Multi-Gpu Systems

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274 papers

Latest in Multi-Gpu Systems

May 21, 2026cs.LG

ModeSwitch-LLM: A Lightweight Phase-Aware Controller for Cross-Mode LLM Inference on a Single GPU

ModeSwitch-LLM is a lightweight request-boundary controller for improving single-GPU large language model inference efficiency by routing each request to an appropriate fixed inference mode. Instead of relying on one static serving configuration, the system selects among FP16, quantized modes, speculative decoding, and hybrid modes such as GPTQ plus prefix caching and INT8 plus continuous batching using cheap workload-level features. We evaluate ModeSwitch-LLM on Meta-Llama-3.1-8B-Instruct served on a single NVIDIA A100 GPU. On deployment-style synthetic workloads, the online controller achieves a 2.10x mean latency speedup over FP16 and a 0.48x mean energy ratio, corresponding to 51.7% lower energy per token. On automatic benchmarks used as a quality gate, accuracy remains close to FP16 with a mean delta of +0.17 percentage points. We also evaluate lightweight learned routers, but find that they do not clearly outperform the rule-based controller because they add routing overhead and more often select modes that violate quality, energy, or memory constraints. These results show that simple request-aware routing can recover substantial efficiency from existing inference modes without retraining the model or changing its architecture.
Aman Sunesh, Ali Alshehhi, Hivansh Dhakne
May 20, 2026cs.RO

roto 2.0: The Robot Tactile Olympiad

Tactile-based reinforcement learning (RL) is currently hindered by fragmented research and a focus on over-saturated orientation tasks. We introduce v2 of the Robot Tactile Olympiad (\texttt{roto 2.0}), a GPU-parallelised benchmark designed to standardise tactile-based RL across four distinct robotic morphologies (16-DOF to 24-DOF). Unlike prior benchmarks, roto focuses on end-to-end "blind" manipulation, utilising only proprioception and tactile sensing without state information or distillation. We demonstrate a significant performance leap, with our blind agents achieving 13 Baoding ball rotations in 10 seconds, an order of magnitude faster than current state-of-the-art speeds. By open-sourcing our environments and robustly tuned baselines, we reduce the barrier to entry and enable researchers to prioritise fundamental algorithmic challenges over tedious RL tuning. Website: https://elle-miller.github.io/roto/
Elle Miller, Jayaram Reddy, Ayush Deshmukh +4
May 20, 2026cs.AI

PALS: Power-Aware LLM Serving for Mixture-of-Experts Models

Large language model (LLM) inference has become a dominant workload in modern data centers, driving significant GPU utilization and energy consumption. While prior systems optimize throughput and latency by batching, scheduling, and parallelism, they largely treat GPU power as a static constraint rather than a controllable resource. In this paper, we present a power-aware runtime for LLM serving, PALS, that treats GPU power caps as a first-class control knob and jointly optimizes them with software parameters such as batch size. The system combines lightweight offline power-performance models with a feedback-driven controller to select configurations that satisfy throughput targets while maximizing energy efficiency. We implement PALS within an existing LLM serving framework, vLLM, demonstrating that it requires no model retraining or API changes. Across multi-GPU systems and both dense and mixture-of-experts (MoE) models, PALS improves energy efficiency by up to 26.3%, reduces QoS violations by 4x to 7x under power constraints, and tracks dynamic power budgets. These results highlight the potential of integrating power control directly into LLM inference runtimes, enabling energy-proportional and grid-interactive AI systems.
Can Hankendi, Rana Shahout, Minlan Yu +1
May 20, 2026cs.NI

High-speed Networking for Giga-Scale AI Factories

As distributed model training scales to span hundreds of thousands of GPUs, scale-out networks face unprecedented performance and efficiency demands. NVIDIA Spectrum-X Ethernet has been designed from the ground up to achieve predictable and stable network performance with high utilization and low latency. This paper presents the Spectrum-X multiplane architecture, which replaces hierarchical depth with topological parallelism, and introduces hardware-accelerated load balancing in NICs and switches as the key architectural approach to provide fast reaction to highly dynamic network conditions at the microsecond timescales that AI training workloads demand. We describe the motivation, design principles, evaluation methodology and performance on state-of-the-art benchmarks, as well as the lessons we learned from deploying and debugging Spectrum-X networks in large-scale systems. Our evaluation highlights production-grade AI infrastructure performance across three core dimensions: 98% of the theoretical line rate with low jitter-free latency; strong cross-tenant isolation for concurrent workloads; robust, capacity-proportional bisection bandwidth and 7% latency increase for 10% fabric link failures; and rapid reaction to host and fabric link flaps during LLM training workloads.
Sajy Khashab, Albert Gran Alcoz, Alon Gal +11
May 20, 2026cs.LG

DASH: Fast Differentiable Architecture Search for Hybrid Attention in Minutes on a Single GPU

Hybrid attention architectures are becoming an increasingly important paradigm for improving LLM inference efficiency while preserving model quality, making hybrid architecture design a central problem. Existing designs often rely on manual empirical rules or proxy-based selector signals for layer-wise operator allocation. Recent NAS-style systems such as Jet-Nemotron demonstrate the promise of automated hybrid architecture search. However, Jet-Nemotron's PostNAS search stages alone use 200B tokens, making such search pipelines difficult to use as routine methods for hybrid architecture design. We introduce DASH, a fast differentiable search framework for hybrid attention architecture design, which relaxes discrete layer-wise attention operator placement into continuous architecture logits, prepares reusable teacher-aligned linear candidates, and performs architecture-only search with model and operator weights frozen to significantly enhance search efficiency. On Qwen2.5-3B-Instruct, DASH consistently outperforms a comprehensive suite of existing selector-style hybrid attention design baselines, showing that direct differentiable search can discover stronger hybrid architectures. Moreover, DASH achieves stronger RULER performance than released Jet-Nemotron models while remaining competitive on overlapping short-context and general benchmarks. Notably, each DASH search run uses only 12.3M tokens and takes about 20 minutes on a single RTX Pro 6000 GPU, corresponding to merely 0.006% of the PostNAS search tokens reported by Jet-Nemotron. These results suggest that high-quality hybrid attention architectures can be obtained through minutes-level differentiable search, providing a promising direction for hybrid architecture design.
Weizhe Chen, Miao Zhang, Junpeng Jiang +3
May 20, 2026cs.DC

Instant GPU Efficiency Visibility at Fleet Scale

We present Overall FLOP Utilization (OFU), a hardware-level, precision-agnostic GPU efficiency metric for AI workloads on HPC systems, derived from two on-chip performance counters: Tensor Pipe Activity and SM clock frequency. OFU requires no application instrumentation and works across GPU generations and numeric precisions. We characterize five properties of the OFU approximation -- tile quantization, floating-point precision scaling, clock sampling noise, Tensor Core clock domains, and non-tensor undercounting -- through controlled GEMM experiments on H100 and GB200 across FP16, TF32, FP8, and NVFP4. After tile-quantization correction, OFU predicts application-level MFU to within <=2 percentage points. Against 608 production training jobs, OFU achieves r = 0.78 correlation with application-level MFU and surfaces two framework-level FLOPs miscalculations. Deployed across large-scale GPU fleets, OFU has detected a 2.5x efficiency regression and tracked precision-dependent utilization changes in mixed-precision pretraining. Our evaluation and operational experience suggest OFU is a practical, deployment-ready complement to application-level MFU for continuous fleet-wide efficiency monitoring.
Connor Pedersen, Dong H. Ahn, Michel Migdal +2
May 19, 2026cs.DC

GEM: GPU-Variability-Aware Expert to GPU Mapping for MoE Systems

Mixture-of-Expert (MoE) models enable efficient inference by employing smaller experts and activating only a subset of them per token. MoE serving engines distribute experts across multiple GPUs and route tokens to appropriate GPUs at inference time based on experts activated. They process tokens in lock-step fashion, where tokens within a batch must finish processing before proceeding to the next layer. This synchronization barrier acts as a critical bottleneck because the performance of MoE models is limited by the straggler GPU that finishes last. Stragglers emerge when too many heavily used experts are placed on the same GPU or the slowest GPU. While prior works place experts that balance token loads across GPUs, they all overlook GPU variability and often place highly used experts on the slowest GPUs. We propose GEM, GPU-variability-aware Expert Mapping, a framework for GPU variability-aware expert to GPU mapping for MoE models. GEM exploits two insights. First, we must place experts such that each GPU receives non-uniform token loads based on their variability and they all finish processing a layer at about the same time. Our studies show that there are two types of experts: consistent that are used most of the time and temporal that are often used together for the remaining time. Our second insight is that we must place simultaneously used consistent and temporal experts on different GPUs and avoid placing them on slower GPUs to reduce slowdown. GEM gathers the variability profile of GPUs for each model and task and uses the token load distributions per task to map experts to GPUs. Our experiments show that GEM improves end-to-end latency by 7.9% on average and by up to 16.5% compared to the baseline.
Sourish Wawdhane, Avinash Kumar, Poulami Das
May 19, 2026cs.AI

Towards Multi-Model LLM Schedulers: Empirical Insights into Offloading and Preemption

Modern deployments of Large Language Models (LLMs) increasingly require serving multiple models with diverse architectures, sizes, and specialization on shared, heterogeneous hardware. This setting introduces new challenges for resource allocation, dispatching, and scheduling, particularly under GPU memory constraints where partial CPU-GPU offloading and preemption become necessary. While existing systems primarily optimize throughput for a single model, comparatively little work addresses multi-model scheduling under these conditions. In this paper, we present an empirical study of how different LLMs behave across hardware platforms, focusing on the performance implications of layer offloading and preemption. We show that offloading leads to strongly non-linear and model-dependent degradation in decode throughput, with smaller models exhibiting sharper sensitivity to reduced GPU residency. We further demonstrate that preemption incurs substantial overhead, largely dominated by model state reload rather than key-value cache transfer, and that this cost varies significantly across models and hardware platforms. Additionally, we highlight the role of sequence length and interconnect bandwidth in amplifying data movement and execution inefficiencies. Based on these findings, we identify a set of key features that future schedulers must consider, including model-specific offloading sensitivity, workload characteristics, and the cost structure of preemption and data transfer. These insights provide guidance for the design of next-generation LLM serving systems capable of efficiently managing heterogeneous, multi-model workloads with hybrid CPU-GPU execution.
Mert Yildiz, Pietro Spadaccino, Alexey Rolich +2
May 18, 2026cs.CV

