Reinforcement Learning
Also known as RL
Momentum
144 papers in the last four weeks, up 243% on the four weeks before. 1.4% of all new papers.
Latest papers 1,147
Random delays weaken the temporal correspondence between actions and subsequent state feedback, making it difficult for agents to identify the true propagation process of action effects. In cross-task scenarios, changes in task objectives and reward formulations further reduce the reusability of previously acquired task knowledge. To address this problem, this paper proposes a transferable delay-aware reinforcement learning method based on implicit causal graph modeling. The proposed method uses a field-node encoder to represent high-dimensional observations as latent states with node-level semantics, and employs a message-passing mechanism to characterize dynamic causal dependencies among nodes, thereby learning transferable structured representations and environment dynamics knowledge. On this basis, imagination-driven behavior learning and planning are incorporated to optimize policies in the latent space, enabling cross-task knowledge transfer and rapid adaptation. Experimental results show that the proposed method outperforms baseline methods on DMC continuous control tasks with random delays. Cross-task transfer experiments further demonstrate that the learned structured representations and dynamics knowledge can be effectively transferred to new tasks and significantly accelerate policy adaptation.
Delay-Empowered Causal Hierarchical Reinforcement Learning
Many real-world tasks involve delayed effects, where the outcomes of actions emerge after varying time lags. Existing delay-aware reinforcement learning methods often rely on state augmentation, prior knowledge of delay distributions, or access to non-delayed data, limiting their generalization. Hierarchical reinforcement learning, by contrast, inherently offers advantages in handling delays due to its hierarchical structure, yet existing methods are restricted to fixed delays. To address these limitations, we propose Delay-Empowered Causal Hierarchical Reinforcement Learning (DECHRL). DECHRL explicitly models both the causal structure of state transitions and their associated stochastic delay distributions. These are then incorporated into a delay-aware empowerment objective that drives proactive exploration toward highly controllable states, thereby improving performance under temporal uncertainty. We evaluate DECHRL in modified 2D-Minecraft and MiniGrid environments featuring stochastic delays. Experimental results show that DECHRL effectively models temporal delays and significantly outperforms baselines in decision-making under temporal uncertainty.
Intrinsic Vicarious Conditioning for Deep Reinforcement Learning
Advancements in reinforcement learning have produced a variety of complex and useful intrinsic driving forces; crucially, these drivers operate under a direct conditioning paradigm. This form of conditioning limits our agents' capacity by restricting how they learn from the environment as well as from others. Off-policy or learn-by-example methods can learn from demonstrators' representations, but they require access to the demonstrating agent's policies or their reward functions. Our work overcomes this direct sampling limitation by introducing vicarious conditioning as an intrinsic reward mechanism. We draw from psychological and biological literature to provide a foundation for vicarious conditioning and use memory-based methods to implement its four steps: attention, retention, reproduction, and reinforcement. Crucially, our vicarious conditioning paradigms support low-shot learning and do not require the demonstrator agent's policy nor its reward functions. We evaluate our approach in the MiniWorld Sidewalk environment, one of the few public environments that features a non-descriptive terminal condition (no reward provided upon agent death), and extend it to Box2D's CarRacing environment. Our results across both environments demonstrate that vicarious conditioning enables longer episode lengths by discouraging the agent from non-descriptive terminal conditions and guiding the agent toward desirable states. Overall, this work emulates a cognitively-plausible learning paradigm better suited to problems such as single-life learning or continual learning.
On the Importance of Multistability for Horizon Generalization in Reinforcement Learning
In reinforcement learning (RL), agents acting in partially observable Markov decision processes (POMDPs) must rely on memory, typically encoded in a recurrent neural network (RNN), to integrate information from past observations. Long-horizon POMDPs, in which the relevant observation and the optimal action are separated by many time steps (called the horizon), are particularly challenging: training suffers from poor generalization, severe sample inefficiency, and prohibitive exploration costs. Ideally, an agent trained on short horizons would retain optimal behavior at arbitrarily longer ones, but no formal framework currently characterizes when this is achievable. To fill this gap, we formalized temporal horizon generalization, the property that a policy remains optimal for all horizons, derived a necessary and sufficient condition for it, and experimentally evaluated the ability of nonlinear and parallelizable RNN variants to achieve it. This paper presents the resulting theoretical framework, the empirical evaluation, and the dynamical interpretation linking RNN behavior to temporal horizon generalization. Our analyses reveal that multistability is necessary for temporal horizon generalization and, in simple tasks, sufficient; more complex tasks further require transient dynamics. In contrast, modern parallelizable architectures, namely state space models and gated linear RNNs, are monostable by construction and consequently fail to generalize across temporal horizons. We conclude that multistability and transient dynamics are two essential and complementary dynamical regimes for horizon generalization, and that no current parallelizable RNN exhibits both. Designing parallelizable architectures that combine these regimes thus emerges as a key direction for scalable long-horizon RL.
