Program Synthesis

Latest papers 114

Jun 11, 2026cs.SE

ComAct: Reframing Professional Software Manipulation via COM-as-Action Paradigm

Existing computer-use agents remain fundamentally limited in professional software manipulation: GUI-based agents suffer from fragile visual grounding and long-horizon error accumulation, while API-basedapproaches struggle with heterogeneous protocols and inaccessible commercial interfaces. In this work,we identify the Component Object Model (COM) as a unified executable abstraction, proposing COM-as-Action: a new paradigm that reframes professional software interaction as deterministic program synthesisrather than sequential visual control. To validate this paradigm in the most demanding environments, weintroduce ComCADBench, the first benchmark for agents operating real industrial CAD software. Ourexperiments reveal a substantial paradigm gap: frontier proprietary models achieve near-zero successunder GUI-based interaction, whereas COM-based execution yields substantial immediate gains. Tobridge the remaining gap between syntactic correctness and geometric accuracy, we develop ComActor, aself-correcting agent trained through a progressive three-stage framework, alongside ComForge, a scalableplatform for large-scale training in Windows containers. Extensive experiments show that ComActorachieves state-of-the-art performance on ComCADBench, with strong resilience in long-horizon taskswhere baselines collapse, and generalizes to external CAD benchmark.
Jun 8, 2026cs.AI

Minimalist Genetic Programming

Genetic programming (GP) is based on two important insights. First, that any learning task can fundamentally be posed as a program induction problem, where the goal is to construct a symbolic hierarchical model that is expressed as a syntax tree. Second, to pose this task as a search problem, and use evolution to locate the desired model. Since it was proposed, GP has produced notable results in a wide range of tasks and problem domains. This work presents an alternative view by modifying the second core insight of GP, posing the problem as a syntactic derivation task instead. In particular, this paper presents Minimalist Genetic Programming (MGP), an algorithm that like GP is biologically inspired, but instead of evolution it takes inspiration from the Minimalist Program to human language, in which syntax is understood as an optimal solution to the problem of linking two other mental systems. In minimalism, the core computational process is a binary set formation operator called MERGEMERGE, than can be used to incrementally construct complex syntactic structures using a simple Markovian process. MGP is able to discover the core building blocks of the symbolic expressions, and to incrementally combined them using MERGEMERGE. The proposed system is benchmarked on symbolic regression tasks that are known to be difficult to solve with standard GP systems because of the propensity for bloat. Results show that when a proper lexicon of atomic syntactic objects are chosen, MGP is able to consistently produce the exact ground truth model on a set of symbolic regression tasks where standard GP struggles to do the same. The insights provided by minimalism are shown to be relevant to the problem of program induction, and should be explored further based on the potential exhibited by MGP in this work.
Jun 7, 2026cs.PL

Compile Once, Differentiate Everywhere: A Differentiable Meta-Circular Interpreter

The boundary between program execution and gradient-based optimization has long limited the use of code itself as a learnable scientific model. We present a compiler that translates a self-hosting subset of Scheme into differentiable computation graphs for autograd backends. Because the subset can compile its own evaluator, this yields differentiable meta-circular interpretation (DMCI): a compiled Scheme interpreter executes programs supplied as data, while reverse-mode autodiff propagates gradients to continuous constants embedded in those programs. The interpreter is compiled once, so new programs inherit differentiability without recompilation or custom gradient machinery, while retaining closures, recursion, and data structures. We prove that gradients through the compiled interpreter are correct almost everywhere and show that they match direct compilation to numerical precision across 171 recursive and higher-order program-seed pairs. We then use DMCI for program-and-parameter co-search, where a large language model proposes Scheme programs and exact gradients calibrate their continuous parameters through a single frozen interpreter. This enables OpenEvolve-style program search in which an outer loop proposes discrete program structures and DMCI supplies exact gradient-based calibration of each candidate's continuous parameters. On battery capacity-fade data, the search recovers a knee-like degradation structure and improves held-out extrapolation over hand-crafted baselines on the harder early-extrapolation split, matching them on the later split. On a high-dimensional El Nino inverse problem, DMCI optimizes an interpreted Kalman-filter likelihood where gradient-free search fails. These results extend symbolic regression and neurosymbolic search from closed-form expressions to executable, stateful programs, making model-generated code directly optimizable against data.
Jun 5, 2026cs.LG

Teacher-Free Self-Training Amplifies but Does Not Compound: A Pass@KK Crossover on a Free-Verifier Domain

