Keypoint Detection

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Period ending 2026-09-14

10 new papers

A weekly snapshot of new work published in Keypoint Detection.

Period ending 2026-09-07

7 new papers

A weekly snapshot of new work published in Keypoint Detection.

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220 papers

Latest in Keypoint Detection

Sep 16, 2026eess.SY

PESTO: Formally Correct Registration of LiDAR Point Clouds with Limited Overlap

In this paper we tackle the problem of aligning LiDAR point clouds also known as the point cloud registration problem. We propose a new algorithm, PESTO, that exploits tetrahedra as "universal features" for LiDAR data, i.e., features that are agnostic to the environment where the LiDAR sensors are deployed. We show empirically that PESTO is competitive with existing solutions for aligning LiDAR point clouds, especially in environments with occlusions. Moreover, we establish PESTO's formal correctness by proving worst-case bounds on the alignment error.
Valen Yamamoto, Matteo Marchi, Paulo Tabuada
Sep 15, 2026cs.CV

PanoGS-SLAM: Panoramic 3D Gaussian Splatting SLAM

Real-time dense SLAM is a core capability for robotics applications that require robust localization and high- quality mapping in dynamic or fast-changing environments. Recent 3D Gaussian Splatting (3DGS)-based SLAM methods have shown promising performance, but most are designed for narrow-FoV pinhole cameras, where limited angular coverage weakens pose observability and often leads to unstable photo- metric optimization under rapid motion and large viewpoint changes. We present PanoGS-SLAM, the first panoramic dense SLAM system built on 3D Gaussian Splatting. Our method per- forms differentiable rendering and pose optimization directly in the spherical domain, enabling omnidirectional photometric constraints for more stable tracking. To improve geometric consistency and robustness, we introduce (1) a sphere-consistent photometric loss that compensates for the area distortion of equirectangular projection, and (2) a depth-guided Gaussian initialization strategy that stabilizes incremental mapping in newly observed regions. Extensive experiments on both real and synthetic panoramic benchmarks (PALVIO and SynPano) show that PanoGS-SLAM consistently outperforms geometric and GS-based baselines in tracking accuracy and rendering quality, while achieving fast front-end convergence and real-time perfor- mance. In addition, controlled field-of-view experiments reveal a clear monotonic improvement in optimization conditioning and convergence stability as angular coverage increases, high- lighting the fundamental role of sensing geometry in shaping the optimization landscape of differentiable Gaussian-based SLAM. The source code will be made publicly available.
Yongqi Mao, Hao Shi, Yufan Zhang +3
Sep 15, 2026cs.RO

BRAVE-6D: Benchmark for Robotic Active Vision in 6DOF Pose Estimation

Detecting and grasping small objects remains a significant challenge in robotics. Active vision, where the robot moves closer to the object, is an intuitive solution, yet comparing approaches on common ground is difficult since identical physical scene setups are required. Hence, we introduce BRAVE-6D, a benchmark designed to evaluate robotic active vision systems for object pose estimation, a crucial first step in grasping objects. BRAVE-6D leverages view synthesis based on Gaussian Splats (3DGS) to provide scenes and tools for benchmarking active vision systems. We show baseline solutions performing visual servoing within the scene and accurately estimating the poses of small objects.
Philipp Ausserlechner, Bernhard Neuberger, Alessandro Scherl +3
Sep 15, 2026cs.CV

PriorPose: Reference-Guided Joint Deformation and Alignment for Category-Level Object Pose Estimation

Category-level object pose estimation seeks to recover a similarity transform (R,t,s)(R,t,s) for unseen instances without instance-specific CAD models. Most competitive methods are correspondence-based: prior-free variants regress canonical (NOCS) coordinates directly from local observations and implicitly memorize the canonical frame in the weights, which ties the parameters to category-typical orientations and hurts generalization under distribution shift; prior-based variants introduce a category prior but typically follow a serial deform-then-align pipeline, where underconstrained canonical completion can corrupt correspondences and induce error cascades in pose. We propose PriorPose, a reference-guided correspondence framework that keeps the category prior explicit and solves canonicalization and alignment jointly in a shared feature space. A reference-guided seeded transformer embeds the partial observation and the category prior as token sets and fuses them via geometry-aware seeds, from which the network jointly predicts a per-point NOCS field for visible points and a canonical deformation of the prior that reconstructs a full canonical instance, while a deep pose head regresses (R,t,s)(R,t,s) from the induced correspondences. A two-part shape consistency objective, with canonical-space and camera-space consistency losses, couples correspondence, deformation, and pose, reducing reliance on memorized canonical orientations and avoiding deform-then-align error cascades. Experiments on standard and larger-category benchmarks demonstrate that PriorPose sets new state-of-the-art results on most evaluated metrics, especially under strict pose thresholds, while remaining competitive on relaxed pose and IoU metrics and showing improved robustness under shape variation and domain shift.
Yihan Chen, Huan Ren, Wenfei Yang +3
Sep 14, 2026cs.RO

Before the Tipping Point: Force-Guided Active Perception for Shape-Agnostic Estimation of 3D Centers of Mass

Estimating the 3D center of mass of unknown objects is challenging when grasping is infeasible, geometry is irregular, or mass distribution is uneven. We present a force-based method that estimates CoM height and mass from a single sub-critical tipping experiment by a robot manipulator. The robot applies a quasistatic elevated push and retract motion, using force-angle measurements recorded during tipping to identify parameters from the object trajectory. Our proposed push-retract cycle mitigates frictional bias, enabling generalized fitting. We experimentally validate our method using a robot manipulator with a six-axis force torque sensor on varying types of objects without prior shape information and without specific models. We also propose a method to prevent toppling, keeping the object in a sub-critical tipping regime by leveraging a safety margin. In experimental studies, our method recovers mass, CoM height, and toppling angle with relative errors below 5.0 percent across all unknown objects. This work demonstrates reliable 3D inertial parameter estimation under proper safety thresholds in tipping. Our proposed method informs and enables reliable non-prehensile manipulation and robotic grasping of challenging objects that were previously infeasible.
Steven M. Hyland, Jing Xiao, Cagdas D. Onal
Sep 9, 2026cs.CV

Field Converter: Geometry-Initialized Temporal Residual Refinement for World-Grounded Player Pose Estimation from Soccer Broadcasts

Recovering 3D human pose from monocular sports broadcasts remains challenging when players must be localized in a shared metric world coordinate system rather than only reconstructed relative to their own body. We introduce Field Converter, a geometry-initialized temporal residual framework for world-grounded 3D player pose estimation from calibrated soccer broadcasts. Our method first uses camera and pitch geometry to initialize the player root through ray-ground intersection, then predicts a temporal residual correction from pose, image, camera, and geometric cues. On match-disjoint evaluation sequences, residual refinement reduces root error from 49cm with geometry alone to 14cm with a frame-wise MLP and 10cm with a TCN, while a Transformer achieves a comparable 11cm. The resulting world-space MPJPE reaches 13.2cm, and ablations show that residual prediction clearly outperforms direct global-root regression while temporal context matters more than the specific temporal backbone. Failure analysis further identifies airborne motion as the main limitation of the ground-based geometric initialization.
Simon Khan, Laurent Gajny, Jennyfer Lecompte +1
Sep 9, 2026cs.RO

Odometer-Agnostic Drift Correction Using OpenStreetMap Lane Geometry

Despite significant progress in odometry estimation, long-term drift remains a fundamental limitation of incremental pose integration, especially in large-scale or loop-free environments. Existing map-assisted methods can reduce drift, but often depend on dense maps, sensor-specific processing, or complex matching pipelines. We propose a lightweight open-source, odometry-agnostic correction method that aligns short trajectory segments to OpenStreetMap (OSM) lane centerlines. By formulating drift correction as a direct alignment between recent odometry and sparse lane geometry, the method enables efficient online operation without dense priors or expensive preprocessing. Experiments with LiDAR and visual odometry backends demonstrate consistent improvements, with particularly strong gains under severe drift.
Joaquin Caballero, Emilio Garcia-Fidalgo, Alberto Ortiz +1
Sep 9, 2026cs.CV

Recovering Biomechanical Signals from Missing Keypoints Using Temporal Interpolation in Monocular Gait Analysis

Monocular pose estimation enables low-cost gait analysis but is sensitive to missing keypoints caused by occlusion, detection errors, or efficiency-driven model reduction. While prior work on recovering missing joints focuses on complex learned models, the effectiveness of simple temporal methods remains underexplored. We evaluate knee-angle estimation under a missing-ankle-keypoint condition and test a first-order temporal interpolation scheme as a recovery mechanism. Across 527 frames of monocular walking video (428 with valid baseline detections), removing the ankle keypoint increased mean angular error to 23.4° +/- 46.7° and collapsed signal variance to near zero. Temporal interpolation reduced error to 1.1° +/- 6.7° and restored variance and smoothness to within a few percent of baseline. These results indicate that gait signals possess sufficient temporal redundancy for a simple, computationally trivial interpolation scheme to recover a critical missing joint, without resorting to learned reconstruction models. The findings support low-complexity, real-time-compatible designs for gait analysis in resource-constrained or occlusion-prone monocular settings.
Shubham Jariwala
Sep 8, 2026cs.CV

