Unsupervised Skill Discovery

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Period ending 2026-09-21

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A weekly snapshot of new work published in Unsupervised Skill Discovery.

Period ending 2026-09-07

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A weekly snapshot of new work published in Unsupervised Skill Discovery.

37 papers

Latest in Unsupervised Skill Discovery

Sep 15, 2026cs.LG

DSD: Learning Diverse and Reusable Motor Skills via Diffusion Skill Discovery

Humans efficiently learn new tasks by reusing a rich repertoire of motor skills across different goals and contexts. A similar strategy can also be used to enable simulated characters to efficiently perform new tasks by leveraging reusable motor skills. To support a wide range of downstream tasks, the learned repertoire should be diverse, consisting of distinct behaviors as well as spatial and temporal variation within each behavior. A commonly used method for learning diverse skills is by maximizing the mutual information between skill latents and the states produced by a policy. The marginal state entropy promotes broad behavioral coverage, while the conditional entropy encourages consistent behaviors from each latent. However, directly estimating the marginal state entropy is intractable in high-dimensional control problems. Prior methods therefore rely on indirect latent-space approximations or coarse estimators of the state distribution. These approximations may not effectively promote broad coverage of the state space, resulting in skills with limited behavioral diversity and reduced utility for downstream tasks. In this work, we propose Diffusion Skill Discovery (DSD), a skill discovery method that uses a diffusion model to approximate the entropy gradient of the policy-induced state distribution through score matching. The resulting objective encourages the discovery of skills that produce a broader range of behaviors for high-dimensional humanoid control. The learned skills are reused in two downstream control settings: hierarchical control with a task-specific high-level policy and zero-shot control through latent selection from offline trajectories. Our experiments show that DSD discovers a broader repertoire of reusable motor skills than prior skill discovery methods, leading to the emergence of complex and agile behaviors that can be reused across downstream tasks.
Sun Woo Kim, Xue Bin Peng
Aug 31, 2026cs.AI

SkillZip Pro: Execution-Aware Dynamic Compression of Progressively Loaded Skills for Self-Evolving Agents

Production agent skills are directory bundles, not isolated prompts. The root is loaded at activation; references, schemas, scripts, assets, and nested subskills are loaded only when an execution path needs them. Compressing only the root misses most deployment cost and may move branch-specific details into the always-loaded context. Flattening instead destroys progressive-loading boundaries. We introduce \method, an evaluation-free compressor for complete, progressively loaded skill bundles. It leaves the agent harness unchanged and emits an ordinary directory. The method combines two safeguards. First, it compresses \emph{across files}, removing content from a reference or subskill when the root or a declared environment contract already provides it. Second, it preserves routing, so every required file and directly callable entry remains reachable after rewriting. Users can configure \method along two independent axes. \emph{One-Shot} mode rebuilds the full bundle; \emph{Continual} mode reuses state and applies Zip-on-Write after each evolution patch. \emph{Persistent} compression rewrites the shipped bundle to reduce storage and runtime context. \emph{Transient} compression keeps that bundle byte-identical and builds a task-specific view, reducing only per-run context after build cost. Entry contracts mark private, public, and conditional resources; a multi-entry audit preserves standalone public subskills. On a production content-moderation skill evaluated by our industrial multi-round harness, \method removes \hl{38%} of skill bundle tokens and \hl{10.4%} of end-to-end per-run tokens with no quality loss, while an unprotected 71% configuration loses up to 26 accuracy points to one-sided false positives. On a multi-entry bundle, \method effeciently reduces token cost while near-perfectly preserving every route and public entry.
Xiaofan Bai, Chao Liu, Hongqiang Lin +5
Aug 10, 2026cs.LG

Distill Skills into Weights, Not Prompts: Abstract Skills as Privileged Signals for On-Policy Self-Distillation

Reinforcement learning with verifiable rewards yields no group-relative signal when rollout groups are uniformly correct or uniformly wrong, which account for 63.0-68.0% of groups in our experiments. We propose SKALD (Skill-Anchored Latent Distillation), an on-policy self-distillation framework that uses two context views of the same Qwen3-Base model: a question-only student and a teacher conditioned on an abstract, explicit-answer-filtered skill card. The student is trained on its own prefixes, transferring the skill-induced advantage into shared parameters without privileged input at test time. To stabilize context-induced distribution mismatch, SKALD employs an annealed exponentially tilted objective that downweights teacher-preferred tokens with very low student likelihood; as the tilt vanishes, it converges to teacher cross-entropy and recovers the forward-KL student gradient. An empirical gate activates distillation only when verified rollouts estimate a positive teacher advantage. Across five held-out mathematics benchmarks, SKALD improves overall avg@8 over GRPO by +2.46, +4.85, and +12.01 at 0.6B, 1.7B, and 4B, respectively. At 1.7B, zero-variance-only distillation recovers 84.7% of the full gain, while SKALD remains +4.06 above FLOP-matched GRPO and exceeds contextual skill exposure by +3.77. These results show that abstract skills provide dense supervision where group-relative rewards become uninformative.
Yubo Jiang, Fengying Xie, Zhiguo Jiang +1
Aug 8, 2026cs.AI

Long SKILL Compliance as Logical Reasoning: Closure-Grounded Detection with Scaling-Guided On-Policy Distillation

The increasing complexity of enterprise business scenarios has promoted the widespread adoption of long SKILL documents in agent systems, posing new challenges for compliance detection: large models incur substantial inference costs, while small models may fail to maintain detection accuracy. To address this gap, we propose SkillCDG, a graph-based framework for long SKILL compliance detection. SkillCDG represents complex business policies as a two-layer constraint dependency graph, where the upper layer indexes SKILL descriptions for scenario routing and the lower layer captures dependencies among atomic constraints within each SKILL. During inference, two-level retrieval followed by dependency closure supports compliance judgment and source traceability. We comprehensively evaluate the framework on three enterprise datasets and two controlled public benchmark variants. Experimental results demonstrate that SkillCDG outperforms baseline methods by up to 12.8 percentage points in detection F1 score, while reducing token consumption by a maximum 64.3%. Moreover, we further investigate the inherent relationships among policy-graph complexity, model scale, and detection performance. Comparative experiments conducted on four checkpoints from a single model family validate a concise and effective scaling trend: end-to-end detection correctness exhibits a complexity-differentiated scaling pattern, and the complexity metric derived from the constraint dependency graph can effectively quantify instance difficulty and the performance improvement potential of models. Leveraging this insightful scaling trend, we conduct adaptive training sample selection and adopt on-policy distillation to efficiently enhance the compliance detection capability of small-scale models.
Shuaitao Zhao, Feng Ni, Lichao Ma +4
Aug 4, 2026cs.LG

