Meta-Reinforcement Learning

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4 papers in the last four weeks, with none the four weeks before. 0.0% of all new papers.

Jul 13Week of Sep 28

Latest papers 24

Sep 30, 2026cs.AI

Meta-Multi-Agent Reinforcement Learning for Fast Adaptation of Interactive Policies with Applications to Autonomous Driving

This paper develops a meta-multi-agent reinforcement learning (meta-MARL) framework to enable fast adaptation of interactive policies in a multi-agent system (MAS). Meta-reinforcement learning (meta-RL) enables agents to rapidly adapt to new tasks/environments using a bi-level optimization mechanism. However, existing meta-RL generally focuses on single-agent systems. Extending these frameworks and algorithms to multi-agent systems poses additional challenges, as tasks are characterized by not only the environment but also agents' strategic interactions. To address these challenges, we model multi-agent reinforcement learning (MARL) problems as Markov games (MGs) and develop a meta-MARL framework for rapid interactive policy adaptation across a distribution of MGs. A new concept, called meta-NE, is defined to describe the desired solution concept in a meta-MARL problem. Sufficient conditions for the equivalence between a meta-NE and a stationary point of the gradient-play-based meta-MARL algorithm are established. Our evaluation on autonomous-driving tasks demonstrates that the proposed meta-MARL method achieves faster adaptation than pretrained MARL baselines, validating the effectiveness of our framework.
Sep 15, 2026cs.LG

The Free Inference Dimension: Complexity Measure for Zero-Collision Navigation under Hypothesis Mixtures

Solomonoff induction frames prediction as a mixture over computable hypotheses, typically leading to identification of the true environment. In a finite meta-reinforcement learning setting with nested constraint families, in our previous work, we observe a different regime: a value-mixture (VM) agent achieves near-optimal, zero-collision navigation without identifying the true environment, a phenomenon we call Free Inference. This regime persists up to a sharp density threshold, beyond which performance degrades and posterior-mode selection (PMS) becomes preferable. We formalize this behavior via the Free Inference dimension dFI(S,N), a combinatorial measure of the environmental complexity a VM agent can handle while preserving trajectory coherence. We prove dFI is strictly smaller than the VC-dimension and relates to the Natarajan dimension up to a path-length factor, capturing the cost of non-decomposable loss. A PAC-style relaxation yields generalization bounds driven by dFI^(epsilon,delta). We also define a complementary PMS identification dimension and show that a hybrid strategy---averaging until the first collision, then switching to selection---is optimal, with links to Littlestone-type dimensions supported by grid-world experiments.
Sep 14, 2026cs.NI

Fast-Convergent Meta-RL via Gradient-Clustered BS Sampling for Edge Caching

Wireless edge caching networks typically consist of many independent Base Stations (BSs), each facing its own request rate and content popularity profile. Training a Reinforcement Learning (RL) caching agent from scratch at every BS forces each agent to relearn, through slow trial and error, a decision problem that is structurally identical across the network. Meta-reinforcement learning removes this redundancy by learning a shared initialization that adapts to any BS in a few local updates; however, meta-training itself becomes the bottleneck at scale: the meta-gradient must be estimated from a small subset of BSs at each meta-iteration, and sampling this subset uniformly at random yields a high-variance estimate, an issue existing meta-RL caching frameworks leave unaddressed. This paper proposes a meta-reinforcement learning framework for caching across independent, non-overlapping BSs that directly targets this bottleneck. Each BS runs a local Proximal Policy Optimization (PPO) agent, formulated as a Semi-Markov Decision Process (SMDP) over content popularity, size, lifetime, and importance, while a shared meta-policy is learned via a Model-Agnostic Meta-Learning (MAML)-style loop. To scale meta-training and accelerate convergence, we introduce gradient-based clustering, which groups BSs by local gradient similarity and draws from every cluster, in proportion to its size, at each meta-iteration. We prove, via an Analysis of Variance (ANOVA)-style decomposition of gradient variance, that this strategy yields a strictly lower-variance meta-gradient estimator than uniform random sampling under BS heterogeneity.
Sep 14, 2026cs.LG

