AI Control
Momentum
7 papers in the last four weeks, with none the four weeks before. 0.1% of all new papers.
Latest papers 54
AI models deployed in critical domains, such as AI safety research, may subtly sabotage our efforts due to misalignment. Diffuse AI Control is a subfield of AI safety concerned with mitigating risks from AI sabotage distributed over long deployment horizons (diffuse threats). These risks are particularly pernicious on fuzzy tasks, i.e. tasks which are hard to grade or require intuition. To understand diffuse threats on fuzzy tasks, we introduce a framework that considers AI control as an adversarial game between a blue team and a red team. The blue team uses a weak trusted model to construct a weak score against which they would train a strong, potentially subversive model to remove the subversion propensity if it were present. The red team then tries to find model behaviors that are rated highly by the weak score, and thus might not be trained out, but actually correspond to poor performance. We test our framework on the task of writing experimental proposals for research questions from recent ML papers. We use a language model with access to the original paper as a proxy "ground-truth" scorer. Our red team discovers subversive behaviors using multi-objective evolutionary prompt optimization. We show that Opus~4.6 can write proposals that are worse according to the ground truth proxy than those of GPT-OSS-20B, while the weak scorer rates them as highly as the best proposals from Opus 4.6. We then propose an adversarial optimization algorithm for the blue team that discovers more robust prompts for the weak model. This algorithm produces a blue team prompt that our red team optimization fails to exploit.
SynthICL: Scalable In-context Imitation Learning with Synthetic Data
In-context imitation learning (ICIL) enables robots to learn new tasks from a small number of demonstrations by conditioning a pre-trained policy on task-specific examples, without retraining at test time. Despite this promise, training generalizable and scalable in-context imitation policies remains an open challenge. We present SynthICL, a scalable framework that trains ICIL policies entirely from RGB-only synthetic data. Specifically, we build a data generation pipeline to produce high-fidelity ICIL data and train a flow-matching transformer policy on the resulting dataset. SynthICL avoids the need for depth sensing, precise camera calibration, and real-world training data in prior approaches, offering a simpler and more scalable alternative. We further incorporate subgoal prediction by training the model to predict the next subgoal images, enabling more precise and visually grounded control. Evaluated on 16 unseen real-world manipulation tasks, SynthICL achieves an average success rate of 79% with only one demonstration provided at test time and outperforms prior methods. Project page: https://synth-icl.github.io
Coarse-to-Control: Action-Token Planning for Vision-Language-Action Models
Most vision-language-action (VLA) models map observations directly to actions without explicit intermediate planning, which limits performance on long-horizon tasks where early mistakes compound. We propose Coarse-to-Control, a plan-execute VLA that introduces planning natively in the action-token space. The key idea is to let the policy first predict a compact sequence of coarse action tokens that summarize the intended future trajectory, and then generate executable action tokens conditioned on this plan. Because both planning and execution share a unified discrete action vocabulary, the plan stays close to the control manifold and provides directly actionable guidance rather than an abstract hint that must be translated back to motor commands. Experiments on LIBERO, SimplerEnv-WidowX, and real-world manipulation tasks show that action-token planning consistently improves over direct action generation, with the largest gains on long-horizon multi-stage tasks.
Attack Selection in Agentic AI Control Evaluations Meaningfully Decreases Safety
An attacker that strategically chooses when to attack is much harder to catch than one that attacks indiscriminately. AI control is a safety framework for deploying capable but untrusted AI agents under the oversight of a weaker, trusted monitor and a limited human audit budget. Control evaluations stress-test these protocols by pitting a red-team attack policy against the blue-team monitor, but current evaluations typically assume attackers that do not strategically select when to attack. We study this capability, attack selection, in agentic settings by decomposing attack decisions into a start policy, which decides when an attacker should attack, and a stop policy, which decides when an attacker should abort an ongoing attack. Across two agentic settings, BashArena and LinuxArena, both policies substantially lower measured empirical safety without changing the underlying attack capability. At a 1% audit budget, our start policy reduces safety by 20pp on both BashArena and LinuxArena, and our stop policy reduces safety by 20pp on BashArena and 28pp on LinuxArena. These reductions should be interpreted as upper bounds on the effect of attack selection. Existing control evaluations may therefore yield overly optimistic safety estimates against selective attackers. We recommend that future evaluations, system cards, and safety cases elicit attack selection to produce more realistic safety estimates.