When a language model trains on its own verified outputs, does it acquire capability beyond its base, or merely get better at expressing capability the base already had? We make the question decidable with a teacher-free "constellation" -- a generator, a learned critic, and a free exact verifier -- on a FlashFill-style "trapdoor" DSL, where verified (problem, solution) pairs are cheap to synthesize, hard to invert, and free to check exactly. Everything runs on one 4-bit Qwen3-4B on a single 24 GB GPU, with no model in the loop larger than the base. We report three findings. (i) Critic-guided selection beats verifier-filtered best-of-kk by +9.1+9.1 pp (6/66/6 seeds), with the entire gain localized to tasks where candidates disagree on held-out inputs. (ii) Per-round STaR self-training raises the ceiling but never accelerates -- the gain tracks remaining headroom and decelerates across K=4K=4 independent training trajectories. (iii) The domain has no clean zero-capability frontier, so the usual "0%→0\% \to climb == emergence" test is invalid here. A measured pass@KK crossover settles the diagnosis: the trained model wins at the operating budget (pass@88) but the base overtakes it at a large budget (pass@6464) on every trajectory, so self-training concentrates probability mass rather than expanding reach. This is amplification, not compounding. (K=4K=4 is indicative, not yet a robust across-trajectory CI.)
May 29, 2026cs.CL

PatchWorld: Gradient-Free Optimization of Executable World Models

Text-agent environments are typically modeled as partially observable Markov decision processes (POMDPs), assuming that the simulator's latent state and transition dynamics are hidden from the agent. Yet little work has examined whether executable code can be induced to serve as a world model for prediction and planning under partial observability. We introduce PatchWorld, a gradient-free framework that turns offline trajectories into executable Python world models through counterexample-guided code repair. Instead of predicting the next observation with a black-box model, PatchWorld induces symbolic belief-state programs whose action updates can be inspected, replayed, and locally patched. Across seven AgentGym environments, PatchWorld-Simple achieves the highest code-based planning score among evaluated methods, reaching 76.4% macro success in live one-step lookahead while invoking no LLM calls inside the world-model prediction module itself. We further find that a human-specified residual-memory bias improves surface observation fidelity but weakens decision utility. This exposes a tradeoff in executable world models, since improving observation fidelity can come at the expense of action-discriminative dynamics, and vice versa. Code is available at https://github.com/HKBU-KnowComp/PatchWorld.
May 27, 2026cs.AI

VFEAgent: A Multimodal Agent Framework for End-to-End Automated Finite Element Analysis

Finite Element Analysis (FEA) serves as the cornerstone of modern engineering design. However, its workflow is inherently complex and relies heavily on domain expertise. Although recent efforts have integrated Large Language Models (LLMs) into FEA, existing approaches face limitations in handling multimodal inputs and executing complex tasks. To address these limitations, we propose VFEAgent, an end-to-end multi-agent system designed to automate FEA modeling and simulation directly from input images and problem descriptions. Our methodology integrates two core components: (1) a multimodal vision-language multi-agent pipeline that employs ReAct-driven reasoning to extract structured FEA specifications from heterogeneous inputs and (2) a verification-first code synthesis framework, incorporating robust self-debugging and fallback mechanisms to ensure executability and physical validity. We systematically evaluated the system across various engineering mechanics scenarios. The results demonstrate that VFEAgent achieves a high success rate in generating complete and physically valid simulations, outperforming LLM-based baseline methods in reliability and correctness. These findings validate the feasibility of automating the complete FEA workflow, highlighting the framework's potential to liberate engineers from tedious manual analysis.
May 26, 2026cs.PL

Agentic Separation Logic Specification Synthesis

Specification synthesis, the task of automatically inferring formal specifications from program implementations and natural language, is important for refactoring, transpilation, optimization, and verification, yet remains an open challenge for large C++ repositories. Existing LLM-based approaches fail to simultaneously scale to such repositories, produce specifications expressive enough to capture systems-code features such as dynamic memory and heap-allocated data structures, and systematically validate those specifications to rule out incorrect candidates. We present Spec-Agent, an agentic system for synthesizing expressive, well-validated specifications across large C++ codebases. Spec-Agent targets a ladder of specification languages: propositional logic, first-order logic, propositional separation logic, and first-order separation logic. For each function, Spec-Agent uses static analysis and runtime heap tracing to select the appropriate target specification language, generalizes existing functional tests into fuzz harnesses, and iteratively refines LLM-generated candidates via counterexample-guided feedback. We evaluate Spec-Agent on open source C++ codebases comprising millions of lines of code. Spec-Agent synthesizes valid specifications for 85% of target functions, with no false positives observed under fuzzing and expert validation, outperforming Claude Code Opus 4.6 at 10x lower token cost.
May 26, 2026cs.AI

