced coarse-zone abstraction offers an effective, training-free bridge between VLM-based reasoning and geometric grasp planning, without the need for fine-grained part segmentation.
Jul 31, 2026cs.RO

D-VLC: Decentralized Vision-Language Collaboration for Heterogeneous Embodied Multi-Robot Systems in Unknown Environments

Multi-robot systems, particularly heterogeneous robot swarms, can improve the efficiency of complex task execution through parallel collaboration and complementary capabilities. However, conventional rule-based methods rely on predefined task models and specialized decision making programs, making it difficult to understand complex semantic instructions and coordinate heterogeneous robots. LLMs introduce strong language understanding and task reasoning capabilities, allowing multi-robot systems to interpret instructions, decompose tasks, and assign roles according to task semantics. VLMs further incorporate visual perception, enabling robots to reason about objects, regions, and spatial relationships in physical environments. Nevertheless, existing LLM/VLM based methods often depend on known maps, centralized and synchronized decision making, limiting their generalization to heterogeneous robots and unseen tasks. We therefore propose a framework that combines decentralized asynchronous reasoning, lightweight information sharing, capability aware collaboration, and a unified action interface, enabling general purpose VLMs to generate robot specific actions executed by learning free experts without task or robot specific training. Experiments across diverse scenarios and multiple VLMs show success rates above 70%, with completion time reduced by up to 55.8% relative to the geometric greedy baseline.
Jul 30, 2026cs.RO

TEA-AgriVLN: Traversability Estimation Alarm for Agricultural Vision-and-Language Navigation

Vision-and-Language Navigation in Continuous Environments (VLN-CE) requires an agent to follow a natural language instruction, predicting a sequence of low-level actions to navigate a robot from a starting point to a target location. The A2A benchmark and the AgriVLN method pioneeringly extended VLN-CE from indoor scenes to agricultural scenes, while we observed a challenging distinction: In indoor scenes, whether a zone is traversable tends to be clear to classify, such as wood floors are traversable but concrete walls are not. In agricultural scenes, however, this issue tends to be ambiguous, such as an unripe cornfield might be traversable for a robotic dog but might be non-traversable for a human. To address this issue, we propose the TEA module, which estimates the traversability of the camera image, then alarm the decision-maker for rethinking when the predicted action does not align with the traversability map. We integrate it into the AgriVLN backbone to build our TEA-AgriVLN method. When evaluated on A2A, it improves Success Rate (SR) from 0.47 to 0.54 and Navigation Error (NE) from 2.91 m to 2.70 m, showing the state-of-the-art performance in the agricultural VLN-CE domain. We further implement the ablation studies and the case study, discussing the effectiveness and limitations of TEA on different ground categories and scene classes. Code: https://github.com/AlexTraveling/TEA-AgriVLN.
Jul 30, 2026cs.RO

RedFlow: Redirect Failure into Action-level Corrections for Flow-matching VLA Policy

Reinforcement learning (RL) can improve Vision-Language-Action (VLA) policies from deployment experience, but reward- and preference-based RL primarily identifies desirable behaviors without specifying how to correct failed actions, underutilizing failure trajectories and limiting sample efficiency. Can such corrections be derived from fixed rollouts? Our key insight is that rollouts with different outcomes may contain action chunks executed in similar states, enabling higher-quality chunks to provide locally supported corrective references. Building on this insight, we introduce \textbf{RedFlow}, an offline post-training method for flow-matching VLA policies. \emph{Execution-Context Matching} groups chunks using a compact representation of estimated task progress and robot proprioception. \emph{Quality-Guided Action Redirection} assigns signed chunk-quality scores and aggregates higher-quality chunks into corrective targets, reinforcing high-quality chunks, suppressing low-quality chunks, and redirecting correctable chunks toward their targets. RedFlow requires neither external HIL corrections nor online data collection during post-training. Across four LIBERO suites, RedFlow improves average success from 56.2% to 68.2%, outperforming the strongest evaluated offline baseline, AWR (62.3%), by 5.9 points. Across three real-robot tasks, it improves average success from 56.7% to 74.7%. On LIBERO-Spatial, RedFlow reaches 75.8% success with 1{,}536 fixed rollouts, while the evaluated online methods require 8.7--16×\times as many fresh post-training rollouts to reach the same threshold.
Jul 30, 2026cs.RO