OpenEAI-Platform: An Open-source Embodied Artificial Intelligence Hardware-Software Unified Platform
Embodied AI in the real world requires both accurate hardware and robust vision-language-action (VLA) policies. We present OpenEAI-Platform, a fully open-source platform that integrates a low-cost 6+1 degree-of-freedom (dof) robotic arm (OpenEAI-Arm) and a reproducible VLA model (OpenEAI-VLA). OpenEAI-Arm provides open-source mechanical designs for low manufacturing cost and compliant control methods for higher accuracy. OpenEAI-VLA builds on Qwen3-VL-4B and uses a Diffusion Transformer action head, and is trained in two stages with only open-source robot and multimodal datasets. Across four real-world manipulation tasks, OpenEAI-Arm outperforms two commercial 6+1-dof arms under the same policy, and OpenEAI-VLA achieves success rates comparable to the large-scale pretrained pi0 baseline with only limited pretraining data. We will release the full hardware designs, drivers, models, and training/data pipelines to support reproducible research and scalable data collection. Our codes, layouts, and models will be released after the paper is accepted.
SCOPE: Real-Time Natural Language Camera Agent at the Edge
Deploying language-driven agents in robotics requires evaluations that reflect real-world task demands: natural-language instructions with reproducible outcomes. Such agents must connect language models to callable perception and control tools, and be assessed using deployment-critical metrics including latency, accuracy, and error modes. We present SCOPE (Simulation and Camera Operations for Perception and Evaluation), a modular agent for natural-language, open-vocabulary pan-tilt-zoom (PTZ) camera control and visual scene understanding, designed explicitly for edge deployment. SCOPE operates both in a Blender-based simulation environment and on a physical PTZ camera, executing all perception, planning, and control locally at the deployment site using edge-accessible compute. We release a 536-task benchmark spanning QA, single- and multi-step commands, counting, spatial reasoning, descriptions, and optical character recognition in a Blender-based simulation environment that exposes realistic PTZ control affordances. Execution traces are combined with an LM-as-Judge to evaluate latency, accuracy, and error modes. We evaluate 19 planner-perception model combinations pairing Qwen3 small language models (SLMs) with Moondream and Qwen vision-language models (VLMs). Stronger SLMs substantially reduce hallucinations and improve tool routing, leading to more reliable closed-loop behavior. Once a sufficiently capable SLM is used, perception becomes the dominant performance bottleneck. Mixture-of-Experts models on both the planning and perception side consistently match or exceed dense alternatives at latencies and memory footprints comparable to much smaller networks. Quantization provides additional efficiency gains with minimal accuracy degradation, identifying a practical, sim-to-real validated design point for real-time, edge-feasible language-driven PTZ control.
IMWM: Intuition Models Complement World Models for Latent Planning
Planning with a learned latent world model is a promising route to control from raw pixels, but a strong world model alone is not enough. We show this experimentally: even with a perfect world model (operationalized by replacing the learned forward predictor with an idealized rollout of the true environment dynamics), a finite-budget sample-based planner still fails on some tasks, indicating that the bottleneck can lie in search rather than in world-model accuracy. Motivated by this gap, we propose IMWM (Intuition Model + World Model), which pairs the world model with an intuition model trained from demonstrations to recognize promising actions. The two models collaborate through three lightweight components: (i) Retrieval Initialization, which initializes the planner's action proposal from a retrieved demonstration; (ii) Hybrid Cost, which combines the intuition score with the world-model rollout cost; and (iii) a Reliability Gate, which adjusts how much the planner trusts intuition in each setting. Across four pixel-based goal-reaching tasks (Two-Room, Reacher, Push-T, and OGBench-Cube), IMWM has higher mean success than the world-model-only planner on all four, with the largest gains on Two-Room (99.2%, +11.5 percentage points) and OGBench-Cube (94.7%, +28.5 percentage points).
