Edit
Momentum
12 papers in the last four weeks, up 100% on the four weeks before. 0.1% of all new papers.
Latest papers 100
Text-guided image editing has advanced rapidly with diffusion models and unified multimodal foundation models. However, most existing methods remain confined to single-turn settings, overlooking the more realistic scenario of multi-turn in-context editing, where users iteratively refine an image through a sequence of instructions. In this setting, a model must follow each new instruction while preserving accumulated session-level constraints, challenged by two coupled failure modes: long-context dilution, where sparse textual constraints become difficult to recover from growing interleaved image-text histories, and state contamination, where earlier editing mistakes degrade subsequent generations. We introduce Edit-R2, a novel reinforcement learning post-training framework for unified multimodal models. Edit-R2 reconstructs the operative session intent, which effectively consolidates scattered historical constraints into an explicit reasoning trace before each editing turn. It further enables multi-turn RL over both reasoning and generation through a unified objective that jointly optimizes intent reconstruction generation in discrete text space and flow-matching image generation in continuous latent space, while a trajectory filtering mechanism suppresses corrupted rollouts to stabilize training under state contamination. To support systematic evaluation, we introduce MICE-Bench, a large-scale benchmark for multi-turn in-context editing with automated metrics for instruction following (IF), content consistency (CC), and global awareness (GA) over accumulated session constraints. Experiments show that Edit-R2 substantially improves multi-turn in-context editing and achieves competitive performance compared against strong baselines.
Incremental Sheaf Cohomology on Cellular Complexes: O(1)-in-n Lazy Edit Processing under Bounded Local Geometry
We present an algorithmic framework for incremental maintenance of first sheaf cohomology on dynamically evolving 1-dimensional cellular complexes equipped with finite-dimensional cellular sheaves. The classical computation of via factorization of the coboundary matrix requires time; when the complex evolves with a stream of edits, full recomputation after each edit costs . Under a bounded local geometry assumption -- bounded cell size , bounded stalk dimension , and bounded nerve degree -- each edit (vertex insertion, edge insertion, restriction map update) affects only a bounded set of local coboundary blocks. The algorithm therefore processes lazy streaming edits in time with respect to the total complex size (with cost polynomial in the local geometry parameters , , and , which are treated as constants independent of ), deferring local eigensolves and Mayer-Vietoris global assembly to synchronization points (Flush). At synchronization, the maintained state agrees with the corresponding batch assembly of the partitioned sheaf model; we observe zero measured drift in all batch-verified runs (through ). We also give an amortized streaming construction for the cellular decomposition and discuss an adversarial algebraic-RAM barrier arguing that unpartitioned non-trivial sheaves (, non-identity restriction maps) do not admit the same locality. Experiments on Barabasi-Albert graphs with up to vertices and streaming edits show 35 s median lazy per-edit update latency (excluding flush); query time (global assembly at synchronization) is per flush in the implemented full-traversal path. Exact synchronization costs are reported separately.
JAVEDIT: Joint Audio-Visual Instruction-Guided Video Editing with Agentic Data Curation
While instruction-based video editing has seen significant progress, joint audio-visual editing remains constrained by the absence of dedicated datasets and benchmarks. To bridge this gap, we present JAVEdit-100k, the first large-scale, high-quality dataset tailored for instruction-guided joint audio-visual editing. Focusing on human-centric videos, JAVEdit-100k comprises approximately 100K editing triplets spanning five distinct categories, including subject editing and speech editing. This dataset is rigorously constructed via four meticulously designed generation pipelines, seamlessly paired with an agent-in-the-loop quality control mechanism. Furthermore, to address the lack of standardized evaluation within the field, we introduce JAVEditBench, a comprehensive benchmark featuring curated source videos and human-aligned instructions across all editing categories. Finally, we propose JAVEdit, a pioneering baseline model for instruction-guided joint audio-visual editing. Experiments show that \model\ outperforms all baselines on five of six evaluation metrics.
Reason-Then-Retrieve for CoVR-R with Structured Edit Prompts and Dense-Sparse Fusion
CoVR-R studies reason-aware composed video retrieval: given a reference video and an edit instruction, the system must retrieve the target video that satisfies the edit. The main difficulty is that the target is not described directly; it must be inferred from fine-grained changes in object identity, action order, final state, hand interaction, and scene transition. We build a zero-shot reason-then-retrieve pipeline around Qwen3.5-27B. For each gallery video, the model generates a retrieval-oriented structured description and a dense embedding by pooling generated-token hidden states with token-dependent weights. For each query, the model first performs edit reasoning over the reference video and instruction, then generates a target-video description whose hidden states serve as the query embedding. We complement dense retrieval with a TF-IDF branch over the generated texts and fuse the two rankings with split-specific weights. On validation, the current best submission reaches 80.81 at R@1, 94.86 at R@5, 97.11 at R@10, and 98.59 at R@50. On the blind test split, it reaches 89.73 at R@1, 95.79 at R@5, 96.63 at R@10, and 97.98 at R@50.
TECCI: Tricky Edits of Collected and Curated Images
Despite tremendous recent progress, current text-guided image editing methods still struggle with many aspects of editing involving instruction following, minimally editing the source image, and ensuring high visual quality. These problems are especially apparent when the requested edit is challenging, such as those that involve position, motion, viewpoint, scale and creative edits. To systematically test generative image editors, we propose a novel image editing benchmark -- TECCI: Tricky Edits of Collected and Curated Images. TECCI consists of a completely new set of images we are releasing. The images in TECCI span 7 image categories. The images and these categories were curated intentionally to target weaknesses of existing methods. The edit instructions in TECCI are automatically generated by Gemini, covering 5 edit types per source image. We also curated a set of 530 images for which we created challenging manually written edit instructions. Overall, TECCI contains 7550 pairs of images and edit instructions. We conduct human evaluations of five leading image editing models on TECCI. Humans judge outputs along three dimensions: 1) instruction following, 2) minimality of the edits, and 3) visual quality. To scale-up the evaluation, we also build an auto-rater using Gemini that achieves 74.7% accuracy in matching human evaluations. Our evaluations reveal that: 1) none of the models exceed a 22% overall success rate, demonstrating the challenging nature of TECCI, 2) Nano Banana Pro is the best performing model overall, 3) models perform significantly better at instruction following compared to minimal edits and visual quality, 4) models struggle with editing architecture and nature images which require strong understanding of spatial layout and intricate visual details. 5) reasoning and creative edits are the most difficult, whereas color and appearance edits are the easiest.
