Behavior Cloning

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Period ending 2026-09-21

1 new paper

A weekly snapshot of new work published in Behavior Cloning.

Period ending 2026-09-14

1 new paper

A weekly snapshot of new work published in Behavior Cloning.

Period ending 2026-09-07

2 new papers

A weekly snapshot of new work published in Behavior Cloning.

63 papers

Latest in Behavior Cloning

Sep 17, 2026cs.RO

HIL-UMI: Bringing Human-in-the-Loop Post-Training of Vision-Language-Action Models to Universal Manipulation Interface

Large-scale vision-language-action (VLA) models provide powerful priors for robot manipulation, yet adapting them to a specific deployment remains challenging. Supervised fine-tuning (SFT) on task-specific demonstrations provides a step toward deployment, but faces two persistent limitations: static data provide limited coverage of out-of-distribution states, and standard imitation objectives do not distinguish progressing behavior from less useful data. Interactive post-training can address these limitations, but typically requires repeated policy execution and human intervention on a physical robot. We introduce HIL-UMI, a policy-guided Universal Manipulation Interface (UMI) framework for robot-free human-in-the-loop VLA post-training. During handheld UMI demonstrations, HIL-UMI queries the current policy on the same observation stream without executing its predictions. The Energy Score compares the human action trajectory with policy inference and triggers collection when their discrepancy indicates an out-of-distribution region. In a separate feedback loop, low online advantage predictions identify essential segments for refining a progress-based advantage estimator. The updated estimator then guides advantage-conditioned behavioral cloning using a balanced mixture of base demonstrations and new policy data. This design preserves the iterative and policy-aware nature of human-in-the-loop learning while decoupling data collection from robot deployment. Experiments on four real-world tasks spanning long-horizon and precise manipulation show that HIL-UMI achieves consistent improvement over SFT and benefits from both targeted collection and advantage refinement. Moreover, HIL-UMI outperforms HG-DAgger on Clean Up Table with lower per-frame collection time, suggesting a scalable path for VLA post-training across operators and locations.
Zimu Han, Yiming Zeng, Jiyao Zhang +9
Sep 10, 2026cs.RO

DIA: Denoising Intermediate Advantage for Diffusion Policy Optimization

Diffusion-based robot policies have become widely used in robotic manipulation, where they are typically trained with behavior cloning. However, policies trained purely from demonstrations are limited by the quality and coverage of the available data. Reinforcement learning can further improve the performance of these pretrained policies through interaction. A common approach is to use policy-gradient methods that formulate diffusion-policy fine-tuning as an outer environment MDP together with an inner denoising MDP. However, existing methods typically assign the same environment-level credit to all denoising steps used to construct an action chunk, without distinguishing which intermediate decisions contributed most to the final return. We introduce Denoising Intermediate Advantage (DIA), a policy-gradient method that learns a value function over partially denoised actions and uses it to construct a denoising level advantage for each step of the generative process. DIA combines this inner credit signal with the standard environment-level PPO advantage, providing state-dependent credit throughout the denoising chain. Across Robomimic, FurnitureBench, Franka Kitchen, and D3IL, DIA consistently improves final performance over existing diffusion-policy fine-tuning methods. Beyond final reward, DIA reaches successful states more efficiently and can shift farther from the pretrained behavior distribution, enabling it to discover more effective and efficient task-level strategies and subtask sequences that baseline methods fail to reach.
Arjun Sohal, Yuchi Zhao, Miroslav Bogdanovic +1
Sep 9, 2026cs.RO

JEPA Policy: Diffusion-Free Imitation Learning via Paired Action and Future Representation Prediction

Standard behavior cloning supervises actions without explicitly constraining the future representation paired with each demonstrated action chunk. We introduce JEPA Policy, a diffusion-free framework that uses the action chunk and its observed future representation as paired training targets. Action and future-representation tokens interact in a shared Transformer and are refined through two forward passes. Future prediction can therefore shape the representation used to generate actions. Dual-branch and gradient-routing controls attribute the gain to this shared topology rather than to an auxiliary prediction head alone. Across nine simulated tasks, JEPA Policy improves mean success over the action-only MIP baseline and outperforms Diffusion Policy under the evaluated configurations, while adding 0.29 ms to MIP's model latency. A five-task, 630-episode physical-robot study produces the same pooled ranking. Further audits find no complete representation collapse under action supervision and identify a task-conditioned failure-ranking signal in future-prediction error. These results support paired future-representation supervision as a practical approach to low-latency visuomotor imitation without iterative generative sampling.
Jie Xu, Kangjin Yu, Ziyi Jin +5
Sep 3, 2026cs.LG

A Low-Cost, Open Platform for End-to-End Autonomous Driving on a Miniature Ackermann Vehicle

This paper presents a low-cost, open experimental platform for research in end-to-end autonomous driving with miniature Ackermann vehicles. The platform combines a physical vehicle, a printed urban track, data collection tools, trajectory registration, and a Webots digital twin, enabling controlled experiments that connect simulation-based autonomous-driving methods to real-world execution. As a first baseline, we implement command-conditioned behavior cloning, in which a neural policy receives an on-board camera image and a high-level navigation command and outputs steering and speed. The system is evaluated both on the physical vehicle and in simulation. In real closed-loop experiments, the learned policy follows lanes and executes commanded turns, reaching a mean cross-track error of 6.1 cm with respect to the reference route, close to the 4.7 cm observed in human demonstrations. In the digital twin, camera field of view has a strong effect on performance, reducing the mean cross-track error from 35.6 to 3.3 cm when widened from 58 to 120 degrees. Using the digital twin to generate synthetic driving data and a learned sim-to-real image translator to reduce the appearance gap, we further show that a higher-capacity policy trained on this synthetic data combined with real demonstrations is the only configuration that completes all four track routes in closed loop, whereas the compact baseline and the same network trained on real data alone complete fewer. These results establish the open platform as a practical testbed for sim-to-real studies and provide an initial command-conditioned imitation-learning baseline; we release it to support reproducible research.
Gustavo Claudio Karl Couto, Eric Aislan Antonelo, Gabriel George Zipperer
Sep 3, 2026cs.LG

Out-of-Distribution Generalisation with Sequence Models in Offline Multi-Agent Reinforcement Learning

Generalising to unseen tasks remains a fundamental challenge in offline multi-agent reinforcement learning (MARL). In this work, we present a principled analysis of zero-shot task generalisation in the offline setting and conduct an extensive empirical investigation into the scaling behaviour governing task diversity, dataset size, and network capacity. To facilitate this study, we extend offline sequence modelling architectures to handle multi-task observation and action spaces alongside variable agent counts across tasks. Our primary finding is that scaling task diversity---rather than sheer dataset size is the dominant factor in achieving robust zero-shot transfer. Through large-scale experiments across four challenging environments (Connector, RWARE, SMAX, and LBF), we demonstrate that our multi-task approach achieves a mean improvement of 3.2x on held-out test tasks compared to single-task models and consistently outperforms strong behaviour cloning baselines. These results suggest that the development of generalisable MARL agents should prioritise the diversity of the training distribution with varying numbers of agents, providing a roadmap for scaling offline MARL effectively.
Oussama Hidaoui, Omer Ebead, Ulrich Armel Mbou Sob +14
Aug 12, 2026cs.RO

Enhancing Visual Domain Robustness in Behaviour Cloning via Saliency-Guided Augmentation

In vision-based behavior cloning (BC), conventional image augmentations such as Random Crop and Color Jitter often fall short under substantial visual domain shifts, including changes in shadows, distractors, and backgrounds. Superimposition-based augmentations, which blend in-domain and out-of-domain images, have shown promise for improving generalization in computer vision, but their suitability for BC remains uncertain because task-critical semantics, spatiotemporal relationships, and agent-target interactions must be preserved. To address this, we introduce RoboSaGA, a Saliency-Guided Augmentation method within the superimposition family tailored for vision-based BC. RoboSaGA dynamically adjusts augmentation intensity at the pixel level using policy-driven saliency, enabling aggressive augmentation in task-irrelevant regions while preserving task-critical information. It integrates seamlessly into existing architectures without requiring structural modifications or additional learning objectives. Experiments in both simulated and real-world settings show that RoboSaGA preserves in-domain performance while substantially improving robustness to visual domain shifts, including distractor and background changes, as well as lighting and shadow variations. Code is available at https://github.com/Zheyu-Zhuang/RoboSaGA.
Zheyu Zhuang, Ruiyu Wang, Nils Ingelhag +2
Aug 6, 2026cs.RO

In-Context VLA: Endowing Vision-Language-Action Models with Language via In-Context Post-Training and Agentic Tool Use

Vision-Language-Action (VLA) models have become the dominant recipe for generalist manipulation, yet they are almost universally trained by behavior cloning: a policy imitates expert action chunks conditioned on a static image and a fixed instruction. A natural remedy is to inject explicit reasoning through textual chain-of-thought (CoT). We show, both empirically and analytically, that free-form textual CoT degrades low-level control: the reasoning it produces is ungrounded, its latency breaks closed-loop timing, and, crucially, the reasoning and action tokens are optimized against conflicting objectives so that the policy learns to narrate rather than to act. We argue that what a VLA needs is not the ability to generate language, but the ability to consume grounded language. To this end we introduce \textbf{\ourmethod{}}, a framework that endows a VLA with language competence through (i) in-context post-training, in which perceptual evidence is injected as structured context and the model is supervised only on actions, and (ii) an agentic tool-use interface, in which the policy queries open-vocabulary detectors, monocular depth, and a vision--language model to actively acquire task-relevant information. Rather than emitting a single templated caption, our data engine produces diverse, paraphrased, and evidence-conditioned spatial descriptions, so that the policy learns to interpret language it has never seen verbatim. Across the RoboCasa-GR1, SimplerEnv, and LIBERO simulation benchmarks, together with 8 real-world robot manipulation tasks, our method consistently achieves SOTA results in both performance and efficiency when compared with CoT-based approaches under matched configurations.
Jiarui Yang, Wen Huang, Jiale Zhang +2
Aug 4, 2026cs.AI