Safe Meta-Reinforcement Learning via Information Space Reachability

Meta-reinforcement learning (meta-RL) enables agents to adapt to unseen tasks with limited experience. Despite its promise, the application of meta-RL in real-world tasks is hindered by safety requirements, which have been underexplored in prior work. In this paper, we propose a safe meta-RL framework that explicitly accounts for safety during adaptation. Our key insight is to reason about safety in the information space, which captures both the physical state and the agent's belief over the underlying task. Within this space, we introduce a safety value function that measures the probability of the agent avoiding unsafe regions indefinitely. We show that this function satisfies a self-consistency condition and a Bellman equation, which make it learnable via meta-RL. Based on this formulation, we develop a safe meta-RL algorithm that learns the safety value function and leverages it for safety filtering and constrained policy optimization. Experiments on meta-RL benchmarks demonstrate the effectiveness of the proposed method.
Aug 6, 2026cs.LG

Does Latent Context Help? A Controlled Evaluation of Inverse Reinforcement Learning in Arctic Shipping

Artificial Intelligence (AI)-assisted navigation can help Arctic shipping adapt to rapidly changing sea-ice conditions, but reliable deployment requires reward models that are interpretable and robust to changing environments. Inverse reinforcement learning (IRL) provides a framework for recovering such rewards from vessel trajectories, while recent meta-IRL methods introduce latent context variables to capture behavioral heterogeneity. However, it remains unclear whether these latent representations recover genuinely hidden preferences or simply re-encode information already available in the observed state. We conduct a controlled evaluation on 3,186 AIS-derived voyages from 202 vessels across nine Arctic shipping seasons, comparing a linear shared reward, a nonlinear shared reward, and a latent-context model built on the same nonlinear architecture. The nonlinear reward improves held-out likelihood by 50.9% over the linear baseline, whereas adding vessel-specific latent context reduces performance by 16.5%. Behavioral analysis, context probes, and a pre-registered feature-hiding ablation show that apparent vessel-level variation is largely explained by observable route and environmental conditions rather than hidden vessel-specific factors. Moreover, predictive accuracy, route fidelity, and reward transfer yield different model rankings, demonstrating that no single metric is sufficient to evaluate learned rewards. These findings motivate testing whether the observed route, environmental, and vessel features already explain behavioral variation before adding per-vessel latent context. This supports more trustworthy AI deployment in safety-critical domains.
Jul 21, 2026cs.LG

From Trajectories to Instructions: Language-Conditioned Meta-Reinforcement Learning

Model-Agnostic Meta-Learning (MAML) is a widely used framework for reinforcement learning (RL) that enables efficient transfer by learning global policy parameters that can be rapidly adapted to new tasks. MAML training proceeds in two loops: an inner loop where the global parameters are adapted to task-specific parameters, and an outer loop where these task-specific parameters are evaluated and losses are back-propagated to improve the global parameters. Traditionally, the inner loop adaptation is performed by collecting trajectories from the task environment and applying gradient updates on the empirical expected return, which can be a costly operation. We note that it is the outer loop that drives the actual learning of global parameters, and therefore the inner loop adaptation mechanism need not be restricted to be gradient-based. This observation leads us to ask: Can we replace the inner loop trajectory collection and gradient update with a simpler, task-specific signal? In many practical settings, tasks are naturally accompanied by language instructions. Leveraging these instructions as a direct task-specific signal, we propose LA-MAML (Language Adapted MAML), which modifies the inner loop by adapting the global policy parameters in a single step through a learned embedding of the task instruction, replacing the inner loop trajectory collection and gradient-based updates. Experiments on the BabyAI benchmark demonstrate that LA-MAML achieves competitive or improved performance compared to baselines at a significantly lower per-iteration wall-clock training time. These results demonstrate that language instructions are an effective and efficient substitute for trajectory-based inner loop adaptation in meta RL.
Jul 21, 2026cs.LG