Agentic Reinforcement Learning with Self-Distilled Reward Shaping

Agentic reinforcement learning enables LLM agents to learn through interaction, but sparse trajectory-level rewards reveal success without identifying which intermediate decisions deserve credit. Training-only privileged skills can provide denser supervision by allowing the same frozen policy snapshot to rescore fixed tokens from skill-free trajectories while conditioned on task-matched procedural skills. Existing methods, however, do not jointly calibrate teacher scores across interaction steps, relate teacher confidence to realized returns, and integrate the resulting signal into native reward-to-advantage construction. We introduce Agentic Reinforcement Learning with Self-Distilled Reward Shaping (ADRS), a framework for constructing return-associated token-level credit for multi-turn language agents. ADRS centers and normalizes privileged token scores within each step, modulates them with a return-associated Teacher Value Advantage (TVA) gate based on within-group confidence--return association, and incorporates the gated token signal into native RL credit construction. Together, these components determine what the teacher prefers, when that preference is return-relevant, and how it enters the native reinforcement-learning credit path, while keeping rollouts and inference skill-free. Finally, experiments across three interactive benchmarks show that ADRS consistently improves performance on long-horizon tasks, with gains persisting across RL backbones, reduced-data settings, unseen tasks, and extended training. For anonymous review, our code is available at the following the link: https://github.com/gitrxh/ADRS-arxiv
Ranxu Zhang, Guinan Chen, Chenshaodong +5
Aug 3, 2026cs.RO

Weights or Skills? A Survey of Robot-Learning Techniques: from Action-Predicting Weights to Robots that Write their Own Skills

Robot learning is splitting into two bets: policies that bake competence into frozen weights (vision-language-action, or VLA, models), and agents that write and refine their own executable skills as code. This survey organises the field around that axis of weights versus skills. Its central analytical contribution is a deep-dive that arranges code-as-policy methods by their degree of self-improvement, from zero-shot program synthesis, through closed-loop self-repair and persistent skill memory, to the sparsely populated cell in which execution feedback, skill memory, and evolutionary search combine into one open-ended loop; only a few very recent systems (for example ASPIRE, ENPIRE, and RoboClaw) occupy that cell. We map the complementary "skills" pole, from unsupervised reinforcement-learning skill discovery to large-language-model skill libraries, and show that the word "skill" is used in at least five distinct senses, of which only the code sense self-improves without gradient updates. We then connect the taxonomy to the emerging skill economy: commercial robot-skill marketplaces now distribute one-tap skills across robots but ship only static playback, which surfaces open problems of adaptation, cross-embodiment portability, provenance, safety verification, composition, and standardisation. This is a deliberately focused survey. Rather than cataloguing the field exhaustively, it examines 77 representative systems across six technique families through one taxonomy and a set of contrast tables, and it supplies operational definitions of the self-improvement mechanisms together with a statement of what each family cannot do.
Gaytri Jena, Kapil Wanaskar, Vinija Jain +3
Jul 30, 2026cs.CL

Self-Supervised Skill Optimization

Agent skills provide frozen large language model (LLM) agents with reusable procedural guidance, and recent work shows that such skills can be optimized with ground-truth (GT) feedback. Many applications, however, lack GT labels, task scores, rewards, or reliable task-specific evaluators. We therefore introduce Self-Supervised Skill Optimization (SSO), a comparative framework that learns a reusable skill from unlabeled task instances alone. At each step, SSO runs the current skill on an unlabeled batch, uses a subset of the resulting executions to generate complete skill probes, and runs the probes on the same batch. An LLM judge compares the resulting answers, trajectories, artifacts, or terminal states. A separate behavior extractor identifies behavioral differences without seeing the judge's decisions. SSO uses these decisions to aggregate evidence for and against the observed behaviors across instances. It then ranks the behaviors by the resulting evidence and renders a new complete skill from the highest-ranked behaviors. The update is accepted only if the new skill outperforms the current one on an unlabeled validation set. SSO outperforms existing GT-free prompt optimizers on both closed-ended and open-ended tasks. On closed-ended benchmarks, it approaches and sometimes exceeds the strongest GT-based skill optimizer without using any GT feedback.
Siran Peng, Cuiyu Yang, Tianyu Fu +9
Jul 30, 2026cs.AI

SKILL-KD: Contrastive Skill Distillation for LLM Agents

Skill-based prompting has become a practical mechanism for improving large language model (LLM) agents, yet existing skill acquisition methods often treat skills as experience summaries, memory entries, or direct summaries of successful demonstrations. This creates a mismatch for weaker student agents: when a student fails because it lacks task knowledge or operational strategy, its failed trajectory may not contain enough evidence to infer the missing behavior, while the teacher trajectory may be too implicit to be internalized as reusable guidance. We propose SKILL-KD, a contrastive skill distillation framework that treats skills as an explicit distillation medium between agents of different capabilities. Given a student failure and the teacher trajectory on the same task, SKILL-KD distills their actionable discrepancy into a textual skill patch, evaluates the patch by re-running the student, and iteratively refines the patch when the student still fails. To prevent repeated local updates from causing skill drift, SKILL-KD further maintains trace-linked edit histories and performs Drift-Aware Skill Consolidation, deciding whether each patch should add a new rule, delete or modify an existing rule, or be skipped. Across five agent benchmarks and two student settings, SKILL-KD consistently improves frozen student agents over fixed-model adaptation baselines.
Qiming Shi, Yibo Dou, Jiawen Zhu +5
Jul 29, 2026cs.CL

