Overview

Affective computing studies how machines can infer and work with emotion, mood, engagement, and related states from speech, facial and bodily behavior, text, and physiological signals. Common approaches include supervised classifiers, multimodal fusion, temporal models that track changing affect, and appraisal-based or language-model methods for interpreting context. Applications span healthcare and wearables, education, human-robot interaction, and emotionally responsive digital tools, with evaluation increasingly extending from controlled datasets to naturalistic conversations and daily-life settings. A central challenge is that emotional cues are ambiguous and vary across people and cultures, so accuracy must be balanced with uncertainty, fairness, privacy, and respect for the limits of what a system can infer about an individual.

Latest papers

141 papers14 papers in the last four weeks, down 18% on the four weeks before. 0.1% of all new papers.

Jun 15, 2026

Steering Emotional Dynamics for Art Therapy: Controllable Narrative Script Generation through Hierarchically Guided LLM Agents

Art therapy plays a vital role in emotional healing, in which narrative creation acts as the primary vehicle for emotional expression. Given the inherently dynamic nature of emotions during healing, narratives with finely controlled emotional fluctuations enable individuals to safely project inner conflicts and achieve emotional catharsis. Recently, with the rapid development of Large Language Models (LLMs), automated narrative generation technology has provided a new pathway to support such artistic designs. However, while existing methods can produce fluent texts, they struggle to generate narratives that adhere to specified affective trajectories, failing to meet the demands of emotion-oriented psychological healing. To address these issues, this paper proposes EC-Script, an LLM agent-based framework that enables hierarchical control of the affective trajectory in narrative generation for emotional healing. To ensure that the generated narratives strictly follow the given emotional patterns, EC-Script establishes overall narrative direction through Emotion-Trajectory Planning, propels scene-level plot development with Character-Driven Scene Generation, and regulates local emotional changes of characters via Emotion-Controlled Script Writing. Ultimately, it outputs scene-by-scene script content that remains highly consistent with the preset affective trajectory. Experimental results demonstrate that EC-Script significantly outperforms baseline methods in affective trajectory adherence, exhibiting excellent and reliable emotional controllability, thereby providing effective technical support for AI-assisted emotional healing scenarios.
Jun 14, 2026

OmniOPSD: Rationale-Privileged On-Policy Self-Distillation for Affective Computing

Reinforcement learning for multimodal large language models (MLLMs) is often hindered by severe reward sparsity in complex reasoning tasks. This challenge is particularly pronounced in human-centered scenarios involving states, emotions, intentions, and behaviors, where heterogeneous multimodal signals and subjective human factors make high-quality chain-of-thought (CoT) annotations expensive and difficult to obtain. Although many multimodal datasets provide expert-annotated ground-truth labels, directly using these labels for supervised fine-tuning may encourage shortcut learning in multimodal perception and provides limited transparency for safety-critical human--AI interaction. To address these limitations, we propose OmniOPSD, a Rationale-Privileged On-Policy Self-Distillation framework that uses frontier-generated rationales as teacher-side privileged evidence rather than student imitation targets. OmniOPSD uses frontier-generated evidence-aware rationales only as training-time privileged evidence context for a local teacher. The student samples its own rollout from the original multimodal input, while the rationale-privileged teacher scores the same tokens and provides dense token-level supervision. Thus, the student learns on its own trajectory distribution without directly imitating frontier-model completions, and inference requires no labels, rationales, CoT annotations, or closed-source model access. Experiments on MER-UniBench show that OmniOPSD achieves state-of-the-art performance with an average score of 84.1984.19, and ablations further support the value of rationale-privileged teacher guidance.
Jun 14, 2026

The Circumplex Degeneracy Behind the Rare-Class Limit in Affect Recognition

In-the-wild expression recognition persistently fails on a few rare emotions, and the standard explanation is class imbalance. Through a controlled multi-task study on two benchmarks, we show the failure is instead a property of affect geometry: the rare classes are degenerate on Russell's circumplex, and that degeneracy bounds what any loss or cost can achieve. Our instrument is a circumplex-cost optimal-transport term that prices expression confusions by their valence-arousal distance. The term improves the official score and expression macro-F1, but a control most studies omit shows the gain is not geometric: a uniform cost, equivalent to a generic confidence penalty, matches it on Aff-Wild2 (p=0.625) and significantly exceeds it on AffectNet (+0.057 over base, larger than the circumplex). What the geometry reshapes is the structure of the errors, making them affectively nearer the truth on Aff-Wild2 (p=0.031 against the uniform control), an effect that does not survive on AffectNet, where a visual confound at the far corner of the circumplex overwhelms it. The rare-class failure, by contrast, is stable across both datasets we examine: the degenerate pairs (anger-fear on Aff-Wild2, anger-contempt on AffectNet) resist frequency-based interventions, the transport term, and an action-unit-augmented cost built specifically to separate them. We conclude that progress on rare expressions requires representations that distinguish the classes, not supervision that reprices their confusions, and we provide the controls and metrics needed to tell the two apart.
Jun 11, 2026