LongLive-2.0: An NVFP4 Parallel Infrastructure for Long Video Generation

We present LongLive-2.0, an NVFP4-based parallel infrastructure throughout the full training and inference workflow of long video generation, addressing speed and memory bottlenecks. For training, we introduce sequence-parallel autoregressive (AR) training, instantiated as Balanced SP, which co-designs the efficient teacher-forcing layout with SP execution by pairing clean-history and noisy-target temporal chunks on each rank, enabling a natural teacher-forcing mask with SP-aware chunked VAE encoding. Combined with NVFP4 precision, it reduces GPU memory cost and accelerates GEMM computation during training, the proportion of which increases as video length grows. Moreover, we show that a high-quality infrastructure and dataset enable a remarkably clean training pipeline. Unlike existing Self-Forcing series methods that rely on ODE initialization and subsequent distribution matching distillation (DMD), LongLive-2.0 directly tunes a diffusion model into a long, multi-shot, interactive auto-regressive (AR) diffusion model. It can be further converted to real-time generation (4 to 2 denoising steps) with standalone LoRA weights. For inference on Blackwell GPUs, we enable W4A4 NVFP4 inference, quantize KV cache into NVFP4 for memory savings, and boost end-to-end throughput with asynchronous streaming VAE decoding. On non-Blackwell GPU architectures, we deploy SP inference to match the speed on Blackwell GPUs, while the quantized KV cache can lower inter-GPU communication of SP. Experiments show up to 2.15x speedup in training, and 1.84x in inference. LongLive-2.0-5B achieves 45.7 FPS inference while attaining strong performance on benchmarks. To our knowledge, LongLive-2.0 is the first NVFP4 training and inference system for long video generation.
Yukang Chen, Luozhou Wang, Wei Huang +13
May 18, 2026cs.CL

KVDrive: A Holistic Multi-Tier KV Cache Management System for Long-Context LLM Inference

Supporting long-context LLMs is challenging due to the substantial memory demands of the key-value (KV) cache. Existing offloading systems store the full cache in host memory and selectively fetch critical entries during decoding, but this strategy quickly hits a ceiling: sparsity cannot be pushed further without degrading accuracy. As a result, when context length and batch size grow, the volume of KV transfers rises sharply and becomes the dominant source of decoding latency. We present KVDrive, a holistic multi-tier KV cache management system spanning GPU memory, host DRAM, and SSD. Unlike prior work that pursues greater sparsity through algorithmic refinements, KVDrive tackles the problem from a systems perspective - jointly orchestrating cache placement, pipeline scheduling, and cross-tier coordination to sustain high-throughput inference under tight GPU budgets. KVDrive advances three fundamental capabilities: it adapts cache management to attention behavior to maximize reuse and minimize redundant data movement; it restructures the decoding pipeline to overlap I/O- and CPU/GPU compute-bound stages, eliminating stalls across heterogeneous resources; and it harmonizes data movement across memory tiers to unlock scalable long-context inference far beyond GPU and DRAM limits. We have implemented a fully functional prototype of KVDrive and evaluated it on long-context benchmarks with popular LLMs. The system achieves up to 1.74x higher throughput compared to state-of-the-art works while preserving accuracy.
Jian Lin, Jiazhi Mi, Zicong Hong +5
May 18, 2026cs.LG

CoX-MoE: Coalesced Expert Execution for High-Throughput MoE Inference with AMX-Enabled CPU-GPU Co-Execution

The Mixture-of-Experts (MoE) architecture improves computational efficiency via sparse expert activation, but throughput-oriented inference faces substantial GPU memory pressure due to a significant parameter size and intermediate data. Prior works attempt to mitigate this using expert offloading with micro-batching or by offloading computation to the CPU. However, the fragmented workload resulting from micro-batching degrades operational intensity, causing expert execution to become memory-bound. Meanwhile, CPU offloading is constrained by slow PCIe transfers and its limited applicability to attention computation in the decode stage. Consequently, these inefficiencies prevent effective system utilization, severely restricting the end-to-end throughput of MoE inference. To address these challenges, this paper proposes CoX-MoE, an Advanced Matrix Extensions (AMX)-enabled CPU-GPU collaborative system that comprehensively optimizes MoE inference by combining coalesced expert execution with strategic workload orchestration for higher throughput. CoX-MoE introduces (i) a coalescing-aware orchestration policy to jointly optimize resource allocation by adopting ordinary batch, instead of micro-batch, for expert computation and selective attention offloading, and (ii) a static expert-aware stratification scheme that pre-assigns frequently activated experts to the GPU, mitigating PCIe transfer overhead and balancing workload for the CPU and GPU during inference. Compared to state-of-the-art frameworks, CoX-MoE delivers significant gains, achieving up to 7.1x and 2.4x higher throughput than FlexGen and MoE-Lightning, respectively.
Muyoung Son, Yi Chen, Seungjae Yoo +2
May 18, 2026cs.DC

Guard: Scalable Straggler Detection and Node Health Management for Large-Scale Training

Training frontier-scale foundation models involves coordinating tens of thousands of GPUs over multi-month runs, where even minor performance degradations can accumulate into substantial efficiency losses. Existing health-check mechanisms, such as NCCL tests or GPU burn-in, primarily focus on functional correctness and often fail to detect fail-slow behaviors that silently degrade system performance. In this paper, we present Guard, a scalable system for detecting stragglers and ensuring node health in large-scale training clusters. Guard combines lightweight online performance monitoring during training with an offline node-sweep mechanism that systematically evaluates and qualifies nodes before they participate in production workloads. This design enables Guard to detect both acute failures and long-running fail-slow behaviors that traditional diagnostics cannot capture. Deployed on large-scale foundation model pretraining workloads, Guard improves mean FLOPs utilization by up to 1.7x, reduces run-to-run training step variance from 20% to 1%, increases mean time to failure (MTTF), and significantly reduces operational and debugging overhead. These results demonstrate that proactive straggler detection and systematic node qualification are critical for maintaining stable and efficient large-scale training.
Guanliang Liu, Abhinandan Patni, Congzhu Lin +14
May 17, 2026cs.AR

VeriCache: Turning Lossy KV Cache into Lossless LLM Inference

The large size of the KV cache has become a major bottleneck for serving LLMs with increasing context lengths. In response, many KV cache compression methods, such as token dropping and quantization, have been proposed. However, almost all of these methods are inherently lossy-despite minimal accuracy degradation for short outputs, their outputs increasingly diverge from full-KV-cache outputs as more tokens are decoded, which leads to catastrophic failures in code generation and tool calling. We present VeriCache, the first inference framework that ensures the same output as full-KV-cache decoding but largely preserves the high decoding throughput of a range of KV cache compression algorithms. VeriCache uses the compressed KV cache to draft tokens, then verifies them against the full KV cache. While it may seem like just speculative decoding, VeriCache requires addressing a key system challenge to work-keeping the full KV cache out of GPU memory and minimizing the overhead of swapping it in for verification. The insight is two-fold: (1) compressed-KV decoding can be parallelized with full-KV swap, because one is HBM-bandwidth-bound and the other is PCIe/network-bound, and (2) the compressed KV cache often produces output similar to the full KV cache, allowing a long drafting horizon to amortize each full-KV swap. VeriCache applies to both long-context decoding and remote prefix caching, supports a broad family of token-dropping and quantization methods through a uniform compressor interface, and composes with traditional speculative decoding. Experimental results show that VeriCache achieves up to 4X higher throughput than full-KV inference while producing identical outputs.
Jiayi Yao, Samuel Shen, Kuntai Du +7
May 16, 2026cs.DC

ObjectCache: Layerwise Object-Storage Retrieval for KV Cache Reuse

Prefix KV caching has become a key mechanism in LLM serving: it reduces time to first token (TTFT) by avoiding redundant computation across requests that share a prefix (i.e., the system prompt). However, the accumulated KV cache is often larger than what GPU memory and local DRAM can hold. To preserve latency, current systems keep the KV cache in remote DRAM pools, increasing serving-cluster size and cost. In this paper, we explore a different approach: storing the KV cache in S3-compatible object storage so that capacity is no longer the constraint, while minimizing the impact on TTFT. We propose ObjectCache, which co-designs the storage protocol and transfer schedule so that the storage server delivers KV cache data in the order the GPU consumes it, overlapping data transfer with compute across concurrent requests. We prototype ObjectCache on a 100 Gbps RoCE cluster with NIXL (an inference library that abstracts storage and memory), Ceph RGW (an Object Gateway for clusters), and DAOS (an open source storage system). For 64K contexts, common in today's systems, ObjectCache adds only 5.6% latency over local DRAM; for 4K contexts, where less compute is available to mask transfer, ObjectCache adds 56--75,ms over the optimal local layerwise baseline. Under shared bandwidth caps, our scheduler reduces added TTFT by 1.2--1.8x compared with equal bandwidth sharing.
Yu Zhu, Aditya Dhakal, Yunming Xiao +2
May 15, 2026cs.DC

A Few GPUs, A Whole Lotta Scale: Faithful LLM Training Emulation with PrismLLM

Large language model (LLM) training today runs on clusters spanning thousands of GPUs. While this scale enables rapid model advances, developing, debugging, and performance-tuning the training framework inevitably becomes complex and costly. This is because engineers often need to reproduce production behaviors to diagnose failures or evaluate optimizations, thereby demanding frequent and even exclusive access to production-scale clusters -- which becomes increasingly hard given that the majority of GPUs are already committed to production workloads. Simulation relies on complex performance models that are difficult to maintain, and downscaled experiments often fail to capture scale-dependent behaviors. We present PrismLLM to decouple large-scale execution from the need to access large clusters, enabling engineers to run and observe ranks of interest under faithful large-scale behavior using only a few GPUs. PrismLLM constructs a high-fidelity execution graph via a slicing-based approach that captures computation, communication, and dependencies of the target scale. Then, PrismLLM performs hybrid emulation where selected ranks execute the original program while the remaining ranks are replayed as virtual participants. Experiments on large-scale LLM training workloads show that PrismLLM accurately reproduces performance and memory behavior, achieving only 0.58% average error in iteration time and less than 0.01% error in peak GPU memory usage. PrismLLM can emulate clusters of up to 8192 GPUs using fewer than 1% of the physical GPUs required by the original deployment.
Shaoke Xi, ChonLam Lao, Boyi Jia +11
May 14, 2026cs.LG

GPU-Accelerated Deep Learning for Heatwave Prediction and Urban Heat Risk Assessment