SkillSmith: Learning to Compose Parametric Skills and Textual Knowledge

Agentic systems driven by large language models (LLMs) regularly feature two key mechanisms to autonomously solve complex problems: synthesizing text-based knowledge and procedures from past experiences and building parametric (weight-space) skill libraries for recurring sub-goals. To date, research has largely treated these as orthogonal pursuits: either organizing textual knowledge through composition and reflection, or consolidating parametric skills via weight-space merging. Consequently, the seamless integration of text and model weights for targeted performance improvements remains largely unexplored. This work bridges this modality gap by treating model weights as an additional modality that an LLM can natively reason over. We instantiate parametric learning via prefix-tuning and augment an LLM to ingest both prefix weights and rich textual data which capture relationships to a target capability. Our augmented LLM, which we call SkillSmith, synthesizes these inputs to perform instruction-steered parametric synthesis, directly outputting new prefix weights that manifest the target skill. We demonstrate that our approach significantly outperforms both text-only and weight-space-only baselines, unlocking performance gains that are out of reach for uni-modal (text-only or weight-only) adaptations.
Lucio M. Dery, Benedict Aaron Tjandra, Siavash Samiei +4
Jul 17, 2026cs.RO

SkillNav: Score-Level Skill Intervention for Zero-Shot Object Goal Navigation

Vision-Language Model (VLM) agents have advanced zero-shot object-goal navigation, yet single-frame reasoning leaves them without the cross-step behavioral awareness an embodied navigator requires, producing recurring failures such as dead-end stalls, in-room loops, and circuitous approaches to detected targets. Prompt-based remedies inflate token budgets across multi-submodule episodes and still struggle to encode inherently spatial signals such as angles, map cells, and viewpoint coordinates. In this paper, we propose SkillNav, an extensible behavioral skill framework for VLM-based navigation that treats the curiosity value map already maintained by modern VLM navigators as a writable substrate on which composable skills inscribe behavioral memory at zero token cost. Skills are stratified into three tiers by their level of behavioral authority, namely soft scaling for proportional reweighting, lower-bound boost for region-level guarantees, and hard override for threshold-triggered forced actions, and cooperate across tiers under a fixed composition order that establishes a predictable, declared priority among skills. This design turns capability improvement into skill registration: new behaviors plug in without retraining the VLM or disturbing existing skills, opening a path for continual refinement. A minimal prompt channel complements the score-level skills with category-level semantic hints, yielding a dual-representation design in which spatial memory lives on the map and semantic memory in short prompts. Training-free, SkillNav establishes new state-of-the-art SPL across MP3D (25.5), HM3D v0.1 (39.3), and HM3D v0.2 (43.2), improving SPL by up to 6.0 absolute over the strongest prior method, and achieves the highest Success Rate on HM3D v0.1 (69.7) and v0.2 (75.9).
Ruijie Sang, Yiqun Duan, Pinhan Fu +3
Jul 9, 2026cs.RO

SkillPlug: Unsupervised Skill Mining for Few-Shot Adaptation in Robotic Manipulation

Learning transferable visuomotor imitation policies that generalize across diverse manipulation tasks and adapt rapidly to new tasks from only a handful of demonstrations remains challenging. Most modern policies are trained end-to-end to map observations directly to low-level actions, offering little explicit structure for reusing and recombining behaviors across tasks and making transfer data-inefficient under limited supervision. We propose SkillPlug, a plug-in framework that augments an existing visuomotor policy with a skill-conditioning module and mines a shared, transferable skill library from raw multi-task demonstrations. SkillPlug learns skills via self-supervised objectives that promote compact, reusable, and non-redundant behavior-level primitives, forming a task-shared prior for compositional control. After skill mining, we keep the learned skills fixed and specialize to unseen tasks by fine-tuning only lightweight router and action head, enabling efficient adaptation without full end-to-end retraining. We evaluate SkillPlug on two simulation benchmarks and on a real robot, and observe that the mined transferable skills consistently improve both multi-task performance and few-shot adaptation. Overall, SkillPlug offers a scalable way to mine reusable skills that improve data-efficient generalization in robotic manipulation.
Zi-han Ding, Ziwei Wang
Jul 1, 2026cs.SE

Skills Are Not Islands: Measuring Dependency and Risk in Agent Skill Supply Chains

Agent skills package reusable operational knowledge for Large Language Model (LLM) agents, yet as they grow in scope, they become dependency-bearing artifacts whose identities, versions, and provenance remain implicit. This opacity already causes duplicated dependencies and inconsistent installations, exposing a gap that dependency management has yet to close. We introduce Agent Skill Supply Chains (ASSCs) to characterize mixed skill-package-service dependency graphs and help close this gap. Borrowing from Software Bill of Materials (SBOMs), we design SkillDepAnalyzer to capture natural-language dependency evidence and model skills as dependency-bearing artifacts. On the SKILL-DEP benchmark, SkillDepAnalyzer recovers skill metadata and dependency graphs accurately and comprehensively, substantially outperforming an LLM-based baseline and package-centric SBOM tools. Applying SkillDepAnalyzer to over 1.43 million skills, we obtain ASSCs and explore their structural diversity and security signals. We find four structural patterns: skill metadata is activation-ready but governance-poor; dependency graphs span skill, package, and service dependencies with concentrated reuse; recursive skill reuse expands dependency graphs and creates hidden package inventory; and skill dependency clusters form around related workflows. We also find that inspecting a skill alone misses security-relevant signals hiding in its dependencies. By analyzing ASSCs, we identify and report known malicious skills persisting in ASSCs to their developers. Based on these findings, we recommend typed dependency manifests, first-class dependency-cluster management, risk-warning audit commands for skill infrastructure maintainers, and lockfile-like records for skill developers.
Changguo Jia, Tianqi Zhao, Runzhi He +1
Jul 1, 2026cs.LG

Learning Generalizable Skill Policy with Data-Efficient Unsupervised RL

Unsupervised Reinforcement Learning (URL) aims to pre-train scalable, skill-conditioned policies without extrinsic rewards, serving as a foundation for downstream control tasks. Despite recent progress, we argue that current off-policy URL methods are limited by two critical, overlooked bottlenecks: (1) non-stationary skill semantics and (2) brittle generalization. To address these challenges, we propose GenDa (Generalizable Data-efficient Agent), a unified framework for robust unsupervised reinforcement learning. First, we introduce a skill relabeling mechanism to mitigate non-stationarity and significantly improve data efficiency for pre-training. Second, we propose a Complementary Information Bottleneck (CIB), encouraging the learned skill policy to focus on ego-centric features and become robust to distribution shifts for downstream tasks. Through various experiments, we demonstrate that GenDa significantly enhances the scalability of URL with superior generalizability and data efficiency. Our code and videos are available at https://ihatebroccoli.github.io/official-GenDa.
Jongchan Park, Seungjun Oh, Seungho Baek +1
Jun 29, 2026cs.CL

