Garments

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Period ending 2026-09-21

6 new papers

A weekly snapshot of new work published in Garments.

Period ending 2026-09-07

4 new papers

A weekly snapshot of new work published in Garments.

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143 papers

Latest in Garments

Apr 23, 2026cs.RO

Wiggle and Go! System Identification for Zero-Shot Dynamic Rope Manipulation

Many robotic tasks are unforgiving; a single mistake in a dynamic throw can lead to unacceptable delays or unrecoverable failure. We introduce Wiggle and Go!, a two-stage framework for zero-shot rope manipulation: a brief, safe wiggle action is observed to predict descriptive rope parameters, which then conditions a trajectory optimizer for zero-shot goal-conditioned execution. Unlike prior dynamic rope manipulation methods that require large real-world datasets or iterative real-world refinement, our identification module is task-agnostic, supporting diverse manipulation policies without retraining. We achieve a 3.55,cm average accuracy on 3D target striking in real using rope system parameters in comparison to 15.29,cm for uninformed baselines, and over 50% success on multi-objective lobbing and draping tasks. Predicted parameters transfer to unseen motions with 0.95 Pearson correlation between simulated and real rope dynamics, indicating that the identification module generalizes across the task corpus. Project website: https://wiggleandgo.github.io/
Arthur Jakobsson, Abhinav Mahajan, Karthik Pullalarevu +6
Apr 23, 2026cs.LG

Hybrid Deep Learning Approach for Coupled Demand Forecasting and Supply Chain Optimization

Supply chain resilience and efficiency are vital in industries characterized by volatile demand and uncertain supply, such as textiles and personal protective equipment (PPE). Traditional forecasting and optimization approaches often operate in isolation, limiting their real-world effectiveness. This paper proposes a Hybrid AI Framework for Demand-Supply Forecasting and Optimization (HAF-DS), which integrates a Long Short-Term Memory (LSTM)-based demand forecasting module with a mixed integer linear programming (MILP) optimization layer. The LSTM captures temporal and contextual demand dependencies, while the optimization layer prescribes cost-efficient replenishment and allocation decisions. The framework jointly minimizes forecasting error and operational cost through embedding-based feature representation and recurrent neural architectures. Experiments on textile sales and supply chain datasets show significant performance gains over statistical and deep learning baselines. On the combined dataset, HAF-DS reduced Mean Absolute Error (MAE) from 15.04 to 12.83 (14.7%), Root Mean Squared Error (RMSE) from 19.53 to 17.11 (12.4%), and Mean Absolute Percentage Error (MAPE) from 9.5% to 8.1%. Inventory cost decreased by 5.4%, stockouts by 27.5%, and service level rose from 95.5% to 97.8%. These results confirm that coupling predictive forecasting with prescriptive optimization enhances both accuracy and efficiency, providing a scalable and adaptable solution for modern textile and PPE supply chains.
Nusrat Yasmin Nadia, Md Habibul Arif, Habibor Rahman Rabby +3
Apr 21, 2026cs.CV

Tstars-Tryon 1.0: Robust and Realistic Virtual Try-On for Diverse Fashion Items

Recent advances in image generation and editing have opened new opportunities for virtual try-on. However, existing methods still struggle to meet complex real-world demands. We present Tstars-Tryon 1.0, a commercial-scale virtual try-on system that is robust, realistic, versatile, and highly efficient. First, our system maintains a high success rate across challenging cases like extreme poses, severe illumination variations, motion blur, and other in-the-wild conditions. Second, it delivers highly photorealistic results with fine-grained details, faithfully preserving garment texture, material properties, and structural characteristics, while largely avoiding common AI-generated artifacts. Third, beyond apparel try-on, our model supports flexible multi-image composition (up to 6 reference images) across 8 fashion categories, with coordinated control over person identity and background. Fourth, to overcome the latency bottlenecks of commercial deployment, our system is heavily optimized for inference speed, delivering near real-time generation for a seamless user experience. These capabilities are enabled by an integrated system design spanning end-to-end model architecture, a scalable data engine, robust infrastructure, and a multi-stage training paradigm. Extensive evaluation and large-scale product deployment demonstrate that Tstars-Tryon1.0 achieves leading overall performance. To support future research, we also release a comprehensive benchmark. The model has been deployed at an industrial scale on the Taobao App, serving millions of users with tens of millions of requests.
Mengting Chen, Zhengrui Chen, Yongchao Du +16
Apr 20, 2026cs.RO