Learning Global Camera Poses from Noisy View-Graphs for Structure from Motion

Camera pose estimation is a key step in 3D reconstruction and view-synthesis pipelines. We present a deep, global Structure-from-Motion framework based on learned view-graph aggregation. Our method employs a permutation-equivariant, edge-conditioned graph neural network that takes noisy pairwise relative poses as input and outputs globally consistent camera extrinsics. The network is trained without ground-truth supervision, relying solely on a relative-pose consistency objective. This is followed by 3D point triangulation and robust bundle adjustment. Our approach is efficient, scalable to more than a thousand images, and robust to graph density. We evaluate our method on MegaDepth, 1DSfM, Strecha, and BlendedMVS. These experiments demonstrate that our method achieves superior rotation and translation accuracy compared to deep track-centric methods while registering more images across many scenes, and competitive results compared to state-of-the-art classical pipelines, while being much faster.
Fadi Khatib, Meirav Galun, Ronen Basri
Sep 8, 2026cs.CV

Prior-free relative 6D pose estimation of multiple object instances

Object 6D pose estimation formulations have progressively reduced reliance on object-specific priors, evolving from explicit 3D models to multi-view object captures to single reference images. We take this progression to its extreme by introducing prior-free relative 6D pose estimation, which lifts the assumption of knowing which object is to be posed within the scene. This novel setting aims to estimate the relative poses of multiple instances of an unknown object within the same image, without requiring CAD models, templates, or reference images. We solve this by formulating a novel method (PROSE) that finds coarse correspondences between object instances using multimodal foundation features, thus requiring no training. We refine these correspondences by imposing cycle consistency across tuples of instances, and leverage the resulting globally consistent correspondences to estimate the relative 6D pose between any pair of instances. To enable systematic evaluation, we design a novel benchmark (PRENCH) built from three multi-instance BOP datasets and enriched with task-specific metadata. PROSE consistently outperforms baselines obtained by adapting state-of-the-art single-image methods to the proposed setting, while requiring neither task-specific supervision nor additional learned components. Project website: https://tev-fbk.github.io/PROSE/
Behdad Khodabandehloo, Andrea Caraffa, Davide Boscaini +1
Sep 8, 2026cs.CV

ArmPoser: Real-Time, Calibration-Free Arm Pose Estimation from Smartwatch IMU

Arm pose estimation enables applications in fitness, extended reality input, rehabilitation, and life logging. Prior smartwatch-based approaches rely on calibration poses and preprocessing pipelines that transform raw IMU measurements into standardized training formats. These steps hinder deployment in everyday settings and introduce errors due to imperfect calibration and sensor drift. We present ArmPoser, a calibration-free arm pose estimation system using a single smartwatch IMU. Our central contribution is training models directly in the reference frame native to consumer smartwatches, aligning learning with how IMU data is produced by deployed devices. By operating on device-native axes, ArmPoser removes the need for coordinate transformations, explicit alignment, and bone-offset calibration used in prior work. We further augment training with physically grounded variations in watch placement and arm morphology to account for user-specific variability. ArmPoser also includes a wear-configuration module that infers anterior or posterior forearm placement and crown orientation. We evaluate pose estimation on public benchmarks and on a 10-participant, 30-activity study using watchOS and Android smartwatches, where ArmPoser matches or exceeds calibrated baselines without any user calibration.
Bishnu Dev, Vasco Xu, Xi-Aan Loh +3
Sep 8, 2026cs.CV

Human-Centric Image Captioning with Subject-Centered Spatial Understanding

While multimodal large language models (MLLMs) achieve remarkable performance on generic image captioning, they frequently suffer from structural hallucinations in human-centric scenarios. Accurately modeling human subjects is foundational for critical downstream applications, such as accurate avatar/video/image generation and fine-grained human action understanding. However, these tasks require highly precise subject-centered spatial grounding, such as distinguishing egocentric left/right laterality and maintaining correct anatomical-object bindings. Although catastrophic for structural integrity, these localized spatial inversions are often overshadowed by overall descriptive metrics in existing benchmarks. To systematically expose and quantify this bottleneck, we introduce SPACE (Subject-centric Poses, Appearance, and Characteristics Evaluation), a benchmark designed to evaluate subject-centered spatial understanding. On SPACE, we reveal that despite strong generic perception, current MLLMs consistently fail to ground descriptions in the subject's intrinsic frame of reference. To bridge this gap, we propose a specialized data construction and alignment pipeline. We first extract structured spatial hints from fine-grained body-part localization to guide a two-stage caption rewriting process, yielding highly spatially-faithful training data. Furthermore, we design a rubric-based reward for Group Relative Policy Optimization (GRPO) that explicitly penalizes structurally critical spatial errors during alignment. Extensive experiments on SPACE demonstrate our framework significantly improves human-centric caption quality, particularly in subject-centered spatial reasoning, achieving performance competitive with strong closed-source models. Our benchmark and code are available at https://github.com/JHang2020/SPACE-Eval.
Bozhou Li, Jiahang Zhang, Yue Ding +11
Sep 7, 2026cs.CV

A Black-Box Adversarial Attack on Human Pose Estimation and Keypoint-Based Action Recognition Models

Human pose estimation and keypoint-based action recognition models are increasingly deployed as components of video understanding pipelines, yet their vulnerability to adversarial attacks remains insufficiently studied. Temporally coherent black-box attacks have been previously studied in visual object tracking, where the attack feedback can be defined using bounding-box overlap measures such as Intersection over Union (IoU). However, human pose estimation produces keypoint configurations rather than enclosing boxes, making box-level similarity poorly suited for measuring pose degradation. We propose OKS Attack, a decision-based black-box attack that uses Object Keypoint Similarity (OKS) as the attack feedback signal, directly targeting the spatial structure of human poses rather than their enclosing boxes. Experiments on the Penn Action dataset show that OKS Attack consistently reduces pose quality across evaluated pose estimators, with mean OKS decreases ranging from 0.0802 to 0.1494. In a downstream cross-dataset action-recognition evaluation, the attack reduces accuracy by 6.18 to 13.86 percentage points and outperforms query-matched random-noise perturbations. The attack is effective across both top-down and single-stage pose estimation models. The source code will be made publicly available at https://github.com/KacperM33/OKS_attack
Kacper Mroczek, Michal Kepski
Sep 7, 2026cs.RO

CosmoH2G: A Hand-to-Gripper Transfer Dataset and Baseline Method for Object Manipulation with Complex Spatial Movements

Transferring human hand demonstrations to robotic grippers has recently emerged as a cost-effective solution for robot learning. However, existing methods are largely confined to simple, planar tasks and fail to handle complex spatial movements (e.g., intricate trajectories involving rotations or flips) that are essential for robot manipulation. Motivated by this gap, we adopt an implicit, data-driven approach guided by fine-grained hand-pose motions. To this end, we introduce a scalable acquisition pipeline to collect hand-gripper paired demonstrations, governed by a rigorous protocol that prioritizes motion complexity and leverages a handheld gripper for seamless action mimicry. This yields a large-scale paired dataset comprising 6,189 episodes across 1,254 unique objects, exhibiting significantly higher spatial complexity than existing benchmarks. However, learning such complex mappings remains challenging. We observe that naive end-to-end generation of full gripper pose sequences is insufficient, as minor trajectory deviations compound rapidly under intricate dynamics. To address this, we propose a two-stage framework: Stage I predicts sparse gripper keyframes (initial and terminal) to simplify the mapping objective, while Stage II generates the full continuous action sequence conditioned on these keyframes. Furthermore, to mitigate cumulative drift, we keep the gripper's orientation being learned while post-optimizing its translation based on the grasping heuristic and kinematic consistency. In both simulation and real-robot experiments, our framework enables stable and precise hand-to-gripper transfer of complex spatial manipulations, significantly outperforming traditional baselines. Project page: https://cosmoh2g.github.io.
Hongxiang Zhao, Mutian Xu, Zeyu Jin +3
Sep 7, 2026cs.RO

Generalizable 6D Pose Estimation of Textureless Objects with Planar-based Gaussian Splatting

Estimating the 6D pose of textureless objects without prior CAD models remains a critical challenge due to the lack of appearance features. While recent generalizable approaches alleviate the dependence on object-specific models, their performance on low-texture objects is often limited by insufficient geometric constraints in the underlying representations. In this work, we propose PG-Pose, a geometry-aware framework combining Planar-based Gaussian Splatting (PGS) reconstruction and Geometry-driven pose optimization. In the offline representation extraction stage, three distinct representations of the object are extracted from multi-view reference RGB images with known poses. PG-Pose reconstructs a 3D Gaussian representation and renders high-fidelity depth maps to generate 3D point clouds through back projection. In the online pose inference stage, the initial pose of the input image is estimated by 2D-3D correspondence matching between the input image and the reconstructed 3D point clouds, followed by a PGS-Refiner for iterative pose optimization. Evaluations on the OnePose-LowTexture datasets, PG-Pose achieves an average accuracy of 94.2% ADD(S)@0.1d, with a 2.1% improvement average accuracy compared with the state-of-the-art (SOTA) GS-based approach. To further demonstrate the effectiveness of PG-Pose for industrial robots in grasping tasks, we deploy it on a dual-arm industrial robot and successfully realize the grasping task on an unseen object.
Jie Lu, Hengtan Zhang, Li Gong +7
Sep 3, 2026cs.CV

The Blind Spot in 2D Infants' Pose Estimation:Robust Learning from Noisy Annotations