Parametric Skills

Since intelligence fundamentally relies on efficient skill acquisition (Chollet, 2019), the ability to leverage skills is critical. For LLMs, skills, manually authored or extracted from task trajectories, are textual recipes encoding mature problem-solving experience and are critical to agentic capabilities. Despite widespread deployment, their utility is limited by the model's ability to comprehend and follow skill instructions, especially under complex and long-context scenarios, where key instructions are difficult to locate and adhere to. To address this limitation, we propose ParametricSkills, a framework that can convert free-form textual skills into parameters at test time, enabling context-free skill exploitation. Specifically, we first construct a large-scale, high-quality skill library, and synthesize single-turn and multi-turn skill exploitation trajectories built around these skills with OpenCode. Using these data, we then train a hypernetwork that parameterizes both the skill content and the test-time exploitation methodology by receiving textual skills and converting them into LoRA adapters. Experimental results on six complex software engineering (SWE) subtasks demonstrate that, the proposed ParametricSkills averagely outperforms in-context learning by 6.44 points as judged by DeepSeek-V4-Flash, while also achieving significantly higher BERT Score and F1 score, confirming its effectiveness. Beyond performance, we further find that parametric skills, being inherently accumulative, offer a preliminary yet promising avenue toward test-time continual learning.
Xuan Zhao, Haonan He, Qingyu Yang +5
Jun 24, 2026cs.AI

Offline Multi-agent Continual Cooperation via Skill Partition and Reuse

Extracting skills from multi-agent offline dataset improves learning efficiency via sharing task-invariant coordination skills among tasks. In settings where tasks occur sequentially and the space of skills grows exponentially, existing approaches that rely on heuristically designed and fixed-sized skill libraries struggle to resolve the problem of distributional shift and interference, facing catastrophic forgetting and plasticity loss. To address this problem and endow agents with the ability to continually discover and reuse coordination skills in open-environment, we propose COMAD, a principled framework for Continual Offline Multi-agent Skill Discovery via Skill Partition and Reuse. We first discover skills from mixed multi-agent behavior data with an auto-encoder to transform coordination knowledge into reusable coordination skills. Then we construct a skill-augmented policy learning objective with multi-head architectures, explicitly guiding the advantage function with reusable skills identified via a density-based reusability estimator. Theoretical analysis shows our method approximates the optimum of a continual skill discovery problem. Empirical results across diverse MARL benchmarks show that COMAD continually expands its skill library to mitigate interference, achieving superior forward and backward transfer for task streams compared to multiple baselines.
Yuchen Xiao, Lei Yuan, Ruiqi Xue +2
Jun 19, 2026cs.LG

Task-Differentiated Atomic Skill Expansion and Routing for Continual Learning Across Highly Heterogeneous Tasks

Continual learning (CL) is commonly studied under the assumption that sequential tasks are semantically related or structurally similar. However, in highly heterogeneous settings, where tasks differ substantially in reasoning patterns and input-output formats, existing methods often suffer from catastrophic forgetting and inefficient capacity allocation. To address this challenge, we propose Task-differentiated Atomic Skill Expansion and Routing (\texttt{TASER}), a CL framework that jointly determines how many new atomic skills to introduce for each task and which skills to activate. The framework first uses atomic skill incremental learning to dynamically expand capacity based on task divergence and model uncertainty. It then applies orthogonality-enhanced skill detection to ensure these skills remain semantically distinct and independently reusable. Finally, a skill dynamic routing mechanism composes task-relevant skills through lightweight task-conditioned gating. We further introduce \texttt{HeteroCLBench}, a highly heterogeneous benchmark for CL, comprising 19 diverse tasks across 9 cognitive dimensions under a standardized sequential protocol. Experiments on \texttt{HeteroCLBench} show that \texttt{TASER} consistently outperforms strong baselines by improving plasticity and reducing catastrophic forgetting.
Jiacheng Wang, Xinjia He, Qi Ding +5
Jun 17, 2026cs.AI

Skill-Guided Continuation Distillation for GUI Agents

Improving GUI agents typically relies on behavior cloning on expert trajectories. However, as the current policy deviates from the expert policy, it inevitably encounters policy-induced off-trajectory states during closed-loop execution, i.e., states that fall outside the expert trajectories. Since expert trajectories provide no demonstrations for these unseen states, such states receive no effective supervision, leaving the policy unable to select the correct action. To close this supervision gap, we propose Skill-Guided Continuation Distillation (SGCD), an iterative self-improvement framework. SGCD first runs the plain policy without skill guidance for a few steps to reach realistic off-trajectory states. From these states, a skill-guided policy then completes the task and produces successful continuations, which are mixed with expert trajectories to supply supervision over policy-induced off-trajectory states. The skills are extracted from both successful and failed rollouts, consisting of Continuation Plans, Critical Targets, Failure Traps, and Success Criteria. On OSWorld-Verified, SGCD improves the success rate of three base models from the low-30% range to over 50%, demonstrating its effectiveness and generality.
Zhimin Fan, Hongwei Yu, Yeqing Shen +9
Jun 15, 2026cs.AI

SkillChain-Gym: A Benchmark for Reskilling-Aware Production-Inventory Control under Disruptions

Production planning increasingly has to treat workforce capability as a decision variable: certifications lapse when skills are not maintained, new products require skills the current workforce does not hold, and reskilling competes for the same worker hours needed for production. Existing operations benchmarks usually treat labor as exogenous, while workforce-planning models with skills and learning are rarely released as reusable testbeds. We introduce SkillChain-Gym, a benchmark specification for reskilling-aware production-inventory control: a single-site environment with stylized worker skill-state dynamics, hard threshold certification, forgetting, and capacity-consuming training actions constrained by the same per-worker time budget as production. The benchmark includes seed-controlled disruption scenarios, three feasibility modes with projection diagnostics, deterministic replay, and metrics covering operations, resilience, capability growth, and training-access distribution. We evaluate production-only, reactive adaptive, water-filling adaptive, and static-insurance policies with budget variants over 60-shift horizons with paired statistical tests. The results are regime-dependent rather than a ranking. Training-capable policies dominate the production-only baseline, and maintenance training is necessary under forgetting even without disruptions. Among training-capable classes, adaptive training helps when bottlenecks are visible in the forecast, while a lean static cross-training plan, a deliberately favorable comparator whose structure encodes relevant skill contingencies, acts as strong insurance under surprise shocks and absenteeism. Capacity slack and the forgetting rate govern the boundary between these regimes. No policy class dominates across regimes, motivating forecast-driven controllers that decide when to buy skill insurance and when to react.
Carlos Eduardo Sanoja
Jun 4, 2026cs.AI