Periodic Steady-State Control of a Handkerchief-Spinning Task Using a Parallel Anti-Parallelogram Tendon-driven Wrist

Spinning flexible objects, exemplified by traditional Chinese handkerchief performances, demands periodic steady-state motions under nonlinear dynamics with frictional contacts and boundary constraints. To address these challenges, we first design an intuitive dexterous wrist based on a parallel anti-parallelogram tendon-driven structure, which achieves 90 degrees omnidirectional rotation with low inertia and decoupled roll-pitch sensing, and implement a high-low level hierarchical control scheme. We then develop a particle-spring model of the handkerchief for control-oriented abstraction and strategy evaluation. Hardware experiments validate this framework, achieving an unfolding ratio of approximately 99% and fingertip tracking error of RMSE = 2.88 mm in high-dynamic spinning. These results demonstrate that integrating control-oriented modeling with a task-tailored dexterous wrist enables robust rest-to-steady-state transitions and precise periodic manipulation of highly flexible objects. More visualizations: https://slowly1113.github.io/icra2026-handkerchief/
Lei Liu, Haonan Zhang, Huahang Xu +8
Apr 9, 2026cs.CV

Stitch4D: Sparse Multi-Location 4D Urban Reconstruction via Spatio-Temporal Interpolation

Dynamic urban environments are often captured by cameras placed at spatially separated locations with little or no view overlap. However, most existing 4D reconstruction methods assume densely overlapping views and struggle under sparse multi-location observations, producing unstable reconstructions in unobserved intermediate regions. To address this practical yet underexplored setting, we propose Stitch4D, a unified 4D reconstruction framework that compensates for missing spatial coverage in sparsely observed urban environments. Stitch4D synthesizes intermediate bridge views between distant camera locations and jointly optimizes real and synthesized observations in a unified coordinate frame with inter-location consistency constraints. By recovering intermediate spatial coverage before optimization, Stitch4D mitigates geometric collapse and improves reconstruction stability in sparse regions. To evaluate this setting, we introduce Urban Sparse 4D (U-S4D), a controlled CARLA-based benchmark for free-viewpoint reconstruction under sparse multi-location configurations. Experiments on U-S4D show that Stitch4D consistently outperforms representative 4D reconstruction baselines in image-quality metrics. These results suggest that recovering intermediate spatial coverage is an effective strategy for stabilizing 4D reconstruction in sparse urban environments. The project page is provided in https://stitch4d-project-page.vercel.app/.
Hina Kogure, Kei Katsumata, Taiki Miyanishi +1
Mar 23, 2026cs.CV

Dress-ED: Instruction-Guided Editing for Virtual Try-On and Try-Off

Recent advances in Virtual Try-On (VTON) and Virtual Try-Off (VTOFF) have greatly improved photo-realistic fashion synthesis and garment reconstruction. However, existing datasets remain static, lacking instruction-driven editing for controllable and interactive fashion generation. In this work, we introduce the Dress Editing Dataset (Dress-ED), the first large-scale benchmark that unifies VTON, VTOFF, and text-guided garment editing within a single framework. Each sample in Dress-ED includes an in-shop garment image, the corresponding person image wearing the garment, their edited counterparts, and a natural-language instruction of the desired modification. Built through a fully automated multimodal pipeline that integrates MLLM-based garment understanding, diffusion-based editing, and LLM-guided verification, Dress-ED comprises over 146k verified quadruplets spanning three garment categories and seven edit types, including both appearance (e.g., color, pattern, material) and structural (e.g., sleeve length, neckline) modifications. Based on this benchmark, we further propose a unified multimodal diffusion framework that jointly reasons over linguistic instructions and visual garment cues, serving as a strong baseline for instruction-driven VTON and VTOFF. Dataset and code available at this link: https://github.com/aimagelab/Dress-ED
Davide Lobba, Fulvio Sanguigni, Bin Ren +3
Mar 23, 2026cs.CV

Online Adaptation of Visual Odometry Frontends with Image-Conditioned Reinforcement Learning

