Overview

Recommender systems study how to select and order items—such as videos, products, news, or courses—for each person, helping people find relevant material in large catalogs. Common approaches include collaborative filtering and matrix factorization, sequential and graph neural models, content and multimodal representations, and two-stage retrieval followed by ranking or reranking; bandits and reinforcement learning adapt recommendations from feedback. Recent work also uses language models for conversational, generative, and explainable recommendation, often paired with structured retrieval, semantic item IDs, or offline precomputation to meet serving constraints. Key open tensions are improving cold-start and long-tail discovery while preserving accuracy, latency, privacy, fairness, diversity, and safety, and evaluating gains with realistic temporal tests and online user outcomes rather than ranking metrics alone.

Latest papers

521 papers47 papers in the last four weeks, down 11% on the four weeks before. 0.3% of all new papers.

Apr 22, 2026

Where and What: Reasoning Dynamic and Implicit Preferences in Situated Conversational Recommendation

Situated conversational recommendation (SCR), which utilizes visual scenes grounded in specific environments and natural language dialogue to deliver contextually appropriate recommendations, has emerged as a promising research direction due to its close alignment with real-world scenarios. Compared to traditional recommendations, SCR requires a deeper understanding of dynamic and implicit user preferences, as the surrounding scene often influences users' underlying interests, while both may evolve across conversations. This complexity significantly impacts the timing and relevance of recommendations. To address this, we propose situated preference reasoning (SiPeR), a novel framework that integrates two core mechanisms: (1) Scene transition estimation, which estimates whether the current scene satisfies user needs, and guides the user toward a more suitable scene when necessary; and (2) Bayesian inverse inference, which leverages the likelihood of multimodal large language models (MLLMs) to predict user preferences about candidate items within the scene. Extensive experiments on two representative benchmarks demonstrate SiPeR's superiority in both recommendation accuracy and response generation quality. The code and data are available at https://github.com/DongdingLin/SiPeR.
Apr 21, 2026

AgenticRecTune: Multi-Agent with Self-Evolving Skillhub for Recommendation System Optimization

Modern large-scale recommendation systems are typically constructed as multi-stage pipelines, encompassing pre-ranking, ranking, and re-ranking phases. While traditional recommendation research typically focuses on optimizing a specific model, such as improving the pre-ranking model structure or ranking models training algorithm, system-level configurations optimization play a crucial role, which integrates the output from each model head to get the final score in each stage. Due to the complexity of the system, the configuration optimization is highly important and challenging. Any model modification requires new optimal system-level configurations. But each experimental iteration requires significant tuning effort. Furthermore, models in different stage operates within a distinct context and optimizes for different targets, requiring specialized domain expertise. In addition, optimization success depends on balancing competing multiple online metrics and alignment with shifting production development objectives. To address these challenges, we propose AgenticRecTune, an agentic framework comprising five specialized agents, Actor, Critic, Insight, Skill, and Online, designed to manage the end-to-end configuration optimization workflow. By leveraging the advanced reasoning of Large Language Models (LLMs), specifically Gemini, AgenticRecTune explore the optimal configuration spaces. The Actor Agent proposes multiple candidates and Critic Agent filters out suboptimal proposals.Then Online Agent autonomously prepares A/B tests based on the proposed configurations set from the Critic Agent and captures the subsequencet experimental results. We also introduce a self-evolving Skillhub, which utilizes a collaboration between the Insight Agent and Skill Agent to summarize the history results, extract underlying mechanics of each task in recommendation system and update skills.
Apr 21, 2026

From Top-1 to Top-K: A Reproducibility Study and Benchmarking of Counterfactual Explanations for Recommender Systems

Counterfactual explanations (CEs) provide an intuitive way to understand recommender systems by identifying minimal modifications to user-item interactions that alter recommendation outcomes. Existing CE methods for recommender systems, however, have been evaluated under heterogeneous protocols, using different datasets, recommenders, metrics, and even explanation formats, which hampers reproducibility and fair comparison. Our paper systematically reproduces, re-implement, and re-evaluate eleven state-of-the-art CE methods for recommender systems, covering both native explainers (e.g., LIME-RS, SHAP, PRINCE, ACCENT, LXR, GREASE) and specific graph-based explainers originally proposed for GNNs. Here, a unified benchmarking framework is proposed to assess explainers along three dimensions: explanation format (implicit vs. explicit), evaluation level (item-level vs. list-level), and perturbation scope (user interaction vectors vs. user-item interaction graphs). Our evaluation protocol includes effectiveness, sparsity, and computational complexity metrics, and extends existing item-level assessments to top-K list-level explanations. Through extensive experiments on three real-world datasets and six representative recommender models, we analyze how well previously reported strengths of CE methods generalize across diverse setups. We observe that the trade-off between effectiveness and sparsity depends strongly on the specific method and evaluation setting, particularly under the explicit format; in addition, explainer performance remains largely consistent across item level and list level evaluations, and several graph-based explainers exhibit notable scalability limitations on large recommender graphs. Our results refine and challenge earlier conclusions about the robustness and practicality of CE generation methods in recommender systems: https://github.com/L2R-UET/CFExpRec.
Apr 21, 2026

