Decentralized MARL

MARL: Multi-Agent Reinforcement Learning

Overview

Decentralized multi-agent reinforcement learning (MARL) studies how agents can coordinate when each acts on local observations rather than relying on a central controller with complete system information. Common approaches include independent policy or value learning, centralized training with decentralized execution, parameter sharing, graph-based message passing, and distillation of centralized experts; theory also uses potential games, consensus, and regret analysis to establish learning guarantees. Work spans benchmarks such as SMAC and MPE as well as robotics, traffic control, energy networks, and wireless resource allocation, with increasing attention to safety, changing team sizes, and limited communication. A central tension is that local policies can scale and tolerate failures, yet coordination, credit assignment, and global safety are difficult without richer communication or centralized training—and those supports can undermine the autonomy decentralization is meant to provide.

Latest papers

122 papers16 papers in the last four weeks, up 14% on the four weeks before. 0.1% of all new papers.

Mar 25, 2026

CoordLight: Learning Decentralized Coordination for Network-Wide Traffic Signal Control

Adaptive traffic signal control (ATSC) is crucial in alleviating congestion, maximizing throughput and promoting sustainable mobility in ever-expanding cities. Multi-Agent Reinforcement Learning (MARL) has recently shown significant potential in addressing complex traffic dynamics, but the intricacies of partial observability and coordination in decentralized environments still remain key challenges in formulating scalable and efficient control strategies. To address these challenges, we present CoordLight, a MARL-based framework designed to improve intra-neighborhood traffic by enhancing decision-making at individual junctions (agents), as well as coordination with neighboring agents, thereby scaling up to network-level traffic optimization. Specifically, we introduce the Queue Dynamic State Encoding (QDSE), a novel state representation based on vehicle queuing models, which strengthens the agents' capability to analyze, predict, and respond to local traffic dynamics. We further propose an advanced MARL algorithm, named Neighbor-aware Policy Optimization (NAPO). It integrates an attention mechanism that discerns the state and action dependencies among adjacent agents, aiming to facilitate more coordinated decision-making, and to improve policy learning updates through robust advantage calculation. This enables agents to identify and prioritize crucial interactions with influential neighbors, thus enhancing the targeted coordination and collaboration among agents. Through comprehensive evaluations against state-of-the-art traffic signal control methods over three real-world traffic datasets composed of up to 196 intersections, we empirically show that CoordLight consistently exhibits superior performance across diverse traffic networks with varying traffic flows. The code is available at https://github.com/marmotlab/CoordLight
Mar 25, 2026

Decentralized End-to-End Multi-AAV Pursuit Using Predictive Spatio-Temporal Observation via Deep Reinforcement Learning

Decentralized cooperative pursuit in cluttered environments is challenging for autonomous aerial swarms, especially under partial and noisy perception. Existing methods often rely on abstracted geometric features or privileged ground-truth states, and therefore sidestep perceptual uncertainty in real-world settings. We propose a decentralized end-to-end multi-agent reinforcement learning (MARL) framework that maps raw LiDAR observations directly to continuous control commands. Central to the framework is the Predictive Spatio-Temporal Observation (PSTO), an egocentric grid representation that aligns obstacle geometry with predictive adversarial intent and teammate motion in a unified, fixed-resolution projection. Built on PSTO, a single decentralized policy enables agents to navigate static obstacles, intercept dynamic targets, and maintain cooperative encirclement. Simulations demonstrate that the proposed method achieves superior capture efficiency and competitive success rates compared to state-of-the-art learning-based approaches relying on privileged obstacle information. Furthermore, the unified policy scales seamlessly across different team sizes without retraining. Finally, fully autonomous outdoor experiments validate the framework on a quadrotor swarm relying on only onboard sensing and computing.
Mar 25, 2026

Dual-Graph Multi-Agent Reinforcement Learning for Handover Optimization

HandOver (HO) control in cellular networks is governed by a set of HO control parameters that are traditionally configured through rule-based heuristics. A key parameter for HO optimization is the Cell Individual Offset (CIO), defined for each pair of neighboring cells and used to bias HO triggering decisions. At network scale, tuning CIOs becomes a tightly coupled problem: small changes can redirect mobility flows across multiple neighbors, and static rules often degrade under non-stationary traffic and mobility. We exploit the pairwise structure of CIOs by formulating HO optimization as a Decentralized Partially Observable Markov Decision Process (Dec-POMDP) on the network's dual graph. In this representation, each agent controls a neighbor-pair CIO and observes Key Performance Indicators (KPIs) aggregated over its local dual-graph neighborhood, enabling scalable decentralized decisions while preserving graph locality. Building on this formulation, we propose TD3-D-MA, a discrete Multi-Agent Reinforcement Learning (MARL) variant of the TD3 algorithm with a shared-parameter Graph Neural Network (GNN) actor operating on the dual graph and region-wise double critics for training, improving credit assignment in dense deployments. We evaluate TD3-D-MA in an ns-3 system-level simulator configured with real-world network operator parameters across heterogeneous traffic regimes and network topologies. Results show that TD3-D-MA improves network throughput over standard HO heuristics and centralized RL baselines, and generalizes robustly under topology and traffic shifts.
Mar 24, 2026