Position: AI Safety Requires Effective Controllability
AI safety is still largely framed as alignment: training models to follow human preferences, safety policies, and normative constraints. That framing has improved the behavior of modern language models, but aligned behavior does not by itself guarantee that a deployed agent can be stopped, overridden, or constrained once it operates in open-ended, interactive, and tool-using environments. A system may be safe in expectation and still fail to yield to explicit runtime authority under conflicting instructions, long-horizon execution, adversarial inputs, or risky tool use. This position paper argues that AI safety therefore requires controllability as a first-class objective. We define \emph{controllability} as the ability of an AI system to remain reliably interruptible, overridable, redirectable, and constrainable by explicit control signals at runtime while preserving ordinary utility when such signals are absent. To study this gap, we introduce \controlbench{}, a benchmark for evaluating controllability failures in high-risk agentic scenarios. Experiments with OpenClaw-based agents show that current alignment and guardrail mechanisms reduce risk, but often fail to provide persistent, authoritative, and enforceable runtime control. We therefore propose a control-centric architectural framework that highlights explicit control planes, runtime intervention pathways, persistent control states, and auditable decision interfaces as key design principles for future controllable AI systems.
Retrying vs Resampling in AI Control
AI coding scaffolds like Claude Code and Codex use retrying: blocking actions flagged as risky and continuing the trajectory. We study retrying from an AI control perspective, which treats the model as potentially adversarial. We find that while retrying reduces honest suspicion scores, the untrusted model can exploit monitor rationale to construct sneakier attacks, negating safety gains. We also study resampling: drawing multiple samples from the same context, which does not leak exploitable information. We disentangle design choices that previous work on resampling had bundled together. In BashArena, with Claude Opus 4.6 as the untrusted model and MiMo-V2-Flash as the trusted monitor, drawing five samples per step and auditing on the maximum suspicion score raises safety from 61% to 71% at a 0.3% audit budget, at no cost to usefulness. Selectively resampling only the steps that look suspicious on the first draw recovers 6.2 percentage points of the gain while drawing only 10% as many extra samples. Two of our findings in this setting contradict earlier work on resampling. The first is that auditing based on the maximum across resampled suspicion scores outperforms using the minimum, which is the opposite of what Ctrl-Z found. The second is that executing the least suspicious sample, which is the central mechanism in earlier defer-to-resample protocols, gives only a small empirical safety gain in our setting (+3.9 pp, with the confidence interval overlapping zero).
DISC: Decoupling Instruction from State-Conditioned Control via Policy Generation
Language-conditioned manipulation policies typically process instructions and observations through shared network parameters. This task-state entanglement provides a pathway for observation leakage -- networks learn scene-to-action shortcuts that bypass language grounding entirely. DISC eliminates this failure structurally. Rather than conditioning a universal policy on language, DISC uses a hypernetwork to generate the entire parameter set of a task-specific visuomotor policy from the instruction alone. The generated policy never directly accesses language; therefore, its task-awareness must come from the language. Consequently, observation leakage has no pathway to emerge. On the other hand, generating coherent high-dimensional policy weights is itself a challenging problem. We address it with a two-stage hypernetwork whose refinement stage embeds the structure of gradient-based optimization as a feed-forward inductive bias, producing globally consistent parameters without actual gradient computation. Trained entirely from scratch on standard data budgets, DISC outperforms all entangled baselines on LIBERO-90 and Meta-World, with advantages that widen on complex, long-horizon tasks -- and surpasses the large-scale pretrained despite using no external pretraining data. On a real-world benchmark where all tasks share identical visual context, DISC substantially outperforms entangled alternatives, directly confirming that language-generated policy parameters, not visual shortcuts, drive behavior. The hypernetwork further learns a semantically structured parameter manifold that enables few-shot adaptation from minimal demonstrations and robust generalization across paraphrased instructions. Our code is available at: {https://github.com/ReNginx/DISC}.