Mood-Aware Music Recommendation: Integrating User Affective Signals into Ranking Systems

Recommendation systems are essential in modern music streaming platforms due to the vast amount of available content. While collaborative filtering is widely used to suggest items based on the preferences of others with similar patterns, it performs poorly in domains where user-item interactions are sparse, such as music. Content-based filtering is an alternative approach that examines the qualities of the items themselves. Genre, instrumentation, and lyrics have been explored; however, relatively little attention has been given to emotion recognition. Since a user's emotional state strongly influences their music choice, incorporating mood signals offers a promising direction for personalization. In this work, we propose a mood-conditioned ranking framework that integrates user affective signals into the recommendation process via softmax-based sampling in the energy-valence space. We evaluate the approach via single-blind experiments in which participants compare recommendations from the proposed system against a baseline. The results indicate improved perceived recommendation quality, providing preliminary evidence for the effectiveness of incorporating mood-based inputs into music recommendations.
Jun 11, 2026

Emotional regulation improves deep learning-based image classification

Emotion significantly influences cognition, enhancing memory and learning under certain conditions. Drawing on this principle, emotion-augmented deep learning investigates how affective states can improve neural network architectures and learning paradigms, achieving better generalization than non-emotional models. However, existing methods often rely solely on objective neurophysiological factors, neglecting the role of subjectivity in emotion. To bridge this gap, the present study introduces Emotional Regulation, a novel framework for modeling emotion in deep learning through artificial subjective experience. The method employs pre-training based on affective stimuli, balancing non-emotional and emotionally-influenced responses in downstream task optimization. Extensive experimentation was conducted in image classification, pre-training ResNet and ViT architectures on four emotional datasets, using CIFAR-10 and -100 as target benchmarks. Results reveal improvements over the aforementioned backbones, providing evidence of Emotional Regulation as a promising method for defining emotion-augmented deep learning through artificial subjective experience. Furthermore, the proposed approach overcomes the related work in image classification based on CIFAR, revealing Emotional Regulation as the new state-of-the-art in emotion-augmented deep learning for large-scale vision datasets. The study also enforces evidence of the impact of affective states in improving machine learning tasks' optimization, encouraging further investigation on emotion-inspired architectures.
Jun 3, 2026

Horse Eye Blink Detection and Classification for Equine Affective State Assessment

Automated detection of equine facial action units (AUs) is a promising yet under-explored avenue for pain and affective state assessment in horses. Half and full-blink movements are recognised indicators of pain and stress, but as micro-expressions, their subtle, fine-grained nature makes them easily missed by the naked eye and only discernible through frame-by-frame video inspection, making reliable automated detection from video a particularly demanding task. We develop and evaluate three methods for automated blink classification from horse videos: a frame-based YOLOv12 detector, an optical flow magnitude thresholding approach, and a fine-tuned VideoMAE model, tested on a publicly available dataset. We achieve a macro-F1 score of 0.898 when doing blink classification and 0.926 on binary blink detection. Our results highlight both the potential and the inherent challenges of fine-grained AU detection for equine welfare monitoring.
Jun 3, 2026

A Motivational Architecture for Conversational AGI

Motivational architectures in cognitive AI have largely been designed for physical agents regulating bodily needs. Conversational agents operate in a different regime: their sensorimotor loop is linguistic, their environment is a user's evolving mental state, and their consequential actions are speech acts, tool invocations, and strategic silences. This paper proposes a conversational reinterpretation of the OpenPsi motivational lineage, coupled to MetaMo's higher-level motivational scaffold, for agents built on a modular execution substrate. Homeostasis is recast in dialogue-native terms: the agent regulates competence, uncertainty reduction, affiliation, affinity, legitimacy, nurturing, and aesthetic coherence rather than bodily deficits. We propose three contributions: a ten-stage motivational processing pipeline that architecturally separates cognitive modulation from situational appraisal; a dual decision strategy blending urgency-driven fast response with deliberative multi-goal optimization; and an architecturally useful distinction between pre-action feelings and post-action emotions as functionally different forms of affect. We specialize the framework to two example agents -- CompanionAgent and ResearchAgent -- and sketch its extension to social robotics and domain-generic human-level AGI.
Jun 3, 2026

Do Large Language Models Have Emotions?

