RL for Code Generation

RL: Reinforcement Learning

Overview

This field trains language models to write, repair, and optimize programs by using execution environments, unit tests, compilers, formal verifiers, or renderers as feedback. Common approaches include reinforcement learning with verifiable rewards, often using GRPO or PPO, alongside synthetic tasks, curricula, and multi-turn tool-using agents. Newer methods add dense or token-level credit, reward models, self-correction, and search, with evaluation spanning HumanEval, MBPP, APPS, LiveCodeBench, SWE-bench, hardware kernels, and visual-to-code tasks. A central challenge is making feedback reliable and informative without reward hacking or excessive rollout costs, while ensuring gains transfer beyond the training tasks and execution harnesses.

Latest papers

150 papers24 papers in the last four weeks, up 26% on the four weeks before. 0.1% of all new papers.

Apr 1, 2026

Scaling Reasoning Tokens via RL and Parallel Thinking: Evidence From Competitive Programming

We study how to scale reasoning token budgets for competitive programming through two complementary approaches: training-time reinforcement learning (RL) and test-time parallel thinking. During RL training, we observe an approximately log-linear relationship between validation accuracy and the average number of generated reasoning tokens over successive checkpoints, and show two ways to shift this training trajectory: verification RL warmup raises the starting point, while randomized clipping produces a steeper trend in the observed regime. As scaling single-generation reasoning during RL quickly becomes expensive under full attention, we introduce a multi-round parallel thinking pipeline that distributes the token budget across threads and rounds of generation, verification, and refinement. We train the model end-to-end on this pipeline to match the training objective to the test-time structure. Starting from Seed-OSS-36B, the full system with 16 threads and 16 rounds per thread matches the underlying RL model's oracle pass@16 at pass@1 using 7.6 million tokens per problem on average, and surpasses GPT-5-high on 456 hard competitive programming problems from AetherCode.
Apr 1, 2026

RefineRL: Advancing Competitive Programming with Self-Refinement Reinforcement Learning

While large language models (LLMs) have demonstrated strong performance on complex reasoning tasks such as competitive programming (CP), existing methods predominantly focus on single-attempt settings, overlooking their capacity for iterative refinement. In this paper, we present RefineRL, a novel approach designed to unleash the self-refinement capabilities of LLMs for CP problem solving. RefineRL introduces two key innovations: (1) Skeptical-Agent, an iterative self-refinement agent equipped with local execution tools to validate generated solutions against public test cases of CP problems. This agent always remains skeptical of its own outputs and thereby enforces rigorous self-refinement even when validation suggests correctness. (2) A reinforcement learning (RL) solution to incentivize LLMs to self-refine with only standard RLVR data (i.e., problems paired with their verifiable answers). Extensive experiments on Qwen3-4B and Qwen3-4B-2507 demonstrate that our method yields substantial gains: after our RL training, these compact 4B models integrated with the Skeptical-Agent not only outperform much larger 32B models but also approach the single-attempt performance of 235B models. Notably, although our models are trained solely on CP coding data, RefineRL also substantially improves their performance on mathematical reasoning benchmarks, suggesting that the learned self-refinement behavior can transfer beyond coding-specific tasks. These findings highlight self-refinement as a promising direction for scaling LLMs' general reasoning ability.
Mar 30, 2026

Kernel-Smith: A Unified Recipe for Evolutionary Kernel Optimization

We present Kernel-Smith, a framework for high-performance GPU kernel and operator generation that combines a stable evaluation-driven evolutionary agent with an evolution-oriented post-training recipe. On the agent side, Kernel-Smith maintains a population of executable candidates and iteratively improves them using an archive of top-performing and diverse programs together with structured execution feedback on compilation, correctness, and speedup. To make this search reliable, we build backend-specific evaluation services for Triton on NVIDIA GPUs and Maca on MetaX GPUs. On the training side, we convert long-horizon evolution trajectories into step-centric supervision and reinforcement learning signals by retaining correctness-preserving, high-gain revisions, so that the model is optimized as a strong local improver inside the evolutionary loop rather than as a one-shot generator. Under a unified evolutionary protocol, Kernel-Smith-235B-RL achieves state-of-the-art overall performance on KernelBench with Nvidia Triton backend, attaining the best average speedup ratio and outperforming frontier proprietary models including Gemini-3.0-pro and Claude-4.6-opus. We further validate the framework on the MetaX MACA backend, where our Kernel-Smith-MACA-30B surpasses large-scale counterparts such as DeepSeek-V3.2-think and Qwen3-235B-2507-think, highlighting potential for seamless adaptation across heterogeneous platforms. Beyond benchmark results, the same workflow produces upstream contributions to production systems including SGLang and LMDeploy, demonstrating that LLM-driven kernel optimization can transfer from controlled evaluation to practical deployment.
Mar 29, 2026