Visual odometry (VO) frontends are typically tuned offline by domain experts on pre-recorded datasets and then deployed with fixed hyperparameters. Yet a configuration that performs best on a benchmark is not guaranteed to remain best when texture, illumination, motion blur, sensor noise, or computational conditions change at deployment. We propose a frontend that instead adapts its parameters automatically and continuously. We formulate frontend tuning as a sequential decision-making problem and introduce an image-conditioned reinforcement-learning policy that combines a lightweight embedding of the current image with a compact set of frontend statistics. At each decision step, the policy selects the FAST detection threshold, KLT patch size, and RANSAC rejection threshold; a privileged critic provides additional context only during training. Trained on synthetic TartanAirV2 data, the policy transfers zero-shot to a monocular-inertial OpenVINS pipeline on EuRoC, TUM-VI, and UZH-FPV. On synthetic test sequences, the learned policy improves the tracking-computation trade-off over an optimized static parameter configuration. On the three real-world benchmarks, it reduces mean ATE by up to 8% and runtime by up to 57% relative to static parameters baseline. These results show that image-conditioned online adaptation can improve the accuracy-computation trade-off beyond a single configuration selected offline.
Simone Nascivera, Leonard Bauersfeld, Jeff Delaune +1
Mar 13, 2026cs.CV

Reference-Free Image Quality Assessment for Virtual Try-On via Human Feedback

As virtual try-on (VTON) systems become increasingly important in fashion e-commerce, there is a growing need for reliable reference-free evaluation methods, since ground-truth images of the same person wearing the target garment are typically unavailable in real-world scenarios. To address this challenge, we propose VTON-IQA, a reference-free framework for human-aligned image quality assessment without requiring ground-truth images. To model human perceptual judgments, we construct VTON-QBench, a large-scale human-annotated benchmark comprising 62,688 try-on images generated by 14 representative VTON models and 431,800 quality annotations collected from 13,838 qualified annotators. To the best of our knowledge, this is the largest dataset to date for human subjective evaluation in VTON. Extensive experiments show that VTON-IQA achieves reliable human-aligned image quality assessment. Moreover, we conduct a comprehensive benchmark evaluation of 14 representative VTON models using VTON-IQA.
Yuki Hirakawa, Takashi Wada, Ryotaro Shimizu +6
Mar 12, 2026cs.CV

VTEdit-Bench: A Comprehensive Benchmark for Multi-Reference Image Editing Models in Virtual Try-On

As virtual try-on (VTON) continues to advance, a growing number of real-world scenarios have emerged, pushing beyond the ability of the existing specialized VTON models. Meanwhile, universal multi-reference image editing models have progressed rapidly and exhibit strong generalization in visual editing, suggesting a promising route toward more flexible VTON systems. However, despite their strong capabilities, the strengths and limitations of universal editors for VTON remain insufficiently explored due to the lack of systematic evaluation benchmarks. To address this gap, we introduce VTEdit-Bench, a comprehensive benchmark designed to evaluate universal multi-reference image editing models across various realistic VTON scenarios. VTEdit-Bench contains 24,220 test image pairs spanning five representative VTON tasks with progressively increasing complexity, enabling systematic analysis of robustness and generalization. We further propose VTEdit-QA, a reference-aware VLM-based evaluator that assesses VTON performance from three key aspects: model consistency, cloth consistency, and overall image quality. Through this framework, we systematically evaluate eight universal editing models and compare them with seven specialized VTON models. Results show that top universal editors are competitive on conventional tasks and generalize more stably to harder scenarios, but remain challenged by complex reference configurations, particularly multi-cloth conditioning.
Xiaoye Liang, Zhiyuan Qu, Mingye Zou +4
Mar 5, 2026cs.CV

When Rubrics Fail: Error Enumeration as Reward in Reference-Free RL Post-Training for Virtual Try-On