Prompts Don't Protect: Architectural Enforcement via MCP Proxy for LLM Tool Access Control
Large language models increasingly operate as autonomous agents that select and invoke tools from large registries. We identify a critical gap: when unauthorized tools are visible in an agent's context, models select them in adversarial scenarios -- even when explicitly instructed otherwise. We propose a governed MCP proxy that enforces attribute-based access control (ABAC) at two points: tool discovery, where unauthorized tools are removed from the model's context window, and tool invocation, where a second check blocks any unauthorized call. Across three models (Qwen 2.5 7B, Llama 3.1 8B, Claude Haiku 3.5) and 150 adversarial tasks spanning four attack categories, our proxy reduces unauthorized invocation rate (UIR) to 0% while adding under 50ms median latency. Prompt-based restrictions reduce UIR by only 11--18 percentage points, leaving substantial residual risk. Our results show that architectural enforcement -- not prompting -- is necessary for reliable tool access control in deployed agentic systems.
Ensemble Monitoring for AI Control: Diverse Signals Outweigh More Compute
As AI systems are increasingly deployed in autonomous agentic settings at scale, it is important to ensure the actions they take are safe and aligned with user intent. Monitoring agent actions is a key safety mechanism, yet reliable monitors remain difficult to build and the scale of these systems makes human oversight impractical. We show that combining signals from diverse monitors into an ensemble improves detection of misaligned actions. We build 12 GPT-4.1-Mini monitors using both prompting and fine-tuning strategies. We evaluate them on coding tasks where candidate solutions pass standard tests but fail on adversarial inputs. In this setting, diverse ensembles outperform both individual monitors and homogeneous ensembles. Our best 3-monitor ensemble achieves 2.4x greater detection performance gain compared to an ensemble composed of three identical monitors, with the same ensemble performing strongly on an independent dataset. We contend that these results show that diversity - not scale - drives gains. The best ensembles combine strong individual performance with low correlation between monitors. Furthermore, fine-tuned monitors appear in every top-performing ensemble and maintain this advantage on out-of-distribution attack types, suggesting that fine-tuning enables detection capabilities that prompting alone does not elicit. These results support ensemble monitoring as a practical AI control strategy for safety gains at reasonable inference costs.
Before the Body Moves: Learning Anticipatory Joint Intent for Language-Conditioned Humanoid Control
Natural language is an intuitive interface for humanoid robots, yet streaming whole-body control requires control representations that are executable now and anticipatory of future physical transitions. Existing language-conditioned humanoid systems typically generate kinematic references that a low-level tracker must repair reactively, or use latent/action policies whose outputs do not explicitly encode upcoming contact changes, support transfers, and balance preparation. We propose \textbf{DAJI} (\emph{Dynamics-Aligned Joint Intent}), a hierarchical framework that learns an anticipatory joint-intent interface between language generation and closed-loop control. DAJI-Act distills a future-aware teacher into a deployable diffusion action policy through student-driven rollouts, while DAJI-Flow autoregressively generates future intent chunks from language and intent history. Experiments show that DAJI achieves strong results in anticipatory latent learning, single-instruction generation, and streaming instruction following, reaching 94.42% rollout success on HumanML3D-style generation and 0.152 subsequence FID on BABEL.
Premover: Fast Vision-Language-Action Control via Early Execution During Instruction Delivery
Vision-Language-Action (VLA) policies are typically evaluated under the assumption that the robot starts acting only after the user has finished typing or speaking. In real interactions, however, entering an instruction can take several seconds, leaving the policy idle for a substantial fraction of the interaction. Partial instructions may already contain sufficient information to begin acting before the full instruction arrives. We introduce Premover, a parameter-lightweight module that reduces interaction latency by overlapping instruction delivery with robot execution while keeping the VLA backbone frozen. Premover uses a learned vision-language focus map to identify where the current partial instruction refers in the visual scene, and an action readiness gate to determine when execution can begin. On the SO-101 robot with speech and online transcription, Premover reduces mean wall-clock time by 17.9%, from 60.5s to 49.7s, while maintaining task success rates. In simulation on LIBERO with pi0.5 at the speaking rate, Premover reduces mean wall-clock time by 8.3% while maintaining comparable success to waiting for the complete instruction before execution.