AnyEdit++: Adaptive Long-Form Knowledge Editing via Bayesian Surprise
Editing complex, long-form knowledge in Large Language Models remains a significant challenge due to the difficulty of maintaining generation coherence. Existing autoregressive methods like AnyEdit alleviate length constraints but rely on Fixed-window Chunking, which disregards logical structure and compromises consistency. To address this, we present AnyEdit++, a structure-aware framework incorporating Bayes-Chunk, an adaptive segmentation mechanism that dynamically identifies semantic boundaries based on Bayesian Surprise. We underpin this approach with a theoretical framework establishing two key principles: (1) Structural Independence: we prove that cross-segment interference is minimized when anchor keys are geometrically orthogonal (a condition naturally satisfied by our surprisal-based boundaries but violated by fixed windows), and (2) Causal Locality: we demonstrate that updates injected at these semantic peaks yield strictly superior control compared to arbitrary split points. Extensive experiments across mathematical reasoning, code generation, and narrative tasks demonstrate that AnyEdit++ achieves superior performance and robustness compared to state-of-the-art baselines, validating that structural awareness is critical for effective long-form knowledge editing.
Do Text Edits Generalize to Visual Generation? Benchmarking Cross-Modal Knowledge Editing in UMMs
Unified multimodal models (UMMs) have emerged as a promising paradigm for general-purpose multimodal intelligence. As they are deployed in real-world applications, effectively updating internal knowledge becomes critical. While knowledge editing has matured for text-only models, it remains unclear whether edits that successfully modify textual outputs also transfer to image generation in UMMs. To study this question, we introduce UniKE, the first benchmark for cross-modality knowledge editing in UMMs, comprising 2,971 edit subjects spanning attribute and relation edits. Using VQA-based visual verification, we reveal a striking modality gap: text-side efficacy can reach approximately 92%, whereas the best overall VQA accuracy under direct image generation is only 18.5%. We further propose Reasoning-augmented Parameter Editing, which explicitly activates edited knowledge before generation and improves overall VQA accuracy for all evaluated model-editor pairs, with gains up to 18.6 percentage points. Mechanistic analysis shows that this gap is associated with partial alignment between edited textual representations and the conditioning pathways for visual generation, where edits sufficient for text outputs may remain too weak or misaligned to steer image synthesis. These findings show that textual knowledge edits do not guarantee reliable cross-modality transfer and motivate modality-aware editing methods. Our code and data are available at https://github.com/gxx27/UniKE.
KGEdit: Ambiguity-Aware Knowledge Graphs for Training-Free Precise Video Generation and Editing
In recent years, training-free video generation has progressed remarkably. However, when handling complex textual instructions, existing methods still suffer from semantic ambiguity, incorrect concept binding, and cross-frame inconsistency. To address these issues, we propose KGEdit, a structured semantic control framework for text-to-video (T2V) diffusion models. Specifically, we first construct an ambiguity-aware knowledge graph (AAKG) to disentangle and disambiguate the input prompt, converting it into four types of structured semantics: identity, relation, attribute, and negative constraints. We then design a structured semantic injection module (SSIM) to inject these semantic signals into key layers of the diffusion Transformer, enabling fine-grained semantic control. In addition, we introduce a temporal-aware semantic control (TASC) module that dynamically schedules semantic objectives according to the stage-wise characteristics of the denoising process, further improving semantic alignment and temporal consistency. Experiments show that KGEdit outperforms existing methods in editing precision and temporal stability, while offering higher efficiency and controllability in text-driven interaction scenarios.
BlazeEdit: Generalist Image Editing on Mobile Devices with Image-to-Image Diffusion Models
The remarkable generation quality of modern diffusion models often comes at the cost of massive parameter counts, which necessitate server-side inference with significant computational costs and potential privacy risks. Consequently, there is growing momentum toward developing efficient on-device alternatives. While recent efforts have optimized text-to-image models for mobile hardware, they remain relatively bulky, typically ranging from 0.5B to 1B parameters. We present BlazeEdit, a highly efficient, generalist image-to-image diffusion model tailored for on-device deployment. By identifying that many practical image editing tasks do not require text-based guidance, we eliminate the text-conditioning components and develop a multi-task architecture that consolidates object removal, outpainting, tone correction, relighting, and sticker generation into a single, compact model of only 195M parameters. BlazeEdit achieves a substantial reduction in download size and memory overhead while maintaining competitive generation quality. It completes a full inference pass in just 290ms on a Pixel 10, delivering a seamless, privacy-preserving, and lightning-fast experience for generalist image editing on the edge.
The Labyrinth and the Thread: Rethinking Regularizations in Sequential Knowledge Editing for Large Language Models
Sequential editing of structured knowledge in large language models allows targeted factual updates without retraining, yet existing methods often rely on complex regularization or constraint mechanisms whose necessity remains unclear. In this work, we systematically investigate the mechanisms underlying effective and stable sequential editing. Specifically, we first analyze the empirical success of AlphaEdit and establish, via a rigorous optimization analysis, the formal equivalence between one-time and sequential editing. Building on this insight, we generalize the equivalence to a broader class of editing objectives, demonstrating that stability emerges naturally from properly accounting for accumulated editing constraints, rather than from specialized regularization or null-space operations. We empirically confirm that many commonly used regularization strategies are unnecessary for reliable sequential updates. Furthermore, we extend our framework to handle conflicting edits, ensuring robust and consistent behavior under contradictory updates. Ultimately, our work provides Ariadne's thread through the labyrinth of sequential editing, charting a path toward simpler, more interpretable, and dependable knowledge updates. Our code is available at https://github.com/Wangzzzzzzzz/OTE-SE-Alignment.