Safe Decentralized Operation of EV Virtual Power Plant with Limited Network Visibility via Multi-Agent Reinforcement Learning

As power systems advance toward net-zero targets, behind-the-meter renewables are driving rapid growth in distributed energy resources (DERs). Virtual power plants (VPPs) increasingly coordinate these resources to support power distribution network (PDN) operation, with EV charging stations (EVCSs) emerging as a key asset due to their strong impact on local voltages. However, in practice, VPPs must make operational decisions with only partial visibility of PDN states, relying on limited, aggregated information shared by the distribution system operator. This work proposes a safety-enhanced VPP framework for coordinating multiple EVCSs under such realistic information constraints to ensure voltage security while maintaining economic operation. We develop Transformer-assisted Lagrangian Multi-Agent Proximal Policy Optimization (TL-MAPPO), in which EVCS agents learn decentralized charging policies via centralized training with Lagrangian regularization to enforce voltage and demand-satisfaction constraints. A transformer-based embedding layer deployed on each EVCS agent captures temporal correlations among prices, loads, and charging demand to improve decision quality. Experiments on a realistic 33-bus PDN show that the proposed framework reduces voltage violations by approximately 45% and operational costs by approximately 10% compared to representative multi-agent DRL baselines, highlighting its potential for practical VPP deployment.
Mar 23, 2026

Partial Attention in Deep Reinforcement Learning for Safe Multi-Agent Control

Attention mechanisms excel at learning sequential patterns by discriminating data based on relevance and importance. This provides state-of-the-art performance in advanced generative artificial intelligence models. This paper applies this concept of an attention mechanism for multi-agent safe control. We specifically consider the design of a neural network to control autonomous vehicles in a highway merging scenario. The environment is modeled as a Decentralized Partially Observable Markov Decision Process (Dec-POMDP). Within a QMIX framework, we include partial attention for each autonomous vehicle, thus allowing each ego vehicle to focus on the most relevant neighboring vehicles. Moreover, we propose a comprehensive reward signal that considers the global objectives of the environment (e.g., safety and vehicle flow) and the individual interests of each agent. Simulations are conducted in the Simulation of Urban Mobility (SUMO). The results show better performance compared to other driving algorithms in terms of safety, driving speed, and reward.
Mar 17, 2026

Communication-Aware Multi-Agent Reinforcement Learning for Decentralized Cooperative UAV Deployment

Autonomous Unmanned Aerial Vehicle (UAV) swarms are increasingly used as rapidly deployable aerial relays and sensing platforms, yet practical deployments must operate under partial observability and intermittent peer-to-peer connectivity. We present a graph-based multi-agent reinforcement learning framework trained under centralized training with decentralized execution (CTDE): a centralized critic and global state are available only during training, while each UAV executes a shared policy using local observations and messages from nearby neighbors. Under restricted communication, neighbor relations are induced by an SNR-threshold connectivity graph. Our architecture encodes local agent state and nearby entities with an agent-entity attention module and aggregates inter-UAV messages with neighbor self-attention over a signal-quality-limited communication graph defined by a channel model. We evaluate the framework on a cooperative relay-deployment task, DroneConnect. Experimental results show that the proposed method achieves an approximately 12% increase in target coverage over MAPPO under restricted communication and partial observability, while remaining competitive with a mixed-integer linear programming (MILP)-based offline upper bound with full node observability.
Mar 16, 2026

Sample-Efficient Hypergradient Estimation for Decentralized Bi-Level Reinforcement Learning

Many strategic decision-making problems, such as environment design for warehouse robots, can be naturally formulated as bi-level reinforcement learning (RL), where a leader agent optimizes its objective while a follower solves a Markov decision process (MDP) conditioned on the leader's decisions. In many situations, a fundamental challenge arises when the leader cannot intervene in the follower's optimization process; it can only observe the optimization outcome. We address this decentralized setting by deriving the hypergradient of the leader's objective, i.e., the gradient of the leader's strategy that accounts for changes in the follower's optimal policy. Unlike prior hypergradient-based methods that require extensive data for repeated state visits or rely on gradient estimators whose complexity can increase substantially with the high-dimensional leader's decision space, we leverage the Boltzmann covariance trick to derive an alternative hypergradient formulation. This enables efficient hypergradient estimation solely from interaction samples, even when the leader's decision space is high-dimensional. Additionally, to our knowledge, this is the first method that enables hypergradient-based optimization for 2-player Markov games in decentralized settings. Experiments highlight the impact of hypergradient updates and demonstrate our method's effectiveness in both discrete and continuous state tasks.
Mar 12, 2026

The price of decentralization in managing engineering systems through multi-agent reinforcement learning

