Ultra-Low Bitrates

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Period ending 2026-09-21

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A weekly snapshot of new work published in Ultra-Low Bitrates.

30 papers

Latest in Ultra-Low Bitrates

Sep 14, 2026cs.CV

What a gated sensing pipeline never looks at: bandwidth reduction and the misses behind it

An airborne sensor on a contested link cannot send video, so the appealing move is to send findings instead and report the ratio between the two. We evaluate a gated sensing pipeline that does this, combining learned object detection and image-text comparison with deterministic scheduling, gating, evidence accumulation and transmission rules. On staged footage with the semantic stage live it sends 38,736 bits over 211 s, a reduction of 41,977x, and names 1 of 4 staged events with no false report. That detection has since been superseded: a correction to how the tracker measures speed removed the measurement artefact the normality model had been learning from, and the flight no longer warms. Under the corrected code the pipeline names 1 of 7 staged events across four flights, and we report both. On a control flight where nothing was staged it reports nothing, a reduction of 155,830x: the largest number in the study and the least informative, because a reduction ratio measures the scene. The mechanisms that produce the reduction also decide which observations ever reach a decision, so the two cannot be reported apart. We give a tick-level trace of one flight (3,187 rows) that places each of three missed events at the stage where it stopped progressing: one produced no track, one failed the structural place test at 0.129, and one passed 539 structural ticks but reached only 3.192 against a boundary of 3.807. We also report one instance of a known failure mode, an online normality model absorbing the object it will later judge, measured against the threshold that object then failed. The evidence is one detection and six misses across four staged flights, beside one clean control, and we treat it as a case study. We give the reproduction protocol and generated results, identify which supporting artifacts are not distributed, and state which experiments did not run.
Raghu Venkat, Tricha Anjali
Sep 8, 2026cs.CV

PIC: Revisiting INR for Image Coding with Fast Encoding and Sub-Millisecond Decoding

Implicit neural representation (INR) has achieved remarkable progress in novel view synthesis and image/video coding in recent years.Compared to conventional end-to-end image codecs, INR-based compressors demonstrate significant advantages in decoding complexity. However, their practical application has been hindered by the inferior encoding speed and underutilized decoding efficiency.In this work, we propose a feedforward INR image coding architecture, Practical INR Image Codec (PIC), that computes all the necessary information for INR network in a single forward pass, achieving an encoding speed of 20 FPS. Additionally, we implement a highly optimized decoder that reaches 2000 FPS decoding speed, significantly surpassing JPEG's performance at comparable rate-distortion (RD) performance. To the best of our knowledge, this work presents the first learning-based image codec that simultaneously outperforms or is comparable with JPEG in both RD performance and decoding speed while maintaining practical encoding speed. Code is available at https://github.com/actcwlf/PIC.
Xiang Liu, Jinxiang Wang, Bin Chen +5
Aug 11, 2026cs.CV

Multiple Scale Latents for Learned Image Compression

Most learned image compression systems rely on a single latent representation combined with a hyperprior, which limits their ability to efficiently capture image structure across spatial scales. In this work, we propose a hierarchical latent representation to improve the efficiency of the entropy model. By using multiple latents at different scales, each with its own entropy model, we better capture the spatial structure of the latent representation. Our experiments show that this approach achieves a 17.9% BD-rate reduction over VVC on Kodak, demonstrating the effectiveness of multi-scale latent representations. Furthermore, the approach is orthogonal to other advances in learned image compression, making it a versatile addition to existing methods.
Jonas Brenig, Radu Timofte
Aug 10, 2026cs.RO

TAMS: Task-Aware Multi-View Adaptive Streaming for Wireless Telerobotic Manipulation

Wireless telerobotic manipulation relies on timely multi-view video feedback, but the available uplink bandwidth is often limited and dynamic. This paper presents Task-Aware Multi-View Adaptive Streaming (TAMS), a system that allocates video bitrate according to the current manipulation phase. TAMS infers task phase from lightweight robot-side signals and prioritizes the camera view most relevant to the operator while preserving baseline visibility for secondary views. Experiments on a six-degree-of-freedom (6-DoF) teleoperation testbed under three constrained network conditions show that TAMS improves primary view Structural Similarity Index (SSIM), reduces task completion time, and increases trial success rate compared with equal and static allocation baselines. Under the most constrained bandwidth condition, TAMS reduces mean completion time from 68.9 s to 43.9 s relative to equal allocation and increases trial success rate from 48% to 71%. Code is available at: https://github.com/Dzxx623/TAMS.
Zexin Deng, Zhenhui Yuan, Lu Tian +2
Aug 4, 2026cs.CV

GVCCTurbo: Rate-Compute Quality Scheduling for Codebook Driven Generative Compression

