Overview

3D semantic segmentation labels the parts of a three-dimensional scene, helping robots, vehicles, and mapping systems understand both what objects are and where they are. Common approaches process point clouds with point or voxel transformers, fuse LiDAR with camera features, or transfer 2D foundation-model predictions into 3D; newer work also segments Gaussian-splatting and mesh representations. Indoor benchmarks such as ScanNet and S3DIS and outdoor benchmarks such as SemanticKITTI and nuScenes measure progress, alongside few-shot, unsupervised, and open-vocabulary settings that reduce dependence on dense labels. A central challenge is making accurate boundaries and fine-grained predictions transfer across sensors, viewpoints, and domains without excessive annotation or computation.

Latest papers

137 papers12 papers in the last four weeks, down 37% on the four weeks before. 0.1% of all new papers.

May 3, 2026

From Spherical to Gaussian: A Comparative Analysis of Point Cloud Cropping Strategies in Large-Scale 3D Environments

Large-scale 3D point clouds can consist of hundreds of millions of points. Even after downsampling, these point clouds are too large for modern 3D neural networks. In order to develop a semantic understanding of the scene, the point clouds are divided into smaller subclouds that can be processed. Typically, this division is done using spherical crops, resulting in a loss of surrounding geometric context. To address this issue, we propose alternative methods that produce subclouds with larger crop sizes while maintaining a similar number of points. Specifically, we compare exponential, Gaussian, and linear cropping methods with the spherical method. We evaluated three 3D deep learning model architectures using multiple indoor and outdoor environment datasets. Our results demonstrate that altering the cropping strategy can enhance model performance, especially for large-scale outdoor scenes, yielding new state-of-the-art results. Code is available at https://github.com/mvg-inatech/point_cloud_cropping
May 2, 2026

LIE: LiDAR-only HD Map Construction with Intensity Enhancement via Online Knowledge Distillation

Online High-Definition (HD) map construction is a key component of autonomous driving. Recent methods rely on multi-view camera images for cost-effective HD map segmentation, but cameras lack depth information for accurate scene geometry. In contrast, LiDAR provides precise 3D measurements but lacks dense semantic cues. In this work, we propose LIE, LiDAR-only semantic map construction method that employ Knowledge Distillation (KD) to handle the lack of dense semantic and texture cues. Specifically, the teacher branch fuses student LiDAR features and the corresponding 2D intensity map tile to provide dense supervision for segmenting map elements using online distillation scheme. Experimental results show that our method outperforms all single-modality approaches, achieving 8.2% higher mIoU than the state-of-the-art camera-based model on nuScenes. LIE is robust over long ranges and under challenging weather and lighting, and efficiently adapts to Argoverse2 with only 10% fine-tuning, surpassing camera-based models trained on the full dataset. Source code will be available here.
Apr 29, 2026

SAMamba3D: adapting Segment Anything for generalizable 3D segmentation of multiphase pore-scale images

Reliable segmentation of multiphase pore-scale X-ray images of rocks is necessary to quantify fluid saturation, connectivity, and interfacial geometry. However, current 3D segmentation methods are typically dataset-specific, requiring retraining or extensive fine-tuning whenever rock type, fluid pattern, scanner, or acquisition conditions change. Foundation models such as the Segment Anything Model (SAM) provide strong 2D boundary priors, but they are not directly applicable to 3D data. We present SAMamba3D, a parameter-efficient framework that adapts a largely frozen SAM encoder to generalizable 3D pore-scale segmentation by coupling it with Mamba-based volumetric context modeling and progressive cross-scale feature interaction. For sandstone and carbonate datasets, with different fluids, wettability, and scanning conditions, SAMamba3D matches or outperforms current 3D baselines while reducing the need for case-specific retraining. The resulting segmented images preserve physically meaningful descriptors, including fluid saturation, connectivity, and interface morphology, enabling more reliable and rapid analysis of large 3D multiphase images.
Apr 29, 2026

Semantic Foam: Unifying Spatial and Semantic Scene Decomposition

Modern scene reconstruction methods, such as 3D Gaussian Splatting, deliver photo-realistic novel view synthesis at real-time speeds, yet their adoption in interactive graphics applications has been limited. A major bottleneck is the difficulty of interacting with these representations compared to traditional, human-authored 3D assets. While previous research has attempted to impose semantic decomposition on these models, significant challenges remain regarding segmentation quality and consistency. To address this, we introduce Semantic Foam, extending the recently proposed Radiant Foam representations to semantic decomposition tasks. Our approach integrates the natural spatial volumetric decomposition of Radiant Foam's Voronoi mesh with an explicit semantic feature field parameterized at the cell level. This explicit structure enables direct spatial regularization, which prevents artifacts caused by occlusion or inconsistent supervision across views - common pitfalls for other point-based representations. Experimental results show that our method achieves comparable or superior object-level segmentation performance compared to state-of-the-art methods like Gaussian Grouping and SAGA.
Apr 25, 2026