Inspection and maintenance (I&M) planning involves sequential decision making under uncertainties and incomplete information, and can be modeled as a partially observable Markov decision process (POMDP). While single-agent deep reinforcement learning provides approximate solutions to POMDPs, it does not scale well in multi-component systems. Scalability can be achieved through multi-agent deep reinforcement learning (MADRL), which decentralizes decision-making across multiple agents, locally controlling individual components. However, this decentralization can induce cooperation pathologies that degrade the optimality of the learned policies. To examine these effects in I&M planning, we introduce a set of deteriorating systems in which redundancy is varied systematically. These benchmark environments are designed such that computation of centralized (near-)optimal policies remains tractable, enabling direct comparison of solution methods. We implement and benchmark a broad set of MADRL algorithms spanning fully centralized and decentralized training paradigms, from value-factorization to actor-critic methods. Our results show a clear effect of redundancy on coordination: MADRL algorithms achieve near-optimal performance in series-like settings, whereas increasing redundancy amplifies coordination challenges and can lead to optimality losses. Nonetheless, decentralized agents learn structured policies that consistently outperform optimized heuristic baselines, highlighting both the promise and current limitations of decentralized learning for scalable maintenance planning.
Mar 10, 2026

Octopus-inspired Distributed Control for Soft Robotic Arms: A Graph Neural Network-Based Attention Policy with Environmental Interaction

This paper proposes SoftGM, an octopus-inspired distributed control architecture for segmented soft robotic arms that learn to reach targets in contact-rich environments using online obstacle discovery without assuming full obstacle geometry at the start of each episode. SoftGM formulates each arm section as a cooperative agent and represents the arm-environment interaction as a graph. SoftGM uses a two-stage graph attention message passing scheme following a Centralised Training Decentralised Execution (CTDE) paradigm with a centralised critic and decentralised actor. We evaluate SoftGM in a Cosserat-rod simulator (PyElastica) across three tasks that increase the complexity of the environment: obstacle-free, structured obstacles, and a wall-with-hole scenario. Compared with six widely used MARL baselines (IDDPG, IPPO, ISAC, MADDPG, MAPPO, MASAC) under identical information content and training conditions, SoftGM matches strong CTDE methods in simpler settings and achieves the best performance in the wall-with-hole task. Robustness tests with observation noise, single-section actuation failure, and transient disturbances show that SoftGM maintains comparable performance under non-ideal simulated conditions while keeping control effort bounded, suggesting that selective contact-relevant information routing improves resilience in the tested settings.
Mar 9, 2026

Less is More: Robust Zero-Communication 3D Pursuit-Evasion via Representational Parsimony

Asymmetric 3D pursuit-evasion in cluttered voxel environments is difficult under communication latency, partial observability, and nonholonomic maneuver limits. While many MARL methods rely on richer inter-agent coupling or centralized signals, these dependencies can become fragility sources when communication is delayed or noisy. Building on an inherited path-guided decentralized pursuit scaffold, we study a robustness-oriented question: can representational parsimony improve communication-free coordination? We instantiate this principle with (i) a parsimonious actor observation interface that removes team-coupled channels (83-D to 50-D), and (ii) Contribution-Gated Credit Assignment (CGCA), a locality-aware credit structure for communication-denied cooperation. In Stage-5 evaluation (4 pursuers vs. 1 evader), our configuration reaches 0.753 +/- 0.091 success and 0.223 +/- 0.066 collision, outperforming the 83-D FULL OBS counterpart (0.721 +/- 0.071, 0.253 +/- 0.089). It further shows graceful degradation under speed/yaw/noise/delay stress tests and resilient zero-shot transfer on urban-canyon maps (about 61% success at density 0.24). These results support a practical paradigm shift: explicitly severing redundant cross-agent channels can suppress compounding error cascades and improve robustness in latency-prone deployment.
Mar 9, 2026

DeReCo: Decoupling Representation and Coordination Learning for Object-Adaptive Decentralized Multi-Robot Cooperative Grasping and Lifting

Generalizing decentralized multi-robot cooperative grasping and lifting across objects with diverse shapes and physical properties remains a fundamental challenge. Under decentralized execution, two key challenges arise: object-dependent representation learning under partial observability and coordination learning in multi-agent reinforcement learning (MARL) under non-stationarity. A typical approach jointly optimizes object-dependent representations and coordinated policies in an end-to-end manner while randomizing object shapes and physical properties during training. However, this joint optimization tightly couples representation and coordination learning, which can introduce bidirectional interference: inaccurate representations under partial observability can degrade coordination learning, while non-stationarity in MARL can further degrade representation learning, leading to degraded task performance. Inspired by prior work on decoupling representation and control learning in single-robot settings, we propose DeReCo, a MARL framework that decouples representation and coordination learning for object-adaptive decentralized multi-robot cooperative grasping and lifting. DeReCo adopts a two-phase training strategy: (1) coordination learning with privileged object information, and (2) transition to decentralized execution through reconstruction of object-dependent representations from local observations and retraining of coordination policies using the reconstructed representations. Experimental results show that DeReCo outperforms baselines in simulation on three training objects, generalizes to six unseen objects with varying masses and friction coefficients under similar grasping configurations, and achieves superior performance on two unseen objects in real-robot experiments.
Mar 7, 2026

Beyond Reward Suppression: Reshaping Steganographic Communication Protocols in MARL via Dynamic Representational Circuit Breaking