CosyEdit2: Speech-Editing-Oriented Reinforcement Learning Unlocks Better Zero-Shot TTS
Speech editing and zero-shot Text-to-Speech (TTS) share a similar generative foundation conditioned on speech prompts, yet speech editing demands far stricter local acoustic consistency with surrounding unedited content. While prior work has shown that Supervised Fine-Tuning (SFT) enables TTS models to acquire functional editing capability, this approach remains fundamentally bottlenecked by imperfect paired editing data and coarse-grained optimization signals. To address these limitations, we propose CosyEdit2, a speech editing model built on a two-stage post-training framework that progresses from supervised editing initialization to editing-oriented Group Relative Policy Optimization (GRPO) over target-speech-free data. Extensive experiments demonstrate that CosyEdit2 not only substantially advances speech editing performance, but also unlocks better zero-shot TTS capability, revealing a deeper mutual relationship between the two tasks. Audio samples are available at https://cjy1018.github.io/CosyEdit2.
Beyond Binary Edits Robust Multimodal Knowledge Editing with Adversarial Subspace Alignment
Multimodal large language models (MLLMs) need efficient mechanisms to update knowledge without degrading existing capabilities. While intrinsic multimodal knowledge editing achieves strong reliability and locality, it often exhibits limited generality, failing to propagate edits across semantically equivalent visual and linguistic variations. This issue arises from the lack of explicit semantic supervision, rigid editing scopes, and biased anchoring to individual samples in high-dimensional multimodal spaces. We address robust intrinsic multimodal knowledge editing by explicitly targeting generalization. We formalize robustness through knowledge units that group semantically equivalent multimodal inputs and define generality as consistent predictions within each unit. To expose fragile semantic regions, we introduce Latent Adversarial Robustification (LAR), which generates adversarial yet semantically coherent variants in the joint latent space. We further propose Rank-Constrained Subspace Learning (RCSL), enforcing low-rank alignment of adversarial representations at the edit layer via a singular value-based objective. Extensive analysis demonstrates the effectiveness of ASAM empirically.
Uni-Edit: Intelligent Editing Is A General Task For Unified Model Tuning
Currently, enhancing Unified Multimodal Models (UMMs) with image understanding, generation, and editing capabilities mainly relies on mixed multi-task training. Due to inherent task conflicts, such strategy requires complex multi-stage pipelines, massive data mixing, and balancing tricks, merely resulting in a performance trade-off rather than true mutual reinforcement. To break this paradigm, we propose Uni-Edit, an intelligent image editing task that serves as the first general task for UMM tuning. Unlike complex mixed pipelines, Uni-Edit improves performance across all three abilities at once using only one task, one training stage, and one dataset. Specifically, we first identify image editing as an inherently ideal general task, as it naturally demands both visual understanding and generation. However, existing editing data relies on simplistic instructions that severely underutilize a model's understanding capacity. To address this, we introduce the first automated and scalable data synthesis pipeline for intelligent editing, transforming diverse VQA data into complex and effective editing instructions with embedded questions and nested logic. This yields Uni-Edit-148k, pairing diverse reasoning-intensive instructions with high-quality edited images. Extensive experiments on BAGEL and Janus-Pro demonstrate that tuning solely on Uni-Edit achieves comprehensive enhancements across all three capabilities without any auxiliary operations.
Semantic Granularity Navigation in Image Editing
Despite the generative capabilities of diffusion and flow models, real-image editing remains constrained by a persistent trade-off between semantic editability and structural fidelity. We trace a primary cause of this limitation to the implicit coupling of edit progress with model scale in existing paradigms. Under this coupling, stronger edits typically require visiting noisier states, which spends computation on destabilizing layout before the semantic change is well localized. We introduce NaviEdit, a training-free inference-time controller that decouples edit progress from model scale traversal through a strict self-consistency contract. NaviEdit operates at the rollout level and leaves the underlying pretrained model unchanged. It treats scale as a control input and reallocates a fixed step budget toward semantically responsive intermediate scales instead of destructive high-noise regimes. Experiments show positive average gains across compatible editors and flow backbones, supporting decoupling as a portable inference-time control principle.
3DEditSafe: Defending 3D Editing Pipelines from Unsafe Generation
Recent advances in 3D generative editing, particularly pipelines based on 3D Gaussian Splatting (3DGS), have achieved high-fidelity, multi-view-consistent scene manipulation from text prompts. However, we find that these pipelines also introduce new safety risks when unsafe prompts produce edits that are propagated and optimized across views. In this work, we study unsafe generation in 3D editing pipelines and show that such behavior can lead to coherent, undesirable Not-Safe-For-Work (NSFW) content in the final 3D representation. To address this, we propose 3DEditSafe, a safety-regularized 3D editing framework that constrains unsafe semantic propagation during optimization. 3DEditSafe combines generation-stage safety guidance with rendered-view 3D safety regularization, safe semantic projection, residue suppression, and mask-aware preservation to steer optimization away from unsafe editing directions. We evaluate our approach on EditSplat scenes using an object-compatible unsafe prompt benchmark and show that 2D safety guidance alone is not consistently sufficient to prevent unsafe 3D edits. 3DEditSafe reduces unsafe semantic alignment and view-level attack success rates, while revealing a safety-quality tradeoff in which stronger unsafe suppression can introduce artifacts or reduce unsafe-prompt fidelity. To our knowledge, this work is the first attempt to study and defend against unsafe generation in text-driven 3D editing pipelines, highlighting the need for safety mechanisms that operate directly on optimized 3D representations.