KAT-Coder-V2 Technical Report

We present KAT-Coder-V2, an agentic coding model developed by the KwaiKAT team at Kuaishou. KAT-Coder-V2 adopts a "Specialize-then-Unify" paradigm that decomposes agentic coding into five expert domains - SWE, WebCoding, Terminal, WebSearch, and General - each undergoing independent supervised fine-tuning and reinforcement learning, before being consolidated into a single model via on-policy distillation. We develop KwaiEnv, a modular infrastructure sustaining tens of thousands of concurrent sandbox instances, and scale RL training along task complexity, intent alignment, and scaffold generalization. We further propose MCLA for stabilizing MoE RL training and Tree Training for eliminating redundant computation over tree-structured trajectories with up to 6.2x speedup. KAT-Coder-V2 achieves 79.6% on SWE-bench Verified (vs. Claude Opus 4.6 at 80.8%), 88.7 on PinchBench (surpassing GLM-5 and MiniMax M2.7), ranks first across all three frontend aesthetics scenarios, and maintains strong generalist scores on Terminal-Bench Hard (46.8) and tau^2-Bench (93.9). Our model is publicly available at https://streamlake.com/product/kat-coder.
Mar 29, 2026

RTLSeek: Boosting the LLM-Based RTL Generation with Multi-Stage Diversity-Oriented Reinforcement Learning

Register Transfer Level (RTL) design translates high-level specifications into hardware using HDLs such as Verilog. Although LLM-based RTL generation is promising, the scarcity of functionally verifiable high-quality data limits both accuracy and diversity. Existing post-training typically produces a single HDL implementation per specification, lacking awareness of RTL variations needed for different design goals. We propose RTLSeek, a post-training paradigm that applies rule-based Diversity-Oriented Reinforcement Learning to improve RTL correctness and diversity. Our Diversity-Centric Multi-Objective Reward Scheduling integrates expert knowledge with EDA feedback, and a three-stage framework maximizes the utility of limited data. Experiments on the RTLLM benchmark show that RTLSeek surpasses prior methods, with ablation results confirming that encouraging broader design-space exploration improves RTL quality and achieves the principle of "the more generated, the better results." Implementation framework, including the dataset, source code, and model weights, is shown at https://anonymous.4open.science/r/DAC2026ID71-ACB4/.
Mar 25, 2026

Composer 2 Technical Report

Composer 2 is a specialized model designed for agentic software engineering. The model demonstrates strong long-term planning and coding intelligence while maintaining the ability to efficiently solve problems for interactive use. The model is trained in two phases: first, continued pretraining to improve the model's knowledge and latent coding ability, followed by large-scale reinforcement learning to improve end-to-end coding performance through stronger reasoning, accurate multi-step execution, and coherence on long-horizon realistic coding problems. We develop infrastructure to support training in the same Cursor harness that is used by the deployed model, with equivalent tools and structure, and use environments that match real problems closely. To measure the ability of the model on increasingly difficult tasks, we introduce a benchmark derived from real software engineering problems in large codebases including our own. Composer 2 is a frontier-level coding model and demonstrates a process for training strong domain-specialized models. On our CursorBench evaluations the model achieves a major improvement in accuracy compared to previous Composer models (61.3). On public benchmarks the model scores 61.7 on Terminal-Bench and 73.7 on SWE-bench Multilingual in our harness, comparable to state-of-the-art systems.
Mar 25, 2026

A Deep Dive into Scaling RL for Code Generation with Synthetic Data and Curricula

Reinforcement learning (RL) has emerged as a powerful paradigm for improving large language models beyond supervised fine-tuning, yet sustaining performance gains at scale remains an open challenge, as data diversity and structure, rather than volume alone, become the limiting factor. We address this by introducing a scalable multi-turn synthetic data generation pipeline in which a teacher model iteratively refines problems based on in-context student performance summaries, producing structured difficulty progressions without any teacher fine-tuning. Compared to single-turn generation, this multi-turn approach substantially improves the yield of valid synthetic problems and naturally produces stepping stones, i.e. easier and harder variants of the same core task, that support curriculum-based training. We systematically study how task difficulty, curriculum scheduling, and environment diversity interact during RL training across the Llama3.1-8B Instruct and Qwen3-8B Base model families, with additional scaling experiments on Qwen2.5-32B. Our results show that synthetic augmentation consistently improves in-domain code and in most cases out-of-domain math performance, and we provide empirical insights into how curriculum design and data diversity jointly shape RL training dynamics.
Mar 23, 2026

DRTriton: Large-Scale Synthetic Data Driven Reinforcement Learning for Triton Kernel Generation

