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9 papers in the last four weeks, up 13% on the four weeks before. 0.1% of all new papers.

Jul 13Week of Sep 28

Latest papers 68

Apr 24, 2026cs.CV

SS3D: End2End Self-Supervised 3D from Web Videos

We present SS3D, a web-scale SfM-based self-supervision pretraining pipeline for feed-forward 3D estimation from monocular video. Our model jointly predicts depth, ego-motion, and intrinsics in a single forward pass and is trained/evaluated as a coherent end-to-end 3D estimator. To stabilize joint learning, we use an intrinsics-first two-stage schedule and a unified single-checkpoint evaluation protocol. Scaling SfM self-supervision to unconstrained web video is challenging due to weak multi-view observability and strong corpus heterogeneity; we address these with a multi-view signal proxy (MVS) used for filtering and curriculum sampling, and with expert training distilled into a single student. Pretraining on YouTube-8M (~100M frames after filtering) yields strong cross-domain zero-shot transfer and improved fine-tuning performance over prior self-supervised baselines. We release the pretrained checkpoint and code.
Apr 22, 2026cs.CL

WebGen-R1: Incentivizing Large Language Models to Generate Functional and Aesthetic Websites with Reinforcement Learning

While Large Language Models (LLMs) excel at function-level code generation, project-level tasks such as generating functional and visually aesthetic multi-page websites remain highly challenging. Existing works are often limited to single-page static websites, while agentic frameworks typically rely on multi-turn execution with proprietary models, leading to substantial token costs, high latency, and brittle integration. Training a small LLM end-to-end with reinforcement learning (RL) is a promising alternative, yet it faces a critical bottleneck in designing reliable and computationally feasible rewards for website generation. Unlike single-file coding tasks that can be verified by unit tests, website generation requires evaluating inherently subjective aesthetics, cross-page interactions, and functional correctness. To this end, we propose WebGen-R1, an end-to-end RL framework tailored for project-level website generation. We first introduce a scaffold-driven structured generation paradigm that constrains the large open-ended action space and preserves architectural integrity. We then design a novel cascaded multimodal reward that seamlessly couples structural guarantees with execution-grounded functional feedback and vision-based aesthetic supervision. Extensive experiments demonstrate that our WebGen-R1 substantially transforms a 7B base model from generating nearly nonfunctional websites into producing deployable, aesthetically aligned multi-page websites. Remarkably, our WebGen-R1 not only consistently outperforms heavily scaled open-source models (up to 72B), but also rivals the state-of-the-art DeepSeek-R1 (671B) in functional success, while substantially exceeding it in valid rendering and aesthetic alignment. These results position WebGen-R1 as a viable path for scaling small open models from function-level code generation to project-level web application generation.
Apr 20, 2026cs.CL

Mango: Multi-Agent Web Navigation via Global-View Optimization

Existing web agents typically initiate exploration from the root URL, which is inefficient for complex websites with deep hierarchical structures. Without a global view of the website's structure, agents frequently fall into navigation traps, explore irrelevant branches, or fail to reach target information within a limited budget. We propose Mango, a multi-agent web navigation method that leverages the website structure to dynamically determine optimal starting points. We formulate URL selection as a multi-armed bandit problem and employ Thompson Sampling to adaptively allocate the navigation budget across candidate URLs. Furthermore, we introduce an episodic memory component to store navigation history, enabling the agent to learn from previous attempts. Experiments on WebVoyager demonstrate that Mango achieves a success rate of 63.6% when using GPT-5-mini, outperforming the best baseline by 7.3%. Furthermore, on WebWalkerQA, Mango attains a 52.5% success rate, surpassing the best baseline by 26.8%. We also demonstrate the generalizability of Mango using both open-source and closed-source models as backbones. Our data and code are open-source and available at https://github.com/VichyTong/Mango.
Apr 18, 2026cs.RO

Web-Gewu: A Browser-Based Interactive Playground for Robot Reinforcement Learning

With the rapid development of embodied intelligence, robotics education faces a dual challenge: high computational barriers and cumbersome environment configuration. Existing centralized cloud simulation solutions incur substantial GPU and bandwidth costs that preclude large-scale deployment, while pure local computing is severely constrained by learners' hardware limitations. To address these issues, we propose Web-Gewu, an interactive robotics education platform built on a WebRTC cloud-edge-client collaborative architecture. The system offloads all physics simulation and reinforcement learning (RL) training to the edge node, while the cloud server acts exclusively as a lightweight signaling relay, enabling extremely low-cost browser-based peer-to-peer (P2P) real-time streaming. Learners can interact with multi-form robots at low end-to-end latency directly in a web browser without any local installation, and simultaneously observe real-time visualization of multi-dimensional monitoring data, including reinforcement learning reward curves. Combined with a predefined robust command communication protocol, Web-Gewu provides a highly scalable, out-of-the-box, and barrier-free teaching infrastructure for embodied intelligence, significantly lowering the barrier to entry for cutting-edge robotics technology.
Apr 16, 2026cs.CV