Learning Clinical-Trial Strategy: Offline Policy Training for Decision Agents

Clinical development is sequential decision-making under uncertainty, where a sponsor must plan a portfolio of experiments from heterogeneous evidence. We study this setting by framing oncology clinical development as an offline decision-making problem in which an agent predicts the next six-month trial portfolio of an oncology drug program from information available at the decision date. To support this, we construct a temporal dataset that combines 31.7k heterogeneous public data records, including trial registries, regulatory reviews, sponsor filings, utilization data, and epidemiology, into 881 offline decision episodes across 45 historical programs. We compare four offline objectives: behavioral cloning, reward-weighted behavioral cloning, learned-reward training, and value-based implicit Q-learning against four frontier LLM agents that share a common date-gated retrieval scaffold across held-out drug, sponsor, drug-class, and temporal splits. Models trained offline outperform the non-fine-tuned baselines, particularly in the post-August 2025 contamination-clean holdout. Reward-weighted behavioral cloning performs the best, obtaining 46.2% indication F1 and 14.2% strict F1 against 25.0% and 2.1%, respectively, for the best-performing tool agent on each metric. These results suggest that structured offline learning can teach agents to plan clinical experiments.
William Bolton, Philip Torr
Aug 3, 2026cs.RO

Why Does Action Chunking Improve Behavioral Cloning Performance in Robotic Control?

Action chunking---predicting and executing multiple actions instead of a single action---has proven to be a critical component for learning effective robotic control policies. However, our precise understanding of why action chunking improves performance has remained limited. In this work we seek to close this gap. Through rigorous experimental evaluations in both simulated and real-world settings, we show that existing hypotheses for the success of action chunking---temporal consistency, horizon reduction, and representation learning---fail to explain the success of action chunking. Instead, we find that action chunking benefits from greater non-Markovian expressivity and reduced compounding error compared to Markovian policies, but, in many settings of interest, these effects can be fully captured by delayed policies, which at each step predict a single action based on the observation kk steps in the past. We then show that there exists an additional benefit of action chunking that we refer to as implicit ensembling. In particular, by learning a diversity of temporal relationships (that is, atot,atot1,a_t | o_t, a_t | o_{t-1}, \ldots), action-chunked policies exhibit behavior matching that of a model ensemble, increasing their robustness and generalization ability over policies that only learn a single temporal relationship. Building on these insights, we show that in simulated and real-world robotic control settings, we can match the performance of action chunking without action chunking---by deploying an action chunking policy as an ensemble of policies with randomized delays. Furthermore, we propose a policy class that amplifies the benefits of action chunking by explicitly instantiating an ensemble, and which we show significantly improves over the performance of action chunking in many domains.
Filippo Lazzati, Kyle Stachowicz, William Chen +3
Jul 31, 2026cs.LG

When Does On-Policy Interaction Help? Representational Tradeoffs in Value-Based Imitation Learning

Imitation learning (IL)---training an agent to replicate expert behavior from demonstrations---underpins applications from robotics to language model training. Standard approaches such as Behavior Cloning (BC) are known to suffer from compounding errors and performance plateaus, particularly when the learner cannot perfectly represent the expert's policy (as is typical, e.g., in distillation). Two interventions are widely understood empirically to improve performance: querying the expert interactively along the learner's own trajectories, and using value function estimation en route to generating a policy rather than directly fitting the expert's full action distribution. We investigate the nature of these improvements and their potentially surprising interplay. Our main finding is that expert interaction relaxes the representational demands on the learner: one only needs a model capable of realizing the expert's value function, bypassing the (often stricter) requirement of realizing the expert's policy itself. Concretely, we introduce OVI, an interactive on-policy IL algorithm that is statistically efficient whenever the learner can represent the expert's value function and computationally efficient given access to a linear maximization oracle. We complement this with a negative result showing that interaction is necessary. Namely, without stronger assumptions beyond expert-value realizability alone, any offline IL algorithm must scale with the complexity of the expert policy class. Our findings bear out empirically. OVI outperforms offline policy-based (BC), interactive policy-based (DAgger), and offline value-based IL methods, with the largest gains when the learner network is substantially less expressive than the expert's.
Luca Viano, Antoine Moulin, Audrey Huang +3
Jul 30, 2026cs.LG

Mirror Learning

We investigate imitation learning through the lens of third-person observation and propose a framework for mirror learning: acquiring actionable policies from passive observation. While behavior cloning (BC) excels under dense, well-aligned first-person data, it fundamentally fails to leverage the rich observational signals arising from third-person demonstrations that humans and animals routinely exploit. We introduce a method that composes (i) a learned perspective transformation that places learners in demonstrators' shoes using a fine-tuned video diffusion model and (ii) an inverse dynamics model that infers action trajectories in the learners' control space. This enables the synthesis of mirror data, pseudo first-person expert data generated from third-person observations of demonstrator behavior. Empirically, we show that mirror data alone can train effective policies, and that augmenting first-person BC training with mirror data further improves downstream policy performance. Our results suggest that modern generative world models implicitly encode sufficient structure to enable a scalable and safe alternative to teleoperation-heavy data collection.
Yunpeng Liu, Matthew Niedoba, Oluwanifemi A. Adekanye +4
Jul 22, 2026cs.CV

Cortex: Compact Behavior Cloning for Quake with Frozen Visual Features

We study how far a deliberately simple behavioral-cloning policy can progress in a visually rich first-person game before adding reinforcement learning or explicit memory. Cortex is a compact Quake policy with 10.98 million trainable parameters in a six-layer transformer over a frozen DINOv3 encoder. It is trained on the Quake subset of the public Pixels2Play corpus: 6,849 recordings (about 474.7 hours), represented as 17.09 million cached decision frames with keyboard and mouse actions. One sampled training epoch uses 517,048 four-frame windows and takes 3.3 minutes of policy-head optimization on one RTX 5080, excluding one-time feature extraction. We evaluate two independent batches of 20 stochastic, 120-second episodes on Quake E1M1. Cortex does not complete the level, but every episode reaches the opening door, button room, and gate descent; 19 of 20 episodes in each batch record at least one kill. Under the same time-controlled harness, released P2P-150M and NitroGen checkpoints remain shallower in five matched-duration episodes each. These comparisons are limited by small reference samples and different native interfaces. Ablations show that denser visual tokens improve combat and survival, while longer optimization and naive action history improve offline metrics without consistently improving play. The remaining failures are consistent with covariate shift and motivate targeted corrective data. We release the policy implementation, checkpoint, and a representative rollout.
Dzmitry Malyshau
Jul 15, 2026cs.RO

Generalizable VLA Finetuning via Representation Anchoring and Language-Action Alignment

Finetuning a pretrained vision-language model (VLM) on robot demonstrations via behavior cloning (BC) has become the standard recipe for vision-language-action (VLA) policies. However, BC finetuning progressively overwrites the pretrained representations that support visual and semantic generalization. Co-training on web image-text data, a common remedy, does not prevent this; it applies language and action losses to separate observations, leaving VLAs with language-action misalignment that standard manipulation benchmarks do not expose. We propose Anchor-Align, which augments BC with two objectives: Vision-Language Anchoring distills layer-wise representations from a frozen VLM copy to prevent this drift, while Language-Action Alignment converts each action target into a discrete motion-direction label and jointly trains language and action prediction on the same robot observation. On a physical xArm7 robot, across two widely used VLA architectures, Anchor-Align improves real-robot success on both (28% to 54% and 37% to 60%). At scale in simulation, we demonstrate consistent improvements on OOD perturbations, perceptual robustness, and long-horizon control across LIBERO-PRO, LIBERO-Plus, and CALVIN, respectively, suggesting that preserving pretrained representations and effective action learning are not fundamentally at odds. Project page: anchoralignvla.github.io
Dwip Dalal, Shivansh Patel, Chahit Jain +7
Jul 12, 2026cs.RO

A Single Diffusion-Policy Controller for Multi-Task Block Pushing with Zero-Shot Sim-to-Real Transfer

Diffusion policies have shown promising empirical performance in representing and learning complex maneuvers for robots using behavior cloning (BC). In this paper, we explore training diffusion policies from scratch using reinforcement learning (RL) for multi-task robotic manipulation. Specifically, we aim to train a single diffusion policy for block-pushing tasks with multiple shapes. The proposed framework features a simple policy loss function, which is a reweighted evidence lower bound used in BC-based diffusion policy training and can seamlessly serve as the policy learning module in RL algorithms. To address the exploration challenges arising from the absence of demonstrations, we incorporate reverse curriculum generation and objective-centric representations. Combined with the expressiveness of diffusion policies, our design supports learning of multi-task block-pushing policies in our sparse-reward simulation setting. We further evaluate whether the trained diffusion policy transfers in zero-shot to real-world tasks under varying environmental conditions including goal positions, block shapes, block weights and surface friction, providing evidence that this pipeline can transfer to our real-world block-pushing setup under the tested variations.
Haitong Ma, Haldun Balim, Yang Hu +2
Jul 11, 2026cs.RO