INSIGHT: Indoor Scene Intelligence from Geometric-Semantic Hierarchy Transfer for Public~Safety

Indoor environments lack the spatial intelligence infrastructure that GPS provides outdoors; first responders arriving at unfamiliar buildings typically have no machine-readable map of safety equipment. Prior work on 3D semantic segmentation for public safety identified two barriers: scarcity of labeled indoor training data and poor recognition of small safety-critical features by native point-cloud methods. This paper presents INSIGHT, a zero-target-domain-annotation pipeline that projects 2D image understanding into 3D metric space via registered RGB-D data. Two interchangeable vision stacks share a common 3D back end: a SAM3 foundation-model stack for text-prompted segmentation, and a traditional CV stack (open-set detection, VQA, OCR) whose intermediate outputs are independently inspectable. Evaluated on all seven subareas of Stanford 2D-3D-S (70{,}496 images), the pipeline produces Pointcept-schema-compatible labeled point clouds and ISO19164-compliant scene graphs with ∼104×{\sim}10^{4}{\times} compression; role-filtered payloads transmit in <15{<}15,s at 1,Mbps over FirstNet Band14. We report per-point labeling accuracy on 7 shared classes, detection sensitivity for 15 safety-critical classes absent from public 3D benchmarks alongside code-capped deployable estimates, and inter-pipeline complementarity, demonstrating that 2D-to-3D semantic transfer addresses the labeled-data bottleneck while scene graphs provide building intelligence compact enough for field deployment.
Apr 24, 2026

NRGS: Neural Regularization for Robust 3D Semantic Gaussian Splatting

We propose a neural regularization method that refines the noisy 3D semantic field produced by lifting multi-view inconsistent 2D features, in order to obtain an accurate and robust 3D semantic Gaussian Splatting. The 2D features extracted from vision foundation models suffer from multi-view inconsistency due to a lack of cross-view constraints. Lifting these inconsistent features directly into 3D Gaussians results in a noisy semantic field, which degrades the performance of downstream tasks. Previous methods either focus on obtaining consistent multi-view features in the preprocessing stage or aim to mitigate noise through improved optimization strategies, often at the cost of increased preprocessing time or expensive computational overhead. In contrast, we introduce a variance-aware conditional MLP that operates directly on the 3D Gaussians, leveraging their geometric and appearance attributes to correct semantic errors in 3D space. Experiments on different datasets show that our method enhances the accuracy of lifted semantics, providing an efficient and effective approach to robust 3D semantic Gaussian Splatting.
Apr 21, 2026

Volume Transformer: Revisiting Vanilla Transformers for 3D Scene Understanding

Transformers have become a common foundation across deep learning, yet 3D scene understanding still relies on specialized backbones with strong domain priors. This keeps the field isolated from the broader Transformer ecosystem, limiting the transfer of new advances as well as the benefits of increasingly optimized software and hardware stacks. To bridge this gap, we adapt the vanilla Transformer encoder to 3D scenes with minimal modifications. Given an input 3D scene, we partition it into volumetric patch tokens, process them with full global self-attention, and inject positional information via a 3D extension of rotary positional embeddings. We call the resulting model the Volume Transformer (Volt) and apply it to 3D semantic segmentation. Naively training Volt on standard 3D benchmarks leads to shortcut learning, highlighting the limited scale of current 3D supervision. To overcome this, we introduce a data-efficient training recipe based on strong 3D augmentations, regularization, and distillation from a convolutional teacher, making Volt competitive with state-of-the-art methods. We then scale supervision through joint training on multiple datasets and show that Volt benefits more from increased scale than domain-specific 3D backbones, achieving state-of-the-art results across indoor and outdoor datasets. Finally, when used as a drop-in backbone in a standard 3D instance segmentation pipeline, Volt again sets a new state of the art, highlighting its potential as a simple, scalable, general-purpose backbone for 3D scene understanding.
Apr 20, 2026

Feasibility of Indoor Frame-Wise Lidar Semantic Segmentation via Distillation from Visual Foundation Model