Heatwaves are an important problem in cities, and climate change makes this problem more difficult. In this paper, we present a GPU-based deep learning framework for next-day prediction of urban thermal conditions and for heat risk assessment. The study was carried out in Sarajevo by using MODIS land surface temperature data and Open-Meteo forecast data. We tested several models, including convolutional models and spatiotemporal models. Among them, ConvLSTM with a mixed loss function gave the best results. The obtained values were MAE = 0.2293, RMSE = 0.3089, and R2 = 0.8877. The experiments also showed that results can be improved by using longer temporal series and additional meteorological variables. Since the framework was implemented on a GPU and trained with mixed precision, the execution time was reduced. Based on the predicted temperature fields, it was also possible to combine hazard information with exposure and vulnerability data in order to generate city heat risk maps. The proposed framework can be used as a practical basis for city heat analysis.
Adis Alihodžić
May 14, 2026cs.LG

An Amortized Efficiency Threshold for Comparing Neural and Heuristic Solvers in Combinatorial Optimization

A common critique of neural combinatorial-optimization solvers is that they are less energy-efficient than CPU metaheuristics, given the operational energy cost of training them on GPUs. This paper examines the inferential step from "training is expensive" to "neural solvers are net-inefficient", which is where the critique actually goes wrong. Training the network costs a large fixed amount of GPU energy; running the metaheuristic costs a small amount of CPU energy on every instance, repeated as long as the solver is deployed. The two are not commensurable until a deployment volume is fixed. We define the Amortized Efficiency Threshold (AET) as the deployment volume above which a neural solver breaks even with a heuristic baseline in total energy or carbon, under an explicit constraint on solution quality. We show that the cumulative-energy ratio between the two solvers tends to a constant strictly below one whenever the network wins per instance, and that this limit does not depend on how the training cost was measured. An embodied-carbon term amortizes hardware fabrication symmetrically on both sides. We instantiate the framework on the CVRP environment at n=50 customers with the attention-based autoregressive solver of Kool et al. (2019), trained for 100 epochs on 20,000 instances over five random seeds, and HGS via PyVRP as the heuristic baseline. The measured operational crossover sits near 4.56e3 deployed instances at the median of a six-point baseline-budget sweep; the per-instance neural-to-heuristic ratio is 2.29e-3. The contribution is the framework, the open instrumentation, and the end-to-end measurement protocol. Code and benchmark pipeline are available at https://github.com/sohaibafifi/aet.
Sohaib Afifi
May 14, 2026cs.LG

EnergyLens: Predictive Energy-Aware Exploration for Multi-GPU LLM Inference Optimization

We present EnergyLens, an end-to-end framework for energy-aware large language model (LLM) inference optimization. As LLMs scale, predicting and reducing their energy footprint has become critical for sustainability and datacenter operations, yet existing approaches either require production-level code and expensive profiling or fail to accurately capture multi-GPU energy behavior. As a result, practitioners lack tools for deciding which optimizations to prioritize and for selecting among existing deployment configurations when exhaustive profiling is impractical. EnergyLens addresses this gap with an intuitive einsum-based interface that captures LLM specifications including fusion, parallelism, and compute-communication overlap, combined with load-imbalance-aware MoE modeling and an empirically driven communication energy model for multi-GPU settings. We validate EnergyLens on Llama3 and Qwen3-MoE across tensor-parallel and expert-parallel configurations, achieving mean absolute percentage errors (MAPEs) between 9.25% and 13.19% for multi-GPU prefill and decode energy, and 12.97% across SM allocations for Megatron-style overlap. Our energy-driven exploration reveals up to 1.47x and 52.9x energy variation across configurations in prefill and decode efficiency and motivates distributed serving. We further show that compute-communication overlap is difficult to optimize with intuition alone, but EnergyLens correctly identifies Pareto-optimal overlap configurations.
Zhiye Song, Kyungmi Lee, Eun Kyung Lee +3
May 13, 2026cs.DC

KVServe: Service-Aware KV Cache Compression for Communication-Efficient Disaggregated LLM Serving

LLMs are widely adopted in production, pushing inference systems to their limits. Disaggregated LLM serving (e.g., PD separation and KV state disaggregation) improves scalability and cost efficiency, but it also turns KV into an explicit payload crossing network and storage boundaries, making KV a dominant end-to-end bottleneck. Existing KV compression are typically static runtime configurations, despite production service context varies over time in workload mix, bandwidth, and SLO/quality budgets. As a result, a fixed choice can be suboptimal or even increase latency. We present \emph{KVServe}, the first service-aware and adaptive KV communication compression framework for disaggregated LLM serving: KVServe (1) unifies KV compression into a modular strategy space with new components and cross-method recomposition; (2) introduces Bayesian Profiling Engine that efficiently searches this space and distills a 3D Pareto candidate set, reducing 50×50\times offline search overhead; and (3) deploys a Service-Aware Online Controller that combines an analytical latency model with a lightweight bandit to select profiles under constraints and correct offline-to-online mismatch. Integrated into vLLM and evaluated across datasets, models, GPUs and networks, KVServe achieves up to 9.13×9.13\times JCT speedup in PD-separated serving and up to 32.8×32.8\times TTFT reduction in KV-disaggregated serving.
Zedong Liu, Xinyang Ma, Dejun Luo +9
May 12, 2026cs.DC

The Illusion of Power Capping in LLM Decode: A Phase-Aware Energy Characterisation Across Attention Architectures

Power capping is the standard GPU energy lever in LLM serving, and it appears to work: throughput drops, power readings fall, and energy budgets are met. We show the appearance is illusory for the phase that dominates production serving: autoregressive decode. Across four attention paradigms -- GQA, MLA, Gated DeltaNet, and Mamba2 -- on NVIDIA H200, decode draws only 137--300,W on a 700,W GPU; no cap ever triggers, because memory-bound decode saturates HBM bandwidth rather than compute and leaves power headroom untouched. Firmware-initiated clock throttling compounds the illusion: these deviations can corrupt any throughput measurement that attributes them to the cap. SM clock locking dissolves both confounds. By targeting the lever that is actually on the critical path, clock locking Pareto-dominates power capping universally, recovering up to 32% of decode energy at minimal throughput loss. We identify three architecture-dependent DVFS behavioural classes and characterise a common energy pattern across novel attention replacements: a heavy prefill cost recouped by efficient decode, eventually halving total request energy relative to GQA at production batch sizes.
Bole Ma, Ayesha Afzal, Jan Eitzinger +1
May 12, 2026cs.AI

OOM-Free Alpamayo via CPU-GPU Memory Swapping for Vision-Language-Action Models

End-to-end Vision-Language-Action (VLA) models for autonomous driving unify perception, reasoning, and control in a single neural network, achieving strong driving performance but requiring 20-60GB of GPU memory-far exceeding the 12-16GB available on commodity GPUs. We present a framework, which enables memory-efficient VLA inference on VRAM-constrained GPUs through system-level optimization alone, without model modification. Our work proceeds in three stages: (1) Sequential Demand Layering reduces VRAM usage from model-level to layer-level granularity; (2) Pipelined Demand Layering hides parameter transfer time within layer execution time via transfer--compute overlap; and (3) a GPU-Resident Layer Decision Policy, informed by per-module residency benefit analysis, eliminates the residual transfer overhead that pipelining cannot hide. We further propose a performance prediction model that determines the optimal configuration-both the number and placement of resident layers-from a single profiling run with less than 1.3% prediction error across all configurations. Applied to NVIDIA's Alpamayo-R1-10B (21.52GB) on an RTX 5070Ti (16GB), our work achieves up to 3.55x speedup over Accelerate offloading while maintaining full BF16 precision.
Seungwoo Roh, Huiyeong Kim, Jong-Chan Kim
May 12, 2026cs.CL

Ada-MK: Adaptive MegaKernel Optimization via Automated DAG-based Search for LLM Inference

When large language models (LLMs) serve real-time inference in commercial online advertising systems, end-to-end latency must be strictly bounded to the millisecond range. Yet every token generated during the decode phase triggers thousands of kernel launches, and kernel launch overhead alone can account for 14.6% of end-to-end inference time. MegaKernel eliminates launch overhead and inter-operator HBM round-trips by fusing multiple operators into a single persistent kernel. However, existing MegaKernel implementations face a fundamental tension between portability and efficiency on resource-constrained GPUs such as NVIDIA Ada: hand-tuned solutions are tightly coupled to specific architectures and lack portability, while auto-compiled approaches introduce runtime dynamic scheduling whose branch penalties are unacceptable in latency-critical settings. We observe that under a fixed deployment configuration, the optimal execution path of a MegaKernel is uniquely determined, and runtime dynamic decision-making can be entirely hoisted to compile time. Building on this insight, we propose Ada-MK: (1) a three-dimensional shared-memory constraint model combined with K-dimension splitting that reduces peak shared memory usage by 50%; (2) MLIR-based fine-grained DAG offline search that solidifies the optimal execution path, completely eliminating runtime branching; and (3) a heterogeneous hybrid inference engine that embeds MegaKernel as a plugin into TensorRT-LLM, combining high-throughput Prefill with low-latency Decode. On an NVIDIA L20, Ada-MK improves single-batch throughput by up to 23.6% over vanilla TensorRT-LLM and 50.2% over vLLM, achieving positive gains across all tested scenarios--the first industrial deployment of MegaKernel in a commercial online advertising system.
Wenxin Dong, Mingqing Hu, Guanghui Yu +7
May 11, 2026cs.DC

ChunkFlow: Communication-Aware Chunked Prefetching for Layerwise Offloading in Distributed Diffusion Transformer Inference

Layerwise offloading reduces the GPU memory footprint of large diffusion transformer (DiT) inference by prefetching upcoming layers from host memory, but its effectiveness hinges on hiding prefetch latency behind per-layer computation. This assumption breaks down when the per-GPU compute workload is small. Moreover, on PCIe-only nodes, prefetch and inter-GPU collective communications such as all-reduce and all-to-all contend on the shared PCIe path, exposing prefetch latency even when compute would otherwise hide it. We revisit layerwise offloading as a co-scheduling problem between prefetch and communication, guided by a first-order analytical model that predicts when prefetch can be hidden by computation. Building on this model, we design ChunkFlow, a communication-aware, chunk-granular offloading runtime that adaptively yields to collective communication and smoothly trades GPU memory for prefetch volume. On three representative diffusion transformers running on two H100 GPUs over PCIe with Ulysses sequence parallelism, ChunkFlow delivers up to 1.28x step-time speedup over SGLang's existing layerwise offloading, reduces peak GPU memory by up to 49% over the no-offload baseline at near-identical step time once the workload is large enough, and exposes a tunable memory-latency tradeoff that recovers near-zero step-time overhead in the small-workload regime.
Han Meng, Danny Willow Liu, Dong Li
May 11, 2026cs.CL

