Longvideobench

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Period ending 2026-09-21

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Period ending 2026-09-14

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Period ending 2026-09-07

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50 papers

Latest in Longvideobench

Sep 14, 2026cs.CV

BVB: Benchmarking Agentic Video Understanding via Programmatic Reconstruction in Blender

Multimodal agents can create complex videos in software such as Blender by coding without relying on diffusion models. Yet video understanding benchmarks still evaluate models mainly through question answering. If an agent truly understands a video, it can reconstruct it programmatically. We introduce BVB, Blender-VideoBench, a benchmark that tests this ability by asking agents to reconstruct real-world videos as animated Blender scenes. To ensure fair comparison, each agent programs the reconstruction through a lightweight harness, Mini-BVB, in an identical sandbox under a shared cost limit. The benchmark renders each reconstruction from its animated camera and evaluates it on two axes: (1) Dual VQA measures how many spatiotemporal facts the reconstruction preserves. (2) Latent Similarity measures how closely the reconstruction matches the source video perceptually. Our overall score, a square-root mean, favors balanced performance. We evaluate 51 configurations from 10 model families and analyze semantic retention, perceptual similarity, reasoning effort, and cost. The best model reaches 88.6 Latent Similarity but retains only 53.7% of the source-correct spatiotemporal answers. Additional reasoning improves visual similarity but does not close this gap in factual accuracy. In a blind study with 15 raters and five configurations, Latent Similarity correlates strongly with human preference. These results show that programmatic reconstruction is a viable test of agentic video understanding, and that semantic retention remains the main challenge.
Yolo Y. Tang, Daiki Shimada, Jiayue Meng +14
Sep 8, 2026cs.CV

Point4D: Long-range 4D Motion Reconstruction

We introduce Point4D, a feed-forward model for 4D reconstruction of long-range video sequences. Point4D is able to reliably infer dense per-point 3D trajectories across multi-hundred-frame videos, unlike existing 4D methods that are limited to short input windows of at most a few dozen frames. A key innovation that enables this is our flexible 3D query-based motion decoder that decouples trajectory prediction from image-plane visibility. The predicted 3D endpoints are then directly re-queried in the next chunk without re-projection or matching. Furthermore, we show that extracting and reusing a visual descriptor from an arbitrary frame where the point is visible leads to better performance than relying solely on the source patch. Overall, Point4D achieves state-of-the-art performance across diverse long-video tracking benchmarks spanning over 200 frames and largely outperforms previous feed-forward 4D method. Project page: https://point-4d.github.io
Minsik Jeon, Jay Karhade, Deva Ramanan +1
Sep 3, 2026cs.CV

Select, Compress, Reinvest: A Controlled Study of Visual-Token Allocation in Long-Video MLLMs

Long-video language models cannot look at every frame: an hour sampled once per second is 3,600 images, and a system keeps only a small fixed slice of that pool. Which frames survive that slice is usually treated as a preprocessing detail; we test whether it should be. Published selectors make the comparison hard because they change the frame scorer, the prompt boundary, the resolution policy, and the answering model all at once. We hold each fixed and vary one decision at a time: selection, spatial compression, and reinvestment of the savings, across six training-free selection rules, three long-video benchmarks, and two answering models. Selection is the largest single lever: on LongVideoBench's hour-long bin, eight query-selected frames beat sixteen uniformly spaced ones by 6.9 points, and Orthogonal Matching Pursuit, an unmodified decades-old sparse-approximation algorithm, matches or comes within a point of every purpose-built selector we compare it against, across all three benchmarks. Compression is close to free: halving each frame's spatial budget at fixed timestamps costs at most 0.44 points. Reinvestment is where that budget turns back into accuracy: spending the freed tokens on twice as many compressed frames, at a measured cost no higher than the original eight, returns a further two to three points; compression only pays off once its savings are spent this way. Along the way, an implementation bug in our own AKS baseline and a 0.07 to 3.74 point gap between two harnesses running the same published rules at the same budget show why these comparisons need to happen inside one controlled harness rather than across papers.
Prakhar Khatri
Aug 30, 2026cs.CV

RIDGE: Region-Informed Derivative-Guided Evidence Selection for Long Video Understanding

Long videos contain far more visual content than Large Vision-Language Models (LVLMs) can process under a fixed visual-token budget, making frame selection essential. Existing query-aware selectors usually estimate frame-query relevance and build a compact subset from high-scoring frames. Although their mechanisms differ, the similarity sequence is still often treated primarily as values to rank or sample from, rather than as an ordered signal whose shape reflects how query-relevant evidence emerges, peaks, and fades over time. This can obscure frames that explain, contextualize, or follow an event, because such evidence may lie on the rising or falling sides of a nearby relevance peak and receive lower absolute scores. We propose RIDGE, a frame selection framework that reads the frame-query similarity curve as a temporal signal. By using local changes and curvature, RIDGE partitions the timeline into structural regions and applies region-specific selection to preserve event cores, transitions, buildup, aftermath, and contextual frames under a fixed budget. It is a lightweight post-processing step on precomputed frame-query scores and requires neither training nor iterative LVLM calls. Across four long-video benchmarks and three backbones, RIDGE achieves the best performance in most settings and remains competitive in the others.
Shanqing Xu, Meng Luo, Mengchen Qian +7
Aug 13, 2026cs.CV

EgoMonth: A Month-Level Egocentric Video Benchmark for Long-Term Spatiotemporal Memory

Recent advances in Multimodal Large Language Models (MLLMs) have led to substantial progress in video understanding, accompanied by a growing number of long video benchmarks. However, existing benchmarks rely predominantly on web-sourced videos that lack inter-clip spatiotemporal continuity, making it difficult to assess whether models can maintain consistent memory across days or weeks of real-world experience. We introduce EgoMonth, the first month-level egocentric video understanding benchmark. EgoMonth comprises over 300 hours of first-person daily-life recordings from 20 participants spanning 20 to 120 days, paired with 1,443 human-crafted multiple-choice question-answer pairs. We design a cognitively grounded 14-task evaluation framework organized into three hierarchical cognitive levels: Schema Consolidation, Episodic Indexing, and Cascading Reasoning. Evaluation of state-of-the-art open-source and closed-source MLLMs reveals that even the best-performing model, Gemini 2.5 Pro, achieves only 71.8% macro-average accuracy, remaining 22.4 percentage points below the corrected human baseline of 94.2%. Several models perform near or below the 25% chance level on tasks such as Route Reasoning, Cross-view Spatial Reasoning, and Direction Judgement, while even the strongest closed-source model remains substantially below human performance. These results indicate that current MLLMs function as lossy summarizers rather than faithful memorizers, highlighting the need for architectures with genuine long-term spatiotemporal memory.
Weitao Chen, Hu Jiaxin, Xie Tianyidan +15
Aug 11, 2026cs.CV

StreamFlow: Dynamic Memory Flows for Streaming Video Understanding

Streaming video understanding requires multimodal large language models (MLLMs) to preserve relevant evidence from continuously evolving streams under strict causality and bounded memory. Yet existing paradigms remain limited: model-based methods require intrusive backbone updates, while memory-based methods expend substantial visual-encoding computation on temporally redundant content and rely on rigid access to visual history. To address these limitations, we introduce StreamFlow, an efficient visual memory framework that enables dynamic, on-demand access to historical visual information. StreamFlow combines a lightweight, dynamics-aware mid-term memory that filters temporal redundancy before visual encoding with a latent long-term memory that consolidates historical video content into visual latents accessible to subsequent reasoning. During generation, an attention-guided retrieval mechanism injects relevant visual latents when the model's reliance on visual evidence weakens. StreamFlow achieves state-of-the-art streaming video understanding performance, reaching 67.73% overall accuracy on StreamingBench, while also delivering strong performance on offline long-video benchmarks. Relative to the vanilla setting, it improves the visual attention score (VAS) by 59.1% while reducing end-to-end latency and peak memory by 50.4% and 21.1%, respectively, enabling more visually grounded and efficient reasoning.
Muxin Fu, Yifan Zhang, Wentao Zhang +5
Aug 10, 2026cs.CV

VideoVIBE: A Video-Grounded Diagnostic Benchmark for One-Shot Interactive Website Generation