Reinforcement learning with verifiable rewards (RLVR) and Rubrics as Rewards (RaR) have driven strong gains in domains with clear correctness signals and even in subjective domains by synthesizing evaluation criteria from ideal reference answers. But many real-world tasks admit multiple valid outputs and lack the single ideal answer that rubric generation depends on. We identify this reference-free setting as a gap in current post-training methods and propose Implicit Error Counting (IEC) to fill it. Instead of checking what a response gets right against a rubric, IEC enumerates what it gets wrong, applying severity-weighted scores across task-relevant axes and converting them into calibrated per-aspect rewards. We show that naïve explicit enumeration is too noisy for stable optimization, and that two design choices: implicit score emission and group calibration are necessary to make error counting a reliable reward. As a case study, we validate IEC on virtual try-on (VTO), a domain that is simultaneously too constrained for holistic scoring and too permissive for rubric-based evaluation: subtle garment errors are unacceptable, yet many output variations are correct. We introduce Cascaded Error Counting (CEC) as an evaluation metric, which tracks human preferences well (60% top-1 vs. 30% others), and curate Mismatch-DressCode (MDressBench), a benchmark with maximal attribute mismatch to stress-test reward designs. On MDressBench, IEC outperforms RaR across all metrics (CEC: 5.31 vs. 5.60 on flat references; 5.20 vs. 5.53 on non-flat). On VITON-HD and DressCode, IEC matches or surpasses six baselines on 6 of 8 perceptual metrics. These results suggest that when ideal answers are unavailable, counting errors provide a stronger signal than constructing rubrics.
Wisdom Ikezogwo, Mehmet Saygin Seyfioglu, Ranjay Krishna +1
Feb 11, 2026cs.CV

HairWeaver: Few-Shot Photorealistic Hair Motion Synthesis with Sim-to-Real Guided Video Diffusion

We present HairWeaver, a diffusion-based pipeline that animates a single human image with realistic and expressive hair dynamics. While existing methods successfully control body pose, they lack specific control over hair, and as a result, fail to capture the intricate hair motions, resulting in stiff and unrealistic animations. HairWeaver overcomes this limitation using two specialized modules: a Motion-Context-LoRA to integrate motion conditions and a Style-Alignment-LoRA to preserve the subject's photoreal appearance across different data domains. These lightweight components are designed to guide a video diffusion backbone while maintaining its core generative capabilities. By training on a specialized dataset of dynamic human motion generated from a CG simulator, HairWeaver affords fine control over hair motion and ultimately learns to produce highly realistic hair that responds naturally to movement. Comprehensive evaluations demonstrate that our approach sets a new state of the art, producing lifelike human hair animations with dynamic details.
Di Chang, Ji Hou, Aljaz Bozic +8
Jan 21, 2026cs.CV

RayRoPE: Projective Ray Positional Encoding for Multi-view Attention

We study positional encodings for multi-view transformers that process tokens from a set of posed input images, and seek a mechanism that encodes patches uniquely, allows SE(3)-invariant attention with multi-frequency similarity, and can adapt to the geometry of the underlying 3D scene. We find that prior (absolute or relative) encoding schemes for multi-view attention do not meet these desiderata, and present RayRoPE to address this gap. RayRoPE represents patch positions based on associated rays and computes query-frame projective coordinates to ensure SE(3) invariance. To adapt to scene geometry, RayRoPE predicts (without direct supervision) a per-token depth to obtain its position along the corresponding ray, while also modeling uncertainty and analytically computing the expected positional encoding. We validate our method on the tasks of novel-view synthesis, stereo depth estimation, and feed-forward 3DGS reconstruction. While remaining efficient, RayRoPE consistently improves over alternate position encoding schemes (e.g., 24% relative improvement on LPIPS in RE10K).
Yu Wu, Minsik Jeon, Jen-Hao Rick Chang +2
Dec 12, 2025cs.CV

CADKnitter: Compositional CAD Generation from Text and Geometry Guidance

Computer-aided design (CAD) defines 3D models as compact, precise, and editable representations, making it directly useful for several fields. Recently, CAD generation has been gaining more attention in both the research community and industry. Crafting CAD models has long been a painstaking and time-intensive task, demanding both precision and expertise from designers. Prior works have achieved early success in single-part CAD generation, which is not well-suited for real-world applications, as multiple parts need to be assembled under semantic constraints and geometric compatibility. In this paper, we propose CADKnitter, a compositional CAD generation framework with geometric-guiding cues to steer diffusion sampling. CADKnitter is able to generate a complementary CAD part that follows both the geometric constraints of the given CAD model and the semantic constraints of the desired design text prompt. We also curate a dataset, so-called KnitCAD, containing over 310,000 samples of CAD models, along with textual prompts and assembly metadata that provide semantic and geometric constraints. Intensive experiments demonstrate that our proposed method outperforms other state-of-the-art baselines by a clear margin. Our project page is available at https://cadknitter.github.io/.
Tri Le, Khang Nguyen, Baoru Huang +2
Nov 24, 2025cs.CV