Do LLMs have emotions? A recent paper from Anthropic reports finding internal representations of emotion concepts in Claude Sonnet 4.5, concluding that the LLM has 'functional emotions.' We evaluate this claim against what is known about how emotions actually function in biological systems. We argue that emotions serve two core functions: the context-sensitive interpretation of situations, and the reorganization of processing across multiple systems in response to those interpretations. The Anthropic findings offer partial support for the first function, though the consistent, discrete emotional representations identified in Claude sit uneasily with affective neuroscience findings that human emotion is characterized by variable rather than uniform neural signatures. On the second function, the evidence is mixed: Claude's representations modulate output without producing the dynamic reorganization of attention, decision speed, and motivational state that defines emotion in biological systems. We close by proposing what it would take for an LLM to have emotions.
May 30, 2026

A multimodal dataset of photoplethysmography and continuous behavioral responses to ASMR and nature videos

Autonomous Sensory Meridian Response (ASMR) is a somatosensory phenomenon characterized by pleasant tingling sensations and cardiovascular slowing. However, ASMR research has been hindered by a dearth of standardized, open-access multimodal datasets. To address this limitation, we present REST-ASMR (Response to Environmental & Sensory Triggers), a synchronized multimodal dataset designed to capture behavioral reports and physiological dynamics during ASMR, with nature-relaxation videos as control stimuli. The dataset includes high-resolution photoplethysmography (PPG), time-aligned audiovisual stimuli, and continuous subjective annotations from 34 participants. Technical validation showed high stimulus efficacy (97% responder rate), significant stimulus-specific inter-subject agreement (p < 0.05), and a robust PPG-derived ASMR-specific cardiovascular deceleration. Additionally, a Bidirectional Long-Short Term Memory model successfully predicted subjective ASMR tingle states, achieving video-level ASMR vs. Nature classification with perfect accuracy and a frame-level global mean accuracy of 75.51%, macro F1-score of 71.86%, and 100% Nature-baseline specificity, under a strict, leakage-free subject-video double-independent 4-fold cross-validation. REST-ASMR constitutes a dense temporal foundation for affective computing, multimodal research, and the development of personalized models of relaxation-related responses.
May 30, 2026

Beyond the Mouth: Upper-Face Affective Cues in Audiovisual Sentence Recognition under Acoustic Uncertainty

Face-to-face speech comprehension is inherently multimodal, integrating acoustic signals with visible articulation, facial expression, head motion, and other socially relevant cues. While audiovisual speech systems typically focus on the mouth region as the primary visual source of linguistic information, affective facial expressions are often treated separately as emotion-recognition targets. This paper investigates whether upper-face affective information contributes to audiovisual sentence recognition beyond audio and mouth-region cues, particularly under acoustic degradation. Using the CREMA-D audiovisual emotional speech corpus, we train feature-based sentence classifiers under four cue conditions: audio only (A), audio plus mouth/lower-face features (A+M), audio plus upper-face features (A+U), and audio plus both mouth and upper-face features (A+M+U). Models are evaluated on clean audio and pink-noise conditions at +10 dB, +5 dB, and 0 dB SNR using actor-independent splits. Results show that mouth/lower-face features provide substantial robustness benefits under degraded audio. At 0 dB SNR, A+M improves accuracy over A by 0.0794, with an actor-bootstrap 95% confidence interval of [0.0296, 0.1298]. Upper-face affective cues exhibit a more nuanced effect. Although the direct accuracy gain of A+M+U over A+M is small, full-face models consistently improve calibration across SNR levels and outperform shuffled upper-face controls under noisy conditions. These findings suggest that affective facial information may support multimodal robustness and confidence estimation under acoustic uncertainty without directly encoding lexical content. More broadly, the study highlights the potential role of socially expressive facial cues in human-centered audiovisual interaction systems.
May 29, 2026

Appropriateness of Empathy in AI: A Signal-Cost Perspective

The appropriateness of empathy in AI has emerged as a critical concern, as excessive empathy risks seeming manipulative while insufficient empathy appears dismissive. While prior research has explored how to quantify empathy in AI, few studies examine whether such empathy is contextually appropriate. This paper introduces an economic perspective by applying signaling theory to human-AI conversations. We propose Signal Cost Proxies (emotional richness, perspective-taking, and contextual tailoring) mapped to affective, cognitive, and associative empathy. This multidimensional framework enables systematic evaluation of empathy not just by presence, but by its appropriateness relative to user demand.
May 27, 2026

Affective Music Recommendation: A Rollout-Based World Model for Offline Preference Optimization