Natural-language-driven "vibe coding" enables the one-shot generation of visually rich and interactive web applications, yet reliable assessment of their quality has not kept pace. Existing evaluations often score isolated artifacts or final task outcomes, offering limited evidence about which failures occur and why. We introduce VideoVIBE, a video-grounded benchmark that transforms human-operated webpage recordings into fine-grained diagnostic tasks. It contains approximately 1.7K diagnostic Video QA instances derived from 6,338 verified failures across generated webpages, spanning semantic-logical, visual-motion, structural-temporal, and functional failures. Diagnoses are grounded primarily in recorded presentation and behavior, with webpage source code used as complementary context. We further propose V2Lens, a training-free, evidence-grounded multi-agent system that challenges and selectively refines initial video-based diagnoses through targeted visual and source-code verification. Across thirteen closed-source and open-weight Video MLLMs, Gemini-2.5-Flash is the strongest standalone model with a score of 64.54, while V2Lens reaches 71.72, an improvement of 7.18 points. Together, our results show that video-grounded evaluation can move beyond isolated artifacts and aggregate outcomes toward a behaviorally faithful and diagnostically informative account of generated application quality.
Jiajun Xu, Yanghao Zhou, Jingyun Liao +6
Aug 8, 2026cs.CV

Distilling Physical Priors into Streaming World Models

Streaming world models predict future visual states online while maintaining physically coherent dynamics over long horizons. However, their rollouts often violate basic physical constraints. A common approach distills pretrained bidirectional DiTs into few-step causal generators. However, this paradigm suffers from two fundamental limitations: generic bidirectional teachers acquire limited physical priors from visually oriented pretraining, and the limited priors suffer further loss during bidirectional-to-causal distillation. We present PhyS, a three-stage framework for distilling physical priors into streaming world models. To acquire physical priors from real-world interactions, we construct PhyS-120K, a dataset of 120K real-world physical-interaction videos spanning rigid-body dynamics, soft-body deformation, fluid phenomena, and phase transitions. Each video is annotated with structured descriptions of object properties and causal state transitions. Physics-aware supervised fine-tuning injects the physical priors into a bidirectional 14B DiT teacher, which we then distill into a lightweight 1.3B causal DiT for few-step autoregressive streaming generation. Finally, we use online reinforcement learning to incentivize the distilled model to generate physically plausible rollouts and further propose Temporal Credit Routing (TCR) to address temporal credit assignment. TCR evaluates physical consistency over overlapping temporal windows and routes the resulting group-relative advantages to temporally aligned denoising actions. On PhysicsIQ, PhyS improves the Wan2.1-14B teacher by 18.2% and the Self Forcing, Rolling Forcing, and Causal Forcing by 23.7%, 14.8%, and 31.4%, respectively. Results also improve the physics-aware video benchmarks VideoPhy, VideoPhy2, and PhyGenBench. The dataset, code, and more sample videos are available on our Project Page.
Liangliang Zhao, Junying Wang, Danni Yang +5
Aug 5, 2026cs.CV

OmniEdit-Bench: A Comprehensive Benchmark for Instruction-based Video Editing

Instruction-based video editing (IVE) is an emerging field with broad applications, yet evaluating editing models remains challenging. Existing benchmarks suffer from two major limitations: limited task coverage inherited from image editing, which overlooks video-specific dimensions, and inadequate metrics that fail to measure instruction fidelity, allowing incorrect edits to receive high scores due to strong visual priors from the original video. To address these issues, we introduce a comprehensive and structured benchmark for IVE. Our benchmark decomposes editing tasks into multiple video-specific dimensions, including spatial, temporal, audio, and reference-based editing, extending beyond conventional frame-level evaluation. It also distinguishes explicit and implicit instructions and incorporates reasoning-based scenarios to better reflect real-world requirements. Furthermore, we propose an evaluation framework that assesses editing quality from four complementary dimensions: accuracy, preservation, realism, and consistency, using both human judgments and state-of-the-art vision-language models. To emphasize instruction fidelity, we introduce an accuracy-aware penalty mechanism that conditions other scores on accuracy, preventing visually plausible but incorrect edits from receiving inflated evaluations. Extensive experiments on representative open-source and commercial models show that current IVE models remain far from satisfactory. OmniEdit-Bench provides a comprehensive and reliable testbed for evaluating instruction-based video editing and offers insights into future research directions. The project page is https://omniedit-bench.github.io/.
Chenxuan Miao, Yutong Feng, Yi Lu +6
Aug 5, 2026cs.CV

LAVE: Latent Visual Evidence-Enhanced Planning for Video Tool-use Agents

Long-video understanding requires models to efficiently acquire and reuse sparse visual evidence from long and redundant video streams. Recent video tool-use agents address this challenge by iteratively invoking visual Tools at different temporal scales, but their Tool-Planner communication typically relies on textual observations. Such text-only interfaces provide lossy summaries of Tool computations, causing previously computed visual evidence not verbalized to be discarded and unavailable for subsequent planning. We identify this limitation as the Tool observation bottleneck and propose Latent Visual Evidence-Enhanced Planning (LAVE), a training-free framework for reusing latent visual evidence from completed Tool calls. LAVE introduces a dual-channel observation interface: the visible channel preserves the original textual trajectory, while the latent channel stores pre-verbal visual updates with their Tool roles, source-frame timestamps, and visual locations. During planning, LAVE retrieves evidence relevant to the current Planner state but not covered by textual observations, and integrates it through bounded timestamp-aligned latent updates with entropy-constrained frame-time routing. This enables video agents to reuse existing visual computation without additional training, frame replay, or modifications to the original orchestration. Extensive experiments on Video-MME, LongVideoBench, and CG-Bench show that LAVE consistently improves video tool-use agents across backbones. Under a comparable frame budget, LAVE improves the Video-MME overall score by 3.76 points over the strongest baseline, demonstrating the effectiveness of latent visual evidence reuse for multi-step video-agent planning.
Zijian Wang, Junnan Zhu, Rongzhen Li +7
Aug 3, 2026cs.CV

CultureVidBench: Benchmarking Cultural Understanding in Text-to-Video Generation

Text-to-video (T2V) generation models have advanced rapidly, yet their ability to represent diverse cultural contexts remains underexplored. Existing benchmarks mainly focus on perceptual quality, physical plausibility, and text-video alignment, but do not directly assess whether generated videos capture culturally specific objects, actions, rituals, visible text, or audio cues. We introduce CultureVidBench, a comprehensive benchmark for evaluating cultural understanding in T2V generation. CultureVidBench contains 1,000 curated prompts covering 12 countries, 6 continents, 8 cultural regions, and 14 cultural aspects organized into three categories: material culture, social practice & performance, and ritual & ceremony. Designed specifically for video generation, CultureVidBench emphasizes dynamic and multimodal cultural representation, including social interactions, ritual procedure, and culturally appropriate visible text and audio. We evaluate seven representative T2V models through human user studies and MLLM-based automatic assessment across cultural faithfulness, multimodal cultural rendering, semantic adherence, and perceptual quality. Results show that although current models achieve strong semantic adherence and visual quality, they often fail to faithfully capture fine-grained cultural details, particularly for underrepresented regions, rituals, and multimodal cultural cues.
Xianjing Han, Yuhan Su, Yang Deng +3
Aug 3, 2026cs.CV

Ground, Cover, and Refine: Evidence-Centric Frame Selection for Long-Video Question Answering

Long-video question answering requires identifying sparse yet critical evidence from videos containing thousands of frames under a constrained visual-token budget. Existing methods either select query-aware frames in a single pass or rely on timestamped text solely as retrieval guidance, leading to two key limitations. First, selected frames tend to cluster around local relevance peaks, and once the budget is exhausted, omitted evidence cannot be recovered. Second, textual and visual evidence remain weakly aligned. We propose GCR, a training-free framework that casts fixed-budget frame selection as a joint evidence curation problem. Ground converts timestamped text into temporal events, selects query-relevant real frame anchors, and renders each event text onto its temporally aligned frame. Cover supplements grounded events with direct visual anchors for complementary visual evidence and applies global maximal marginal relevance to preserve diverse context. Refine revisits omitted temporal regions and replaces the weakest revisable context frame with a real-frame medoid---but only when the medoid offers greater evidence value. GCR maintains a fixed number of chronologically ordered frames and requires no VLM training or architectural modification. Experiments on LongVideoBench and Video-MME, across three 7B backbones and frame budgets of 8, 32, and 64, demonstrate consistent improvements in long-video QA. With the 7B LLaVA-OV backbone and 32 frames, GCR achieves 64.25% and 62.15% on the two benchmarks, outperforming the strongest reproduced baselines by 2.54 and 1.93 percentage points, respectively.
Fan Wei, Siru Zhong, Runmin Dong +3
Aug 2, 2026cs.CV