HEBATRON: A Hebrew-Specialized Open-Weight Mixture-of-Experts Language Model

We present Hebatron, a Hebrew-specialized open-weight large language model built on the NVIDIA Nemotron-3 sparse Mixture-of-Experts architecture. Training employs a three-phase easy-to-hard curriculum with continuous anti-forgetting anchoring, followed by supervised fine-tuning on 2 million bilingual Hebrew--English samples. The curriculum ordering alone yields a 3-point aggregate benchmark gain over the reversed configuration. Hebatron achieves a Hebrew reasoning average of 73.8%, outperforming DictaLM-3.0-24B-Thinking (68.9%) and remaining competitive with Gemma-3-27B-IT on GSM8K-HE and Israeli Trivia, while activating only 3B parameters per forward pass across a 30B-parameter model, delivering approximately 9 times higher inference throughput at native context lengths up to 65,536 tokens. To our knowledge, this is the first language-specific adaptation of the Nemotron-3 architecture for any target language, and the first open-weight Hebrew-specialized MoE model with native long-context support. Model weights are released openly to support further research in Hebrew and Semitic-language NLP.
Noam Kayzer, Dan Revital, Ori Bar Joseph +10
May 11, 2026cs.AR

Reconfigurable Computing Challenge: Real-Time Graph Neural Networks for Online Event Selection in Big Science

Graph neural networks are increasingly adopted in trigger systems for collider experiments, where strict latency and throughput constraints render deployment on embedded platforms challenging. As detectors move towards higher granularity, the number of inputs per inference increase and FPGA-only solutions face resource bottlenecks. This work presents an end-to-end demonstrator for the real-time deployment of a dynamic Graph Neural Network for the Belle II electromagnetic calorimeter hardware trigger on the AMD Versal VCK190, leveraging both FPGA fabric and AI Engine tiles. We develop a Python-based semi-automated design flow covering operator fusion, partitioning, mapping, spatial parallelization, and kernel-level optimization. Our design achieves a throughput of 2.94 million events per second at an end-to-end latency of 7.15 microseconds. Compared to the FPGA-only baseline, this represents a 53% throughput improvement while reducing DSP utilization from 99% to 19% at 29% AI Engine tile utilization. To validate the deployment, an interactive visualization pipeline enables real-time monitoring of inference results on the physical demonstrator.
Marc Neu, Frank Baptist, Thomas Lobmaier +3
May 11, 2026cs.LG

Novel GPU Boruta algorithms for feature selection from high-dimensional data

Most feature selection algorithms, especially wrapper methods, run inefficiently on CPU based platforms because of their high computational complexity. This inefficiency makes them unsuitable for processing large scale datasets. To address this challenge, the present study proposed two GPU accelerated versions of the Boruta feature selection procedure, in which Boruta-Permut relies on permutation based feature importance and Boruta-TreeImp employs importance based on impurity reduction. To evaluate these methods we conducted experiments on both a self constructed dataset and several publicly available datasets. The experimental results show that the proposed GPU accelerated algorithms greatly improve computational efficiency while preserving feature selection accuracy comparable to the original Boruta algorithm. In our analysis we also observe that the impurity reduction based version can overestimate the importance of some features. Overall these findings suggest that performing Boruta feature selection on GPUs offers an effective and cost efficient solution for large scale data analysis, which is a good deal.
Xurui Li, Zhiguo Gan, Jiaming Zhang +2
May 10, 2026cs.AR

KV-RM: Regularizing KV-Cache Movement for Static-Graph LLM Serving

Static-graph LLM decoders provide predictable launches, fixed tensor shapes, and low submission overhead, but online decoding exposes highly irregular KV-cache behavior: request lengths differ, EOS events arrive asynchronously, and logical histories fragment over time. Dynamic runtimes recover flexibility through paged KV management and step-level scheduling, while static-graph executors often over-reserve memory and suffer burst-time latency outliers. This paper studies whether much of this variability can be absorbed below a fixed decode interface. We present KV-RM, a runtime design that regularizes KV-cache movement beneath a static-graph LLM decoder. KV-RM decouples logical KV histories from physical storage, tracks active KV state through a block pager, and materializes each decode step through a single committed descriptor. A merge-staged transport path coalesces non-contiguous KV mappings into a small number of large transfer groups before a fixed-shape attention kernel consumes them. Optional bounded far-history summaries can be enabled under the same interface, but the core design does not depend on them. On a 2-GPU NVIDIA A100 node, KV-RM improves mixed-length decoding throughput and tail latency relative to a static-graph baseline, reduces reserved KV memory across workload families, and removes severe burst-time latency spikes under production-trace replay. These results suggest that KV-cache movement, rather than kernel shape, can be an effective boundary for recovering runtime flexibility in static-graph LLM serving.
Zhiqing Zhong, Zhijing Ye, Jian Zhang +3
May 10, 2026cs.DC

From Detection to Recovery: Operational Analysis on LLM Pre-training with 504 GPUs

Large-scale AI training is fundamentally a distributed systems problem, where hardware failures are routine operating conditions rather than rare exceptions, yet public operational evidence from production training clusters remains limited. This report presents an empirical analysis of a 63-node NVIDIA B200 production cluster (504 GPUs), using 55 days of Prometheus time-series data and 73 days of operational logs covering 224 multi-node training sessions. The environment is cross-organizational: five parties (SKT, Upstage, Lablup, NVIDIA Korea, VAST Data) share a unified monitoring pipeline. This enabled joint diagnosis of a 60-node-scale storage I/O bottleneck absent in 2-4-node tests, a production-scale phenomenon no single team could isolate alone. We perform three quantitative analyses yielding four findings. First, over 751 Prometheus metrics and 10 XID-identified GPU failures, no single metric is consistently dominant across failure types, motivating multi-signal detection. Second, 523 checkpoint events trace the save/load path from GPU VRAM to the NFS server: restart loading reaches 21.5% of maximum read bandwidth (700 GB/s) and save bursts 16.0% of maximum write bandwidth (250 GB/s), with NFS/RPC queueing and transport-layer backlog rising together. Third, across 224 sessions over 73 days, node exclusions concentrate so the top 3 of 63 nodes account for over 50%. Fourth, auto-retry chain analysis shows a 33.3% success rate over 12 chains (73 attempts), 2.7x the 12.5% manual rate, with a median retry interval of 11 minutes (IQR 10-11). All analyses are grounded in production infrastructure providing session-level workload management, GPU-centric scheduling, and unified observability.
Daemyung Kang, Eunjin Hwang, Hanjeong Lee +11
May 10, 2026cs.LG

DisagMoE: Computation-Communication overlapped MoE Training via Disaggregated AF-Pipe Parallelism

Mixture-of-experts (MoE) architectures enable trillion-parameter LLMs with sparsely activated experts. Expert parallelism (EP) is a widely adopted MoE training strategy, but it suffers from severe all-to-all communication bottlenecks, which is exaggerated by the limited inter-node network bandwidth as the growing model size requires distributing experts across GPU nodes. Prior work focused on overlapping these all-to-all communications with feed-forward network (FFN) and self-attention computations, which often leaves residual network-bound stalls due to inherent imbalance in attention and FFN layers' computation-communication ratios. We present DisagMoE, a disaggregated MoE training system that jointly optimizes model placement and scheduling for maximal efficiency. DisagMoE separates attention and FFN layers into disjoint GPU groups, introduces a multi-stage pipeline with uni-directional, many-to-many communications, and employs a computation-communication roofline model to balance GPU and network bandwidth allocation among the attention and FFN groups. DisagMoE is implemented on Megatron-LM, and evaluation shows that DisagMoE improves training efficiency across multiple MoE models with up to 1.8x speedup on 16-node 8xH800 clusters.
Zhichen Zeng, Chi-Chih Chang, Jiayi Wang +10
May 10, 2026cs.DC

PEEK: Predictive Queue-Informed KV Cache Management for LLM Serving

We present PEEK, a lightweight scheduling and eviction framework for both online (streaming) and offline (batch) LLM serving; this paper focuses on the online regime. PEEK maintains an incremental radix tree over the pending queue, exposing prefix-sharing clusters no existing engine surfaces. A low-overhead dual-walk matches the tree against the engine's prefix cache to yield longest-prefix-match for every waiting request; PEEK then admits cluster pioneers first so siblings inherit the freshly cached prefix, a co-designed eviction hook protects blocks ancestral to queued demand, and a multi-lane stride scheduler bounds starvation. On SGLang and vLLM across five workloads up to 4×\timesH100 (DP=2 over TP=2), PEEK delivers up to 3.0×\times/2.6×\times cache hit, 7.9×\times/7.1×\times TTFT, 6.7×\times/5.5×\times E2E, and 3.6×\times/4.5×\times throughput gains over each engine's strongest stock baseline (SGLang/vLLM), while matching baselines within noise on workloads with no exploitable prefix structure. Wins hold as KV-cache pressure and inference parallelism scale.
Bing Xie, Zhipeng Wang, Masahiro Tanaka +1
May 9, 2026cs.CL

LLiMba: Sardinian on a Single GPU -- Adapting a 3B Language Model to a Vanishing Romance Language

