Language-Conditioned Robot Manipulation
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This manuscript extends our previous multimodal human-robot interaction system by introducing a controlled ablation study of the three modules that most strongly influence end-to-end performance: the large language model used for action extraction, the perception system used for visual grounding, and the controller used for motion execution. The goal is not to redesign the full pipeline, but to isolate the contribution of each component under a common experimental protocol and then evaluate the best combinations end-to-end. We therefore compare three language models, five perception configurations, and three controllers, followed by a second-stage factorial study over the best candidates. The resulting analysis is intended to clarify which choices primarily affect execution time, which primarily affect success rate, and where the largest engineering gains are likely to come from in future revisions of the system.
Thinking in Text and Images: Interleaved Vision--Language Reasoning Traces for Long-Horizon Robot Manipulation
Long-horizon robotic manipulation requires plans that are both logically coherent and geometrically grounded. Existing Vision-Language-Action policies usually hide planning in latent states or expose only one modality: text-only chain-of-thought encodes causal order but misses spatial constraints, while visual prediction provides geometric cues but often remains local and semantically underconstrained. We introduce Interleaved Vision--Language Reasoning (IVLR), a policy framework built around \trace{}, an explicit intermediate representation that alternates textual subgoals with visual keyframes over the full task horizon. At test time, a single native multimodal transformer self-generates this global semantic-geometric trace from the initial observation and instruction, caches it, and conditions a closed-loop action decoder on the trace, original instruction, and current observation. Because standard robot datasets lack such traces, we construct pseudo-supervision by temporally segmenting demonstrations and captioning each stage with a vision-language model. Across simulated benchmarks for long-horizon manipulation and visual distribution shift, \method{} reaches 95.5% average success on LIBERO, including 92.4% on LIBERO-Long, and 59.4% overall success on SimplerEnv-WidowX. Ablations show that both modalities are necessary: without traces, LIBERO-Long success drops to 37.7%; text-only and vision-only traces reach 62.0% and 68.4%, while the full interleaved trace reaches 92.4%. Stress tests with execution perturbations and masked trace content show moderate degradation, suggesting that the trace can tolerate local corruption and moderate execution drift, but remains limited under stale or incorrect global plans.
PRTS: A Primitive Reasoning and Tasking System via Contrastive Representations
Vision-Language-Action (VLA) models advance robotic control via strong visual-linguistic priors. However, existing VLAs predominantly frame pretraining as supervised behavior cloning, overlooking the fundamental nature of robot learning as a goal-reaching process that requires understanding temporal task progress. We present \textbf{PRTS} (\textbf{P}rimitive \textbf{R}easoning and \textbf{T}asking \textbf{S}ystem), a VLA foundation model that reformulates pretraining through Goal-Conditioned Reinforcement Learning. By treating language instructions as goals and employing contrastive reinforcement learning, PRTS learns a unified embedding space where the inner product of state-action and goal embeddings approximates the log-discounted goal occupancy, the probability of reaching the language-specified goal from the current state-action, quantitatively assessing physical feasibility beyond static semantic matching. PRTS draws this dense goal-reachability supervision directly from offline trajectories without reward annotations, and folds it into the VLM backbone via a role-aware causal mask, incurring negligible overhead over vanilla behavior cloning. This paradigm endows the high-level reasoning system with intrinsic goal reachability awareness, bridging semantic reasoning and temporal task progress, and further benefits goal-conditioned action prediction. Pretrained on 167B tokens of diverse manipulation and embodied-reasoning data, PRTS reaches state-of-the-art performance on LIBERO, LIBERO-Pro, LIBERO-Plus, SimplerEnv, and a real-world suite of 14 complex tasks, with particularly substantial gains on long-horizon, contact-rich, and zero-shot novel-instruction settings, confirming that injecting goal-reachability awareness significantly improves both execution success and long-horizon planning of general-purpose robotic foundation policies.