Quasi-Monte Carlo Initialization for Meta-Reinforcement Learning

This paper explores the efficacy of quasi-Monte Carlo (QMC) weight initialization for meta-reinforcement learning within modern benchmark environments. Various sampling methods are used to bound a population-based search and aggregate an optimal prior from a baseline set of tasks. The QMC meta-priors show improvements in training convergence compared to modern orthogonal (SB3) defaults when extrapolated to similar unseen continuous control environments. In dissimilar tasks, the orthogonal orientation was globally superior for an unbiased search.
Jul 20, 2026cs.AI

Neuro-Symbolic Meta-Policies for Temporal Knowledge-Graph Memory under Partial Observability

Partially observable reinforcement learning requires deciding what to retain, retrieve, and forget over time. We introduce a neuro-symbolic meta-policy that learns which symbolic memory heuristic to apply at each decision point while keeping execution symbolic. Our setting uses temporal knowledge-graph memory in RoomKG, where hidden state and observations are represented as Resource Description Framework (RDF) graphs and memory is augmented with temporal RDF triple annotations. The model combines knowledge-graph encoding of memory contents with value heads for question answering, exploration, and forgetting, yielding a controller that is both adaptive and inspectable. This gives the work a direct Semantic Web grounding through RDF-based representation, annotation-compatible graph semantics, and graph-based symbolic operations over explicit memory state. On train/test room splits at long-term memory capacity of 512, the qualifier-aware StarE-GNN configuration achieves the best held-out performance among the compared symbolic, neural, and neuro-symbolic systems while preserving step-level traceability of memory-management decisions.
Jun 20, 2026cs.LG

Meta-Reinforcement Learning via Evolution for Multi-Objective Combinatorial Supply Chain Optimisation

Meta-reinforcement learning is a promising approach to multi-objective optimisation because it enables rapid policy adaptation across changing environments and preference settings. However, conventional few-shot methods usually fine-tune from a single shared meta-policy, which can reduce solution diversity and limit exploration of the Pareto front, especially in high-dimensional combinatorial problems such as supply chain optimisation. We propose a population-based Meta-reinforcement learning framework that combines decomposition with evolutionary search in scalarisation weight space. The framework maintains a population of weight vectors, each associated with a distinct meta-policy trained through gradient-based meta-learning, and iteratively refines this population through elitist selection, crossover, and mutation guided by hypervolume and entropy contributions. We evaluate the method in a multi-objective supply chain setting with conflicting economic, environmental, and social goals, and further test its generality on standard reinforcement learning problems. The results show that the proposed approach yields more diverse, better distributed Pareto front approximations, improves cross-task adaptation, increases hypervolume by up to 32% over Meta-multi-objective reinforcement learning in the complex case, and attains the lowest average Hausdorff distance among all compared methods.
Jun 16, 2026cs.AI

Knowledge Reutilization in Meta-Reinforcement Learning

Meta-reinforcement learning enables fast adaptation by extracting shared structure from related tasks, but existing end-to-end methods often couple task inference with embodiment-specific control. This coupling can obscure non-parametric task semantics, reduce sample efficiency, and limit cross-agent reuse. We propose a meta-knowledge reutilization framework that learns task-level knowledge on a dynamics-simplified agent and transfers it to heterogeneous agents. The framework uses a Bayesian non-parametric prior to organize latent task modes and a high-level policy to generate task-level magnitude guidance. To bridge reusable task knowledge with different embodiments, we introduce a semantic-magnitude interface and a lightweight temporal adaptor, which convert frozen meta-knowledge into temporally aligned subgoals for embodiment-specific low-level controllers. Experiments on multiple locomotion agents show that our framework reduces final-step tracking error by 94.75% -- 99.79% compared with recent state-of-the-art baselines and achieves comparable deployment performance with about 23.8% of their interaction data.
Jun 16, 2026cs.LG