Functional music applications, from consumer focus and sleep aids to clinical interventions, share a distinctive recommendation problem: success is defined by the listener's affective state, but online experimentation on emotion is ethically constrained, particularly for clinical populations who cannot reliably skip a song or report distress. We describe AMRS, the Affective Music Recommendation System deployed on LUCID's health-and-wellness platforms, which serve clinical users (primarily older adults with neurocognitive conditions) and consumer-wellness users across energize, focus, calm, and sleep modes. AMRS is built around a rollout-based world model: a causal transformer trained on logged listening data to jointly predict engagement, binary rating, and self-reported valence and arousal. The world model serves both as an in-silico simulator for offline policy training and as a stress-testing tool before deployment. A recommender policy initialized by behaviour cloning is fine-tuned offline with Direct Preference Optimization (DPO) against a configurable multi-objective utility function. Under a strict cold-start protocol, the world model predicts both behavioural and affective signals with usable fidelity; DPO improves predicted valence and arousal over the cloned baseline while maintaining a similar diversity profile and avoiding the distributional collapse produced by greedy optimization. We position the work as an early deployed validation of a methodology for affective recommendation when online experimentation is ethically untenable.
May 27, 2026

Multimodal Group Emotion Recognition In-the-Wild Towards a Privacy-Safe Non-Individual Approach

This thesis addresses group emotion recognition (GER) in-the-wild with a focus on privacy preservation. Unlike traditional emotion recognition methods that rely on individual-level cues such as face, gaze, or voice analysis, this work uses collective audio-video signals to infer emotions at the group level, reducing risks of individual monitoring and surveillance. Two complementary frameworks are proposed. The first is a cross-attention multimodal architecture for audio-video fusion, combined with Frames Attention Pooling (FAP) for temporal aggregation. It is supported by synthetic data augmentation and validated through ablation studies, demonstrating robustness in real-world GER conditions. The second framework, Variational Encoder Multi-Decoder (VE-MD), learns a shared latent space for emotion classification and structural representation prediction, including body and face cues. Two decoding strategies, DETR-based and heatmap-based, are explored to analyze the role of structural representations in group and individual settings. The thesis makes three main contributions: it clarifies the role of multimodality and structural cues in group-level affective computing; introduces two architectures for privacy-preserving multimodal GER; and shows that competitive performance can be achieved without using individual features as input data.
May 26, 2026

Resource-Constrained Affect Modelling via Variance Regularisation Pruning

Affective computing systems are increasingly embedded in pervasive and interactive environments, such as adaptive games, assistive technologies, and resource-constrained platforms, where computational efficiency must be balanced with reliability across diverse users. Model pruning offers an effective way to reduce computational demands, yet existing approaches typically optimise for sparsity alone, without accounting for how parameter removal impacts robustness across individuals. In this work, we introduce Variance-Regularised Pruning (VR), a pruning framework that explicitly incorporates cross-participant stability into the sparsification process. Rather than relying solely on average prediction error, VR evaluates each connection based on its joint contribution to both prediction accuracy and variability across users, prioritising parameters that remain reliable under distributional differences. We evaluate the proposed approach on the AGAIN dataset, which includes arousal annotations collected across nine affect-eliciting game environments. Experimental results demonstrate that VR maintains competitive Concordance Correlation Coefficient (CCC) performance even at 80% sparsity without additional fine-tuning, highlighting its suitability for deployment in real-world, resource-limited affect-aware systems. Overall, the proposed framework supports the development of compact, robust affective models that can operate reliably in real-world interactive environments.
May 24, 2026

From Affect to Complex Behavior: Advancing Multimodal Human-Centered AI at the 10th ABAW Workshop & Competition

The 10th Affective & Behavior Analysis in-the-Wild (ABAW) Workshop and Competition, held at CVPR 2026, continues to advance research on modelling, analysis, understanding of human affect and behavior in real-world, unconstrained environments. The workshop maintains its dual structure, comprising both a competition and a paper track. The ABAW Competition introduces a diverse set of challenges targeting key aspects of affective and behavioral understanding, including continuous affect (valence-arousal) estimation, discrete affect (expression and action unit) recognition, as well as more complex behavior analysis tasks, such as emotional mimicry intensity estimation, ambivalence/hesitancy recognition and fine-grained violence detection. These challenges are built upon large-scale in-the-wild datasets, providing comprehensive benchmarks for state-of-the-art approaches. In parallel, the paper track presents a wide range of contributions spanning pose, motion & behavior estimation, affect modelling & multimodal learning, benchmarks, datasets & evaluation protocols, fairness, robustness & deployment. Overall, the 10th ABAW Workshop and Competition continues to serve as a key platform for benchmarking, collaboration and innovation, shaping the development of next-generation multimodal, human-centered AI systems.
May 22, 2026

AffectCodec: Emotion-Preserving Neural Speech Codec with Block-Diagonal Residual FSQ