SEDiT: Mask-Free Video Subtitle Erasure via One-step Diffusion Transformer
Recent breakthroughs in video diffusion models have significantly accelerated the development of video editing techniques. However, existing methods often rely on inpainting video frames based on masked input, which requires extracting the target video mask in advance, and the precision of the segmentation directly affects the quality of the completion. In this paper, we present SEDiT, a novel one-stage video Subtitle Erasure approach via One-step Diffusion Transformer. We introduce a mask-free inference approach that enables direct erasure of the targeted subtitle. The proposed one-stage framework mitigates the sub-optimality inherent in the two-stage processing of prior models. Since subtitle removal is a localized editing task in which most pixels remain unchanged, the underlying distribution shift is minimal, making it well-suited to one-step generation under rectified flow. We empirically validate the reliability of one-step denoising and further provide a formal theoretical justification. Under the localized-editing structure of subtitle removal, the conditional optimal transport (OT) map and its induced rectified flow velocity field are Lipschitz continuous with respect to the latent variable, which underpins the theoretical feasibility of one-step sampling. To address the challenge of long-term temporal consistency, we adopt a hybrid training strategy by occasionally conditioning the model with a clean first-frame latent. This facilitates temporal continuity, allowing each segment during inference to leverage the output of its predecessor. To avoid visible seams caused by cropping and reinserting processed targets, particularly in scenarios involving substantial motion, we feed the original video directly into SEDiT. Thanks to one-step and chunk-wise streaming inference, our method can efficiently handle native 1440p video with infinite length.
Harnessing Agentic Evolution
Agentic evolution has emerged as a powerful paradigm for improving programs, workflows, and scientific solutions by iteratively generating candidates, evaluating them, and using feedback to guide future search. However, existing methods are typically instantiated either as fixed hand-designed procedures that are modular but rigid, or as general-purpose agents that flexibly integrate feedback but can drift in long-horizon evolution. Both forms accumulate rich evidence over time, including candidates, feedback, traces, and failures, yet lack a stable interface for organizing this evidence and revising the mechanism that drives future evolution. We address this limitation by formulating agentic evolution as an interactive environment, where the accumulated evolution context serves as a process-level state. We introduce AEvo, a harnessed meta-editing framework in which a meta-agent observes this state and acts not by directly proposing the next candidate, but by editing the procedure or agent context that controls future evolution. This unified interface enables AEvo to steer both procedure-based and agent-based evolution, making accumulated evidence actionable for long-horizon search. Empirical evaluations on agentic and reasoning benchmarks show that AEvo outperforms five evolution baselines, achieving a 26 relative improvement over the strongest baseline. Across three open-ended optimization tasks, AEvo further outperforms four evolution baselines and achieves state-of-the-art performance under the same iteration budget.
More Edits, More Stable: Understanding the Lifelong Normalization in Sequential Model Editing
Lifelong Model Editing aims to continuously update evolving facts in Large Language Models while preserving unrelated knowledge and general capabilities, yet it remains plagued by catastrophic forgetting and model collapse. Empirically, we find that recent editors resilient over long horizons share the same core strategy: Lifelong Normalization (LN), which normalizes value gradients using running statistics. Removing LN causes immediate performance collapse, and we observe a counter-intuitive positive cumulative effect where early edits can promote the success of future edits. Yet the mechanism of LN remains a "black box", leaving its precise role in lifelong stability poorly understood. In this work, we provide the first theoretical account of LN in the lifelong regime. Our analysis reveals a self-reinforcing stability loop and proves that, when combined with ridge-regularized regression, LN yields parameter updates with asymptotic orthogonality and bounded norms, directly mitigating forgetting and systemic collapse. Based on these insights, we derive StableEdit, which strengthens this stability loop via an explicit warm-up stage and full whitening, improving long-horizon stability at minimal overhead. Extensive experiments validate our theory and demonstrate competitive performance. Our code is available at https://github.com/MINE-USTC/StableEdit.
BetaEdit: Null-Space Constrained Sequential Model Editing
Null-space-based methods have garnered considerable attention in model editing by constraining updates to the null space of the pre-existing knowledge representation, thereby preserving the model's original behavior. However, in practice these methods rely on an approximate null space--leading to knowledge leakage--and further suffer from severe performance degradation during sequential editing. Recent work shows that history-aware editing strategies can empirically mitigate this decline, yet the underlying reason remains unclear. In this paper, we first expose the knowledge leakage inherent in existing null-space approaches and then analyze why history-aware updates effectively preserve both editing performance and general capabilities during long-horizon editing. Building on these insights, we propose BetaEdit, a refined framework that effectively controls the knowledge leakage and integrates history-aware updates into the null-space paradigm. Extensive experiments on three large language models across two standard benchmarks show that BetaEdit consistently outperforms prior methods in the challenging regime of massive-scale sequential editing. Code is available at: https://github.com/lbq8942/BetaEdit.
EditSleuth: A Dataset of Grounded Reasoning Chains for Image-Edit Forensics
Forensic analysis of AI-edited images requires more than binary real-versus-fake prediction: a useful system should localize the edit, identify its semantic type, and ground its decisions in visual evidence. Existing image-forensics datasets typically emphasize detection or localization, while reasoning-supervised vision-language datasets rarely target image manipulation and often rely on LLM-generated rationales whose faithfulness is difficult to verify. We introduce EditSleuth, a dataset of 257,725 image-edit triplets constructed from existing image-editing corpora for grounded image-edit forensic reasoning. Each example includes an edited image, its source image, a binary edit mask, a 12-class edit taxonomy label, a difficulty score, and a six-step reasoning chain. EditSleuth chains are generated deterministically from triplet-grounded upstream artifacts, with each statement tied to a specific computable source of evidence. Our analysis reveals that a naive four-component difficulty formulation suffers from a rank-2 correlation collapse among magnitude features; a simplified three-component formulation substantially increases score dispersion on both Pico-Banana and MagicBrush. Difficulty also varies meaningfully within most edit categories, indicating that the score is not a proxy for edit type. As an initial learning study, we fine-tune Qwen2-VL-2B with LoRA and find that chain-as-target supervision matches a label-only baseline on classification accuracy among parseable answers, while additionally yielding grounded explanatory prose that label-only supervision cannot produce. We release the dataset, the deterministic construction pipeline, and pilot training scripts.