A Systems Engineering Framework for Vision-Language-Enabled UAV Triage and Disaster Response

Recent advances in Vision Language Models (VLMs) have created new opportunities for disaster response, where responders must interpret large volumes of sensor data under time pressure. Current VLM applications include social media monitoring for situational awareness, generation of draft action plans, and translation of technical alerts into public-facing messages. While these efforts can accelerate information flow, they remain largely limited to decision-support roles. Such approaches can increase operator burden because humans must still translate outputs into coordinated actions across teams and robotic assets. This study explores the viability of embedding VLMs as coordination agents within the human-UAV loop. The proposed architecture integrates natural language interaction, mission-level task coordination, software-in-the-loop implementation, and communication aligned with the Incident Command System (ICS). Rather than functioning solely as advisory tools, VLMs facilitate communication between human operators, mission control logic, and UAV task execution. The framework was developed using a Model-Based Systems Engineering (MBSE) approach, with use case and block definition diagrams representing system roles, internal structure, and component interactions. Three key elements, the VLM Coordinator Agent, UAV Mission Control, and Task Allocator, were implemented within an integrated simulation and control environment. A preliminary human-factors evaluation with seven participants showed reduced perceived workload across mental demand, effort, and frustration, along with high ratings for AI trust and communication clarity. By integrating MBSE, software-in-the-loop testing, and human-factors evaluation, this work advances scalable human-autonomy teaming for high-stakes disaster response, with broader implications for aerospace autonomy and civil safety.
Jul 29, 2026cs.CV

HumanCLAW: Can Vision-Language Models Act Through a Body?

Evaluating whether a vision-language model (VLM) can act through a physical body is challenging. The outcome of an action couples the VLM's decision with motor control. When a task fails, it is hard to tell whether the VLM made a bad choice or the motor controller simply failed to execute it, e.g., losing balance and falling. In this work, we introduce HumanCLAW, an evaluation framework that decouples action decision-making from low-level execution. At every step, a harnessed, off-the-shelf VLM issues an atomic skill command, and the command is translated into a sub-second chunk of continuous full-body motion with real physical consequences, including gravity and collisions. The body can therefore act freely in the physical world, while execution-side disturbances, balance and motor errors, are factored out. What remains measurable is the model's action intelligence: its moment-to-moment choice of what the body should execute next. Based on this framework, we build HumanCLAW-Bench: 1,218 long-horizon, egocentric find-navigate-interact episodes across 41 indoor scenes. We test nine state-of-the-art VLMs and find that none solves the benchmark; the best model reaches only a 16.8% success rate. Recognizing the target is not the bottleneck. What current VLMs lack is embodied self-awareness: they lose track of their own body, failing to tell where it is, whether it has reached the goal, or whether it has hit an obstacle.
Jul 29, 2026cs.RO

Route by Kinematics, Act by Observation: Kinematics-Supervised Expert Routing in MoE-Augmented VLA