Developing efficient CUDA kernels is a fundamental yet challenging task in the generative AI industry. Recent research leverages Large Language Models (LLMs) to automatically convert PyTorch reference implementations to CUDA kernels, significantly reducing engineering effort. State-of-the-art LLMs, such as GPT-5.2 and Claude-Sonnet-4.5, still struggle with this task. To address this challenge, we propose DRTriton, a scalable learning framework for training LLMs to convert PyTorch programs into highly optimized Triton kernels, which are then compiled to CUDA kernels at runtime. DRTriton consists of three key components: (i) a data synthetic algorithm CSP-DAG that guarantees full coverage and unbiased uniform sampling over the operator space with controlled difficulty; (ii) a curriculum RL framework with decoupled rewards that jointly optimizes conversion success rate and execution speed; and (iii) a test-time search algorithm that further improves the execution speed of the generated Triton kernels. With a warmup stage of SFT on limited PyTorch-Triton pairs curated using existing LLMs, DRTriton trained by RL on synthesized PyTorch programs generalizes effectively to real-world CUDA kernels that are challenging even for human experts. Experimental results show that DRTriton-7B achieves speedup over PyTorch on 92% of KernelBench Level 2 tasks, compared to 23% for GPT-5.2 and 19% for Claude-Sonnet-4.5.
Mar 19, 2026

Context Bootstrapped Reinforcement Learning

Reinforcement Learning from Verifiable Rewards (RLVR) suffers from exploration inefficiency, where models struggle to generate successful rollouts, resulting in minimal learning signal. This challenge is particularly severe for tasks that require the acquisition of novel reasoning patterns or domain-specific knowledge. To address this, we propose Context Bootstrapped Reinforcement Learning (CBRL), which augments RLVR training by stochastically prepending few-shot demonstrations to training prompts. The injection probability follows a curriculum that starts high to bootstrap early exploration, then anneals to zero so the model must ultimately succeed without assistance. This forces the policy to internalize reasoning patterns from the demonstrations rather than relying on them at test time. We validate CBRL across two model families and five Reasoning Gym tasks. Our results demonstrate that CBRL consistently improves success rate, provides better exploration efficiency, and is algorithm-agnostic. We further demonstrate CBRL's practical applicability on Q, a domain-specific programming language that diverges significantly from mainstream language conventions.
Mar 17, 2026

Execution-Grounded Credit Assignment for GRPO in Code Generation

Critic-free reinforcement learning with verifiable rewards (RLVR) improves code generation by optimizing unit-test pass rates, but GRPO-style updates suffer from coarse credit assignment: a single outcome signal is spread uniformly across long programs even when failure stems from a localized semantic error. We propose Execution-Grounded Credit Assignment (EGCA), which localizes GRPO updates using execution traces. For programs that satisfy algorithmic constraints but fail tests, EGCA executes the candidate and a canonical reference solution (curated once offline; used for analysis, not supervision) under identical instrumentation, identifies the earliest semantic divergence, and assigns advantage only to the corresponding token span while masking downstream tokens. EGCA is a drop-in modification requiring no critic, auxiliary loss, or learned verifier, yielding 82.1% pass@1 on HumanEval (+3.1 over GRPO) and 68.9% on MBPP (+1.5) with 18% wall-clock overhead.
Mar 16, 2026

Code-A1: Adversarial Evolving of Code LLM and Test LLM via Reinforcement Learning

Reinforcement learning for code generation relies on verifiable rewards from unit test pass rates. Yet high-quality test suites are scarce, existing datasets offer limited coverage, and static rewards fail to adapt as models improve. Recent self-play methods unify code and test generation in a single model, but face a inherent dilemma: white-box access leads to self-collusion where the model produces trivial tests for easy rewards, yet black-box restriction yields generic tests that miss implementation-specific bugs. We introduce Code-A1, an adversarial co-evolution framework that jointly optimizes a Code LLM and a Test LLM with opposing objectives. The Code LLM is rewarded for passing more tests, while the Test LLM is rewarded for exposing more defects. This architectural separation eliminates self-collusion risks and safely enables white-box test generation, where the Test LLM can inspect candidate code to craft targeted adversarial tests. We further introduce a Mistake Book mechanism for experience replay and a composite reward balancing test validity with adversarial difficulty. Experiments on Qwen2.5-Coder models demonstrate that Code-A1 achieves code generation performance matching or exceeding models trained on human-annotated tests, while significantly improving test generation capability.
Mar 13, 2026

EvolveCoder: Evolving Test Cases via Adversarial Verification for Code Reinforcement Learning