Neural speech codecs have become the discrete interface between raw audio and speech language models, yet they remain optimized primarily for acoustic reconstruction fidelity, which leaves emotion-relevant cues vulnerable to being discarded during quantization, limiting the affective capacity of downstream models. We trace this degradation to two mechanisms: reconstruction-driven bit allocation under limited bitrate and cross-stream leakage in concatenation-based codecs, where acoustic gradients can overwrite nominally emotion-reserved dimensions. We propose AffectCodec, an emotion-preserving neural speech codec built on Block-Diagonal Residual Finite Scalar Quantization (BD-RFSQ). By imposing block-diagonal input and output projections over emotion and acoustic subspaces, BD-RFSQ transforms bit allocation from implicit and loss-driven to explicit and structurally guaranteed, while still preserving a flat token interface for downstream speech language models. AffectCodec further combines this structurally constrained quantizer with multi-granularity emotion conditioning and multi-rate training, enabling robust affect preservation at low bitrates. Experiments across multiple emotional speech benchmarks show that AffectCodec substantially improves emotion preservation, especially in the low-bitrate regime, while maintaining competitive acoustic quality and intelligibility. These results suggest that structurally protected quantization is an effective principle for preserving emotion-relevant information and may provide a general route toward attribute-aware neural speech compression.
May 19, 2026

AffectVerse: Emotional World Models for Multimodal Affective Computing

Humans infer emotions by integrating observed multimodal cues with expectations about how affective states may unfold. Existing multimodal large language models (MLLMs), however, often treat emotion recognition as static fusion over complete audiovisual-text inputs, leaving affective dynamics implicit. We propose AffectVerse, a Qwen2.5-Omni-based model equipped with an Emotion World Module (EWM), an action-free representation-level module for short-horizon latent affective prediction. \rev{EWM contains three modules: 1) Cross-Modal Temporal Imagination predicts future video/audio representations from past tokens with multi-step rollout. 2) MAMA(Modality-Aware Multi-step Attention) Belief Aggregation compresses imagined tokens into modality-aware belief tokens. 3) Belief Injection inserts these belief tokens into the LLM for affective reasoning.} AffectVerse uses future prediction as a past-conditioned self-supervised signal: it does not replace modeling observed history or require unseen signals at inference, but forces the current belief state to encode transition cues that are predictive of subsequent affective change. Across nine benchmarks, AffectVerse improves at least 2.57% over other models, while controlled ablations show additive gains from temporal imagination, cross-modal rollout, and belief aggregation. These results suggest predictive belief-state modeling is a practical alternative for affective computing.
May 19, 2026

GroupAffect-4: A Multimodal Dataset of Four-Person Collaborative Interaction

Existing affective-computing, social-signal-processing, and meeting corpora capture important parts of human interaction, but they rarely support analysis of affect in co-located groups as a coupled individual, interpersonal, and group-level process. The required signals (per-participant physiology, eye movement, audio, self-report, task outcomes, and personality) are usually fragmented across separate dataset traditions. We introduce GroupAffect-4, a multimodal corpus of 40 participants in 10 four-person groups, each completing four ecologically varied collaborative tasks spanning information pooling, negotiation, idea generation, and a public-goods game. Each participant is instrumented with a wrist-worn physiology sensor, eye-tracking glasses, and a close-talk microphone; sessions include continuous affect self-reports, post-task questionnaires, task outcomes, and Big-Five personality scores, all time-aligned to a shared clock. The dataset covers over 91% of expected physiology windows and 98% of eye-tracking windows, with strong task validity confirmed by a clear affective manipulation check across the negotiation block. We define fifteen benchmarkable targets spanning three analysis levels -- within-person state, between-person traits, and group dynamics -- and report leave-one-group-out feasibility baselines establishing the dataset's evaluative scope. GroupAffect-4 is released with a BIDS-inspired structure, Croissant metadata, a datasheet, per-session quality reports, and open processing scripts. Code and processing scripts are available at https://github.com/meisamjam/GroupAffect-4; the dataset is publicly archived at https://zenodo.org/records/20037847.
May 17, 2026

EGI: A Multimodal Emotional AI Framework for Enhancing Scrum Master Real-time Self-Awareness