CAST: Modeling Semantic-Level Transitions for Complementary-Aware Sequential Recommendation

Sequential Recommendation (SR) aims to predict the next interaction of a user based on their behavior sequence, where complementary relations often provide essential signals for predicting the next item. However, mainstream models relying on sparse co-purchase statistics often mistake spurious correlations (e.g., due to popularity bias) for true complementary relations. Identifying true complementary relations requires capturing the fine-grained item semantics (e.g., specifications) that simple cooccurrence statistics would be unable to model. While recent semantics-based methods utilize discrete semantic codes to represent items, they typically aggregate semantic codes into coarse item representations. This aggregation process blurs specific semantic details required to identify complementarity. To address these critical limitations and effectively leverage semantics for capturing reliable complementary relations, we propose a Complementary-Aware Semantic Transition (CAST) framework that introduces a new modeling paradigm built upon semantic-level transitions. Specifically, a semantic-level transition module is designed to model dynamic transitions directly in the discrete semantic code space, effectively capturing fine-grained semantic dependencies often lost in aggregated item representations. Then, a complementary prior injection module is designed to incorporate LLM-verified complementary priors into the attention mechanism, thereby prioritizing complementary patterns over co-occurrence statistics. Experiments on multiple e-commerce datasets demonstrate that CAST consistently outperforms the state-of-the-art approaches, achieving up to 17.6% Recall and 16.0% NDCG gains with 65x training acceleration. This validates its effectiveness and efficiency in uncovering latent item complementarity beyond statistics. The code will be released upon acceptance.
Apr 20, 2026

Spectral bandits for smooth graph functions

Smooth functions on graphs have wide applications in manifold and semi-supervised learning. In this paper, we study a bandit problem where the payoffs of arms are smooth on a graph. This framework is suitable for solving online learning problems that involve graphs, such as content-based recommendation. In this problem, each item we can recommend is a node and its expected rating is similar to its neighbors. The goal is to recommend items that have high expected ratings. We aim for the algorithms where the cumulative regret with respect to the optimal policy would not scale poorly with the number of nodes. In particular, we introduce the notion of an effective dimension, which is small in real-world graphs, and propose two algorithms for solving our problem that scale linearly and sublinearly in this dimension. Our experiments on real-world content recommendation problem show that a good estimator of user preferences for thousands of items can be learned from just tens of nodes evaluations.
Apr 20, 2026

Balanced Co-Clustering of Users and Items for Embedding Table Compression in Recommender Systems

Recommender systems have advanced markedly over the past decade by transforming each user/item into a dense embedding vector with deep learning models. At industrial scale, embedding tables constituted by such vectors of all users/items demand a vast amount of parameters and impose heavy compute and memory overhead during training and inference, hindering model deployment under resource constraints. Existing solutions towards embedding compression either suffer from severely compromised recommendation accuracy or incur considerable computational costs. To mitigate these issues, this paper presents BACO, a fast and effective framework for compressing embedding tables. Unlike traditional ID hashing, BACO is built on the idea of exploiting collaborative signals in user-item interactions for user and item groupings, such that similar users/items share the same embeddings in the codebook. Specifically, we formulate a balanced co-clustering objective that maximizes intra-cluster connectivity while enforcing cluster-volume balance, and unify canonical graph clustering techniques into the framework through rigorous theoretical analyses. To produce effective groupings while averting codebook collapse, BACO instantiates this framework with a principled weighting scheme for users and items, an efficient label propagation solver, as well as secondary user clusters. Our extensive experiments comparing BACO against full models and 18 baselines over benchmark datasets demonstrate that BACO cuts embedding parameters by over 75% with a drop of at most 1.85% in recall, while surpassing the strongest baselines by being up to 346X faster.
Apr 20, 2026

Mira-Embeddings-V1: Domain-Adapted Semantic Reranking for Recruitment via LLM-Synthesized Data