Noisy annotations pose a significant challenge for supervised deep learning, as neural networks rely on large-scale, high-quality labeled data whose corruption can severely impair model performance. Although robustness to label noise has been extensively studied for classification tasks, it remains relatively underexplored in Pose Estimation (PE). This limitation becomes critical in clinical contexts, including neonatology, where PE of preterm infants is used to support the assessment of spontaneous motility, a key indicator of neurodevelopmental trajectories. In such settings, infants' images labeling is further hindered by visual challenges (e.g., keypoint self-occlusions, caregiver interference), making the annotation process inherently susceptible to errors. To tackle noisy annotations in PE, we introduce REliable keypoint selection via Memory of traINing Dynamics (REMIND), a clustering-based keypoint-selection strategy that exploits keypoint-wise training dynamics to identify noisy labels without assuming any prior knowledge of the noise distribution, thus enabling noise-free model training. When evaluated on the proprietary NeoPose dataset, comprising 46 videos of 46 preterm infants recorded in real clinical settings, REMIND correctly identifies noisy annotations across multiple corruption scenarios, achieving up to 93% Area Under the Curve (AUC) with three different PE architectures used in the relevant literature. To our knowledge, this is the first study to explicitly address label noise in preterm infants' PE, paving the way for the design of trustworthy learning-based algorithms for infants'monitoring support when data quality cannot be guaranteed.
Emanuele Cardinale, Marco Proietti, Alessandro Cacciatore +3
Sep 2, 2026cs.RO

Following a Unique Path: A Fast Certifier Applied to Outlier-Robust Pose Registration

Certifiable methods have arisen as a means to guarantee global optimality of solutions to non-convex problems using convex semidefinite programming (SDP) relaxations. The most performant of these methods use a local solver to obtain the candidate solution, and then certify its optimality using efficient linear algebra techniques. However, for many problems of interest in robotics, this local-solve-then-certify approach is impeded by a form of degeneracy in the relaxation, leaving a costly optimization of the relaxation as the only recourse. In this paper, we introduce our Central-Path Certifier (CP-Cert), a certifiable method explicitly tailored to certify candidate optima to problems that exhibit this form of degeneracy. Using a candidate as a starting point, our approach seeks a nearby region of the feasible space -- known as the central path -- where a valid certificate can be readily obtained. The approach is kept efficient by exploiting indirect linear algebra techniques, problem sparsity, and parallelism. We apply CP-Cert to both matrix-weighted pose registration and pointcloud data association, whose novel SDP relaxation is of independent interest. On simulated examples, we explore the properties of this novel relaxation and show that CP-Cert is fast and scalable, achieving runtimes that are up to three orders of magnitude faster than state-of-the-art direct solvers. Finally, we combine these contributions into a certifiable, outlier-robust pose-estimation pipeline, which we apply to real-world data.
Connor Holmes, Abhishek Goudar, Timothy D. Barfoot
Sep 1, 2026cs.CV

CQF-HMR: Continuous Quaternion Flows for Probabilistic 3D Human Mesh Recovery from a Single Image

Recovering 3D digital humans from a single 2D image is an ill-posed computer vision problem due to the loss of depth information. Probabilistic 3D human pose estimation compensates for this by estimating a set of 3D hypotheses from a prior distribution via generative models. However, most prior work focuses only on 3D keypoints, which often leads to implausible poses that are difficult to apply to downstream tasks, e.g. animation or digital humans. SMPL-based methods are more scalable thanks to the explicit body priors, but it requires more complex modeling of the generation process due to the non-additive nature of the joint rotations. In this work, we propose a novel approach for probabilistic 3D humans using quaternion-constrained continuous normalizing flows conditioned on 2D pose estimations. Our proposed quaternion flows show significant advantages over approaches using other rotation representations. Experiments demonstrate state-of-the-art results of our method on Human3.6M, particularly in ambiguous settings, and comparable pose estimation accuracy on challenging 3DPW and EMDB benchmarks.
Cuong Le, Bao-Long Tran, Pavlo Melnyk +3
Sep 1, 2026cs.CV

Efficient and Robust Absolute Pose Estimation via Gravity-Prior-Driven Transformation Decoupling and Pose Refinement

Estimation of the absolute pose of an object is an essential task for various robotic applications. Recently, incorporating gravity direction as prior information has emerged as a popular approach to simplify absolute pose estimation. However, developing a robust and efficient algorithm to solve this challenging problem remains a difficult question due to large amounts of mismatches. In addition, obtaining an accurate pose solution from selected inlier correspondences with gravity prior is still a research gap. In this paper, we propose a novel transformation strategy that exploits geometric relations derived from the gravity prior. Through transformation decoupling, the original 6 degrees of freedom (DoF) absolute pose estimation problem is simplified into a 4-DoFs problem: 1-DoF for the rotation angle and 3-DoFs for translation, significantly improving the efficiency. For the 1-DoF rotation angle, we apply a one-dimensional global voting algorithm for optimal estimation. Once the optimal rotation is obtained, the mismatched correspondences are preliminarily filtered, and translation estimation, a linear problem, can be easily solved. Furthermore, to obtain accurate pose results, we introduce a novel pose refinement algorithm to enhance the accuracy of both rotation and translation. Extensive experiments on synthetic data and three publicly available real-world datasets (TUM RGB-D, ETH3D, and RobotCar) demonstrate that the proposed method achieves stronger performance compared to existing state-of-the-art (SOTA) approaches. To further validate our method, we integrated it into ORB-SLAM2. The results on the KITTI dataset show it effectively reduces drift and improves trajectory alignment during relocalization. The source code will be released upon acceptance.
Hu Cao, Qianyi Yang, Xinyi Li +3
Aug 31, 2026cs.RO

Beyond Object Selection:Markerless Gaze-based Robot Placement at Arbitrary Positions

Gaze-based assistive manipulation typically supports object selection, while arbitrary-position placement requires accurate spatial alignment between the headset and robot. However, for gaze-based manipulation, pose accuracy does not necessarily translate into task accuracy: translational and rotational errors jointly affect the transformed gaze ray and may compensate for each other. To study cross-device alignment from this task-oriented perspective, we present a markerless interaction framework and a dedicated cross-device dataset. We propose Graph-based Reference Selection to address sparse robot references. We further develop and benchmark multiple task-specific alignment pipelines under a unified protocol. Specifically, we introduce Gaze--Surface Intersection Error (GSIE), which directly measures the spatial error of the gaze-specified target. Experiments show that alignment methods ranked highly by conventional pose metrics are not always optimal in GSIE, demonstrating the importance of evaluating gaze-based manipulation at the task level.
Yuzhi Lai, William Marx, Shenghai Yuan +3
Aug 31, 2026cs.CV

Real-Time Video Anomaly Detection Using YOLO Pose Estimation and CLIP-Based Semantic Scoring

We propose a lightweight two-stage framework for real-time video anomaly detection. The first stage employs YOLO v11n-pose to detect persons and extract seventeen skeletal keypoints in a single forward pass. The second stage encodes each cropped person region through CLIP ViT-B/32 and computes cosine similarity against predefined textual descriptions of anomalous behaviors. This architecture eliminates the need for optical flow, standalone pose estimators, and density-based scoring modules. Experiments on CUHK Avenue, ShanghaiTech Campus, and a custom indoor dataset collected at Chulalongkorn University demonstrate an end-to-end throughput of approximately 51 FPS on an NVIDIA Titan XP GPU, a 3.36x speedup over the multi-feature baseline, while maintaining frame-level AUROC values of 89.26%, 70.26%, and 84.13%, respectively.
Vanodhya G. Warnasooriya, Amir Hajian, Watchara Ruangsang +1
Aug 31, 2026cs.CV

MEOM: Multi-View Expected-OKS Maximization for Human Pose Triangulation

Conventional algebraic triangulation solves 3D human pose estimation (HPE) from multi-view 2D keypoints. The typical approach, decoding 2D keypoints from predicted heatmaps, is unreliable as heatmaps can be multimodal under occlusion, and collapsing them into single peaks discards their spatial distribution. We seek to use the entire heatmap to estimate 3D poses more accurately, which requires solving two problems: how to robustly fuse heatmaps across views, and how to assess the reliability of heatmaps. For the former, we introduce a novel objective, Multi-viewExpected-OKS Maximization (MEOM), that locates a 3D joint where the views agree in probability mass. For the latter, we adopt highest-density-region (HDR) calibration as a diagnostic of that mass, independently of distance-based metrics. The proposed framework covers two settings, with and without 3D supervision. Without 3D supervision, we optimize 3D poses from pretrained heatmap predictors by maximizing MEOM, achieving comparable performance with state-of-the-art methods that rely on larger backbones, temporal fusion, and simulated 3D data. On ambiguous Human3.6M (H36MA) and occluded CMU Panoptic frames, the advantage is substantial. When 3D labels are available, we train the model end-to-end with a combined MEOM and MSE loss, achieving 19.11 mm absolute MPJPE on Human3.6M outperforming the state-of-the-art volumetric approach on absolute MPJPE at half the inference cost.
Ziliang Xiong, Henglin Shi, Per-Erik Forssen
Aug 31, 2026cs.CV

CapFrame: Text-Instructed Viewpoint Grounding in 3D Gaussian Scenes via Geometric Pseudo Labels