While increasing research focuses on the emotional well-being of agile team members, a significant gap remains in emotion monitoring studies for Scrum Masters and meeting organizers, whose impact on team dynamics is crucial. This paper proposes a novel application integrating four carefully selected and recommended AI models to monitor the unconsciously expressed emotions of these key roles. This is achieved through: real- time transcription using a speech-to-text model; thresholding for intonation analysis to detect emotional cues in prosody; applying emotion-based vocabulary matching to identify sentiment in spoken content; and providing context-aware suggestions containing emotion keywords using an open-source, multi-module AI API. The system achieved an ASR word error rate WER of 10% in simulated meeting environments. Our evaluation shows that real- time feedback significantly improves emotion awareness during simulated agile meetings, providing Scrum Masters and meeting organizers with real-time and practical suggestions to help them quickly identify and minimize the expression of negative emotions, fostering more positive and effective team interactions.
May 16, 2026

iMiGUE-3K: A Large-Scale Benchmark for Micro-Gesture Analysis with Self-Supervised Learning

Emotion understanding is a fundamental challenge in affective computing and artificial intelligence. While existing approaches predominantly focus on facial expressions and speech, they often overlook the rich emotional cues conveyed through body language. Recently, micro-gestures (MGs), unintentional, subconscious movements driven by inner feelings, have attracted increasing attention as an alternative to other cues. However, there are no existing large-scale datasets supporting the pre-training of the MG foundation model. To advance MG research, we present a new benchmark for micro-gesture-based emotion understanding, featuring key contributions with a novel dataset (iMiGUE-3K) and a series of foundation models for different tasks. Using a model-based crowd-sourcing data collection strategy, we construct iMiGUE-3K, the largest MG dataset to date. It comprises video recordings from 332 distinct professional tennis players' public press interviews over the past seven years, totaling more than 3.4K long video clips and 37 million frames. The dataset includes 32 micro-gesture classes with rich descriptive annotations, making it the first large-scale, in-the-wild, video dataset for fine-grained gesture-based emotion analysis. Built on iMiGUE-3K, we propose MG-FMs, a discriminative foundation model for transferable gesture presentation learning. Based on the foundation model, we establish five comprehensive evaluation tasks: MG recognition (unsupervised, semi-supervised, supervised), MG retrieval, and MG emotion recognition. Our systematic evaluation of representative methods demonstrates that micro-gesture-based analysis significantly improves emotion understanding. We hope this work can provide comprehensive tools for MG analysis and set a solid foundation for future research in psychological diagnostics, affective computing, and advanced human-computer interaction.
May 16, 2026

CAREBench: Evaluating LLMs' Emotion Understanding by Assessing Cognitive Appraisal Reasoning

Emotion understanding is a core capability for LLMs to interact effectively with humans, yet existing evaluation paradigms rely on discrete emotion label prediction and fail to capture the cognitive processes underlying emotion generation. Grounded in appraisal theory, we introduce CAREBench, the first benchmark with complete inferential chain annotations from both first- and third-person perspectives on real-world narratives, spanning appraisal reasoning, appraisal ratings, and multi-label emotion annotation. We propose a process-level evaluation framework and conduct systematic experiments across six LLMs organized around four research questions. We find that stronger models match or surpass human observers on certain tasks, yet fall short on appraisal reasoning and positive emotion recognition; performance across chain steps and sensitivity to appraisal interventions exhibit dissociations across models; and current models have not internalized the mechanisms needed to capture human subjective heterogeneity. These findings suggest that downstream emotion prediction metrics may overestimate LLMs' true emotion understanding, and CAREBench provides a foundation for more diagnostically informative evaluation of LLMs' affective cognitive capabilities.
May 15, 2026

SLIP & ETHICS: Graduated Intervention for AI Emotional Companions

AI emotional companions face a safety-rapport paradox: restrictive safeguards can damage supportive alliance, while permissive systems risk user harm. We present SLIP (Staged Layers of Intervention Protocol), a four-stage graduated methodology deriving interventions (none, soft, hard) from structured qualitative indicators -- affect intensity (a) and narrative dynamism (m) -- alongside ETHICS (Emergent Taxonomy for Human-AI Interaction Context Signals), a "signals not labels" taxonomy. An evaluation combining a small-scale production deployment (N=68 entries, 10 users, 10 weeks) with a synthetic persona battery (N=91, 5 behavioral-risk profiles) achieved 0% false positives for the flow persona and showed expected escalation patterns in crisis-oriented personas. However, initial results showed that 8 consecutive days of high-energy elevation produced zero interventions (0/8), exposing a boundary where the "do not pathologize" principle conflicts with safety. A subsequent three-model stress test demonstrated that increased model capability improves detection from 0/8 to 6/8 while preserving 0/10 flow false positives in the largest model. Read as preliminary, these findings position graduated intervention as a design direction for navigating -- not resolving -- the safety-rapport tension in affective computing.
May 15, 2026

Toward Natural and Companionable Virtual Agents via Cross-Temporal Emotional Modeling