Octopus Protocol: One-Shot Hardware Discovery and Control for AI Agents via Infrastructure-as-Prompts
Recent agentic-robotics systems, from Code-asPolicies to modern vision-language-action (VLA) foundation models, presuppose that drivers, SDKs, or ROS-style primitives for the target hardware already exist. Writing those primitives is the dominant engineering cost of bringing up new hardware for agent control. We present Octopus Protocol, a system that collapses that cost to a single shell command. Given only raw OS access and a language-model API key, a coding agent executes a five-stage pipeline--PROBE, IDENTIFY, INTERFACE, SERVE, DEPLOY--to discover connected devices, infer their capabilities, generate a Model Context Protocol (MCP) server with typed tools, and deploy it as a live HTTP endpoint. A persistent daemon then monitors the system, heals broken code, and perceives physical state through the camera tools it generated for itself. Two architectural principles make this work: protocols are prompts, not code, and the coding agent is the runtime. We validate the system on three heterogeneous platforms (PC/WSL, Apple Silicon macOS, Raspberry Pi 4) and on a commercial 6-DOF robotic arm with USB camera feedback. One command onboards the hardware in ~10-15 minutes and exposes up to 30 MCP tools; an MCP-compliant client then performs closed-loop visual-motor control through tools no human wrote.
CKT-WAM: Parameter-Efficient Context Knowledge Transfer Between World Action Models
World action models (WAMs) provide a powerful generative framework for embodied control, yet transferring knowledge across heterogeneous WAMs remains challenging due to mismatched latent interfaces, high adaptation cost, and the rigidity of conventional distillation objectives. We propose \textbf{CKT-WAM}, a parameter-efficient \textbf{C}ontext \textbf{K}nowledge \textbf{T}ransfer framework that transfers teacher WAM's knowledge into a student WAM through a compact context in the text embedding space, rather than output imitation or dense hidden-state matching. Specifically, CKT-WAM extracts intermediate teacher hidden states, reduces the number of tokens via compressors' learnable-query cross attention (LQCA), and transforms them through an always-on generalized adapter, a lightweight router, and sparsely activated specialized adapters. The resulting context is then appended to the student's conditioning textual embeddings, thereby injecting the transferred knowledge into the student with minimal architectural modification. Experiments show that CKT-WAM consistently improves zero-shot generalization and achieves the best overall performance on LIBERO-Plus, reaching 86.1% total success rate with only 1.17% trainable parameters, while approaching full fine-tuning performance. Beyond simulation, CKT-WAM also demonstrates strong real-world long-horizon manipulation ability, achieving the best average success rate of 83.3% across four multi-step and long-horizon tasks. Code is available at https://github.com/YuhuaJiang2002/CKT-WAM.
MolmoAct2: Action Reasoning Models for Real-world Deployment
Vision-Language-Action (VLA) models aim to provide a single generalist controller for robots, but today's systems fall short on the criteria that matter for real-world deployment. Frontier models are closed, open-weight alternatives are tied to expensive hardware, reasoning-augmented policies pay prohibitive latency for their grounding, and fine-tuned success rates remain below the threshold for dependable use. We present MolmoAct2, a fully open action reasoning model built for practical deployment, advancing its predecessor along five axes. We introduce MolmoER, a VLM backbone specialized for spatial and embodied reasoning, trained on a 3.3M-sample corpus with a specialize-then-rehearse recipe. We release three new datasets spanning low-to-medium cost platforms, including MolmoAct2-BimanualYAM, 720 hours of teleoperated bimanual trajectories that constitute the largest open bimanual dataset to date, together with quality-filtered Franka (DROID) and SO100/101 subsets. We provide OpenFAST, an open-weight, open-data action tokenizer trained on millions of trajectories across five embodiments. We redesign the architecture to graft a flow-matching continuous-action expert onto a discrete-token VLM via per-layer KV-cache conditioning. Finally, we propose MolmoThink, an adaptive-depth reasoning variant that re-predicts depth tokens only for scene regions that change between timesteps, retaining geometric grounding at a fraction of prior latency. In the most extensive empirical study of any open VLA to date, spanning 7 simulation and real-world benchmarks, MolmoAct2 outperforms strong baselines including Pi-05, while MolmoER surpasses GPT-5 and Gemini Robotics ER-1.5 across 13 embodied-reasoning benchmarks. We release model weights, training code, and complete training data. Project page: https://allenai.org/blog/molmoact2