Codebook-driven generative compression uses a pretrained image or video generator as a zero-shot visual prior and transmits compact codebook indices to guide reconstruction at ultra-low bitrate. Current codecs tie each finite-rate correction to a fresh prior evaluation, so shortening the sampler also removes correction slots that carry target-dependent information. We propose GVCCTurbo, a BPP-driven scheduler that separates expensive prior refreshes from codebook corrections: after calibrating an atom-count operating point and skip-gap ratio once per protocol, it maps a target codebook-payload bitrate to a trajectory length and refresh period, making BPP a schedule input instead of a fixed consequence of sampler length. The same endpoint-prediction and finite-rate steering interface covers GVCC-style rectified-flow video and DDCM-style diffusion image compression, preserving zero-training deployment and compatibility with future distilled priors. Native 1080p curves position the complete zero-shot codec in the ultra-low-bitrate regime. In a controlled 720p Wan-GVCC study, the scheduler cuts prior evaluations from 20 to 9 for a ∼ ⁣44%\sim\!44\% measured decoding-time reduction shared across the whole schedule family, at a small shared LPIPS cost on high-motion content; within that family, uniform refresh thinning (pure-skip) is a boundary point, and the BPP-aware interior point trades 2.9%2.9\% fewer codebook-payload bits for consistently higher PSNR at comparable LPIPS. These results support BPP-to-compute scheduling as a controllable extension of sampler-length tuning, without requiring the allocated point to dominate every boundary point.
Ziyue Zeng, Dingjie Peng, Xun Su +1
Aug 2, 2026cs.CV

Struct-GStream: Towards Efficient Free-Viewpoint Video Streaming at Low-Bitrates with Structured 3D Gaussians

Constructing photorealistic Free-Viewpoint Videos (FVVs) of dynamic scenes from a set of posed 2D images has been an intriguing yet challenging task in computer vision. Methods based on neural rendering achieve high-fidelity image quality in FVV construction. However, most of these methods are unable to achieve real-time rendering and often require complete video sequences to train. Despite the existence of some online training methods capable of rendering FVVs in real time, they struggle to meet the requirements for storage and training time for downstream applications. To overcome this problem, we propose Struct-GStream, which can achieve efficient FVV streaming using structured 3D Gaussians (3DGs). Specifically, we introduce dynamic anchor points to generate structured 3DGs to construct basic scenes and model approximate scene movements based on the assumption of local rigidity in object motion. Besides, we introduce a global free 3DGs patching strategy involving free 3DGs' generation, pruning, and optimization to patch and model deficient areas and emerging objects. Our method achieves fast training at low bitrates while maintaining high rendering quality. Extensive experiments demonstrate that Struct-GStream significantly outperforms existing online training methods for FVV construction in terms of training time, storage, and rendering quality while maintaining competitive rendering speed.
Han Jiao, Jiakai Sun, Lei Zhao +4
Jul 30, 2026eess.IV

ReGenVC: End-to-End Real-Time Generative Video Coding at Ultra-Low Bitrate

We present ReGenVC, an end-to-end generative video codec that compresses talking-head video to an ultra-low bitrate and decodes it in real time. The encoder reduces a source clip to a compact bitstream -- a neurally compressed first frame, per-frame pose keypoints, and metadata -- totaling about 26 kB for a 77-frame sequence. The decoder is a four-step distilled diffusion transformer that reconstructs the video conditioned on the transmitted pose and reference frame. Compared with x264/x265, ReGenVC reduces the bitrate to roughly one tenth of that required by traditional codecs (about 26 kB vs. 250--280 kB for essentially artifact-free reconstruction); at a matched ultra-low bitrate, conventional codecs collapse into blocking artifacts while ReGenVC stays sharp by exploiting a strong generative prior. The central obstacle to deploying such a codec is decoder latency: multi-step sampling with transformer and VAE components is too slow for interactive use. We make the decoder real-time through four-step distillation and three model-preserving system techniques: (i) eight-GPU unified sequence parallelism (Ulysses & Ring), (ii) a spatially-split VAE, and (iii) a three-stage overlapped pipeline; an analytical timing model characterizes the real-time feasibility region. On an 8-GPU node, the system sustains 24 fps output (972 ms per 25-frame window, within the 1000 ms budget), enabling a live browser stream without observed frame underruns. A hybrid CPU-GPU deployment further runs the encoder on the CPU at 24 fps and offloads the decoder-side one-shot conditioning encoders to the CPU, reducing the per-GPU memory peak from 21.1 GB to about 7.7 GB. To our knowledge, ReGenVC is the first end-to-end generative video codec to combine ultra-low-bitrate encoding with real-time decoding on an 8-GPU system.
Zheyuan Zhang, Johnson Wu
Jul 21, 2026eess.IV