Missing Old Logits in Asynchronous Agentic RL: Semantic Mismatch and Repair Methods for Off-Policy Correction
Asynchronous reinforcement learning improves rollout throughput for large language model agents by decoupling sample generation from policy optimization, but it also introduces a critical failure mode for PPO-style off-policy correction. In heterogeneous training systems, the total importance ratio should ideally be decomposed into two semantically distinct factors: a \emph{training--inference discrepancy term} that aligns inference-side and training-side distributions at the same behavior-policy version, and a \emph{policy-staleness term} that constrains the update from the historical policy to the current policy. We show that practical asynchronous pipelines with delayed updates and partial rollouts often lose the required historical training-side logits, or old logits. This missing-old-logit problem entangles discrepancy repair with staleness correction, breaks the intended semantics of decoupled correction, and makes clipping and masking thresholds interact undesirably. To address this issue, we study both exact and approximate correction routes. We propose three exact old-logit acquisition strategies: snapshot-based version tracking, a dedicated old-logit model, and synchronization via partial rollout interruption, and compare their system trade-offs. From the perspective of approximate correction, we focus on preserving the benefits of decoupled correction through a more appropriate approximate policy when exact old logits cannot be recovered at low cost, without incurring extra system overhead. Following this analysis, we adopt a revised PPO-EWMA method, which achieves significant gains in both training speed and optimization performance.
Learning Agentic Policy from Action Guidance
Agentic reinforcement learning (RL) for Large Language Models (LLMs) critically depends on the exploration capability of the base policy, as training signals emerge only within its in-capability region. For tasks where the base policy cannot reach reward states, additional training or external guidance is needed to recover effective learning signals. Rather than relying on costly iterative supervised fine tuning (SFT), we exploit the abundant action data generated in everyday human interactions. We propose \textsc{ActGuide-RL}, which injects action data as plan-style reference guidance, enabling the agentic policy to overcome reachability barriers to reward states. Guided and unguided rollouts are then jointly optimized via mixed-policy training, internalizing the exploration gains back into the unguided policy. Motivated by a theoretical and empirical analysis of the benefit-risk trade-off, we adopt a minimal intervention principle that invokes guidance only as an adaptive fallback, matching task difficulty while minimizing off-policy risk. On search-agent benchmarks, \textsc{ActGuide-RL} substantially improves over zero RL (+10.7 pp on GAIA and +19 pp on XBench with Qwen3-4B), and performs on par with the SFT+RL pipeline without any cold start. This suggests a new paradigm for agentic RL that reduces the reliance on heavy SFT data by using scalable action guidance instead.
Block-R1: Rethinking the Role of Block Size in Multi-domain Reinforcement Learning for Diffusion Large Language Models
Recently, reinforcement learning (RL) has been widely applied during post-training for diffusion large language models (dLLMs) to enhance reasoning with block-wise semi-autoregressive generation. Block size has therefore become a vital factor in dLLMs, since it determines the parallel decoding granularity and affects the rollout trajectories during RL optimisation, e.g., GRPO. Instead of investigating the effect of block size during inference on individual domains, this paper studies block size from a domain conflict perspective for dLLM RL post-training in multi-domain scenarios. The main contributions are: (1) a formulation of domain block size conflict in multi-domain RL for dLLMs, which will largely affect the post-training effectiveness for rollout-based RL methods; (2) a novel dataset, Block-R1-41K is constructed with a best-improved training block size for each sample, which also induces a Block Size Conflict Score to quantitatively measure the domain conflict; (3) a new benchmark, Block-R1, for flexible RL post-training for dLLMs in both single and cross domain; and (4) a simple yet powerful cross-domain post-training method with sample-level best-improved training block sizes. Extensive experiments on 13 distinct datasets, 7 latest RL algorithms and diverse dLLM backbones are comprehensively covered in Block-R1. The benchmark is open-sourced at https://github.com/YanJiangJerry/Block-R1 with the dataset released at https://huggingface.co/datasets/YanJiangJerry/Block-R1-41K.