Libra-VLA: Achieving Learning Equilibrium via Asynchronous Coarse-to-Fine Dual-System
Vision-Language-Action (VLA) models are a promising paradigm for generalist robotic manipulation by grounding high-level semantic instructions into executable physical actions. However, prevailing approaches typically adopt a monolithic generation paradigm, directly mapping visual-linguistic features to high-frequency motor commands in a flat, non-hierarchical fashion. This strategy overlooks the inherent hierarchy of robotic manipulation, where complex actions can be naturally modeled in a Hybrid Action Space, decomposing into discrete macro-directional reaching and continuous micro-pose alignment, severely widening the semantic-actuation gap and imposing a heavy representational burden on grounding high-level semantics to continuous actions. To address this, we introduce Libra-VLA, a novel Coarse-to-Fine Dual-System VLA architecture. We explicitly decouple the learning complexity into a coarse-to-fine hierarchy to strike a training equilibrium, while simultaneously leveraging this structural modularity to implement an asynchronous execution strategy. The Semantic Planner predicts discrete action tokens capturing macro-directional intent, while the Action Refiner conditions on coarse intent to generate high-frequency continuous actions for precise alignment. Crucially, our empirical analysis reveals that performance follows an inverted-U curve relative to action decomposition granularity, peaking exactly when the learning difficulty is balanced between the two sub-systems. With the asynchronous design, our approach offers a scalable, robust, and responsive solution for open-world manipulation.
-VLA: Boosting Vision-Language Models for Generalizable Manipulation via Layer Mixture and Meta-Skills
Current Vision-Language-Action (VLA) models predominantly rely on end-to-end fine-tuning. While effective, this paradigm compromises the inherent generalization capabilities of Vision-Language Models (VLMs) and incurs catastrophic forgetting. To address these limitations, we propose -VLA, which demonstrates that a generalized VLM is able to serve as a powerful backbone for robotic manipulation directly. However, it remains a key challenge to bridge the gap between the high-level semantic understanding of VLMs and the precise requirements of robotic control. To overcome this, we introduce the Mixture of Layers (MoL) strategy that selectively extracts task-critical information from dense semantic features. Furthermore, to facilitate efficient trajectory learning under constrained model capacity, we propose a Meta Skill Module (MSM) that integrates strong inductive biases. Extensive experiments in both simulated and real-world environments demonstrate the effectiveness of our approach. Furthermore, generalization and ablation studies validate the architecture's zero-shot capabilities and confirm the contribution of each key component. Our code and pre-trained models will be made publicly available.
Long-Horizon Manipulation via Trace-Conditioned VLA Planning
Long-horizon manipulation remains challenging for vision-language-action (VLA) policies: real tasks are multi-step, progress-dependent, and brittle to compounding execution errors. We present LoHo-Manip, a modular framework that scales short-horizon VLA execution to long-horizon instruction following via a dedicated task-management VLM. The manager is decoupled from the executor and is invoked in a receding-horizon manner: given the current observation, it predicts a progress-aware remaining plan that combines (i) a subtask sequence with an explicit done + remaining split as lightweight language memory, and (ii) a visual trace -- a compact 2D keypoint trajectory prompt specifying where to go and what to approach next. The executor VLA is adapted to condition on the rendered trace, thereby turning long-horizon decision-making into repeated local control by following the trace. Crucially, predicting the remaining plan at each step yields an implicit closed loop: failed steps persist in subsequent outputs, and traces update accordingly, enabling automatic continuation and replanning without hand-crafted recovery logic or brittle visual-history buffers. Extensive experiments spanning embodied planning, long-horizon reasoning, trajectory prediction, and end-to-end manipulation in simulation and on a real Franka robot demonstrate strong gains in long-horizon success, robustness, and out-of-distribution generalization. Project page: https://www.liuisabella.com/LoHoManip
ST-: Structured SpatioTemporal VLA for Robotic Manipulation
Vision-language-action (VLA) models have achieved great success on general robotic tasks, but still face challenges in fine-grained spatiotemporal manipulation. Typically, existing methods mainly embed spatiotemporal knowledge into visual and action representations, and directly perform a cross-modal mapping for step-level action prediction. However, such spatiotemporal reasoning remains largely implicit, making it difficult to handle multiple sequential behaviors with explicit spatiotemporal boundaries. In this work, we propose ST-, a structured spatiotemporal VLA model for robotic manipulation. Our model is guided by two key designs: 1) Spatiotemporal VLM. We encode 4D observations and task instructions into latent spaces, and feed them into the LLM to generate a sequence of causally ordered chunk-level action prompts consisting of sub-tasks, spatial grounding and temporal grounding. 2) Spatiotemporal action expert. Conditioned on chunk-level action prompts, we design a structured dual-generator guidance to jointly model spatial dependencies and temporal causality, thus predicting step-level action parameters. Within this structured framework, the VLM explicitly plans global spatiotemporal behavior, and the action expert further refines local spatiotemporal control. In addition, we propose a real-world robotic dataset with structured spatiotemporal annotations for fine-tuning. Extensive experiments have been conducted to demonstrate the effectiveness of our model. Our code link: https://github.com/chuanhaoma/ST-pi.