3D Gaussian Splatting (3DGS) enables photorealistic real-time novel view synthesis, yet placing a virtual camera to capture a desired frame remains largely manual. Existing language-guided approaches in 3D scenes mainly focus on object-centric grounding, determining what to observe but rarely controlling how it should appear in a single frame, such as subject orientation or frame layout. To address this limitation, we introduce a new task, Text-Instructed Viewpoint Grounding (TIVG), which aims to identify a 6-DoF camera pose in a 3D Gaussian scene whose rendered frame aligns with a text instruction. To solve this task, we propose CapFrame, a partially differentiable framework that converts language into geometric pseudo labels for camera pose optimization. CapFrame follows a Retrieve-Translate-Refine pipeline: it retrieves relevant views and ranks them through a Question-Evaluation process with MLLMs, translates the instruction into orientation and layout pseudo labels, and refines the camera pose via differentiable optimization with layout and orientation losses in 3DGS. Experiments on 38 real-world scenes with 135 instructions indicate that CapFrame produces viewpoints better aligned with texts than heuristic viewpoint search and adapted trajectory generation baselines, validated by VLM metrics, MLLM judges, and user studies. Code is available at: https://github.com/jirongli/CapFrame
Jirong Li, Satoshi Ikehata, Shuhei Kurita +1
Aug 30, 2026cs.CV

Everybody Tracking Every Body

We address the problem of 3D body pose estimation of multiple interacting people from their egocentric views with centralized coordination. Each individual wears a camera recording egocentric video and IMU data. Processing this video with VIO SLAM provides high-quality tracking of each egocentric camera through space. The first-person view from one individual provides third-person observations of other people, although these exocentric observations are sparse, intermittent, and of highly variable reliability as both cameras and subjects move. To integrate these synchronized data streams, we propose a diffusion-based approach that fuses estimates of pose based on head motion derived from egocentric camera motion with exocentric pose observations, conditioning on both observation content and reliability. Our model is trained on a mixture of single-person motion-capture data and multi-person video in order to learn rich priors for body motion trajectories and video observation reliability. Evaluation on challenging multi-person datasets suggests our fusion approach improves over motion-only and vision-only baselines in terms of both absolute and relative pose accuracy.
Daeyun Shin, Yunhan Zhao, Shu Kong +2
Aug 13, 2026cs.CV

A Controlled Study of Self-Supervised Image and Video Pretraining under Limited Resources

Visual foundation models are a cornerstone of image and video understanding but typically require large amounts of data and computation. The current scale required for pretraining visual foundation models may be unsustainable or unnecessary, and significant benefits arise when effective models can be obtained with fewer resources. To better understand how self-supervised learning (SSL) objectives behave under resource constraints, we conduct a controlled study of image and video SSL objectives under matched data, architecture, and compute budgets. We compare contrastive, reconstruction, feature-prediction, and diffusion objectives and evaluate both standalone and jointly trained image-video SSL formulations across a diverse set of image and video understanding tasks. Our results show that DINOv2-style pretraining consistently provides the strongest overall performance under limited resources. Furthermore, combining DINOv2 with video SSL objectives such as VideoMAE substantially improves image classification and segmentation performance, but degrades video tracking and camera-pose estimation performance, revealing an important tradeoff between semantic and geometric representation learning. These findings suggest that combining image and video SSL objectives can be beneficial in resource-limited settings, while highlighting the need for improved methods that better balance semantic, temporal, and geometric supervision.
Brunó B. Englert, Gijs Dubbelman
Aug 13, 2026cs.CV

Topology-Unified 2D Pose Estimation across Intact, Residual and Prosthetic Limbs

Driven by the availability of large-scale datasets, Human Pose Estimation (HPE) plays a critical role in numerous downstream tasks. However, mainstream benchmarks exhibit severe representation bias, predominantly featuring able-bodied individuals. While a few pioneering datasets have attempted to address limb differences, their annotation protocols fail to generalize, struggling to represent specialized mechanical structures like running blades or unprosthetized residual limbs. To bridge this gap, we introduce ProPose, a large-scale benchmark featuring a novel annotation protocol that unifies the topological representation of biological limbs, diverse prostheses, and physical absences within a single framework. Because real-world prosthetic images are inherently scarce and exhibit extreme long-tail distributions, we design a Real-to-Synthetic data expansion pipeline to explicitly synthesize and expand the underrepresented cases. However, simply training existing models on this enriched dataset often leads to suboptimal solutions, as they estimate each keypoint independently and might hallucinate non-existent joints on mechanical structures. To resolve this, we propose ProLoss, a structure-aware objective that enforces keypoint dependencies within a single limb to prevent unrealistic limb predictions. Extensive experiments demonstrate that our approach improves the classification accuracy of long-tail prosthetic joints by 2% to 6% without compromising spatial coordinate localization performance. This work sets a foundation for inclusive pose estimation, unlocking new possibilities for understanding the interactions between human bodies and assistive devices.
Tianye Qi, Tengyue Zhang, Jiaying Ying +2
Aug 13, 2026cs.RO

AMR-Pose: An Active LED Marker-Based Relative Pose Estimation Framework With Probabilistic Switching PnP for Cooperative AUVs

Reliable relative pose estimation between autonomous underwater vehicles (AUVs) is critical for cooperative ocean exploration, sampling, and multi-robot coordination. However, achieving robust vision-based relative localization in underwater environments remains challenging due to severe optical degradation, including turbidity, illumination variations, reflections, and intermittent feature occlusions. This paper presents AMR-Pose, an active LED marker-based relative pose estimation framework for cooperative AUVs. A compact marker module consisting of one red central LED and three blue peripheral LEDs is developed and integrated onto the leader AUV to provide distinctive visual features under complex underwater conditions. Building upon the detected marker observations, a probabilistic switching Perspective-n-Point estimator (PSwPnP) is developed by combining Lie-group pose propagation on SE(3)SE(3), probabilistic marker association, and visibility-adaptive measurement fusion for robust six-degree-of-freedom relative pose estimation. The proposed framework dynamically adapts the estimation process according to marker visibility, maintaining geometric consistency and temporal stability during partial observations and visibility transitions. Extensive water-tank experiments with motion-capture ground truth validate that AMR-Pose achieves accurate, smooth, and robust relative pose estimation under challenging underwater conditions. Closed-loop leader-follower experiments further demonstrate its feasibility for real-time relative pose feedback in cooperative underwater robotics.
Zeyu Sha, Xiaorui Wang, Mingyang Yang +1
Aug 12, 2026cs.CV

HSTGFormer: Hyper Spatial-Temporal Graph Transformer for 3D Human Pose Estimation

Transformer-based methods have achieved strong performance in monocular 3D human pose estimation, but most existing approaches organise spatial and temporal reasoning as separate stages, which may weaken unified spatial-temporal interdependencies inherent in human motion and compress frame-level structural information before temporal modelling. In this paper, we propose HSTGFormer, a graph-enhanced Transformer framework that reformulates spatial-temporal reasoning as localised coupled graph aggregation over joint-time nodes. Specifically, HSTGFormer introduces a Hyper Spatial-Temporal Graph (HSTG), which decomposes global spatial-temporal reasoning into local spatial-temporal receptive fields around individual joint-time nodes by extending per-frame skeleton graphs into temporal neighbourhoods, thereby enabling structure-aware coupled reasoning while preserving local structural motion information. It further incorporates an Adaptive Dual-Scale Temporal Graph (ADSTG) to capture joint-specific temporal dependencies over complementary short- and long-range windows. A lightweight node-wise fusion module further adaptively integrates the two graph representations for each joint-time node. Experiments on Human3.6M and MPI-INF-3DHP show that HSTGFormer achieves strong accuracy with high computational efficiency.
Ruochen Li, Shuang Chen, Wenke E +2
Aug 12, 2026cs.RO

Policy-Induced Hand Priors in Humanoid Dual-Arm Manipulation: Diagnosing and Mitigating Initial-Pose Dependence

Vision-language-action (VLA) policies are expected to operate robustly across variations in the robot's initial configuration, yet aggregate task success can conceal pose-specific failures and inappropriate hand selection. This work investigates initial-pose dependence in VLA-based humanoid dual-arm manipulation. We characterize the initial-condition-dependent early hand preference as a policy-induced hand prior and quantify it using HandPriorScore, residual hand bias, and target responsiveness. Evaluations across multiple policies and 17 initial configurations reveal strong initial-pose--policy interactions: the same pose produces substantially different success rates across policies, while a single policy exhibits large performance variation across poses. Specific initial arm configurations can suppress or induce an asymmetric hand preference, with the resulting effect varying in direction and strength across policies. Wrist-camera observations also influence hand selection and task performance. Expanding initial-pose coverage in the training dataset substantially improves robustness, while targeted augmentation around a low-performing configuration increases its success rate. Comparisons across training configurations show that sufficient exposure to the target simulation task is beneficial, whereas the effect of real or auxiliary data depends on pose coverage, simulation ratio, and observation availability. These findings characterize a pose-conditioned hand prior, identify a localized initial arm configuration as a causal handle on hand-selection behavior, and demonstrate how data coverage and training composition affect initial-pose robustness.
Chaeyeon Jung, Juyoun Park
Aug 12, 2026cs.CV

Hand Visibility Detector: Per-Keypoint Visibility Estimation for Hands

Hand Pose Estimation (HPE) is a fundamental technology for various applications such as AR/VR and robotics. In these applications, the visibility of each hand joint in the image is crucial for assessing the reliability of estimation results under occlusion. However, most existing HPE methods output joint positions without explicitly indicating their visibility. Although some methods account for occlusion or visibility, visibility estimation has mainly been used as an auxiliary signal for improving pose estimation. To our knowledge, per-joint hand visibility estimation has not been systematically studied as a standalone task. In this work, we propose Hand Visibility Detector, a model for estimating the visibility of individual hand joints, and present the first systematic investigation of visibility estimation as an independent task. We show that leveraging the prior knowledge of HPE models pretrained on large-scale data as a backbone yields high performance in this task. We further demonstrate the utility of Hand Visibility Detector on a downstream task of 3D hand pose annotation via multi-view triangulation of 2D keypoints, showing that visibility-weighted triangulation reduces reprojection error. Our method is released as a ready-to-use package, and the code and demo are available at https://github.com/ryhara/hand_visibility_detector .
Ryosei Hara, Masashi Hatano, Rintaro Yanagi +3
Aug 10, 2026cs.CV