Path-dependent program induction under resource constraints explains human sequence learning

How do people build abstract, reusable knowledge from sequential experience under bounded cognitive resources? To answer this question, we integrate rate-distortion theory with recent advances in program induction to describe how prior knowledge shapes which future structures are cheap to encode and easy to discover. We formalize this in a hierarchical Adaptor Grammar (HAG) with distinct local (within-task) and global (across-task) libraries, governed jointly by constraints on memory and computation. In simulations, HAG achieves better rate-distortion trade-offs and stronger generalization than fixed grammars or shallow chunking methods. In an online melodic sequence-learning experiment, participants' recall errors reflected systematic simplifications and reaction times increased at inferred program boundaries. Trial-by-trial fits further showed that hierarchical libraries best explained individual differences in both recall and out-of-sample continuation choices, outperforming all alternative models. These findings cast structured learning as bounded program induction in which the order of experience shapes future abstractions a learner builds.
May 26, 2026cs.LG

The Kalman Evolve: Closing the Gap in Kalman Filtering via Interpretable Algorithm Discovery

State estimation is a fundamental problem in control and signal processing, for which the Kalman Filter provides an optimal solution under linear dynamics, Gaussian noise, and known noise covariances. However, these assumptions often fail in realistic sensing settings such as Doppler radar and LiDAR. In these cases, the optimal estimator is inherently nonlinear, which leads to systematic performance degradation. This creates a performance gap that cannot be eliminated by tuning the noise covariance parameters (i.e., the process and measurement noise in the Kalman Filter) alone. To address this limitation, we propose Kalman Evolve, a framework for discovering improved filtering algorithms by jointly optimizing both noise parameters and the update structure. Our approach leverages large language models (LLMs) as a structured prior over program space, enabling the generation of interpretable, non-affine modifications to the classical Kalman filter while preserving its recursive form. We provide analytical results establishing the suboptimality of affine estimators under common nonlinear sensing models, motivating the need for structure-aware updates. Across a range of synthetic and real-world tracking benchmarks, including Doppler radar, LiDAR-based localization, and pedestrian tracking, the discovered algorithms consistently improve over strong baselines such as the Optimized Kalman Filter, achieving up to 12% reduction in RMSE. These results suggest that optimizing the structure of the Kalman filter, rather than only its parameters, provides a practical and interpretable way to improve state estimation.
May 24, 2026cs.SE

Specification-Based Code-Text-Code Reengineering for LLM-Mediated Software Evolution

Direct Code2Code transformation remains challenging to control because it can preserve surface-level syntax while introducing semantic drift, hidden behavioral changes, loss of traceability, non-idiomatic target implementations, or incomplete reconstruction of domain logic. This paper proposes a specification-based Code2Text2Code reengineering framework for LLM-mediated software evolution. The central idea is to transform source code into a neutral textual specification that captures program behavior, identifiers, computational flow, conditions, side effects, data dependencies, and domain-specific intent without directly transferring the source language syntax. The proposed framework combines factual context extraction, Code2Text generation, iterative verification between source code and text specification, Text2Code generation, target code verification, retrieval-augmented grounding, and semantic-aware chunking, and transformation loss estimation. The knowledge representation layer integrates metadata derived from AST, graph-based dependency structures, neutral natural language specifications, technical documentation, business documentation, and architecture-level representations. The conducted experiments include a Code2Text2Code dataset built from multiple programming languages and SQL dialects, comparison of intermediate representations, retrieval evaluation, documentation transformation evaluation, and prompt tuning using DSPy. A graph formalization using structural preservation, reverse compatibility, interface stability, and total graph similarity is implemented to estimate transformation losses. The results support the interpretation of the Code2Text2Code approach not as a simple code transformation, but as a controlled specification-based reengineering process for LLM-mediated software evolution.
May 23, 2026cs.CL

CP-Agent: A Calibrated Risk-Controlled Agent for Feedback-Driven Competitive Programming