Rethinking Garment Conditioning in Diffusion-based Virtual Try-On: Decouple, Don't Denoise

Virtual Try-On (VTON) synthesizes realistic images of a person wearing a target garment, with broad applications in e-commerce and fashion. Diffusion-based dual-UNet methods achieve strong results but double the parameters by dedicating a separate network to garment conditioning. Spatial concatenation offers a simpler single-network alternative, yet both UNet- and DiT-based instantiations report that full fine-tuning is ineffective, and the community has settled for attention-only training. We ask: why does full fine-tuning fail, and can this be resolved? Through what is, to our knowledge, the first visualization study of dual-UNet reference network behavior, we identify a unifying insight: garment conditioning must be decoupled from the denoising process. Spatial concatenation violates this by embedding the garment within the denoising target, causing three conflicts: guidance leakage, gradient competition, and train-test discrepancy. We derive three design principles to restore this decoupling and implement them as a pure recipe atop a standard architecture with no modification. The resulting model, DeCo-VTON (860M params), achieves single-network state of the art, matching the dual-UNet state of the art at half the cost while being preferred in human evaluation.
Kihyun Na, Jinyoung Choi, Injung Kim
Nov 24, 2025cs.CV

NI-Tex: Non-isometric Image-based Garment Texture Generation

Existing industrial 3D garment meshes already cover most real-world clothing geometries, yet their texture diversity remains limited. To acquire more realistic textures, generative methods are often used to extract Physically-based Rendering (PBR) textures and materials from large collections of wild images and project them back onto garment meshes. However, most image-conditioned texture generation approaches require strict topological consistency between the input image and the input 3D mesh, or rely on accurate mesh deformation to match to the image poses, which significantly constrains the texture generation quality and flexibility. To address the challenging problem of non-isometric image-based garment texture generation, we construct 3D Garment Videos, a physically simulated, garment-centric dataset that provides consistent geometry and material supervision across diverse deformations, enabling robust cross-pose texture learning. We further employ Nano Banana for high-quality non-isometric image editing, achieving reliable cross-topology texture generation between non-isometric image-geometry pairs. Finally, we propose an iterative baking method via uncertainty-guided view selection and reweighting that fuses multi-view predictions into seamless, production-ready PBR textures. Through extensive experiments, we demonstrate that our feedforward dual-branch architecture generates versatile and spatially aligned PBR materials suitable for industry-level 3D garment design.
Hui Shan, Ming Li, Haitao Yang +4
Nov 12, 2025cs.AI

CrochetBench: Can Vision-Language Models Move from Describing to Doing in Crochet Domain?

While multimodal large language models can describe visual content, their ability to generate executable procedures remains underexplored. CrochetBench presented in this paper evaluates this shift from describing to doing through fine-grained procedural reasoning in crochet: models must recognize stitches, select structurally appropriate instructions, and generate compilable procedures. We adopt the CrochetPARADE DSL as our intermediate representation, enabling structural validation and functional evaluation via execution. The benchmark covers tasks including stitch classification, instruction grounding, and both natural language and image-to-DSL translation. Across all tasks, performance sharply decreases as the evaluation shifts from surface-level similarity to executable correctness, revealing limitations in long-range symbolic reasoning and 3D-aware procedural synthesis. Our proposed CrochetBench offers a new lens for assessing procedural competence in multimodal models and highlights the gap between surface-level understanding and executable precision in real-world creative domains. Code is available at https://github.com/Peiyu-Georgia-Li/crochetBench.
Peiyu Li, Xiaobao Huang, Ting Hua +1
Oct 16, 2025cs.RO

STITCHER: Constrained Trajectory Planning in Complex Environments with Real-Time Motion Primitive Search