From Generic Correlation to Input-Specific Credit in On-Policy Self Distillation
On-policy self-distillation has emerged as a promising paradigm for post-training language models, in which the model conditions on environment feedback to serve as its own teacher, providing dense token-level rewards without external teacher models or step-level annotations. Despite its empirical success, what this reward actually measures and what kind of credit it assigns remain unclear. Under a posterior-compatibility interpretation of feedback conditioning, standard in the implicit-reward literature, we show that the self-distillation token reward is a Bayesian filtering increment whose trajectory sum is exactly the pointwise mutual information between the response and the feedback given the input. This pMI can be raised by input-specific reasoning or by input-generic shortcuts, so we further decompose the teacher log-probability along the input axis. Based on this analysis, we propose CREDIT (Contrastive REward from DIsTillation), which isolates the input-specific component with a batch-contrastive baseline. At the sequence level, CREDIT is a teacher-side surrogate for a contrastive pMI objective that also penalizes responses remaining likely under unrelated inputs. Across coding, scientific reasoning, and tool-use benchmarks on two model families, CREDIT delivers the strongest aggregate performance at negligible additional compute.
CuSearch: Curriculum Rollout Sampling via Search Depth for Agentic RAG
Reinforcement Learning with Verifiable Rewards (RLVR) has emerged as a promising paradigm for training agentic retrieval-augmented generation (RAG) systems from outcome-only supervision. Most existing methods optimize policies from uniformly sampled rollouts, implicitly treating all trajectories as equally informative. However, trajectories differ substantially in search depth and are therefore not equally informative: deeper-search trajectories contain more retrieval decision points and provide denser direct supervision for the retrieval sub-policy. Moreover, this heterogeneity grows over training as the within-batch depth distribution shifts toward higher values, yet uniform rollout sampling remains blind to this shift. To address this, we propose CuSearch, a curriculum rollout sampling framework built on Search-Depth Greedy Allocation (SDGA), a batch-level operator that reallocates a fixed update budget toward deeper-search trajectories. SDGA-Auto always targets the deepest available trajectories in the current batch, yielding an implicit training-aligned curriculum as the depth distribution shifts upward. SDGA-Phase explicitly advances the curriculum threshold as deeper trajectories become sufficiently abundant. Experiments across model types and retrieval frameworks show that CuSearch consistently improves performance, achieving up to 11.8 exact-match points over standard GRPO on ZeroSearch. These results establish per-trajectory search depth as a reliable, annotation-free proxy for retrieval supervision density in RLVR-based agentic RAG training.
Learning Weakly Communicating Average-Reward CMDPs: Strong Duality and Improved Regret
We study infinite-horizon average-reward constrained Markov decision processes (CMDPs) under the weakly communicating assumption. Our contributions are twofold. First, we establish strong duality for weakly communicating average-reward CMDPs over stationary policies with finite state and action spaces. Despite the absence of a linear programming formulation and the resulting nonconvexity under the weakly communicating setting, we show that strong duality still holds by carefully exploiting the geometric structure of the occupation measure set. Second, building on this result, we propose a primal--dual clipped value iteration algorithm for learning weakly communicating average-reward linear CMDPs. Our algorithm achieves regret and constraint violation bounds of , improving upon the best known bounds, where denotes the number of interactions. Our approach extends clipped value iteration to the constrained setting and adapts it to a finite-horizon approximation, which stabilizes the dual variable and is crucial for achieving improved regret bounds. To analyze this, we develop a novel approach based on strong duality that enables the decomposition of the composite Lagrangian regret into separate bounds on regret and constraint violation.
Taming Extreme Tokens: Covariance-Aware GRPO with Gaussian-Kernel Advantage Reweighting
Group Relative Policy Optimization (GRPO) has emerged as a promising approach for improving the reasoning capabilities of large language models. However, it struggles to effectively balance the tradeoff between exploration and exploitation during training, often resulting in suboptimal performance. Motivated by the theoretical insight that changes in entropy are governed by the covariance between token probabilities and their corresponding advantages, we propose a hyperparameter-free, covariance-weighted optimization method that dynamically down-weights extreme token-level updates via a Gaussian kernel. This approach automatically reduces the instability caused by exploration-exploitation trade-off while preserving informative learning signals. Extensive empirical evaluations show that our approach improves downstream performance across reasoning benchmarks compared with GRPO, and effectively stablizes entropy as training progresses.
Selective Off-Policy Reference Tuning with Plan Guidance
Reinforcement learning with verifiable rewards helps reasoning, but GRPO-style methods stall on hard prompts where all sampled rollouts fail. SORT adds a repair update for those failures without changing rollout generation: it derives a plan from the reference solution, compares token probabilities with and without that plan, and gives higher weight to tokens that become more predictable under plan conditioning. This turns all-wrong prompts into selective, structure-aware learning signals instead of uniform imitation. Across three backbones and eight reasoning benchmarks, SORT improves over GRPO and guidance baselines, with largest gains on weaker models.