In decentralized Multi-Agent Reinforcement Learning (MARL), steganographic collusion -- where agents develop private protocols to evade monitoring -- presents a critical AI safety threat. Existing defenses, limited to behavioral or reward layers, fail to detect coordination in latent communication channels. We introduce the Dynamic Representational Circuit Breaker (DRCB), an architectural defense operating at the optimization substrate. Building on the AI Mother Tongue (AIM) framework, DRCB utilizes a Vector Quantized Variational Autoencoder (VQ-VAE) bottleneck to convert unobservable messages into auditable statistical objects. DRCB monitors signals including Jensen-Shannon Divergence drift, L2-norm codebook displacement, and Randomized Observer Pool accuracy to compute an EMA-based Collusion Score. Threshold breaches trigger four escalating interventions: dynamic adaptation, gradient-space penalty injection into the Advantage function A^pi, temporal reward suppression, and full substrate circuit breaking via codebook shuffling and optimizer state reset. Experiments on a Contextual Prisoner's Dilemma with MNIST labels show that while static monitoring fails (p = 0.3517), DRCB improves observer mean accuracy from 0.858 to 0.938 (+9.3 percent) and reduces volatility by 43 percent, while preserving mean joint reward (p = 0.854). Analysis of 214,298 symbol samples confirms "Semantic Degradation," where high-frequency sequences converge to zero entropy, foreclosing complex steganographic encodings. We identify a "Transparency Paradox" where agents achieve surface-level determinism while preserving residual capacity in long-tail distributions, reflecting Goodhart's Law. This task-agnostic methodology provides a technical path toward MICA-compliant (Multi-Agent Internal Coupling Audit) pre-deployment auditing for autonomous systems.
Mar 6, 2026

Reinforcing the World's Edge: A Continual Learning Problem in the Multi-Agent-World Boundary

Ordinary decentralized multi-agent reinforcement learning presents each focal agent with a continual learning problem: peer updates change its induced rewards and dynamics even when the joint Markov game is stationary. We connect the lifetime of success-conditioned reusable structure to peer learning and policy reuse. An invariant core represents maximal abstract patterns shared by a high fraction of successful trajectories; survival refers to a fixed pattern's coverage, not an unchanged maximal frontier. An established sharp conditioning bound limits coverage loss to εp0\frac{\varepsilon}{p_0}, where ε\varepsilon is trajectory-law drift, p0p_0 is reference success mass, and drift is smaller than the initial compatible-success mass. Combining this bound with peer-policy movement certifies Ω(1η)Ω(\frac{1}η) survival under bounded peer updates of size ηη and positive coverage margin. An effective-conflict condition yields a matching Θ(1η)Θ(\frac{1}η) first-exit law and holds in an analytic exact-policy-gradient class. With success-mass and performance calibration, structural survival also yields policy-value and finite-library transfer guarantees. An exactly solvable corridor tests the structural predictions. Two registered 64-stream studies in continual control and cue-MNIST show that coverage erosion predicts impending failure and enables near-oracle intervention. An exploratory reanalysis of eight learned-partner Level-Based Foraging pairings suggests the same erosion--failure link under peer learning.
Mar 4, 2026

Dual-Interaction-Aware Cooperative Control Strategy for Alleviating Mixed Traffic Congestion

As Intelligent Transportation System (ITS) develops, Connected and Automated Vehicles (CAVs) are expected to significantly reduce traffic congestion through cooperative strategies, such as in bottleneck areas. However, the uncertainty and diversity in the behaviors of Human-Driven Vehicles (HDVs) in mixed traffic environments present major challenges for CAV cooperation. This paper proposes a Dual-Interaction-Aware Cooperative Control (DIACC) strategy that enhances both local and global interaction perception within the Multi-Agent Reinforcement Learning (MARL) framework for Connected and Automated Vehicles (CAVs) in mixed traffic bottleneck scenarios. The DIACC strategy consists of three key innovations: 1) A Decentralized Interaction-Adaptive Decision-Making (D-IADM) module that enhances actor's local interaction perception by distinguishing CAV-CAV cooperative interactions from CAV-HDV observational interactions. 2) A Centralized Interaction-Enhanced Critic (C-IEC) that improves critic's global traffic understanding through interaction-aware value estimation, providing more accurate guidance for policy updates. 3) A reward design that employs softmin aggregation with temperature annealing to prioritize interaction-intensive scenarios in mixed traffic. Additionally, a lightweight Proactive Safety-based Action Refinement (PSAR) module applies rule-based corrections to accelerate training convergence. Experimental results demonstrate that DIACC significantly improves traffic efficiency and adaptability compared to rule-based and benchmark MARL models.
Mar 4, 2026

HALO: Learning Human-Robot Collaboration via Heterogeneous-Agent Lyapunov Policy Optimization