Group-of-Latents: Perceptual Video Compression at Extreme Bitrates via Masked Latent Generative Modeling

Most existing video compression algorithms follow a paradigm of transformation and quantization, optimizing the trade-off between distortion and bitrate. However, extremely low-bitrate compression remains an underexplored frontier where perceptual quality optimization under severely constrained coding resources has not been adequately addressed. In this paper, we propose a unified generative framework that leverages pre-trained Diffusion Transformer (DiT) priors to achieve high perceptual quality at extremely low bitrates. We first introduce a flexible Group-of-Latents (GoL) strategy within the latent space of a causal tokenizer, explicitly partitioning the latent stream into intra II-latents and inter PP-latents. The Deep Compression Module (I-DCM) then encodes key II-latents to preserve perceptual anchors with minimal overhead. Building upon these anchors, the DiT-based Unified Latent Denoising Module (U-LDM) refines intra-frame textures and synthesizes PP-latents from noise, reconstructing temporal dynamics at zero additional bitrate cost. Extensive experiments demonstrate that our method uniquely operates in the extreme-low-bitrate regime (e.g., (<0.005) bpp), achieving state-of-the-art perceptual fidelity with rich spatial details and robust temporal consistency. The code will be made publicly available.
Shaokang Wang, Jinchang Xu, Peidong Jia +9
Jul 15, 2026cs.CV

MixCompress: Mixture of Experts for Variable Rate Learned Image Compression

Learned image compression (LIC) is bottlenecked by the need to store independent models for each rate-distortion operating point. Existing variable bit-rate (VBR) methods aim to reduce this overhead via dense parameter modulation, but forcing a shared backbone to approximate divergent mappings causes severe feature entanglement. Specifically, low-rate smoothing gradients inherently conflict with the preservation of high-frequency textural details, leading to sub-optimal performance. To resolve this, we propose MixCompress, a unified VBR framework based on sparse structural specialization. While sparsely gated Mixture-of-Experts (MoE) routing successfully mitigates gradient conflict, it operates on a fixed computational budget. To address the increased representational demands of higher bit-rates we introduce a Mixture-of-Depths (MoD) extension to dynamically scale model capacity. Combined with Conditional Auxiliary Transforms (CAT) for dynamic sub-band energy modulation, our hierarchical framework effectively dynamically scales capacity. Extensive evaluations demonstrate that MixCompress not only matches individually optimized single-rate baselines but can even surpass them, establishing a new Pareto frontier for computationally efficient image coding.
Calvin-Khang Ta, Praneet Singh, Tong Shao +1
Jul 13, 2026cs.CV

RTFVE: Realtime Face Video Enhancement

There's been a surge in adoption of video conferencing applications for both personal and business use cases. However, the bandwidth limitations faced by many users worldwide may restrict the optimal use of such applications. Although deep learning offers a solution for enhancing low bit rate videos, most models today are either hard to incorporate with modern compression standards or require specialized hardware to run such as significant GPUs making these models impractical. To address these issues, we introduce the Realtime Face Video Enhancement (RTFVE) model which can be easily incorporated with any video decoder and can run in realtime on ordinary CPUs. Experiments show that our model improves perceptual quality over the compressed video baseline at multiple low bitrate settings. The source code will be made available at https://github.com/varun-jois/RTFVE.
Varun Ramesh Jois, Antonella DiLillo, James Storer
Jun 28, 2026cs.CV

Entropy-Coded MS-VQ-VAE with Learned Priors for Ultra-Low Bitrate Video Compression

Learned video codecs based on continuous latent representations struggle to operate reliably below 0.1 bits per pixel~(bpp): without a differentiable rate signal, Lagrangian optimisation cannot effectively trade reconstruction quality for bitrate at extreme compression ratios. We demonstrate that discrete latent representations sidestep this limitation entirely. In a vector-quantized~(VQ) codec, the codebook size~KK imposes a hard information ceiling of log⁡2K\log_2 K bits per symbol; a learned autoregressive prior then exploits the non-uniform distribution of code usage -- which we show follows a power law -- to push actual bitrates well below this ceiling, without any rate-penalty tuning. Building on the MS-VQ-VAE architecture introduced in~\cite{kotthapalli2026msvqvae}, we sweep K∈{128,256,512,1024}K \in \{128, 256, 512, 1024\} under a uniform training protocol to trace four operating points on the rate-distortion~(RD) curve. We identify and resolve a critical training instability: gradient-based VQ collapses catastrophically at K≤512K \leq 512, whereas EMA-stabilised codebook updates with dead-code restart maintain full utilisation across all configurations. On 500 UCF101 test clips (64 ⁣× ⁣6464\!\times\!64, 32frames), our models operate at 0.043-0.064bpp -- 3.3-5×\times below H.264's practical floor and 55-7.6×7.6\times below H.265's floor at this resolution. Every MS-VQ-VAE configuration outperforms H.265 CRF,36 on perceptual quality (LPIPS) despite using 55-7.6×7.6\times fewer bits. At K=1024K{=}1024, the model surpasses H.265 CRF,36 on LPIPS by a margin of 0.072 absolute while using 5.1×5.1\times fewer bits. Codebook analysis confirms power-law index distributions and 70-85% entropy efficiency, establishing the pipeline as a principled learned entropy coder.
Manikanta Kotthapalli, Banafsheh Rekabdar
Jun 28, 2026eess.AS