Frame-wise semantic segmentation of indoor lidar scans is a fundamental step toward higher-level 3D scene understanding and mapping applications. However, acquiring frame-wise ground truth for training deep learning models is costly and time-consuming. This challenge is largely addressed, for imagery, by Visual Foundation Models (VFMs) which segment image frames. The same VFMs may be used to train a lidar scan frame segmentation model via a 2D-to-3D distillation pipeline. The success of such distillation has been shown for autonomous driving scenes, but not yet for indoor scenes. Here, we study the feasibility of repeating this success for indoor scenes, in a frame-wise distillation manner by coupling each lidar scan with a VFM-processed camera image. The evaluation is done using indoor SLAM datasets, where pseudo-labels are used for downstream evaluation. Also, a small manually annotated lidar dataset is provided for validation, as there are no other lidar frame-wise indoor datasets with semantics. Results show that the distilled model achieves up to 56% mIoU under pseudo-label evaluation and around 36% mIoU with real-label, demonstrating the feasibility of cross-modal distillation for indoor lidar semantic segmentation without manual annotations.
Apr 18, 2026

TowerDataset: A Heterogeneous Benchmark for Transmission Corridor Segmentation with a Global-Local Fusion Framework

Fine-grained semantic segmentation of transmission-corridor point clouds is fundamental for intelligent power-line inspection. However, current progress is limited by realistic data scarcity and the difficulty of modeling global corridor structure and local geometric details in long, heterogeneous scenes. Existing public datasets usually provide only a few coarse categories or short cropped scenes which overlook long-range structural dependencies, severe long-tail distributions, and subtle distinctions among safety-critical components. As a result, current methods are difficult to evaluate under realistic inspection settings, and their ability to preserve and integrate complementary global and local cues remains unclear. To address the above challenges, we introduce TowerDataset, a heterogeneous benchmark for transmission-corridor segmentation. TowerDataset contains 661 real-world scenes and about 2.466 billion points. It preserves long corridor extents, defines a fine-grained 22-class taxonomy, and provides standardized splits and evaluation protocols. In addition, we present a global-local fusion framework which preserves and fuses whole-scene and local-detail information. A whole-scene branch with NoCrop training and prototypical contrastive learning captures long-range topology and contextual dependencies. A block-wise local branch retains fine geometric structures. Both predictions are then fused and refined by geometric validation. This design allows the model to exploit both global relationships and local shape details when recognizing rare and confusing components. Experiments on TowerDataset and two public benchmarks demonstrate the challenge of the proposed benchmark and the robustness of our framework in real, complex, and heterogeneous transmission-corridor scenes. The dataset will be released soon at https://huggingface.co/datasets/tccx18/Towerdataset/tree/main.
Apr 16, 2026

NG-GS: NeRF-Guided 3D Gaussian Splatting Segmentation

Recent advances in 3D Gaussian Splatting (3DGS) have enabled highly efficient and photorealistic novel view synthesis. However, segmenting objects accurately in 3DGS remains challenging due to the discrete nature of Gaussian representations, which often leads to aliasing and artifacts at object boundaries. In this paper, we introduce NG-GS, a novel framework for high-quality object segmentation in 3DGS that explicitly addresses boundary discretization. Our approach begins by automatically identifying ambiguous Gaussians at object boundaries using mask variance analysis. We then apply radial basis function (RBF) interpolation to construct a spatially continuous feature field, enhanced by multi-resolution hash encoding for efficient multi-scale representation. A joint optimization strategy aligns 3DGS with a lightweight NeRF module through alignment and spatial continuity losses, ensuring smooth and consistent segmentation boundaries. Extensive experiments on NVOS, LERF-OVS, and ScanNet benchmarks demonstrate that our method achieves state-of-the-art performance, with significant gains in boundary mIoU. Code is available at https://github.com/BJTU-KD3D/NG-GS.
Apr 14, 2026

Radar-Camera BEV Multi-Task Learning with Cross-Task Attention Bridge for Joint 3D Detection and Segmentation

Bird's-eye-view (BEV) representations are the dominant paradigm for 3D perception in autonomous driving, providing a unified spatial canvas where detection and segmentation features are geometrically registered to the same physical coordinate system. However, existing radar-camera fusion methods treat these tasks in isolation, missing the opportunity for cross-task feature sharing: object-level geometric cues from detection can sharpen segmentation, while dense road-layout context from segmentation can anchor detection. We propose CTAB (Cross-Task Attention Bridge), a bidirectional module that exchanges features between detection and segmentation branches via multi-scale deformable attention in shared BEV space. CTAB is integrated into a multi-task framework with an Instance Normalization-based segmentation decoder and learnable BEV upsampling to provide a more detailed BEV representation. On nuScenes, CTAB improves segmentation on 7 classes over the joint multi-task baseline at essentially neutral detection. On a 4-class subset (drivable area, pedestrian crossing, walkway, vehicle), our joint multi-task model achieves 51.0 mIoU-4 while simultaneously providing competitive 3D detection.
Apr 14, 2026