Unsupervised Skill Discovery for Agentic Data Analysis

Inference-time skill augmentation provides a lightweight way to improve data-analytic agents by injecting reusable procedural knowledge without updating model parameters. However, discovering effective skills for data analysis remains challenging, as reliable supervision is expensive and success criteria vary across analytical formats. This raises the key question of how to discover reusable data-analysis skills from unlabeled exploration alone. We propose DataCOPE, an unsupervised verifier-guided skill discovery framework for data-analytic agents. DataCOPE derives verifier signals from the exploration trajectories and uses them to characterize relative quality or aggreement among trajectories. It iteratively coordinates a Data-Analytic Agent for trajectory generation, an Unsupervised Verifier for signal extraction, and a Skill Manager for contrastive skill distillation. For report-style analysis, we instantiate the verifier as an Adaptive Checklist Verifier that derives task-specific criteria, scores reports by verifiable coverage, and iteratively refines the checklist. For reasoning-style analysis, we instantiate it as an Answer Agreement Verifier that groups trajectories by answer agreement and uses self-consistency as an auxiliary signal. We evaluate DataCOPE on report-style analysis from Deep Data Research and reasoning-style analysis from DABStep. Across both settings, DataCOPE consistently improves held-out performance over baselines. Averaged across four model settings, DataCOPE improves the mean score by 9.71% and 32.30% on report-style and reasoning-style tasks respectively.
Zhisong Qiu, Kangqi Song, Shengwei Tang +4
Jun 1, 2026cs.CL

MMG2Skill: Can Agents Distill In-the-Wild Guides into Self-Evolving Skills?

Abundant procedural knowledge on the Web holds great potential for helping agents solve long-horizon tasks. However, such knowledge is often multimodal, heterogeneous, noisy, and implicitly assumes human executors, making it difficult to use directly as the skills required by agents. To bridge the gap between human-oriented guides and agent-executable skills, we formalize this problem as guide-to-skill learning: converting in-the-wild guides into executable skills and continuously improving them from trajectories observable to the agent. To evaluate the capability of existing agents on this task, we introduce MMG2Skill-Bench, the first benchmark designed for this problem. We further propose MMG2Skill, a closed-loop framework that compiles guides into editable skills, conditions a fixed vision-language model (VLM) agent on these skills during execution, and revises the skills from trajectory-level root-cause feedback without using benchmark scores. Across GUI control, open-ended gameplay, and strategic card play with six VLM backbones, MMG2Skill consistently outperforms vanilla baseline agents in every model-domain setting, achieving macro-average gains of +12.8 to +25.3 percentage points across backbones. Ablation studies show that directly prompting agents with raw guides can degrade performance, while both structured skill construction and trajectory-driven revision are necessary for the observed improvements. On success-inferable tasks, analyzer-based early stopping further prevents late-stage performance regressions and saves 25%-53% of attempts when the success signal is properly calibrated.
Xinyu Che, Junqi Xiong, Yunfei Ge +10
May 31, 2026cs.LG

COLLIE: Guiding Skill Discovery in Semantically Coherent Latent Space

Unsupervised skill discovery (USD) aims to learn diverse behaviors without reward functions, but often results in task-irrelevant or hazardous behaviors due to uniform exploration. Guided skill discovery (GSD) addresses this issue by incorporating human intent to focus exploration on meaningful regions. However, existing GSD methods typically require training additional guidance models, and rely on pre-defined rules or expert demonstration, which can be ineffective under sparse, online-collected human feedback. To overcome this, we propose COLLIE, a GSD framework that leverages dense unsupervised data to construct a semantically coherent skill latent space. This latent space is well-structured, enabling reliable guidance with sparse online feedback. Moreover, its semantic coherence property enables training-free construction of guidance signals, eliminating the need for additional model training beyond skill learning. Theoretical analysis justifies the effectiveness of our training-free guidance signal, while experiments across diverse state-based and pixel-based tasks show that COLLIE learns diverse, human-aligned skills, avoids hazardous behaviors, and achieves superior downstream performance with minimal human feedback.
Yao Luan, Ni Mu, Hanfei Ge +3
May 29, 2026cs.CL

Skill is Not One-Size-Fits-All: Model-Aware Skill Alignment for LLM Agents

LLM agents increasingly retrieve externally curated skills-procedural instructions retrieved at decision time-to improve performance on long-horizon interactive tasks. Existing skill libraries are typically treated as model-agnostic, reusing the same skill formulations across backbones with substantially different capacities and behaviors. However, our controlled experiments across multiple model scales show that skill effectiveness is strongly model-dependent: a skill that benefits one backbone can harm another. Motivated by this observation, we propose MASA Model-Aware Skill Alignment, a framework that adapts skills to each target backbone without modifying agent weights. MASA operates in two stages: (1) a hierarchical skill evolution pipeline that iteratively rewrites general and task-specific skills using hill climbing and UCB-driven tree search, guided by environment feedback and model capability profiles; and (2) a lightweight model-conditioned skill rewriter trained on evolution trajectories to reproduce the adaptation in a single forward pass. Experiments across three interactive environments and four backbones show that MASA consistently achieves the best overall performance, with gains of up to 25.8 points over the strongest baseline. The learned rewriter further generalizes to unseen tasks and environments without additional search, consistently outperforming a much larger teacher LLM at a fraction of the inference cost.
Jianxiang Yu, Jiapeng Zhu, Bochen Lin +3
May 28, 2026cs.AI

OptSkills: Learning Generalizable Optimization Skills from Problem Archetypes via Cluster-Based Distillation