Large language models still struggle with contest-level programming, while many agentic remedies rely on massive inference-time sampling or expensive multi-stage post-training. We study when execution feedback reliably helps an LLM CP solver and which mechanisms govern the gains. We model feedback-driven solving as a calibrated stopped process and identify three quantities: false-admission risk, program-level evidence against bad programs, and the active-state success hazard. Under held-out trace calibration and selection from a pre-declared finite controller manifest, the resulting structural certificate lower-bounds the clean success probability before false admission. We instantiate mechanisms targeting these quantities as Dual-Granularity Verification, Test Augmentation, and Experience-Driven Self-Evolving, yielding CP-Agent. Without updating any parameters, CP-Agent raises Pass@1 from 25.8% to 48.5% on LiveCodeBench Pro and improves Refine@5 by 11.0% on ICPC-Eval. Across three LLM backbones, CP-Agent lies on the cost--accuracy efficiency frontier, and ablations show that each component primarily affects its corresponding certificate quantity.
May 22, 2026cs.DB

The Time is Here for Just-in-Time Systems: Challenges and Opportunities

Core systems like key-value stores have historically taken years to build, and are designed to be general so as to amortize cost across deployments, paying a significant performance cost. We argue that LLM-based coding agents now make a different approach tractable: Just-in-Time Systems, in which the entire system is synthesized from scratch, specialized to the environment, workload, and required system properties. We present a JIT system synthesis pipeline, Jitskit, and explore its effectiveness in synthesizing key-value stores from spec cards that span different YCSB workloads, deployment constraints (e.g., compute resources), and system properties (e.g., consistency and durability). Jitskit iteratively refines a system implementation to match the specification against an evolving evaluation test suite. The resulting synthesized systems are performant, beating comparable state-of-the-art systems on 18 of 18 specs tried, by up to 4.6x over the best off-the-shelf baseline on the most favorable spec. Naively running Claude Code either reward-hacks or underperforms Jitskit by up to 5.4x. We discuss the challenges we overcame in building Jitskit and our key takeaways.
May 22, 2026cs.AI

Inductive Deductive Synthesis: Enabling AI to Generate Formally Verified Systems

AI agents increasingly excel at generating, testing, and refining code. However, they fall short on tasks requiring formal guarantees of full coverage that testing alone cannot provide. Distributed systems are a prime example: properties such as consistency between reads and writes must hold under every possible interleaving of events. Mechanized formal verification can guarantee such correctness, but typically demands months to years of expert effort. As evidence, even SOTA coding agents (Codex with GPT-5.4 and Claude Code with Opus 4.6) succeed on only 2/7 distributed key-value-store specifications. In this paper, we present the first effective approach to addressing this gap, Inductive Deductive Synthesis (IDS), which jointly and incrementally synthesizes implementation and proof, and learns from failed attempts to systematically try promising strategies. Built as an agentic LLM system, IDS achieves 7/7 in about 6.8 hours and $106 per spec on average, roughly 200x faster than expert effort and 17% cheaper than SOTA agents. IDS further incorporates performance feedback into the same loop, yielding implementations up to 3x faster than published verified systems.
May 18, 2026cs.LG

DiPRL: Learning Discrete Programmatic Policies via Architecture Entropy Regularization

Programmatic reinforcement learning (PRL) offers an interpretable alternative to deep reinforcement learning by representing policies as human-readable and -editable programs. While gradient-based methods have been developed to optimize continuous relaxations of programs, they face a significant performance drop when converting the continuous relaxations back into discrete programs. Post-hoc discretization can discard optimized branches and parameters in a program, which results in a collapse of policy expressivity and lowered task performance, leading in turn to a need for additional fine-tuning. To overcome these limitations, we propose Differentiable Discrete Programmatic Reinforcement Learning (DiPRL), a method that learns programmatic policies that become nearly discrete during training, avoiding a separate post-hoc fine-tuning stage. We first analyze the inherent risks of performance drop introduced by post-hoc discretization of gradient-based methods. Then, we introduce programmatic architecture entropy regularization, which enables smooth, differentiable training that encourages convergence toward a discrete program. DiPRL maintains the efficiency of gradient-based optimization while mitigating the risks of post-hoc discretization. Our experiments across multiple discrete and continuous RL tasks demonstrate that DiPRL can achieve strong performance via interpretable programmatic policies.
May 18, 2026cs.SE