HyperLiDAR: Adaptive Post-Deployment LiDAR Segmentation via Hyperdimensional Computing

LiDAR semantic segmentation plays a pivotal role in 3D scene understanding for edge applications such as autonomous driving. However, significant challenges remain for real-world deployments, particularly for on-device post-deployment adaptation. Real-world environments can shift as the system navigates through different locations, leading to substantial performance degradation without effective and timely model adaptation. Furthermore, edge systems operate under strict computational and energy constraints, making it infeasible to adapt conventional segmentation models (based on large neural networks) directly on-device. To address the above challenges, we introduce HyperLiDAR, the first lightweight, post-deployment LiDAR segmentation framework based on Hyperdimensional Computing (HDC). The design of HyperLiDAR fully leverages the fast learning and high efficiency of HDC, inspired by how the human brain processes information. To further improve the adaptation efficiency, we identify the high data volume per scan as a key bottleneck and introduce a buffer selection strategy that focuses learning on the most informative points. We conduct extensive evaluations on two state-of-the-art LiDAR segmentation benchmarks and two representative devices. Our results show that HyperLiDAR outperforms or achieves comparable adaptation performance to state-of-the-art segmentation methods, while achieving up to a 13.8x speedup in retraining.
Apr 13, 2026

GS4City: Hierarchical Semantic Gaussian Splatting via City-Model Priors

Recent semantic 3D Gaussian Splatting (3DGS) methods primarily rely on 2D foundation models, often yielding ambiguous boundaries and limited support for structured urban semantics. While city models such as CityGML encode hierarchically organized semantics together with building geometry, these labels cannot be directly mapped to Gaussian primitives. We present GS4City, a hierarchical semantic Gaussian Splatting method that incorporates city-model priors for urban scene understanding. GS4City derives reliable image-aligned masks from Level of Detail (LoD) 3 CityGML models via two-pass raycasting, explicitly using parent-child relations to validate and recover fine-grained facade elements. It then fuses these geometry-grounded masks with foundation-model predictions to establish scene-consistent instance correspondences, and learns a compact identity encoding for each Gaussian under joint 2D identity supervision and 3D spatial regularization. Experiments on the TUM2TWIN and Gold Coast datasets show that GS4City effectively incorporates structured building semantics into Gaussian scene representations, outperforming existing 2D-driven semantic 3DGS baselines, including LangSplat and Gaga, by up to 15.8 IoU points in coarse building segmentation and 14.2 mIoU points in fine-grained semantic segmentation. By bridging structured city models and photorealistic Gaussian scene representations, GS4City enables semantically queryable and structure-aware urban reconstruction. Code is available at https://github.com/Jinyzzz/GS4City.
Apr 13, 2026

Data-Efficient Semantic Segmentation of 3D Point Clouds via Open-Vocabulary Image Segmentation-based Pseudo-Labeling

Semantic segmentation of 3D point cloud scenes is a crucial task for various applications. In real-world scenarios, training segmentation models often faces three concurrent forms of data insufficiency: scarcity of training scenes, scarcity of point-level annotations, and absence of 2D image sequences from which point clouds were reconstructed. Existing data-efficient algorithms typically address only one or two of these challenges, leaving the joint treatment of all three unexplored. This paper proposes a data-efficient training framework specifically designed to address the three forms of data insufficiency. Our proposed algorithm, called Point pseudo-Labeling via Open-Vocabulary Image Segmentation (PLOVIS), leverages an open-vocabulary image segmentation model as a pseudo label generator to compensate for the lack of training data. PLOVIS creates 2D images for pseudo-labeling directly from training 3D point clouds, eliminating the need for 2D image sequences. To mitigate the inherent noise and class imbalance in pseudo labels, we introduce a two-stage filtering of pseudo labels combined with a class-balanced memory bank for effective training. The two-stage filtering mechanism first removes low-confidence pseudo labels, then discards likely incorrect pseudo labels, thereby enhancing the quality of pseudo labels. Experiments on four benchmark datasets, i.e., ScanNet, S3DIS, Toronto3D, and Semantic3D, under realistic data-scarce conditions (a few tens of training 3D scenes, each annotated with only <100 3D points) demonstrate that PLOVIS consistently outperforms existing methods including standard fine-tuning strategies and state-of-the-art weakly supervised learning algorithms. Code will be made publicly available.
Apr 12, 2026

LIDARLearn: A Unified Deep Learning Library for 3D Point Cloud Classification, Segmentation, and Self-Supervised Representation Learning