SSR: Similarity-Shift Refinement for Training-Free Object-Centric Masks

Object-centric models often produce fragmented masks, boundary leakage, and incorrect region merging. We introduce Similarity-Shift Refinement (SSR), a training-free post-hoc method for improving object-centric masks with a frozen self-supervised Vision Transformer. SSR measures changes in pairwise patch similarity before and after self-attention value aggregation, retains positively strengthened relations, and constructs a sparse affinity graph. This graph propagates the initial soft slot assignments in a single refinement step, without retraining or modifying either model. Across natural-image, synthetic-video, and real-world-video benchmarks, SSR improves all-pixel Adjusted Rand Index in all 24 evaluated model-dataset combinations, with an average gain of 8.5 percentage points. Ablations show that value-space similarity shifts outperform query- and key-space variants as well as static Transformer affinities. However, texture-dense scenes may cause visually similar regions to be over-grouped. Overall, SSR provides a simple and transferable signal for training-free object-centric mask refinement.
Xiaoqian Lu, Guangfu Guo
Jul 30, 2026cs.CV

VisualRouter: Query-Grounded Visual Sampling for Long Video Understanding

Large vision-language models (LVLMs) have achieved significant progress in video understanding, yet understanding long videos remains challenging due to the large number of visual tokens and limited context windows. Visual sampling provides a practical solution by selecting an informative subset of frames. However, existing methods typically either rely on relevance-aware sampling, leading to redundant frame selection and insufficient temporal coverage, or adopt a fixed sampling strategy regardless of query type. In this paper, we propose VisualRouter, a training-free and plug-and-play framework for query-grounded visual sampling. VisualRouter first classifies each query as either global or local and then applies the corresponding sampling strategy. For global queries, it employs a relevance-coverage hybrid strategy that preserves temporal coverage while retaining query-relevant visual evidence. For local queries, it adopts an event-aware frame selection strategy that performs event partitioning, segment-level frame allocation, and intra-event frame selection, jointly balancing relevance, coverage, and diversity with a limited number of input frames. Experiments show that VisualRouter consistently improves multiple LVLMs over uniform sampling, achieving gains of 5.2%, 7.7%, and 11.6% on Video-MME, LongVideoBench, and MLVU with Qwen2.5-VL-7B, and outperforming existing training-free visual sampling methods under the same setting.
Haiyue Zhang, Yi Bin, Xun Jiang +5
Jul 25, 2026cs.AI

CachedSearch: Training-Free Cached Exploration for Test-Time Search in Video Diffusion

Test-time search lets small video diffusion models rival larger ones, but costs 2-10x more. All candidates are fully denoised, although most are discarded. Training-free caching makes each rollout 2-3x faster at near-lossless quality. Composition is safe only if lossy caching preserves verifier rankings. We present the first study of whether caching corrupts candidate ranking in video test-time search. On Wan2.1-T2V-1.3B with an adaptive caching wrapper (~2x per-candidate speedup), ImageReward scores seed-matched cached and full rollouts. Median per-prompt Spearman rank correlation is 0.905, with 72% top-1 agreement on the VBench suite. VBench-2.0 replicates this result on a harder suite. Recomputing the cached winner at full compute retains 90-94% of the full-search gain. Errors cluster among near-tied candidates, making corruption self-limiting. This finding leads to CachedSearch. It explores every candidate with aggressive caching, then re-generates only the winner at full compute. At N=8, it captures 94.7% of best-of-N's gain at 63% of the cost. Capture rises with width. At matched budget, it searches twice as wide for 38% more gain. The result holds from 1.3B-14B across six models and four families: Wan, LTX, CogVideoX, and Hunyuan. Wan2.1-14B matches the 1.3B model's fidelity. Mid-trajectory pruning multiplies the exploration saving to 3.11x at 88.6% capture. Ports to other model families require recalibrating a single parameter, showing that fidelity tracks architecture rather than parameter count. CachedSearch is training-free, verifier-agnostic, and orthogonal to the search algorithm, making it a plug-in multiplier for test-time scaling.
Shreshth Saini, Neil Birkbeck, Yilin Wang +2
Jul 17, 2026cs.CV

Privacy-Aware Synthetic Video Benchmarking and Relational Evaluation for Worker-Under-Suspended-Load Detection

Publicly shareable construction-video benchmarks remain scarce, especially for safety-critical hazards that are rare, dangerous to stage, and difficult to release. We study worker under suspended load, a relational hazard that depends on worker-load geometry and temporal persistence rather than object detection alone. We introduce SynthSite, a focused synthetic video benchmark of 55 clips spanning varied load configurations, viewpoints, clutter, occlusions, and surveillance conditions, together with a privacy-aware hybrid generation workflow that supports both publicly shareable benchmark creation and privacy-constrained synthetic video generation. We then ask whether worker appearance can be suppressed without undermining downstream hazard recognition. Under five whole-body privacy conditions, we evaluate worker and load retention, localization stability, and clip-level hazard recognition. We find that structure-preserving obfuscations retain substantially more downstream utility than appearance-smoothing baselines, and that preserving a raw visual reference alone does not guarantee the strongest agreement with human hazard labels. These findings suggest that privacy evaluation for construction safety analytics should assess not only appearance suppression, but also preservation of the geometric cues required for hazard reasoning. Our dataset and code are available at https://huggingface.co/datasets/govtech/SynthSite .
Anshu Singh, Alejandro Seif
Jul 16, 2026cs.CV

VIABench: A Comprehensive Video Benchmark Collected from Blind Individuals for Visual Impairment Assistance

Visually impaired individuals (VIIs) encounter significant daily challenges due to limited access to visual information. Although Multimodal Large Language Models (MLLMs) have achieved impressive results on general vision and language tasks, their practical utility in real-world blind assistance still remains largely underexplored. To fill this gap, we introduce VIABench, a comprehensive video benchmark specifically designed to evaluate MLLMs in Visually Impaired Assistance scenarios using first-person videos recorded or shared by VIIs themselves. VIABench defines three core tasks, each targeting a distinct requirement in visual assistance. Proactive Reminder: Assesses the model's ability to interpret ongoing video content while proactively anticipating and verbally describing upcoming navigation-critical events; Visual Question Answering (VQA): Evaluates the model's capacity to answer user-posed questions about the environment or objects within the video; Vision-Guided Interaction: Tests context-aware reasoning to accomplish intentional interactions between user and environment. To ensure a robust and fair evaluation, we propose a rigorous benchmarking pipeline that supports both online (real-time) and offline settings. Our experiments demonstrate that current MLLMs still struggle to deliver comprehensive support for VIIs, especially in the Proactive Reminder task, which demands accurate anticipation and real-time responsiveness. We hope VIABench will drive future research toward developing customized MLLMs for real-world assistance, ultimately improving navigation and interaction experiences for visually impaired individuals. Code and data will be released at https://github.com/MCG-NJU/VIABench.
Yunfeng Liu, Yuandong Yang, Jiarui Han +5
Jul 14, 2026cs.CV

Gaussian Mixture Modeling for Event-Aware Visual Allocation in Long Video Understanding

Large Vision-Language Models (LVLMs) face significant challenges in long video understanding due to the excessive computational cost and information loss associated with uniform sampling. Existing keyframe selection methods often treat video frames as atomic entities and allocate visual budgets equally, thereby overlooking high-level semantic structures and introducing substantial redundancy. To address these limitations, we propose GMM-EVA (Gaussian Mixture Modeling for Event-Aware Visual Allocation), which leverages Gaussian Mixture Models to model event-level structure from discrete frame-wise observations. A differentiated allocation strategy is then applied to preserve one primary high-resolution keyframe per event for high-fidelity detail, while utilizing lower-resolution secondary keyframes to maintain temporal context and optimize token budgets. GMM-EVA is a training-free, plug-and-play framework that generalizes robustly across various relevance measures and downstream LVLMs. Extensive experiments on multiple long video benchmarks demonstrate that our method significantly outperforms uniform sampling. Notably, GMM-EVA achieves comparable performance to baseline selection methods while utilizing only approximately half of the visual token budget, highlighting its superior efficiency and effectiveness.
Yifan Lu, Ziqi Zhang, Chunfeng Yuan +3
Jul 7, 2026cs.CV

Prompt-Adapter Context Routing for Parameter-Efficient Multi-Shot Long Video Extrapolation

We present PACR-Video, a parameter-efficient framework for multi-shot long video extrapolation that preserves recurring entities, scene structure, visual style, and causal progression without full generator fine-tuning. PACR-Video keeps a text-to-video diffusion transformer frozen and augments it with low-rank temporal adapters conditioned by learned shot-role prompt tokens. To maintain long-horizon coherence, it builds a recursive prompt bank that stores compact entity, location, action, and style prompts from previous shots, then routes them through adapter gates according to predicted narrative dependencies. A Shot-Local/Story-Global tuning objective combines next-shot reconstruction, cross-shot identity contrast, and prompt sparsity regularization, while an adapter composition schedule balances early-shot visual consistency with later-shot event progression and viewpoint change. Across six multi-shot and long-video benchmarks, PACR-Video outperforms text-to-video, tuning-based, memory-augmented, streaming, and recursive-context baselines on distributional quality, semantic alignment, identity consistency, temporal smoothness, motion stability, transition coherence, and human preference. These results show that compact prompt routing and lightweight temporal adaptation provide sufficient controllable capacity for stable long video extrapolation.
Anna Córdoba, Adam Puente Tercero, Nerea Angulo Hijo +4
Jul 6, 2026cs.CV