A-ProS: Towards Reliable Autonomous Programming Through Multi-Model Feedback

Large Language Models (LLMs) demonstrate strong potential for automated code generation, yet their ability to iteratively refine solutions using execution feedback remains underexplored. Competitive programming offers an ideal testbed for this investigation, as it demands end-to-end algorithmic reasoning, precise implementation under strict computational constraints, and complete functional correctness with rigorous evaluation. In this paper, we present A-ProS, an autonomous AI agent that solves competitive programming problems through a hybrid multi-model feedback framework separating solution generation from specialized debugging. A-ProS combines ChatGPT-based generators (GPT-4 and GPT-5) with three debugging critics: Codestral-2508, Llama-3.3-70B, and DeepSeek-R1, under a 2 x 3 factorial design. We evaluate six workflows on 367 problems from ICPC World Finals (2011-2024) and Codeforces (rated 1200-1800). The results show that GPT-5 workflows improve from 39 initial accepted solutions to 85-90 after three refinement rounds, while GPT-4 improves from 15 to 31-38. A controlled ablation on 47 problems shows that stateful refinement outperforms stateless approaches by 8.5-10.6 percentage points and reduces repeated failures by up to 3.5x. Compared to baseline agent loops, A-ProS achieves over 2x greater gains, highlighting the importance of persistent context and multi-model feedback for reliable autonomous program synthesis.
May 15, 2026cs.AI

Property-Guided LLM Program Synthesis for Planning

LLMs have shown impressive success in program synthesis, discovering programs that surpass prior solutions. However, these approaches rely on simple numeric scores to signal program quality, such as the value of the solution or the number of passed tests. Because a score offers no guidance on why a program failed, the system must generate and evaluate many candidates hoping some succeed, increasing LLM inference and evaluation costs. We study a different approach: property-guided LLM program synthesis. Instead of scoring programs after evaluation, we check whether a candidate satisfies a formally defined property. When the property is violated, we stop the evaluation early and provide the LLM with a concrete counterexample showing exactly how the program failed. This feedback drastically reduces both the number of program generations and the evaluation cost, and can guide the LLM to generate stronger programs. We evaluate this approach on PDDL planning domains, asking the LLM to synthesize direct heuristic functions: every state reachable by strictly improving transitions has a strictly improving successor. A heuristic with this property leads hill-climbing algorithm directly to a goal state. A counterexample-guided repair loop generates one candidate program, checks the property over a training set, and returns the first case that violates the property. We evaluate our approach on ten planning domains with an out-of-distribution test set. The synthesized heuristics are effectively direct on virtually all test tasks, and compared to the best prior generation method our approach generates seven times fewer programs per domain on average, solves more tasks without using search, and requires several orders of magnitude less computation to evaluate candidates. Whenever a problem admits a verifiable property, property-guided LLM synthesis can reduce cost and improve program quality.
May 14, 2026cs.LG

From I/O to Code with Discovery Agent

The automatic synthesis of a program from any form of specification is regarded as a holy grail of computer science. Fueled by LLMs, NL2Code has achieved tremendous success, yet the fundamentally more challenging task of synthesizing programs from input-output behavior, which we refer to as IO2Code, remains largely unsolved. Whereas NL2Code can exploit the semantic alignment between natural language and code acquired during pretraining, IO2Code requires recovering underlying principles from concrete computational behavior, navigating a vast and underspecified hypothesis space. To address this, we propose DIO-Agent, a discovery agent for IO2Code. Our method frames IO2Code as an evolutionary search over discrete program space, in which an LLM serves as the mutation operator and concrete error signals from execution guide each mutation. To prevent the search from wandering into structurally complex yet incorrect dead ends, we introduce the Transformation Priority Premise as a mutation prior that biases the LLM toward the simplest hypothesis consistent with current evidence, progressively escalating from constants to conditionals to iteration only when simpler constructs are insufficient. To facilitate systematic study, we further construct an IO2CodeBench spanning multiple difficulty levels. Extensive experiments show that DIO-Agent consistently outperforms both traditional program-by-example method and SOTA evolution-agent baselines across all difficulty levels and various LLMs, while substantially surpassing test-time scaling strategies with equivalent sampling budgets.
May 14, 2026cs.LG

Natural Synthesis: Outperforming Reactive Synthesis Tools with Large Reasoning Models

Reactive synthesis, the problem of automatically constructing a hardware circuit from a logical specification, is a long-standing challenge in formal verification. It is elusive for two reasons: It is algorithmically hard, and writing formal specifications by hand is notoriously difficult. In this paper, we tackle both sides of the problem. For the algorithmic side, we present a neuro-symbolic approach to reactive synthesis that couples large reasoning models with model checkers to iteratively repair a synthesized Verilog implementation via sound symbolic feedback. Our approach solves more benchmarks than the best dedicated tools in the annual synthesis competition and extends to constructing parameterized systems, a problem known to be undecidable. On the specification side, we introduce an autoformalization step that shifts the specification task from temporal logic to natural language by introducing a hand-authored dataset of natural-language specifications for evaluation. We demonstrate performance comparable to that of starting from formal specifications, establishing natural synthesis as a viable end-to-end workflow.
May 14, 2026cs.AI