Three-dimensional (3D) point cloud analysis has become central to applications ranging from autonomous driving and robotics to forestry and ecological monitoring. Although numerous deep learning methods have been proposed for point cloud understanding, including supervised backbones, self-supervised pre-training (SSL), and parameter-efficient fine-tuning (PEFT), their implementations are scattered across incompatible codebases with differing data pipelines, evaluation protocols, and configuration formats, making fair comparisons difficult. We introduce \lib{}, a unified, extensible PyTorch library that integrates over 55 model configurations covering 29 supervised architectures, seven SSL pre-training methods, and five PEFT strategies, all within a single registry-based framework supporting classification, semantic segmentation, part segmentation, and few-shot learning. \lib{} provides standardised training runners, cross-validation with stratified KK-fold splitting, automated LaTeX/CSV table generation, built-in Friedman/Nemenyi statistical testing with critical-difference diagrams for rigorous multi-model comparison, and a comprehensive test suite with 2,200+ automated tests validating every configuration end-to-end. The code is available at https://github.com/said-ohamouddou/LIDARLearn under the MIT licence.
Apr 8, 2026

RePL: Pseudo-label Refinement for Semi-supervised LiDAR Semantic Segmentation

Semi-supervised learning for LiDAR semantic segmentation often suffers from error propagation and confirmation bias caused by noisy pseudo-labels. To tackle this chronic issue, we introduce RePL, a novel framework that enhances pseudo-label quality by identifying and correcting potential errors in pseudo-labels through masked reconstruction, along with a dedicated training strategy. We also provide a theoretical analysis demonstrating the condition under which the pseudo-label refinement is beneficial, and empirically confirm that the condition is mild and clearly met by RePL. Extensive evaluations on the nuScenes-lidarseg and SemanticKITTI datasets show that RePL improves pseudo-label quality substantially, and in consequence, achieves the state of the art in semi-supervised LiDAR semantic segmentation.
Apr 6, 2026

PointTPA: Dynamic Network Parameter Adaptation for 3D Scene Understanding

Scene-level point cloud understanding remains challenging due to diverse geometries, imbalanced category distributions, and highly varied spatial layouts. Existing methods improve object-level performance but rely on static network parameters during inference, limiting their adaptability to dynamic scene data. We propose PointTPA, a Test-time Parameter Adaptation framework that generates input-aware network parameters for scene-level point clouds. PointTPA adopts a Serialization-based Neighborhood Grouping (SNG) to form locally coherent patches and a Dynamic Parameter Projector (DPP) to produce patch-wise adaptive weights, enabling the backbone to adjust its behavior according to scene-specific variations while maintaining a low parameter overhead. Integrated into the PTv3 structure, PointTPA demonstrates strong parameter efficiency by introducing two lightweight modules of less than 2% of the backbone's parameters. Despite this minimal parameter overhead, PointTPA achieves 78.4% mIoU on ScanNet validation, surpassing existing parameter-efficient fine-tuning (PEFT) methods across multiple benchmarks, highlighting the efficacy of our test-time dynamic network parameter adaptation mechanism in enhancing 3D scene understanding. The code is available at https://github.com/H-EmbodVis/PointTPA.
Apr 4, 2026

Shower-Aware Dual-Stream Voxel Networks for Structural Defect Detection in Cosmic-Ray Muon Tomography

We present SA-DSVN, a 3D convolutional architecture for voxel-level segmentation of structural defects in reinforced concrete using cosmic-ray muon tomography. Unlike conventional reconstruction methods (POCA, MLSD) that rely solely on muon scattering angles, our approach jointly processes scattering kinematics (9 channels) and secondary electromagnetic shower multiplicities (40 channels) through independent encoder streams fused via cross-attention. Training data were generated using Vega, a cloud-native Geant4 simulation framework, producing 4.5 million muon events across 900 volumes containing four defect types - honeycombing, shear fracture, corrosion voids, and delamination - embedded within a dense 7x7 rebar cage. A five-variant ablation study demonstrates that the shower multiplicity stream alone accounts for the majority of discriminative power, raising defect-mean Dice from 0.535 (scattering only) to 0.685 (shower only). On 60 independently simulated validation volumes, the model achieves 96.3% voxel accuracy, per-defect Dice scores of 0.59-0.81, and 100% volume-level detection sensitivity at 10 ms inference per volume. These results establish secondary shower multiplicity as a previously unexploited but highly effective feature for learned muon tomographic reconstruction.
Apr 2, 2026