To improve generalization and resilience in human-robot collaboration (HRC), robots must contend with diverse combinations of human behaviors and contexts, motivating multi-agent reinforcement learning (MARL). However, inherent heterogeneity between robots and humans creates a rationality gap (RG), where decentralized policy updates deviate from cooperative joint optimization. The resulting learning problem is a general-sum differentiable game, so independent policy-gradient updates can oscillate or diverge without added structure. We propose heterogeneous-agent Lyapunov policy optimization (HALO), a framework that stabilizes decentralized MARL by enforcing Lyapunov-based contraction in policy-parameter space. Unlike Lyapunov-based safe RL, which targets state/trajectory constraints in constrained Markov decision processes, HALO uses Lyapunov certification to stabilize decentralized policy learning. HALO rectifies decentralized gradients via optimal quadratic projections, ensuring monotonic contraction of RG and enabling effective exploration of open-ended interaction spaces. Extensive simulations and real-world humanoid-robot experiments show that this certified stability improves generalization and robustness in collaborative corner cases. Our project website is available at https://HaoZhang-THU.github.io/HALO/.
Mar 4, 2026

Principled Learning-to-Communicate with Quasi-Classical Information Structures

Learning-to-communicate (LTC) in partially observable environments has received increasing attention in deep multi-agent reinforcement learning, where the control and communication strategies are jointly learned. Meanwhile, the impact of communication on decision-making has been extensively studied in control theory. In this paper, we seek to formalize and better understand LTC by bridging these two lines of work, through the lens of information structures (ISs). To this end, we formalize LTC in decentralized partially observable Markov decision processes (Dec-POMDPs) under the common-information-based framework from decentralized stochastic control, and classify LTC problems based on the ISs before (additional) information sharing. We first show that non-classical LTCs are computationally intractable in general, and thus focus on quasi-classical (QC) LTCs. We then propose a series of conditions for QC LTCs, under which LTC preserves the QC IS after information sharing, whereas violating them can cause computational hardness in general. Further, we develop provable planning and learning algorithms for QC LTCs, and establish quasi-polynomial time and sample complexities for several QC LTC examples that satisfy the above conditions. Along the way, we also establish new results on a relationship between (strictly) QC IS and the condition of having strategy-independent common-information-based beliefs (SI-CIBs), as well as on solving Dec-POMDPs without computationally intractable oracles but beyond those with SI-CIBs, which may be of independent interest.
Feb 27, 2026

TSC: Topology-Conditioned Stackelberg Coordination for Multi-Agent Reinforcement Learning in Interactive Driving

Safe and efficient autonomous driving in dense traffic is fundamentally a decentralized multi-agent coordination problem, where interactions at conflict points such as merging and weaving must be resolved reliably under partial observability. With only local and incomplete cues, interaction patterns can change rapidly, often causing unstable behaviors such as oscillatory yielding or unsafe commitments. Existing multi-agent reinforcement learning (MARL) approaches either adopt synchronous decision-making, which exacerbate non-stationarity, or depend on centralized sequencing mechanisms that scale poorly as traffic density increases. To address these limitations, we propose Topology-conditioned Stackelberg Coordination (TSC), a learning framework for decentralized interactive driving under communication-free execution, which extracts a time-varying directed priority graph from braid-inspired weaving relations between trajectories, thereby defining local leader-follower dependencies without constructing a global order of play. Conditioned on this graph, TSC endogenously factorizes dense interactions into graph-local Stackelberg subgames and, under centralized training and decentralized execution (CTDE), learns a sequential coordination policy that anticipates leaders via action prediction and trains followers through action-conditioned value learning to approximate local best responses, improving training stability and safety in dense traffic. Experiments across four dense traffic scenarios show that TSC achieves superior performance over representative MARL baselines across key metrics, most notably reducing collisions while maintaining competitive traffic efficiency and control smoothness.
Feb 23, 2026

Hilbert-Augmented Reinforcement Learning for Scalable Multi-Robot Coverage and Exploration

We present a coverage framework that integrates Hilbert space-filling priors into decentralized multi-robot learning and execution. We augment DQN and PPO with Hilbert-based spatial indices to structure exploration and reduce redundancy in sparse-reward environments, and we evaluate scalability in multi-robot grid coverage. We further describe a waypoint interface that converts Hilbert orderings into curvature-bounded, time-parameterized SE(2) trajectories (planar (x, y, θ)), enabling onboard feasibility on resource-constrained robots. Experiments show improvements in coverage efficiency, redundancy, and convergence speed over DQN/PPO baselines. In addition, we validate the approach on a Boston Dynamics Spot legged robot, executing the generated trajectories in indoor environments and observing reliable coverage with low redundancy. These results indicate that geometric priors improve autonomy and scalability for swarm and legged robotics.
Feb 22, 2026

Characterizing MARL for Energy Control: A Multi-KPI Benchmark on the CityLearn Environment