Reinforcement learning with verifiable rewards (RLVR) is a promising approach for improving code generation in large language models, but its effectiveness is limited by weak and static verification signals in existing coding RL datasets. In this paper, we propose a solution-conditioned and adversarial verification framework that iteratively refines test cases based on the execution behaviors of candidate solutions, with the goal of increasing difficulty, improving discriminative power, and reducing redundancy. Based on this framework, we introduce EvolveCoder-22k, a large-scale coding reinforcement learning dataset constructed through multiple rounds of adversarial test case evolution. Empirical analysis shows that iterative refinement substantially strengthens verification, with pass@1 decreasing from 43.80 to 31.22. Reinforcement learning on EvolveCoder-22k yields stable optimization and consistent performance gains, improving Qwen3-4B by an average of 4.2 points across four downstream benchmarks and outperforming strong 4B-scale baselines. Our results highlight the importance of adversarial, solution-conditioned verification for effective and scalable reinforcement learning in code generation.
Mar 11, 2026

Self-Execution Simulation Improves Coding Models

A promising research direction in enabling LLMs to generate consistently correct code involves addressing their inability to properly estimate program execution, particularly for code they generate. In this work, we demonstrate that Code LLMs can be trained to simulate program execution in a step-by-step manner and that this capability can be leveraged to improve competitive programming performance. Our approach combines supervised fine-tuning on natural language execution traces, textual explanations grounded in true execution, with reinforcement learning using verifiable rewards. We introduce two complementary objectives: output prediction given code and inputs, and solving competitive programming tasks with either ground-truth or self-predicted execution feedback. These objectives enable models to perform self-verification over multiple candidate solutions, and iterative self-fixing by simulating test execution. Across multiple competitive programming benchmarks, our method yields consistent improvements over standard reasoning approaches. We further present ablations and analysis to elucidate the role of execution simulation and its limitations.
Mar 11, 2026

Towards Cold-Start Drafting and Continual Refining: A Value-Driven Memory Approach with Application to NPU Kernel Synthesis

Deploying Large Language Models to data-scarce programming domains poses significant challenges, particularly for kernel synthesis on emerging Domain-Specific Architectures where a "Data Wall" limits available training data. While models excel on data-rich platforms like CUDA, they suffer catastrophic performance drops on data-scarce ecosystems such as NPU programming. To overcome this cold-start barrier without expensive fine-tuning, we introduce EvoKernel, a self-evolving agentic framework that automates the lifecycle of kernel synthesis from initial drafting to continual refining. EvoKernel addresses this by formulating the synthesis process as a memory-based reinforcement learning task. Through a novel value-driven retrieval mechanism, it learns stage-specific Q-values that prioritize experiences based on their contribution to the current objective, whether bootstrapping a feasible draft or iteratively refining latency. Furthermore, by enabling cross-task memory sharing, the agent generalizes insights from simple to complex operators. By building an NPU variant of KernelBench and evaluating on it, EvoKernel improves frontier models' correctness from 11.0% to 83.0% and achieves a median speedup of 3.60x over initial drafts through iterative refinement. This demonstrates that value-guided experience accumulation allows general-purpose models to master the kernel synthesis task on niche hardware ecosystems. Our official page is available at https://evokernel.zhuo.li.
Mar 9, 2026

SWE-Fuse: Empowering Software Agents via Issue-free Trajectory Learning and Entropy-aware RLVR Training

Large language models (LLMs) have transformed the software engineering landscape. Recently, numerous LLM-based agents have been developed to address real-world software issue fixing tasks. Despite their state-of-the-art performance, Despite achieving state-of-the-art performance, these agents face a significant challenge: Insufficient high-quality issue descriptions. Real-world datasets often exhibit misalignments between issue descriptions and their corresponding solutions, introducing noise and ambiguity that mislead automated agents and limit their problem-solving effectiveness. We propose SWE-Fuse, an issue-description-aware training framework that fuses issue-description-guided and issue-free samples for training SWE agents. It consists of two key modules: (1) An issue-free-driven trajectory learning module for mitigating potentially misleading issue descriptions while enabling the model to learn step-by-step debugging processes; and (2) An entropy-aware RLVR training module, which adaptively adjusts training dynamics through entropy-driven clipping. It applies relaxed clipping under high entropy to encourage exploration, and stricter clipping under low entropy to ensure training stability. We evaluate SWE-Fuse on the widely studied SWE-bench Verified benchmark shows to demonstrate its effectiveness in solving real-world software problems. Specifically, SWE-Fuse outperforms the best 8B and 32B baselines by 43.0% and 60.2% in solve rate, respectively. Furthermore, integrating SWE-Fuse with test-time scaling (TTS) enables further performance improvements, achieving solve rates of 49.8% and 65.2% under TTS@8 for the 8B and 32B models, respectively.
Mar 8, 2026

Breaking Training Bottlenecks: Effective and Stable Reinforcement Learning for Coding Models