Semantic Segmentation of Textured Non-manifold 3D Meshes using Transformers

Textured 3D meshes jointly represent geometry, topology, and appearance, yet their irregular structure poses significant challenges for deep-learning-based semantic segmentation. While a few recent methods operate directly on meshes without imposing geometric constraints, they typically overlook the rich textural information also provided by such meshes. We introduce a texture-aware transformer that learns directly from raw pixels associated with each mesh face, coupled with a new hierarchical learning scheme for multi-scale feature aggregation. A texture branch summarizes all face-level pixels into a learnable token, which is fused with geometrical descriptors and processed by a stack of Two-Stage Transformer Blocks (TSTB), which allow for both a local and a global information flow. We evaluate our model on the Semantic Urban Meshes (SUM) benchmark and a newly curated cultural-heritage dataset comprising textured roof tiles with triangle-level annotations for damage types. Our method achieves 81.9% mF1 and 94.3% OA on SUM and 49.7% mF1 and 72.8% OA on the new dataset, substantially outperforming existing approaches.
Apr 1, 2026

IGLOSS: Image Generation for Lidar Open-vocabulary Semantic Segmentation

This paper presents a new method for the zero-shot open-vocabulary semantic segmentation (OVSS) of 3D automotive lidar data. To circumvent the recognized image-text modality gap that is intrinsic to approaches based on Vision Language Models (VLMs) such as CLIP, our method relies instead on image generation from text, to create prototype images. Given a 3D network distilled from a 2D Vision Foundation Model (VFM), we then label a point cloud by matching 3D point features with 2D image features of these prototypes. Our method is state-of-the-art for OVSS on nuScenes and SemanticKITTI. Code, pre-trained models and generated images are available at https://github.com/valeoai/IGLOSS.
Mar 31, 2026

TreeGaussian: Tree-Guided Cascaded Contrastive Learning for Hierarchical Consistent 3D Gaussian Scene Segmentation and Understanding

3D Gaussian Splatting (3DGS) has emerged as a real-time, differentiable representation for neural scene understanding. However, existing 3DGS-based methods struggle to represent hierarchical 3D semantic structures and capture whole-part relationships in complex scenes. Moreover, dense pairwise comparisons and inconsistent hierarchical labels from 2D priors hinder feature learning, resulting in suboptimal segmentation. To address these limitations, we introduce TreeGaussian, a tree-guided cascaded contrastive learning framework that explicitly models hierarchical semantic relationships and reduces redundancy in contrastive supervision. By constructing a multi-level object tree, TreeGaussian enables structured learning across object-part hierarchies. In addition, we propose a two-stage cascaded contrastive learning strategy that progressively refines feature representations from global to local, mitigating saturation and stabilizing training. A Consistent Segmentation Detection (CSD) mechanism and a graph-based denoising module are further introduced to align segmentation modes across views while suppressing unstable Gaussian points, enhancing segmentation consistency and quality. Extensive experiments, including open-vocabulary 3D object selection, 3D point cloud understanding, and ablation studies, demonstrate the effectiveness and robustness of our approach.
Mar 30, 2026

Industrial3D: A Water-Treatment TLS Point Cloud Dataset and Cross-Paradigm Benchmark for MEP Scene Understanding

Automated semantic understanding of dense terrestrial laser scanning (TLS) point clouds is a prerequisite for Scan-to-BIM, digital twin maintenance, and as-built verifcation. Yet for operational industrial mechanical, electrical, and plumbing (MEP) facilities, this challenge remains largely unsolved: water-treatment TLS scans exhibit extreme geometric ambiguity, severe occlusion, and extreme class imbalance that architectural benchmarks such as S3DIS and ScanNet cannot adequately represent. We present Industrial3D, a terrestrial LiDAR dataset with 612.7 million expert-labeled points at 6 mm resolution from 20 room scenes, 13 dataset areas, and 7 operational water treatment facilities. At 6.6x the scale of the closest comparable MEP dataset, Industrial3D provides the largest industrial MEP testbed for within-domain scene understanding. We further establish a cross-paradigm benchmark of nine methods across fully supervised, weakly supervised, unsupervised, and foundation-model settings. The best supervised method reaches 55.74% mIoU, whereas zero-shot Point-SAM reaches 15.79%, a 39.95 percentage-point gap that quantifes unresolved domain transfer for industrial TLS data. Analysis attributes this gap to a dual crisis: 215:1 statistical rarity and cylindrical geometric ambiguity between tail classes and head-class pipes. The dataset, benchmark code, and pre-trained models will be publicly released at https://github.com/pointcloudyc/Industrial3D.
Mar 27, 2026

DRUM: Diffusion-based Raydrop-aware Unpaired Mapping for Sim2Real LiDAR Segmentation