VINE: Taming Generative Control Policies for Reinforcement Learning

Flow-matching policies have emerged as an effective policy parameterization for robot learning. They iteratively generate actions from noise, enabling highly expressive modeling of complex and multimodal action distributions. However, prior works observed that scaling these policies with value-gradient reinforcement learning (RL) often leads to training instability. Existing methods attribute this instability to iterative generation and therefore avoid end-to-end value-gradient optimization by sacrificing iterative generation, high expressiveness, or value-gradient optimization. Contrary to prior belief, we show the instability does not stem from iterative generation itself, but from the vanilla sampling strategy originally designed for behavior cloning, which becomes brittle under value-gradient RL. Motivated by this insight, we propose VINE, an RL-oriented sampling method that enables stable end-to-end value-gradient optimization for flow-matching policies. Instead of following a single flow trajectory, VINE reconstructs a new interpolation state at every denoising step, creating a stable differentiable path for value-gradient propagation while remaining compatible with the original flow-matching denoising process. As a result, VINE preserves the expressiveness and iterative generation of flow-matching without sacrificing end-to-end value-gradient optimization. Despite performing end-to-end backpropagation through all ten denoising steps, VINE achieves stable policy improvement and consistently outperforms state-of-the-art RL methods on the OGBench offline RL benchmark and real-world robotic manipulation task. Videos are available on our website: https://agibottech.github.io/vine.
Rushuai Yang, Zhuo Han, Houlin Li +10
Jul 8, 2026cs.RO

EgoWAM: World Action Models Beyond Pixels with In-the-Wild Egocentric Human Data

Egocentric human data offers scalable supervision for robot manipulation. However, behavior cloning entangles transferable content like objects, scenes, and task semantics, with non-transferable factors like human morphology, head motion, and behavioral style. We study whether World Action Models (WAMs) provide a better training signal by requiring policies to predict not only actions, but also how the scene evolves. The central question is what world representation best enables human-to-robot transfer. We hypothesize that an effective world target should abstract appearance, capture agent-invariant physical effects, and separate camera motion from environment change. We introduce EgoWAM, a controlled human-robot co-training framework that fixes the policy backbone, action head, and data mixture while varying only the world prediction target, comparing Pixel, DINO, and 3D motion flow. Across three real-world bimanual tasks, WAM co-training scales more effectively with in-the-wild egocentric human data than behavior cloning. Pixel-based prediction transfers weakly, while DINO and 3D flow yield substantial gains: DINO improves out-of-distribution object and scene generalization by up to 4x, and 3D flow improves in-domain performance by 20-30%. More details: https://gatech-rl2.github.io/egowam.github.io
Baoyu Li, Xinchen Yin, Mengying Lin +2
Jul 6, 2026cs.LG

Qantara: Bridge-Flow Training for Multi-Paradigm JEPA Control

Joint-Embedding Predictive Architectures (JEPAs) underpin a growing family of latent world models for control from raw pixels, but every existing JEPA world model commits at training time to a single inference paradigm: either trajectory optimisation in a learned dynamics model, or direct behaviour cloning. A single checkpoint that serves both would defer this choice to inference, when deployment constraints (rollout cost, observation accessibility) determine which path wins. We present Qantara, an end-to-end JEPA whose joint training objective pairs a Brownian-bridge interpolant between consecutive clean latents on the state axis with noise-to-data flow matching on the action axis. The same checkpoint serves three inference paradigms without retraining: latent planning, behaviour-cloning action sampling, and inverse dynamics, which we query through a video-inverse composition that first predicts the next latent without action conditioning, then extracts the action. Training concentrates mass on the edges of the (action-time, state-time) noise square, where inference queries the predictor: replacing it with uniform interior sampling drops Push-T planning from 90.1 to 53.3 SR at matched compute. On the LeWM control suite, Qantara reaches a 91.2 SR three-train-seed average and sets new SOTA on OGBench-Cube (+7.7 SR over DINO-WM, +19.7 over LeWM). From the same weights, the behaviour-cloning and video-inverse paths reach 82-83 SR on Push-T and 71-73 SR on Cube. These results move JEPA world models from single-paradigm planners to multi-paradigm controllers.
Ruslan Rakhimov, George Bredis, Yuriy Maksyuta +1
Jul 6, 2026cs.LG

A Few Teacher Steps Go a Long Way: Cost-Efficient On-Policy Data Augmentation for Agent Post-Training

For LLM agents, supervised fine-tuning is not only about teacher labels' quality, but also about which interaction contexts those labels condition on. Pure behavioral cloning uses full teacher demonstrations, creating a mismatch between teacher-induced contexts seen in training and student-induced contexts encountered at test time. Recent work addresses this mismatch by querying a teacher at contexts reached by the student, often with increasingly elaborate filtering of the teacher's continuations. We instead frame on-policy data construction as a budget-allocation problem: under matched supervision resources, should teacher output be spent on more start-to-finish demos, longer continuations, outcome filtering, or broader coverage of learner-induced contexts? We formalize this design space through the rollout policy, switch-time distribution, continuation horizon, filtering rules, and two complementary costs: teacher inference generated before filtering and teacher supervision retained for SFT. Across HotpotQA, ALFWorld, and Terminal-Bench-Dev, bounded unfiltered teacher continuations at learner-induced contexts improve over pure behavioral cloning at matched budgets. On HotpotQA and ALFWorld, where we run the full comparison, few-step continuations match or exceed success-filtered and critical-context-filtered alternatives. Our findings suggest that a few teacher steps, placed at learner-induced contexts, can be a more cost-efficient supervision allocation than longer or more heavily curated teacher completions.
Junze Ye, Jiayi Cheng, Miao Lu +3
Jun 30, 2026cs.CL

Scalable Behaviour Cloning on Browser Using via Skill Distillation

Internet users collectively perform an enormous range of skilled work through web browsers, from software development and document editing to search, forms, and enterprise workflows, making human browsing a highly scalable but under-exploited source of reusable browser skills. We argue that the bottleneck for browser agents is decision-making under incomplete information rather than low-level operation, and that the priors agents lack are already implicit in human interaction traces. We therefore study scalable behavior cloning for browser agents via skill distillation, converting user interaction trajectories into compact natural-language skills that agents can read, retrieve, reuse, and compose directly. We further organize the distilled skills into a skill graph so that growth proceeds through consolidation rather than unbounded accumulation. This suggests that the scalability of browser agents may come less from manually designed tasks and more from the collective skills already expressed by internet users. Our project is available at: https://lab.einsia.ai/browserbc/.
Kaisen Yang, Zheng Jiang, Yuzhao Peng +11
Jun 29, 2026cs.LG

Behavior Cloning is Not All You Need: The Optimality of On-Policy Distillation for Noisy Expert Feedback

Imitation Learning is a natural framework for learning in sequential decision-making systems and has emerged as the dominant paradigm through which we understand language model training. A central puzzle is that, while in theory offline IL can be horizon-free and optimal, in practice online methods such as on-policy distillation often outperform offline methods such as supervised fine-tuning. We propose a noisy expert model to explain this gap, in which the learner only has access to a noisy version of the expert's policy, but wishes to compete against the reward achieved by a clean expert, motivated by the fact that in many applications, e.g. training language models to perform long chains of thought, the expert is often imperfect. In this setting, we show a sharp separation between offline and online IL. Offline learning from noisy trajectories is fundamentally hard: to compete with the clean expert, the sample complexity must grow exponentially, in contradistinction to the clean expert setting where no explicit horizon dependence exists. In contrast, we prove that online interaction with the noisy expert via a novel variant of OPD enables polynomial dependence on the horizon in general. We further show that, under a natural condition on the expert noise distribution, which we show to be necessary for any horizon-free sample complexity, one can obtain such a guarantee, although our proposed algorithm sacrifices statistical efficiency in its dependence on the size of the policy class. Our analysis leads to an alternative loss function that is commonly considered empirically for LM training. We further provide algorithms and lower bounds, and extend our results to the more realistic setting of unknown corruption when the clean expert is deterministic, thereby providing a theoretical foundation for why OPD can outperform SFT when training language models from imperfect teachers.
Ved Sriraman, Peihan Liu, Daniel Hsu +1
Jun 28, 2026cs.RO

Behavior Uncloning: Distilling Mode Redirection into Policy Weights without Inference-Time Steering

Behavior-cloned policies often learn multiple behavior modes from demonstration datasets, including modes that are unsafe or otherwise undesired at deployment. For example, a policy trained on diverse handover demonstrations may learn to pass a knife blade-first. Standard remedies such as data curation and inference-time steering either require access to the original demonstrations for full retraining or add substantial inference-time overhead. To address this gap, we propose MoRE(Mode Redirection), which redirects policy rollouts toward desired behavior modes through a short "uncloning" step. Specifically, MoRE distills the redirection signal from a temporary mode classifier into the policy weights to steer behavior. A retain loss balances this edit by preserving desired-mode competence, allowing the standalone policy to suppress unwanted modes with zero inference-time overhead. Across eight simulated and real-world tasks, MoRE improves the average deployment success rate (SR) by 44 percentage points over the original mixed-mode policy. Among all compared adaptation and steering baselines, MoRE achieves the strongest SR and approaches the filtered-data retraining reference, while preserving task competence and inference speed. MoRE also generalizes across robot policy backbones, including Diffusion Policy and the Pi0.5 VLA, diverse task categories, and real-world deployments.
Hao Wang, Jiuzhou Lei, Dayou Li +5
Jun 25, 2026cs.RO

Scalable Behavior Cloning with Open Data, Training, and Evaluation

We introduce ABC, a fully open-source stack for manipulation with behavior cloning. At its core is ABC-130K: the largest open-source teleoperation dataset to date, featuring 3,500 hours of data spanning over 130K episodes across 195 diverse tasks. Furthermore, we open-source our accessible hardware setup, training infrastructure, and simulation pipeline. We also release 400 hours of sim-teleop data and provide a co-training recipe that produces correlated simulation and real-world evaluation, offering a reliable proxy for ablating model-design and training decisions before costly real-world evaluation. We explore various training recipes and compare common architectural choices for Diffusion Transformers (DiT) and Vision-Language-Action (VLA) models, grounding our findings in real-world evaluations. The resulting policies successfully execute dexterous tasks such as box folding and extracting credit cards from wallets. By providing a reproducible toolkit, we aim to place researchers on an equal footing, establishing the necessary foundation to learn the ABCs of Behavior Cloning together as a community.
Arthur Allshire, Himanshu Gaurav Singh, Ritvik Singh +15
Jun 22, 2026cs.RO