Memory-Efficient Meta-Reinforcement Learning for Adaptive Safety-Critical Control in Adversarial Spacecraft Proximity Operations

Autonomous spacecraft rendezvous and proximity operations (RPO) require controllers that guarantee safety under thrust constraints while minimizing fuel expenditure. Input-constrained control barrier functions (ICCBFs) provide a control method for nonlinear systems with actuation constraints that construct a forward-invariant safe set. Previous work has shown that learning class-K\mathcal{K} functions defining the ICCBF recursion via meta reinforcement learning (meta-RL) yields a robust, non-greedy approach to safety-critical control in RPO. This paper extends that framework further by investigating the performance of three recurrent network architectures (Long Short Term Memory (LSTM), Gated Recurrent Unit (GRU), Selective State Space Model (Mamba)) and two training algorithms (Proximal Policy Optimization (PPO) and Soft Actor Critic (SAC)) to identify the best setup for tuning ICCBF class-K functions via meta-RL. In addition to cooperative test cases, performance is evaluated in the presence of adversarial behavior where the target spacecraft behaves in a way that worsens the safety of the chaser spacecraft. Results indicate that state space models such as Mamba when used with PPO achieve superior task completion, safety, and fuel-savings compared to other architectures, across all cooperative and uncooperative scenarios tested.
Jun 7, 2026cs.LG

Autonomous Aerial Manipulation via Contextual Contrastive Meta Reinforcement Learning

Unmanned aerial vehicles (UAVs) are increasingly being deployed in logistics, service robotics, and other real-world applications, creating a growing demand for autonomous payload acquisition and delivery. Existing approaches typically assume pre-attached payloads or rely on specialized grippers, leaving versatile end-to-end aerial delivery largely unresolved, where different payloads induce highly variable flight dynamics, requiring a single policy to adapt online without manual calibration or explicit system identification. To this end, we study \textbf{A}utonomous \textbf{A}erial Manipulation via \textbf{Co}ntextual \textbf{Co}ntrastive Meta Reinforcement Learning (\textbf{\textit{Aco2}}), a fully autonomous aerial delivery setting in which a quadrotor equipped with a lightweight hook continuously picks up, transports, and delivers diverse handle-equipped objects between randomized locations, all without human intervention. First, we design a contextual observation encoder that infers a compact latent context from recent interaction history, enabling the policy to adapt online to payload-dependent dynamics. To further improve the quality of this context, we introduce a contrastive objective that structures the context embedding around task-relevant variations, improving generalization across diverse payloads without requiring explicit system identification. Trained entirely in simulation with extensive domain randomization, \textit{Aco2} can be directly deployed on a physical quadrotor without real-world fine-tuning.
May 30, 2026cs.AI

Decoupled Behavioral Cloning for Scalable Inductive Generalization in RL from Specifications

Inductive generalization is a framework for reinforcement learning (RL) generalization in which inductively related task instances admit inductively related policies. Prior work captures this structure via a higher-order policy-evolution function learned directly with RL, but suffers from poor training scalability: as training tasks grow, aggregated reward feedback becomes noisy and conflicting, destabilizing training and weakening generalization. We propose DIBS, a decoupled behavioral cloning approach that separates learning task-specific policies from learning the evolution function. We first learn individual teacher policies per task via standard RL, then fit the evolution function via behavioral cloning on teacher-labeled state-action pairs. This replaces noisy reward aggregation with dense, stable supervision. DIBS achieves significant improvements in both training stability and zero-shot generalization against existing RL and meta-RL algorithms.
May 30, 2026cs.LG

Behavior-Invariant Task Representation Learning with Transformer-based World Models for Offline Meta-Reinforcement Learning