LiDAR-based semantic segmentation is a key component for autonomous mobile robots, yet large-scale annotation of LiDAR point clouds is prohibitively expensive and time-consuming. Although simulators can provide labeled synthetic data, models trained on synthetic data often underperform on real-world data due to a data-level domain gap. To address this issue, we propose DRUM, a novel Sim2Real translation framework. We leverage a diffusion model pre-trained on unlabeled real-world data as a generative prior and translate synthetic data by reproducing two key measurement characteristics: reflectance intensity and raydrop noise. To improve sample fidelity, we introduce a raydrop-aware masked guidance mechanism that selectively enforces consistency with the input synthetic data while preserving realistic raydrop noise induced by the diffusion prior. Experimental results demonstrate that DRUM consistently improves Sim2Real performance across multiple representations of LiDAR data. The project page is available at https://miya-tomoya.github.io/drum.
Mar 27, 2026

GeoGuide: Hierarchical Geometric Guidance for Open-Vocabulary 3D Semantic Segmentation

Open-vocabulary 3D semantic segmentation aims to segment arbitrary categories beyond the training set. Existing methods predominantly rely on distilling knowledge from 2D open-vocabulary models. However, aligning 3D features to the 2D representation space restricts intrinsic 3D geometric learning and inherits errors from 2D predictions. To address these limitations, we propose GeoGuide, a novel framework that leverages pretrained 3D models to integrate hierarchical geometry-semantic consistency for open-vocabulary 3D segmentation. Specifically, we introduce an Uncertainty-based Superpoint Distillation module to fuse geometric and semantic features for estimating per-point uncertainty, adaptively weighting 2D features within superpoints to suppress noise while preserving discriminative information to enhance local semantic consistency. Furthermore, our Instance-level Mask Reconstruction module leverages geometric priors to enforce semantic consistency within instances by reconstructing complete instance masks. Additionally, our Inter-Instance Relation Consistency module aligns geometric and semantic similarity matrices to calibrate cross-instance consistency for same-category objects, mitigating viewpoint-induced semantic drift. Extensive experiments on ScanNet v2, Matterport3D, and nuScenes demonstrate the superior performance of GeoGuide.
Mar 24, 2026

OccAny: Generalized Unconstrained Urban 3D Occupancy

Relying on in-domain annotations and precise sensor-rig priors, existing 3D occupancy prediction methods are limited in both scalability and out-of-domain generalization. While recent visual geometry foundation models exhibit strong generalization capabilities, they were mainly designed for general purposes and lack one or more key ingredients required for urban occupancy prediction, namely metric prediction, geometry completion in cluttered scenes and adaptation to urban scenarios. We address this gap and present OccAny, the first unconstrained urban 3D occupancy model capable of operating on out-of-domain uncalibrated scenes to predict and complete metric occupancy coupled with segmentation features. OccAny is versatile and can predict occupancy from sequential, monocular, or surround-view images. Our contributions are three-fold: (i) we propose the first generalized 3D occupancy framework with (ii) Segmentation Forcing that improves occupancy quality while enabling mask-level prediction, and (iii) a Novel View Rendering pipeline that infers novel-view geometry to enable test-time view augmentation for geometry completion. Extensive experiments demonstrate that OccAny outperforms all visual geometry baselines on 3D occupancy prediction task, while remaining competitive with in-domain self-supervised methods across three input settings on two established urban occupancy prediction datasets. Our code is available at https://github.com/valeoai/OccAny .
Mar 24, 2026

SLARM: Streaming and Language-Aligned Reconstruction Model for Dynamic Scenes

We propose SLARM, a feed-forward model that unifies dynamic scene reconstruction, semantic understanding, and real-time streaming inference. SLARM captures complex, non-uniform motion through higher-order motion modeling, trained solely on differentiable renderings without any flow supervision. Besides, SLARM distills semantic features from LSeg to obtain language-aligned representations. This design enables semantic querying via natural language, and the tight coupling between semantics and geometry further enhances the accuracy and robustness of dynamic reconstruction. Moreover, SLARM processes image sequences using window-based causal attention, achieving stable, low-latency streaming inference without accumulating memory cost. Within this unified framework, SLARM achieves state-of-the-art results in dynamic estimation, rendering quality, and scene parsing, improving motion accuracy by 21%, reconstruction PSNR by 1.6 dB, and segmentation mIoU by 20% over existing methods.
Mar 23, 2026

Spatially-Aware Evaluation Framework for Aerial LiDAR Point Cloud Semantic Segmentation: Distance-Based Metrics on Challenging Regions