Modern code generation models exhibit longer outputs, accelerated capability growth, and changed training dynamics, rendering traditional training methodologies, algorithms, and datasets ineffective for improving their performance. To address these training bottlenecks, we propose MicroCoder-GRPO, an improved Group Relative Policy Optimization approach with three innovations: conditional truncation masking to improve long output potential while maintaining training stability, diversity-determined temperature selection to maintain and encourage output diversity, and removal of KL loss with high clipping ratios to facilitate solution diversity. MicroCoder-GRPO achieves up to 17.6% relative improvement over strong baselines on LiveCodeBench v6, with more pronounced gains under extended context evaluation. Additionally, we release MicroCoder-Dataset, a more challenging training corpus that achieves 3x larger performance gains than mainstream datasets on LiveCodeBench v6 within 300 training steps, and MicroCoder-Evaluator, a robust framework with approximately 25% improved evaluation accuracy and around 40% faster execution. Through comprehensive analysis across more than thirty controlled experiments, we reveal 34 training insights across seven main aspects, demonstrating that properly trained models can achieve competitive performance with larger counterparts.
Mar 6, 2026

ReflexiCoder: Teaching Large Language Models to Self-Reflect on Generated Code and Self-Correct It via Reinforcement Learning

While Large Language Models (LLMs) have revolutionized code generation, standard ``System 1'' approaches that generate solutions in a single forward pass often hit a performance ceiling on complex algorithmic tasks. Existing iterative refinement strategies attempt to bridge this gap at inference time, yet they predominantly rely on external oracles, execution feedback, or computationally expensive prompt-response cycles. In this work, we propose ReflexiCoder, a novel reinforcement learning (RL) framework that internalizes the structured reasoning trajectory, encompassing initial generation, bug and optimization aware reflection, and self-correction, directly into the model's weights. Unlike prior methods, ReflexiCoder shifts the paradigm from external-dependent refinement to an intrinsic, fully autonomous self-reflection and self-correction capabilities at inference time. We utilize an RL-only training paradigm with granular reward functions to optimize the entire reflection-correction trajectory, teaching the model how to debug without reliance on ground-truth feedback or execution engines at inference time. Extensive experiments across seven benchmarks demonstrate that our ReflexiCoder-8B establishes a new state-of-the-art (SOTA) among leading open-source models in the 1.5B to 14B range, achieving 94.51% (87.20%) on HumanEval (Plus), 81.80% (78.57%) on MBPP (Plus), 35.00% on BigCodeBench, 52.21% on LiveCodeBench, and 37.34% on CodeForces in a single-attempt setting, rivaling or surpassing proprietary models like GPT-5.1. Notably, our framework is significantly more token-efficient than base models, reducing inference-time compute overhead by approximately 40% through disciplined, efficient reasoning and reflection patterns. The source code and data are available at https://github.com/juyongjiang/ReflexiCoder.
Mar 4, 2026

V1V_1: Unifying Generation and Self-Verification for Parallel Reasoners

Test-time scaling for complex reasoning tasks shows that leveraging inference-time compute, by methods such as independently sampling and aggregating multiple solutions, results in significantly better task outcomes. However, a critical bottleneck is verification: sampling is only effective if correct solutions can be reliably identified among candidates. While existing approaches typically evaluate candidates independently via scalar scoring, we demonstrate that models are substantially stronger at pairwise self-verification. Leveraging this insight, we introduce V1V_1, a framework that unifies generation and verification through efficient pairwise ranking. V1V_1 comprises two components: V1V_1-Infer, an uncertainty-guided algorithm using a tournament-based ranking that dynamically allocates self-verification compute to candidate pairs whose relative correctness is most uncertain; and V1V_1-PairRL, an RL framework that jointly trains a single model as both generator and pairwise self-verifier, ensuring the verifier adapts to the generator's evolving distribution. On code generation (LiveCodeBench, CodeContests, SWE-Bench) and math reasoning (AIME, HMMT) benchmarks, V1V_1-Infer improves Pass@1 by up to 1010% over pointwise verification and outperforms recent test-time scaling methods while being significantly more efficient. Furthermore, V1V_1-PairRL achieves 77--99% test-time scaling gains over standard RL and pointwise joint training, and improves base Pass@1 by up to 8.7% over standard RL in a code-generation setting.
Mar 4, 2026

A Rubric-Supervised Critic from Sparse Real-World Outcomes

Academic benchmarks for coding agents tend to reward autonomous task completion, measured by verifiable rewards such as unit-test success. In contrast, real-world coding agents operate with humans in the loop, where success signals are typically noisy, delayed, and sparse. How can we bridge this gap? In this paper, we propose a process to learn a "critic" model from sparse and noisy interaction data, which can then be used both as a reward model for either RL-based training or inference-time scaling. Specifically, we introduce Critic Rubrics, a rubric-based supervision framework with 24 behavioral features that can be derived from human-agent interaction traces alone. Using a semi-supervised objective, we can then jointly predict these rubrics and sparse human feedback (when present). In experiments, we demonstrate that, despite being trained primarily from trace-observable rubrics and sparse real-world outcome proxies, these critics improve best-of-N reranking on SWE-bench (Best@8 +15.9 over Random@8 over the rerankable subset of trajectories), enable early stopping (+17.7 with 83% fewer attempts), and support training-time data curation via critic-selected trajectories.
Feb 27, 2026