GenCircuit-RL: Reinforcement Learning from Hierarchical Verification for Genetic Circuit Design

Genetic circuit design remains a laborious, expert-driven process despite decades of progress in synthetic biology. We study this problem through code generation: models produce Python code in pysbol3 to construct genetic circuits in the Synthetic Biology Open Language (SBOL), a formal representation that supports automated verification. We introduce GenCircuit-RL, a reinforcement learning framework built around hierarchical verification rewards that decompose correctness into five levels, from code execution to task-specific topological checks, and a four-stage curriculum that shifts optimization pressure from code generation to functional reasoning. We also introduce SynBio-Reason, a benchmark of 4,753 circuits spanning six canonical circuit types and nine tasks from code repair to de novo design, with held-out biological parts for out-of-distribution evaluation. Hierarchical verification improves task success on functional reasoning tasks by 14 to 16 percentage points over binary rewards, and curriculum learning is required for strong design performance. The resulting models generate topologically correct circuits, generalize to novel biological parts, and rediscover canonical designs from the synthetic biology literature.
May 13, 2026cs.SE

Protocol-Driven Development: Governing Generated Software Through Invariants and Continuous Evidence

Automated program synthesis lowers the cost of producing implementations but introduces a harder governance problem: determining which generated artifacts are admissible. Natural-language specifications are ambiguous, and example-based tests sample only part of the behavioral space. Used alone, neither provides a sufficient control boundary. We introduce Protocol-Driven Development (PDD), where the primary software artifact is a machine-enforceable protocol rather than code. We define a protocol as the triplet P = (S, B, O), specifying structural, behavioral, and operational invariants. Their conjunction defines the admissible implementation space of a software component. Under PDD, implementations are replaceable realizations discovered through constrained search. An implementation is admitted only if it satisfies the protocol and produces a verifiable Evidence Chain of compliance. Admission is grounded in protocol satisfaction and recorded evidence rather than trust in the generator. For deployed systems, we extend the Evidence Chain into a Dynamic Evidence Ledger. Runtime verifiers append signed observations, invariant checks, and violations to the ledger, allowing monitorable obligations to be continuously attested. This connects live failures back to the generation loop without granting the generator runtime authority. Combining formal methods, property testing, runtime verification, policy-as-code, and software provenance, PDD defines a governance model for automated software engineering. Its organizing principle is that code is transient, while the protocol carries durable authority.
May 12, 2026cs.AI

Optimal LTLf Synthesis

Strategy synthesis typically follows an all-or-nothing paradigm, returning unrealisable whenever a specification cannot be guaranteed in an uncertain environment. In this paper, we introduce optimal LTLf synthesis, where the goal is to realise as many objectives as possible from a given specification consisting of multiple objectives, especially for the case that they are not all jointly realisable. We first consider max-guarantee synthesis, which commits to a maximal set of objectives that we can a priori guarantee to realise. We then introduce max-observation synthesis, which maximises a posteriori realised objectives that may be incomparable on different executions. Finally, we present incremental max-observation synthesis, which further improves strategies by exploiting opportunities for stronger guarantees when they arise during an execution. Experimental results show that different variations of optimal synthesis scale broadly equally well, solving a large fraction of the benchmark instances within the given timeout, demonstrating the practical feasibility of the approach.
May 11, 2026quant-ph

Equivariant Reinforcement Learning for Clifford Quantum Circuit Synthesis

We consider the problem of synthesizing Clifford quantum circuits for devices with all-to-all qubit connectivity. We approach this task as a reinforcement learning problem in which an agent learns to discover a sequence of elementary Clifford gates that reduces a given symplectic matrix representation of a Clifford circuit to the identity. This formulation permits a simple learning curriculum based on random walks from the identity. We introduce a novel neural network architecture that is equivariant to qubit relabelings of the symplectic matrix representation, and which is size-agnostic, allowing a single learned policy to be applied across different qubit counts without circuit splicing or network reparameterization. On six-qubit Clifford circuits, the largest regime for which optimal references are available, our agent finds circuits within one two-qubit gate of optimality in milliseconds per instance, and finds optimal circuits in 99.2% of instances within seconds per instance. After continued training on ten-qubit instances, the agent scales to unseen Clifford tableaus with up to thirty qubits, including targets generated from circuits with over a thousand Clifford gates, where it achieves lower average two-qubit gate counts than Qiskit's Aaronson-Gottesman and greedy Clifford synthesizers.
May 11, 2026cs.AI