DTM-Codec: Dynamic Token Masking for VFR Speech Coding with Efficient Boundary Selection

Variable frame rate (VFR) coding has recently emerged in neural speech codecs, allocating fewer frames to redundant regions and more frames to rapidly changing speech. VFR must transmit side information about retained time steps, but prior gains are either not rigorously addressed or often minor once these overhead bits are included in total bitrate. We present Dynamic Token Masking (DTM)-Codec, a neural speech codec that demonstrates clear gains over fixed-frame-rate baselines under a strict matched-total-bitrate protocol. DTM keeps selected encoder tokens, fills masked positions with a learned <MASK> embedding, and transmits a binary keep-mask for position-aware decoding. We further introduce Path Length Equalization (PLE), a linear-time boundary selector for VFR coding that yields well-spread adaptive segments with negligible overhead. Across operating points, DTM-Codec broadly improves reconstruction quality and intelligibility over fixed-frame-rate baselines.
Hoyeol Sohn, Juhan Nam
Jun 25, 2026cs.SD

Elastic Time: Dynamic Frame Rate Bottlenecks for Neural Audio Coding

Neural audio autoencoders have become a core component of compression, feature extraction, and generation. However, while existing systems support variable bitrate, the vast majority of models still operate at a fixed latent frame-rate, allocating equal temporal budget to regions with very different information density, which can result in unnecessarily long sequences. We introduce Elastic Time, a dynamic frame-rate bottleneck that converts fixed-frame-rate autoencoders to dynamic ones. Our method learns a lightweight latent predictor used to decide which frames can be skipped and later reconstructed, enabling efficient greedy boundary selection at inference. Experiments show our method enables deployment-time rate control while improving efficiency-quality tradeoffs relative to baselines. Overall, we provide a flexible mechanism for adjusting temporal resolution in audio autoencoders, potentially facilitating more efficient downstream modeling for generation and long-context tasks.
Dimitrios Bralios, Paris Smaragdis, Minje Kim
Jun 20, 2026cs.SD

AugCodec: A Low-Bitrate Disentangled Neural Speech Codec via Data Augmentation

We propose AugCodec, a low-bitrate disentangled neural speech codec that leverages data augmentation to decompose speech into three distinct components: semantic, speaker, and prosody tokens. Specifically, we employ tailored augmenta tion strategies to transform speech into distinct variants, each serving as input for extracting tokens that preserve the target attribute while suppressing others. This disentanglement strategy enables substantial reduction in token rate. Further more, we introduce an augmentation loss that aligns semantic encoder outputs between source and voice-converted speech, encouraging speaker-agnostic embeddings while mitigating the acoustic mismatch induced by voice conversion. Experiments on LibriSpeech test-clean demonstrate that AugCodec significantly outperforms state-of-the-art methods in both reconstruction quality and disentanglement, while operating at only 12.5Hz with three token streams.
Dongmei Wang, Xiaohang Sun, Yang Liu +10
Jun 19, 2026eess.IV

PaaF: Raising the perceived quality of INR-Based Image Compression

Implicit Neural Representations (INRs) have recently emerged as a promising paradigm for image compression, offering a fundamentally different approach from traditional and learned codecs. Nevertheless, INR-based methods for image compression suffer from long encoding times and a consistent performance gap in classic quality metrics such as PSNR. In this work, we explore the potential of purely INR-based compression methods and we propose PaaF (Picture as a Function), a novel INR-based image codec that introduces improved architectural design, adaptive quantization, and an efficient entropy coding scheme. These components are designed to enhance rate-distortion performance while preserving the simplicity and parallelizability of INR-based decoding. Experimental results demonstrate consistent improvements over existing INR-based methods in both quantitative metrics and perceptual quality. These findings highlight the potential of INR-based approaches and contribute to narrowing the gap between functional representations and more established compression paradigms.
Lorenzo Catania, Dario Allegra
Jun 19, 2026cs.SD

SDP-Codec: A Speaker-Decoupled Speech Codec with Pitch Injection for Low-Bitrate Coding and Zero-Shot Voice Conversion