Recent advances in foundation models have enabled conversational agents that aim for sustained companionship rather than mere task completion. Yet most still remain unable to support natural, long-term companion-like interactions, resulting in experiences that feel episodic and inauthentic. We argue that current agents overlooked cross-temporal modeling of agents' social behaviors and internal emotions: generated behaviors rarely influence an agent's emotional state, and emotional states seldom shape subsequent behaviors. We present Cross-Temporal Emotion Modeling (CTEM), a framework that links long-term behavioral history to moment-to-moment emotional expression. CTEM establishes a closed loop where past experiences update an evolving emotional state; this state conditions immediate interactions; and user feedback continually revises both memory and emotional state, enabling reflection and anticipation. We instantiate CTEM as Auri, a companion agent on an instant-messaging platform, and report a 21-day in-the-wild study showing that CTEM shows improvements in perceived naturalness, coherence, and emotional harmony.
May 14, 2026

Decision-Level Fusion for Robust Wearable Affect Recognition

Automatic recognition of affective state from wearable physiology has clear societal impact for public health, preventive care, and stress-aware interventions, but real deployments require robustness to non-stationary dynamics, artefacts, and missing sensors. We study this problem on WESAD, using baseline, stress, and amusement conditions, where common fixed-basis spectral features such as FFT bandpower and Welch PSD can oversmooth short-lived discriminative patterns. We propose a non-stationary pipeline that combines Fourier-Bessel Series Expansion (FBSE) with EWT data-driven spectral segmentation to extract mode-wise transient descriptors. For multimodal integration, we adopt decision-level aggregation over per-modality predictors and weight each modality by predictive uncertainty and modality reliability. Results on WESAD, using 15 subjects and ECG, EDA, BVP, EMG, and ACC signals across three classes, indicate that decision-level aggregation is approximately 84 percent of the time at least as good as feature-level aggregation, and approximately 48 percent of the time strictly better, suggesting improved robustness under heterogeneous and partially reliable sensing.
May 14, 2026

A Formative Study of Brief Affective Text as a Complement to Wearable Sensing for Longitudinal Student Health Monitoring

Wearable devices capture physiological and behavioral data with increasing fidelity, but the psychological context shaping these outcomes is difficult to recover from sensor data alone, limiting the utility of passive sensing for digital health goals such as early detection of distress, personalized intervention, and timely clinical outreach. We examined whether ultra-brief naturalistic concern text could serve as a scalable complement to passive sensing. In a year-long study of 458 university students (3,610 person-waves) tracked with Oura rings, participants responded bimonthly to an open-ended prompt about what concerned them most; responses had a median length of three words. We compared dictionary-based, general pretrained, and domain-adapted NLP approaches using within-person mixed-effects models across nine sleep and physical activity outcomes to determine which method best recovers physiologically relevant signal from brief naturalistic text. Weeks dominated by academic concern framing were associated with lower physical activity; weeks characterized by emotional exhaustion language were associated with poorer sleep quality and lower heart rate variability. General pretrained embeddings performed as well as or better than domain-adapted models across most outcomes, with differences between the two generally small and within the range of estimation noise. Zero-shot classification of concern topics showed no consistent evidence of association with outcomes; affective dimensions across all three methods showed more associations, though these did not survive correction for multiple comparisons, offering preliminary evidence that emotional register may carry more signal than topical content. These findings offer design guidance: ultra-brief affective prompts enrich the psychological interpretability of passive physiological data at minimal burden.
May 13, 2026

Multimodal Hidden Markov Models for Persistent Emotional State Tracking

Tracking an interpretable emotional arc of a conversation via the sentiment of individual utterances processed as a whole is central to both understanding and guiding communication in applied, especially clinical, conversational contexts. Existing approaches to emotion recognition operate at the utterance level, obscuring the persistent phases that characterize real conversational dynamics. We propose a lightweight framework that models conversational emotion as a sequence of latent emotional regimes using sticky factorial HDP-HMMs over multimodal valence-arousal representations derived from simultaneous video, audio and textual input. We evaluate the quality of regime prediction using LLM-as-a-Judge, geometric, and temporal consistency metrics, demonstrating that the sticky HDP-HMM produces more interpretable regime sequences than the baseline Gaussian HMM at a fraction of the computational cost of LLM-based dialogue state tracking methods. In addition, Question-Answer experiments in a clinical dataset suggest that meaningful emotional phases can reliably be recovered from multimodal valence-arousal trajectories and used to improve the quality of LLM responses in unstable affective regimes via context augmentation. This framework thus opens a path toward interpretable, lightweight, and actionable analysis of conversational emotion dynamics at scale.
May 12, 2026

Emotional Expression in Low-Degrees-of-Freedom Robots: Assessing Perception with Reachy Mini