LIVEditor-14B: Lightning Unified Video Editing via In-Context Sparse Attention
Video editing has evolved toward In-Context Learning (ICL) paradigms, yet the resulting quadratic attention costs create a critical computational bottleneck. In this work, we propose In-context Sparse Attention (ISA), the first near-lossless empirical sparse framework tailored for ICL video editing. Our design is grounded in two key insights: first, context tokens exhibit significantly lower saliency than source tokens; second, we theoretically prove and empirically validate that Query sharpness correlates with approximation error. Motivated by these findings, ISA implements an efficient pre-selection strategy to prune redundant context, followed by a dynamic query grouping mechanism that routes high-error queries to full attention and low-error ones to a computationally efficient 0-th order Taylor sparse attention. Furthermore, we build \textbf{\texttt{LIVEditor-14B}} , a novel lightning video editing model via ISA and a proposed video-editing data pipeline that curated a 1.7M high-quality dataset. Extensive experiments demonstrate that LIVEditor-14B achieves a 60% reduction in attention-module latency while surpassing state-of-the-art methods across EditVerseBench, IVE-Bench, and VIE-Bench, delivering near-lossless acceleration without compromising visual fidelity.
MULTITEXTEDIT: Benchmarking Cross-Lingual Degradation in Text-in-Image Editing
Text-in-image editing has become a key capability for visual content creation, yet existing benchmarks remain overwhelmingly English-centric and often conflate visual plausibility with semantic correctness. We introduce MULTITEXTEDIT, a controlled benchmark of 3,600 instances spanning 12 typologically diverse languages, 5 visual domains, and 7 editing operations. Language variants of each instance share a common visual base and are paired with a human-edited reference and region masks, isolating the language variable for cross-lingual comparison. To capture script-level errors that coarse text-matching metrics miss, such as missing diacritics, reversed RTL order, and mixed-script renderings, we introduce a language fidelity (LSF) metric scored by a two-stage LVM protocol that first traces the edited target text and then judges it in isolation, reaching a quadratic-weighted \k{appa} of 0.76 against native-speaker annotators. Evaluating 12 open-source and proprietary systems with LSF alongside standard semantic and mask-aware pixel metrics, we find pronounced cross-lingual degradation for every model, largest on Hebrew and Arabic and smallest on Dutch and Spanish, and concentrated in text accuracy and script fidelity rather than in coarse structural dimensions. We also uncover a pervasive semantic and pixel mismatch, where outputs preserve global layout and background fidelity yet distort script-specific forms.
DirectEdit: Step-Level Accurate Inversion for Flow-Based Image Editing
With recent advancements in large-scale pre-trained text-to-image (T2I) models, training-free image editing methods have demonstrated remarkable success. Typically, these methods involve adding noise to a clean image via an inversion process, followed by separate denoising steps for the reconstruction and editing paths during the forward process. However, since the reconstruction path is approximated using noisy latents from mismatched timesteps, existing methods inevitably suffer from accumulated drift, which fundamentally limits reconstruction fidelity. To address this challenge, we systematically analyze the inversion process within the flow transformer and propose DirectEdit, a simple yet effective editing method that eliminates the inherent reconstruction error without introducing additional neural function evaluations (NFEs). Unlike most prior works that attempt to rectify the inversion path, DirectEdit focuses on directly aligning the forward paths, enabling precise reconstruction and reliable feature sharing. Furthermore, we introduce a preservation mechanism based on attention feature injection and multi-branch mask-guided noise blending, which effectively balances fidelity and editability. Extensive experiments across diverse scenarios demonstrate that DirectEdit achieves efficient and accurate image editing, delivering superior performance that outperforms state-of-the-art methods. Code and examples are available at https://desongyang.github.io/Directedit.
SpecEdit: Training-Free Acceleration for Diffusion based Image Editing via Semantic Locking
Diffusion-based image editing offers strong semantic controllability, but remains computationally expensive due to iterative high-resolution denoising over all spatial tokens. Dynamic-resolution sampling reduces this cost by performing early steps at reduced resolution. However, existing approaches prioritize upsampling using low-level heuristics such as edge detection or channel variance, which are weakly aligned with editing semantics and may lead to structural inconsistency. Moreover, spatial regions are often upsampled without verifying whether semantic modification is actually required, resulting in redundant high-resolution computation and accumulated errors. Therefore, we propose SpecEdit, a training-free dynamic-resolution framework tailored for diffusion-based image editing. SpecEdit follows a draft-and-verify scheme: a low-resolution draft first estimates the semantic outcome, after which token-level discrepancies are used to identify edit-relevant tokens for high-resolution denoising, while the remaining tokens stay at a coarse resolution. Experiments on Qwen-Image-Edit and FLUX.1-Kontext-dev demonstrate up to 10x and 7x acceleration, while maintaining strong quality. SpecEdit is complementary to step distillation and other acceleration techniques, achieving up to 13x speedup when combined with existing methods. Our code is in supplementary material and will be released on GitHub.
EditPropBench: Measuring Factual Edit Propagation in Scientific Manuscripts
Local factual edits in scientific manuscripts often create non-local revision obligations. If a dataset changes from 215 to 80 documents, claims such as 'medium-scale' or 'a few hundred items' may also become stale, even though they do not repeat the edited number. In an audit of recent arXiv cs.CL benchmark and dataset papers, we find fact-dependent qualitative claims in 37.2% of papers, suggesting that this dependency pattern is common in the target genre. We introduce EditPropBench, a benchmark for measuring whether LLM editors propagate factual edits through dependent manuscript claims. Each item contains an ML/NLP-style synthetic manuscript, a targeted edit, and a controlled fact graph with sentence-level labels for direct targets, required downstream updates, and unrelated text that should remain unchanged. We summarize cascade success with Edit-Ripple Adherence (ERA), the fraction of required downstream updates correctly revised, and validate the metric with adversarial probes and stress-test variants. On the hardest cases, where dependent claims use implicit or free-form wording rather than repeating the edited value, five LLM editing systems span ERA 0.148-0.705. Even the strongest misses roughly 30% of required cascade updates. This advantage persists in a mixed evaluation that includes easy cases solvable by deterministic substitution. EditPropBench shows that current LLM editors can repair many implicit consequences of factual edits, but reliable scientific revision still requires cascade-aware checking.