PressureMesh: 3D Human Mesh Estimation from Multi-Device Pressure Images

Human pose monitoring is crucial in fields such as rehabilitation assessment and human-computer interaction. Due to its privacy-preserving nature, pressure-based human pose monitoring has become a primary approach for unobtrusive sensing. However, existing methods are generally limited to a single device, which restricts the effective monitoring range. To address this limitation, we propose MDP-Net, an end-to-end network capable of directly estimating human meshes from temporal pressure data across multiple devices. We introduce a multimodal fusion mechanism inspired by the Mixture of Experts (MoE) framework to achieve effective complementarity and enhancement of cross-device pressure information. To support the training and evaluation of MDP-Net, we constructed MDP, a high-quality multi-device temporal pressure dataset that includes various pose labels such as 2D/3D joints and human meshes. Experimental results demonstrate that MDP-Net achieves a joint position error of 12.6 cm on the MDP dataset. These results prove that fusing multi-device pressure information is an effective and promising new solution for daily human pose monitoring.
Changhai Ma, Ziyu Wu, Yunkang Zhang +8
Aug 9, 2026cs.RO

Protection Levels for Vision-Based Pose Estimation

Vision-based navigation complements Global Navigation Satellite Systems, but certification demands integrity guarantees that account for faulty measurements. Previous work presented a probabilistic computer vision pipeline for runway-based pose estimation with fault detection inspired by Receiver Autonomous Integrity Monitoring. This work extends that framework by deriving protection levels, which provide probabilistic bounds on pose error that remain valid under undetected faults. We present an algorithm for computing protection levels for the nonlinear Perspective-nn-Point problem applied to an aviation setting. The algorithm covers all six degrees of freedom of the aircraft pose (position and orientation) directly. We analyze the effect of measurement redundancy, pixel-level prediction uncertainty, and runway distance on the resulting protection levels. To make the results tangible, we demonstrate tradeoffs in the protection levels on an illustrative runway example.
Olivia Beyer Bruvik, Romeo Valentin, Marc R. Schlichting +2
Aug 9, 2026cs.CV

EvTrajGS: Accurate and Efficient 3D Gaussian Splatting from Unposed Event Streams

Event cameras, with high temporal resolution, high dynamic range, and asynchronous sensing characteristics, have shown great potential for dense 3D reconstruction. Traditional reconstruction methods based on off-the-shelf pose estimates achieve high efficiency but produce low-fidelity results, as inaccurate pose initialization introduces cumulative reconstruction errors. In contrast, recent SLAM-style methods stabilize joint pose-scene optimization through incremental tracking and mapping, yielding higher reconstruction fidelity at the expense of considerable computational overhead. To address this trade-off, this paper presents EvTrajGS, an accurate and efficient 3D Gaussian Splatting framework for unposed event streams. Our method enables reliable joint pose-scene optimization initialized from coarse pose priors, eliminating the need for computationally expensive SLAM-style pipelines. EvTrajGS parameterizes camera motion as a continuous-time trajectory initialized from discrete camera poses, providing a unified representation for pose refinement. We then aggregate adjacent trajectory states into a temporally coupled pose, promoting temporally consistent pose updates during joint optimization. Additionally, we introduce a loss-reweighted event sampling strategy to adaptively emphasize temporally under-reconstructed intervals. Extensive experiments on both synthetic and real-world datasets demonstrate that EvTrajGS outperforms state-of-the-art methods in terms of both geometric reconstruction quality and pose estimation accuracy, achieving 3.8 dB higher PSNR, 0.1 higher SSIM, and over 40% lower ATE RMSE while retaining high computational efficiency.
Zixuan Chen, Jiakai Zhang, Junhao Dong +4
Aug 7, 2026cs.CV

GOPI: Generation-Oriented 3D Pose Inference for Furniture Insertion from Single-View RGB-D Indoor Scenes

We study the problem of inserting new furniture into indoor scene images. Under masked single-view 2D image-plane conditioning, however, the physical scale of the inserted furniture relative to the scene cannot be uniquely determined, making physically grounded furniture placement underdetermined from image evidence alone. We therefore reformulate the task as a combination of 3D pose inference and geometry-guided image generation, where estimating a geometrically plausible 3D placement is essential for reliable synthesis. To this end, we propose a two-stage framework. For 3D placement, we introduce GOPI, a generation-oriented 3D pose inference framework that addresses the underdetermined nature of single-view furniture insertion through data-driven iterative inference, producing geometrically plausible object placements. For image generation, we develop a geometry-guided conditioning strategy that projects the inferred 3D pose into the image plane as a pixel-aligned constraint, enforcing consistency between the synthesized image and the underlying 3D geometry. Experimental results validate the proposed framework from both 3D pose estimation and image synthesis perspectives. For 3D placement, GOPI produces poses with stronger geometric feasibility and better consistency with reference layouts than direct regression and vanilla baselines. For image synthesis, our method preserves alignment with the projected 3D geometry across different furniture scales, showing stable projection-generation alignment across the tested furniture scales.
Ruifeng Zhai, Renjie Liu, Guangrun Wang +1
Aug 5, 2026cs.CV

Promptable Animal Pose Tracking Across Species

Animal pose estimation and tracking is important for wildlife monitoring and conservation research, and with limited expert time for labelling automated approaches are imperative. While human pose estimation and tracking has seen rapid progress thanks to large annotated datasets, animal pose remain challenging, due to large morphological and behavioural differences between species and limited annotated data. Existing approaches either optimise generic keypoint localisation from annotated datasets (such as APTv2) with poor generalisation, or track custom keypoints using visual tracking, at the cost of performance. In this paper, we demonstrate that vision foundation models trained on large datasets can be used effectively to track animal pose with limited labelled data. We propose two models, one unsupervised and the other supervised, to track user-selected keypoints in videos. The supervised approach delivers superior tracking accuracy by employing a keypoint prompt encoder to explicitly inject structural priors from a reference frame into feature matching. In parallel, the unsupervised route provides strong cross-species robustness by leveraging diverse foundation-model features for training-free correspondence matching. Extensive evaluation on challenging animal video benchmarks APTv2 and TigDog demonstrates that our framework achieves strong performance while maintaining an effective balance between accuracy and generalisation, offering a practical solution for real-world animal behaviour analysis and conservation applications.
Le Li, Daniela Ivanova, Nicolas Pugeault
Aug 5, 2026cs.CV

Differential 6-DOF Pose Estimation with Provable First-Order Immunity to Camera Calibration Errors

Accurate six-degree-of-freedom (6-DOF) motion estimation is essential for robotic manipulation, autonomous systems, and structural displacement monitoring. Conventional 3D-2D methods estimate absolute camera poses independently at each time and recover platform motion through camera-to-platform extrinsics, making them sensitive to extrinsic calibration errors, especially for micromotion. We present a differential pose estimation method that directly recovers platform motion from inter-frame image displacements and known 3D control points. By differencing perspective projection equations, using a depth-invariance approximation, and modeling motion on SE(3), the method avoids independent absolute-pose estimation and supports both monocular and multi-camera systems. We prove that translational extrinsic errors cancel exactly, while rotational errors induce a bounded perturbation determined by calibration error, motion magnitude, and observation geometry. We also derive generic observability conditions, a Cramer-Rao lower bound, and a bias-eliminated consistent estimator, and characterize the validity limits of the approximations. Extensive synthetic and real-world experiments establish a new state of the art for 6-DOF platform micromotion estimation, outperforming representative PnP and generalized-PnP methods in accuracy, calibration robustness, and computational efficiency. With five control points and 0.5-pixel image noise, the monocular solver obtains a combined pitch-yaw rotation RMSE of 10.09 arcsec, a translation RMSE of 3.70 mm, and a runtime of 0.34 ms. The binocular solver achieves a rotation RMSE of 10.58 arcsec, a translation RMSE of 3.91 mm, and a runtime of 0.27 ms. Code will be released upon publication at https://github.com/zyoungszu/pami2026.
Yueqiang Zhang, Liang Deng, Yi Zhang +5
Aug 4, 2026cs.CV

Detecting Pose Estimation Failures via Keypoint Self-Consistency

One common approach to pose estimation involves predicting object keypoints in an image, followed by using Perspective-n-Point algorithms to compute the object's rotation and translation relative to the camera. While rotations preserve object shapes, this property is often neglected in keypoint-based pose estimation methods, where keypoints are typically predicted independently from each other. As imprecise keypoint predictions negatively affects pose estimation accuracy, it also limits its reliability in downstream tasks. In this work, we explore whether such inaccurate pose estimates can be identified by simply examining spatial locations between 2D keypoints. We propose a set of hand-crafted geometric features that capture the self-consistency of keypoint predictions, including pairwise distances, reprojection consistency, as well as render and mask consistency. Despite its simplicity, a logistic regression classifier trained on these features reliably detects pose estimation failures, outperforming confidence-based approaches like conformal keypoint predictions that rely solely on keypoint uncertainty.
Robin Chan
Aug 4, 2026cs.CV

Surface Keypoint Representation for Multi-Object and Articulated Human-Object Interaction Generation