Offline meta-reinforcement learning leverages static datasets to enable agents to generalize to unseen environments by combining offline efficiency with meta-learning adaptability, yet it faces key challenges from context and policy distribution shifts. These issues hinder agents from adapting to online environments, and are further exacerbated under sparse-reward settings. As a result, agents often become trapped in an inherent pattern dilemma, failing to achieve robust generalization. In this work, we propose a novel framework that integrates information-theoretic task representation learning with a Transformer-based stochastic world model. Our approach extracts task-defining latent variables that are invariant to behavior policy, thereby effectively mitigating the context distribution shift. To further handle policy shift and model exploitation, we apply a conservative value penalty to imagination-based rollouts, preventing the policy from exploiting model inaccuracies while maintaining robust adaptation. Extensive evaluations demonstrate that our method outperforms state-of-the-art approaches, with superior stability and generalization under out-of-distribution and sparse-reward settings.
May 26, 2026cs.LG

Transferable Reinforcement Learning via Probabilistic Latent Embeddings and Dynamic Policy Adaptation for Sim-to-Real Deployment

Due to limited resources and public safety concerns, deep reinforcement learning (RL) agents for many cyber-physical systems (e.g., autonomous vehicles) are first trained in simulators. However, when deployed in real world environments, they often suffer from performance degradation or safety violations because of the inevitable Sim2Real gap. Existing zero-shot approaches, such as robust safe RL and domain randomization, mitigate this issue but typically at the cost of degraded performance or residual safety risks when experiencing unmodeled system dynamics. To address these limitations, we propose a novel reinforcement learning framework that enables safe and efficient policy transfer via probabilistic latent embeddings and dynamic policy adaptation. We consider a family of Constrained Markov Decision Processes (CMDPs) under different environment contexts. By leveraging latent context variable in meta-RL, the proposed framework infers the latent representation of the environment from simulated experiences. Furthermore, it incorporates a distributional RL formulation, which allows risk levels of the deployed policy to be adjusted dynamically, based on the estimation accuracy of the latent context variable. This strategy promotes safety at the early deployment stage and improves efficiency through fast policy adaptation under the Sim2Real gap.
May 19, 2026cs.CV

ConceptSeg-R1: Segment Any Concept via Meta-Reinforcement Learning

Recent progress in promptable segmentation has shifted visual perception from object-level localization toward concept-level understanding. However, the notion of a concept remains under-specified, making it unclear whether current methods truly generalize beyond category recognition. In this work, we formalize generalized concept segmentation through a three-level taxonomy consisting of context-independent (CI), context-dependent (CD), and context-reasoning (CR) concepts, which reveals a clear capability gap across increasing levels of cognitive complexity. To address this challenge, we propose ConceptSeg-R1, a unified framework that reformulates concept segmentation as rule-induced concept grounding. At the core of our method is Meta-GRPO, a meta-reinforcement learning mechanism that learns transferable task rules from visual demonstrations and verifies them through proxy reasoning. The inferred reasoning states are then translated into segmentation-ready concept prompts via a lightweight concept translation module, enabling deductive application to target images. A shortcut routing strategy further preserves the native efficiency of segmentation models on simple cases. To systematically evaluate generalized concept segmentation, we conduct extensive experiments across diverse CI, CD, and CR concept segmentation benchmarks spanning natural, industrial, medical and reasoning-intensive domains. Without bells and whistles, ConceptSeg-R1 achieves strong performance across the full concept hierarchy while maintaining the native capability of promptable segmentation backbones. As an initial step toward segmenting any concept, we hope ConceptSeg-R1 can serve as a practical baseline for advancing segmentation from object-level prediction toward concept-level understanding.
May 18, 2026cs.LG

Heterogeneous Tasks Offloading in Vehicular Edge Computing: A Federated Meta Deep Reinforcement Learning Approach