CUDA Agent: Large-Scale Agentic RL for High-Performance CUDA Kernel Generation

GPU kernel optimization is fundamental to modern deep learning but remains a highly specialized task requiring deep hardware expertise. Despite strong performance in general programming, large language models (LLMs) remain uncompetitive with compiler-based systems such as torch.compile for CUDA kernel generation. Existing CUDA code generation approaches either rely on training-free refinement or fine-tune models within fixed multi-turn execution-feedback loops, but both paradigms fail to fundamentally improve the model's intrinsic CUDA optimization ability, resulting in limited performance gains. We present CUDA Agent, a large-scale agentic reinforcement learning system that develops CUDA kernel expertise through three components: a scalable data synthesis pipeline, a skill-augmented CUDA development environment with automated verification and profiling to provide reliable reward signals, and reinforcement learning algorithmic techniques enabling stable training. CUDA Agent achieves state-of-the-art results on KernelBench, delivering 100%, 100%, and 92% faster rate over torch.compile on KernelBench Level-1, Level-2, and Level-3 splits, outperforming the strongest proprietary models such as Claude Opus 4.5 and Gemini 3 Pro by about 40% on the hardest Level-3 setting.
Feb 26, 2026

Learning to Generate Secure Code via Token-Level Rewards

Large language models (LLMs) have demonstrated strong capabilities in code generation, yet they remain prone to producing security vulnerabilities. Existing approaches commonly suffer from two key limitations: the scarcity of high-quality security data and coarse-grained reinforcement learning reward signals. To address these challenges, we propose Vul2Safe, a new secure code generation framework that leverages LLM self-reflection to construct high-confidence repair pairs from real-world vulnerabilities, and further generates diverse implicit prompts to build the PrimeVul+ dataset. Meanwhile, we introduce SRCode, a novel training framework that pioneers the use of token-level rewards in reinforcement learning for code security, which enables the model to continuously attend to and reinforce critical fine-grained security patterns during training. Compared with traditional instance-level reward schemes, our approach allows for more precise optimization of local security implementations. Extensive experiments show that PrimeVul+ and SRCode substantially reduce security vulnerabilities in generated code while improving overall code quality across multiple benchmarks.
Feb 25, 2026

SWE-Protégé: Learning to Selectively Collaborate With an Expert Unlocks Small Language Models as Software Engineering Agents

Small language models (SLMs) offer compelling advantages in cost, latency, and adaptability, but have so far lagged behind larger models on long-horizon software engineering tasks such as SWE-bench, where they suffer from pervasive action looping and low resolution rates. We introduce SWE-Protégé, a post-training framework that reframes software repair as an expert-protégé collaboration problem. In SWE-Protégé, an SLM remains the sole decision-maker while learning to selectively seek guidance from a strong expert model, recognize stalled states, and follow through on expert feedback. Our approach combines supervised fine-tuning on expert-augmented trajectories with agentic reinforcement learning that explicitly discourages degenerative looping and unproductive expert collaboration. We lightly post-train Qwen2.5-Coder-7B-Instruct to achieve 42.4% Pass@1 on SWE-bench Verified, a +25.4% improvement over the prior SLM state of the art, while using expert assistance sparsely (~4 calls per task and 11% of total tokens).
Feb 22, 2026

LLMs Can Learn to Reason Via Off-Policy RL

Reinforcement learning (RL) approaches for Large Language Models (LLMs) frequently use on-policy algorithms, such as PPO or GRPO. However, policy lag from distributed training architectures and differences between the training and inference policies break this assumption, making the data off-policy by design. To rectify this, prior work has focused on making this off-policy data appear more on-policy, either via importance sampling (IS), or by more closely aligning the training and inference policies by explicitly modifying the inference engine. In this work, we embrace off-policyness and propose a novel off-policy RL algorithm that does not require these modifications: Optimal Advantage-based Policy Optimization with Lagged Inference policy (OAPL). We show that OAPL outperforms GRPO with importance sampling on competition math benchmarks, and can match the performance of a publicly available coding model, DeepCoder, on LiveCodeBench, while using 3x fewer generations during training. We further empirically demonstrate that models trained via OAPL have improved test time scaling under the Pass@k metric. OAPL allows for efficient, effective post-training even with lags of more than 400 gradient steps between the training and inference policies, 100x more off-policy than prior approaches.
Feb 17, 2026