Sardinian, a Romance language with roughly one million speakers, has minimal presence in modern NLP. Commercial services do not support it, and current language models do not produce it reliably. We present LLiMba, a 3B parameter Sardinian-ready model adapted from Qwen2.5-3B-Instruct through continued pretraining (CPT) and supervised fine-tuning (SFT) on a single 24 GB consumer GPU. The corpus contains 11.5 million tokens of Sardinian spanning LSC, Logudorese, and Campidanese, augmented with 2.4 million tokens of related Romance text as replay against register blurring. After CPT the model reaches a perplexity of 6.76 on held out Sardinian and outperforms the base across all six FLORES-200 directions. We compare five SFT configurations under matched conditions: full fine-tuning, LoRA r64, rsLoRA r128, rsLoRA r256, and DoRA r256. rsLoRA r256 wins on every direction into Sardinian, reaching 28.5 BLEU from English against 17.3 after CPT and 21.0 with full fine-tuning. The rank ablation places r128 between LoRA r64 and rsLoRA r256 on BLEU but reveals failure modes invisible to the metric, including leakage across scripts no other variant produces. LoRA r64 retains less factual content from SFT than configurations at higher rank and produces more confident fabrications, though all methods fabricate on content absent from training. DoRA r256 yields the smallest gap between training and evaluation but the worst factual accuracy. The findings indicate that adapter capacity matters more than the choice among LoRA variants for adapting a Romance pretrained base to a low resource Romance target, that stronger regularization is not uniformly beneficial, and that translation metrics smoothly order configurations whose qualitative behavior differs categorically. Perplexity comparisons across scripts must account for byte fallback tokenization, which deflates the metric for scripts other than Latin.
Luca Ballore
May 9, 2026cs.MS

cuRegOT: A GPU-Accelerated Solver for Entropic-Regularized Optimal Transport

Optimal transport (OT) has emerged as a fundamental tool in modern machine learning, yet its computational cost remains a significant bottleneck for large-scale applications. While harnessing the massive parallelism of modern GPU hardware is critical for efficiency, the de facto standard Sinkhorn algorithm, despite its ease of parallelization, often suffers from slow convergence in challenging problems. More recently, the sparse-plus-low-rank quasi-Newton method offers a balance between convergence rate and per-iteration complexity; however, its efficiency on GPUs is severely hindered by the serial nature of sparse matrix symbolic analysis and irregular memory access patterns. To bridge this gap, we present cuRegOT, a high-performance GPU solver tailored for entropic-regularized OT. We introduce a suite of algorithmic and architectural optimizations, including an amortized symbolic analysis strategy to mitigate CPU bottlenecks, an asynchronous Sinkhorn iterates generation mechanism, and a fused kernel for bandwidth-efficient gradient evaluation. These strategies are backed by rigorous theoretical guarantees ensuring algorithmic convergence. Extensive numerical experiments demonstrate that cuRegOT achieves significant speedups over state-of-the-art GPU-based solvers across a variety of benchmark tasks.
Yixuan Qiu
May 8, 2026cs.LG

RDKV: Rate-Distortion Bit Allocation for Joint Eviction and Quantization of the KV Cache

Large language models (LLMs) have shown strong performance across diverse tasks, but their inference with long input contexts is bottlenecked by memory size and bandwidth. The Key-Value (KV) cache size grows linearly with sequence length and needs to be re-read from off-chip high-bandwidth memory (HBM) to on-chip memory at every decoding step, resulting in memory-bound inference. Existing methods reduce the cache by either eviction or quantization, but typically treat the two in isolation. In this paper, we cast KV cache compression as a rate-distortion problem, under which eviction and quantization are two end-points of the same bit allocation scheme. This exposes the need to optimize them jointly, motivating our method, RDKV (Rate-Distortion KV cache compression). RDKV derives the weight of each token or channel from the distortion that compression induces on the attention computation. Based on these weights, it assigns each token or channel a bit-width ranging from full precision down to zero bits guided by reverse water-filling, applied once after the prefilling stage. Experiments on LongBench, RULER, and InfiniteBench show that RDKV outperforms the best evaluated baseline by 9.1% on average. On LongBench it recovers 97.81% of full-cache accuracy with only 2.48% cache retention. Compared with full-cache FlashAttention-2 decoding, it achieves 4.5x decode speedup and 1.9x peak memory reduction with 128K context length, while maintaining comparable performance.
Junkai Zhang, Hang Guo, Luca Benini +1
May 8, 2026cs.LG

An Efficient Hybrid Sparse Attention with CPU-GPU Parallelism for Long-Context Inference

Long-context inference increasingly operates over CPU-resident KV caches, either because decoding-time KV states exceed GPU memory capacity or because disaggregated prefill-decode systems place KV data in host memory. Although block-sparse attention reduces attention cost in this setting, sparsity alone is insufficient for end-to-end efficiency. GPU-only designs remain constrained by PCIe bandwidth and metadata memory overhead, while CPU-GPU hybrid designs still suffer from substantial GPU idle time and bottlenecks in CPU-side top-k selection and sparse attention computation. Fluxion is built on three key insights: output-aware KV budgeting, head-specific and granularity-aware sparse configuration, and cross-device coordinated execution for sparse attention over CPU-resident KV caches. Guided by these insights, Fluxion combines a lightweight head-property predictor, a granularity-budget selector, and a priority-based scheduler to jointly optimize budget allocation, sparse configuration, and CPU-GPU execution overlap. This co-design enables hybrid sparse attention to achieve both accuracy and system efficiency in long-context inference. Across 2 models, 3 benchmarks, and 40 tasks, Fluxion preserves quality well -- the worst average degradation is only -0.26 relative to FULL, while delivering 1.5×\times-3.7×\times speedup over the strongest fixed sparse hybrid baseline, whose KV budget is only 0.05.
Feiyu Yao, Zhixiong Niu, Xiaqing Li +3
May 8, 2026cs.LG

Star Elastic: Many-in-One Reasoning LLMs with Efficient Budget Control

Training a family of large language models (LLMs), either from scratch or via iterative compression, is prohibitively expensive and inefficient, requiring separate training runs for each model in the family. In this paper, we introduce Star Elastic, a novel LLM post-training method that adds N nested submodels to a given parent reasoning model using the compute of one run (N-fold savings) via a single post-training job. Beyond reducing training costs, Star Elastic also addresses a fundamental limitation of efficient reasoning: the rigidity of static architectures, which forces the allocation of constant resources regardless of token difficulty. By unlocking elastic budget control, Star Elastic enables a novel inference scheme that uses different submodels for each reasoning phase (thinking and answering). Star Elastic supports (1) nesting along the SSM, embedding channel, MoE, and FFN axes, (2) learning nested submodels via an end-to-end trainable router, and (3) curriculum-based knowledge distillation. Building on the Nemotron Elastic framework, we apply Star Elastic to the NVIDIA Nemotron Nano models, with a particular focus on hybrid Mixture-of-Experts (MoE) architectures: from Nemotron Nano v3 (30B/3.6A), we generate 23B (2.8A) and 12B (2.0A) variants with 160B training tokens. All nested models match or outperform independently trained baselines of comparable size and achieve a 360x reduction versus pretraining from scratch and a 7x reduction over state-of-the-art compression. Crucially, elastic budget control advances the accuracy-latency Pareto frontier, achieving up to 16% higher accuracy and 1.9x lower latency via dynamic per-phase model selection. We further extend Star Elastic to quantized regimes via Quantization-Aware Distillation (QAD), producing nested NVFP4 and FP8 elastic checkpoints that preserve zero-shot slicing while delivering smaller deployment footprints.
Ali Taghibakhshi, Ruisi Cai, Saurav Muralidharan +17
May 7, 2026cs.CV

SwiftI2V: Efficient High-Resolution Image-to-Video Generation via Conditional Segment-wise Generation

High-resolution image-to-video (I2V) generation aims to synthesize realistic temporal dynamics while preserving fine-grained appearance details of the input image. At 2K resolution, it becomes extremely challenging, and existing solutions suffer from various weaknesses: 1) end-to-end models are often prohibitively expensive in memory and latency; 2) cascading low-resolution generation with a generic video super-resolution tends to hallucinate details and drift from input-specific local structures, since the super-resolution stage is not explicitly conditioned on the input image. To this end, we propose SwiftI2V, an efficient framework tailored for high-resolution I2V. Following the widely used two-stage design, it addresses the efficiency--fidelity dilemma by first generating a low-resolution motion reference to reduce token costs and ease the modeling burden, then performing a strongly image-conditioned 2K synthesis guided by the motion to recover input-faithful details with controlled overhead. Specifically, to make generation more scalable, SwiftI2V introduces Conditional Segment-wise Generation (CSG) to synthesize videos segment-by-segment with a bounded per-step token budget, and adopts bidirectional contextual interaction within each segment to improve cross-segment coherence and input fidelity. On VBench-I2V at 2K resolution, SwiftI2V achieves performance comparable to end-to-end baselines while reducing total GPU-time by 202x. Particularly, it enables practical 2K I2V generation on a single datacenter GPU (e.g., H800) or consumer GPU (e.g., RTX 4090).
YaoYang Liu, Yuechen Zhang, Wenbo Li +3
May 7, 2026cs.PL

GPU-Accelerated Synthesis of Mixed-Boolean Arithmetic: Beyond Caching

Synthesizing Mixed-Boolean Arithmetic (MBA) expressions from input-output examples is central to program deobfuscation and also useful for compiler optimization, reverse engineering, and cryptanalysis. Existing MBA synthesizers are typically CPU-based and scale poorly on large specifications or complex targets. Recent GPU-accelerated synthesis methods achieve large speedups in qualitative settings, but they depend on caching observationally equivalent candidates; this strategy breaks down for MBA because candidate outputs are quantitative bitvectors and the behavioral space is enormous. We present SIMBA (Synthesis of Mixed-Boolean Arithmetic), a GPU-accelerated MBA synthesizer built around cache-free bottom-up enumeration. SIMBA avoids language caches entirely and uses a GPU-oriented enumeration design that keeps work local and highly parallel. In experiments, SIMBA is substantially faster than prior MBA synthesis tools, handles larger specifications, and reaches expression sizes that existing methods fail to solve. These results establish cache-free GPU synthesis as a practical and scalable approach for quantitative domains, and identify it as a strong alternative to cache-centric designs.
Gabriel Bathie, Baptiste Mouillon, Nathanaël Fijalkow
May 7, 2026cs.PF

When Quantization Is Free: An int4 KV Cache That Outruns fp16 on Apple Silicon

KV-cache quantization is framed as a quality--latency trade-off. We show it is \emph{inverted} on Apple Silicon's unified memory: a single fused Metal kernel (sign-randomized FFT ++ per-channel λλ ++ per-group abs-max ++ int4 nibble pack), exposed as a HuggingFace \texttt{Cache} subclass, runs \emph{faster than fp16} across 256256--40964096-token prefixes on Gemma-3 1B (3-3 to 8%-8\% ms/tok) and at short context on Qwen2.5-1.5B (0.7-0.7 to 2.6%-2.6\% through 11K), with 3×3\times persistent memory compression and quality preserved (\dPPL=0.000\dPPL = 0.000 Qwen short-prompt; +3.6+3.6 hook \dPPL\dPPL Gemma). The kernel's  ⁣25\sim\!25,ns/vec overhead is below the bandwidth savings from 3×3\times compression. The fused kernel also closes Qwen's 4-bit per-token catastrophe (\dPPL=+7975+638.6\dPPL = +7975 \to +638.6, 12.5×12.5\times reduction) at 182182,GFLOPS / D=128D{=}128. Supporting findings: \SRFT\SRFT and \SRHT\SRHT are statistically indistinguishable for KV quality (we pick \SRFT\SRFT for mixed-radix and matrix-multiply alignment); a learned-rotation ablation surfaces a regularization role for the fixed random SRFT base (learning R+λR+λ without SRFT lowers calibration MSE 84.9%84.9\% vs 50.3%50.3\% but yields worse PPL); Householder rotations at k=d/2k{=}d/2 reflectors are effectively lossless at d=256d{=}256.
Mohamed Amine Bergach
May 6, 2026cs.AI