Light-Omni: Reflex over Reasoning in Agentic Video Understanding with Long-Term Memory

Agentic video understanding equips models with long-term memory to autonomously process and respond to continuous, long-horizon multimodal streams. However, advanced video agents often rely on ``detective-style'' iterative reasoning for action control (e.g., search\mathtt{search}) and evidence aggregation, incurring prohibitive costs and latency. We argue that such heavy reasoning primarily compensates for the lack of global context and semantic misalignment in retrieval. This paper introduces Light-Omni, a multimodal agent framework for reflexive and lightweight video understanding. It achieves this through dual contextual states that instantly build the required context in a single forward pass. First, we maintain a global state, a finite-sized multimodal script continuously consolidated from episodic memory, serving as the global context for Light-Omni. Through hierarchical merging, it preserves recent details while summarizing past events. Second, conditioned on this global context, we generate a parametric latent state that directly drives autonomous actions and produces retrieval embeddings, with minimal latency. Benefiting from this coupled design, Light-Omni achieves semantically aligned retrieval and reflexive responses while avoiding iterative reasoning. Extensive experiments validate the effectiveness of Light-Omni across multiple video benchmarks. Notably, it outperforms M3-Agent with an average 2.4% accuracy gain, a 12.1×\times speedup, and a 2.6×\times improvement in GPU memory efficiency. Furthermore, it serves as a memory system to enhance both the performance and efficiency of existing MLLMs. Project page: https://clare-nie.github.io/Light-Omni.
Chang Nie, Jiaju Wei, Junlan Feng +2
Jul 1, 2026cs.CV

QCA: Query- and Content-Aware Keyframe Selection for Long Video Understanding

Video understanding is often plagued by severe temporal redundancy, where processing dense frame sequences is both semantically inefficient and computationally expensive. This challenge is further amplified when only a small subset of frames is truly relevant to the given query. In this paper, we propose a Query- and Content-Aware (QCA) keyframe selection framework that can select a compact yet information-rich set of frames from long videos. QCA first partitions the video into temporal segments and estimates the information contribution of each segment by jointly modeling query relevance and content deviation, and dynamically allocates keyframe budget to each segment. Within each segment, QCA anchors on the most query-relevant frame and iteratively incorporates additional frames to maximize diversity while maintaining high semantic relevance to the query. Crucially, our method requires no additional training and can be seamlessly integrated into existing Video-LLMs. Extensive experiments across multiple long video understanding benchmarks demonstrate that our proposed approach achieves state-of-the-art performance and has strong generalization ability. For instance, QCA achieves 67.8% on LongVideoBench using 128 frames, while GPT-4o achieves 66.7% using 256 frames. Our codes are available in \href{https://github.com/hktk07/QCA}{GitHub}.
Jun Peng, Baiyang Song, Jie Li +4
Jun 29, 2026cs.CV

Goku: A Million-Scale Universal Dataset and Benchmark for Instruction-Based Video Editing

Existing instruction-based video editing datasets commonly focus on single-task appearance editing, failing to meet the complex creative demands of real-world scenarios. To bridge this gap, we present Goku, a large-scale dataset featuring 2 million high-quality, instruction-aligned video editing pairs, which is the first to extend task boundaries from basic appearance editing to multi-task and structural manipulations(e.g., precise control of subject movement). To tackle the data synthesis challenges inherent in these complex tasks, we design an efficient data synthesis pipeline that decomposes complex edits into controllable sub-problems and introduce a progressive filtering system for data reliability throughout the whole process. Furthermore, we explore the optimal network structures on Goku, and propose Goku-Edit. To deeply comprehend complex editing instructions, Goku-Edit leverages an MLLM as its text encoder and adopts a decoupled dual-branch design: a dedicated mask branch handles structural control, freeing the main branch for appearance rendering. A comprehensive video editing benchmark, Goku-Bench, is also proposed with 1,000 human-verified test cases and 7 novel editing-specific metrics. Evaluated on Goku-Bench, Goku-Edit obtains up to +8% improvement on other open-source models in terms of instruction following.
Sen Liang, Cong Wang, Zhentao Yu +8
Jun 26, 2026eess.IV

MLVC: Multi-platform Learned Video Codec for Real-World Deployment

Neural video codecs have surpassed classical codecs in coding efficiency but remain impractical for deployment due to cross-platform incompatibility and high computational cost. Existing quantization-based solutions fail to produce deterministic results across diverse hardware platforms, leading to catastrophic decoding failures. We introduce MLVC, a hardware-robust neural video codec designed for practical cross-platform inference. The key idea is to explicitly transmit scale parameters through the hyperprior, which guarantees entropy coding consistency across devices without requiring bit-exact arithmetic. While this increases bitrate overhead, we recover most of the coding efficiency through architectural improvements (gated memory, ReGLU activation), a long-term reference recovery mechanism, and domain-specific perceptual training. On the VCD video conferencing benchmark, MLVC achieves >70% BD-rate (MOS) improvement over hardware HEVC, the strongest deployable baseline, while reaching subjective quality competitive with DCVC-RT, which cannot operate across diverse platforms. Both the encoder and decoder run at 100 FPS on average on commodity NPUs from Apple, Intel, and Qualcomm. MLVC is the first neural video codec to combine competitive compression performance, real-time speed, and cross-platform robustness across diverse consumer devices, making it suitable for widespread deployment. Code will be released.
Tanel Pärnamaa, Martin Lumiste, Ardi Loot +3
Jun 25, 2026cs.CV

HarmVideoBench: Benchmarking Harmful Video Understanding in Large Multimodal Models

Large vision-language models (LVLMs) have recently shown immense potential in automated content moderation, sparking growing interest in developing harmful-video benchmarks. However, we identify two primary limitations in existing works: 1) The multi-layered characteristics of harmful videos are overlooked. Existing benchmarks predominantly formulate evaluation as a binary classification task, failing to capture implicit or deep contextual harms. 2) Explanatory rationales are completely absent. Current frameworks measure exclusively whether a model flags a video correctly rather than explaining why, turning evaluation into a black box where models can succeed through superficial shortcuts. To address these problems, we present HarmVideoBench, a multi-layered diagnostic benchmark comprising 1,379 videos paired with 4,137 multiple-choice questions. HarmVideoBench benchmarks three hierarchical dimensions: Observable Evidence, Clip-Internal Meaning, and Beyond-Clip Reasoning, aiming to evaluate models' deep understanding beyond surface cues with carefully balanced and curated samples. We evaluate 19 leading models on HarmVideoBench to assess their multidimensional understanding of harmful videos. Moreover, we introduce BCR, a benchmark-aligned method that predicts reasoning boundaries and dynamically retrieves context only when needed. Experimental results show that BCR substantially improves the base model's performance in harmful video understanding, raising the macro average from 61.7 percent to a state-of-the-art 84.4 percent.
Jiajun Wu, Haoyu Kang, Yining Sun +13
Jun 22, 2026cs.CV

VideoAgent: All-in-One Framework for Video Understanding and Editing

Video editing has become essential in digital media creation, yet existing automated systems are restricted to short segment processing and domain-specific tasks. They face two critical limitations: i) inability to handle diverse video comprehension and editing operations, and ii) lack of long-video understanding for coherent narrative creation. We propose VideoAgent, an all-in-one agentic framework addressing these challenges through two key innovations. First, we develop automated video shot creation with shot planning agents for coherent narratives and cross-modal retrieval for aligned visual content. Second, we design a multi-agent orchestration framework integrating over thirty specialized editing agents. Intent parsing filters relevant tools while textual-gradient graph optimization assembles complex editing pipelines. Extensive experiments on our newly-proposed VideoEdit benchmark and public datasets demonstrate VideoAgent's superiority over existing multimodal LLMs and agentic systems. VideoAgent achieves 87-95% orchestration success rates while reducing API costs by 60%. Human evaluation across six video categories shows VideoAgent produces professional-quality content approaching human-level performance, with ratings only 4% below human-created videos. We release our code at https://github.com/HKUDS/VideoAgent.
Hengji Zhou, Lingxuan Huang, Jian Wang +4
Jun 18, 2026cs.CV

DeepForestVisionV2: Ecology-Driven Taxonomy Expansion for Camera-Trap Monitoring in African Tropical Forests