Daily activities require humans to coordinate whole-body motion with the motion of surrounding objects. Despite recent progress in human-object interaction (HOI) generation, most existing methods assume interactions with a single rigid object and do not extend well to scenarios involving a variable number of objects or articulated objects with diverse joint mechanisms. We propose surface keypoint trajectories as an object motion representation: for each rigid component, whether a standalone object or one part of an articulated assembly, we track a small set of non-collinear surface points over time. This representation handles multi-object coordination and diverse articulation mechanisms directly from point dynamics without requiring explicit joint-type specification. To model when and where each body region contacts each object, we introduce a spatio-temporal contact distance field that extends distance-based contact modeling to whole-body, multi-object, and articulated settings. We factorize HOI generation into three stages: generating object motions from text or waypoints, predicting the contact distance field, and synthesizing whole-body motion with contact-guided optimization. Experiments on ParaHome, HIMO, ARCTIC, and OMOMO demonstrate better or comparable performance to existing methods across single-object, multi-object, and articulated interaction settings.
Xiaogang Peng, Zeyu Han, Zichong Meng +4
Aug 3, 2026cs.CV

VARPose: Flexible 2D Pose Densification via Visual Autoregressive Modeling for Enhanced 3D Lifting

Visual AutoRegressive Modeling (VAR) has excelled in natural image generation via next-scale prediction, but its use on topology-structured data like human skeletons is still unexplored. VARPose is proposed to adaptively densify 2D sparse poses, thereby enriching the anatomical information available for 3D lifting models. Our core contributions are twofold. First, we introduce a Granularity-agnostic Pose Tokenizer (GPT), which employs a single hybrid codebook and a residual quantization strategy to encode poses of varying densities into a unified, multi-scale discrete representation. Our results demonstrate the strong generalizability of this representation. By decoupling the representation from the projection, we can successfully decode novel pose granularities using a frozen codebook with a retrained decoder. Second, we propose UniSkelar, a unified autoregressive model that treats "joint density" as "scale". UniSkelar learns to predict the token sequence for the next density level in a coarse-to-fine manner, conditioned on the sparsest pose. VARPose not only outperforms state-of-the-art methods and generalizes to unseen granularities, but also confers tangible performance gains on downstream tasks, such as 3D Pose Estimation and Human Mesh Recovery, through 2D pose densification. Our code and model are available at https://github.com/BRL-SYSU/VARPose.git.
Kaiyuan Pu, Tiantian Yang, Dan Zeng
Aug 3, 2026cs.CV

TransSLR: A Lightweight Transformer for Sign Language Recognition

Automated Sign Language Recognition for under-represented languages remains a largely unsolved problem. Central African Sign Language (CASL) exemplifies this gap: the only available bench-mark, CASL-W60, has a best reported accuracy of 69.93%, and we show that the common heuristic of fine-tuning high-resource models fails to close it. This failure stems from two compounding factors: the limited scale of available CASL data and the significant lexical and visual domain gap between CASL and large-scale corpora such as WLASL, which renders pre-trained representations largely uninformative. To address this, we propose TransSLR, a lightweight Temporal Transformer Encoder trained from scratch on 64-frame normalized pose sequences, with average pooling and a classification head. By operating on geometric keypoint representations rather than raw RGB, TransSLR achieves signer-independent generalization without relying on visual appearance. On the CASL-W60 benchmark, TransSLR establishes a new state-of-the-art accuracy of 80.39%, surpassing the prior best by +10.46%. Beyond accuracy, our encoder-only design significantly reduces computational overhead, making deployment feasible in resource-constrained environments. We conduct extensive experiments on the CASL-W60 benchmark, comparing against RGB-based and multimodal baselines, and demonstrate that TransSLR achieves state-of-the-art performance.
Lucia Yen Wanchi, Samuel Johnny, Victor Tolulope Olufemi +2
Aug 2, 2026cs.RO

Sparse Meets Dense: Correspondence Guided Robotic Manipulation with Rigid-Deformable Interactions

Manipulation involving rigid-deformable interactions, such as hanging clothes or dressing humans, is common in daily life, making it essential for household robots. Compared to single-object manipulation or interactions between rigid bodies, these tasks are particularly challenging due to the rich multi-point contacts and the complex dynamics of the deformable bodies during interaction. Therefore, object-centric representations such as 6D poses or structural points without task-specific information become insufficient for these interactions. In this work, we propose a hybrid correspondence-based representation tailored for rigid-deformable interactions. First, to capture intricate interaction information, we introduce structure-, task-, and interaction-aware sparse keypoints. The keypoints are generated based on the global structures of both rigid and deformable objects, and filtered by their local interaction contacts. However, tracking these sparse keypoints through the interaction remains difficult due to the high-dimensional dynamics of deformable objects. Therefore, we further construct dense correspondences on the deformable objects for accurate keypoint tracking throughout the manipulation. This hybrid design combines the advantages of both representations: sparse keypoints encode rich, task-specific information for fine-grained manipulation, while dense correspondences ensure efficient tracking and generalization to novel deformations, shapes, and scenarios. Together, they enable one-shot transfer to new tasks with minimal demonstrations. Extensive experiments demonstrate the effectiveness and broad applicability of our method.
Ziyu Zhu, Yue Chen, Xirui Liang +5
Aug 1, 2026cs.CV

The 1st AI Children Challenge

The First AI Children Challenge aims to advance real-world applications of computer vision and AI in child healthcare, child education, and pediatrics. The 2026 CV4CHL edition featured the first track in this domain: Children Gait Visual Analysis. The main goal of Children Gait Visual Analysis is the fine-grained analysis of children's gait behaviors from keypoint sequences. This is still a big challenge for human action recognition. Experienced medical doctors can distinguish these subtle nuances, but none of the people test AI models in this domain. To bridge this gap, we introduce thousands of 2D children keypoint sequences walking around videos across various age groups of children (3-16 years old). There is a significant opportunity for batch analysis of these videos to provide clinically relevant insights into medical diagnosis. The Challenge will be launched with two problem tracks: Edinburgh Visual Gait Score (EVGS) Scoring and Classification of Gait Patterns in Bilateral Spastic Cerebral Palsy. Each track is chosen in consultation with board-certified pediatricians based on the value of potential solutions. With the first available dataset for such tasks and ground truth for each track, the challenge enabled participants to evaluate their solutions. Final rankings will be revealed after the competition concludes, fostering reproducibility and mitigating overfitting.
Boyi Li, Yifan Shen, Houze Yang +7
Jul 29, 2026cs.CV

From Keypoints to Predictive Distributions: Post-Hoc Uncertainty for YOLO-Pose Models

YOLO-Pose models provide efficient keypoint localization, but do not quantify the associated spatial uncertainty. We introduce a lightweight post-hoc probabilistic extension that augments a trained YOLO-Pose model with calibrated bivariate predictive distributions over keypoint locations, centered at the model's original predictions. Concretely, we train additional probabilistic heads with an importance-weighted negative log-likelihood to predict an input-dependent 2×22\times2 dispersion matrix for each keypoint, followed by Gaussian calibration for broad downstream compatibility or Student-tt calibration for distributional fidelity. Complementing this, we propose an evaluation protocol that combines a suite of distributional calibration diagnostics with average keypoint precision (AKP), a keypoint-level extension of the COCO AP protocol for assessing reliability rankings. Experiments on COCO show that the learned uncertainty estimates enable effective keypoint-level reliability ranking, Student-tt calibration best captures the empirical residual distribution, and uncertainty-based pruning removes unreliable keypoints. A central application-level demonstration is vision-based aircraft landing, where calibrated covariances for runway keypoints support uncertainty-aware aircraft position estimation and downstream sensor fusion.
Alexej Klushyn, Juan Rivero Sesma, Florian Seligmann +3
Jul 29, 2026cs.RO

From Uncertainty to Determinism: Coarse-to-Fine Visual Floorplan Localization without Ray Matching

Visual Floorplan Localization (FLoc) has emerged as a promising solution for indoor localization by matching egocentric images against minimalist structural maps. However, due to cross-modal information asymmetry and repetitive indoor layouts, visual FLoc is fundamentally challenged by multimodal pose distributions, where visually identical observations map to distinct, spatially separated locations. Existing ray-matching-based methods tackle this by explicitly predicting sparse geometric or semantic rays, which inherently incur information loss and demand resource-intensive preprocessing alongside exhaustive matching during inference. In this paper, we bypass the intermediate ray-matching paradigm and propose a coarse-to-fine visual FLoc framework that progresses from uncertainty to determinism. In the coarse stage, we design an image-conditioned pose diffusion model to parameterize the continuous multimodal pose distribution, effectively routing stochastically initialized pose particles toward distinct candidate modes. In the refinement stage, we propose a localized refiner that predicts bounded sub-meter pose residuals from candidate-centered floorplan crops, where structural ambiguities are largely eliminated. Our method effectively balances global multi-hypothesis tracking and local sub-meter refinement without requiring any offline map preprocessing or test-time lookup tables. Comprehensive results on the S3D (full) and ZInD benchmarks demonstrate that our approach achieves state-of-the-art accuracy and robustness.
Shiyong Meng, Bolei Chen, Ping Zhong +4
Jul 26, 2026cs.CV

DAP-Pose: Deep Temporal Alignment and Physics-aware Cross-modal Sensor Fusion for Robust Pose Estimation