Leveraging Large Language Models (LLMs) to automatically formulate and solve optimization problems from natural language has emerged as an efficient paradigm for automated optimization. However, existing methods still exhibit limited generalization: they are sensitive to superficial narrative variations, reuse experience mainly at the case level, and struggle to adapt to shifted or emerging problem types. We propose OptSkills, an archetype-centric skill learning and reasoning agent system for optimization modeling and solving. To improve robust generalization, our system clusters problems by their underlying archetypes rather than surface narratives. To improve in-distribution generalization, it explores diverse modeling paradigms and solver configurations within each cluster, then distills successful trajectories into reusable workflow-level skills. To improve out-of-distribution generalization, it refines existing skills or expands the skill library using newly obtained trajectories. Our system achieves a state-of-the-art micro-averaged accuracy of 68.27% on datasets encompassing diverse problem types and scenarios. In addition, on MIPLIB-NL, a highly challenging large-scale and high-dimensional benchmark, it achieves 26.91% accuracy, outperforming DeepSeek-V3.2-Thinking by 4.53%. After skill learning on Nano-CO, it reaches 72.79% on the OOD NLCO benchmark. Code and skills are available at https://github.com/fujiwaranoM0kou/OptSkills.
Haochen Yang, Ke Zhao, Mengyuan Ma +3
May 27, 2026cs.AI

SKILLC: Learning Autonomous Skill Internalization in LLM Agents via Contrastive Credit Assignment

Structured skill prompts improve exploration in long-horizon agentic reinforcement learning (RL). Skill-augmented RL methods retain external skills at inference, while skill-internalization RL methods withdraw them during training to enable autonomous performance. However, existing internalization approaches only use skill-helpfulness contrast for curriculum control, leaving the policy update unchanged and unable to distinguish skill-dependent from autonomous success. We propose SkillC, a framework based on Contrastive Skill Credit Assignment (CSCA) that converts this contrast into a direct learning signal for internalization. \textsc{SkillC} samples paired skill-injected and skill-free rollouts for tasks from active skill types within the same policy update, and injects their task-level contrast into optimization via a dual-stream advantage estimator that preserves global ranking while applying a one-sided correction toward skill-free success. A smoothed validation-level signal further drives an adaptive curriculum over attribution strength, rollout allocation, and monotonic active-set pruning. Experiments on ALFWorld and WebShop show that, without runtime skill access, SkillC surpasses the strongest prior skill-internalization RL baseline by 5.5% and 4.4%, respectively, while remaining competitive with skill-augmented RL methods.
Hongxiang Lin, Zhirui Kuai, Erpeng Xue +1
May 23, 2026cs.AI

Partner-Aware Hierarchical Skill Discovery for Robust Human-AI Collaboration

Multi-agent collaboration, especially in human-AI teaming, requires agents that can adapt to novel partners with diverse and dynamic behaviors. Conventional Deep Hierarchical Reinforcement Learning (DHRL) methods focus on agent-centric rewards and overlook partner behavior, leading to shortcut learning, where skills exploit spurious information instead of adapting to partners' dynamic behaviors. This limitation undermines agents' ability to adapt and coordinate effectively with novel partners. We introduce Partner-Aware Skill Discovery (PASD), a DHRL framework that learns skills conditioned on partner behavior. PASD introduces a contrastive intrinsic reward to capture patterns emerging from partner interactions, aligning skill representations across similar partners while maintaining discriminability across diverse strategies. By structuring the skill space based on partner interactions, this approach mitigates shortcut learning and promotes behavioral consistency, enabling robust and adaptive coordination. We extensively evaluate PASD in the Overcooked-AI benchmark with a diverse population of partners characterized by varying skill levels and play styles. We further evaluate the approach with human proxy models trained from human-human gameplay trajectories. PASD consistently outperforms existing population-based and hierarchical baselines, demonstrating transferable skill learning that generalizes across a wide range of partner behaviors. Analysis of learned skill representations shows that PASD adapts effectively to diverse partner behaviors, highlighting its robustness in human-AI collaboration.
Adnan Ahmad, Bahareh Nakisa, Mohammad Naim Rastgoo
May 22, 2026cs.CY

Estimating Learners' Skill Acquisition Without Temporal Information

Recent research in educational data mining, especially knowledge tracing, has focused on predicting learners' future knowledge states to support adaptive instruction. However, in many real-world educational settings, learning data are often available only as single-time-point assessments without temporal information, making existing time-series-based approaches difficult to apply. In this paper, we propose a novel framework for predicting future skill acquisition using only snapshot data. Specifically, we address the problem of predicting the next skill to be acquired from skill mastery patterns estimated by cognitive diagnostic models (CDMs). In the absence of temporal information, we exploit inclusion relations among learners' skill sets to induce a pseudo-temporal ordering, interpreting expanding skill sets as a proxy for learning progression. To efficiently approximate unobserved acquisition paths, we introduce a neural model that captures latent skill acquisition dynamics through expected skill increments. Experiments on both synthetic and real-world datasets demonstrate that the proposed method consistently outperforms baseline approaches, with particularly strong advantages as the skill space becomes larger. These results indicate that meaningful skill acquisition patterns can be inferred from snapshot data alone, providing a practical framework for adaptive learning support in data-constrained educational environments.
Ryosuke Nagai, Kyohei Atarashi, Koh Takeuchi +2
May 20, 2026cs.AI

The Impact of AI Usage and Informativeness on Skill Development in Logical Reasoning

Artificial intelligence (AI) is being increasingly integrated into human problem-solving, yet its effects on individual skill development remain unclear. We examine how both AI usage and informativeness can shape learning in the context of a controlled logical reasoning task with on-demand access to AI assistance. We find that greater AI usage is associated with weaker skill development: heavy AI users underperform relative to comparable peers, whereas light AI users perform similarly to matched users who do not use AI. We also find in our study that these patterns are mediated by AI informativeness. Low-information AI neither improves immediate performance nor preserves performance after AI assistance is removed, and is linked to weaker learning overall. On the other hand, high-information AI was found to improve short-run performance without reducing post-AI outcomes on average in our experiments, but with heterogeneous effects. Our findings in general suggest that AI can, depending on context, either complement human skill development by amplifying independent reasoning or can act as a substitute that undermines such reasoning, with the implication that regulating AI access and usage will be important for promoting skill development in the presence of AI assistance.
Shang Wu, Hongyu Yao, Catarina Belem +3
May 19, 2026cs.RO