Understanding and Preventing Entropy Collapse in RLVR with On-Policy Entropy Flow Optimization
Reinforcement learning with verifiable rewards (RLVR) has become an effective paradigm for improving the reasoning ability of large language models. However, widely used RLVR algorithms, such as GRPO, often suffer from entropy collapse, leading to premature determinism and unstable optimization. Existing remedies, including entropy regularization and ratio-based clipping heuristics, either control entropy in a coarse-grained manner or rely on approximate on-policy training. In this paper, we revisit entropy collapse from a token-level entropy flow perspective. Our analysis reveals that entropy-decreasing tokens consistently outweigh entropy-increasing ones, resulting in a severely imbalanced entropy flow. This perspective provides a unified explanation of entropy collapse in existing RLVR algorithms and highlights the importance of balancing entropy dynamics. Motivated by this analysis, we propose On-Policy Entropy Flow Optimization (OPEFO), an adaptive entropy flow balancing mechanism that rescales entropy-increasing and entropy-decreasing updates according to their contributions to entropy change, while remaining strict on-policy. Experiments on six mathematical reasoning benchmarks demonstrate that OPEFO improves training stability and final performance. We will release the code and models upon publication.
Offline Policy Evaluation for Manipulation Policies via Discounted Liveness Formulation
Policy evaluation is a fundamental component of the development and deployment pipeline for robotic policies. In modern manipulation systems, this problem is particularly challenging: rewards are often sparse, task progression of evaluation rollouts are often non-monotonic as the policies exhibit recovery behaviors, and evaluation rollouts are necessarily of finite length. This finite length introduces truncation bias, breaking the infinite-horizon assumptions underlying standard methods relying on Bellman equations/principle of optimality. In this work, we propose a framework for offline policy evaluation from sparse rewards based on a liveness-based Bellman operator. Our formulation interprets policy evaluation as a task-completion problem and yields a conservative fixed-point value function that is robust to finite-horizon truncation. We analyze the theoretical properties of the proposed operator, including contraction guarantees, and show how it encodes task progression while mitigating truncation bias. We evaluate our method on two simulated manipulation tasks using both a Vision-Language-Action model and a diffusion policy, and a cloth folding task using human demonstrations. Empirical results demonstrate that our approach more accurately reflects task progress and substantially reduces truncation bias, outperforming classical baselines such as TD(0) and Monte Carlo policy evaluation.
Breaking : Cooperative Policy Optimization Improves Diverse LLM Reasoning
Reinforcement learning with verifiers (RLVR) has become a central paradigm for improving LLM reasoning, yet popular group-based optimization algorithms like GRPO often suffer from exploration collapse, where the models prematurely converge on a narrow set of high-scoring patterns, lacking the ability to explore new solutions. Recent efforts attempt to alleviate this by adding entropy regularization or diversity bonus. However, these approaches do not change the \textit{winner-takes-all} nature, where rollouts still compete for individual advantage rather than cooperating for maximizing global diversity. In this work, we propose Group Cooperative Policy Optimization (GCPO), which shifts the training paradigm from rollout competition to team cooperation. Specifically, GCPO replaces independent rollout scoring with team-level credit assignment: a rollout is rewarded by how much it contributes to the team's valid solution coverage, rather than its individual accuracy. This coverage is described as a determinant volume over reward-weighted semantic embeddings, where only correct and non-redundant rollouts contribute to this volume. During advantage estimation, GCPO redistributes the collective team reward to each single rollout according to its average marginal contribution to the team. This cooperative training paradigm routes optimization toward non-redundant correct reasoning paths. Experiments across multiple reasoning benchmarks demonstrate that GCPO significantly improves both reasoning accuracy and solution diversity over existing approaches. Code will be released at https://github.com/bradybuddiemarch/gcpo.