Robust and accurate pose estimation with multi-modal sensors is fundamental for autonomous vehicles and mobile robotic systems in complex environments. In this paper, we propose DAP-Pose, a unified end-to-end model for robust multi-modal pose estimation. DAP-Pose introduces a Bi-level Cross-modal Fusion (BCF) module that captures complementary semantic and geometric motion cues from visual, inertial, and GNSS measurements. To handle temporal offsets, we designed a Deep Temporal Alignment (DTA) module that explicitly aligns asynchronous streams in latent space, enabling coherent motion modeling without strict hardware synchronization. Furthermore, we incorporate physics-aware constraints via manifold geometry and GNSS-guided absolute metric scale, enforcing motion consistency and mitigating drift. Experiments upon the public KITTI benchmark dataset were conducted to evaluate the performance of DAP-Pose against existing methods. DAP-Pose achieved the state-of-the-art performance, with the lowest average translation error (trelt_{rel}) of 1.31% and rotation error (rrelr_{rel}) of 0.46^{\circ}. Furthermore, it accurately estimates poses and maintains robust performance under severe artificially injected temporal misalignment.
Jianhan Lin, Yuchu Qin, Jiateng Yuan +2
Jul 25, 2026cs.RO

Pose-Aware Modeling to Mitigate Pose-Related Artifacts in Tactile Gloves

Tactile gloves digitize contact and force during hand-object interactions, enabling robotics applications in dexterous manipulation, teleoperation, and learning from demonstration. To preserve hand dexterity and capture the nuances of natural interactions, these gloves and the integrated tactile sensors are designed to be soft, flexible, and comfortable. However, such flexible sensors are sensitive not only to contact forces but also unavoidably to hand pose changes, resulting in pose-related artifacts (PRAs). PRAs are especially problematic in the low-force range, resulting in misdetections or late-onset detections of contact, which raises the minimum detectable force (MDF) of the glove. In this work, we characterize the PRAs in relation to pose and force. Building on these insights, we introduce a glove-agnostic algorithmic framework that leverages hand pose information, which is increasingly available, to mitigate PRAs without glove modifications. Our pose-aware force estimation model augments tactile-to-force pipelines with a residual prediction branch that explicitly accounts for pose-induced sensor deformations. We validate our approach across 3 glove designs and 15 users, reducing MDF by 10.4%, 12.2%, and 18.3%, with consistent improvements across all evaluated metrics. This method provides a practical path to improving the usability of tactile gloves in data collection and diverse robotic applications.
Tianhong Catherine Yu, Ziyi Kou, Mia Huang +4
Jul 22, 2026cs.CV

Calibration-Free 3D Multi-Camera People Tracking for Indoor Environment

Multi-Camera People Tracking (MCPT) traditionally relies on precise intrinsic and extrinsic camera calibration to project 2D detections into a unified 3D world coordinate system.However, manual calibration constitutes a major bottleneck in large-scale dataset generation from unconstrained video archives. This work proposes a unified calibration-free 3D MCPT framework that infers geometric structure directly from visual data using deep foundation models. The system integrates anchor-free detection (YOLOX), robust tracking (BoT-SORT), omni-scale appearance embedding (OsNet), pose estimation (HRNet via MMPose), and transformer-based geometric reconstruction using the Visual Geometry Grounded Transformer (VGGT). A pose-guided 3D lifting strategy projects head keypoints onto a reconstructed manifold, eliminating dependence on ground-plane homography. Global identity association is formulated as hierarchical agglomerative clustering under a joint appearance-geometry cost with strict velocity gating. Evaluation on the AI City Challenge 2024 demonstrates a HOTA score of 53.13% without access to ground-truth calibration matrices, establishing a strong baseline for purely vision-based 3D tracking.
Ponleur Veng, Dominique Vaufreydaz, Phutphalla Kong
Jul 21, 2026cs.CV

Wave2Body: Rethinking mmWave Human Pose Estimation as Radar-to-Body Token Translation

Millimeter-wave (mmWave) radar enables privacy-friendly human sensing, but its sparse point clouds are physical measurements of view-dependent electromagnetic reflections and only indirectly characterize body articulation. Recovering a complete 3D pose from such partial, geometry-dependent observations is therefore under-constrained. Existing methods directly regress joint coordinates from paired radar-pose data, relying on the same limited paired supervision to learn radar perception, human-body structure, and their alignment. This coupling can encourage dataset-specific shortcuts under ambiguous radar observations. We propose Wave2Body, a radar-to-body token translation framework that decouples these learning targets using a self-supervised mmWave tokenizer, a pretrained compositional body tokenizer that defines the output space, and a lightweight translator between them. Experiments on M4Human and mmBody show that Wave2Body achieves stronger cross-domain generalization than previous methods while incurring much lower computational costs for training and inference. All the code and experiment results are publicly available at https://github.com/Galaxywalk/Wave2Body.
Bo Liang, Chen Gong, Wei Gao +1
Jul 20, 2026cs.RO

UMCP: A Unified Multi-Task Collaborative Perception Network for Luggage Trolley Pose Estimation

In robotic autonomous luggage trolley collection, robots must continuously localize scattered luggage trolleys in cluttered and dynamic environments. This requires the vision system to achieve both high accuracy and real-time performance. However, existing visual perception approaches for luggage trolleys often rely on cascaded multi-model inference, leading to increased inference latency and high deployment costs. To address these limitations, this article presents a unified multi-task collaborative perception network (UMCP) that simultaneously performs luggage trolley detection, keypoint detection and orientation estimation. Based on the YOLOv12 architecture, keypoint features are fused with orientation features and then fed into an orientation feature enhancement module (OFEM), thereby improving orientation estimation accuracy. In addition, circular probability distribution modeling with a Kullback-Leibler (KL) divergence loss is adopted to enhance orientation estimation accuracy further. Experimental results demonstrate that the proposed method achieves competitive overall accuracy while substantially reducing model complexity and computational cost compared with existing methods. A website about this work is available at https://sites.google.com/view/robot-umcp.
Zhirui Sun, Zhihao Jiang, Yao Wang +2
Jul 18, 2026cs.CV

Robust PnP on a Neuromorphic Processor for Object Pose Estimation

Neuromorphic computing is gaining attention in robotic perception due to its higher energy efficiency. While neural network-based methods can more readily exploit the distributed and parallelized structure of neuromorphic computers, crafting neuromorphic solutions for non-learning tasks is less straightforward. This hampers the usage of neuromorphic computing for perception pipelines that depend on both learning and non-learning components, such as object pose estimation (OPE) where state-of-the-art methods use a deep network to predict 2D landmarks and nonlinear optimization to solve perspective-n-point (PnP). In this paper, we propose a novel neuromorphic-deployable formulation for robust PnP, where given outlier-prone 2D-3D correspondences, the object pose with the largest number of inliers is determined. Underpinning our method is a distributed algorithm for robust least squares estimation of rigid body pose that can be executed on a neuromorphic processor. We also design a spiking neural network (SNN) to predict 2D landmarks from event data, where the main layers of the SNN were designed according to the principles of spiking neurons. Overall, our work enables neuromorphic treatment of the major stages of an OPE pipeline, from event sensing and learned landmark prediction, to geometric optimization for robust PnP. Results on neuromophic hardware (Intel Loihi 2) indicate the higher energy efficiency our neuromorphic robust PnP, while achieving competitive accuracy.
Tam Ngoc-Bang Nguyen, Mohsi Jawaid, Tat-Jun Chin
Jul 17, 2026cs.RO

BayesContact: Uncertain Pose Estimation via Visuo-Tactile Proposals and Simulation-based Inference

Contact-rich manipulation requires pose estimates that are often more accurate than what depth-only sensing provides. Existing methods, relying on vision and contact, employ costly offline training procedures that need to be retrained for new environments and geometries. We propose BayesContact, a Simulation-Based Inference framework for visuo-tactile pose estimation in peg-in-hole insertion. BayesContact maintains a particle belief over object pose and fuses depth observations with force/torque-derived contact evidence. We employ simulation based forward models to approximate these observation likelihoods. For each pose hypothesis, a renderer predicts depth measurements and a physics simulator predicts contact outcomes under guarded probing actions; both are scored against real observations to update the belief. The resulting multimodal belief also enables information-gain-based probing for active disambiguation. Across simulated geometries and real-robot experiments, BayesContact improves pose observability and insertion success over vision-only inference by 30%
Aditya Kamireddypalli, Matias Mattamala, Joao Moura +3
Jul 17, 2026cs.CV

PIXIE: A Zero-Shot texture-invariant 6D pose estimation framework for unseen objects with assembly defects

6D pose estimation remains a key challenge in robotics and computer vision, particularly in industrial environments. The deployment of currently available data-driven methods is often limited by resource-intensive data pipelines, reliance on textured 3D models, and sensitivity to geometric deviations caused by damages or assembly defects. We present PIXIE, a zero-shot framework that estimates the 6D pose of an object from an RGB image using only an untextured 3D model. Synthetic depth and normal maps are rendered from sampled reference viewpoints and matched to the query image via a pretrained cross-modality feature matcher. Matched keypoints are back-projected to obtain 2D--3D correspondences for PnP-based pose estimation. Relying exclusively on geometry makes the method inherently robust to lighting and texture variation, while correspondence filtering handles geometric deviations between the model and physical object. We evaluate on widely-used public benchmarks, reporting state-of-the-art results on texture-less objects without object-specific training, and introduce a novel dataset with assembly defects, texture variations, and occlusion to demonstrate real-world applicability.
Leon Jungemeyer, Alejandro Magaña, Gautham Mohan +2
Jul 17, 2026cs.RO