SWE-Edit: Rethinking Code Editing for Efficient SWE-Agent
Large language model agents have made strong progress on software engineering, yet current systems suffer from a context coupling problem: the standard code editing interface conflates code inspection, modification planning, and edit execution within a single context window, forcing agents to interleave exploratory viewing with strictly formatted edit generation. Irrelevant context accumulates and edit reliability degrades. We propose SWE-Edit, which decomposes the editing interface into two specialized subagents: a Viewer that extracts task-relevant code on demand, and an Editor that executes modifications from high-level natural language plans -- letting the main agent focus on reasoning while delegating context-intensive operations to clean context windows. On SWE-Bench Verified, this decomposition raises resolve rate by 2.1 pp and cuts inference cost by 17.9%, with consistent gains across multiple reasoning-model families (Kimi-K2, MiniMax-M2.1, GLM-4.7). We further show that effective edit-format selection can be trained into a small model rather than requiring frontier-scale capacity: GRPO training on Qwen3-8B with an adaptive find-replace/whole-file-rewrite policy improves edit success by 12.5 pp and brings an 8B open-source editor to parity with GPT-5-nano on downstream SWE-Bench resolve rate. To enable rapid editor iteration, we release PR-Edit, a lightweight evaluation whose scores correlate strongly with SWE-Bench resolve rate. We release our code at https://github.com/microsoft/SWE-Edit.
ResetEdit: Precise Text-guided Editing of Generated Image via Resettable Starting Latent
Recent advances in diffusion models have enabled high-quality image generation, leading to increasing demand for post-generation editing that modifies local regions while preserving global structure. Achieving such flexible and precise editing requires a high-quality starting point, a latent representation that provides both the freedom needed for diverse modifications and the precision required for fine-grained, region-specific control. However, existing inversion-based approaches such as DDIM inversion often yield unsatisfactory starting latents, resulting in degraded edit fidelity and structural inconsistency. Ideally, the most suitable editing anchor should be the original latent used during the generation process, as it inherently captures the scene's structure and semantics. Yet, storing this latent for every generated image is impractical due to massive storage and retrieval costs. To address this challenge, we propose ResetEdit, a proactive diffusion editing framework that embeds recoverable latent information directly into the generation process. By injecting the discrepancy between the clean and diffused latents into the diffusion trajectory and extracting it during inversion, ResetEdit reconstructs a resettable latent that closely approximates the true starting state. Additionally, a lightweight latent optimization module compensates for reconstruction bias caused by VAE asymmetry. Built upon Stable Diffusion, ResetEdit integrates seamlessly with existing tuning-free editing methods and consistently outperforms state-of-the-art baselines in both controllability and visual fidelity.
Edit Where You Mean: Region-Aware Adapter Injection for Mask-Free Local Image Editing
Large diffusion transformers (DiTs) follow global editing instructions well but consistently leak local edits into unrelated regions, because joint-attention architectures offer no explicit channel telling the network where to apply the edit. We introduce AdaptEdit, a co-trained, instruction- and region-aware adapter framework that retro-fits a frozen DiT into a precise local editor without modifying its backbone weights. A lightweight Block Adapter at every transformer block injects a structured condition stream that factorizes what to edit (instruction semantics) from where to edit (spatial mask); a learned SpatialGate routes the adapter signal selectively into the edit region while keeping the rest of the image near-identical to the source; and a Region-Aware Loss focuses the training objective on the changing pixels. Because these components make the backbone's internal representation mask-aware end-to-end, a thin MaskPredictor head trained jointly with the editor can ground the edit region directly from the instruction and source image -- eliminating any user-mask requirement at deployment. We evaluate on two complementary benchmarks: MagicBrush (paired ground-truth targets) to measure pixel-level preservation and edit accuracy, and Emu-Edit Test (no ground-truth images, 9 diverse edit categories) to stress-test instruction following and generalization across edit types. On both, AdaptEdit achieves state-of-the-art results, simultaneously outperforming mask-free and oracle-mask baselines. A seven-variant ablation cleanly isolates the contribution of each component.
How Many Visual Levers Drive Urban Perception? Interventional Counterfactuals via Multiple Localised Edits
Street-view perception models predict subjective attributes such as safety at scale, but remain correlational: they do not identify which localized visual changes would plausibly shift human judgement for a specific scene. We propose a lever-based interventional counterfactual framework that recasts scene-level explainability as a bounded search over structured counterfactual edits. Each lever specifies a semantic concept, spatial support, intervention direction, and constrained edit template. Candidate edits are generated through prompt-conditioned image editing and retained only if they satisfy validity checks for same-place preservation, locality, realism, and plausibility. In a pilot across 50 scenes from five cities, the framework reveals preliminary proxy-based directional patterns and a practical failure taxonomy under prompt-only editing, with Mobility Infrastructure and Physical Maintenance showing the largest auxiliary safety shifts. Human pairwise judgements remain the ground-truth endpoint for future validation.
Rethinking Where to Edit: Task-Aware Localization for Instruction-Based Image Editing
Instruction-based image editing (IIE) aims to modify an image according to a natural language instruction. Despite recent advances in diffusion transformers, existing methods often introduce unintended changes to regions unrelated to the requested edit. We attribute this limitation to the absence of an explicit mechanism for edit localization. Different editing operations (e.g., subject addition, removal, and replacement) induce distinct spatial patterns, yet existing IIE models typically perform localization in a task-agnostic manner. To address this limitation, we propose a training-free, task-aware edit localization framework that exploits the intrinsic source and target image streams of IIE models. For each image stream, we construct feature centroids from attention-based edit cues, and then partition tokens into edit and non-edit regions based on feature similarity. Observing that effective localization is inherently task-dependent, we introduce a unified mask construction strategy that selectively leverages the source and target streams according to the editing task. We also provide a systematic analysis of our underlying insights and design choices. Extensive experiments on EdiVal-Bench demonstrate that our framework consistently improves content consistency in non-edit regions while maintaining strong instruction-following performance on top of Step1X-Edit and Qwen-Image-Edit.