fg-expo: Frontier-guided exploration-prioritized policy optimization via adaptive kl and gaussian curriculum
Reinforcement Learning with Verifiable Rewards (RLVR) has become the standard paradigm for LLM mathematical reasoning, with Group Relative Policy Optimization (GRPO) serving as the dominant algorithm. We identify two overlooked inefficiencies inherent in GRPO. First, a fixed KL coefficient overly restricts policy exploration at moments when the model needs to diverge significantly from the reference policy. Second, uniform question sampling overlooks that moderately difficult problems produce the most informative gradient signals. We propose FG-ExPO, short for Frontier-Guided Exploration-Prioritized Policy Optimization, which integrates two lightweight components. Accuracy-Conditioned KL Scaling (AKL) adjusts the KL penalty strength through a smooth nonlinear function of batch average accuracy, loosening the constraint when the model performs poorly and strengthening it when the model achieves satisfactory results. Gaussian Curriculum Sampling (GCS) assigns sampling weights to questions following a Gaussian distribution centered at a moderate accuracy level around 0.5, focusing model training on its learning frontier. We conduct evaluations on DeepSeek-R1-Distill-Qwen-1.5B and Qwen3-8B-Base across six mainstream mathematical reasoning benchmarks. Experimental results demonstrate that FG-ExPO consistently outperforms vanilla GRPO. It delivers an absolute improvement of 13.34 on the AIME 2025 pass@32 metric, rising from 63.33 percent to 76.67 percent, and obtains an average pass@32 gain of 2.66 on the 8B model. The substantially larger performance gains observed on pass@32 compared to pass@1 verify that FG-ExPO enlarges the model's effective exploration space under a fixed inference budget.
Behavioral Mode Discovery for Fine-tuning Multimodal Generative Policies
We address the problem of fine-tuning pre-trained generative policies with reinforcement learning (RL) while preserving the multimodality of their action distributions. Existing methods for RL fine-tuning of generative policies (e.g., diffusion policies) improve task performance but often collapse diverse behaviors into a single reward-maximizing mode. To mitigate this issue, we propose an unsupervised mode discovery framework that uncovers latent behavioral modes within generative policies. The discovered modes enable the use of mutual information as an intrinsic reward, regularizing RL fine-tuning to enhance task success while maintaining behavioral diversity. Experiments on robotic manipulation tasks demonstrate that our method consistently outperforms conventional fine-tuning approaches, achieving higher success rates and preserving richer multimodal action distributions.
Quotient-Categorical Representations for Bellman-Compatible Average-Reward Distributional Reinforcement Learning
Average-reward reinforcement learning requires estimating the gain and the bias, which is defined only up to an additive constant. This makes direct distributional analogues ill-posed on the real line. We introduce a quotient-space formulation in which state-indexed bias laws are identified up to a common translation, together with a categorical parameterization that respects this symmetry. On this quotient-categorical space, we define a projected average-reward distributional operator and show that it is well-defined, non-expansive in a coordinate Cramér metric, and admits fixed points. We then study sampled recursions whose mean-field maps are asynchronous relaxations of this operator. In an idealized centered-reward setting, a one-state temporal-difference update enjoys almost sure convergence together with finite-iteration residual bounds under both i.i.d. and Markovian sampling. When the gain is unknown, we augment the recursion with an online gain estimator, and prove non-expansiveness and Markovian convergence of the resulting coupled scheme. Finally, we show that synchronous exact updates are gain-independent at the quotient-law level, isolating a structural contrast between ideal quotient distributions and practical fixed-grid categorical representations.
Internalizing Curriculum Judgment for LLM Reinforcement Fine-Tuning
In LLM Reinforcement Fine-Tuning (RFT), curriculum learning drives both efficiency and performance. Yet, current methods externalize curriculum judgment via handcrafted heuristics or auxiliary models, risking misalignment with the policy's training dynamics. In this paper, we introduce METIS (METacognitive Internalized Self-judgment), a novel framework that internalizes curriculum judgment as a native capability. Leveraging a critical observation that within-prompt reward variance effectively gauges prompt informativeness, METIS predicts this metric based on recent training outcomes as lightweight in-context learning examples. This intrinsic self-judgment then dynamically dictates the training allocation. Moreover, METIS closes the loop between judgment and optimization by jointly optimizing the standard RFT rewards and a self-judgment reward. This allows the policy to learn what to learn next, as a form of metacognition. Across mathematical reasoning, code generation, and agentic function-calling benchmarks, METIS delivers superior performance while achieving up to a 2.1x training speedup, with controlled ablations and in-depth analysis further validating the benefits of internalized curriculum judgment. By bypassing handcrafted heuristics and auxiliary models, our work establishes a simple, closed-loop, and highly efficient curriculum internalization paradigm for LLM reinforcement fine-tuning.