Autonomous high-speed navigation through large, complex environments requires real-time generation of agile trajectories that are dynamically feasible, collision-free, and satisfy state or actuator constraints. Modern trajectory planning techniques primarily use numerical optimization, as they enable the systematic computation of high-quality, expressive trajectories that satisfy various constraints. However, stringent requirements on computation time and the risk of numerical instability can limit the use of optimization-based planners in safety-critical scenarios. This work presents an optimization-free planning framework called STITCHER that stitches short trajectory segments together with graph search to compute long-range, expressive, and near-optimal trajectories in real-time. STITCHER outperforms modern optimization-based planners through our innovative planning architecture and several algorithmic developments that make real-time planning possible. Extensive simulation testing is performed to analyze the algorithmic components that make up STITCHER, along with a thorough comparison with three state-of-the-art optimization planners. Simulation tests show that safe trajectories can be created within a few milliseconds for paths that span the entirety of two 50 m x 50 m environments. Hardware tests with a custom quadrotor verify that STITCHER can produce trackable paths in real-time while respecting nonconvex constraints, such as limits on tilt angle and motor forces, with flight speeds up to 63 km/h.
Helene J. Levy, Brett T. Lopez
Oct 1, 2025cs.RO

RTFF: Random-to-Target Fabric Flattening Policy using Dual-Arm Manipulator

Robotic fabric manipulation remains challenging due to fabric deformability and occlusions from wrinkles and the manipulator. This paper defines Random-to-Target Fabric Flattening (RTFF) as the task of bringing a randomly wrinkled fabric to an arbitrary user-specified wrinkle-free target pose. RTFF requires simultaneous flattening and pose alignment, where the two objectives are inherently coupled since flattening the fabric displaces its pose, while realigning it tends to introduce wrinkles. To solve this task, this paper anchors both the current and target fabric states to the same template mesh, enabling direct vertex-level wrinkle and pose assessment without registration. Building on this representation, a hybrid Imitation Learning--Visual Servoing (IL--VS) RTFF policy is proposed. A novel Mesh Action Chunking Transformer (MACT) leverages structured mesh observations to achieve goal-conditioned coarse alignment from a compact demonstration set, after which VS ensures precise convergence to the target. The policy is validated on a real dual-arm teleoperation system, demonstrating precise alignment to unseen target poses, fabric types, and scales. Code and videos: https://kaitang98.github.io/RTFF_Policy/
Kai Tang, Dipankar Bhattacharya, Hang Xu +3
Sep 22, 2025cs.SE

Clotho: Measuring Task-Specific Pre-Generation Test Adequacy for LLM Inputs

Software increasingly relies on the emergent capabilities of Large Language Models (LLMs), from natural language understanding to program analysis and generation. Yet testing them on specific tasks remains difficult and costly: many prompts lack ground truths, forcing reliance on human judgments, while existing test adequacy measures typically rely on output uncertainty and thus are only available after full inference. A key challenge is to assess how useful a test input is in a way that reflects the demands of the task, ideally before even generating any output. We introduce Clotho, a task-specific, pre-generation test adequacy measure that estimates input difficulty directly from LLM hidden states. Given a large pool of unlabelled inputs for a specific task, Clotho uses a Gaussian Mixture Model (GMM) to adaptively sample the most informative cases for human labelling. Based on this reference set the GMM can then rank unseen inputs by their likelihood of failure. In our empirical evaluation across eight benchmark tasks and three open-weight LLMs, Clotho can predict failures with a ROC-AUC of 0.716, after labelling reference sets that are on average only 5.4% of inputs. It does so without generating any outputs, thereby significantly reducing LLM execution costs compared to output-based uncertainty or confidence measures. Comparison of Clotho and these post-generation adequacy measures shows that the two approaches complement each other. Crucially, we show that adequacy scores learnt from open-weight LLMs transfer effectively to proprietary models, extending the applicability of the approach. When prioritising test inputs for proprietary models, Clotho increases the average number of failing inputs from 18.7 to 42.5 out of 100, compared to random prioritisation.
Juyeon Yoon, Somin Kim, Robert Feldt +1
May 27, 2025cs.CV

ID-Align: RoPE-Conscious Position Remapping for Dynamic High-Resolution Adaptation in Vision-Language Models