Teacher-Aware Evolution of Heuristic Programs from Learned Optimization Policies

LLM-based automatic heuristic design has shown promise for generating executable heuristics for combinatorial optimization, but existing methods mainly rely on delayed endpoint performance. We propose a \emph{teacher-aware evolutionary framework} that uses independently trained learned optimization policies as behavioral teachers. Instead of deploying or imitating the teacher, our method queries it on states visited by candidate heuristic programs and uses its action preferences as local feedback for evolution. The resulting search discovers static executable heuristics guided by both task performance and teacher-derived behavioral signals. Experiments on scheduling, routing, and graph optimization benchmarks show that our method improves over performance-driven LLM heuristic evolution baselines while requiring no neural inference at deployment. These results suggest that learned optimization policies can be repurposed as behavioral feedback sources for automatic heuristic discovery.
May 11, 2026cs.AI

EGL-SCA: Structural Credit Assignment for Co-Evolving Instructions and Tools in Graph Reasoning Agents

Graph reasoning agents operating from natural-language inputs must solve a coupled problem: they must reconstruct a structured graph instance from text, decide whether existing computational assets are sufficient, interact with tools under a strict execution protocol, and satisfy an external verifier that checks structured correctness rather than textual plausibility. Existing approaches usually improve either the instruction side or the tool side in isolation, which leaves unclear what should be updated after failure. We propose EGL-SCA, a verifier-centric dual-space framework that models a graph reasoning agent using two collaborative components: an instruction-side policy space for reasoning strategies, and a tool-side program space for executable algorithmic tools. Our central mechanism is structural credit assignment, which maps trajectory evidence to conditional updates, precisely routing failures to either prompt optimization or tool synthesis and repair. To provide sufficient learning signals for dual-space adaptation, we introduce a training distribution stratified by task family, coupled with a Pareto-style retention strategy to balance success, generality, and parsimony. Experiments on four graph reasoning benchmarks show that EGL-SCA achieves a state-of-the-art 92.0% average success rate. By effectively co-evolving instructions and tools, our framework significantly outperforms both pure-prompting and fixed-toolbox baselines.
May 11, 2026cs.PL

Combining Mechanical and Agentic Specification Inference for Move

In this paper, we describe early work on a specification inference tool for the Move Prover that combines a weakest-precondition (WP) analysis over Move bytecode with an agentic coding CLI such as Claude Code. Specification inference reduces the boilerplate of writing specifications in Move: in order to verify a high-level property such as a global state invariant, pre- and post-conditions for the supporting functions typically have to be written by hand, which is tedious. In our setting, a Model Context Protocol (MCP) service exposes the WP analysis and the prover itself to the coding agent. The WP analysis provides a sound, mechanical baseline for inference; the AI is used precisely where WP is weakest -- for loop invariants and high-level idiomatic specifications such as monotonicity, conservation, and structural invariants. The Move Prover serves as the oracle that decides whether the generated specs are valid, and the agent is equipped to generate proof hints and to refine the inferred specification until verification succeeds. The tool has been applied to a corpus of canonical Move code, including code that uses higher-order functions, dynamic dispatch, global state, references, and various forms of loops.
May 11, 2026cs.AI

Prospective Compression in Human Abstraction Learning

A core challenge in program synthesis is online library learning: the incremental acquisition of reusable abstractions under uncertainty about future task demands. Existing algorithms treat library learning as retrospective compression over a static task distribution, where the learned library is determined by the corpus of past tasks. However, real-world learning domains are often non-stationary, with tasks arising from a generative process that evolves over time. We propose and test the hypothesis that in non-stationary domains human library learning selects abstractions prospectively: targeting compression of future tasks. We study this question using the Pattern Builder Task, a visual program synthesis paradigm in which participants construct increasingly complex geometric patterns from a small set of primitives, transformations, and custom helpers that carry forward across trials. Using this task, we conduct two experiments with complementary latent curricula, designed to dissociate between behaviors consistent with prospective compression, and alternative library learning accounts. Using six computational models spanning online library learning strategies, we show that human abstraction behavior reflects sensitivity to latent, non-stationary structure in the task-generating process. This behavior is consistent with prospective compression, and cannot be captured by existing retrospective compression-based algorithms, or inductive biases modeled by LLM-based program synthesis.
May 7, 2026cs.PL