Camera-trap monitoring in African tropical forests increasingly extends beyond closed-canopy interiors to riverbanks, clearings, and park edges. Among available open tools for African forest camera-trap classification, DeepForestVision is the only one providing a matched offline workflow for both photographs and videos, and previous work showed that it outperformed other available baselines on a comparable benchmark. However, it was designed for closed-canopy, ground-level forest interiors and uses a 35-class prediction space that becomes too coarse when deployments encounter arboreal primates, birds, semi-aquatic taxa, or human-associated confounders such as livestock. We present DeepForestVisionV2, an ecology-driven expansion from 35 to 64 prediction classes (61 animal classes plus human, vehicle, and blank) designed to address three recurrent deployment gradients: vertical stratification, scene openness, and anthropogenic interfaces. DeepForestVisionV2 retains the same offline workflow and is trained on 1,535,010 photographs and 243,354 videos from multi-country African tropical-forest projects. Evaluation combines a cross-country cropped-photo validation set, used to assess robustness across sites and camera-trap settings, with three held-out Uganda video benchmarks spanning the targeted gradients. On the validation set, DeepForestVisionV2 reaches 0.86 accuracy, 0.82 macro-F1, and 0.81 balanced accuracy. On the deployment benchmarks, it preserves or improves baseline accuracy despite its harder classification task, while increasing the number of identified taxa from 22 to 29 in forest-interior videos and from 4 to 9 at riverbanks. In the park-edge use case, it raises accuracy from 0.62 to 0.86 and reduces false alarms from 11 to 0. These results show that DeepForestVisionV2 materially improves field utility while preserving robustness across sites, habitats, and camera-trap settings.
Hugo Magaldi, Theau d'Audiffret, Etienne Francois Akomo-Okoue +24
Jun 16, 2026cs.AI

LongWebBench: Evaluating Structural and Functional Webpage Generation in Long-Horizon Settings

Recent vision-language models (VLMs) have shown promising progress in generating webpages from visual inputs, yet existing evaluations mainly focus on short, single-screen, and largely static webpages. We introduce LongWebBench, a benchmark for evaluating long-horizon webpage generation from both structural and functional perspectives. LongWebBench contains 490 real-world long webpages for structural fidelity evaluation and 507 goal-oriented interaction tasks over 129 webpages for functional evaluation. It employs two complementary protocols: a multi-dimensional VLM-based metric for assessing long-range structural coherence, and a DOM-augmented agent-based pipeline for end-to-end functional verification. We further examine the automatic evaluation protocols through human agreement analysis. Experiments with state-of-the-art open-source and proprietary VLMs under single-image and multi-image settings reveal that structural fidelity degrades as webpage length increases, while visually plausible generations often fail to support executable multi-step interactions. These results highlight the need to evaluate long webpage generation beyond visual similarity, with executable interaction as a core criterion. Our code and data are available at https://github.com/zheny2751-dotcom/LongWebBench.
Yi Zhao, Zhen Yang, Mengpan Chen +5
Jun 7, 2026cs.CV

CoVEBench: Can Video Editing Models Handle Complex Instructions?

While recent text-guided video editing models excel at elementary tasks (e.g., style transfer, object insertion), real-world user requests are highly compositional. A single prompt often demands multiple coupled edits, such as modifying subjects, actions, and camera views, while strictly preserving unrelated spatiotemporal content. Existing benchmarks, heavily constrained by isolated edits and coarse global metrics, fail to diagnose how models handle such complex workflows. To address this gap, we introduce CoVEBench, a compositional video editing benchmark comprising 416 curated source videos, 626 multi-point editing instructions, and 9,990 fine-grained checklist items. Covering diverse editing dimensions, CoVEBench evaluates models via MLLM-judged instruction compliance and video fidelity, alongside automated metrics for video quality. Extensive experiments reveal that compositional editing remains a profound challenge: current models frequently omit edits, violate preservation constraints, or introduce artifacts when handling multiple operations simultaneously. CoVEBench provides a challenging, diagnostic testbed to advance video editing toward realistic user workflows.
Jiangtao Wu, Jiaming Wang, Yiwen He +7
Jun 4, 2026cs.CV

LongSpace: Exploring Long-Horizon Spatial Memory from Perception to Recall in Video

Multimodal Large Language Models (MLLMs) have advanced image and video understanding and can increasingly handle longer visual inputs. Long-horizon tasks such as autonomous driving and robotic navigation require more than recognizing the current view, as models must remember and retrieve previously observed spatial layouts, routes, viewpoint changes, and object states. To evaluate this capability, we introduce LongSpace-Bench, a room-tour video benchmark for long-horizon spatial memory, covering scene perception, spatial relations, and spatial memory. In this work, we further propose LongSpace, a memory framework for long-video spatial reasoning. LongSpace models long videos as sequential chunks, incorporates 3D structural cues into early decoder layers, and constructs layer-aware memory for question-guided retrieval. Experiments on multiple spatial reasoning benchmarks show that LongSpace improves long-video spatial understanding, further demonstrating explicit spatial memory as a key capability for long-horizon video MLLMs.
Shiqiang Lang, Jing Liu, Haoyang He +6
Jun 3, 2026cs.CV

Benchmarking Living-Screen-Native GUI Agents on Short-Video Platforms

GUI agents today assume a static screen, where the world is frozen between two actions. However, real interfaces such as short-video applications violate this assumption, as their content keeps playing, and a competent user must decide what to watch and for how long. We formalize this task as Living-Screen-Native GUI agents and introduce LivingScreen, the first benchmark instantiating it on short-video platforms, with a faithful browser-based environment, a three-tier task suite, and metrics that jointly score accuracy and information efficiency. Evaluating extensive frontier models, we find that none reaches the human cost-accuracy performance, and that their dominant failure mode is over- and under-observation, pointing to observation control as a missing capability axis for future GUI agents. All data and code will be available at https://github.com/BITHLP/LivingScreen.
Jiashu Yao, Heyan Huang, Daiqing Wu +5
Jun 1, 2026cs.CV

AdaCodec: A Predictive Visual Code for Video MLLMs

Video is temporally redundant: adjacent frames usually share most objects, background, and layout. Yet existing video multimodal large language models (video MLLMs) usually encode each sampled frame as an independent RGB image, causing visual tokens to repeat content already present in earlier frames. This suggests a more direct video interface: send a full reference frame only when the scene cannot be predicted well from prior context, and otherwise transmit a compact description of inter-frame changes. We call this interface a \emph{predictive visual code}, and instantiate it for video MLLMs as \textbf{AdaCodec}. AdaCodec spends full visual tokens on a reference frame only when its conditional predictive cost is high; otherwise, it encodes inter-frame changes, including motion and prediction residuals, as compact P-tokens. Across all eleven benchmarks, AdaCodec improves over the Qwen3-VL-8B per-frame RGB baseline at a matched visual-token budget. Even at 1/71/7 the budget, AdaCodec with 32k tokens surpasses the 224k baseline on all long-video benchmarks; on five general-video benchmarks, it raises the average score while substantially cutting time-to-first-token from 9.26s to 1.62s.
Haowen Hou, Zhen Huang, Zheming Liang +8
Jun 1, 2026cs.CL

PaSBench-Video: A Streaming Video Benchmark for Proactive Safety Warning

Between the first visible sign of danger and the moment an accident occurs, there is often a window where intervention remains possible. Video-capable multimodal large language models (MLLMs) could serve as always-on safety monitors that issue warnings during this window. Yet current benchmarks do not test this ability: they rely on static inputs, ignore timing precision, and omit false-positive measurement on safe scenes. We present PaSBench-Video, a 740-video benchmark with 481 risk and 259 no-risk videos across four domains: driving, healthcare, daily life, and industrial production. Risk videos are annotated with frame-level risk onset and accident boundaries. A model must observe the video causally and produce a warning that is both temporally calibrated and content-correct. Testing 13 MLLMs, we find that no model exceeds 20.0% on our strictest metric, and recall is tightly coupled with false-positive rate, with Pearson correlation 0.64: higher detection comes only at the cost of triggering warnings on the majority of safe clips. Performance splits sharply by domain: models achieve moderate recall at low false-positive rates in daily life, where risks are inherently anomalous, yet fire indiscriminately in driving, where routine and hazardous scenes look alike. These results indicate that current models rely on scene-level activity cues rather than reasoning about emerging harm.
Yusong Zhao, Yuejin Xie, Youliang Yuan +4
May 30, 2026cs.CV