Speaker-decoupled speech codecs can reduce bitrate by separating global speaker attributes from local content and prosody, while supporting voice conversion. Existing speaker-decoupled codecs face a trade-off: methods that explicitly suppress speaker leakage often rely on multi-stage or auxiliary training, whereas simpler designs can leave residual speaker information in local tokens. We propose SDP-Codec, a speaker-decoupled, pitch-injected codec trained with a single-stage optimization pipeline. SDP-Codec derives local tokens from continuous pre-quantization features of a pretrained self-supervised encoder and injects normalized F0 via a pitch encoder-decoder with global-conditioned denormalization and soft-label pitch reconstruction objective. Across 16 kHz and 24 kHz settings, SDP-Codec achieves competitive reconstruction and strong zero-shot voice conversion at comparable bitrates, with the lowest speaker-probing accuracy among compared systems, suggesting reduced speaker leakage.
Hounsu Kim, Juhan Nam
Jun 2, 2026cs.LG

Adaptive Patching Is Harder Than It Looks For Time-Series Forecasting

Adaptive patching is a recent and compelling proposal for time-series Transformers: allocate finer patches where the sequence looks locally informative. This paper asks under what conditions a content-adaptive patching operator should outperform a tuned uniform one. Local heterogeneity alone is not enough: under pointwise forecasting losses, a complex-looking region is not automatically one where finer patching reduces the loss. We model patching as a budgeted bitrate allocation and derive an explicit threshold that a dynamic patching rule must satisfy to beat a well-tuned uniform baseline, then bound the achievable improvement both locally (a quadratic surrogate) and globally (a strong-convexity bound under the model's assumptions). Two structural results follow: without a coupling constraint, scalar local complexity cannot produce a non-uniform optimum under a common loss landscape; and once the backbone is trained to its representation-aware optimum, the alignment gain collapses around a well-tuned uniform patch size. To test these predictions, we run a controlled isolation study on three representative architectures, replacing each adaptive mechanism with a uniform patch-size sweep while keeping the backbone, data, and training protocol fixed. On standard long-horizon forecasting benchmarks, the validation-selected uniform baseline is competitive with the dynamic counterpart, with per-setting effects concentrated near zero and no consistent directional advantage once results are aggregated by dataset. The larger gains we do observe are method- and dataset-specific. Adaptive patching should therefore be evaluated against a tuned uniform baseline; its value depends on whether a cheap and reliable routing signal can identify where finer patches actually reduce forecasting loss.
Federico Zucchi, Yi Xie, Chao Zhang +3
May 29, 2026eess.IV

Training-Free Continuous Bitrate Control for Scalable Image Coding for Humans and Machines

Continuous variable-rate compression is highly demanded in real-world applications, but remains underexplored in scalable image coding for humans and machines. In this paper, we propose a training-free variable-rate scalable image coding framework. By adaptively adjusting quantization step sizes based on predicted scale values, the proposed method enables independent and continuous bitrate control for the machine and enhancement layers while preserving important latent information in each layer. Experimental results demonstrate the effectiveness of the proposed method and highlight the importance of bitrate allocation between the two layers.
Yui Tatsumi, Hiroshi Watanabe
May 21, 2026cs.CV

Distributed Image Compression with Multimodal Side Information at Extremely Low Bitrates

Distributed Image Compression (DIC) is crucial for multi-view transmission, especially when operating at extremely low bitrates (< 0.1 bpp). Its core challenge is effectively utilizing side information to achieve high-quality reconstruction under strict bitrate budgets. However, existing DIC approaches struggle to exploit global context and object-level details from side information, leading to local blurring and the loss of fine details in the reconstruction. To address these limitations, we propose a Multimodal DIC framework (MDIC), which, for the first time, leverages side information in a multimodal manner into the DIC paradigm, effectively preserving fine-grained local details and enhancing global perceptual quality in reconstructed images. Specifically, we introduce a text-to-image diffusion-based decoder conditioned on textual side information extracted from correlated images to capture shared global semantics. Moreover, we design a feature-mask generator, supervised by a multimodal fine-grained alignment task, to strengthen the exploitation of visual side information. The generated mask serves two purposes: first, it guides the extraction of fine-grained details from losslessly transmitted side information to preserve the semantic consistency of reconstructed details; second, it regulates the extraction of clustered feature representations from the quantized VQ-VAE embeddings, compensating for category information lost under the extreme compression of the primary image. Extensive experiments on the widely used KITTI Stereo and Cityscapes datasets demonstrate that MDIC achieves state-of-the-art perceptual quality at extremely low bitrates.
Guojun Xu, Mingyang Zhang, Jianwen Xiang +3
May 19, 2026cs.SD

Optimising Neural Speech Codecs for 300bps Communication using Reinforcement Learning