AnchorRefine: Synergy-Manipulation Based on Trajectory Anchor and Residual Refinement for Vision-Language-Action Models
Precision-critical manipulation requires both global trajectory organization and local execution correction, yet most vision-language-action (VLA) policies generate actions within a single unified space. This monolithic formulation forces macro-level transport and micro-level refinement to be optimized under the same objective, causing large motions to dominate learning while suppressing small but failure-critical corrective signals. In contrast, human manipulation is structured by global movement planning together with continuous local adjustment during execution. Motivated by this principle, we propose AnchorRefine, a hierarchical framework that factorizes VLA action modeling into trajectory anchor and residual refinement. The anchor planner predicts a coarse motion scaffold, while the refinement module corrects execution-level deviations to improve geometric and contact precision. We further introduce a decision-aware gripper refinement mechanism to better capture the discrete and boundary-sensitive nature of gripper control. Experiments on LIBERO, CALVIN, and real-robot tasks demonstrate that AnchorRefine consistently improves both regression-based and diffusion-based VLA backbones, yielding gains of up to 7.8% in simulation success rate and 18% in real-world success rate.
: a Steerable Generalist Robotic Foundation Model with Emergent Capabilities
We present a new robotic foundation model, called , that can enable strong out-of-the-box performance in a wide range of scenarios. can follow diverse language instructions in unseen environments, including multi-stage tasks with various kitchen appliances, provide zero-shot cross-embodiment generalization, for example enabling a robot to fold laundry without seeing the task before, and perform challenging tasks such as operating an espresso machine out of the box at a level of performance that matches much more specialized RL-finetuned models. The main idea behind is to use diverse context conditioning during training. This conditioning information, contained in the prompt, makes it possible to steer the model precisely to perform many tasks with different strategies. It is conditioned not just on a language command that describes what it should do, but on additional multimodal information that also describes the manner or strategy in which it should do it, including metadata about task performance and subgoal images. This enables to use very diverse data, including demonstrations, potentially suboptimal (autonomous) data including failures, and data from non-robot sources. Our experiments evaluate across numerous tasks with multiple robot platforms, on tasks that require speed and dexterity, language following, and compositional task generalization.
Text-Guided 6D Object Pose Rearrangement via Closed-Loop VLM Agents
Vision-Language Models (VLMs) exhibit strong visual reasoning capabilities, yet they still struggle with 3D understanding. In particular, VLMs often fail to infer a text-consistent goal 6D pose of a target object in a 3D scene. However, we find that with some inference-time techniques and iterative reasoning, VLMs can achieve dramatic performance gains. Concretely, given a 3D scene represented by an RGB-D image (or a compositional scene of 3D meshes) and a text instruction specifying a desired state change, we repeat the following loop: observe the current scene; evaluate whether it is faithful to the instruction; propose a pose update for the target object; apply the update; and render the updated scene. Through this closed-loop interaction, the VLM effectively acts as an agent. We further introduce three inference-time techniques that are essential to this closed-loop process: (i) multi-view reasoning with supporting view selection, (ii) object-centered coordinate system visualization, and (iii) single-axis rotation prediction. Without any additional fine-tuning or new modules, our approach surpasses prior methods at predicting the text-guided goal 6D pose of the target object. It works consistently across both closed-source and open-source VLMs. Moreover, when combining our 6D pose prediction with simple robot motion planning, it enables more successful robot manipulation than recent Vision-Language-Action models (VLAs). Finally, we conduct an ablation study to demonstrate the necessity of each proposed technique.