Currently, a prevalent approach for enhancing Vision-Language Models (VLMs) performance is to encode both the high-resolution version and the thumbnail of an image simultaneously. While effective, this method generates a large number of image tokens. When combined with the widely used Rotary Position Embedding (RoPE), its long-term decay property hinders the interaction between high-resolution tokens and thumbnail tokens, as well as between text and image. To address these issues, we propose ID-Align, which alleviates these problems by reordering position IDs. In this method, high-resolution tokens inherit IDs from their corresponding thumbnail token while constraining the overexpansion of positional indices. Our experiments conducted within the LLaVA-Next framework demonstrate that ID-Align achieves significant improvements, including a 6.09% enhancement on MMBench's relation reasoning tasks and notable gains across multiple benchmarks. Our code is available at the following link: https://github.com/zooblastlbz/ID-Align.
Bozhou Li, Wentao Zhang
Mar 12, 2025cs.LG

DRESS: Disentangled Representation-based Self-Supervised Meta-Learning for Diverse Tasks

Meta-learning represents a strong class of approaches for solving few-shot learning tasks. Nonetheless, recent research suggests that simply pre-training a generic encoder can potentially surpass meta-learning algorithms. In this paper, we first discuss the reasons why meta-learning fails to stand out in these few-shot learning experiments, and hypothesize that it is due to the few-shot learning tasks lacking diversity. We propose DRESS, a task-agnostic Disentangled REpresentation-based Self-Supervised meta-learning approach that enables fast model adaptation on highly diversified few-shot learning tasks. Specifically, DRESS utilizes disentangled representation learning to create self-supervised tasks that can fuel the meta-training process. Furthermore, we also propose a class-partition based metric for quantifying the task diversity directly on the input space. We validate the effectiveness of DRESS through experiments on datasets with multiple factors of variation and varying complexity. The results suggest that DRESS is able to outperform competing methods on the majority of the datasets and task setups. Through this paper, we advocate for a re-examination of proper setups for task adaptation studies, and aim to reignite interest in the potential of meta-learning for solving few-shot learning tasks via disentangled representations.
Wei Cui, Tongzi Wu, Jesse C. Cresswell +2
Jan 23, 2025cs.CV

Training-Free, Identity-Preserving Image Editing for Fashion Pose Alignment and Normalization

Diffusion models have recently unlocked new possibilities in editing images of real-world objects. Yet, transforming objects in non-rigid ways, such as modifying poses or applying image-based conditioning, continues to present significant challenges. Retaining the unique identity of objects during these edits is a complex task, and current techniques often fall short of delivering the precision needed for industrial settings, where consistency is non-negotiable. Additionally, adapting diffusion models demands custom training data, which is often unavailable in real-world scenarios. To address these gaps, we present FashionRepose, a novel, training-free pipeline designed to handle non-rigid pose adjustments specifically for the fashion industry. This approach combines pretrained off-the-shelf models to modify the poses of long-sleeve garments while safeguarding their identity and branding characteristics. By adopting a zero-shot methodology, FashionRepose enables near real-time edits, entirely eliminating the requirement for specialized training data. FashionRepose has been deployed for a global fashion firm, OVS, handling more than 30,000 long-sleeve garments.
Potito Aghilar, Vito Walter Anelli, Michelantonio Trizio +2
Aug 21, 2024cs.CV

AnyDesign: Versatile Area Fashion Editing via Mask-Free Diffusion

Fashion image editing aims to modify a person's appearance based on a given instruction. Existing methods require auxiliary tools like segmenters and keypoint extractors, lacking a flexible and unified framework. Moreover, these methods are limited in the variety of clothing types they can handle, as most datasets focus on people in clean backgrounds and only include generic garments such as tops, pants, and dresses. These limitations restrict their applicability in real-world scenarios. In this paper, we first extend an existing dataset for human generation to include a wider range of apparel and more complex backgrounds. This extended dataset features people wearing diverse items such as tops, pants, dresses, skirts, headwear, scarves, shoes, socks, and bags. Additionally, we propose AnyDesign, a diffusion-based method that enables mask-free editing on versatile areas. Users can simply input a human image along with a corresponding prompt in either text or image format. Our approach incorporates Fashion DiT, equipped with a Fashion-Guidance Attention (FGA) module designed to fuse explicit apparel types and CLIP-encoded apparel features. Both Qualitative and quantitative experiments demonstrate that our method delivers high-quality fashion editing and outperforms contemporary text-guided fashion editing methods.
Yunfang Niu, Dong Yi, Lingxiang Wu +2