In bandwidth-constrained communication such as satellite and underwater channels, speech must often be transmitted at ultra-low bitrates where intelligibility is the primary objective. At such extreme compression levels, codecs trained with acoustic reconstruction losses tend to allocate bits to perceptual detail, leading to substantial degradation in word error rate (WER). This paper proposes ClariCodec, a neural speech codec operating at 300 bit per second (bps) that reformulates quantisation as a stochastic policy, enabling reinforcement learning (RL)-based optimisation of intelligibility. Specifically, the encoder is fine-tuned using WER-driven rewards while the acoustic reconstruction pipeline remains frozen. Even without RL, ClariCodec achieves 4.64% WER on the LibriSpeech test-clean set at 300 bps, already competitive with codecs operating at higher bitrates. Further RL fine-tuning reduces WER to 3.55% on test-clean and 10.4% on test-other, corresponding to a 23% relative reduction while preserving perceptual quality.
Junyi Wang, Chi Zhang, Jing Qian +4
May 15, 2026eess.IV

TVRN: Invertible Neural Networks for Compression-Aware Temporal Video Rescaling

To fit diverse display and bandwidth constraints, high-frame-rate videos are temporally downscaled to low-frame-rate (LFR) and later upscaled, requiring joint optimization for effective frame-rate rescaling. However, existing methods typically link the two operations via training objectives, without fully exploiting their reciprocal nature, which may cause high-frequency information loss. Moreover, they overlook the impact of lossy codecs on LFR videos, limiting real-world applicability. In this work, we propose an end-to-end framework for compression-aware frame-rate rescaling, named TVRN. To regularize high-frequency information lost during frame-rate downscaling, TVRN adopts an invertible architecture that combines a Multi-Input Multi-Output Temporal Wavelet Transform with a high-frequency reconstruction module. To enable end-to-end training through non-differentiable lossy codecs, we design a surrogate network that approximates their gradients. Finally, to improve robustness under various compression levels, we extend TVRN to an asymmetric architecture by incorporating compression-aware features learned via a learning-to-rank strategy. Extensive experiments show that TVRN outperforms existing methods in reconstruction quality under industrial video compression settings. Source code is publicly available at https://github.com/fengxinmin/TVRN_public.
Xinmin Feng, Li Li, Dong Liu +1
May 13, 2026cs.CV

Neural Video Compression with Domain Transfer

Content-adaptive compression has always been a key direction in neural video coding (NVC), aiming to mitigate the domain gap between training and testing data. Such gaps often arise from distributional discrepancies between training and inference data, which may cause noticeable performance degradation when the testing content differs from the training distribution. To tackle this challenge, we propose DCVC-DT, a domain transfer enhanced neural video compression framework. Specifically, we design a lightweight online domain transfer (DT) mechanism that dynamically adapts the encoded latent representation during inference, effectively bridging the domain gap without modifying the encoder or decoder parameters. In addition, we develop a frame-level dynamic RD (Rate and Distortion) adjustment scheme that actively regulates the ratio of R and D in the loss function based on quality fluctuation, thereby improving rate-distortion performance. Extensive experiments demonstrate that DCVC-DT achieves up to 6.21% bitrate savings over the baseline DCVC-DC, while significantly enhancing generalization to unseen testing data and alleviating error propagation. Our code is available at https://github.com/SunnyMass/DCVC-DT.
Tiange Zhang, Rongqun Lin, Xiandong Meng +4
May 9, 2026cs.CV

AQMP: Image compression through Adaptive Quadtree Refinement and Matching Pursuit with Hyperparameter Optimization

We present AQMP, a novel image codec combining Adaptive Quadtree Refinement with Matching Pursuit. Unlike conventional Matching Pursuit methods that operate on fixed-size sub-images, AQMP dynamically adapts block sizes to local image structure, allocating finer partitions where the image is complex and coarser ones where it is smooth. This adaptivity yields superior compression ratios compared to fixed-size block Matching Pursuit at equivalent image quality, while offering significant parallelization opportunities at both the tree-leaf level and during compression of individual nodes. The algorithm is governed by user-specified accuracy and sparsity parameters alongside a small set of additional hyperparameters. To navigate the trade-off between compression efficiency and visual quality, we perform multi-objective hyperparameter optimization using the Tree-Structured Parzen Estimator, producing comprehensive Pareto fronts. Experimental results show that AQMP achieves up to 4×4\times higher compression rates than JPEG at comparable SSIM values, while maintaining competitive quality across a broad range of compression regimes. Performance evaluation is provided using a representative set of test images. To ensure reproducibility and promote adoption, we have made our implementation publicly available on GitHub under the MIT license.
Franco Cerino, Emmanuel Tassone, Manuel Tiglio
May 6, 2026cs.CV