E-VLA: Event-Augmented Vision-Language-Action Model for Dark and Blurred Scenes
Robotic Vision-Language-Action (VLA) models generalize well for open-ended manipulation, but their perception is fragile under sensing-stage degradations such as extreme low light, motion blur, and black clipping. We present E-VLA, an event-augmented VLA framework that improves manipulation robustness when conventional frame-based vision becomes unreliable. Instead of reconstructing images from events, E-VLA directly leverages motion and structural cues in event streams to preserve semantic perception and perception-action consistency under adverse conditions. We build an open-source teleoperation platform with a DAVIS346 event camera and collect a real-world synchronized RGB-event-action manipulation dataset across diverse tasks and illuminations. We also propose lightweight, pretrained-compatible event integration strategies and study event windowing for stable deployment. Experiments show that even a simple parameter-free fusion, i.e., overlaying accumulated event maps onto RGB images, could substantially improve robustness in dark and heavy-blur scenes: on Pick-Place at 20 lux, success increases from 0% (image-only) to 60% with overlay fusion and to 90% with our event adapter; under severe motion blur (1000 ms-exposure proxy), Pick-Place improves from 0% to 20-25%, and Sorting from 5% to 32.5%. Overall, E-VLA provides systematic evidence that event-driven perception can be effectively integrated into VLA models, pointing toward robust embodied intelligence beyond conventional frame-based imaging. Code and dataset will be available at https://github.com/JJayzee/E-VLA.
Veo-Act: Enhancing VLA Policies with Frontier Video Models
Video generation models can produce coherent vi- sual sequences depicting object motion and interactions. We in- vestigate how frontier video generation models can complement vision-language-action policies to enhance generalizable robotic manipulation. VLA policies have become a dominant paradigm for robot learning, but their action-oriented adaptation of pretrained VLMs can weaken semantic generalization, limiting robustness in ambiguous or out-of-distribution manipulation scenarios. We use video models as visual planners, motivated by their potential to generalize across complex scenes and their priors over hand motion. However, manipulation methods based on video models often lack the precision and temporal responsiveness needed for low-level dexterous interaction. To address this gap, we present Veo-Act, a hierarchical framework with Veo-3.1 as a high-level motion planner and a VLA policy as the low-level executor. A multi-head inverse dynamics model converts generated frame pairs into actions and learns an interaction gate to trigger the handoff to reactive VLA control. Experiments in simulation and on a real robot show improved instruction following and overall task success over the baseline VLA in novel and semantically complex manipulation settings, supporting the complementary roles of video planning and reactive interaction.
LaMP: Learning Vision-Language-Action Policy with 3D Scene Flow as Latent Motion Prior
We introduce \textbf{LaMP}, a dual-expert Vision-Language-Action framework that embeds dense 3D scene flow as a latent motion prior for robotic manipulation.Existing VLA models regress actions directly from 2D semantic visual features, forcing them to learn complex 3D physical interactions implicitly.This implicit learning strategy degrades under unfamiliar spatial dynamics.LaMP addresses this limitation by aligning a flow-matching \emph{Motion Expert} with a policy-predicting \emph{Action Expert} through gated cross-attention.Specifically, the Motion Expert generates a one-step partially denoised 3D scene flow, and its hidden states condition the Action Expert without full multi-step reconstruction.We evaluate LaMP on the LIBERO, LIBERO-Plus, and SimplerEnv-WidowX simulation benchmarks as well as real-world experiments.LaMP consistently outperforms evaluated VLA baselines across LIBERO, LIBERO-Plus, and SimplerEnv-WidowX benchmarks, achieving the highest reported average success rates under the same training budgets. On LIBERO-Plus OOD perturbations, LaMP shows improved robustness with an average 9.7% gain over the strongest prior baseline.Our project page is available at https://summerwxk.github.io/lamp-project-page/.