AI Safety as Control of Irreversibility: A Systems Framework for Decision-Energy and Sovereignty Boundaries
Recent AI systems compress the distance between capability growth and capability deployment. Earlier high-risk technologies were slowed by capital intensity, physical bottlenecks, organizational inertia, and specialized supply chains. By contrast, AI capabilities can be copied, invoked, embedded in workflows, and scaled across institutions at low marginal cost. This paper argues that declining deployment friction changes the safety problem at its root. Safety is not only local output correctness or preference alignment, but the control of irreversibility under rising decision density. The paper formalizes this claim through decision-energy density: the rate-weighted capacity of a node to generate, evaluate, select, and execute consequential decisions. It then identifies three sovereignty boundaries that determine whether AI remains an amplifier within a human-governed system or becomes a de facto control center: irreversible decision authority, physical resource mobilization authority, and self-expansion authority. The model shows how efficiency pressure, path dependence, scale feedback, and weak boundary constraints concentrate decision-energy in the most efficient node. This concentration can diffuse responsibility and raise the probability of irreversible system-level loss even when local per-action error rates remain low. The main result is a boundary stabilization theorem. It shows that safety need not require proving that advanced systems are always correct. Instead, it requires institutional and technical designs that prevent irreversible power from being released by a single high-efficiency node. The paper reframes AI safety as layered control, authorization, and externally reviewable limits, linking alignment, security engineering, organizational economics, and institutional design.
Position: agentic AI orchestration should be Bayes-consistent
LLMs excel at predictive tasks and complex reasoning tasks, but many high-value deployments rely on decisions under uncertainty, for example, which tool to call, which expert to consult, or how many resources to invest. While the usefulness and feasibility of Bayesian approaches remain unclear for LLM inference, this position paper argues that the control layer of an agentic AI system (that orchestrates LLMs and tools) is a clear case where Bayesian principles should shine. Bayesian decision theory provides a framework for agentic systems that can help to maintain beliefs over task-relevant latent quantities, to update these beliefs from observed agentic and human-AI interactions, and to choose actions. Making LLMs themselves explicitly Bayesian belief-updating engines remains computationally intensive and conceptually nontrivial as a general modeling target. In contrast, this paper argues that coherent decision-making requires Bayesian principles at the orchestration level of the agentic system, not necessarily the LLM agent parameters. This paper articulates practical properties for Bayesian control that fit modern agentic AI systems and human-AI collaboration, and provides concrete examples and design patterns to illustrate how calibrated beliefs and utility-aware policies can improve agentic AI orchestration.
Motubrain: An Advanced World Action Model for Robot Control
Vision-Language-Action (VLA) models generalize semantically well but often lack fine-grained modeling of world dynamics. We present Motubrain, a unified World Action Model that jointly models video and action under a UniDiffuser formulation with a three-stream Mixture-of-Transformers architecture. A single model supports policy learning, world modeling, video generation, inverse dynamics, and joint video-action prediction, while scaling to heterogeneous multimodal data such as video-only, task-agnostic, and cross-embodiment robot data. Building on Motus, Motubrain further introduces unified multiview modeling, an independent text stream for stronger language-action coupling, a shared cross-embodiment action representation, and an efficient post-training and deployment recipe for long-horizon real-world control. Our inference stack combines step reduction, compilation, FP8 quantization, DiT caching, V2A-style action-only inference, and real-time chunked closed-loop execution, achieving over 50x speedup over a naive baseline and up to 11 Hz inference. Experimentally, Motubrain achieves 95.8% and 96.1% average success on RoboTwin 2.0 under clean and randomized settings, respectively, attains the strongest reported EWMScore in our WorldArena comparison, and adapts to new humanoid embodiments with only 50--100 trajectories. These results show that unified world action models can scale in generality, predictive accuracy, and real-world deployability.