HP-Edit: A Human-Preference Post-Training Framework for Image Editing
Common image editing tasks typically adopt powerful generative diffusion models as the leading paradigm for real-world content editing. Meanwhile, although reinforcement learning (RL) methods such as Diffusion-DPO and Flow-GRPO have further improved generation quality, efficiently applying Reinforcement Learning from Human Feedback (RLHF) to diffusion-based editing remains largely unexplored, due to a lack of scalable human-preference datasets and frameworks tailored to diverse editing needs. To fill this gap, we propose HP-Edit, a post-training framework for Human Preference-aligned Editing, and introduce RealPref-50K, a real-world dataset across eight common tasks and balancing common object editing. Specifically, HP-Edit leverages a small amount of human-preference scoring data and a pretrained visual large language model (VLM) to develop HP-Scorer--an automatic, human preference-aligned evaluator. We then use HP-Scorer both to efficiently build a scalable preference dataset and to serve as the reward function for post-training the editing model. We also introduce RealPref-Bench, a benchmark for evaluating real-world editing performance. Extensive experiments demonstrate that our approach significantly enhances models such as Qwen-Image-Edit-2509, aligning their outputs more closely with human preference.
Towards Scalable Lifelong Knowledge Editing with Selective Knowledge Suppression
Large language models (LLMs) require frequent knowledge updates to reflect changing facts and mitigate hallucinations. To meet this demand, lifelong knowledge editing has emerged as a continual approach to modify specific pieces of knowledge without retraining the entire model. Existing parameter editing methods struggle with stability during sequential edits due to catastrophic forgetting. While retrieval-based approaches are proposed to alleviate this issue, their applicability remains limited across various datasets because of high training costs. To address these limitations and enhance scalability in lifelong settings, we propose LightEdit. Our framework first selects relevant knowledge from retrieved information to modify the query effectively. It then incorporates a decoding strategy to suppress the model's original knowledge probabilities, thereby enabling efficient edits based on the selected information. Extensive experiments on ZSRE, Counterfact, and RIPE benchmarks demonstrate that LightEdit outperforms existing lifelong knowledge editing methods. Furthermore, by minimizing training costs, LightEdit achieves cost-effective scalability, enabling easy adaptation to various datasets.
Is This Edit Correct? A Multi-Dimensional Benchmark for Reasoning-Aware Image Editing
Diffusion-based image editing has achieved strong visual fidelity under natural language instructions, yet most existing systems still operate at the level of surface instruction following, without reasoning about the implicit contextual constraints embedded in real user requests. This often leads to visually plausible but logically inconsistent edits. In this work, we introduce RE-Edit, a benchmark for REasoning-aware image Editing that evaluates image editing systems across five complementary reasoning dimensions: physical, environmental, cultural, causal, and referential. RE-Edit comprises 1,000 carefully curated samples, each designed such that visual plausibility alone is insufficient and correct editing requires satisfying implicit logical constraints. To support fine-grained analysis, we establish dimension-aligned evaluation criteria and conduct a comprehensive study of ten open-source and two commercial image editing models. Our results show that even advanced systems frequently struggle with implicit multi-dimensional reasoning despite producing high-quality visuals. We further present a lightweight reasoning-guided post-edit baseline as an initial exploration, illustrating how inserting explicit reasoning can help mitigate such failures in a model-agnostic manner.
Edit in 2D, Verify in 3D: Reinforcement Learning for Multi-view Consistent Scene Editing
Leveraging the priors of 2D diffusion models for 3D editing has emerged as a promising paradigm. However, multi-view consistency remains challenging in edited results, and the extreme scarcity of paired 3D-consistent editing data makes supervised fine-tuning (SFT) impractical, despite its effectiveness for editing tasks. In this paper, we observe that, while generating multi-view consistent 3D content is highly challenging, verifying 3D consistency is tractable, naturally positioning reinforcement learning (RL) as a feasible solution. Motivated by this, we propose RL3DEdit, a single-pass framework driven by RL optimization with novel rewards derived from the 3D foundation model, VGGT. Specifically, we leverage VGGT's robust priors learned from massive real-world data, feed the edited images into it, and utilize the output confidence maps and pose estimation errors as reward signals, effectively anchoring the 2D editing priors onto a 3D-consistent manifold via RL. Extensive experiments demonstrate that RL3DEdit achieves stable multi-view consistency and outperforms state-of-the-art methods in editing quality with high efficiency. To promote the development of 3D editing, we will release the code and model.
CosyEdit: Unlocking End-to-End Speech Editing Capability from Zero-Shot Text-to-Speech Models
Automatic speech editing aims to modify spoken content based on textual instructions, yet traditional cascade systems rely on explicit temporal alignment and complex preprocessing. To address these limitations, we propose CosyEdit, an end-to-end speech editing model adapted from CosyVoice through task-specific post-training and a complementary training paradigm, which internalizes text--speech alignment while ensuring high consistency between the speech before and after editing. Trained on only 250 hours of supervised data from our curated GigaEdit dataset, our 400M-parameter model achieves reliable speech editing performance. Extensive evaluations show that CosyEdit not only outperforms several billion-parameter language model baselines but also approaches state-of-the-art cascade systems. These results show that robust and efficient speech editing can be unlocked from a zero-shot TTS model through post-training, offering a cost-effective end-to-end solution for high-quality speech editing. Code and audio samples are available at https://cjy1018.github.io/CosyEditDemoPage/.