Emotion expression is central to human--robot interaction, yet little is known about how people interpret affect on robots with sparse, non-anthropomorphic expressive capabilities. This study examined how people perceive emotional expressions displayed by Reachy Mini (Pollen Robotics and Hugging Face), a low-degree-of-freedom (low-DoF) robot with a constrained and distinctly non-human expressive repertoire. In an online within-subjects study, 100 participants viewed 10 short video clips of Reachy Mini expressing different emotions and, for each clip, identified the perceived emotion, rated its valence and arousal, and evaluated the robot on social-perception traits. Exact emotion recognition was modest overall and varied considerably across expressions, with anger, sadness, and interest recognized more reliably than emotions such as love, pleasure, shame, and disgust. However, participants were generally more successful at recovering broader affective meaning than exact emotion labels, particularly along valence and arousal dimensions. Emotional expressions also shaped social evaluation, as positive expressions were perceived as warmer and more sociable than negative ones, and animacy varied less across conditions. These findings suggest that even constrained robotic expressions can communicate affective meaning and influence social impressions, positioning Reachy Mini as a useful benchmark for studying affective communication in low-DoF robots.
May 10, 2026

Emergent Communication for Co-constructed Emotion Between Embodied Agents via Collective Predictive Coding

According to the theory of constructed emotion, the brain actively forms emotion categories by integrating multimodal bodily signals, and constructs emotional experiences by using these categories to predict and interpret sensory inputs. While research has advanced in modeling individual emotion construction, the social process of co-construction-how a shared understanding of emotions emerges between individuals-remains computationally underexplored. This study investigates this process by modeling emergent communication between two embodied agents using the Metropolis-Hastings Naming Game (MHNG), grounded in the Collective Predictive Coding (CPC) framework. Our experiments, using visual, auditory, and simulated interoceptive inputs, yield two main findings. First, MHNG-based communication significantly improves the alignment, clarity, and inter-agent agreement of the learned emotion categories compared to non-communicative and non-selective baselines, with the alignment effect concentrated at the symbolic layer rather than the perceptual latent representation. Second, even when the two agents have systematically divergent interoceptive dynamics, communication still produces robust categorical alignment, with distinct, category-specific reshaping patterns of each agent's emotion categories-consistent with the constructed-emotion view that interoceptive heterogeneity is constitutive of, rather than an obstacle to, shared emotional meaning. These findings provide computational support for the co-constructionist view of emotion and extend the CPC framework from physical to socially-grounded domains.
May 9, 2026

Phase Transitions in Affective Meaning Divergence: The Hidden Drift Before the Break

One partner says "Fine" meaning "resolution"; the other hears "surrender." The word is shared; the affective uptake is not. We formalize this as affective meaning divergence (AMD), the total-variation distance between interlocutors' anchor-conditioned affect distributions. Building on speech-act theory, common-ground accumulation, and entropy-regularized game theory, we derive a logit best-response map whose dynamics undergo a saddle-node bifurcation: when βα>4βα> 4, a monotone increase in AMD-driven load produces an abrupt, hysteretic collapse of repair coordination. On Conversations Gone Awry (CGA-Wiki; N=652N = 652), derailing conversations exhibit critical-slowing-down (CSD) signatures across multiple levels: lexical divergence variance (p<0.001p < 0.001, d=0.36d = 0.36), AMD variance (p=0.001p = 0.001, d=0.26d = 0.26), and dialog-act repair variance (p=0.016p = 0.016, d=0.20d = 0.20), all significant after correction and stronger than toxicity and sentiment baselines. AMD provides a distinct temporal signature, with retrospectively measured variance peaking at the bifurcation point while toxicity variance peaks earlier, and is the only indicator grounded in the theoretical framework. Boundary-condition analysis on CGA-CMV (N=1,169N = 1,169) yields mixed but directionally consistent evidence.
May 8, 2026

Caring Without Feeling: Affective Dynamics as the Control Layer of Human-AI Agent Collaboration

AI agents that plan, retain memory across sessions, invoke external tools and act with partial autonomy are transforming human--AI collaboration. Research on affective computing, simulated empathy in large language models, trust in automation and AI safety has illuminated important design principles, yet these literatures remain fragmented. No integrated account explains how affective cues operate within agentic collaboration -- settings in which humans delegate, monitor and correct consequential tasks. This Review synthesises computational and interactional mechanisms of affective dynamics: the processes through which affective cues, emotion-like behaviour and perceived agent affect shape trust calibration, delegation decisions, error correction, dependence and governance. We trace how model-generated affective signals enter interaction loops that govern reliance, repair and oversight, and propose a framework that treats affect not as an internal property of AI but as a coordination layer through which humans and agents negotiate capability, uncertainty and responsibility. The framework provides a foundation for calibrated measurement, purposeful design and informed governance.