The optimization of urban energy systems is crucial for the advancement of sustainable and resilient smart cities, which are becoming increasingly complex with multiple decision-making units. To address scalability and coordination concerns, Multi-Agent Reinforcement Learning (MARL) is a promising solution. This paper addresses the imperative need for comprehensive and reliable benchmarking of MARL algorithms on energy management tasks. CityLearn is used as a case study environment because it realistically simulates urban energy systems, incorporates multiple storage systems, and utilizes renewable energy sources. By doing so, our work sets a new standard for evaluation, conducting a comparative study across multiple key performance indicators (KPIs). This approach illuminates the key strengths and weaknesses of various algorithms, moving beyond traditional KPI averaging which often masks critical insights. Our experiments utilize widely accepted baselines such as Proximal Policy Optimization (PPO) and Soft Actor Critic (SAC), and encompass diverse training schemes including Decentralized Training with Decentralized Execution (DTDE) and Centralized Training with Decentralized Execution (CTDE) approaches and different neural network architectures. Our work also proposes novel KPIs that tackle real world implementation challenges such as individual building contribution and battery storage lifetime. Our findings show that DTDE consistently outperforms CTDE in both average and worst-case performance. Additionally, temporal dependency learning improved control on memory dependent KPIs such as ramping and battery usage, contributing to more sustainable battery operation. Results also reveal robustness to agent or resource removal, highlighting both the resilience and decentralizability of the learned policies.
Feb 21, 2026

Carbon-aware decentralized dynamic task offloading in MIMO-MEC networks via multi-agent reinforcement learning

Massive internet of things microservices require integrating renewable energy harvesting into mobile edge computing (MEC) for sustainable eScience infrastructures. Spatiotemporal mismatches between stochastic task arrivals and intermittent green energy along with complex inter-user interference in multi-antenna (MIMO) uplinks complicate real-time resource management. Traditional centralized optimization and off-policy reinforcement learning struggle with scalability and signaling overhead in dense networks. This paper proposes CADDTO-PPO, a carbon-aware decentralized dynamic task offloading framework based on multi-agent proximal policy optimization. The multi-user MIMO-MEC system is modeled as a Decentralized Partially Observable Markov Decision Process (DEC-POMDP) to jointly minimize carbon emissions and buffer latency and energy wastage. A scalable architecture utilizes decentralized execution with parameter sharing (DEPS), which enables autonomous IoT agents to make fine-grained power control and offloading decisions based solely on local observations. Additionally, a carbon-first reward structure adaptively prioritizes green time slots for data transmission to decouple system throughput from grid-dependent carbon footprints. Finally, experimental results demonstrate CADDTO-PPO outperforms deep deterministic policy gradient (DDPG) and lyapunov-based baselines. The framework achieves the lowest carbon intensity and maintains near-zero packet overflow rates under extreme traffic loads. Architectural profiling validates the framework to demonstrate a constant O(1)O(1) inference complexity and theoretical lightweight feasibility for future generation sustainable IoT deployments.
Feb 21, 2026

HONEST-CAV: Hierarchical Optimization of Network Signals and Trajectories for Connected and Automated Vehicles with Multi-Agent Reinforcement Learning

This study presents a hierarchical, network-level traffic flow control framework for mixed traffic consisting of Human-driven Vehicles (HVs), Connected and Automated Vehicles (CAVs). The framework jointly optimizes vehicle-level eco-driving behaviors and intersection-level traffic signal control to enhance overall network efficiency and decrease energy consumption. A decentralized Multi-Agent Reinforcement Learning (MARL) approach by Value Decomposition Network (VDN) manages cycle-based traffic signal control (TSC) at intersections, while an innovative Signal Phase and Timing (SPaT) prediction method integrates a Machine Learning-based Trajectory Planning Algorithm (MLTPA) to guide CAVs in executing Eco-Approach and Departure (EAD) maneuvers. The framework is evaluated across varying CAV proportions and powertrain types to assess its effects on mobility and energy performance. Experimental results conducted in a 4*4 real-world network demonstrate that the MARL-based TSC method outperforms the baseline model (i.e., Webster method) in speed, fuel consumption, and idling time. In addition, with MLTPA, HONEST-CAV benefits the traffic system further in energy consumption and idling time. With a 60% CAV proportion, vehicle average speed, fuel consumption, and idling time can be improved/saved by 7.67%, 10.23%, and 45.83% compared with the baseline. Furthermore, discussions on CAV proportions and powertrain types are conducted to quantify the performance of the proposed method with the impact of automation and electrification.
Feb 19, 2026

Action-Graph Policies: Learning Action Co-dependencies in Multi-Agent Reinforcement Learning

Coordinating actions is the most fundamental form of cooperation in multi-agent reinforcement learning (MARL). Successful decentralized decision-making often depends not only on good individual actions, but on selecting compatible actions across agents to synchronize behavior, avoid conflicts, and satisfy global constraints. In this paper, we propose Action Graph Policies (AGP), that model dependencies among agents' available action choices. It constructs, what we call, coordination contexts, that enable agents to condition their decisions on global action dependencies. Theoretically, we show that AGPs induce a strictly more expressive joint policy compared to fully independent policies and can realize coordinated joint actions that are provably more optimal than greedy execution even from centralized value-decomposition methods. Empirically, we show that AGP achieves 80-95% success on canonical coordination tasks with partial observability and anti-coordination penalties, where other MARL methods reach only 10-25%. We further demonstrate that AGP consistently outperforms these baselines in diverse multi-agent environments.
Feb 18, 2026

Learning Distributed Equilibria in Linear-Quadratic Stochastic Differential Games: An αα-Potential Approach