Flowing With Purpose: Latent Action Guided Flow Matching Policies For Robotic Manipulation

Flow matching has recently become a new standard for behavior cloning in robotic manipulation. However, state-of-the-art flow matching policies suffer from a systematic structural mismatch: they rely on a globally fixed isotropic source distribution despite the strongly fragmented and heteroscedastic structure of robotic action spaces. This agnostic initialization forces the model to learn highly entangled vector fields, bottlenecking training efficiency and limiting overall policy performance. To address this limitation, we introduce Latent Action Guided Flow Matching (LAFM), a novel framework that replaces the monolithic Gaussian with an adaptive library of learned prior distributions. By grounding these distributions using a latent action model, LAFM maps current observations to discrete motion primitives, selecting a specialized base distribution that provides an informed, structurally aligned initialization for the denoising process. This dynamic adaptivity naturally accommodates heteroscedasticity in human demonstrations and makes transport trajectories shorter and less entangled. Empirically, LAFM substantially outperforms standard flow matching formulations, increasing task success rates by 23.4% in real-world robotic deployments and by 10.4% on the LIBERO-90 benchmark. Furthermore, we demonstrate that LAFM achieves state-of-the-art results, surpassing massively pre-trained vision-language-action models while utilizing significantly smaller architectures.
Bruno Machado, Alexandre Chapin, Emmanuel Dellandrea +1
Jun 22, 2026cs.RO

HiL-ResRL: A Model-Agnostic Finetuning Adapter via Human-in-the-loop Residual Reinforcement Learning

Recent advancements in generative imitation learning have significantly propelled the field of robotic manipulation. However, the majority of existing models rely heavily on Behavior Cloning (BC), a paradigm that suffers from compounding errors and distributional shift. Consequently, the efficacy of these models in practical industrial deployments remains limited. To address these challenges, we introduce a novel, plug-and-play fine-tuning pipeline designed to facilitate the robust deployment of Vision-Language-Action (VLA) models in real-world environments. In contrast to contemporary reinforcement learning (RL) fine-tuning strategies, which are often constrained by specific model architectures, our proposed framework is model-agnostic and adaptable to a diverse range of VLA models. We conceptualize VLA-generated actions as a unified interface, upon which we train a residual policy. This policy is designed to rectify suboptimal actions and address the distributional shift inherent in imitation learning. Additionally, we incorporate human-in-the-loop guidance to ensure safe exploration and maximize training efficiency. We conduct experiments directly in real-world robotic settings. The results demonstrate that within only 1.5 hour of real-world online RL training, the average success rate exceeds 95% on real robots. Our work presents a practical solution for deploying behavior cloning models in industrial scenarios.
Jingyi Liu, Zhaohong Mai, ShunSen He +5
Jun 20, 2026cs.LG

Provably Efficient Policy-Reward Co-Pretraining for Adversarial Imitation Learning

Adversarial imitation learning (AIL) achieves high-quality imitation compared to behavioral cloning (BC), but demands substantial online environment interaction. Recent empirical work has explored initializing AIL algorithms with BC pretrained policies to address this limitation, yet a rigorous theoretical understanding of pretraining's role in AIL remains elusive. This paper provides a systematic theoretical analysis and introduces principled pretraining algorithms for accelerating AIL. We begin by analyzing AIL with policy pretraining alone, identifying reward error as the dominant source of suboptimality. This reveals a critical and previously overlooked gap: the absence of reward pretraining. Motivated by this finding, we develop a principled policy-reward co-pretraining approach grounded in a reward shaping analysis. Our analysis uncovers a fundamental connection between expert policies and shaping rewards, which naturally gives rise to CoPT-AIL, an approach that jointly pretrains both policy and reward through a single BC procedure. We prove that CoPT-AIL achieves an improved imitation gap bound over standard AIL, establishing the first theoretical guarantee for the benefits of pretraining in AIL. Experimental results confirm CoPT-AIL's superior performance over existing AIL methods.
Tian Xu, Zexuan Chen, Zhilong Zhang +4
Jun 19, 2026cs.RO

Decoupling the Declarative from the Procedural in Vision-Language-Action Models

Deploying generalist robotic agents in the real world requires transferable skills. Specifically, a policy trained to clone a behavior from object-specific demonstrations must generalize beyond that object, otherwise data collection requirements become intractable. Recently, fine-tuning of pre-trained billion-parameter Vision-Language Models (VLMs), initially on large-scale robot datasets and then on fewer scenario-specific demonstrations, has emerged as the predominant paradigm for designing Vision-Language-Action (VLA) models. While these policies achieve state-of-the-art manipulation performance in-distribution, they remain brittle to minor spatial, semantic, and task variations. In this work, we address the inability of current models to decouple the declarative (i.e., concepts and entity semantics) from the procedural knowledge (i.e., how to do something) encoded in their parameters, which is a fundamental bottleneck for zero-shot skill transfer to novel objects. To address this, we propose w2^{2}VLA, a new VLA model with restructured information flow. Rather than feeding all multimodal tokens from the VLM encoder into a large, opaque transformer-based action expert, our approach modulates the robot state sequence with visual, spatial, and skill information in a compositional and interpretable manner. Unlike popular, state-of-the-art VLAs, we show that our modular approach successfully decouples knowledge representations, enabling robust behavior cloning and unprecedented zero-shot skill transfer capabilities across dissimilar, unseen objects.
Nikolaos Tsagkas, Andreas Sochopoulos, Chris Xiaoxuan Lu +2
Jun 18, 2026cs.RO

MirrorDuo: Reflection-Consistent Visuomotor Learning from Mirrored Demonstration Pairs

Image-based behaviour cloning leverages demonstrations captured from ubiquitous RGB cameras. However, it remains constrained by the cost of collecting diverse demos, especially for generalizing across workspace variations. We propose MirrorDuo, a reflection-based formulation that operates on image, proprioception, and full 6-DoF end-effector action tuples, generating a mirrored counterpart for each original demonstration, effectively achieving "collect one, get one for free". It can be applied as a data augmentation strategy for existing learning pipelines, such as standard behaviour cloning or diffusion policy, or as a structural prior for reflection-equivariant policy networks. By leveraging the overlap between the original and mirrored domains, MirrorDuo achieves significantly improved performance under the same data budget when demonstrations are evenly distributed across both sides of the workspace. When demonstrations are confined to one side, MirrorDuo enables efficient skill transfer to the mirrored workspace with as few as zero or five demos in the target arrangement.
Zheyu Zhuang, Ruiyu Wang, Giovanni Luca Marchetti +2
Jun 17, 2026cs.AI

Skill-Guided Continuation Distillation for GUI Agents

Improving GUI agents typically relies on behavior cloning on expert trajectories. However, as the current policy deviates from the expert policy, it inevitably encounters policy-induced off-trajectory states during closed-loop execution, i.e., states that fall outside the expert trajectories. Since expert trajectories provide no demonstrations for these unseen states, such states receive no effective supervision, leaving the policy unable to select the correct action. To close this supervision gap, we propose Skill-Guided Continuation Distillation (SGCD), an iterative self-improvement framework. SGCD first runs the plain policy without skill guidance for a few steps to reach realistic off-trajectory states. From these states, a skill-guided policy then completes the task and produces successful continuations, which are mixed with expert trajectories to supply supervision over policy-induced off-trajectory states. The skills are extracted from both successful and failed rollouts, consisting of Continuation Plans, Critical Targets, Failure Traps, and Success Criteria. On OSWorld-Verified, SGCD improves the success rate of three base models from the low-30% range to over 50%, demonstrating its effectiveness and generality.
Zhimin Fan, Hongwei Yu, Yeqing Shen +9
Jun 15, 2026cs.RO

Hierarchical Advantage Weighting for Online RL Fine-Tuning of VLAs from Sparse Episode Outcomes

When pretrained VLA policies are fine-tuned through online RL, each rollout episode produces only a single binary outcome (success or failure), yet the actor update requires per-transition supervision. Existing approaches commonly reduce this sparse outcome to a single scalar reward or advantage signal, which conflates distinct forms of transition-level feedback and provides limited guidance once basic task success becomes achievable. First, a single scalar signal conflates the two objectives of viability and efficiency; once basic success is achieved, the binary label provides no gradient to distinguish efficient completions from slow ones. Second, real-world rollouts mix autonomous and intervention segments; naively assigning episode outcomes across these boundaries introduces incorrect credit assignment. To address these issues, we propose Hierarchical Advantage-Weighted Behavior Cloning (HABC), which trains separate critic heads for these two objectives on different data subsets and combines their outputs with a state-adaptive balance. A state-adaptive gate gtg_t merges their one-step advantages, prioritizing viability when success is uncertain and shifting to efficiency only when viability is high, and converts the result into per-transition weights on the actor loss. Intervention-aware credit assignment further restricts outcome labels to segments executed by the current policy, preventing supervision from leaking across intervention boundaries. In real-robot experiments on three contact-rich bimanual tasks, HABC raises success from supervised fine-tuning (SFT) baselines of 36%, 44%, and 12% to 92%, 88%, and 38%.
Tongyan Fang, Siyuan Huang, Naiyu Fang +6
Jun 9, 2026cs.LG