Budget-aware Auto Optimizer Configurator

Optimizer states occupy massive GPU memory in large-scale model training. However, gradients in different network blocks exhibit distinct behaviors, such as varying directional stability and scale anisotropy, implying that expensive optimizer states are not universally necessary and using a global optimizer is often memory-inefficient. We propose the Budget-Aware Optimizer Configurator (BAOC) to reduce memory cost by assigning suitable optimizer configurations to individual blocks under given budgets. Specifically, BAOC samples gradient streams to derive statistical metrics that quantify the potential performance risk of applying cheaper configurations (e.g., low precision or removing momentum). It then solves a constrained allocation problem to minimize total risk under memory and time budgets, selecting a budget-feasible configuration for each block. Experiments across vision, language, and diffusion workloads demonstrate that BAOC maintains training quality while significantly reducing the memory usage of optimizer states. The code is available at https://anonymous.4open.science/r/BAOC-45C6.
Kang Liu, Wei Peng, Jianchen Hu
May 6, 2026cs.LG

A Queueing-Theoretic Framework for Stability Analysis of LLM Inference with KV Cache Memory Constraints

The rapid adoption of large language models (LLMs) has created significant challenges for efficient inference at scale. Unlike traditional workloads, LLM inference is constrained by both computation and the memory overhead of key-value (KV) caching, which accelerates decoding but quickly exhausts GPU memory. In this paper, we introduce the first queueing-theoretic framework that explicitly incorporates both computation and GPU memory constraints into the analysis of LLM inference. Based on this framework, we derive rigorous stability and instability conditions that determine whether an LLM inference service can sustain incoming demand without unbounded queue growth. This result offers a powerful tool for system deployment, potentially addressing the core challenge of GPU provisioning. By combining an estimated request arrival rate with our derived stable service rate, operators can calculate the necessary cluster size to avoid both costly over-purchasing and performance-violating under-provisioning. We further validate our theoretical predictions through extensive experiments in real GPU production environments. Our results show that the predicted stability conditions are highly accurate, with deviations typically within 10%.
Chengyi Nie, Nian Si, Zijie Zhou
May 6, 2026cs.DC

CCL-D: A High-Precision Diagnostic System for Slow and Hang Anomalies in Large-Scale Model Training

As training scales grow, collective communication libraries (CCL) increasingly face anomalies arising from complex interactions among hardware, software, and environmental factors. These anomalies typically manifest as slow/hang communication, the most frequent and time-consuming category to diagnose. However, traditional diagnostic methods remain inaccurate and inefficient, frequently requiring hours or even days for root cause analysis. To address this, we propose CCL-D, a high-precision diagnostic system designed to detect and locate slow/hang anomalies in large-scale distributed training. CCL-D integrates a rank-level real-time probe with an intelligent decision analyzer. The probe measures cross-layer anomaly metrics using a lightweight distributed tracing framework to monitor communication traffic. The analyzer performs automated anomaly detection and root-cause location, precisely identifying the faulty GPU rank. Deployed on a 4,000-GPU cluster over one year, CCL-D achieved near-complete coverage of known slow/hang anomalies and pinpointed affected ranks within 6 minutes-substantially outperforming existing solutions.
Yida Gu, Fakang Wang, Jianhao Fu +17
May 6, 2026cs.DC

One Pool, Two Caches: Adaptive HBM Partitioning for Accelerating Generative Recommender Serving

Generative Recommender (GR) inference places embedding hot caches (EMB) and KV caches in direct competition for limited GPU HBM: allocating more memory to one improves its efficiency but degrades the other. Existing systems optimize them in isolation, overlooking that the optimal EMB-KV allocation ratio can shift by up to 0.35 across workload regimes, leaving 20-30% latency improvement unrealized. While online reallocation is required to close this gap, naive approaches introduce H2D refill traffic on the critical path, causing P99 SLO violations. To address this, we present HELM, which jointly manages HBM allocation and request routing at runtime through two key components: (1) Adaptive Memory Allocation, a three-layer PPO-based controller (frozen base policy, online residual adapter, and burst-aware recovery controller) that achieves 32μs32\,\mathrm{μs} decision latency while staying within 0.024-0.029 of the offline-optimal ratio; and (2) EMB-KV-Aware Scheduling, which routes requests by jointly considering KV residency, embedding locality, and node load to avoid routing inefficiencies under heterogeneous allocations. Evaluations on three production-scale datasets over a 32-node A100 cluster show that HELM reduces P99 latency by 24-38% over the best static policy and achieves 93.5-99.6% SLO satisfaction across Steady, Trend, and Burst workloads, significantly outperforming state-of-the-art baselines without sacrificing throughput.
Wenjun Yu, Shuguang Han, Amelie Chi Zhou
May 5, 2026cs.AI

QKVShare: Quantized KV-Cache Handoff for Multi-Agent On-Device LLMs

Multi-agent LLM systems on edge devices need to hand off latent context efficiently, but the practical choices today are expensive re-prefill or full-precision KV transfer. We study QKVShare, a framework for quantized KV-cache handoff between agents that combines token-level mixed-precision allocation, a self-contained CacheCard representation, and a HuggingFace-compatible cache injection path. Our current results support a narrower but clearer story than the original draft: on 150 GSM8K problems with Llama-3.1-8B-Instruct, adaptive quantization remains competitive under repeated handoff and shows its clearest gains against uniform quantization in deeper-hop, higher budget settings; for handoff latency, the QKVShare path reduces TTFT relative to full re prefill at every tested context, from 130.7 ms vs. 150.2 ms at nominal 1K context to 397.1 ms vs. 1029.7 ms at nominal 8K context;. Stage timing shows that post-injection generation, not card creation, dominates the current QKVShare latency path. These results position quantized KV handoff as a promising on-device systems direction while also highlighting the need for stronger controller ablations and apples-to-apples runtime comparisons.
Pratik Honavar, Tejpratap GVSL
May 4, 2026cs.CR

When Agents Handle Secrets: A Survey of Confidential Computing for Agentic AI

Agentic AI systems, specifically LLM-driven agents that plan, invoke tools, maintain persistent memory, and delegate tasks to peer agents via protocols such as MCP and A2A, introduce a threat surface that differs materially from standalone model inference. Agents accumulate sensitive context, hold credentials, and operate across pipelines no single party fully controls, enabling prompt injection, context exfiltration, credential theft, and inter-agent message poisoning. Current defenses operate entirely within the software stack and can be silently bypassed by a sufficiently privileged adversary such as a compromised cloud operator. Confidential computing (CC) offers a hardware-rooted alternative: Trusted Execution Environments (TEEs) isolate agent code and data from privileged system software, while remote attestation enables verifiable trust across distributed deployments. This survey synthesizes the design space in four parts: (i) a unified taxonomy of six TEE platforms (Intel SGX, Intel TDX, AMD SEV-SNP, ARM TrustZone, ARM CCA, and NVIDIA H100 CC) covering deployment roles and performance tradeoffs; (ii) an agent-centric threat model spanning perception, planning, memory, action, and coordination layers mapped to nine security goals; (iii) a comparative survey of CC-based defenses distinguishing findings that transfer from single-call inference versus what requires new agentic designs; and (iv) six open challenges including compound attestation for multi-hop agent chains and GPU-TEE performance at LLM scale. While several hardware trust primitives appear mature enough for targeted deployments, no broadly established end-to-end framework yet binds them into a coherent security substrate for production agentic AI.
Javad Forough, Marios Kogias, Hamed Haddadi
May 4, 2026cs.LG

StreamIndex: Memory-Bounded Compressed Sparse Attention via Streaming Top-k

DeepSeek-V3.2 and V4 introduce Compressed Sparse Attention (CSA): a lightning indexer (a learned scoring projection over compressed keys) scores them, the top-k are selected per query, and a sparse attention kernel reads only those. Public CSA implementations materialize a [B, S, H_I, T] FP32 score tensor before the top-k reduction. With H_I=64 indexer heads and the V4-Flash compression ratio m=4, that intermediate is 256 GB at sequence length S=65,536, exceeding any single-GPU high-bandwidth-memory (HBM) budget. We present StreamIndex, a Triton implementation of the CSA pipeline whose central component is a chunked partition-merge top-k driver that never materializes the full intermediate. On synthetic-but-realistic V4-shaped inputs at the indexer-step (layer) level on a single NVIDIA H200, the materialize path runs out of memory (OOMs) at S=65,536 with V4-Flash dimensions; StreamIndex runs the same indexer to S=1,048,576 with 6.21 GB peak HBM, a 32x regime extension. Set-overlap recall against the materialize ground truth is bit-exact at small S where both fit; across three 5-point design-space sweeps (chunk size, key-tile size, top-k), mean recall rounds to 1.0000 with min recall at least 0.9980 in every cell. The chunked driver composes with TileLang's pipelined attention kernel: at S=262,144 with V4-Flash dimensions, the materialize indexer paired with TileLang attention OOMs while the chunked indexer paired with the same attention runs in 1.97 s at 18.56 GB peak. Our contribution targets the indexer step; we make no claim of a faster attention kernel or of real-checkpoint end-to-end behavior. Code: https://github.com/RightNow-AI/StreamIndex.
Jaber Jaber, Osama Jaber
May 3, 2026cs.AR

ViM-Q: Scalable Algorithm-Hardware Co-Design for Vision Mamba Model Inference on FPGA