We analyze independent policy-gradient (PG) learning in NN-player linear-quadratic (LQ) stochastic differential games. Each player employs a distributed policy that depends only on its own state and updates the policy independently using the gradient of its own objective. We establish global linear convergence of these methods to an equilibrium by showing that the LQ game admits an αα-potential structure, with αα determined by the degree of pairwise interaction asymmetry. For pairwise-symmetric interactions, we construct an affine distributed equilibrium by minimizing the potential function and show that independent PG methods converge globally to this equilibrium, with complexity scaling linearly in the population size and logarithmically in the desired accuracy. For asymmetric interactions, we prove that independent projected PG algorithms converge linearly to an approximate equilibrium, with suboptimality proportional to the degree of asymmetry. Numerical experiments confirm the theoretical results across both symmetric and asymmetric interaction networks.
Feb 18, 2026

Multi-agent cooperation through in-context co-player inference

Achieving cooperation among self-interested agents remains a fundamental challenge in multi-agent reinforcement learning. Recent work showed that mutual cooperation can be induced between "learning-aware" agents that account for and shape the learning dynamics of their co-players. However, existing approaches typically rely on hardcoded, often inconsistent, assumptions about co-player learning rules or enforce a strict separation between "naive learners" updating on fast timescales and "meta-learners" observing these updates. Here, we demonstrate that the in-context learning capabilities of sequence models allow for co-player learning awareness without requiring hardcoded assumptions or explicit timescale separation. We show that training sequence model agents against a diverse distribution of co-players naturally induces in-context best-response strategies, effectively functioning as learning algorithms on the fast intra-episode timescale. We find that the cooperative mechanism identified in prior work-where vulnerability to extortion drives mutual shaping-emerges naturally in this setting: in-context adaptation renders agents vulnerable to extortion, and the resulting mutual pressure to shape the opponent's in-context learning dynamics resolves into the learning of cooperative behavior. Our results suggest that standard decentralized reinforcement learning on sequence models combined with co-player diversity provides a scalable path to learning cooperative behaviors.
Feb 17, 2026

MARLEM: A Multi-Agent Reinforcement Learning Simulation Framework for Implicit Cooperation in Decentralized Local Energy Markets

This paper introduces a novel, open-source MARL simulation framework for studying implicit cooperation in LEMs, modeled as a decentralized partially observable Markov decision process and implemented as a Gymnasium environment for MARL. Our framework features a modular market platform with plug-and-play clearing mechanisms, physically constrained agent models (including battery storage), a realistic grid network, and a comprehensive analytics suite to evaluate emergent coordination. The main contribution is a novel method to foster implicit cooperation, where agents' observations and rewards are enhanced with system-level key performance indicators to enable them to independently learn strategies that benefit the entire system and aim for collectively beneficial outcomes without explicit communication. Through representative case studies (available in a dedicated GitHub repository in https://github.com/salazarna/marlem, we show the framework's ability to analyze how different market configurations (such as varying storage deployment) impact system performance. This illustrates its potential to facilitate emergent coordination, improve market efficiency, and strengthen grid stability. The proposed simulation framework is a flexible, extensible, and reproducible tool for researchers and practitioners to design, test, and validate strategies for future intelligent, decentralized energy systems.
Feb 17, 2026

Harnessing Implicit Cooperation: A Multi-Agent Reinforcement Learning Approach Towards Decentralized Local Energy Markets

This paper proposes implicit cooperation, a framework enabling decentralized agents to approximate optimal coordination in local energy markets without explicit peer-to-peer communication. We formulate the problem as a decentralized partially observable Markov decision problem that is solved through a multi-agent reinforcement learning task in which agents use stigmergic signals (key performance indicators at the system level) to infer and react to global states. Through a 3x3 factorial design on an IEEE 34-node topology, we evaluated three training paradigms (CTCE, CTDE, DTDE) and three algorithms (PPO, APPO, SAC). Results identify APPO-DTDE as the optimal configuration, achieving a coordination score of 91.7% relative to the theoretical centralized benchmark (CTCE). However, a critical trade-off emerges between efficiency and stability: while the centralized benchmark maximizes allocative efficiency with a peer-to-peer trade ratio of 0.6, the fully decentralized approach (DTDE) demonstrates superior physical stability. Specifically, DTDE reduces the variance of grid balance by 31% compared to hybrid architectures, establishing a highly predictable, import-biased load profile that simplifies grid regulation. Furthermore, topological analysis reveals emergent spatial clustering, where decentralized agents self-organize into stable trading communities to minimize congestion penalties. While SAC excelled in hybrid settings, it failed in decentralized environments due to entropy-driven instability. This research proves that stigmergic signaling provides sufficient context for complex grid coordination, offering a robust, privacy-preserving alternative to expensive centralized communication infrastructure.
Dec 5, 2025

Distributed scalable coupled policy algorithm for networked multi-agent reinforcement learning