Proximal State Nudging: Reducing Skill Atrophy from AI Assistance

Skill atrophy, the gradual decline of human capability under AI assistance, poses a safety risk in shared-control of semi-autonomous systems, where operators may be unable to distinguish their own inputs from autonomous corrections. We propose Proximal State Nudging (PSN), a shared autonomy algorithm that jointly optimizes for skill development and task performance by nudging users toward states estimated to be most learnable. We first show that PSN outperforms existing shared autonomy baselines in balancing student improvement in unassisted reward with overall shared performance, using simulated students in the classic LunarLander environment. We then present, to the best of our knowledge, the first human subject studies of a planner incorporating learning-compatible shared autonomy: across two driving tasks in the CARLA simulator (High Performance Racing and Parallel Parking, n = 60), PSN produces up to 7x larger gains in unassisted skill than standard blended shared autonomy, while incurring 50% fewer collisions than unassisted self-practice.
Megha Srivastava, Jonathan Ouyang, Eric Zhou +6
May 9, 2026cs.AI

Evidence Over Plans: Online Trajectory Verification for Skill Distillation

Agent skills can remarkably improve task success rates by using human-written procedural documents, but their quality is difficult to assess without environment-grounded verification. Existing skill generation methods heavily rely on preference logs rather than direct environment interaction, often yielding negligible or even degraded gains. We identify that it is a fundamental timing bottleneck: robust skills should be posterior-based, distilled from empirical environment interaction rather than prior plans. In this study, we introduce the Posterior Distillation Index (PDI), a trajectory-level metric that quantifies how well a distilled skill is grounded in the task-environment evidence. To operationalize PDI, we present SPARK (Structured Pipelines for Autonomous Runnable tasKs and sKill generation) for preserving task execution evidence towards full trajectory-level analysis. SPARK generates environment-verified trajectories used to compute PDI, and it applies PDI as an online diagnostic and intervention signal to ensure posterior skill formation. Across 86 runnable tasks, SPARK-generated skills consistently surpass no-skill baselines and outperform human-written skills on student models (inference cost up to 1,000x cheaper than teacher models). These findings show that PDI-guided distillation produces efficient and transferable skills grounded in the task-environment interaction. We release our code at https://github.com/EtaYang10th/spark-skills .
Yang Zhou, Zihan Dong, Zhenting Wang +7
May 7, 2026cs.LG

Unifying Goal-Conditioned RL and Unsupervised Skill Learning via Control-Maximization

Unsupervised pretraining has driven empirical advances in goal-conditioned reinforcement learning (GCRL), but its theoretical foundations remain poorly understood. In particular, an influential class of methods, mutual information skill learning (MISL), discovers behaviorally diverse skills that can later be used for downstream goal-reaching. However, it remains a theoretical mystery why skills learned through MISL should support goal-reaching. A subtle challenge is that both GCRL and MISL are umbrella terms: different GCRL tasks use distinct criteria for measuring goal-reaching performance, while different MISL methods optimize distinct notions of behavioral diversity. We address this challenge and unify GCRL and MISL as instances of control maximization. We identify three canonical GCRL formulations and prove that they are fundamentally inequivalent: they can induce incompatible optimal policies even in the same environment. Nevertheless, they all share a common interpretation: a well-performing goal-conditioned policy is one whose future trajectory is highly sensitive to the commanded goal, with the precise notion of sensitivity determined by the GCRL formulation. Noting that MISL objectives can be understood as measures of skill-sensitivity akin to goal-sensitivity, we show that MISL objectives are bounded by formulation-specific downstream goal-sensitivities. These bounds establish a precise correspondence between MISL methods and downstream GCRL tasks: for every GCRL formulation, there exists a matching MISL objective for which more diverse skills afford greater downstream goal sensitivity. Our results thus lay a theoretical foundation for RL pretraining and have important practical implications, such as suggesting which pretraining objectives to use when a user cares about a specific class of downstream tasks.
Alireza Modirshanechi, Benjamin Eysenbach, Peter Dayan +1
May 6, 2026cs.LG

Skill Neologisms: Towards Skill-based Continual Learning

Modern LLMs show mastery over an ever-growing range of skills, as well as the ability to compose them flexibly. However, extending model capabilities to new skills in a scalable manner is an open problem: fine-tuning and parameter-efficient variants risk catastrophic forgetting, while context-based approaches have limited expressiveness and are constrained by the model's effective context. We explore skill neologisms--soft tokens integrated in the model's vocabulary and optimized to improve capabilities over a specific skill--as a way to selectively acquire new skills without weight updates. We first observe that pre-trained LLMs already exhibit tokens associated with procedural knowledge. We then show on a controlled synthetic task that skill neologisms can be learned to improve model capabilities on specific skills while being composable with out-of-distribution skills, and that independently trained skill neologisms can be composed zero-shot. Finally, we validate zero-shot composition of independently learned skill neologisms on the more realistic natural language setting of the Skill-Mix benchmark. These results suggest that skill neologisms may provide a scalable path towards skill-based continual learning.
Antonin Berthon, Nicolas Astorga, Mihaela van der Schaar
May 2, 2026cs.IR

KG-First, LLM-Fallback: A Hybrid Microservice for Grounded Skill Search and Explanation

Authoritative competency frameworks such as ESCO, ROME, and O*NET are essential for aligning education with labor market needs, yet their technical complexity and structural heterogeneity hinder practical adoption by educators. This paper introduces SkillGraph-Service, an interoperable microservice designed to bridge this gap by unifying these resources into a provenance-preserving Knowledge Graph (KG). Adopting a KG-first, LLM-fallback architecture, the system combines symbolic rigor with sub-symbolic flexibility. It implements a lightweight hybrid retrieval engine (fusing SQLite FTS5 and HNSW vector search) to handle the vocabulary mismatch in educator queries, and utilizes Large Language Models (LLMs) strictly for constrained ranking and audience-aware explanation. Empirical evaluation on a multilingual dataset reveals that the proposed hybrid strategy achieves superior retrieval effectiveness (nDCG@5>0.94) with sub-200 ms latency, rendering computationally expensive cross-encoder re-ranking may be unnecessary for this domain. Furthermore, an analysis of generated explanations highlights a trade-off between fluency and faithfulness: while JSON-constrained LLMs ensure high citation precision, deterministic templates remain the most reliable method for maximizing evidence coverage. The resulting architecture offers a practical, scalable, and auditable solution for integrating complex skill data into digital learning ecosystems.
Ngoc Luyen Le, Marie-Hélène Abel, Bertrand Laforge
Apr 27, 2026cs.LG