Altered Thoughts, Altered Actions: Reasoning Chain as Control Surface for a Vision-Language-Action Policy
Vision-language-action policies map camera images and natural-language instructions to a robot's motor actions. Some of these policies are designed to reason in text before acting, generating a reasoning chain and decoding actions conditioned on that chain. The works introducing this design offer the reasoning chain as an oversight interface: text a person can read and edit to correct the policy. What an edited reasoning chain does to the policy's motor actions, whether it repairs them or corrupts them, has so far been measured only in part. We measure both directions, repair and corruption, with our deterministic entity swap applied to the instruction the policy receives and to the reasoning chain it generates. A forty-task observed backdrop across all four LIBERO simulation suites reveals that the cost of corrupting the reasoning chain concentrates where language alone determines the goal. There, on LIBERO-Goal, we run the counterfactual intervention with DeepThinkVLA, chosen because its reasoning chain is exposed as plain text. The policy receives a corrupted instruction, but its reasoning chain is replaced by the one it generates when that instruction is clean. This counterfactually correct reasoning chain recovers 47.8 pp of the lost success, our pre-registered confirmatory test. Had the chain merely restated what the camera image already determines, the replacement could have changed nothing. Instead, all 10 tasks move in the predicted direction, though success falls short of the clean runs by 38.0 pp, a gap we had predicted at 5-15 pp. The reasoning chain is therefore a working control surface: text written into it moves the robot, repairing behaviour when the text is right and corrupting it when the text is wrong. Whether to expose such a control surface is a deployment tradeoff, and part of it can now be measured.
Language-Guided Grasping under Partial Observation for Mobile Manipulation in Field Inspection and Maintenance
Offshore inspection and maintenance have increasingly been using legged robots for routine sensing, yet many useful interventions still require physical interaction with tools, containers, and task-relevant objects. Employing robots for these tasks can reduce operators' exposure in confined, elevated, or potentially explosive areas. This paper presents a language-guided grasping pipeline for a legged mobile manipulator operating under partial observation. An operator defines the target, the system grounds it in RGB with open-vocabulary detection and promptable segmentation, extracts an object-centric RGB-D point cloud, improves sparse geometry through depth compensation and point-cloud completion, and selects a 6-DoF grasp using collision, clearance, reachability, and approach constraints. The system is implemented on a quadruped robot with an arm and evaluated in two cluttered tabletop scenes motivated by small-object retrieval during inspection and maintenance. Across paired trials, the proposed pipeline achieved 9/10 successful grasps, compared with 3/10 for a view-dependent deployment baseline. In this controlled setting, object-centric completion and execution-aware selection reduced approach collisions and improved the reliability of language-guided grasping for supervised field manipulation.
AeroPlace-Flow: Language-Grounded Object Placement for Aerial Manipulators via Visual Foresight and Object Flow
Precise object placement remains underexplored in aerial manipulation, where most systems rely on predefined target coordinates and focus primarily on grasping and control. Specifying exact placement poses, however, is cumbersome in real-world settings, where users naturally communicate goals through language. In this work, we present AeroPlace-Flow, a training-free framework for language-grounded aerial object placement that unifies visual foresight with explicit 3D geometric reasoning and object flow. Given RGB-D observations of the object and the placement scene, along with a natural language instruction, AeroPlace-Flow first synthesizes a task-complete goal image using image editing models. The imagined configuration is then grounded into metric 3D space through depth alignment and object-centric reasoning, enabling the inference of a collision-aware object flow that transports the grasped object to a language and contact-consistent placement configuration. The resulting motion is executed via standard trajectory tracking for an aerial manipulator. AeroPlace-Flow produces executable placement targets without requiring predefined poses or task-specific training. We validate our approach through extensive simulation and real-world experiments, demonstrating reliable language-conditioned placement across diverse aerial scenarios with an average success rate of 75% on hardware.