MBench: A Comprehensive Benchmark on Memory Capability for Video World Models

Recent advancements in video-based world models have demonstrated an unprecedented ability to synthesize high-fidelity visual sequences. However, a fundamental gap persists between visually plausible video generation and the functional requirements of a world model, particularly in maintaining a stable and reasonable internal state over extended temporal horizons. While existing benchmarks primarily emphasize visual quality, motion coherence, and text-video alignment, they largely overlook memory, the core capability of a world model to preserve consistency across long-term horizons and complex interactions. To address this gap, we present \textbf{MBench}, a comprehensive benchmark dedicated to quantifying and evaluating the memory capability of video world models. We systematically decompose the memory capability of video world models into three hierarchical and complementary core dimensions: entity consistency, environment consistency, and causal consistency, which are further refined into 12 quantifiable sub-dimensions for comprehensive characterization of long-term memory. Our benchmark is built upon rigorously curated real-captured long videos, and evaluated by rule-based quantitative matrices and VLM to enable objective and comprehensive consistency assessment. Extensive evaluations of mainstream state-of-the-art video world models reveal critical systemic limitations of existing methods in long-term state retention, providing a standardized benchmark and clear research direction to advance the field.
Shengjun Zhang, Zhang Zhang, Simin Huang +11
May 30, 2026cs.CL

Sandboxed Coding Agents are Competitive Omni-modal Task Solvers

As multimodal LLMs increasingly target video and audio, it is often assumed that such tasks require native omnimodal models. We show that this is not always the case: coding agents with only text+image access and a sandboxed tool-use interface can match, and in several settings outperform, SOTA native omnimodal models and predefined multimodal agent scaffolds across multiple audio-video benchmarks. Our trajectory analysis suggests that their strength comes from writing code and orchestrating tools to extract relevant evidence from transcripts, frames, and other modality signals, thereby converting omnimodal tasks into retrieval and information-processing problems rather than ingesting entire media streams. We further characterize their limitations through a failure taxonomy and process-level trace analysis, and show that simple skill injection, including human-written and self-distilled skills, substantially improves performance. To explore open-source elicitation, we introduce Code-X, a training recipe with the OmniCoding trajectory dataset and verifiable reward, and provide baselines on Qwen-3.5-9B and Qwen-3.6-27B. Finally, we argue that the next frontier is many-modality processing, and introduce TerminalBench-O, a process-level benchmark for real-world omnimodal processing tasks. Code will be available at https://github.com/Dongping-Chen/OmniCoding.
Dongping Chen, Xuanao Huang, Zhihan Hu +3
May 29, 2026cs.CV

Linear Scaling Video VLMs for Long Video Understanding

Video vision-language models (VLMs) are increasingly used in long-horizon and streaming settings, yet most video encoders still rely on spatiotemporal self-attention, causing compute and latency to grow quadratically with the number of frames. Existing efficiency methods improve scalability but often lose accuracy relative to full self-attention, for example through aggressive frame/token dropping or coarse attention approximations. We introduce StateKV, an inference-time method that adapts pretrained long-video VLMs to linear-time video prefill by carrying cross-frame context in a fixed-capacity, importance-based recurrent state, paired with a second full per-frame cache used for decoding. Across three long-video benchmarks and seven models spanning three families and multiple scales, StateKV remains close to full self-attention and consistently outperforms dominant sliding-window / recency-based streaming approximations, without fine-tuning or architectural changes. StateKV also reduces video-prefill cost measured FLOPs, enabling stronger accuracy at a fixed compute budget by running larger models. These results suggest a practical step toward scalable long-video understanding.
Cristobal Eyzaguirre, Jiajun Wu, Juan Carlos Niebles
May 26, 2026cs.CL

Are Video Models Zero-Shot Learners and Reasoners in Education? EduVideoBench, A Knowledge-Skills-Attitude Benchmark for Educational Video Generation

Video generation models (VGMs) are rapidly entering classrooms, yet existing benchmarks evaluate only perceptual quality, intrinsic faithfulness, generic safety, or video as a reasoning medium, and none assesses whether the outputs are educationally valid. In this work, we present EduVideoBench, the first balanced benchmark in the education domain, grounded in the Knowledge-Skills-Attitude (KSA) framework so that pedagogical adequacy and educational safety are evaluated jointly rather than as ad-hoc quality dimensions. Across five frontier VGMs, our results show substantial room for improvement across knowledge, skills, and attitude before they are classroom-ready. We complement this with a qualitative analysis of expert comments, finding that educational validity is multi-component, where a single misaligned element such as pacing, legibility, or notation can invalidate an otherwise correct video. We hope EduVideoBench will guide the development of VGMs that are pedagogically grounded and safe for the classroom.
Unggi Lee, Hoyoung Ahn, Yoon Choi +16
May 20, 2026cs.CV

TempGlitch: Evaluating Vision-Language Models for Temporal Glitch Detection in Gameplay Videos

Vision-language models (VLMs) are increasingly being explored for video game quality assurance, especially gameplay glitch detection. Most existing evaluations, however, treat glitches as static visual anomalies, asking models to detect failures from a single frame. We argue that this framing misses a key distinction: some glitches are spatial and visible in an isolated frame, whereas others are temporal and become evident only through changes across ordered frames. A preliminary study confirms this gap, showing that temporal glitches are substantially harder for VLMs to detect than spatial ones. To enable systematic evaluation of this underexplored setting, we introduce TempGlitch, a controlled gameplay video benchmark for temporal glitch detection. TempGlitch covers five temporal glitch types with balanced per-category samples, together with paired glitch-free videos that enable reliable binary evaluation. We evaluate 12 proprietary and open-weight VLMs across multiple frame-sampling settings. Our results show that current VLMs remain near chance on TempGlitch, often collapsing into either overly conservative behavior that misses most glitches or overly sensitive behavior that flags clean videos as glitchy. Moreover, denser frame sampling and larger model size do not reliably resolve these failures. TempGlitch provides a focused testbed for temporal reasoning, robust gameplay understanding, and automated glitch detection with VLMs. Code and data are available at the project website.
Yakun Yu, Ashley Wiens, Adrián Barahona-Ríos +4
May 13, 2026cs.CV

AdaFocus: Adaptive Relevance-Diversity Sampling with Zero-Cache Look-back for Efficient Long Video Understanding

Long video understanding is heavily bottlenecked by a rigid one-shot paradigm: existing methods either densely encode videos at prohibitive memory and latency costs, or aggressively compress them into sparse frame sets that irreversibly discard fine-grained evidence needed for downstream reasoning. Consequently, current models struggle to simultaneously balance temporal coverage, visual details, and computational efficiency. We propose AdaFocus, an efficient framework that rethinks long-video understanding as progressive evidence acquisition rather than one-pass encoding. AdaFocus relies on two tightly coupled components. First, a Query-Aware Adaptive Relevance-Diversity sampler (AdaRD) produces a compact yet informative video preview, adaptively switching to global clustering when the query lacks reliable local grounding. Second, instead of caching exhaustive frame sequences in memory, AdaFocus introduces an uncertainty-triggered refinement mechanism. It performs targeted look-back only when the model is not confident, retrieving high-resolution evidence directly from disk via a zero-cache I/O design. This turns discarded visual details from an irreversible loss into on-demand recoverable evidence without paying the cost of exhaustive preloading. Experiments on seven standard long-video benchmarks show that AdaFocus delivers a substantially better efficiency-accuracy trade-off than strong baselines. Compared with conventional dense encoding, AdaFocus achieves improved task performance (e.g., +2.59 accuracy on VideoMME, +8.39 mIoU on Charades-STA over single-pass inference) while reducing visual token consumption by ~33x and eliminating the need for in-memory frame pre-caching through its zero-cache disk retrieval design. These findings suggest that progressive preview combined with zero-cache evidence refinement is a highly effective paradigm for scalable multimedia reasoning.
Xiao Yang, Yingzhe Ma, Haoxuan Yu +2
May 11, 2026cs.CV

PhyGround: Benchmarking Physical Reasoning in Generative World Models

Generative world models are increasingly used for video generation, where learned simulators are expected to capture the physical rules that govern real-world dynamics. However, evaluating whether generated videos actually follow these rules remains challenging. Existing physics-focused video benchmarks have made important progress, but they still face three key challenges, including the coarse evaluation frameworks that hide law-specific failures, response biases and fatigue that undermine the validity of annotation judgments, and automated evaluators that are insufficiently physics-aware or difficult to audit. To address those challenges, we introduce PhyGround, a criteria-grounded benchmark for evaluating physical reasoning in video generation. The benchmark contains 250 curated prompts, each augmented with an expected physical outcome, and a taxonomy of 13 physical laws across solid-body mechanics, fluid dynamics, and optics. Each law is operationalized through observable sub-questions to enable per-law diagnostics. We evaluate eight modern video generation models through a large-scale, quality-controlled human study, grounded on social science lab experiment design. A total of 459 annotators provided 5,796 complete annotations and over 37.4K fine-grained labels; after quality control, the retained annotations exhibited high split-half model-ranking correlations (Spearman's rho > 0.90). To support reproducible automated evaluation, we release PhyJudge-9B, an open physics-specialized VLM judge. PhyJudge-9B achieves substantially lower aggregate relative bias than Gemini-3.1-Pro (3.3% vs. 16.6%). We release prompts, human annotations, model checkpoints, and evaluation code on the project page https://phyground.github.io/.
Juyi Lin, Arash Akbari, Yumei He +13
May 9, 2026cs.CV