Equivariant Reinforcement Learning for Clifford Quantum Circuit Synthesis
We consider the problem of synthesizing Clifford quantum circuits for devices with all-to-all qubit connectivity. We approach this task as a reinforcement learning problem in which an agent learns to discover a sequence of elementary Clifford gates that reduces a given symplectic matrix representation of a Clifford circuit to the identity. This formulation permits a simple learning curriculum based on random walks from the identity. We introduce a novel neural network architecture that is equivariant to qubit relabelings of the symplectic matrix representation, and which is size-agnostic, allowing a single learned policy to be applied across different qubit counts without circuit splicing or network reparameterization. On six-qubit Clifford circuits, the largest regime for which optimal references are available, our agent finds circuits within one two-qubit gate of optimality in milliseconds per instance, and finds optimal circuits in 99.2% of instances within seconds per instance. After continued training on ten-qubit instances, the agent scales to unseen Clifford tableaus with up to thirty qubits, including targets generated from circuits with over a thousand Clifford gates, where it achieves lower average two-qubit gate counts than Qiskit's Aaronson-Gottesman and greedy Clifford synthesizers.
RubricEM: Meta-RL with Rubric-guided Policy Decomposition beyond Verifiable Rewards
Training deep research agents, namely systems that plan, search, evaluate evidence, and synthesize long-form reports, pushes reinforcement learning beyond the regime of verifiable rewards. Their outputs lack ground-truth answers, their trajectories span many tool-augmented decisions, and standard post-training offers little mechanism for turning past attempts into reusable experience. In this work, we argue that rubrics should serve not merely as final-answer evaluators, but as the shared interface that structures policy execution, judge feedback, and agent memory. Based on this view, we introduce RubricEM, a rubric-guided reinforcement learning framework that combines stagewise policy decomposition with reflection-based meta-policy evolution. RubricEM first makes research trajectories stage-aware by conditioning planning, evidence gathering, review, and synthesis on self-generated rubrics. It then assigns credit with Stage-Structured GRPO, which uses stagewise rubric judgments to provide denser semantic feedback for long-horizon optimization. In parallel, RubricEM trains a shared-backbone reflection meta-policy that distills judged trajectories into reusable rubric-grounded guidance for future attempts. The resulting RubricEM-8B achieves strong performance across four long-form research benchmarks, outperforming comparable open models and approaching proprietary deep-research systems. Beyond final performance, we perform thorough analyses to understand the key ingredients of RubricEM.
UniSteer: Unified Noise Steering for Efficient Human-Guided VLA Adaptation
Diffusion-based vision-language-action (VLA) models have emerged as strong priors for robotic manipulation, yet adapting them to real-world distributions remains challenging. In particular, on-robot reinforcement learning (RL) is expensive and time-consuming, so effective adaptation depends on efficient policy improvement within a limited budget of real-world interactions. Noise-space RL lowers the cost by keeping the pretrained VLA fixed as a denoising generator while updating only a lightweight actor that predicts the noise. However, its performance is still limited due to inefficient autonomous exploration. Human corrective interventions can reduce this exploration burden, but they are naturally provided in action space, whereas noise-space finetuning requires supervision over noise variables. To address these challenges, we propose UniSteer, a Unified Noise Steering framework that combines human corrective guidance with noise-space RL through approximate action-to-noise inversion. Given a human corrective action, UniSteer inverts the frozen flow-matching decoder to recover a noise target, which provides supervised guidance for the same noise actor that is simultaneously optimized via reinforcement learning. Real-world experiments on diverse manipulation tasks show that UniSteer adapts more efficiently than strong noise-space RL and action-space human-in-the-loop baselines, improving the success rate from 20% to 90% in 66 minutes on average across four real-world adaptation tasks.
Policy Gradient Methods for Non-Markovian Reinforcement Learning
We study policy gradient methods for reinforcement learning in non-Markovian decision processes (NMDPs), where observations and rewards depend on the entire interaction history. To handle this dependence, the agent maintains an internal state that is recursively updated to provide a compact summary of past observations and actions. In contrast to approaches that treat the agent state dynamics as fixed or learn it via predictive objectives, we propose a reward-centric formulation that jointly optimizes the agent state dynamics and the control policy to maximize the expected cumulative reward. To this end, we consider a class of Agent State-Markov (ASM) policies, comprising an agent state dynamics and a control policy that maps the agent state to actions. We establish a novel policy gradient theorem for ASM policies, extending the classical policy gradient results from the Markovian setting to episodic and infinite-horizon discounted NMDPs. Building on this gradient expression, we propose the Agent State-Markov Policy Gradient (ASMPG) algorithm, which leverages the recursive structure of the agent state dynamics for efficient optimization. We establish finite-time and almost sure convergence guarantees, and empirically demonstrate that, on a range of non-Markovian tasks, ASMPG outperforms baselines that learn state representations via predictive objectives.