Vehicular edge computing (VEC) enables latency-sensitive vehicular applications by offloading computation-intensive tasks to nearby edge servers. However, real-world vehicular workloads are typically modeled as heterogeneous directed acyclic graph (DAG) tasks with complex dependency structures, making joint offloading and resource allocation highly challenging. Moreover, distributed MEC deployment raises privacy concerns when collaboratively training learning-based policies. In this paper, we propose a Federated Meta Deep Reinforcement Learning framework with GAT-Seq2Seq modeling (FedMAGS) for heterogeneous task offloading in VEC systems. The proposed approach leverages Graph Attention Networks to capture DAG dependencies, a Seq2Seq-based policy to generate structured offloading decisions, and federated meta-learning to enable fast adaptation across distributed MEC servers without sharing raw data. Extensive simulations demonstrate that FedMAGS achieves faster convergence, lower execution delay, and better scalability compared with state-of-the-art baselines. In addition, the federated design preserves data privacy while reducing communication overhead, making the framework well suited for dynamic and large-scale VEC environments.
May 17, 2026cs.LG

MATE: Solving Contextual Markov Decision Processes with Memory of Accumulated Transition Embeddings

We propose MATE, a simple yet effective memory architecture for solving Contextual Markov Decision Processes (CMDPs), a family of MDPs parameterized by an unobserved context. In CMDPs, an optimal agent can adapt online by maintaining the posterior belief over contexts. MATE replaces this intractable posterior with a sum-aggregated memory, leveraging the posterior's permutation invariance to retain provably sufficient expressiveness. Compared to prior memory architectures, MATE avoids the growing per-step rollout cost of Transformers and the gradient issues commonly associated with Recurrent Neural Networks (RNNs). Extensive evaluations across diverse benchmarks demonstrate that MATE provides clear computational advantages while achieving performance comparable to standard sequence-model baselines.
May 11, 2026cs.CL

RubricEM: Meta-RL with Rubric-guided Policy Decomposition beyond Verifiable Rewards

Training deep research agents, namely systems that plan, search, evaluate evidence, and synthesize long-form reports, pushes reinforcement learning beyond the regime of verifiable rewards. Their outputs lack ground-truth answers, their trajectories span many tool-augmented decisions, and standard post-training offers little mechanism for turning past attempts into reusable experience. In this work, we argue that rubrics should serve not merely as final-answer evaluators, but as the shared interface that structures policy execution, judge feedback, and agent memory. Based on this view, we introduce RubricEM, a rubric-guided reinforcement learning framework that combines stagewise policy decomposition with reflection-based meta-policy evolution. RubricEM first makes research trajectories stage-aware by conditioning planning, evidence gathering, review, and synthesis on self-generated rubrics. It then assigns credit with Stage-Structured GRPO, which uses stagewise rubric judgments to provide denser semantic feedback for long-horizon optimization. In parallel, RubricEM trains a shared-backbone reflection meta-policy that distills judged trajectories into reusable rubric-grounded guidance for future attempts. The resulting RubricEM-8B achieves strong performance across four long-form research benchmarks, outperforming comparable open models and approaching proprietary deep-research systems. Beyond final performance, we perform thorough analyses to understand the key ingredients of RubricEM.
May 4, 2026cs.LG

A Meta Reinforcement Learning Approach to Goals-Based Wealth Management

Applying concepts related to zero-shot meta-learning and pre-training of foundation models, we develop a meta reinforcement learning approach (denoted MetaRL) that is pre-trained on thousands of goals-based wealth management (GBWM) problems. Each GBWM problem involves a multiple year scenario over which the investor looks to optimally choose an investment portfolio each year and choose to fulfill all, some, or none of the different financial goals that arise each year. These choices seek to maximize the expected total investor utility obtained from the fulfilled financial goals. By eliminating separate training and optimization for each new investor problem, the MetaRL model in inference mode produces near-optimal dynamic investment portfolio and goal-fulfilling strategies for a new GBWM problem within a few hundredths of a second. This delivers expected utilities that are, on average, 97.8% of the optimal expected utilities (determined via Dynamic Programming). These results are remarkably robust to capital market regime changes, even when training uses only one capital market regime. Further, the MetaRL approach can enable solving problems with larger state spaces where Dynamic Programming becomes computationally infeasible.
Mar 3, 2026cs.LG