Vision Mamba (ViM) models offer a compelling efficiency advantage over Transformers by leveraging the linear complexity of State Space Models (SSMs), yet efficiently deploying them on FPGAs remains challenging. Linear layers struggle with dynamic activation outliers that render static quantization ineffective, while uniform quantization fails to capture the weight distribution at low bit-widths. Furthermore, while associative scan accelerates SSMs on GPUs, its memory access patterns are misaligned with the streaming dataflow required by FPGAs. To address these challenges, we present ViM-Q, a scalable algorithm-hardware co-design for end-to-end ViM inference on the edge. We introduce a hardware-aware quantization scheme combining dynamic per-token activation quantization and per-channel smoothing to mitigate outliers, alongside a custom 4-bit per-block Additive Power-of-Two (APoT) weight quantization. The models are deployed on a runtime-parameterizable FPGA accelerator featuring a linear engine employing a Lookup-Table (LUT) unit to replace multiplications with shift-add operations, and a fine-grained pipelined SSM engine that parallelizes the state dimension while preserving sequential recurrence. Crucially, the hardware supports runtime configuration, adapting to diverse dimensions and input resolutions across the ViM family. Implemented on an AMD ZCU102 FPGA, ViM-Q achieves an average 4.96x speedup and 59.8x energy efficiency gain over a quantized NVIDIA RTX 3090 GPU baseline for low-batch inference on ViM-tiny. This co-design shows a viable path for deploying ViM models on resource-constrained edge devices.
Shengzhe Lyu, Yuhan She, Patrick S. Y. Hung +2
May 3, 2026cs.DC

SplitZip: Ultra Fast Lossless KV Compression for Disaggregated LLM Serving

Contemporary systems serving large language models (LLMs) have adopted prefill-decode disaggregation to load-balance between the compute-bound prefill phase and the memory-bound decode phase. Under this design, prefill workers generate a KV cache that must be transferred to decode workers before generation can begin. With these workers residing on different physical systems, this transfer becomes a significant bottleneck to serving LLMs at scale, especially for long-input and agentic workloads. Existing lossless codecs are unsuitable here as they primarily target offline weight compression, run on CPUs, or use variable-length coding whose compression cannot keep up with KV production during prefill. We introduce SplitZip, a GPU-friendly lossless compressor for KV cache transfer that preserves KV tensors bitwise and integrates into existing serving frameworks without modifying model execution. SplitZip exploits redundancy in floating-point exponents of KV activations, encoding frequent exponent values with fixed-length codes and routing rare exponents through a sparse escape stream of (position, value). A calibrated top-16 exponent codebook eliminates online histogramming, while the regular dense path and sparse escape correction make both encoding and decoding efficient on GPUs. On real BF16 activation tensors, SplitZip achieves 613.3613.3 GB/s compression throughput and 2181.82181.8 GB/s decompression throughput, outperforming prior lossless compressors on the critical codec path. End-to-end transfer experiments show up to 1.32×1.32\times speedup for BF16 KV cache transfer, 1.30×1.30\times speedup for TTFT, and 1.23×1.23\times increase in Request Throughput. The same approach extends to FP8 KV caches, providing up to 1.14×1.14\times compression over native E5M2. Code is available at https://github.com/Intelligent-Microsystems-Lab/SplitZip
Yipin Guo, Siddharth Joshi
May 1, 2026cs.LG

AdaMeZO: Adam-style Zeroth-Order Optimizer for LLM Fine-tuning Without Maintaining the Moments

Fine-tuning LLMs is necessary for various dedicated downstream tasks, but classic backpropagation-based fine-tuning methods require substantial GPU memory. To this end, a recent work, MeZO, which relies solely on forward passes to fine-tune LLMs, significantly reduces GPU requirements at the cost of slower convergence due to its indifference to loss landscapes. Standard solutions, such as Adam, explore loss landscapes by estimating the first- and second-order moments and storing them in memory to guide the model's movement through dimensions with lower curvature and vice versa. However, directly applying Adam negates MeZO's advantage as it will triple the memory requirement. In light of this, we propose AdaMeZO, a zeroth-order optimizer that leverages Adam-style first- and second-moment estimates without maintaining them in memory. We present a theoretical analysis of AdaMeZO, corroborated by extensive experiments demonstrating AdaMeZO's performance, showing that AdaMeZO can outperform MeZO while requiring up to 70%70\% fewer forward passes. Trajectory visualizations affirm AdaMeZO's ability to adapt to diverse loss landscapes.
Zhijie Cai, Haolong Chen, Guangxu Zhu
May 1, 2026cs.CL

AGoQ: Activation and Gradient Quantization for Memory-Efficient Distributed Training of LLMs

Quantization is a key method for reducing the GPU memory requirement of training large language models (LLMs). Yet, current approaches are ineffective for 4-bit activations and 8-bit gradients, which would easily cause slow convergence or accuracy loss. To address this, we introduce AGoQ, incorporating two new techniques: 1) a layer-aware activation quantization algorithm that allocates appropriate bit-widths for activations of various layers based on their types and pipeline stages to achieve near 4-bit activation storage, and 2) a gradient quantization algorithm that reduces memory usage and shortens communication time by employing 8-bit gradient storage and precision-preserving 8-bit All-Reduce communication. We conduct extensive experiments using different sizes of LLMs on two GPU clusters (up to 64 GPUs), and the experimental results show that our AGoQ reduces the memory by up to 52% and achieves up to 1.34×\times improvement of training speed compared to state-of-the-art training systems Megatron-LM (w/ or w/o ZeRO), COAT and DeepSpeed with 8B to 32B LLaMA models, while achieving convergence loss on pretraining and comparable accuracy on downstream tasks with LLaMA architectures.
Wenxiang Lin, Juntao Huang, Luhan Zhang +5
May 1, 2026cs.PF

Silicon Showdown: Performance, Efficiency, and Ecosystem Barriers in Consumer-Grade LLM Inference

The operational landscape of local Large Language Model (LLM) inference has shifted from lightweight models to datacenter-class weights exceeding 70B parameters, creating profound systems challenges for consumer hardware. This paper presents a systematic empirical analysis of the Nvidia and Apple Silicon ecosystems, specifically characterizing the distinct intra-architecture trade-offs required to deploy these massive models. On the Nvidia Blackwell architecture, we identify a critical "Backend Dichotomy" within the TensorRT-LLM stack: while the new NVFP4 quantization format delivers a 1.6x throughput advantage over optimized BF16 baselines (151 tokens/s vs. 92 tokens/s), realizing this performance requires navigating complex runtime constraints that trade startup latency for generation speed. Furthermore, we characterize the "VRAM Wall" for 70B+ models: on discrete GPUs, users face a destructive choice between aggressive quantization (e.g., Q2) that degrades model intelligence to fit in VRAM, or PCIe-bottlenecked CPU offloading, which reduces throughput by over 90% compared to full-GPU execution. Conversely, Apple's Unified Memory Architecture (UMA) circumvents these bottlenecks, enabling linear scaling for 80B parameter models at practical 4-bit precisions. This architectural divergence extends to operational sustainability, where Apple's SoC design demonstrates up to a 23x advantage in energy efficiency (tokens/joule). We conclude that for consumer-grade inference, the optimal hardware is defined by a complex interplay between compute density (Nvidia) and memory capacity (Apple), moderated by the significant "ecosystem friction" of proprietary quantization workflows.
Abdurrahman Javat, Allan Kazakov
Apr 29, 2026cs.CV

Lightweight Distillation of SAM 3 and DINOv3 for Edge-Deployable Individual-Level Livestock Monitoring and Longitudinal Visual Analytics

Foundation-model pipelines for individual-level livestock monitoring -- combining open-vocabulary detection, promptable video segmentation, and self-supervised visual embeddings -- have raised the accuracy ceiling of precision livestock farming (PLF), but their GPU memory budgets exceed the envelope of commodity edge accelerators. To close this gap, the 446M-parameter Perception Encoder (PE-ViT-L+) backbone of SAM 3 is distilled into a 40.66M-parameter multi-scale student through three mechanisms: a Feature Pyramid Network student encoder built on TinyViT-21M-512, a four-term direction-then-scale distillation loss, and backbone-substitution inference with sliding-window session pruning that bounds streaming GPU memory growth. The DINOv3 family includes a pre-distilled ViT-S/16 variant (21.6M parameters) released alongside a 6716M-parameter ViT-7B teacher; the ViT-S (21M) variant is adopted as the per-individual embedder. On the Edinburgh Pig dataset, the compressed pipeline reaches 92.29% MOTA and 96.15% IDF1 against the SAM 3 teacher (1.68- and 0.84-percentage-point losses), achieves a 7.77-fold reduction in system-level parameters and a 3.01-fold reduction in peak VRAM (19.52GB -> 6.49GB), and reaches 97.34% top-1 accuracy with 91.67% macro-F1 on nine-class pig behaviour classification. The pipeline fits inside an NVIDIA Jetson Orin NX 16GB envelope with 4.9GB of headroom, supporting a proposed -- but not yet empirically validated -- on-device embedding-pool re-identification mechanism whose per-individual footprint of approximately 94MB per animal per year produces a longitudinal visual record amenable to retrospective association with disease, lameness, reproductive, and growth outcome labels.
Haiyu Yang, Miel Hostens
Apr 29, 2026cs.DC

Efficient Training on Multiple Consumer GPUs with RoundPipe

Fine-tuning Large Language Models (LLMs) on consumer-grade GPUs is highly cost-effective, yet constrained by limited GPU memory and slow PCIe interconnects. Pipeline parallelism combined with CPU offloading mitigates these hardware bottlenecks by reducing communication overhead. However, existing PP schedules suffer from an inherent limitation termed the weight binding issue. Binding uneven model stages (e.g., the LM head is large) to GPUs limits the pipeline's throughput to that of the GPU with the heaviest load, leading to severe pipeline bubbles. In this paper, we propose RoundPipe, a novel pipeline schedule that breaks the weight binding constraint on consumer GPU servers. RoundPipe treats GPUs as a pool of stateless execution workers and dynamically dispatches computation stages across devices in a round-robin manner, achieving a near-zero-bubble pipeline. To ensure training correctness and system efficiency, RoundPipe integrates a priority-aware transfer scheduling engine, a fine-grained distributed event-based synchronization protocol, and an automated layer partitioning algorithm. Evaluations on an 8×\times RTX 4090 server demonstrate that RoundPipe achieves 1.48--2.16×\times speedups over state-of-the-art baselines when fine-tuning 1.7B to 32B models. Remarkably, RoundPipe enables LoRA fine-tuning of the Qwen3-235B model with 31K sequence length on a single server. RoundPipe is publicly available as an open-source Python library with comprehensive documentation.
Yibin Luo, Shiwei Gao, Huichuan Zheng +2
Apr 29, 2026cs.LG

Unifying Sparse Attention with Hierarchical Memory for Scalable Long-Context LLM Serving