What Matters in Practical Learned Image Compression

One of the major differentiators unlocked by learned codecs relative to their hard-coded traditional counterparts is their ability to be optimized directly to appeal to the human visual system. Despite this potential, a perceptual yet practical image codec is yet to be proposed. In this work, we aim to close this gap. We conduct a comprehensive study of the key modeling choices that govern the design of a practical learned image codec, jointly optimized for perceptual quality and runtime -- including within the ablations several novel techniques. We then perform performance-aware neural architecture search over millions of backbone configurations to identify models that achieve the target on-device runtime while maximizing compression performance as captured by perceptual metrics. We combine the various optimizations to construct a new codec that achieves a significantly improved tradeoff between speed and perceptual quality. Based on rigorous subjective user studies, it provides 2.3-3x bitrate savings against AV1, AV2, VVC, ECM and JPEG-AI, and 20-40% bitrate savings against the best learned codec alternatives. At the same time, on an iPhone 17 Pro Max, it encodes 12MP images as fast as 230ms, and decodes them in 150ms -- faster than most top ML-based codecs run on a V100 GPU.
Kedar Tatwawadi, Parisa Rahimzadeh, Zhanghao Sun +5
May 4, 2026cs.CV

Active Sampling for Ultra-Low-Bit-Rate Video Compression via Conditional Controlled Diffusion

Diffusion models provide a powerful generative prior for perceptual reconstruction at ultra-low bitrates, but effective video compression requires controlling the generative process using highly compact conditioning signals. In this work, we present ActDiff-VC, a diffusion-based video compression framework for the ultra-low-bitrate regime. Our method partitions videos into variable-length segments, transmits keyframes only when needed, and summarizes temporal dynamics using a compact set of tracked point trajectories. Conditioned on these sparse signals, a conditional diffusion decoder synthesizes the remaining frames, enabling perceptually realistic reconstruction under severe rate constraints. To support this design, we introduce two mechanisms: content-adaptive keyframe selection and budget-aware sparse trajectory selection, which together enable compact yet effective conditioning for generative reconstruction. Experiments on the UVG and MCL-JCV benchmarks show that ActDiff-VC achieves up to 64.6% bitrate reduction at matched NIQE, improves KID by up to 64.6% and FID by up to 37.7% at comparable bitrates against strong learned codecs, and delivers favorable perceptual rate--distortion trade-offs relative to learned and diffusion-based baselines in the ultra-low-bitrate regime.
Amirhosein Javadi, Shirin Saeedi Bidokhti, Tara Javidi
May 3, 2026cs.CV

Hybrid Visual Telemetry for Bandwidth-Constrained Robotic Vision: A Pilot Study with HEVC Base Video and JPEG ROI Stills

Bandwidth-constrained robotic and surveillance systems often rely on a single compressed video stream to support both continuous scene awareness and downstream machine perception. In practice, this creates a mismatch: low-bitrate video can preserve motion and coarse context, but often loses the fine local detail needed for reliable object recognition and decision-making. Motivated by a hybrid architecture in which low-resolution video supports dynamic scene understanding while eventdriven high-detail regions of interest (ROIs) support close-up identification and analytics, this paper formalizes a two-channel visual telemetry scheme in which a continuous low-bitrate video stream is augmented by selectively transmitted high-detail still ROIs. This first paper does not attempt to prove the superiority of a new still-image codec. Instead, it establishes the hybrid transmission paradigm itself using a practical and reproducible codec stack: x265/HEVC for the base video stream and JPEG stills for ROI refinement. We formulate the problem as bitrate-constrained information selection for robotic vision and define an experimental protocol in which video-only and hybrid schemes are compared under matched total communication budgets. The study is designed around UAV-oriented datasets, two practical bitrate regimes, several ROI triggering policies, and object-level classification refinement on selectively transmitted ROI stills. The resulting paper lays the methodological foundation for a second-stage investigation of JPEG AI as the semantic still-image channel within the same hybrid architecture.
Natalia Trukhina, Vadim Vashkelis
Apr 29, 2026cs.CV

MetaSR: Content-Adaptive Metadata Orchestration for Generative Super-Resolution

We study generative super-resolution (SR) in real-world scenarios where content and degradations vary across domains, genres, and segments. For example, images and videos may alternate between text overlays, fast motion, smooth cartoons, and low-light faces, each benefiting from different forms of side information. Existing metadata-guided SR methods typically use a fixed conditioning design, which is suboptimal when useful cues are content dependent and transmission budgets are limited. We propose MetaSR, a Diffusion Transformer (DiT)-based framework that selects and injects task-relevant metadata to guide SR under resource constraints. Specifically, we use the DiT's own VAE and transformer backbone to fuse heterogeneous metadata, and adopt an efficient distillation strategy that enables one-step diffusion inference. Experiments across diverse content buckets and degradation regimes show that MetaSR outperforms reference solutions by up to 1.0~dB PSNR while achieving up to 50% transmission bitrate saving at matched quality. We assess these gains under a rate--distortion optimization (RDO) framework that jointly accounts for sender-side bitrate and receiver/display quality metrics (e.g., PSNR and SSIM).
Jiaqi Guo, Mingzhen Li, Haohong Wang +1
Apr 28, 2026cs.NI