GLM-5: from Vibe Coding to Agentic Engineering

We present GLM-5, a next-generation foundation model designed to transition the paradigm of vibe coding to agentic engineering. Building upon the agentic, reasoning, and coding (ARC) capabilities of its predecessor, GLM-5 adopts DSA to significantly reduce training and inference costs while maintaining long-context fidelity. To advance model alignment and autonomy, we implement a new asynchronous reinforcement learning infrastructure that drastically improves post-training efficiency by decoupling generation from training. Furthermore, we propose novel asynchronous agent RL algorithms that further improve RL quality, enabling the model to learn from complex, long-horizon interactions more effectively. Through these innovations, GLM-5 achieves state-of-the-art performance on major open benchmarks. Most critically, GLM-5 demonstrates unprecedented capability in real-world coding tasks, surpassing previous baselines in handling end-to-end software engineering challenges. Code, models, and more information are available at https://github.com/zai-org/GLM-5.
Feb 17, 2026

TAROT: Test-driven and Capability-adaptive Curriculum Reinforcement Fine-tuning for Code Generation with Large Language Models

Large Language Models (LLMs) are changing the coding paradigm, known as vibe coding, yet synthesizing algorithmically sophisticated and robust code still remains a critical challenge. Incentivizing the deep reasoning capabilities of LLMs is essential to overcoming this hurdle. Reinforcement Fine-Tuning (RFT) has emerged as a promising strategy to address this need. However, most existing approaches overlook the heterogeneous difficulty and granularity inherent in test cases, leading to an imbalanced distribution of reward signals and consequently biased gradient updates during training. To address this, we propose Test-driven and cApability-adaptive cuRriculum reinfOrcement fine-Tuning (TAROT). TAROT systematically constructs, for each problem, a four-tier test suite (basic, intermediate, complex, edge), providing a controlled difficulty landscape for curriculum design and evaluation. Crucially, TAROT decouples curriculum progression from raw reward scores, enabling capability-conditioned evaluation and principled selection from a portfolio of curriculum policies rather than incidental test-case difficulty composition. This design fosters stable optimization and more efficient competency acquisition. Extensive experimental results reveal that the optimal curriculum for RFT in code generation is closely tied to a model's inherent capability, with less capable models achieving greater gains with an easy-to-hard progression, whereas more competent models excel under a hard-first curriculum. TAROT provides a reproducible method that adaptively tailors curriculum design to a model's capability, thereby consistently improving the functional correctness and robustness of the generated code. All code and data are released to foster reproducibility and advance community research at https://github.com/deep-diver/TAROT.
Feb 4, 2026

CodeScaler: Scaling Code LLM Training and Test-Time Inference via Reward Models

Reinforcement Learning from Verifiable Rewards (RLVR) has driven recent progress in code large language models by leveraging execution-based feedback from unit tests, but its scalability is fundamentally constrained by the availability and reliability of high-quality test cases. We propose CodeScaler, a reward model designed to scale both reinforcement learning training and test-time inference for code generation. CodeScaler is trained on carefully curated preference data derived from verified code problems and incorporates syntax-aware code extraction and validity-preserving reward shaping to ensure stable and robust optimization. Across four coding benchmarks, CodeScaler consistently outperforms execution-based RL by +1.55 points on Qwen3-8B-Base and +4.23 points on Qwen3-14B-Base. By further scaling to 44K problems with additional synthetic data, CodeScaler yields +14.64 points improvement over the base model without requiring any test cases. At inference time, CodeScaler serves as an effective test-time scaling method, achieving performance comparable to unit test approaches while providing a 10-fold reduction in latency. Moreover, CodeScaler surpasses existing reward models on RM-Bench not only in the code domain (+3.3 points), but also in general and reasoning domains (+2.7 points on average).
Feb 3, 2026

COBALT: Contextual Bandit Learning with Offline Trajectories for Multi-Turn Code Generation

Training large language models (LLMs) for multi-turn code generation typically relies on online reinforcement learning (RL), in which models learn from repeatedly generated online rollouts. Although effective, online RL can be costly and unstable. In this paper, we present contextual bandit learning with offline trajectories (COBALT), a simple method that reuses offline multi-turn trajectories to efficiently train LLMs for multi-turn code generation. Building on the observation that multi-turn code generation is a one-step recoverable Markov decision process, COBALT first collects code generation trajectories using a reference LLM and divides them into partial trajectories. Then, during online bandit learning, the LLM is trained to complete each partial trajectory through single-step code generation. On LiveCodeBench, COBALT substantially improves R1-Distill 8B and Qwen3 8B by up to 9.0 and 6.2 absolute Pass@1 points and matches the performance of two multi-turn online RL baselines using GRPO and VeRPO. We also perform a perturbation-based analysis of in-context reward hacking and show that Cobalt can improve robustness to misleading execution feedback. Overall, our results demonstrate that Cobalt is a promising solution for multi-turn code generation. Our code and data are available at https://github.com/OSU-NLP-Group/cobalt.
Jan 11, 2026