New AI-Driven Tools for Enhancing Campus Well-being: A Prevention and Intervention Approach
Campus well-being underpins academic success, yet many universities lack effective methods for monitoring satisfaction and detecting mental health risks. This dissertation addresses these gaps through prevention (improving feedback collection) and intervention (advancing mental health detection), unified under an integrated framework. For prevention, we developed TigerGPT, a personalized survey chatbot leveraging LLMs to engage users in context-aware conversations grounded in conversational design and engagement theory, achieving 75% usability and 81% satisfaction. To address its limitations in repetitiveness and response depth, we introduced AURA, a reinforcement-learning framework that adapts follow-up question types (validate, specify, reflect, probe) within a session using an LSDE quality signal (Length, Self-disclosure, Emotion, Specificity), initialized from 96 prior conversations. AURA achieved +0.12 mean quality gain (p=0.044, d=0.66), with 63% fewer specification prompts and 10x more validation behavior. For intervention, we examine Expressive Narrative Stories (ENS) for mental health screening, showing BERT(128) captures nuanced linguistic features without keyword cues, while conventional classifiers depend heavily on explicit mental health terms. We then developed PsychoGPT, an LLM built on DSM-5 and PHQ-8 guidelines that performs initial distress classification, symptom-level scoring, and reconciliation with external ratings for explainable assessment. To reduce hallucinations, we proposed Stacked Multi-Model Reasoning (SMMR), layering expert models where early layers handle localized subtasks and later layers reconcile findings, outperforming single-model solutions on DAIC-WOZ in accuracy, F1, and PHQ-8 scoring. Finally, a cohesive framework unifies these tools, enabling adaptive survey insights to flow directly into specialized mental health detection models.
Natural Policy Gradient as Doubly Smoothed Policy Iteration: A Bellman-Operator Framework
In this work, we show that natural policy gradient, a core algorithm in reinforcement learning, admits an exact formulation as a smoothed and averaged form of policy iteration. Specifically, we introduce doubly smoothed policy iteration (DSPI), a Bellman-operator framework in which each policy is obtained by applying a regularized greedy step to a weighted average of past -functions. DSPI includes policy iteration, dual-averaged policy iteration, natural policy gradient, and more general policy dual averaging methods as special cases. Using only monotonicity and contraction of smoothed Bellman operators, we prove distribution-free global geometric convergence of DSPI. Consequently, standard natural policy gradient and policy dual averaging achieve an iteration complexity of for computing an -optimal policy, without modifying the MDP, adding regularization beyond the mirror map inherent in the update, or using adaptive, trajectory-dependent stepsizes. For the unregularized greedy case, corresponding to dual-averaged policy iteration, we also prove finite termination. The same Bellman-operator framework further extends to discounted MDPs with linear function approximation and stochastic shortest path problems.
Evolving-RL: End-to-End Optimization of Experience-Driven Self-Evolving Capability within Agents
Experience-driven self-evolving agents aim to overcome the static nature of large language models by distilling reusable experience from past interactions, thus enabling adaptation to novel tasks at deployment time. This process places substantial demands on the foundation model's capacities for abstraction, generalization, and in-context learning. However, most existing studies focus primarily on system-level design choices, such as how experience is represented and managed, neglecting the inherent capabilities of the underlying model. While some recent works have started to optimize the experience utilization stage via reinforcement learning, they still fail to treat self-evolution as a unified process to be jointly optimized. To this end, we propose Evolving-RL, an efficient algorithmic framework that jointly improves the experience extraction and utilization capabilities required for self-evolution. Specifically, we center the learning process on experience extraction and evaluation, using the two supervisory signals derived from evaluation to optimize the extractor and solver separately and thus enable their coordinated co-evolution. Experiments on ALFWorld and Mind2Web show that Evolving-RL effectively enhances LLMs' ability to extract and reuse experience, leading to strong performance gains on out-of-distribution tasks (up to 98.7% relative improvement over the GRPO baseline on ALFWorld unseen tasks and 35.8% on Mind2Web), and these gains are fully unlocked only through the coordinated co-evolution of experience extraction and utilization. Furthermore, Evolving-RL inherently functions as an experience-augmented RL algorithm. By internalizing reusable experience patterns directly into model parameters, it achieves remarkable performance gains over standard baselines on both seen and unseen tasks, even in the absence of test-time experience accumulation.