Borrowing from anything: A generalizable framework for reference-guided instance editing
Reference-guided instance editing is fundamentally limited by semantic entanglement, where a reference's intrinsic appearance is intertwined with its extrinsic attributes. The key challenge lies in disentangling what information should be borrowed from the reference, and determining how to apply it appropriately to the target. To tackle this challenge, we propose GENIE, a Generalizable Instance Editing framework capable of achieving explicit disentanglement. GENIE first corrects spatial misalignments with a Spatial Alignment Module (SAM). Then, an Adaptive Residual Scaling Module (ARSM) learns what to borrow by amplifying salient intrinsic cues while suppressing extrinsic attributes, while a Progressive Attention Fusion (PAF) mechanism learns how to render this appearance onto the target, preserving its structure. Extensive experiments on the challenging AnyInsertion dataset demonstrate that GENIE achieves state-of-the-art fidelity and robustness, setting a new standard for disentanglement-based instance editing.
Can Fine-Tuning Erase Your Edits? On the Fragile Coexistence of Knowledge Editing and Adaptation
Knowledge editing (KE) offers a lightweight alternative to retraining for updating large language models (LLMs). Meanwhile, fine-tuning remains the default operation for adapting LLMs to new domains and tasks. Despite their widespread adoption, these two post-training interventions have been studied in isolation, leaving open a crucial question: if we fine-tune an edited model, do the edits survive? This question is motivated by practical objectives: removing covert or malicious edits, and preserving beneficial edits. If fine-tuning impairs edits (Fig.1), current KE methods become less efficient, as a newly fine-tuned model requires re-editing; if edits persist, fine-tuned models risk propagating hidden malicious edits, raising serious safety concerns. To this end, we systematically quantify edit decay after fine-tuning across 254 experimental configurations. Our results show that in general, edits decay substantially after subsequent fine-tuning. AlphaEdit exhibits the greatest decay on the zsRE benchmark when applied to GPT-J, where 25.27% of previously successful edits become unsuccessful after fine-tuning. We further find that fine-tuning only the edited layers is sufficient to effectively remove edits, while incurring only modest degradation in downstream performance. Surprisingly, fine-tuning non-edited layers leads to greater edit decay than all-layer fine-tuning. Besides, our activation space analysis reveals that fine-tuning produces a larger and more coherent representational shift, both in magnitude and direction, than KE. Overall, our study underscores the necessity of evaluating KE within the broader LLM application pipeline.
SGM: A Statistical Godel Machine for Risk-Controlled Recursive Self-Modification
Recursive self-modification is increasingly central in AutoML, neural architecture search, and adaptive optimization, yet no existing framework ensures that such changes are made safely. Godel machines offer a principled safeguard by requiring formal proofs of improvement before rewriting code; however, such proofs are unattainable in stochastic, high-dimensional settings. We introduce the Statistical Godel Machine (SGM), the first statistical safety layer for recursive edits. SGM replaces proof-based requirements with statistical confidence tests (e-values, Hoeffding bounds), admitting a modification only when superiority is certified at a chosen confidence level, while allocating a global error budget to bound cumulative risk across rounds.We also propose Confirm-Triggered Harmonic Spending (CTHS), which indexes spending by confirmation events rather than rounds, concentrating the error budget on promising edits while preserving familywise validity.Experiments across supervised learning, reinforcement learning, and black-box optimization validate this role: SGM certifies genuine gains on CIFAR-100, rejects spurious improvement on ImageNet-100, and demonstrates robustness on RL and optimization benchmarks.Together, these results position SGM as foundational infrastructure for continual, risk-aware self-modification in learning systems.Code is available at: https://github.com/gravitywavelet/sgm-anon.
InComeS: Integrating Compression and Selection Mechanisms into LLMs for Efficient Model Editing
Although existing model editing methods perform well in recalling exact edit facts, they often struggle in complex scenarios that require deeper semantic understanding rather than mere knowledge regurgitation. Leveraging the strong contextual reasoning abilities of large language models (LLMs), in-context learning (ICL) becomes a promising editing method by comprehending edit information through context encoding. However, this method is constrained by the limited context window of LLMs, leading to degraded performance and efficiency as the number of edits increases. To overcome this limitation, we propose InComeS, a flexible framework that enhances LLMs' ability to process editing contexts through explicit compression and selection mechanisms. Specifically, InComeS compresses each editing context into the key-value (KV) cache of a special gist token, enabling efficient handling of multiple edits without being restricted by the model's context window. Furthermore, specialized cross-attention modules are added to dynamically select the most relevant information from the gist pools, enabling adaptive and effective utilization of edit information. We conduct experiments on diverse model editing benchmarks with various editing formats, and the results demonstrate the effectiveness and efficiency of our method.
Learn Once, Edit Anywhere: Visual Direction Transfer for Diffusion Models
The rapid advancement of diffusion models has enabled the generation of high-fidelity images from textual prompts, yet achieving precise, disentangled control over specific attributes remains a significant challenge. A fundamental limitation arises because visual differences between images are often far more descriptive and nuanced than what can be captured through human-crafted text descriptions, which frequently fail to convey fine-grained semantic details. To address this, we introduce ViDiT (Visual Direction Transfer for Diffusion), a framework that expands the editing vocabulary by capturing latent semantics directly from image-edit pairs. ViDiT learns the underlying transformation by optimizing a single, global, and continuous editing direction from a small set of
before-and-after'' examples. This optimization process transfers visual changes into the diffusion model's conditioning space, allowing for detailed edits that text alone cannot easily describe. ViDiT operates on a Learn Once'' principle, which completely eliminates the need for model fine-tuning or expensive per-image optimization during inference. Once learned, these continuous directions enable ``Edit Anywhere'' capabilities, allowing users to apply highly disentangled manipulations, such as changes in facial features, animal attributes, or artistic styles, to any image in a zero-shot manner with granular control over the edit intensity. Quantitative and qualitative evaluations demonstrate that ViDiT outperforms existing text-based editing methods in maintaining input faithfulness while achieving precise, scalable attribute control.