While MoE augments VLA via expert specialization, router suffers from ineffective expert routing owing to the kinematic heterogeneity of actions across manipulation tasks and, even worse, the unavailability of the kinematic signals at inference time. In this work, we first observe that most semantically distinct manipulation tasks reduce to multiple kinematic archetypes. Motivated by this finding, we propose Kinematics-supervised explicit routing (KinRT), a new paradigm that shifts from implicit, observation-driven expert routing to explicit, kinematics-guided expert dispatching. Specifically, we perform kinematic clustering on action trajectories into multiple kinematically coherent groups, whose IDs serve as ground truth to supervise the training of the router; at inference time, the router dispatches experts only using visual-language observations, without any reliance on action kinematics. KinRT actually introduces an asymmetric bridging mechanism that distills the task kinematics from the action space in training into the observation space at inference. In addition, to assess KinRT's cross-platform generalization, we build an economical, Do-It-Yourself robot (DIYRobot) platform from scratch using 3D-print technology (<< 2,000USD). Extensive experiments demonstrate KinRT's superiority over both dense and MoE-featured VLAs by more than 23.26% on RoboTwin benchmark and 20.27% on our introduced DIYRobot platform. Our code and DIYRobot platform will be open-sourced.
Jul 29, 2026cs.RO

Speech2Grasp: Data-Efficient Transfer of Text-Conditioned Grasp Detection to Speech in Humanoid Robots

Humanoid robots increasingly require multi-modal understanding for natural interaction with humans. Despite the prominence of vision-language models, they generally assume textual rather than the more natural speech inputs. In this paper, we investigate whether a well-established text-conditioned model can be transferred to speech in a data-efficient manner. Using ALBEF as a case study, we conduct diagnostic analyses showing that a lightweight MLP-based projector effectively adapts it to speech, while preserving semantic discrimination and robustness. Motivated by these findings, we introduce Speech2Grasp, a framework for data-efficient transfer of text-conditioned grasp detection to speech. Real-world humanoid robot experiments show that Speech2Grasp outperforms cascaded ASR-based pipeline, while reducing inference latency. Our findings suggest a practical paradigm for extending established text-conditioned systems to speech.
Jul 28, 2026cs.RO

A Causality-aware Infer-diagnose-refine Framework for Test-time Modality Adaptation in VLA Models

Vision-language-action (VLA) models predict sequential actions to execute tasks specified by language instructions, conditioned on visual observations and proprioceptive states. However, how to fuse modalities in VLA models remains an open problem, since robot manipulation involves dynamic phases, such as long-distance movements and close-range interactions, in which the importance of visual observations may vary over time. In this paper, we propose an infer-diagnose-refine (IDR) framework, a model-agnostic framework that can be integrated with diverse VLA architectures for refining action predictions at test time. IDR first infers actions under factual and counterfactual scenarios of visual observations, and then diagnoses the causal effects of visual observations as the estimated dynamic importance, which is finally used to refine the action predictions in a training-free manner. We further design a causality-aware action refiner to realize the IDR framework, including zero-padding interventions for inferring counterfactual actions, norm-based quantification for diagnosing causal effects, and gated residual fusion for refining actions. Extensive experiments on both simulation benchmarks and real-world tasks show improvements in overall performance across multiple VLA backbones, demonstrating the efficacy of dynamically adjusting visual importance at test time.
Jul 28, 2026cs.RO

Room-Mediated Co-occurrence for Zero-Shot Object-Centric Semantic Navigation via Frontier Scoring

Zero-shot ObjectNav methods increasingly use vision-language priors, but direct object-object similarity in the latent space is often a weak proxy for spatial co-occurrence. We present an analytical, training-free semantic navigation pipeline that mediates object relationships through a compact room lexicon. Each object label is mapped to a CLIP-derived Room Probability Vector (RPV), and object-target co-occurrence is computed from RPV distribution overlap. These scores are projected onto a value map using geodesic flood-fill propagation (Fast Marching Method), with adaptive signal decay, and are used to rank frontiers by semantic score for navigation. Together, these components form an integrated, training-free, object-centric pipeline for open-vocabulary zero-shot navigation. Results show that our object-centric approach improves Success Rate (SR) and Success by weighted inverse Path Length (SPL) by a relative 3% and 1.3%, respectively, compared to image-holistic baselines on the HM3D dataset validation split, while preserving interpretability and open-vocabulary flexibility. Code is available at: uts-ri.github.io/RPV-SemNav.