Virtual Reality
Virtual reality (VR) research focuses on creating immersive, interactive 3D environments and exploring their applications across diverse fields. Current research emphasizes improving user experience through advancements in AI-driven content creation, personalized therapies leveraging machine learning algorithms (like random forests and LSTM networks), and enhanced human-computer interaction via natural language processing and gaze tracking. The significance of VR lies in its potential to revolutionize fields like medicine (rehabilitation, therapy), education, and training by providing engaging and effective simulations, while also raising important considerations regarding user safety, security, and data privacy.
Papers
Force-Aware Interface via Electromyography for Natural VR/AR Interaction
Yunxiang Zhang, Benjamin Liang, Boyuan Chen, Paul Torrens, S. Farokh Atashzar, Dahua Lin, Qi Sun
Integrating Digital Twin and Advanced Intelligent Technologies to Realize the Metaverse
Moayad Aloqaily, Ouns Bouachir, Fakhri Karray, Ismaeel Al Ridhawi, Abdulmotaleb El Saddik
HyperGuider: Virtual Reality Framework for Interactive Path Planning of Quadruped Robot in Cluttered and Multi-Terrain Environments
Ildar Babataev, Aleksey Fedoseev, Nipun Weerakkodi, Elena Nazarova, Dzmitry Tsetserukou
QuestSim: Human Motion Tracking from Sparse Sensors with Simulated Avatars
Alexander Winkler, Jungdam Won, Yuting Ye