Temporal Consistency Improves Generalization in Contextual Offline Meta Reinforcement Learning

Offline meta-reinforcement learning seeks to learn a policy that generalizes to new related tasks online. Context-based methods infer a task representation from transition histories, yet learning an effective task representation without supervision remains challenging. Existing methods relying on contrastive learning learn discriminative task representations, but fail to identify task-specific dynamics, while relying on reconstruction can be insufficient to model long-horizon dependencies, limiting generalization to new tasks. We investigate the impact of temporal consistency in latent space on task representation learning, showing that enforcing multi-step predictions in latent space encourages task representations that are able to capture task-dependent dynamics while preventing representation collapse. We provide theoretical analysis characterizing sources of error in value estimation and show through extensive experiments on MuJoCo, Contextual DeepMind Control, and MetaWorld benchmarks that temporal consistency significantly improves both zero-shot and few-shot generalization.
Jan 26, 2026cs.LG

Teaching Models to Teach Themselves: Reasoning at the Edge of Learnability

RL methods for scaling large reasoning models stall on datasets with low initial success rates, and thus little training signal. We investigate a fundamental question: Can a pretrained LLM leverage latent knowledge to generate an automated curriculum for problems it cannot solve? We explore this with SOAR: An asymmetric self-play framework that uses meta-RL to surface these pedagogical signals. A teacher model proposes synthetic problems for a student model, and is rewarded with its improvement on a subset of hard problems, thus grounding the curriculum in real student progress rather than intrinsic proxy rewards. Our study on the hardest subsets of math benchmarks (0/128 success) reveals three core findings. First, it is possible to realize bilevel meta-RL that unlocks learning under sparse, binary rewards by sharpening a latent capacity of pretrained models to generate useful problems. Second, grounded rewards outperform intrinsic learnability rewards used in prior LLM self-play, reliably avoiding typical instability and diversity collapse modes. Third, the structure and well-posedness of questions are more critical for learning progress than solution correctness. Our results suggest that the ability to generate useful stepping stones does not require the preexisting ability to solve the hard problems, paving a principled path to escape reasoning plateaus without additional curated data
Dec 24, 2025cs.LG

Meta-RL with Bayesian Linear Task Models

Deep Bayesian reinforcement learning adapts to unseen tasks by inferring latent transition and reward models, but existing methods typically rely on variational posteriors and evidence lower bounds, introducing approximation error and unstable task representations. We introduce GLiBRL, a deep Bayesian RL framework that combines generalised linear task models with learnable non-linear basis functions. GLiBRL features conjugate Bayesian inference, yielding exact, sequential posterior updates over task parameters and model noise, together with a closed-form marginal likelihood that eliminates variational inference. The update is naturally permutation-invariant, allowing GLiBRL to integrate with both off- and on-policy algorithms. GLiBRL also learns task representation admitting an exact kernel identity, relating distances between task representations to kernel discrepancies over the task contexts. Compared against eight representative or recent meta reinforcement learning methods, GLiBRL achieves the highest aggregate zero-shot test performance on both the MuJoCo locomotion and MetaWorld manipulation benchmarks.
May 22, 2025cs.LG

Meta-reinforcement learning with minimum attention

Minimum attention applies the least action principle in changes of control concerning state and time, first proposed by Brockett. The involved regularization is highly relevant in emulating biological control, such as motor learning. We apply minimum attention in reinforcement learning (RL) as part of the rewards and investigate its connection to meta-learning and stabilization. Specifically, model-based meta-learning with minimum attention is explored in high-dimensional nonlinear dynamics. Ensemble-based model learning and gradient-based meta-policy learning are alternately performed. Empirically, minimum attention improves fast adaptation in few shots and reduces variance from perturbations of the model and environment, compared to model-free and model-based RL baseline, and yields consistent gain when integrated into modern world models (DreamerV3, MAMBA). Furthermore, the minimum attention demonstrates an improvement in energy efficiency.