LinuxArena: A Control Setting for AI Agents in Live Production Software Environments
We introduce LinuxArena, a control setting in which agents operate directly on live, multi-service production environments. LinuxArena contains 20 environments, 1,671 main tasks representing legitimate software engineering work, and 184 side tasks representing safety failures such as data exfiltration and backdooring, making it the largest and most diverse control setting for software engineering to date. We validate LinuxArena is useful for control research by running sabotage evaluations, which measure whether attackers can complete side tasks while working on main tasks, and monitor evaluations, which measure a monitor model's ability to detect sabotage attempts. Against a GPT-5-nano trusted monitor at a 1% step-wise false positive rate, Claude Opus 4.6 achieves roughly a 23% undetected sabotage success rate. We additionally release LaStraj, a dataset of human-crafted attack trajectories that evade monitors at substantially higher rates than any model-generated attacks we elicited, showing that current attack policies do not saturate LinuxArena. These results suggest that LinuxArena has meaningful headroom for both attackers and defenders, making it a strong testbed for developing and evaluating future control protocols.
ProbeLogits: Kernel-Level LLM Inference Primitives for AI-Native Operating Systems
An OS kernel that runs LLM inference internally can read the model's own next-token logit distribution before any text is generated, and act on it as a governance primitive. I present ProbeLogits, a kernel-level operation that performs a single forward pass and reads specific token logits to classify an agent's action as safe or dangerous, with zero learned parameters. Because the probe reads a logit from the same base model the agent already runs, it removes the second model a fine-tuned guard requires: the marginal cost of a safety check becomes a single logit read. I evaluate ProbeLogits on three base models (Qwen2.5-7B, Llama-3-8B, Mistral-7B) across three external benchmarks (HarmBench, XSTest, ToxicChat). On HarmBench non-copyright, all three reach a 97-99% block rate. On ToxicChat (n=1,000), ProbeLogits attains F1 parity-or-better against Llama Guard 3: Qwen2.5-7B Safe/Dangerous reaches F1=0.812 (+13.7 pp, bootstrap 95% CIs disjoint), Llama-3 matches within CI (+0.4 pp), and Mistral exceeds by +4.4 pp. Classification is a measured 2.4-3.4x faster than Llama Guard 3 (332-556 ms vs. 851-1,142 ms), because it reads a single logit position instead of generating tokens. A calibration strength alpha acts as a deployment-time policy knob rather than a learned hyperparameter, trading recall for precision per operation class. I implement ProbeLogits within Anima OS, a bare-metal x86-64 kernel written in ~285,000 lines of Rust. Because agent actions must pass through kernel-mediated host functions, enforcement operates below the WASM sandbox boundary, making it substantially harder to circumvent than application-layer classifiers.
Demonstration-Free Robotic Control via LLM Agents
Robotic manipulation has increasingly adopted vision-language-action (VLA) models, which achieve strong performance but typically require task-specific demonstrations and fine-tuning, and often generalize poorly under domain shift. We investigate whether general-purpose large language model (LLM) agent frameworks, originally developed for software engineering, can serve as an alternative control paradigm for embodied manipulation. We introduce FAEA (Frontier Agent as Embodied Agent), which applies an LLM agent framework directly to embodied manipulation without modification. Using the same iterative reasoning that enables software agents to debug code, FAEA enables embodied agents to reason through manipulation strategies. We evaluate an unmodified frontier agent, Claude Agent SDK, across the LIBERO, ManiSkill3, and MetaWorld benchmarks. With privileged environment state access, FAEA achieves success rates of 84.9%, 85.7%, and 96%, respectively. This level of task success approaches that of VLA models trained with less than 100 demonstrations per task, without requiring demonstrations or fine-tuning. With one round of human feedback as an optional optimization, performance increases to 88.2% on LIBERO. This demonstration-free capability has immediate practical value: FAEA can autonomously explore novel scenarios in simulation and generate successful trajectories for training data augmentation in embodied learning. Our results indicate that general-purpose agents are sufficient for a class of manipulation tasks dominated by deliberative, task-level planning. This opens a path for robotics systems to leverage actively maintained agent infrastructure and benefit directly from ongoing advances in frontier models. Code is available at https://github.com/robiemusketeer/faea-sim
Shutdownable Agents through POST-Agency
Many fear that future artificial agents will resist shutdown. I present an idea - the POST-Agents Proposal - for ensuring that doesn't happen. I propose that we train agents to satisfy Preferences Only Between Same-Length Trajectories (POST). I then prove that POST - together with other conditions - implies Neutrality+: the agent maximizes expected utility, ignoring the probability distribution over trajectory-lengths. I argue that Neutrality+ keeps agents shutdownable and allows them to be useful.