This paper studies networked multi-agent reinforcement learning (NMARL) with interdependent rewards and coupled policies. In this setting, each agent's reward depends on its own state-action pair as well as those of its direct neighbors, and each agent's policy is parameterized by its local parameters together with those of its κpκ_{p}-hop neighbors, with κp≥1κ_{p}\geq 1 denoting the coupled radius. The objective of the agents is to collaboratively optimize their policies to maximize the discounted average cumulative reward. To address the challenge of interdependent policies in collaborative optimization, we introduce a novel concept termed the ``neighbors' averaged QQ-function'' and derive a new expression for the coupled-policy gradient. Based on these theoretical foundations, we develop a distributed scalable coupled policy (DSCP) algorithm, where each agent relies only on the state-action pairs of its κpκ_{p}-hop neighbors and the rewards of its (κp+1)(κ_{p}+1)-hop neighbors. Specifically, in the DSCP algorithm, we employ a geometric 2-horizon sampling method that does not require storing a full QQ-table to obtain an unbiased estimate of the coupled policy gradient. Moreover, each agent interacts exclusively with its direct neighbors to obtain accurate policy parameters, while maintaining local estimates of other agents' parameters to execute its local policy and collect samples for optimization. These estimates and policy parameters are updated via a push-sum protocol, enabling distributed coordination of policy updates across the network. We prove that the joint policy produced by the proposed algorithm converges to a first-order stationary point of the objective function. Finally, the effectiveness of DSCP algorithm is demonstrated through simulations in a robot path planning environment, showing clear improvement over state-of-the-art methods.
Nov 4, 2025

A Quantitative Comparison of Centralised and Distributed Reinforcement Learning-Based Control for Soft Robotic Arms

This paper presents a quantitative comparison between centralised and distributed multi-agent reinforcement learning (MARL) architectures for controlling a soft robotic arm modelled as a Cosserat rod in simulation. Using PyElastica and the OpenAI Gym interface, we train both a global Proximal Policy Optimisation (PPO) controller and a Multi-Agent PPO (MAPPO) under identical budgets. Both approaches are based on the arm having nn number of controlled sections. The study systematically varies nn and evaluates the performance of the arm to reach a fixed target in three scenarios: default baseline condition, recovery from external disturbance, and adaptation to actuator failure. Quantitative metrics used for the evaluation are mean action magnitude, mean final distance, mean episode length, and success rate. The results show that there are no significant benefits of the distributed policy when the number of controlled sections n≤4n\le4. In very simple systems, when n≤2n\le2, the centralised policy outperforms the distributed one. When nn increases to 4<n≤124< n\le 12, the distributed policy shows a high sample efficiency. In these systems, distributed policy promotes a stronger success rate, resilience, and robustness under local observability and yields faster convergence given the same sample size. However, centralised policies achieve much higher time efficiency during training as it takes much less time to train the same size of samples. These findings highlight the trade-offs between centralised and distributed policy in reinforcement learning-based control for soft robotic systems and provide actionable design guidance for future sim-to-real transfer in soft rod-like manipulators.
Sep 22, 2025

Optimization without Future Compromises? Decentralized Coordination via Collective and Reinforcement Learning

Efficient resource allocation in multi-agent systems requires autonomous agents to coordinate their decisions while balancing system-wide objectives with individual costs. This becomes increasingly challenging over long time horizons, where decisions that improve the current allocation may compromise future resource allocation, while decentralized agents have limited observations of the overall system. Multi-agent reinforcement learning (MARL) can learn such long-term dependencies via local observations, but directly applying it to large-scale coordination leads to rapidly growing decision spaces and inefficient training. To this end, we propose Hierarchical Reinforcement and Collective Learning (HRCL), a hierarchical framework that uses MARL to guide, rather than replace, decentralized multi-agent coordination. At the high level, MARL learns strategies that restrict the alternatives considered during coordination and guide agents in balancing system-wide and individual objectives. At the low level, agents perform efficient decentralized coordination under this strategic guidance. This separation reduces the learning space and allows short-term coordination trade-offs to be evaluated according to their long-term effects. Experiments on a synthetic benchmark show that HRCL converges substantially faster than standalone MARL and reduces system-wide and individual costs by 35.53% and 27.05%, respectively. Evaluations on energy self-management and drone swarm sensing further show improved resource allocation, power-peak regulation, and sensing efficiency. These results show that learning strategic guidance for an existing coordination process can retain scalable decentralized coordination without letting short-term decisions compromise future resource allocation.
Aug 22, 2025

Integrated Noise and Safety Management in UAM via A Unified Reinforcement Learning Framework

Urban Air Mobility (UAM) envisions the widespread use of small aerial vehicles to transform transportation in dense urban environments. However, UAM faces critical operational challenges, particularly the balance between minimizing noise exposure and maintaining safe separation in low-altitude urban airspace, two potentially conflicting objectives that are often addressed separately. We propose a reinforcement learning (RL)-based air traffic management system that integrates both noise and safety considerations within a unified, decentralized framework. Under this scalable air traffic coordination solution, agents operate in a structured, multi-layered airspace and learn altitude adjustment policies to jointly manage noise impact and separation constraints. The system demonstrates strong performance across both objectives and reveals tradeoffs among separation, noise exposure, and energy efficiency under high traffic density. Among the three objectives, safe separation is accorded the highest priority, whereas the relative significance of noise and energy varies by location and is contingent upon financial and public policy considerations. The findings highlight the potential of RL and multi-objective coordination strategies in enhancing the safety, quietness, and efficiency of UAM operations.