CREST: Curvature-Regulated Event-Centric Sampling for Efficient Long-Video Understanding

Selecting informative frames from long videos is a combinatorial problem that existing methods address either through efficient heuristics without explicit modeling of query-conditioned temporal structure, or through multi stage retrieval pipelines with substantial preprocessing cost. We propose \textbf{CREST}, a training-free frame selection method grounded in the temporal geometry of query--frame relevance. CREST is based on the observation that relevance over time exhibits structured local variation: sharp curvature around salient events and flatter regions in redundant segments. By using local curvature to guide selection, CREST allocates a fixed frame budget more effectively across brief decisive events and slowly evolving evidence. Under a fixed backbone and frame budget, CREST achieves higher accuracy than AKS, a lightweight relevance--coverage baseline, on LongVideoBench and VideoMME, while retaining 93--95% of the accuracy of MIRA, a stronger multi-stage retrieval pipeline, at only 3--4% of its preprocessing cost.\footnote{Code and implementation details are included in the supplementary material and will be released publicly upon acceptance.} On TempRel, our diagnostic benchmark for temporal frame selection, CREST achieves a 6.88% relative improvement over AKS. Pairwise LLM-as-a-judge evaluation further shows that CREST-selected frames yield more coherent frame-conditioned descriptions, with win rates of 60.58% and 54.50% on the two benchmarks. These results show that local temporal geometry provides a simple and efficient basis for long-video frame selection.
Mehrajul Abadin Miraj, Abdul Mohaimen Al Radi, Shariful Islam Rayhan +4
May 8, 2026cs.CV

SYNCR: A Cross-Video Reasoning Benchmark with Synthetic Grounding

Multimodal Large Language Models (MLLMs) have made rapid progress in single-video understanding, yet their ability to reason across multiple independent video streams remains poorly understood. Existing multi-video benchmarks rely largely on human-annotated real-world footage, limiting the precision of spatial, temporal, and physical ground truth and making it difficult to diagnose model failures. We introduce SYNCR, a controlled synthetic benchmark for cross-video reasoning with programmatically verified grounding. Built using Habitat, Kubric, and CLEVRER simulator engines, SYNCR contains 8,163 multi-video question-answer pairs grounded in 9,650 unique videos. It evaluates MLLMs across eight tasks spanning four diagnostic pillars: Temporal Alignment, Spatial Tracking, Comparative Reasoning, and Holistic Synthesis. Our zero-shot evaluation of leading open- and closed-weight MLLMs reveals a substantial gap between current models and humans: the best model achieves only 52.5% average accuracy, compared to an 89.5% human baseline. Models perform relatively well on temporal ordering but struggle with precise physical and spatial reasoning, with the best model reaching only 26.0% accuracy on Kinematic Comparison. We further find that parameter scaling and reasoning-specialized post-training improve temporal alignment capabilities, but do not reliably address fine-grained physical tracking or global spatial synthesis. Finally, an exploratory sim-to-real correlation analysis suggests that several SYNCR tasks track model-level trends on real-world multi-video benchmarks, while also exposing reasoning capabilities underrepresented by existing evaluations. Code available at https://github.com/SaraGhazanfari/SYNCR.
Sara Ghazanfari, Siddharth Garg, Prashanth Krishnamurthy +1
May 7, 2026cs.CV

Detecting AI-Generated Videos with Spiking Neural Networks

Modern AI-generated videos are photorealistic at the single-frame level, leaving inter-frame dynamics as the main remaining axis for detection. Existing detectors typically handle this temporal evidence in three ways: feeding the full frame sequence to a generic temporal backbone, reducing one dominant temporal cue to fixed video-level descriptors, or comparing temporal features to real-video statistics through a detection metric. These strategies degrade sharply under cross-generator evaluation, where artifact type and timescale vary across generators. On caption-paired benchmark, GenVidBench, we identify two signatures that prior detectors do not jointly exploit: AI-generated videos exhibit smoother frame-to-frame temporal residuals at the pixel level, and more compact trajectories in the semantic feature space, indicating a temporal smoothness gap at both levels. We further observe that, when raw video is fed into a Spiking Neural Networks (SNNs), fake clips elicit firing predominantly at object and motion boundaries, unlike real clips, suggesting that the SNN responds to temporal artifacts localized at edges. These cues are sparse, asynchronous, and concentrated at moments of change, which makes SNNs a natural choice for this task: their event-driven, sparsely-activated dynamics align with the structure of the residual signal in a way that dense ANN backbones do not. Building on this observation, we propose MAST, a detector that processes multi-channel temporal residuals with a spike-driven temporal branch alongside a frozen semantic encoder for cross-generator generalization. On the GenVideo benchmark, MAST achieves 93.14% mean accuracy across 10 unseen generators under strict cross-generator evaluation, matching or surpassing the strongest ANN-based detectors and demonstrating the practical applicability of SNNs to AI-generated video detection.
Minsuk Jang, Yujin Yang, Heeseon Kim +3
May 7, 2026cs.CV

VideoRouter: Query-Adaptive Dual Routing for Efficient Long-Video Understanding

Video large multimodal models increasingly face a scalability bottleneck: long videos produce excessively long visual-token sequences, which sharply increase memory and latency during inference. While existing compression methods are effective in specific settings, most are either weakly query-aware or apply a fixed compression policy across frames, proving suboptimal when visual evidence is unevenly distributed over time. To address this, we present VideoRouter, a query-adaptive dual-router framework built on InternVL for budgeted evidence allocation. The Semantic Router predicts the dominant allocation policy, choosing between broad temporal coverage and adaptive high-resolution preservation, while the Image Router uses early LLM layers to score frame relevance. This enables aggressive compression on less relevant frames while preserving detail on critical evidence frames. To train both routers, we build Video-QTR-10K for allocation-policy supervision and Video-FLR-200K for frame-relevance supervision. Experiments on VideoMME, MLVU, and LongVideoBench show that VideoRouter consistently improves over the InternVL baseline under comparable or lower budgets, achieving up to a 67.9% token reduction.
Kuanwei Lin, Wenhao Zhang, Ge Li
May 6, 2026cs.CV

Stream-T1: Test-Time Scaling for Streaming Video Generation

While Test-Time Scaling (TTS) offers a promising direction to enhance video generation without the surging costs of training, current test-time video generation methods based on diffusion models suffer from exorbitant candidate exploration costs and lack temporal guidance. To address these structural bottlenecks, we propose shifting the focus to streaming video generation. We identify that its chunk-level synthesis and few denoising steps are intrinsically suited for TTS, significantly lowering computational overhead while enabling fine-grained temporal control. Driven by this insight, we introduced Stream-T1, a pioneering comprehensive TTS framework exclusively tailored for streaming video generation. Specifically, Stream-T1 is composed of three units: (1) Stream -Scaled Noise Propagation, which actively refines the initial latent noise of the generating chunk using historically proven, high-quality previous chunk noise, effectively establishes temporal dependency and utilizing the historical Gaussian prior to guide the current generation; (2) Stream -Scaled Reward Pruning, which comprehensively evaluates generated candidates to strike an optimal balance between local spatial aesthetics and global temporal coherence by integrating immediate short-term assessments with sliding-window-based long-term evaluations; (3) Stream-Scaled Memory Sinking, which dynamically routes the context evicted from KV-cache into distinct updating pathways guided by the reward feedback, ensuring that previously generated visual information effectively anchors and guides the subsequent video stream. Evaluated on both 5s and 30s comprehensive video benchmarks, Stream-T1 demonstrates profound superiority, significantly improving temporal consistency, motion smoothness, and frame-level visual quality.
Yijing Tu, Shaojin Wu, Mengqi Huang +4
May 2, 2026math.OC

Quaternion Nonlinear Transform-Induced Nuclear Norm for Low-Rank Tensor Completion