Test-Time Gradient Guidance of Flow Policies in Reinforcement Learning

Expressive continuous control policies, such as diffusion and flow models, form the backbone of recent advances in scaling imitation learning for simulated and real robot control. While they are known to scale stably in the supervised imitation learning setting, incorporating them into reinforcement learning (RL) pipelines for policy improvement has proven more difficult. It often requires specialized training objectives or backpropagating through denoising processes, which cause well-known issues with stability and affect scalability. In this paper we study the question of whether simple policy improvement schemes at test time alone, leaving stable supervised policy training intact, can be a competitive alternative which sidesteps these issues. To this end, we propose QGF (Q-Guided Flow), an RL algorithm that performs policy optimization entirely at test time. QGF works by pre-training both a reference flow policy (via a standard behavioral cloning objective) and a value function critic and, at test time, using the value gradient to guide the reference policy to generate higher-value actions without any additional policy learning. Empirically, QGF outperforms prior test-time RL methods on single-task and goal-conditioned offline RL benchmarks with high-dimensional action spaces, and is competitive with state-of-the-art training-time algorithms while being much cheaper to run. Moreover, it exhibits favorable scaling with model size by avoiding the instability of actor-critic training, offering a practical and effective alternative RL algorithm with expressive policies.
Zhiyuan Zhou, Andy Peng, Charles Xu +4
Jun 9, 2026cs.LG

MODIP: Efficient Model-Based Optimization for Diffusion Policies

Diffusion policies (DPs) have emerged as expressive policy representations for robot learning, often used with imitation learning methods such as behavioral cloning (BC). However, while their success has largely been confined to BC, direct reinforcement learning (RL) fine-tuning remains challenging because actions are generated through a multi-step denoising process. In this work, we propose MODIP, a framework for the offline-to-online fine-tuning of DPs. Rather than directly applying RL to the DPs, MODIP leverages a world model (WM) to guide policy adaptation and keeps the simplicity and stability of BC. We utilize model predictive control (MPC) to generate high-quality trajectories within the WM, and use them as supervised targets for fine-tuning the DP. To make MPC planning efficient, MODIP uses a terminal state value instead of a policy-dependent state-action value, reducing inference time. Additionally, MODIP trains critics with policy-independent TD targets, reducing training time. Experiments on D4RL (MuJoCo, Kitchen) and RoboMimic tasks show that MODIP improves diffusion policies beyond BC, and is competitive with or outperforms diffusion policy RL fine-tuning methods and strong model-based baselines such as TD-MPC2.
Zakariae El Asri, Philippe Gratias-Quiquandon, Nicolas Thome +1
Jun 9, 2026cs.CV

LAFP: Preserving Latent Action Structure in Latent Policy Learning via Flow Matching

Learning high-quality latent actions from large-scale unlabeled videos, coupled with limited real-world interaction data for training an action decoder, has emerged as a promising paradigm for scalable latent policy learning. However, existing approaches typically rely on behavior cloning, which tends to collapse inherently multimodal action distributions into unimodal ones, thereby degrading the pretrained latent action structure. While flow matching provides a potential alternative, directly applying it leads to a misalignment between latent actions and physical actions during action decoder training, due to the stochastic nature of the learned policy. To address these, we propose Latent Action Flow Policy (LAFP), which leverages flow matching for latent policy learning and introduces an inference-time interpolation mechanism to mitigate stochasticity-induced misalignment. Experimental results demonstrate that LAFP consistently outperforms prior methods on downstream imitation learning tasks, achieving up to 10-15% improvement in success rate while incurring less than 1x additional inference overhead.
Jiexi Lyu, Xizhou Bu, Qingqiu Huang +4
Jun 8, 2026cs.RO

What Demonstration Curation Metrics Do to Your Policy

We study whether demonstration-curation metrics that detect defective training episodes also improve the downstream behavior-cloning policy that trains on the curated data. On a contact-rich LIBERO pick-and-place benchmark with a controlled structural defect (early gripper release during the carry phase), we find that the two quantities are sharply decoupled. The metric with the highest defect-detection AUROC (0.804) produces the worst curated policy (13.3% task success), while a metric with a substantially lower AUROC (0.638) produces a policy that nearly matches the oracle trained on ground-truth clean data (90.0% vs. 93.3%). We further show that five of the seven metrics we evaluate exploit episode length as a trivial proxy for the defect label, a confound that inflates reported AUROCs to near-perfect values and disappears once episode length is controlled. Across all conditions, the contaminated baseline succeeds on only 3.3% of rollouts, and the two best curation methods close this to within 3 percentage points of the 93.3% oracle ceiling. Our results argue that curation methods should be evaluated by the policy they produce, not the defects they flag, and that any curation benchmark must control for episode length before reporting detection accuracy. We release the testbed, all metric implementations, and the evaluation pipeline.
Aarav Bedi
Jun 8, 2026cs.RO

Difference-Aware Retrieval Policies for Imitation Learning

Parametric imitation learning via behavior cloning can suffer from poor generalization to out-of-distribution states due to compounding errors during deployment. We show that reusing the training data during inference via a semi-parametric retrieval-based imitation learning approach can alleviate this challenge. We present Difference-Aware Retrieval Policies for Imitation Learning (DARP), a semi-parametric retrieval-based imitation learning approach that addresses this limitation by reparameterizing the imitation learning problem in terms of local neighborhood structure rather than direct state-to-action mappings. Instead of learning a global policy, DARP trains a model to predict actions based on kk-nearest neighbors from expert demonstrations, their corresponding actions, and the relative distance vectors between neighbor states and query states. DARP requires no additional assumptions beyond those made for standard behavior cloning -- it does not require additional data collection, online expert feedback, or task-specific knowledge. We demonstrate consistent performance improvements of 15-46% over standard behavior cloning across diverse domains, including continuous control and robotic manipulation, and across different representations, including high-dimensional visual features. Code and demos are available at https://weirdlabuw.github.io/darp-site/.
Quinn Pfeifer, Ethan Pronovost, Paarth Shah +3
Jun 6, 2026cs.RO

Learning from Human Driving: A Human-in-the-Loop Online Behavior Cloning Framework for Autonomous Driving

With the evolution of large foundation models (LFMs), data-driven autonomous driving has made significant strides. However, existing paradigms still face severe challenges in complex interaction and long-tail scenarios due to distribution shift and causal confusion. These limitations often result in a lack of human-level decision-making flexibility and safety in extreme conditions. To overcome this limitation, this paper proposes a Human-in-the-Loop Online Behavior Cloning frame work (HiL-OBC) for autonomous driving, which aims to deeply integrate the cross-modal perceptual capabilities of LFMs with the high-level driving intelligence of human experts. Specifically, HiL-OBC deployment is executed through three critical phases: policy initialization with human intervention, latent behavioral modeling with Bayesian policy adaptation, and online deploy ment and updates. Furthermore, we design a Multi-modal Online Behavior Cloning (MOBC) model, which optimizes the base driving policy online through a lightweight network architecture, a takeover trigger mechanism, and a multi-variant loss function, thereby enhancing the system's decision-making robustness in complex environments. We evaluated the HiL-OBC on the LangAuto-Human CARLA benchmark. Experimental results demonstrate that the driving policies optimized via the human-in-the-loop mechanism achieve substantial performance gains: the DS of StructNav, LFG, and LMDrive increased by 47.25%, 31.59%, and 32.12%, respectively, with a simultaneous of various experimental settings and key components highlights the advantages of human-in-the-loop learning in improving decision-making robustness and overall driving performance.
Yuhong Shi, Jianyi Liu, Lihang Sun +2
Jun 5, 2026cs.SD

VoxCPM2 Technical Report

We present VoxCPM2, a https://info.arxiv.org/help/prep#abstractsfully open-source multilingual and controllable speech generation foundation model that extends the hierarchical diffusion-autoregressive modeling paradigm of VoxCPM. VoxCPM2 advances the framework in three key dimensions: (i) capability, by unifying 30 languages, 9 Chinese dialects, natural-language voice design, style-controllable voice cloning, and high-fidelity continuation cloning within a single backbone; (ii) quality, through an asymmetric AudioVAE that encodes at 16 kHz and reconstructs at 48 kHz, enabling implicit super-resolution with high encoding efficiency; and (iii) scale, by jointly scaling the model to 2B parameters and the training data to over 2 million hours of multilingual speech. To support these diverse capabilities within one model, we introduce a unified sequence organization that expresses all generation modes through different arrangements of the same input building blocks, allowing joint training under a single set of parameters and objective. VoxCPM2 achieves state-of-the-art or competitive performance on public zero-shot and instruction-following TTS benchmarks. On our internal 30-language evaluation set, it attains an average WER of 1.68%. These results demonstrate that hierarchical continuous-latent modeling, without relying on any external discrete speech tokenizer, offers a viable and powerful foundation for large-scale multilingual and controllable speech generation. The model weights, fine-tuning code, and inference tools are publicly released under the Apache 2.0 license to foster community research and development.
Yixuan Zhou, Guoyang Zeng, Xin Liu +15
Jun 4, 2026cs.RO

Auditing Demonstration Curation Metrics: Action-Only Scorers Fail on the Structural Defects That Degrade Imitation Policies

Imitation-learning policies inherit the quality of the demonstrations they are trained on, and a growing set of curation metrics promise to score and filter low-quality demonstrations automatically. These metrics are each validated on different data with different protocols, so it is unclear which of them actually identify the demonstrations that harm a policy. We build a controlled testbed in which demonstration defects are injected with known type, and audit seven curation metrics along two axes: how well each separates defective from clean demonstrations, and whether training a behavior-cloning policy on each metric's curated subset improves task success. We study two defect regimes. Subtle perturbations (correlated action noise, tremor, truncation) are detectable by multivariate outlier scoring and, once removed, recover the full downstream gap. Structural errors, where the demonstration executes a wrong action at a key moment, are invisible to every action-only metric we test, and two of them are inverted: they score defective demonstrations as higher quality and, used for curation, tend to leave the policy at or below the uncurated baseline rather than above it. Only metrics that examine the state trajectory detect structural errors, and even the best of them recovers just a third of the downstream gap. High detection accuracy does not guarantee downstream improvement. We release the testbed and all curation implementations.
Aarav Bedi
Jun 3, 2026cs.RO