From Local Corrections to Generalized Skills: Improving Neuro-Symbolic Policies with MEMO
Recent works use a neuro-symbolic framework for general manipulation policies. The advantage of this framework is that -- by applying off-the-shelf vision and language models -- the robot can break complex tasks down into semantic subtasks. However, the fundamental bottleneck is that the robot needs skills to ground these subtasks into embodied motions. Skills can take many forms (e.g., trajectory snippets, motion primitives, coded functions), but regardless of their form skills act as a constraint. The high-level policy can only ground its language reasoning through the available skills; if the robot cannot generate the right skill for the current task, its policy will fail. We propose to address this limitation -- and dynamically expand the robot's skills -- by leveraging user feedback. When a robot fails, humans can intuitively explain what went wrong (e.g., ``no, go higher''). While a simple approach is to recall this exact text the next time the robot faces a similar situation, we hypothesize that by collecting, clustering, and re-phrasing natural language corrections across multiple users and tasks, we can synthesize more general text guidance and coded skill templates. Applying this hypothesis we develop Memory Enhanced Manipulation (MEMO). MEMO builds and maintains a retrieval-augmented skillbook gathered from human feedback and task successes. At run time, MEMO retrieves relevant text and code from this skillbook, enabling the robot's policy to generate new skills while reasoning over multi-task human feedback. Our experiments demonstrate that using MEMO to aggregate local feedback into general skill templates enables generalization to novel tasks where existing baselines fall short. See supplemental material here: https://collab.me.vt.edu/memo
Replanning Human-Robot Collaborative Tasks with Vision-Language Models via Semantic and Physical Dual-Correction
Human-robot collaborative assembly requires robots to interpret ambiguous corrective instructions while producing physically executable motions. Vision-language models (VLMs) provide semantic reasoning but may select logically inconsistent targets or misjudge execution outcomes. We propose a replanning framework that maps human instructions to Action Target candidates, including grasp poses and tool selections, and combines an Internal Correction Model for pre-execution logical verification with an External Correction Model for post-execution visual verification. The framework integrates VLM reasoning with 6-DoF grasp generation and collision-free trajectory planning. Simulation ablations show configuration-dependent effects: internal correction improves candidate validity, whereas external correction enables recovery for a low-latency VLM but can reduce success when visual verification produces false negatives. Experiments with an upper-body humanoid robot achieved 66.7% success in real-world object fixation, 100% in initial tool selection, and 75.0% in corrective tool selection. These results demonstrate interactive replanning across spatial and semantic collaborative tasks while identifying visual-state verification as a key limitation.
AERMANI-VLM: Structured Prompting and Reasoning for Aerial Manipulation with Vision Language Models
The rapid progress of vision--language models (VLMs) has sparked growing interest in robotic control, where natural language can express the operation goals while visual feedback links perception to action. However, directly deploying VLM-driven policies on aerial manipulators remains unsafe and unreliable since the generated actions are often inconsistent, hallucination-prone, and dynamically infeasible for flight. In this work, we present AERMANI-VLM, the first framework to adapt pretrained VLMs for aerial manipulation by separating high-level reasoning from low-level control, without any task-specific fine-tuning. Our framework encodes natural language instructions, task context, and safety constraints into a structured prompt that guides the model to generate a step-by-step reasoning trace in natural language. This reasoning output is used to select from a predefined library of discrete, flight-safe skills, ensuring interpretable and temporally consistent execution. By decoupling symbolic reasoning from physical action, AERMANI-VLM mitigates hallucinated commands and prevents unsafe behavior, enabling robust task completion. We validate the framework in both simulation and hardware on diverse multi-step pick-and-place tasks, demonstrating strong generalization to previously unseen commands, objects, and environments.
Imagine2Act: Leveraging Object-Action Motion Consistency from Imagined Goals for Robotic Manipulation
Relational object rearrangement (ROR) tasks (e.g., insert flower to vase) require a robot to manipulate objects with precise semantic and geometric reasoning. Existing approaches either rely on pre-collected demonstrations that struggle to capture complex geometric constraints or generate goal-state observations to capture semantic and geometric knowledge, but fail to explicitly couple object transformation with action prediction, resulting in errors due to generative noise. To address these limitations, we propose Imagine2Act, a 3D imitation-learning framework that incorporates semantic and geometric constraints of objects into policy learning to tackle high-precision manipulation tasks. We first generate imagined goal images conditioned on language instructions and reconstruct corresponding 3D point clouds to provide robust semantic and geometric priors. These imagined goal point clouds serve as additional inputs to the policy model, while an object-action consistency strategy with soft pose supervision explicitly aligns predicted end-effector motion with generated object transformation. This design enables Imagine2Act to reason about semantic and geometric relationships between objects and predict accurate actions across diverse tasks. Experiments in both simulation and the real world demonstrate that Imagine2Act outperforms previous state-of-the-art policies. More visualizations can be found at https://sites.google.com/view/imagine2act.