GPU-Accelerated Synthesis of Mixed-Boolean Arithmetic: Beyond Caching

Synthesizing Mixed-Boolean Arithmetic (MBA) expressions from input-output examples is central to program deobfuscation and also useful for compiler optimization, reverse engineering, and cryptanalysis. Existing MBA synthesizers are typically CPU-based and scale poorly on large specifications or complex targets. Recent GPU-accelerated synthesis methods achieve large speedups in qualitative settings, but they depend on caching observationally equivalent candidates; this strategy breaks down for MBA because candidate outputs are quantitative bitvectors and the behavioral space is enormous. We present SIMBA (Synthesis of Mixed-Boolean Arithmetic), a GPU-accelerated MBA synthesizer built around cache-free bottom-up enumeration. SIMBA avoids language caches entirely and uses a GPU-oriented enumeration design that keeps work local and highly parallel. In experiments, SIMBA is substantially faster than prior MBA synthesis tools, handles larger specifications, and reaches expression sizes that existing methods fail to solve. These results establish cache-free GPU synthesis as a practical and scalable approach for quantitative domains, and identify it as a strong alternative to cache-centric designs.
May 6, 2026cs.CL

ReaComp: Compiling LLM Reasoning into Symbolic Solvers for Efficient Program Synthesis

LLMs can solve program synthesis tasks but remain inefficient and unreliable on hard instances requiring large combinatorial search. Given a small set of reasoning traces, we use coding agents to compile them into reusable symbolic program synthesizers over constrained DSLs. The resulting solvers require no LLM calls at test time and are strong standalone systems: symbolic solver ensembles reach 91.3% accuracy on PBEBench-Lite and 84.7% on PBEBench-Hard, outperforming LLMs with test-time scaling for the latter by +16.3 percentage points at zero LLM inference cost. They also complement LLM search, improving PBEBench-Hard accuracy from 68.4% to 85.8% while reducing reported token usage by 78%, and raising SLR-Bench hard-tier accuracy from 34.4% to 58.0% in a neuro-symbolic hybrid setting. Compared to directly using coding agents as per-instance solvers, induced solvers are substantially more Pareto-efficient, amortizing a small one-time construction cost over many zero-token executions. Finally, most solvers transfer zero-shot to a real historical linguistics task - predicting sound changes in natural language data - reaching 80.1% accuracy under ensembling and recovering some plausible linguistic rules. Together, these results show that reasoning traces can be compiled into reusable symbolic solvers that solve many tasks directly, complement LLM inference on hard cases, and provide a scalable route to domain-general solver induction. We release code and data for reproducibility.
May 6, 2026cs.LG

Library learning with e-graphs on jazz harmony

Humans can acquire a highly structured intuitive understanding of musical patterns, yet these patterns often require multiple iterations of reflection and re-listening to internalize fully. To capture such an internalization process, we present a computational model for the learning of jazz harmonic patterns based on library learning. Given a corpus of harmonic progressions, our model searches over a space of programs composed of primitive harmonic relations in order to discover concise generative explanations of the corpus. The model first enumerates possible programs for each piece, and then jointly learns a library of harmonic patterns and refactored programs. To efficiently navigate the vast joint space of programs and libraries, we integrate deductive parsing with library learning on e-graphs. We explore how well our model captures aspects of human musical pattern learning by evaluating the intuitiveness of both programs and libraries, as well as similarities to human-written harmonic derivations.
May 5, 2026cs.SE

ProgramBench: Can Language Models Rebuild Programs From Scratch?

Turning ideas into full software projects from scratch has become a popular use case for language models. Agents are being deployed to seed, maintain, and grow codebases over extended periods with minimal human oversight. Such settings require models to make high-level software architecture decisions. However, existing benchmarks measure focused, limited tasks such as fixing a single bug or developing a single, specified feature. We therefore introduce ProgramBench to measure the ability of software engineering agents to develop software holisitically. In ProgramBench, given only a program and its documentation, agents must architect and implement a codebase that matches the reference executable's behavior. End-to-end behavioral tests are generated via agent-driven fuzzing, enabling evaluation without prescribing implementation structure. Our 200 tasks range from compact CLI tools to widely used software such as FFmpeg, SQLite, and the PHP interpreter. We evaluate 9 LMs and find that none fully resolve any task, with the best model passing 95% of tests on only 3% of tasks. Models favor monolithic, single-file implementations that diverge sharply from human-written code.