Potential-Guided Flow Matching for Vision-Language-Action Policy Improvement

Large vision-language-action (VLA) policies are increasingly trained as conditional generative models over action chunks. Yet deployment produces mixed-quality experience-successful demonstrations, partial completions, recoverable mistakes, and failures-that is difficult to use with standard imitation. Full behavior cloning (BC) imitates failures, filtered BC discards useful sub-trajectories, and offline reinforcement learning adds a large critic. We introduce ForesightFlow, a self-guided flow-matching policy that augments each generated action chunk with a learned success-potential trajectory. The same flow proposes and scores candidate actions, enabling best-of-KK inference without an external critic. The key issue is that policy improvement and value calibration require different supervision: advantage weighting should emphasize high-quality actions, but applying the same weights to potential coordinates suppresses failure gradients and creates overconfident scores. We address this with decoupled advantage-weighted flow matching, applying exponentiated advantage weights only to action velocities while training potential velocities uniformly. We further derive a one-step boundary estimator for conditional flow matching, allowing advantage computation with a single stop-gradient forward pass. Across five BEHAVIOR-1K simulation tasks and five real-world bimanual tasks, ForesightFlow improves over imitation baselines, matches the strongest separate-critic baseline in simulation success, improves real-world success, and reduces training compute by 38%38\%. Ablations show that decoupling prevents value hallucination, the one-step estimator preserves candidate-ranking fidelity, and self-guided sampling improves long-horizon execution.
Yunpeng Mei, Jiakai He, Hongjie Cao +12
Jun 1, 2026cs.RO

Set-Supervised Diffusion Policy: Learning Action-Chunking Diffusion through Corrections

Diffusion policies have recently emerged as a powerful framework for robotic manipulation. However, like other behavior cloning methods, they remain vulnerable to distributional shift, often requiring human-in-the-loop interventions to correct failures during deployment. These interactions naturally provide paired supervision in the form of the robot's undesired actions and the human teacher's corrective actions. Yet existing data aggregation pipelines and standard behavior cloning losses largely ignore this negative signal from undesired actions, leading to overfitting to teacher's actions and an increasing reliance on costly expert data. To address this limitation, we propose Set-Supervised Diffusion Policy (SDP), a novel learning framework that utilizes contrastive action-chunk data to train diffusion policies from human corrections. From paired positive and negative action-chunks, SDP constructs a set of desired action-chunks and designs a training pipeline that encourages the diffusion policy to align with the set. Through extensive experiments across multiple robotic manipulation tasks, we demonstrate that SDP consistently improves policy performance, with particularly strong gains in robustness to noisy data. Moreover, SDP induces high-quality aggregated datasets, enabling more efficient and reliable policy learning from human-in-the-loop corrections. Our code is available at https://set-supervised-diffusion-policy.github.io/.
Zhaoting Li, Gang Chen, Javier Alonso-Mora +2
May 31, 2026cs.LG

Lagrangian Perturbation Diffusion Steering: Latent Reinforcement Learning for Generative Policies

Behavior cloning with high-capacity generative policies achieves strong imitation performance, but is often limited by demonstration coverage and distribution shift. Direct reinforcement learning fine-tuning can improve performance, but updating large action decoders is frequently unstable and sample inefficient. We propose Lagrangian Perturbation Diffusion Steering (LP-DS), a lightweight adaptation method that improves a frozen generative policy by learning a compact noise-space perturbation before decoding. LP-DS optimizes this perturbation with a Lagrangian trust-region objective, improving downstream value while constraining deviation from the latent prior. Across RoboMimic manipulation, OpenAI Gym locomotion, and Adroit dexterous manipulation benchmarks, LP-DS improves sample efficiency, success, and return while maintaining higher action-space entropy than unconstrained noise-space steering, with return improvements of up to 25% over prior baselines. Additional evaluations with flow-matching backbones, a large vision-language-action model, and physical Franka deployment show that LP-DS is not limited to compact diffusion policies or simulated benchmarks. Project page: https://sites.google.com/view/lp-ds/home.
Hikmet Simsir, Ozgur S. Oguz
May 30, 2026cs.AI

Decoupled Behavioral Cloning for Scalable Inductive Generalization in RL from Specifications

Inductive generalization is a framework for reinforcement learning (RL) generalization in which inductively related task instances admit inductively related policies. Prior work captures this structure via a higher-order policy-evolution function learned directly with RL, but suffers from poor training scalability: as training tasks grow, aggregated reward feedback becomes noisy and conflicting, destabilizing training and weakening generalization. We propose DIBS, a decoupled behavioral cloning approach that separates learning task-specific policies from learning the evolution function. We first learn individual teacher policies per task via standard RL, then fit the evolution function via behavioral cloning on teacher-labeled state-action pairs. This replaces noisy reward aggregation with dense, stable supervision. DIBS achieves significant improvements in both training stability and zero-shot generalization against existing RL and meta-RL algorithms.
Vignesh Subramanian, Subhajit Roy, Suguman Bansal
May 29, 2026cs.RO

Behavior Cloning of MPC for 3-DOF Robotic Manipulators

While Model Predictive Control (MPC) provides strong stability and robustness, it imposes a significant computational burden on real-time systems. This paper investigates the application of Behavior Cloning to approximate MPC policies for the real-time control of a 3-degree-of-freedom robotic manipulator. We present a baseline controller combining Inverse Kinematics with MPC and evaluate neural network architectures, ranging from classical regression algorithms to deep learning models including Deep MLPs and RNNs, to derive computationally efficient surrogate policies. We analyze generalization capabilities, stability considerations, and the trade-offs inherent in different architectural choices. Our empirical study employs both online and offline evaluations to assess performance regarding accuracy, computational efficiency, and fidelity to the original MPC policy. Our results demonstrate that Behavior Cloning can effectively reduce the computational burden of MPC policies for 3-DOF robotic manipulators, achieving a 3x reduction in inference latency with a 84.98% success rate under relaxed tolerances. Notably, we find that static architectures outperform temporal variants, confirming the sufficiency of instantaneous state observations for this task. However, we observe a precision gap under strict tolerances, which suggest that while Behavior Cloning captures the global optimal trajectory, further research is needed to minimize terminal steady-state error.
Theo Guegan, Dexter Wen Jie Teo
May 27, 2026cs.LG

Affective Music Recommendation: A Rollout-Based World Model for Offline Preference Optimization

Functional music applications, from consumer focus and sleep aids to clinical interventions, share a distinctive recommendation problem: success is defined by the listener's affective state, but online experimentation on emotion is ethically constrained, particularly for clinical populations who cannot reliably skip a song or report distress. We describe AMRS, the Affective Music Recommendation System deployed on LUCID's health-and-wellness platforms, which serve clinical users (primarily older adults with neurocognitive conditions) and consumer-wellness users across energize, focus, calm, and sleep modes. AMRS is built around a rollout-based world model: a causal transformer trained on logged listening data to jointly predict engagement, binary rating, and self-reported valence and arousal. The world model serves both as an in-silico simulator for offline policy training and as a stress-testing tool before deployment. A recommender policy initialized by behaviour cloning is fine-tuned offline with Direct Preference Optimization (DPO) against a configurable multi-objective utility function. Under a strict cold-start protocol, the world model predicts both behavioural and affective signals with usable fidelity; DPO improves predicted valence and arousal over the cloned baseline while maintaining a similar diversity profile and avoiding the distributional collapse produced by greedy optimization. We position the work as an early deployed validation of a methodology for affective recommendation when online experimentation is ethically untenable.
Audrey Chan, Aaron Labbé, Jacob Lavoie +4
May 27, 2026cs.RO

Frequency-Guided Action Diffusion via Sub-Frequency Manifold Traversal

Learning visuomotor policies via behavior cloning typically involves mimicking expert demonstrations collected by human operators. However, natural human demonstrations inherently contain high-frequency noise, such as intermittent jerks, pauses, and action jitter. Training policies to directly imitate these raw trajectories inevitably causes the model to inherit these suboptimal behaviors. This pathology is particularly pronounced in diffusion-based policies, where iterative denoising steps can inadvertently amplify high-frequency artifacts at the expense of meaningful fine-grained details. To address these limitations, we present a novel frequency-based algorithm that enables implicit spectral maneuvering and smooth action generation. Our method, Frequency Guidance Operator (FGO), steers the generation process of diffusion polices by progressively driving the noisy samples through intermediate sub-frequency manifolds with expanding spectral bands. Validated on 15 robotic manipulation tasks from 5 benchmarks, FGO achieves superior performance in enhancing action smoothness and temporal consistency while preserving the details necessary for successful task execution. Project website: https://henrywjl.github.io/frequency-guidance-operator/
Junlin Wang
May 26, 2026cs.RO

VR-DAgger: Immersive VR for Dexterous Data Collection and Uncertainty-Guided On-Policy Correction

Learning from demonstrations is effective for robotic manipulation, but collecting sufficient task-specific data remains a major bottleneck. Under distribution shift, small errors compound, performance degrades, and expert time is often spent on redundant, low-value corrections instead of the few critical failure cases. We present VR-DAgger, a human-in-the-loop framework centered on an immersive VR application for dexterous teleoperation, demonstration collection, and selective policy correction. The VR client provides intuitive hand control with synchronized scene visualization, while a backend workstation runs simulation and learning, enabling autonomous rollouts without continuous operator oversight. We use Monte Carlo (MC) dropout to score uncertainty during Isaac Lab rollouts of a diffusion policy and select informative failure segments for correction. These segments are replayed in VR as clips, where the operator selectively labels and corrects the policy's behavior, concentrating supervision where uncertainty is highest without full-rollout monitoring or a separate intervention classifier. We evaluate on three dexterous manipulation tasks (Pan pick-and-place, Drawer opening, Valve turning) with a 10-DoF XHand under standard and challenging initial configurations. Active labeling consistently improves over behavioral cloning across all tasks, with gains of up to 23 percentage points. Compared to unguided human-in-the-loop inspection, VR-DAgger reduces per-sample collection time by approximately 40% by focusing review on selected segments rather than full rollouts.
René Zurbrügg, Tifanny Portela, Arjun Bhardwaj +3
May 26, 2026cs.LG