Leveraging Human Feedback for Semantically-Relevant Skill Discovery

Unsupervised skill discovery in reinforcement learning aims to intrinsically motivate agents to discover diverse and useful behaviours. However, unconstrained approaches can produce unsafe, unethical, or misaligned behaviours. To mitigate these risks and improve the practical desireability of discovered skills, recent work grounds the discovery process by leveraging human preference feedback. However, preference-based approaches are feedback-inefficient and inherently ill-equipped to deal with skill spaces composed of a variety of different skills such as running, jumping, walking, etc. To overcome this limitation, we introduce semantic labelling, a novel and feedback-efficient approach that leverages human cognitive strengths to identify and label semantically meaningful behaviours. Based on semantic labelling, we propose Semantically Relevant Skill Discovery (SRSD), a novel human-in-the-loop approach that collects semantic labels from human feedback and learns a reward function to encourage skills to be more semantically diverse and relevant. Through our experiments in a 2D navigation environment and four locomotion environments, we demonstrate that SRSD can improve semantic diversity and discover relevant behaviours while scaling effectively to a large variety of behaviours.
Maxence Hussonnois, Thommen George Karimpanal, Santu Rana
Apr 19, 2026cs.AI

SkillFlow:Benchmarking Lifelong Skill Discovery and Evolution for Autonomous Agents

As the capability frontier of autonomous agents continues to expand, they are increasingly able to complete specialized tasks through plug-and-play external skills. Yet current benchmarks mostly test whether models can use provided skills, leaving open whether they can discover skills from experience, repair them after failure, and maintain a coherent library over time. We introduce SkillFlow, a benchmark of 166 tasks across 20 families in which task construction within each family follows a Domain-Agnostic Execution Flow (DAEF) that defines an agent workflow framework, allowing these tasks to share a consistent workflow. Agents are evaluated under an Agentic Lifelong Learning protocol in which they begin without skills, solve tasks sequentially within each family, externalize lessons through trajectory- and rubric-driven skill patches, and carry the updated library forward. Experiments reveal a substantial capability gap. For Claude Opus 4.6, lifelong skill evolution improves task success from 62.65% to 71.08% (+8.43 points). However, high skill usage does not necessarily imply high utility: Kimi K2.5 gains only +0.60 points despite 66.87% skill usage, while Qwen-Coder-Next reaches only a 44.58% task completion rate and still regresses relative to the vanilla setting. SkillFlow contributes a structured testbed for this direction and an in-depth empirical analysis of skill discovery, patching, transfer, and their failure modes under lifelong evaluation.
Ziao Zhang, Kou Shi, Shiting Huang +13
Mar 17, 2026cs.CL

ASDA: Automated Skill Distillation and Adaptation for Financial Reasoning

Adapting large language models (LLMs) to specialized financial reasoning typically requires expensive fine-tuning that produces model-locked expertise. Training-free alternatives have emerged, yet our experiments show that leading methods (GEPA and ACE) achieve only marginal gains on the FAMMA financial reasoning benchmark, exposing the limits of unstructured text optimization for complex, multi-step domain reasoning. We introduce Automated Skill Distillation and Adaptation (ASDA), a framework that automatically generates structured skill artifacts through iterative error-corrective learning without modifying model weights. A teacher model analyzes a student model's failures on financial reasoning tasks, clusters errors by subfield and error type, and synthesizes skill files containing reasoning procedures, code templates, and worked examples, which are dynamically injected during inference. Evaluated on FAMMA, ASDA achieves up to +17.33% improvement on arithmetic reasoning and +5.95% on non-arithmetic reasoning, substantially outperforming all training-free baselines. The resulting skill artifacts are human-readable, version-controlled, and compatible with the Agent Skills open standard, offering any organization with a labeled domain dataset a practical and auditable path to domain adaptation without weight access or retraining.
Tik Yu Yim, Wenting Tan, Sum Yee Chan +2
Jan 7, 2026cs.AI

Evolving Programmatic Skill Networks

We study continual skill acquisition in open-ended embodied environments where an agent must construct, refine, and reuse an expanding library of executable skills. We introduce the Programmatic Skill Network (PSN), a framework in which skills are executable symbolic programs forming a compositional network that evolves through experience. PSN defines three core mechanisms instantiated via large language models: (1)~\opreflect for structured fault localization over skill compositions, (2)~progressive optimization with maturity-aware update gating that stabilizes reliable skills while maintaining plasticity for uncertain ones, and (3)~canonical structural refactoring under rollback validation that maintains network compactness. We further show that PSN's learning dynamics exhibit structural parallels to neural network training. Experiments on MineDojo and Crafter demonstrate robust skill reuse, rapid adaptation, and strong generalization across open-ended task distributions.
Haochen Shi, Xingdi Yuan, Bang Liu
Dec 20, 2025cs.RO

Learning Semantic Atomic Skills for Multi-Task Robotic Manipulation

Scaling imitation learning to diverse multi-task robot manipulation remains challenging due to suboptimal demonstrations, behavioral multi-modality, and destructive interference across tasks. While skill-based methods offer a promising direction by decomposing behaviors into reusable abstractions, existing approaches often learn skills that are either biased toward linguistic structure or lack semantic alignment across tasks, limiting generalization. In this work, we propose AtomSkill, a novel framework that learns a semantically aligned Atomic Skill Space from demonstrations and enables robust long-horizon execution through keypose imagination. Our method introduces: (1) semantic contrastive skill alignment, which partitions demonstrations into variable-length atomic skills and employs a contrastive objective to jointly enforce semantic consistency and temporal coherence, yielding a compact and reusable skill library; and (2) action decoding with keypose imagining, where the policy predicts both a skill's terminal keypose and immediate actions, thereby supporting progress-aware skill transitions. During inference, an atomic skill diffusion sampler generates plausible skill sequences, while predicted keyposes autonomously trigger smooth skill chaining. Extensive experiments in simulation and real-world settings show that AtomSkill consistently outperforms state-of-the-art imitation learning and skill-based baselines. Project page: https://atom-skill.github.io.
Yihang Zhu, Weiqing Wang, Shijie Wu +2