Ask-to-Clarify: Resolving Instruction Ambiguity through Multi-turn Dialogue
Embodied agents are intelligent systems designed to perceive, reason, and act within the physical world. While the robotics community has long strived to build such versatile agents, a fundamental limitation persists: most current VLA-based models operate under a rigid ``Listen-and-Act'' paradigm. These systems assume instructions are unambiguous and execute them in a passive fashion, preventing them from resolving uncertainty through dialogue. To address this, we propose Ask-to-Clarify, a unified end-to-end framework that seamlessly integrates multi-turn disambiguation dialogue with low-level visuomotor control, eliminating the reliance on high-level action primitives or external planners. Specifically, Ask-to-Clarify synergizes a VLM-based Cognitive Planner with a Diffusion-based Motor Executor. To bridge the disparity between high-level disambiguation and low-level execution, we introduce a Semantic-Visual Alignment Adapter, which functions as a cross-modal interface to synthesize semantic intent with visual perceptual streams. Furthermore, we observe severe catastrophic forgetting: visuomotor fine-tuning completely erases dialogue capabilities. To overcome this, we propose a two-stage knowledge-insulation training strategy, effectively decoupling dialogue logic from physical manipulation. Extensive evaluations across 11 real-world tasks demonstrate that \framework{} significantly outperforms existing methods, offering a promising path toward building truly collaborative embodied agents.
AntiGrounding: Executable Robot Trajectories as Visual Prompts for VLM-Guided Manipulation
Natural-language manipulation instructions specify the task goal but leave the underlying robot trajectory unspecified. We present AntiGrounding, a visual action-selection framework built around a dual geometric-visual trajectory interface. After feasibility filtering, each retained short trajectory is both an explicit motion plan for execution and a rendered prompt for instruction-conditioned vision-language model (VLM) evaluation. Structured multi-view visual question answering (VQA) scores safety, task alignment, efficiency, and physical plausibility; weighted view fusion aggregates the trajectory scores. These scores guide subsequent translational trajectory proposals; separate orientation and gripper controls coordinate interaction. An initialized digital twin provides the planning state and validates selected segments before the real robot executes the same waypoint sequences. Across eight real-world manipulation tasks, AntiGrounding with a single GPT-6 Astra evaluator achieves 71.25% overall success, compared with 50.00% for pi0.5 and 47.50% for a PIVOT-style visual proposal-selection baseline using the same evaluator under the reported deployment protocol. Component ablations and evaluator-sensitivity analyses examine trajectory evaluation, proposal search, orientation control, and evaluator choice. The interface connects general-purpose multimodal reasoning to executable trajectories, with performance bounded by digital-twin fidelity and physical interaction.
Bridging Language and Action: A Survey of Language-Conditioned Robot Manipulation
Language-conditioned robot manipulation is an emerging field aimed at enabling seamless communication and cooperation between humans and robotic agents by teaching robots to comprehend and execute instructions conveyed in natural language. This interdisciplinary area integrates scene understanding, language processing, and policy learning to bridge the gap between human instructions and robot actions. In this comprehensive survey, we systematically explore recent advancements in language-conditioned robot manipulation. We categorize existing methods based on the primary ways language is integrated into the robot system, namely language for state evaluation, language as a policy condition, language for cognitive planning and reasoning, and language in unified vision-language-action models. Specifically, we further analyze state-of-the-art techniques from five axes of action granularity, data and supervision regimes, system cost and latency, environments and evaluations, and task specification. Additionally, we highlight the key debates in the field. Finally, we discuss open challenges and future research directions, focusing on potentially enhancing generalization capabilities and addressing safety issues in language-conditioned robot manipulators.