Adversarial Dual On-Policy Distillation from Expressive Teacher

Learning from demonstrations in embodied control is often cast as behavioral cloning, and recent diffusion or flow-matching policies improve this paradigm by modeling multi-modal expert actions. Yet these methods remain offline supervised learners: the policy is trained only on expert states and receives no corrective signal on the states it actually visits. On-policy distillation (OPD) offers a natural remedy, but standard OPD assumes a strong fixed teacher, which is unavailable in demonstration-only control. We propose \textbf{FA-OPD}, an \emph{adversarial dual on-policy distillation} method in which a Flow Matching (FM) teacher is learned from demonstrations and co-trained with a lightweight MLP student. The teacher provides two complementary signals on student rollouts. The reward channel learns an expert-likeness objective over state-action pairs and drives online exploration through long-horizon policy optimization. The action channel supplies dense local targets at student-visited states, stabilizing exploitation. FA-OPD couples them so that reward distillation enables generalization beyond point-wise demonstrations, while action distillation keeps exploration anchored near expert-like behavior. Across six robot navigation, manipulation, and locomotion benchmarks, FA-OPD beats strong baselines and shows much stronger robustness under noisy or limited demonstrations. Source code: https://github.com/vanzll/FA-OPD.
Zhenglin Wan, Jingxuan Wu, Xingrui Yu +5
May 26, 2026cs.HC

A Systematic Study of Behavioral Cloning for Scientific Data Annotation

Scientific data annotation, such as tracking animals in video or proofreading neural reconstructions, remains bottlenecked by the "last mile" problem: even with strong automation, verification and correction consume substantial human effort. Standard approaches train models to directly predict annotations, discarding the rich supervision in how experts navigate, click, verify, and correct. We introduce a framework for studying behavioral cloning on scientific annotation: 9 synthetic tasks paired with synthetic annotations that simulate realistic human strategies including exploration, mistake correction, and strategic decision-making. Our experiments reveal several findings. First, skills emerge hierarchically: models learn GUI mechanics before task-critical decisions, and commit fewer mistakes than the training data while retaining the ability to correct errors when they occur. Second, scaling models on multi-task behavioral cloning shows that larger models are more data efficient within our scale range. Third, multi-task pretraining enables efficient fine-tuning to new tasks, while training from scratch fails entirely. Fourth, linear probes reveal that models internally represent latent variables of the annotation process such as task phase and data position; interestingly, we find a shared mistake representation that generalizes across different annotation tasks. Overall, our framework establishes systematic benchmarks and identifies key bottlenecks, providing a foundation for scaling behavioral cloning to real-world scientific data annotation.
Ishaan Singh Chandok, Core Francisco Park
May 25, 2026cs.CL

BC Protocol: Structured Dual-Expert Dialogue for Eliciting High-Quality Chain-of-Thought Post-Training Data

High-quality expert chain-of-thought (CoT) data is one of the core bottlenecks in large language model (LLM) post-training. Existing data production methods each have structural limitations: crowdsourced annotation lacks deep reasoning paths; expert solo writing is constrained by the "expert blind spot" -- experts structurally skip reasoning steps they consider obvious; RLHF only produces preference signals rather than reasoning chains. This paper proposes the BC Protocol -- a structured dual-expert elicitation method for LLM post-training data production. The method carefully pairs a domain expert (crystallized intelligence) with a knowledge engineer (fluid intelligence), systematically externalizing the expert's implicit judgments as natural language reasoning chains. We introduce the Participant Aptitude Model, which defines six participant characteristic dimensions that affect elicitation quality. "Calibrated Ignorance" is an original concept proposed in this paper. We further propose "Selection-over-Prescription" as a methodological principle: for implicit knowledge elicitation tasks, investing quality-control resources in personnel selection yields a higher return than investing the same resources in process design. In a controlled experiment in the narrative fiction domain, we directly compared CoT produced by BC Protocol dual dialogue (Group A, (n=20)) against CoT written independently by the same domain expert (Group B, (n=20)). Three cross-vendor judge models -- GPT-4o, Claude Opus 4.5, and Gemini 2.5 Pro -- conducted blind evaluation across five dimensions (600 ratings total). Results show that the BC Protocol achieves an overwhelming advantage in "naturalness of reasoning process" (Group A mean 4.80 vs. Group B mean 1.30, (p=2.4\times10^{-8}), Cliff's (δ=1.0)).
Bo Zou, Chao Xu
May 21, 2026cs.LG

Understanding Multimodal Failure in Action-Chunking Behavioral Cloning

Behavioral cloning becomes difficult when the same observation admits several valid actions. We study this problem for action-chunking policies and show that different multimodal parameterizations fail in different ways. For latent-variable policies, posterior-prior regularization makes deployment-time sampling more reliable, but excessive regularization removes the action-conditioned information needed to distinguish demonstrated modes. Reducing this regularization can preserve mode information, but then success depends on whether the prior covers the relevant latent regions. For action-space generative policies, multimodality is constrained by the smoothness of the base-to-action transport: a map with small Lipschitz constant cannot assign substantial probability to many well-separated modes. Covering many modes therefore requires either sharp transitions in base space or off-support bridge regions in action space. Experiments on synthetic multimodal tasks and robotic simulation benchmarks support these mechanisms.
Lorenzo Mazza, Massimiliano Datres, Ariel Rodriguez +3
May 20, 2026cs.RO

PGDG: Physically Grounded Data Generation for Robust Bimanual Policy Learning from a Single Demonstration

Behavior cloning for contact-rich bimanual manipulation remains challenging because diverse demonstrations are expensive to collect, and even small disturbances can push the system into off-manifold states where no recovery supervision is available. We propose PGDG, a data generation framework with zero-shot curation that expands a single demonstration into a compact dataset of physically plausible, successful, and diverse recovery behaviors without additional human labeling. PGDG iterates between a physics-grounded sampler and a dataset curator, where the curator selects informative, non-redundant, and recoverable behaviors to update the sampling distribution toward under-covered recovery modes, and the sampler draws physically plausible rollout candidates from this updated distribution and retains successful trajectories. To further improve data quality, PGDG applies short-horizon sampling-based control to relabel selected risky states with corrective actions. Across four bimanual manipulation tasks, PGDG consistently outperforms spatial-only augmentation in both simulation and zero-shot real-world transfer. On RotateBox-Pitch, success improves from 38% to 93% in simulation and from 35% to 82% in the real world. PGDG also enables effective foundation models fine-tuning such as GR00T, increasing success from 46% to 77%. Additional results are available in our website: https://cunxid.github.io/PGDG/.
Cunxi Dai, Haoran Chang, Aditya Nisal +5
May 13, 2026cs.RO

Behavior Cloning for Active Perception with Low-Resolution Egocentric Vision

We investigate whether behavior cloning is sufficient to produce active perception in a structured object-finding task. A low-cost robot arm equipped with a wrist-mounted egocentric RGB camera must reposition to center a partially visible plant before triggering a grasp signal, requiring actions that improve future observations. The model predicts joint commands directly from low-resolution RGB images under closed-loop control. We show that low-resolution egocentric vision is sufficient for reliable task completion and that predicting relative joint deltas substantially outperforms absolute joint position prediction in our setting. These results demonstrate that visually grounded active perception can emerge from behavior cloning in a reproducible setting.
Anthony Bilic, Chen Chen, Ladislau Bölöni
May 12, 2026cs.RO

TMRL: Diffusion Timestep-Modulated Pretraining Enables Exploration for Efficient Policy Finetuning

Fine-tuning pre-trained robot policies with reinforcement learning (RL) often inherits the bottlenecks introduced by pre-training with behavioral cloning (BC), which produces narrow action distributions that lack the coverage necessary for downstream exploration. We present a unified framework that enables the exploration necessary to enable efficient robot policy finetuning by bridging BC pre-training and RL fine-tuning. Our pre-training method, Context-Smoothed Pre-training (CSP), injects forward-diffusion noise into policy inputs, creating a continuum between precise imitation and broad action coverage. We then fine-tune pre-trained policies via Timestep-Modulated Reinforcement Learning (TMRL), which trains the agent to dynamically adjust this conditioning during fine-tuning by modulating the diffusion timestep, granting explicit control over exploration. Integrating seamlessly with arbitrary policy inputs, e.g., states, 3D point clouds, or image-based VLA policies, we show that TMRL improves RL fine-tuning sample efficiency. Notably, TMRL enables successful real-world fine-tuning on complex manipulation tasks in under one hour. Videos and code available at https://weirdlabuw.github.io/tmrl/.
Matthew M. Hong, Jesse Zhang, Anusha Nagabandi +1
May 12, 2026cs.LG

Split the Differences, Pool the Rest: Provably Efficient Multi-Objective Imitation

This work investigates multi-objective imitation learning: the problem of recovering policies that lie on the Pareto front given demonstrations from multiple Pareto-optimal experts in a Multi-Objective Markov Decision Process (MOMDP). Standard imitation approaches are ill-equipped for this regime, as naively aggregating conflicting expert trajectories can result in dominated policies. To address this, we introduce Multi-Output Augmented Behavioral Cloning (MA-BC), an algorithm that systematically partitions divergent expert data while pooling state-action pairs where no behavior conflict is observed. Theoretically, we prove that MA-BC converges to Pareto-optimal policies at a faster statistical rate than any learner that considers each expert dataset independently. Furthermore, we establish a novel lower bound for multi-objective imitation learning, demonstrating that MA-BC is minimax optimal. Finally, we empirically validate our algorithm across diverse discrete environments and, guided by our theoretical insights, extend and evaluate MA-BC on a continuous Linear Quadratic Regulator (LQR) control task.
Ziyad Sheebaelhamd, Luca Viano, Volkan Cevher +1
May 9, 2026cs.LG