Implicit Virtual Leader: Decentralized Vision-Only Relative Pose Estimation for Multi-Robot Formations

Classical leader-follower formation control suffers from single points of failure and error propagation, and relies on absolute localization sensors that are ill-suited for GPS-denied environments. We present a learned, vision-only estimator that maps each robot's monocular image, together with messages exchanged over a communication graph, directly to its 6-DoF relative pose. Its key ingredient is the implicit virtual leader (IVL): a non-physical reference frame at the team centroid, implicitly learned inside a Transformer-based graph neural network, so that estimation has no privileged node and needs no absolute localization. The estimator additionally reports well-calibrated aleatoric (heteroscedastic GNLL) uncertainty alongside epistemic (MC~Dropout) uncertainty, compared systematically across simulation and real-world test sets. Trained only in simulation, the estimator generalizes to unseen scenes, to larger unseen team sizes, and to an external real-world benchmark. It exhibits no single point of failure: removing any one robot costs at most 1.24×1.24\times the median removal, and removing 71%71\% of the communication links costs 1.77×1.77\times in position error without retraining. Trained on real-robot data from a single platform, it transfers without modification to a heterogeneous team, estimating relative pose to 0.220.22,m and 1.61.6^\circ on physical robots, where it drives closed-loop formation control.
Shiyuan Yang, Zelin Wang, Zhijia Tao +8
Jul 16, 2026cs.CV

Hough-SIFT: Robust Image Registration for Linear Structures via Hough Space

Image registration is essential in applications such as electronic image stabilization. Scale-Invariant Feature Transform (SIFT), a widely used local keypoint detector and descriptor, typically provides accurate registration; however, it often fails in scenes with strong linear structures (e.g., shutters), where local features become ambiguous. We propose Hough-SIFT, a robust registration method that performs SIFT descriptor matching in Hough space. In this domain, linear structures form distinctive peaks that restore descriptor discriminability. Experiments demonstrate that Hough-SIFT is robust in linear scenes where SIFT frequently fails, while maintaining accuracy comparable to SIFT in normal scenes.
Masaki Satoh
Jul 16, 2026cs.RO

Communication-Efficient Relative Pose Estimation with Vision Foundation Models for Ephemeral Collaborative Perception

Relative pose estimation is a fundamental capability for collaborative perception and coordination in multi-robot systems. However, robots encountering each other in real-world environments often operate in short interaction windows and must operate under limited communication bandwidth with intermittent or missing visual overlap caused by occlusions or limited fields of view. Existing approaches typically rely on global reference frames, assume sustained view overlap, or incur prohibitive communication costs, thereby limiting their applicability to ephemeral collaborative perception. To address these challenges, we introduce communication-efficient relative pose estimation (CERPE), a system-level framework that coordinates vision foundation models to jointly estimate ego-motion and inter-robot relative pose. CERPE reduces unnecessary raw-observation exchange by using continuously shared fixed-size descriptors to gate event-triggered raw-image requests independently of pose estimation. Non-overlapping encounters are handled by propagating inter-robot relative poses through metrically scaled ego-motion, thus maintaining relative pose estimates even in the absence of visual overlap. Experiments in simulation and real-world robots show that CERPE improves 6-DoF relative pose estimation over selected baselines in ephemeral collaborative perception.
Qihang Li, Jo-Hao Huang, Jiewen Liu +3
Jul 15, 2026cs.RO

Deformable State Estimation for Autonomous Surgical Tissue Retraction Under Partial Observability

Surgical tissue retraction requires effective manipulation planning under partial and noisy perception. We study state estimation for deformable tissue retraction, where only sparse observations of the tissue surface are available at decision time. We propose a learned state estimator that reconstructs the full deformable mesh state from 40 noisy vertex observations. The estimator combines a multilayer perceptron with a low-dimensional PCA latent representation and is trained using geometry-aware regularization that encourages smooth and physically plausible deformations. We evaluate the approach in a 2D deformable sheet simulation using single-step and multi-step retraction planning. Results show that the learned estimator achieves 98.1% of oracle performance in multi-step retraction while supporting efficient inference. These results demonstrate that learned, geometry-regularized state estimation can support effective deformable manipulation under realistic perception constraints.
Everest Yang, Skye Thompson, George D. Konidaris
Jul 15, 2026cs.CV

DreamSat-Pose: Spacecraft Pose Estimation from Single-View 3D Reconstructions and Learned 2D-3D Feature Matching

6-DoF pose estimation is a critical task in autonomous rendezvous and proximity operations. In the case of an unknown target, this task becomes challenging as it shall be paired with the reconstruction of the target shape model. In this article, we propose a novel framework for single-shot shape and pose estimation of unknown spacecraft objects. Given a single image, we first reconstruct a 3D shape model of the target, then estimate the relative six-degrees-of-freedom pose by learning dense 2D-3D correspondences. The image features are extracted using a frozen DINOv3 vision transformer, while the geometric features are computed from the reconstructed point cloud using a trainable dynamic graph convolutional neural network encoder. A dual-stream transformer matcher refines descriptors through alternating self- and cross-attention, producing soft correspondences that are passed to a Perspective-nn-Point solver for pose recovery. We evaluate the method on the SPE3R dataset and consider FoundationPose as a representative baseline for current state-of-the-art capabilities. Results show reliable pose estimates achieving 0.157 degrees mean pointing error using only a single image and reconstructed geometry, demonstrating strong generalization to unseen spacecraft.
Josiane Uwumukiza, Jocelyn Zhao, Giovanni Lavezzi +5
Jul 15, 2026cs.CV

MultiAnimate: A Unified Framework for Controllable Multi-Character Animation

Recent advances in generative models and technological innovations have significantly addressed the fundamental challenges of character image animation. However, existing approaches predominantly focus on character animation from a single reference image, substantially limiting their applicability in scenarios such as multiple character interaction animation. To fill this gap, this paper introduces MultiAnimate, a comprehensive framework that enables concurrent animation of multiple characters within a shared environment while preserving both identity consistency and spatial relationships. The framework achieves these objectives through multiple well-designed mechanisms. First, we incorporate an identity-specific reference net that enables appearance extraction from multiple reference images, distinguishing MultiAnimate from existing approaches constrained to single reference inputs. Second, we implement an identity-aware pose encoder to address the character-pose binding challenge, wherein an attention mechanism enables the network to accurately differentiate and process multiple pose sequences during generation. Third, we introduce an interaction guider module that enhances the framework's capability to handle complex inter-character interactions by leveraging character-specific mask information, serving as an optional component that refines the pose sequences. Extensive experiments and ablation analyses demonstrate our framework's superiority in multiple character animation, particularly in scenarios involving complex motion sequences.
Zhongyi Zhang, Guangyuan Wang, Li Hu +6
Jul 13, 2026cs.CV

WiFi-JEPA: Self-supervised Learning for WiFi-CSI 3D Human Pose Estimation

WiFi Channel State Information (CSI) enables privacy-preserving human pose sensing in camera-denied environments, but existing WiFi-based pose estimators often fail under environment shifts and rely on costly camera-based annotation pipelines that limit scale. We propose WiFi-JEPA, a self-supervised framework that learns CSI-native representations by predicting masked latent embeddings instead of reconstructing raw CSI signals that may contain hardware-specific artifacts. WiFi-JEPA makes three contributions: (i) CSI-specific tokenization and link masking tailored to the CSI tensor over channel, time, and link (C,T,L); masking entire Tx-Rx antenna links forces the model to predict one spatial link view from others, capturing cross-link correlations informative of 3D spatial structure. (ii) A ray-tracing CSI simulation pipeline that generates diverse unlabeled CSI from randomized geometric primitives, providing scalable pre-training data without pose annotations. (iii) State-of-the-art results on Person-in-WiFi-3D: WiFi-JEPA outperforms prior WiFi-CSI baselines on both single- and multi-person 3D pose estimation under the same evaluation protocol. We also show that simulated CSI provides complementary pre-training signal to real CSI, and that four vision-native SSL objectives degrade performance below training from scratch, whereas WiFi-JEPA consistently improves downstream pose estimation.
Doeon Kim, Jungyoon Lee, Seongsin Kim +1
Jul 12, 2026cs.CV

TriCons-Pose: Triangle-Invariant Geometric Consistency Learning for Category-Level Object Pose Estimation

Category-level object pose estimation is a crucial yet challenging task in both academia and industry, and has achieved remarkable success by leveraging keypoint-based correspondence paradigms. However, most existing methods increasingly rely on stronger feature learning while overlooking whether the established correspondences are geometrically stable across diverse perturbations. This often results in fragile pose recovery under intra-class shape variations and occlusions. To tackle this challenge, we develop a novel Triangle-Invariant Geometric Consistency Learning for Category-Level Object Pose Estimation (TriCons-Pose) to anchor stable keypoints and aggregate pose-invariant cues, yielding reliable canonical mapping and accurate pose estimation. Specifically, a Structure-Consistent Keypoint Detector (SCKD) is designed to identify robust keypoints by enforcing cross-view structural consistency via normalized pairwise distance matching. Moreover, we propose a Pose-Invariant Geometric Aggregator (PIGA) to augment keypoint representations by injecting triangle-based pose-invariant descriptors into a local-to-global attention mechanism. The proposed framework is optimized using standard objective functions while incorporating an additional geometry consistency loss. Extensive experiments on REAL275, CAMERA25, and HouseCat6D datasets demonstrate the effectiveness of the proposed approach.
Zuzhi Yang, Shuai Wang, Mounir Kaaniche +4