NeuralEmu: in situ Measurement-Driven, ML-based, High-Fidelity 5G Network Emulation

Current and future applications demand ultra-low latency and consistent throughput, yet frequently traverse 5G cellular networks, so cope with volatile packet dynamics, as 5G base station schedulers dynamically react to user workloads and wireless channel conditions. The task of evaluating network algorithms in these environments is hamstrung by current tools: record-and-replay emulators sever the feedback interaction that exists between application end points and a commercial operator's proprietary 5G scheduler, while full-stack simulators rely on overly simplistic scheduling logic. To bridge this reality gap, we present NeuralEmu, a high-fidelity, machine learning-based emulation framework that learns complex 5G scheduler resource allocation behaviors directly from extremely high-resolution network telemetry tools. The first emulator to handle multiple clients, NeuralEmu utilizes machine learning to dynamically predict resource block allocations and modulation schemes based on instantaneous user buffer occupancy and channel states. To capture realistic cross-user contention, a traffic reconstruction model inverts cellular network scheduling results to recover the underlying traffic patterns of uncontrolled background users. Implemented as an high-performance Linux middlebox emulator, NeuralEmu reduces emulation error relative to the state of the art for various network applications including but not limited to 55% for web-page load time, 57% for WebRTC encoder bit rate, and 51% for cloud gaming packet one-way delay, providing an accurate, standardized testing ground for tomorrow's real-time interactive network protocols and applications.
Haoran Wan, Yaxiong Xie, Kyle Jamieson
Apr 16, 2026cs.SD

ClariCodec: Optimising Neural Speech Codes for 200bps Communication using Reinforcement Learning

In bandwidth-constrained communication such as satellite and underwater channels, speech must often be transmitted at ultra-low bitrates where intelligibility is the primary objective. At such extreme compression levels, codecs trained with acoustic reconstruction losses tend to allocate bits to perceptual detail, leading to substantial degradation in word error rate (WER). This paper proposes ClariCodec, a neural speech codec operating at 200 bit per second (bps) that reformulates quantisation as a stochastic policy, enabling reinforcement learning (RL)-based optimisation of intelligibility. Specifically, the encoder is fine-tuned using WER-driven rewards while the acoustic reconstruction pipeline remains frozen. Even without RL, ClariCodec achieves 3.68% WER on the LibriSpeech test-clean set at 200 bps, already competitive with codecs operating at higher bitrates. Further RL fine-tuning reduces WER to 3.20% on test-clean and 8.93% on test-other, corresponding to a 13% relative reduction while preserving perceptual quality.
Junyi Wang, Chi Zhang, Jing Qian +4
Dec 6, 2025cs.CV

SDGIC: A Semantic Disambiguation-Guided Generative Image Compression Method for Ultra-Low Bitrates

Generative image compression has recently shown impressive perceptual quality, but often suffers from semantic inconsistency at ultra-low bitrates (bpp < 0.05), limiting its reliable deployment in bandwidth-constrained scenarios such as 6G semantic communications. This inconsistency stems from incomplete guidance information, which introduces semantic ambiguity into the generation process and may lead to natural-looking but source-inconsistent content. In this work, we propose a Semantic-Disambiguation-Guided Generative Image Compression (SDGIC) framework to constrain diffusion-based reconstruction at ultra-low bitrates. Specifically, SDGIC compresses the source image into three compact and complementary guidance streams: a concise text caption for global semantics, a highly compressed image (HCI) for dense visual evidence, and Reconstruction-Aware Semantic Residual Tokens (RSRTs) for reconstruction-relevant residual semantics that remain ambiguous under the text caption and HCI conditions. The RSRTs are directly optimized toward the downstream denoising objective, enabling them to provide source-specific semantic constraints for disambiguating diffusion-based reconstruction. To inject these three guidance streams into the generation process effectively, we design a Dual-Path Conditioned Diffusion Decoder (DPCD), which uses cross-attention for semantic conditions and ControlNet residuals for dense visual guidance. Extensive experiments demonstrate that SDGIC improves semantic consistency at ultra-low bitrates while maintaining favorable perceptual quality, with a 23.4% reduction in AFINE on the CLIC2020 dataset.
Kaile Wang, Lijun He, Haisheng Fu +2