Learning When to Stop: Selective Imitation Learning Under Arbitrary Dynamics Shift

Behavior cloning provides strong imitation learning guarantees when training and test environments share the same dynamics. However, in many deployment settings the test environment's transitions differ from training, and classical offline IL offers no recourse: the learner must commit to an action at every state, even when its demonstrations are uninformative and could lead to arbitrary degradation of performance. This motivates the study of selective imitation, where the learner may choose to stop when it cannot act reliably. We introduce a model for selective imitation under arbitrary dynamics shift: given labeled expert demonstrations from a training environment and unlabeled state trajectories from the same expert in a test environment, the learner outputs a selective policy that is complete (rarely stops in training) and sound (incurs low regret before stopping in test). Our algorithm, SeqRejectron, constructs a stopping rule using a small set of validator policies whose size is independent of the horizon or policy class. For deterministic policies, this yields horizon-free O~(logΠ/ε2)\tilde{O}(\log|Π|/ε^2) sample complexity, assuming sparse costs. For stochastic policies, we obtain analogous horizon-free guarantees using a cumulative Hellinger stopping time. We extend the framework to misspecified experts and different expert policies across train and test and obtain results that gracefully degrade with the amount of misspecification.
Surbhi Goel, Jonathan Pei, James Wang
May 8, 2026cs.LG

Drifting Field Policy: A One-Step Generative Policy via Wasserstein Gradient Flow

We propose Drifting Field Policy (DFP), a non-ODE one-step generative policy built on the drifting model paradigm. We frame the policy update as a reverse-KL Wasserstein-2 gradient flow toward a soft target policy, so that each DFP update corresponds to a gradient step in probability space. By construction, this gradient is decomposed into an ascent toward higher action-value regions and a score matching with the anchor policy as a trust region. We further derive a simple, tractable surrogate of the otherwise intractable update loss, akin to behavior cloning on top-K critic-selected actions. We find empirically that this mechanism uniquely benefits the drifting backbone owing to its non-ODE parameterization. With one-step inference, DFP achieves state-of-the-art performance on several manipulation tasks across Robomimic and OGBench, outperforming ODE-based policies.
Juil Koo, Mingue Park, Jiwon Choi +2
May 6, 2026cs.RO

When Life Gives You BC, Make Q-functions: Extracting Q-values from Behavior Cloning for On-Robot Reinforcement Learning

Behavior Cloning (BC) has emerged as a highly effective paradigm for robot learning. However, BC lacks a self-guided mechanism for online improvement after demonstrations have been collected. Existing offline-to-online learning methods often cause policies to replace previously learned good actions due to a distribution mismatch between offline data and online learning. In this work, we propose Q2RL, Q-Estimation and Q-Gating from BC for Reinforcement Learning, an algorithm for efficient offline-to-online learning. Our method consists of two parts: (1) Q-Estimation extracts a Q-function from a BC policy using a few interaction steps with the environment, followed by online RL with (2) Q-Gating, which switches between BC and RL policy actions based on their respective Q-values to collect samples for RL policy training. Across manipulation tasks from D4RL and robomimic benchmarks, Q2RL outperforms SOTA offline-to-online learning baselines on success rate and time to convergence. Q2RL is efficient enough to be applied in an on-robot RL setting, learning robust policies for contact-rich and high precision manipulation tasks such as pipe assembly and kitting, in 1-2 hours of online interaction, achieving success rates of up to 100% and up to 3.75x improvement against the original BC policy. Code and video are available at https://pages.rai-inst.com/q2rl_website/
Lakshita Dodeja, Ondrej Biza, Shivam Vats +5
Apr 30, 2026cs.AI

PRTS: A Primitive Reasoning and Tasking System via Contrastive Representations

Vision-Language-Action (VLA) models advance robotic control via strong visual-linguistic priors. However, existing VLAs predominantly frame pretraining as supervised behavior cloning, overlooking the fundamental nature of robot learning as a goal-reaching process that requires understanding temporal task progress. We present \textbf{PRTS} (\textbf{P}rimitive \textbf{R}easoning and \textbf{T}asking \textbf{S}ystem), a VLA foundation model that reformulates pretraining through Goal-Conditioned Reinforcement Learning. By treating language instructions as goals and employing contrastive reinforcement learning, PRTS learns a unified embedding space where the inner product of state-action and goal embeddings approximates the log-discounted goal occupancy, the probability of reaching the language-specified goal from the current state-action, quantitatively assessing physical feasibility beyond static semantic matching. PRTS draws this dense goal-reachability supervision directly from offline trajectories without reward annotations, and folds it into the VLM backbone via a role-aware causal mask, incurring negligible overhead over vanilla behavior cloning. This paradigm endows the high-level reasoning system with intrinsic goal reachability awareness, bridging semantic reasoning and temporal task progress, and further benefits goal-conditioned action prediction. Pretrained on 167B tokens of diverse manipulation and embodied-reasoning data, PRTS reaches state-of-the-art performance on LIBERO, LIBERO-Pro, LIBERO-Plus, SimplerEnv, and a real-world suite of 14 complex tasks, with particularly substantial gains on long-horizon, contact-rich, and zero-shot novel-instruction settings, confirming that injecting goal-reachability awareness significantly improves both execution success and long-horizon planning of general-purpose robotic foundation policies.
Yang Zhang, Jiangyuan Zhao, Chenyou Fan +11
Apr 24, 2026cs.RO

Learning from the Best: Smoothness-Driven Metrics for Data Quality in Imitation Learning

In behavioral cloning (BC), policy performance is fundamentally limited by demonstration data quality. Real-world datasets contain trajectories of varying quality due to operator skill differences, teleoperation artifacts, and procedural inconsistencies, yet standard BC treats all demonstrations equally. Existing curation methods require costly policy training in the loop or manual annotation, limiting scalability. We propose RINSE (Ranking and INdexing Smooth Examples), a lightweight framework for scoring demonstrations based on trajectory smoothness that is policy-architecture-agnostic and operates on trajectory data alone, with TED additionally using a phase-boundary/contact signal. Grounded in motor control theory, which establishes smoothness as a hallmark of skilled movement, RINSE uses two complementary metrics: Spectral Arc Length (SAL), a spectral measure of frequency-domain regularity, and Trajectory-Envelope Distance (TED), a spatial measure of contact-aware geometric deviation. We show that smoothness filtering can reduce the conditional action variance of the retained data distribution, with downstream effects that can be amplified by action chunking and compounding error. On RoboMimic benchmarks, SAL filtering achieves 16% higher success using one-sixth of the data. On real-world manipulation, TED filtering achieves 20% improvement with half the data. As a retrieval-stage filter within STRAP on LIBERO-10, RINSE re-ranking improves mean success by 5.6%. As soft weights in Re-Mix domain reweighting, RINSE scores produce domain allocations highly correlated with the learned Re-Mix allocations (Spearman ρ0.89ρ\geq 0.89). These results support smoothness as a useful quality signal across filtering, retrieval, and reweighting settings, especially in noisy or heterogeneous data regimes.
Soham Kulkarni, Raayan Dhar, Yuchen Cui
Apr 24, 2026cs.LG

Preserve Support, Not Correspondence: Dynamic Routing for Offline Reinforcement Learning

One-step offline RL actors are attractive because they avoid backpropagating through long iterative samplers and keep inference cheap, but they still have to improve under a critic without drifting away from actions that the dataset can support. In recent one-step extraction pipelines, a strong iterative teacher provides one target action for each latent draw, and the same student output is asked to do both jobs: move toward higher Q and stay near that paired endpoint. If those two directions disagree, the loss resolves them as a compromise on that same sample, even when a nearby better action remains locally supported by the data. We propose DROL, a latent-conditioned one-step actor trained with top-1 dynamic routing. For each state, the actor samples KK candidate actions from a bounded latent prior, assigns each dataset action to its nearest candidate, and updates only that winner with Behavior Cloning and critic guidance. Because the routing is recomputed from the current candidate geometry, ownership of a supported region can shift across candidates over the course of learning. This gives a one-step actor room to make local improvements that pointwise extraction struggles to capture, while retaining single-pass inference at test time. On OGBench and D4RL, DROL is competitive with the one-step FQL baseline, improving many OGBench task groups while remaining strong on both AntMaze and Adroit. Project page: https://muzhancun.github.io/preprints/DROL.
Zhancun Mu, Guangyu Zhao, Yiwu Zhong +1
Apr 23, 2026cs.LG

When Policies Cannot Be Retrained: A Unified Closed-Form View of Post-Training Steering in Offline Reinforcement Learning

Offline reinforcement learning (RL) can learn effective policies from fixed datasets, but deployment objectives may change after training, and in many applications the trained actor cannot be retrained because of data, cost, or governance constraints. We study deployment-time adaptation for frozen offline actors using Product-of-Experts (PoE) composition with a goal-conditioned prior. Our main practical finding is graceful degradation rather than universal performance gain: under degraded or random priors, precision-weighted composition remains anchored to the frozen actor, while additive and prior-only adaptation collapse, and a KL-budget selector often recovers a near-oracle operating point. We also make explicit a closed-form identity in the frozen-actor setting: for diagonal-Gaussian actors and priors, PoE with coefficient alpha yields the same deterministic policy as KL-regularized adaptation with beta = alpha / (1 - alpha), with posterior covariances differing only by a global scalar factor. Empirically, across four D4RL environments (3,900 MuJoCo episodes), we observe a 4/5/3 HELP/FROZEN/HURT split. Extending the analysis to six harder cells and two AntMaze diagnostics reveals an actor-competence ceiling: medium-expert remains HURT in all 9 cells at every tested alpha, while AntMaze with a behavior-cloned frozen actor yields zero success for all composition rules. Overall, PoE and KL-regularized adaptation are best viewed as a single actor-anchored safety mechanism for deployment-time steering.
Elias Hossain, Mohammad Jahid Ibna Basher, Ivan Garibay +2