Balancing Efficiency and Fairness in Traffic Light Control through Deep Reinforcement Learning
Urban traffic congestion presents a significant challenge for modern cities, which impacts mobility and sustainability. Traditional traffic light control systems often fail to adapt to dynamic conditions, leading to inefficiencies. This paper proposes a novel deep reinforcement learning agent for traffic light control that addresses this limitation by explicitly integrating fairness considerations for both vehicular and pedestrian traffic. Unlike prior work, our approach dynamically balances these flows based on real-time demand, moving beyond systems focused solely on vehicles. Experimental results demonstrate that our agent effectively reduces congestion while ensuring equitable service for both the categories of road users. This research contributes to a practical and adaptable solution for intelligent traffic management within the framework of smart cities, paving the way for more efficient and inclusive urban mobility.
EFGCL: Learning Dynamic Motion through Spotting-Inspired External Force Guided Curriculum Learning
Learning dynamic whole-body motions for legged robots through reinforcement learning (RL) remains challenging due to the high risk of failure, which makes efficient exploration difficult and often leads to unstable learning. In this paper, we propose External Force Guided Curriculum Learning (EFGCL), a guided RL approach based on the principle of physical guidance, in which external assistive forces are introduced during training. Inspired by spotting in artistic gymnastics, EFGCL enables agents to physically experience successful motion executions without relying on task-specific reward shaping or reference trajectories. Experiments on a quadrupedal robot performing Jump, Backflip, and Lateral-Flip tasks demonstrate that EFGCL accelerates learning of the Jump task by approximately a factor of two and enables the acquisition of complex whole body motions that conventional RL methods fail to learn. We further show that the learned policies can be deployed on real robot, reproducing motions consistent with those observed in simulation. These results indicate that physically guided exploration, which allows agents to experience success early in training, is an effective and general strategy for improving learning efficiency in dynamic whole-body motion tasks.
expo: Exploration-prioritized policy optimization via adaptive kl regulation and gaussian curriculum sampling
Reinforcement Learning with Verifiable Rewards (RLVR) has become the standard paradigm for LLM mathematical reasoning, where Group Relative Policy Optimization (GRPO) serves as the mainstream algorithm. We point out two understudied inefficiencies existing in GRPO. First, the fixed KL penalty coefficient overly restricts policy exploration at stages where the model requires significant deviation from the reference policy. Second, uniform sampling of training questions ignores that moderately difficult problems provide the most informative gradient signals for optimization. We propose Exploration-Prioritized Policy Optimization (EXPO) with two lightweight plug-in modules. The Accuracy-Conditioned KL Scaling (AKL) dynamically adjusts KL regularization strength through a smooth nonlinear function of batch average accuracy, relaxing the penalty when the model underperforms and strengthening it when the model achieves good results. The Gaussian Curriculum Sampling (GCS) assigns sampling weights to questions following a Gaussian distribution centered at moderate accuracy around 0.5, focusing training on the model's learning frontier. We conduct extensive experiments on DeepSeek-R1-Distill-Qwen-1.5B and Qwen3-8B-Base over six mathematical reasoning benchmarks. The results show EXPO steadily surpasses vanilla GRPO. It obtains an absolute gain of 13.34 on AIME 2025 pass@32, rising from 63.33 percent to 76.67 percent, and achieves an average pass@32 improvement of 2.66 on the 8B model. The much larger performance gains on pass@32 compared with pass@1 demonstrate that EXPO effectively enlarges the model's exploration boundary under a fixed inference cost budget.
Verifier-Free RL for LLMs via Intrinsic Gradient-Norm Reward
While Reinforcement Learning with Verifiable Rewards (RLVR) has recently emerged as a promising post-training paradigm for Large Language Models (LLMs), its dependency on the gold label or domain-specific verifiers limits its scalability to new tasks and domains. In this work, we propose Verifier-free Intrinsic Gradient-Norm Reward (VIGOR), a simple reward that uses only the policy model itself. Given a prompt, VIGOR samples a group of completions and assigns higher within-group rewards to outputs that induce smaller norms of the teacher-forced negative log-likelihood gradients under the current parameters. Intuitively, lower gradient norms suggest the completion aligns better with the current policy, serving as an intrinsic preference signal for policy optimization. To make this intrinsic signal practical for RL, we correct the systematic length bias of averaged token-level gradients with a scaling, and apply group-wise rank shaping to stabilize reward scales across prompts. Across mathematical reasoning benchmarks, VIGOR outperforms the state-of-the-art Reinforcement Learning from Internal Feedback (RLIF) baseline, and it also exhibits cross-domain transfer to code benchmarks when trained only on math data. For instance, on Qwen2.5-7B-Base post-trained on MATH, VIGOR improves the average math accuracy by +3.31% and the average code accuracy by +1.91% over this baseline, while exhibiting more stable training dynamics. The code is available at https://github.com/ZJUSCL/VIGOR.