MM-WebAgent: A Hierarchical Multimodal Web Agent for Webpage Generation

The rapid progress of Artificial Intelligence Generated Content (AIGC) tools enables images, videos, and visualizations to be created on demand for webpage design, offering a flexible and increasingly adopted paradigm for modern UI/UX. However, directly integrating such tools into automated webpage generation often leads to style inconsistency and poor global coherence, as elements are generated in isolation. We propose MM-WebAgent, a hierarchical agentic framework for multimodal webpage generation that coordinates AIGC-based element generation through hierarchical planning and iterative self-reflection. MM-WebAgent jointly optimizes global layout, local multimodal content, and their integration, producing coherent and visually consistent webpages. We further introduce a benchmark for multimodal webpage generation and a multi-level evaluation protocol for systematic assessment. Experiments demonstrate that MM-WebAgent outperforms code-generation and agent-based baselines, especially on multimodal element generation and integration. Code & Data: https://aka.ms/mm-webagent.
Apr 14, 2026cs.AI

WebXSkill: Skill Learning for Autonomous Web Agents

Autonomous web agents powered by large language models (LLMs) remain brittle on long-horizon browser workflows. A key bottleneck is a grounding gap in existing skill formulations: textual workflow skills provide natural language guidance but cannot be directly executed, while code-based skills execute without giving the agent step-level guidance for adaptation or recovery. We introduce WebXSkill, a framework that bridges this gap with executable skills, each pairing a parameterized action program with step-level natural-language guidance. WebXSkill operates in three stages: skill extraction mines reusable action subsequences from readily available synthetic agent trajectories and abstracts them into parameterized skills, skill organization indexes them into a URL-based graph for context-aware retrieval, and skill deployment exposes two complementary modes, grounded mode for fully automated execution and guided mode where skills serve as step-by-step instructions the agent follows with its native planning. WebXSkill demonstrates consistent improvements on WebArena, WebVoyager, and Online-Mind2Web. We further find that better skill deployment mode depends on a model's plan and execution capability. The code is available at https://github.com/aiming-lab/WebXSkill.
Mar 5, 2026cs.AI

TimeWarp: Evaluating Web Agents by Revisiting the Past

As web agents close the gap with humans on benchmarks, one question arises: Do today's agents perform just as well on tomorrow's web? We introduce TimeWarp, a benchmark that emulates the evolving web. TimeWarp consists of three web environments, each with six UI versions spanning UI design, frontend code, and workflows from different eras of the internet. We pair TimeWarp with a set of complex, realistic tasks covering different forms of web navigation. Our experiments reveal that vision-based agents are vulnerable to changes, while text-based agents become brittle once fine-tuned on a single version. To address this, we propose TimeTraj, a new annotation method that uses plan distillation to collect trajectories across multiple versions. By training agents on teacher rollouts using our BC-variant, we achieve substantial performance gains: 20.4% to 37.7% for Qwen-3 4B and 0% to 27.0% for Llama-3.1 8B models. Our work helps study generalization across web designs and opens a new paradigm for collecting plans rather than trajectories to improve the robustness of web agents.
Feb 9, 2026cs.LG

Next-Gen CAPTCHAs: Leveraging the Cognitive Gap for Scalable and Diverse GUI-Agent Defense

The rapid evolution of GUI-enabled agents has rendered traditional CAPTCHAs obsolete. While previous benchmarks like OpenCaptchaWorld established a baseline for evaluating multimodal agents, recent advancements in reasoning-heavy models, such as Gemini3-Pro-High and GPT-5.2-Xhigh have effectively collapsed this security barrier, achieving pass rates as high as 90% on complex logic puzzles like "Bingo". In response, we introduce Next-Gen CAPTCHAs, a scalable defense framework designed to secure the next-generation web against the advanced agents. Unlike static datasets, our benchmark is built upon a robust data generation pipeline, allowing for large-scale and easily scalable evaluations, notably, for backend-supported types, our system is capable of generating effectively unbounded CAPTCHA instances. We exploit the persistent human-agent "Cognitive Gap" in interactive perception, memory, decision-making, and action. By engineering dynamic tasks that require adaptive intuition rather than granular planning, we re-establish a robust distinction between biological users and artificial agents, offering a scalable and diverse defense mechanism for the agentic era.