Long-context LLM serving is bottlenecked by the cost of attending over ever-growing KV caches. Dynamic sparse attention promises relief by accessing only a small, query-dependent subset of the KV state per decoding step and extending the KV storage to CPU memory. In practice, however, these algorithmic savings rarely translate into end-to-end system-level gains because sparse methods typically operate at different granularities and thus rely on ad hoc, per-algorithm implementations. At the same time, hierarchical KV storage introduces a new systems bottleneck: retrieving fine-grained, irregular KV subsets across the GPU-CPU boundary can easily erase the benefits of sparsity. We present SPIN, a sparse-attention-aware inference framework that co-designs the execution pipeline with hierarchical KV storage through three techniques: (1) a unified partition abstraction that maps different sparsity granularities onto a shared page-based KV substrate; (2) a locality-aware KV cache manager that dynamically sizes per-request HBM budgets and uses a GPU-friendly bucketed LRU policy to cut PCIe round-trips; and (3) a two-level hierarchical metadata layout sized to the active working set rather than the worst-case address space. Built on vLLM with three representative sparse attention algorithms, SPIN delivers 1.66-5.66x higher end-to-end throughput and 7-9x lower TTFT than vLLM, and reduces TPOT by up to 58% over the original sparse-attention implementations.
Zihan Zhao, Baotong Lu, Shengjie Lin +8
Apr 29, 2026cs.DC

DUAL-BLADE: Dual-Path NVMe-Direct KV-Cache Offloading for Edge LLM Inference

The increasing deployment of Large Language Model (LLM) inference on edge AI systems demands efficient execution under tight memory budgets. A key challenge arises from Key-Value (KV) caches, which often exceed available device memory. Although NVMe-based offloading offers scalable capacity, existing file-based designs rely heavily on the kernel page cache, leading to cache thrashing, unpredictable latency, and high software overhead under memory pressure. We present DUAL-BLADE, a dual-path KV residency framework that dynamically assigns KV tensors to either a page-cache path or an NVMe-direct path based on runtime memory availability. The NVMe-direct path bypasses the filesystem by mapping KV tensors to contiguous logical block address (LBA) regions, enabling low-overhead direct storage access. DUAL-BLADE further incorporates adaptive pipeline parallelism to overlap storage I/O with GPU DMA, improving inference throughput. Our evaluation shows that DUAL-BLADE substantially mitigates I/O bottlenecks, reducing prefill and decode latency by up to 33.1% and 42.4%, respectively, while improving SSD utilization by 2.2x across diverse memory budgets.
Bodon Jeong, Hongsu Byun, Youngjae Kim +4
Apr 29, 2026cs.DC

FloatSOM: GPU-Accelerated, Distributed, Topology-Flexible Self-Organizing Maps

GPU-accelerated Self-Organizing Map (SOM) implementations are among the most competitive options for large-scale SOM analysis, but growing dataset sizes increasingly challenge their practical use because workloads no longer fit cleanly within device-memory limits. We introduce FloatSOM, a SOM framework for scalable training and deployment that supports multi-GPU execution, out-of-memory disk-backed streaming, and novel topologies beyond regular lattices. We evaluate FloatSOM on 14 synthetic and real benchmark datasets together with controlled speed scaling benchmarks, and show that these improved topologies, combined with topology-aware hyperparameter fine-tuning, yield lower quantization error than current state-of-the-art SOM baselines. FloatSOM also sustains this performance at large scale with high-throughput distributed execution; in the largest benchmark, it trains a 1024-node SOM network on 1,000,000,000 samples with 50 features in 6.16 minutes on 8 GPUs across two separate high-performance-computing nodes.
Tony Xu, Sarah Klamt, Katherine Turner +3
Apr 28, 2026cs.AR

AMMA: A Multi-Chiplet Memory-Centric Architecture for Low-Latency 1M Context Attention Serving

All current LLM serving systems place the GPU at the center, from production-level attention-FFN disaggregation to NVIDIA's Rubin GPU-LPU heterogeneous platform. Even academic PIM/PNM proposals still treat the GPU as the central hub for cross-device communication. Yet the GPU's compute-rich architecture is fundamentally mismatched with the memory-bound nature of decode-phase attention, inflating serving latency while wasting power and die area on idle compute units. The problem is compounded as reasoning and agentic workloads push context lengths toward one million tokens, making attention latency the primary user-facing bottleneck. To address these inefficiencies, we present AMMA, a multi-chiplet, memory-centric architecture for low-latency long-context attention. AMMA replaces GPU compute dies with HBM-PNM cubes, roughly doubling the available memory bandwidth to better serve memory-bound attention workloads. To translate this bandwidth into proportional performance gains, we introduce (i) a logic-die microarchitecture that fully exploits per-cube internal bandwidth for decode attention under a minimal power and area budget, (ii) a two-level hybrid parallelism scheme, and (iii) a reordered collective flow that reduces intra-chip die-to-die communication overhead. We further conduct a design-space exploration over per-cube compute power and intra-chip D2D link bandwidth, providing actionable guidance for hardware designers. Evaluations show that AMMA achieves 15.5X lower attention latency and 6.9X lower energy consumption compared with the NVIDIA H100.
Zhongkai Yu, Haotian Ye, Chenyang Zhou +9
Apr 27, 2026cs.LG

Staged Factorial Screening for Budget-Constrained Micro-Pretraining

Budget-constrained micro-pretraining often requires triaging many candidate recipes on a shared accelerator before larger search budgets are spent. We study whether a staged fractional-factorial workflow can recover stable early effect structure in this setting. On a fixed autoresearch-derived single-GPU training loop, we run 613 experiments across pilot and follow-up screens at 2, 5, and 10 minutes; full 16-condition seeded reruns at 5 and 10 minutes; targeted seeded anchor checks; same-host greedy and matched-cost random baselines; a 60-minute bridge package; and bounded Windows A100 and Linux L40S anchor continuations through 24 hours. Main penalties from total batch, depth, and width are largest at short budgets and relax as budget increases. Within the predeclared seeded full-screen families, D, A, B, and C retain non-zero estimates at 5 and 10 minutes after within-budget Benjamini-Hochberg correction, while E does not. Random search can reach strong incumbents in this 32-condition space, but repeatedly in the same low-penalty region and without factor attribution. The 60-minute bridge anchor has the lowest mean, although that package does not separate workflow refinement from the larger bridge model's capacity advantage. In bounded 12-hour and 24-hour three-anchor continuations on both hosts, the bridge has the lowest sample mean while the non-bridge ordering stays host-sensitive. We therefore present a bounded methods result: use short designed screens to identify high-penalty directions, confirm promising anchors under repeated runs, and refine locally inside the reduced space. The evidence supports a bridge-centered recommendation through 24 hours on two hosts, not hardware-invariant ranking or general hyperparameter-optimization superiority.
Felipe Chavarro Polania
Apr 27, 2026cs.LG

PolyKV: A Shared Asymmetrically-Compressed KV Cache Pool for Multi-Agent LLM Inference

We present PolyKV, a system in which multiple concurrent inference agents share a single, asymmetrically compressed KV cache pool. Rather than allocating a separate KV cache per agent -- the standard paradigm -- PolyKV writes a compressed cache once and injects it into N independent agent contexts via HuggingFace DynamicCache objects. Compression is asymmetric: Keys are quantized at int8 (q8_0) to preserve softmax stability, while Values are compressed using TurboQuant MSE -- a Fast Walsh-Hadamard Transform (FWHT) rotation followed by 3-bit Lloyd-Max quantization with centroids tuned to N(0,1). We evaluate across two model scales (SmolLM2-1.7B-Instruct and Llama-3-8B-Instruct), three context lengths (600-7,194 tokens), and up to 15 concurrent agents. PolyKV achieves a stable 2.91x compression ratio across all configurations. On Llama-3-8B with 15 agents sharing a 4K-token context, PolyKV reduces KV cache memory from 19.8 GB to 0.45 GB -- a 97.7% reduction -- while maintaining only +0.57% perplexity degradation and a mean BERTScore F1 of 0.928. PPL delta does not grow with agent count and improves as context length increases, inverting to -0.26% at 1,851 coherent tokens. To our knowledge, no prior work combines a single shared, lossy-compressed KV pool with multi-reader concurrent agent access.
Ishan Patel, Ishan Joshi
Apr 27, 2026cs.NE

The Effects of Population Size on the Performance of BEAGLE GPU-Based Genetic Programming Runs

The Beagle framework, through GPU-based Genetic Programming, enables population dynamics previously unattainable (within practical time frames) by CPU-constrained Genetic Programming systems. This work explores how GPU-enabled population sizes impact the success of training for symbolic regression problems. Specifically, when using constant population sizes, we see benefits of using very narrow and deep searches (as narrow as 1000 individuals) for some problems, while other problems benefit from very broad and shallow searches (as broad as 10 million individuals). We also explore stepped population sizes that start with large populations and drop to small populations to balance the breadth and depth of search.
Nathan Haut, Ilya Basin, Ruchika Gupta +4
Apr 27, 2026cs.LG

GradMAP: Gradient-Based Multi-Agent Proximal Learning for Grid-Edge Flexibility

Coordinating large populations of grid-edge devices requires learning methods that remain fully decentralised in deployment while still respecting three-phase AC distribution-network physics. This paper proposes gradient-based multi-agent proximal learning (GradMAP) to address this challenge. GradMAP trains independent neural-network policies for each agent without any parameter sharing, and each agent uses only its own local observation for online decision-making without communication. During offline training, GradMAP embeds a differentiable three-phase AC power-flow model in a primal-dual learning loop and uses implicit differentiation to propagate exact network-constraint violations to update the policy parameters. To speed up training, GradMAP reuses expensive environment gradients through a proximal surrogate within a trust region defined in the more direct policy-output (action) space, instead of the probability distribution space used in other works, such as PPO. In case studies with 1,000 agents managing batteries, heat pumps, and controllable generators on the IEEE 123-bus feeder, GradMAP learns decentralised policies that minimise three-phase AC load-flow constraint violations within 15 minutes of training on a single workstation-class NVIDIA RTX PRO 5000 Blackwell 48GB GPU. This is a 3--5x training speed-up over gradient-based self-supervised learning benchmarks and substantially better training efficiency than multi-agent reinforcement-learning benchmarks. In out-of-sample tests, GradMAP also delivers among the lowest operating cost and constraint violations.
Yihong Zhou, Hongtai Zeng, Thomas Morstyn