X-Coder: Advancing Competitive Programming with Synthetic Tasks, Solutions, and Tests

Competitive programming remains challenging for code LLMs. Despite recent progress, many training pipelines still depend on scarce real-world data, raising concerns about scalability and near-duplicate benchmark contamination. In this paper, we examine whether synthetic training artifacts can support the complete SFT-to-RL cycle for competitive programming: no real-world tasks, solutions, or test cases are directly used for post-training. To this end, we synthesize tasks, verified solutions, and reliable test cases that serve as reward signals for reinforcement learning. To improve reward reliability, we introduce a dual-verification strategy that reduces noise in both selected solutions and test outputs. Using this high-quality data, we train the X-Coder model series. X-Coder-14B achieves 67.5% avg@8 on LiveCodeBench v5 and 63.4% on v6, outperforming its base model by over 40 points. Further analysis provides practical insights into synthetic post-training, highlighting the value of diverse tasks, verified long-CoT supervision, and code-centric reinforcement. Our data and models are released at https://github.com/JieWu02/X-Coder
Aug 27, 2025

ReST-RL: Reinforcing LLM Reasoning through Unified Self-Training and Value-Guided Search

With respect to improving the reasoning accuracy of LLMs, the representative reinforcement learning (RL) method - Group Relative Policy Optimization (GRPO) - has achieved critical success, yet it still suffers from the issue of insignificant reward signals. This paper introduces ReST-RL, a unified Reinforced Self-Training (ReST) policy-value framework that reconnects policy optimization and value-guided search to improve LLM reasoning ability. Firstly, ReST-GRPO adopts an optimized ReST-style algorithm to reshape the policy-induced trajectory distribution by increasing the reward variance of GRPO sampling and exposing the policy to more informative partial states, thereby improving training efficiency and effectiveness. Then, we further introduce a decoding optimization method, VM-MCTS, which trains a Value Model (VM) from self-collected Monte-Carlo Tree Search (MCTS) targets and deploys it through an adapted MCTS algorithm to provide precise process signals and verification scores, further enhancing reasoning accuracy. These two stages are internally dependent - ReST-GRPO yields higher-quality trajectories for value learning with VM-MCTS, which in turn enables more effective inference-time search. We validate our framework on multiple coding benchmarks (e.g., APPS, BigCodeBench, and HumanEval), where it significantly outperforms other reinforcement training baselines (naive GRPO, DAPO, and ReST-DPO), as well as decoding and verification baselines (e.g., PRM-BoN and ORM-MCTS), indicating its power to strengthen LLM reasoning capability. Moreover, we further evaluate ReST-RL on out-of-domain math and science reasoning tasks, where it achieves improved performance without target-domain tuning and favorable end-to-end efficiency trade-offs, providing preliminary transfer evidence beyond our primary coding domain.
Aug 6, 2025

Agnostics: Learning to Code in Any Programming Language via Reinforcement with a Universal Learning Environment

Large language models (LLMs) already excel at writing code in high-resource languages such as Python and JavaScript, yet stumble on low-resource languages that remain essential to science and engineering. Besides the obvious shortage of pre-training data, post-training itself is a bottleneck: every new language seems to require new datasets, test harnesses, and reinforcement-learning (RL) infrastructure. We introduce Agnostics, a language-agnostic post-training pipeline that eliminates this per-language engineering. The key idea is to judge code solely by its externally observable behavior, so a single verifier can test solutions written in any language. Concretely, we (i) use an LLM to rewrite existing unit-test datasets into an I/O format, (ii) supply a short configuration that tells the verifier how to compile and run a target language, and (iii) apply reinforcement learning with verifiable rewards (RLVR) in a robust code execution environment. Applied to five low-resource languages--Lua, Julia, R, OCaml, and Fortran--Agnostics (1) improves Qwen-3 4B to performance that rivals other 16B-70B open-weight models; (2) scales cleanly to larger and diverse model families (Qwen-3 8B, DeepSeek Coder 6.7B Instruct, Phi 4 Mini); and (3) for ≤16{\le} 16B parameter models, sets new state-of-the-art pass@1 results on MultiPL-E and a new multi-language version of LiveCodeBench that we introduce. We release the language-agnostic training datasets (Ag-MBPP-X, Ag-Codeforces-X, Ag-LiveCodeBench-X), training code, and ready-to-use configurations, making RL post-training in any programming language as simple as editing a short YAML file.