Tensor completion has emerged as a powerful framework for recovering missing data in multidimensional signals by exploiting low-rank tensor structures. Among existing approaches, linear transform-based tensor nuclear norm (TNN) methods have achieved considerable success by enforcing low-rankness on transformed frontal slices. However, the low-rank structure revealed by linear transforms remains inherently limited. To better capture intrinsic correlations, nonlinear transform-based TNN (NTTNN) models have been proposed, significantly enhancing low-rank representation through composite transforms. Despite their effectiveness, existing NTTNN methods are restricted to real-valued tensors and fail to model quaternion-valued data, which are essential for preserving inter-channel dependencies in color images and videos. Extending nonlinear TNN models to the quaternion domain is challenging due to the non-commutativity of quaternion multiplication and the complexity of quaternion singular value decomposition. To address the limitations encountered in prior works, we propose a quaternion nonlinear transform-induced tensor nuclear norm (QNTTNN) via a real embedding of quaternions, enabling tractable nuclear norm definitions and efficient optimization. Building upon QNTTNN, we formulate a quaternion tensor completion model and develop a proximal alternating minimization algorithm with rigorous convergence guarantees. Extensive experiments on benchmark color video inpainting datasets validate the superior performance of the proposed method over existing approaches.
Biswarup Karmakar, Ratikanta Behera
Apr 28, 2026cs.CV

FCMBench-Video: Benchmarking Document Video Intelligence

Document understanding is a critical capability in financial credit review, onboarding, and remote verification, where both decision accuracy and evidence traceability matter. Compared with static document images, document videos present a temporally redundant and sequentially unfolding evidence stream, require evidence integration across frames, and preserve acquisition-process cues relevant to authenticity-sensitive and anti-fraud review. We introduce FCMBench-Video, a benchmark for document-video intelligence that evaluates document perception, temporal grounding, and evidence-grounded reasoning under realistic capture conditions. For privacy-compliant yet realistic data at scale, we organize construction as an atomic-acquisition and composition workflow that records reusable single-document clips, applies controlled degradations, and assembles long-form multi-document videos with prescribed temporal spans. FCMBench-Video is built from 495 atomic videos composed into 1,200 long-form videos paired with 11,322 expert-annotated question--answer instances, covering 28 document types over 20s--60s duration tiers and 5,960 Chinese / 5,362 English instances. Evaluations on nine recent Video-MLLMs show that FCMBench-Video provides meaningful separation across systems and capabilities: counting is the most duration-sensitive task, Cross-Document Validation and Evidence-Grounded Selection probe higher-level evidence integration, and Visual Prompt Injection provides a complementary robustness dimension. The overall score distribution is broad and approximately bell-shaped, indicating a benchmark that is neither saturated nor dominated by trivial cases. Together, these results position FCMBench-Video as a reproducible benchmark for tracking Video-MLLM progress on document-video understanding and probing capability boundaries in authenticity-sensitive credit-domain applications.
Runze Cui, Fangxin Shang, Yehui Yang +3
Apr 19, 2026cs.CV

Long-CODE: Isolating Pure Long-Context as an Orthogonal Dimension in Video Evaluation

As video generation models achieve unprecedented capabilities, the demand for robust video evaluation metrics becomes increasingly critical. Traditional metrics are intrinsically tailored for short-video evaluation, predominantly assessing frame-level visual quality and localized temporal smoothness. However, as state-of-the-art video generation models scale to generate longer videos, these metrics fail to capture essential long-range characteristics, such as narrative richness and global causal consistency. Recognizing that short-term visual perception and long-context attributes are fundamentally orthogonal dimensions, we argue that long-video metrics should be disentangled from short-video assessments. In this paper, we focus on the rigorous justification and design of a dedicated framework for long-video evaluation. We first introduce a suite of long-video attribute corruption tests, exposing the critical limitations of existing hort-video metrics from their insensitivity to structural inconsistencies, such as shot-level perturbations and narrative shuffling. To bridge this gap, we design a novel long-video metric based on shot dynamics, which is highly sensitive to the long-range testing framework. Furthermore, we introduce Long-CODE (Long-Context as an Orthogonal Dimension for video Evaluation), a specialized dataset designed to benchmark long-video evaluation, with human annotations isolated specifically to genuine long-range characteristics. Extensive experiments show that our proposed metrics achieve state-of-the-art correlation with human judgments. Ultimately, our metric and benchmark seamlessly complement existing short-video standards, establishing a holistic and unbiased evaluation paradigm for video generation models.
Zhijiang Tang, Jiaxin Qi, Bing Zhao +1
Apr 17, 2026cs.CV

UniEditBench: A Unified and Cost-Effective Benchmark for Image and Video Editing via Distilled MLLMs

The evaluation of visual editing models remains fragmented across methods and modalities. Existing benchmarks are often tailored to specific paradigms, making fair cross-paradigm comparisons difficult, while video editing lacks reliable evaluation benchmarks. Furthermore, common automatic metrics often misalign with human preference, yet directly deploying large multimodal models (MLLMs) as evaluators incurs prohibitive computational and financial costs. We present UniEditBench, a unified benchmark for image and video editing that supports reconstruction-based and instruction-driven methods under a shared protocol. UniEditBench includes a structured taxonomy of nine image operations (Add, Remove, Replace, Change, Stroke-based, Extract, Adjust, Count, Reorder) and eight video operations, with coverage of challenging compositional tasks such as counting and spatial reordering. To enable scalable evaluation, we distill a high-capacity MLLM judge (Qwen3-VL-235B-A22B Instruct) into lightweight 4B/8B evaluators that provide multi-dimensional scoring over structural fidelity, text alignment, background consistency, naturalness, and temporal-spatial consistency (for videos). Experiments show that the distilled evaluators maintain strong agreement with human judgments and substantially reduce deployment cost relative to the teacher model. UniEditBench provides a practical and reproducible protocol for benchmarking modern visual editing methods. Our benchmark and the associated reward models are publicly available at https://github.com/wesar1/UniEditBench.
Lifan Jiang, Tianrun Wu, Yuhang Pei +3
Mar 19, 2026cs.CV

HiMu: Hierarchical Multimodal Frame Selection for Long Video Question Answering

Long-form video question answering requires reasoning over extended temporal contexts, making frame selection a critical bottleneck for multi-modal large language models (MLLMs) bound by finite context windows. Within the controlled frame-budget regime that governs practical deployment, prior selectors score frames against a single global query embedding; as a result, compositional multimodal questions that involve temporal ordering or cross-modal cues such as ``what happens on screen right after the narrator mentions the reaction?'' are flattened into a representation that loses sub-event ordering and modality bindings. We introduce \textbf{HiMu}, a training-free framework for compositional multimodal frame selection. A single text-only LLM call decomposes the query into a hierarchical logic tree whose leaves are atomic predicates, each routed to a lightweight expert spanning vision (CLIP, open-vocabulary detection, OCR) and audio (speech recognition and non-speech sound matching). Expert signals are normalized, smoothed to align across modalities, and composed bottom-up through fuzzy-logic operators that enforce temporal sequencing and adjacency, yielding a continuous per-frame satisfaction curve. Under the standard 16-frame budget on Video-MME, LongVideoBench, and HERBench-Lite, HiMu achieves state-of-the-art accuracy among frame selection methods and improves over uniform sampling across seven diverse MLLMs as a drop-in module, matching the accuracy of uniform sampling at 4×4\times its frame budget, without retraining and without multiple iterative MLLM calls during selection.
Dan Ben-Ami, Gabriele Serussi, Kobi Cohen +1
Jul 21, 2025cs.CV

PhysVidBench: Language-Grounded Evaluation of Physical Commonsense in Text-to-Video Models

Text-to-video (T2V) models now produce striking visuals, yet they routinely violate everyday physics; objects float, tools are misused, and causal sequences break down. Existing benchmarks mostly probe isolated physical laws and rely on vision-language models to score videos directly, which entangles perception and reasoning in one judgment and correlates poorly with humans. We introduce PhysVidBench, a benchmark of 383 base prompts, expanded to 766 prompts with enriched variants and 4,123 manually reviewed QA items, together with a language-grounded evaluation framework that takes a different route: instead of asking a VLM "Is this video physically correct?", we caption the video, then ask a language model to answer prompt-derived yes/no physics questions using only the captions. This split between seeing and reasoning makes each score traceable to the captions that justify it and aligns more closely with human judgment than direct VLM scoring (Pearson r=0.45-0.69, compared with 0.21-0.47 for the strongest direct VLM evaluator). To test the framework, we carefully curate a set of human-validated prompts spanning seven physical dimensions, with a focus on tool use and affordances - areas largely absent from prior physics-focused benchmarks. Across 12 open and proprietary T2V systems, the best model reaches only 36.2% average accuracy, and no model consistently handles everyday physical reasoning. The same pipeline can also guide iterative error-guided prompt refinement, improving CogVideoX-2B from 21.6 to 32.7 and CogVideoX-5B from 17.8 to 29.7 without retraining.
Enes Sanli, Baris Sarper Tezcan, Aykut Erdem +1