Semantic segmentation metrics for 3D point clouds, such as mean Intersection over Union (mIoU) and Overall Accuracy (OA), present two key limitations in the context of aerial LiDAR data. First, they treat all misclassifications equally regardless of their spatial context, overlooking cases where the geometric severity of errors directly impacts the quality of derived geospatial products such as Digital Terrain Models. Second, they are often dominated by the large proportion of easily classified points, which can mask meaningful differences between models and under-represent performance in challenging regions. To address these limitations, we propose a novel evaluation framework for comparing semantic segmentation models through two complementary approaches. First, we introduce distance-based metrics that account for the spatial deviation between each misclassified point and the nearest ground-truth point of the predicted class, capturing the geometric severity of errors. Second, we propose a focused evaluation on a common subset of hard points, defined as the points misclassified by at least one of the evaluated models, thereby reducing the bias introduced by easily classified points and better revealing differences in model performance in challenging regions. We validate our framework by comparing three state-of-the-art deep learning models on three aerial LiDAR datasets. Results demonstrate that the proposed metrics provide complementary information to traditional measures, revealing spatial error patterns that are critical for Earth Observation applications but invisible to conventional evaluation approaches. The proposed framework enables more informed model selection for scenarios where spatial consistency is critical.
Mar 23, 2026

Riverine Land Cover Mapping through Semantic Segmentation of Multispectral Point Clouds

Accurate land cover mapping in riverine environments is essential for effective river management, ecological understanding, and geomorphic change monitoring. This study explores the use of Point Transformer v2 (PTv2), an advanced deep neural network architecture designed for point cloud data, for land cover mapping through semantic segmentation of multispectral LiDAR data in real-world riverine environments. We utilize the geometric and spectral information from the 3-channel LiDAR point cloud to map land cover classes, including sand, gravel, low vegetation, high vegetation, forest floor, and water. The PTv2 model was trained and evaluated on point cloud data from the Oulanka river in northern Finland using both geometry and spectral features. To improve the model's generalization in new riverine environments, we additionally investigate multi-dataset training that adds sparsely annotated data from an additional river dataset. Results demonstrated that using the full-feature configuration resulted in performance with a mean Intersection over Union (mIoU) of 0.950, significantly outperforming the geometry baseline. Other ablation studies revealed that intensity and reflectance features were the key for accurate land cover mapping. The multi-dataset training experiment showed improved generalization performance, suggesting potential for developing more robust models despite limited high-quality annotated data. Our work demonstrates the potential of applying transformer-based architectures to multispectral point clouds in riverine environments. The approach offers new capabilities for monitoring sediment transport and other river management applications.
Mar 23, 2026

Benchmarking Deep Learning Models for Aerial LiDAR Point Cloud Semantic Segmentation under Real Acquisition Conditions: A Case Study in Navarre

Recent advances in deep learning have significantly improved 3D semantic segmentation, but most models focus on indoor or terrestrial datasets. Their behavior under real aerial acquisition conditions remains insufficiently explored, and although a few studies have addressed similar scenarios, they differ in dataset design, acquisition conditions, and model selection. To address this gap, we conduct an experimental benchmark evaluating several state-of-the-art architectures on a large-scale aerial LiDAR dataset acquired under operational flight conditions in Navarre, Spain, covering heterogeneous urban, rural, and industrial landscapes. This study compares four representative deep learning models, including KPConv, RandLA-Net, Superpoint Transformer, and Point Transformer V3, across five semantic classes commonly found in airborne surveys, such as ground, vegetation, buildings, and vehicles, highlighting the inherent challenges of class imbalance and geometric variability in aerial data. Results show that all tested models achieve high overall accuracy exceeding 93%, with KPConv attaining the highest mean IoU (78.51%) through consistent performance across classes, particularly on challenging and underrepresented categories. Point Transformer V3 demonstrates superior performance on the underrepresented vehicle class (75.11% IoU), while Superpoint Transformer and RandLA-Net trade off segmentation robustness for computational efficiency.
Mar 20, 2026

Learning Hierarchical Orthogonal Prototypes for Generalized Few-Shot 3D Point Cloud Segmentation

Generalized few-shot 3D point cloud segmentation aims to adapt to novel classes from only a few annotations while maintaining strong performance on base classes, but this remains challenging due to the inherent stability-plasticity trade-off: adapting to novel classes can interfere with shared representations and cause base-class forgetting. We present HOP3D, a unified framework that learns hierarchical orthogonal prototypes with an entropy-based few-shot regularizer to enable robust novel-class adaptation without degrading base-class performance. HOP3D introduces hierarchical orthogonalization that decouples base and novel learning at both the gradient and representation levels, effectively mitigating base-novel interference. To further enhance adaptation under sparse supervision, we incorporate an entropy-based regularizer that leverages predictive uncertainty to refine prototype learning and promote balanced predictions. Extensive experiments on ScanNet200 and ScanNet++ demonstrate that HOP3D consistently outperforms state-of-the-art baselines under both 1-shot and 5-shot settings. The code is available at https://fdueblab-hop3d.github.io/.