Candidate sourcing for recruiters is best viewed as a two-stage retrieval and reranking pipeline with recall as the primary objective under a limited review budget. An upstream production retriever first returns a candidate shortlist for each job description (JD), and our goal is to rerank that shortlist so that qualified candidates appear as high as possible. We present mira-embeddings-v1, a semantic reranking system for the recruitment domain that reshapes the embedding space with LLM-synthesized training data and corrects boundary confusions with a lightweight reranking head. Starting from real JDs, we build a five-stage prompt pipeline to generate diverse positive and hard negative samples that sculpt the semantic space from multiple angles. We then apply a two-round LoRA adaptation: JD--JD contrastive training followed by JD--CV triplet alignment on a heterogeneous text dataset. Importantly, these gains require no large-scale manually labeled industrial training pairs: a modest set of real JDs is expanded into supervision through LLM synthesis. Finally, a BoundaryHead MLP reranks the Top-K results to distinguish between roles that share the same title but differ in scope. On a local pool of 300 real JDs with candidates from an upstream production retriever, mira-embeddings-v1 improves Recall@50 from 68.89% (baseline) to 77.55% while lifting Precision@10 from 35.77% to 39.62%. On a supportive global pool over 44,138 candidates judged by a Qwen3-32B rubric, it achieves Recall@200 of 0.7047 versus 0.5969 for the baseline. These results show that LLM-synthesized supervision with boundary-aware reranking yields robust gains without a heavy cross-encoder.
Apr 19, 2026

HORIZON: A Benchmark for In-the-wild User Behaviour Modeling

User behavior in the real world is diverse, cross-domain, and spans long time horizons. Existing user modeling benchmarks however remain narrow, focusing mainly on short sessions and next-item prediction within a single domain. Such limitations hinder progress toward robust and generalizable user models. We present HORIZON, a new benchmark that reformulates user modeling along three axes i.e. dataset, task, and evaluation. Built from a large-scale, cross-domain reformulation of Amazon Reviews, HORIZON covers 54M users and 35M items, enabling both pretraining and realistic evaluation of models in heterogeneous environments. Unlike prior benchmarks, it challenges models to generalize across domains, users, and time, moving beyond standard missing-positive prediction in the same domain. We propose new tasks and evaluation setups that better reflect real-world deployment scenarios. These include temporal generalization, sequence-length variation, and modeling unseen users, with metrics designed to assess general user behavior understanding rather than isolated next-item prediction. We benchmark popular sequential recommendation architectures alongside LLM-based baselines that leverage long-term interaction histories. Our results highlight the gap between current methods and the demands of real-world user modeling, while establishing HORIZON as a foundation for research on temporally robust, cross-domain, and general-purpose user models.
Apr 18, 2026

From "Strings" to "Things" for Personal Knowledge Graphs: Evaluating LLM Triple Extraction for Recommendation Systems

Personal Knowledge Graphs (PKGs) offer a privacy-preserving framework for modeling user preferences, yet constructing them from unstructured, decentralized conversational data remains a challenge. This paper bridges the gap between conversational "strings" and semantic "things" by presenting a reproducible pipeline for extracting structured user-preference triples using lightweight Large Language Models. We evaluate Qwen- and Gemma-based models on their ability to extract RDF-compliant triples linked to Wikidata identifiers from conversational data for PKG construction. Our evaluation assesses both the semantic extraction fidelity and the utility of the resulting graphs in a downstream recommendation task. We found that certain models performed well and had proportionally high downstream performance relative to their triple extraction performance.
Apr 18, 2026

Visual Inception: Compromising Long-term Planning in Agentic Recommenders via Multimodal Memory Poisoning

The evolution from static ranking models to Agentic Recommender Systems (Agentic RecSys) empowers AI agents to maintain long-term user profiles and autonomously plan service tasks. While this paradigm shift enhances personalization, it introduces a vulnerability: reliance on Long-term Memory (LTM). In this paper, we uncover a threat termed "Visual Inception." Unlike traditional adversarial attacks that seek immediate misclassification, Visual Inception injects triggers into user-uploaded images (e.g., lifestyle photos) that act as "sleeper agents" within the system's memory. When retrieved during future planning, these poisoned memories hijack the agent's reasoning chain, steering it toward adversary-defined goals (e.g., promoting high-margin products) without prompt injection. To mitigate this, we propose CognitiveGuard, a dual-process defense framework inspired by human cognition. It consists of a System 1 Perceptual Sanitizer (diffusion-based purification) to cleanse sensory inputs and a System 2 Reasoning Verifier (counterfactual consistency checks) to detect anomalies in memory-driven planning. Extensive experiments on a mock e-commerce agent environment demonstrate that Visual Inception achieves about 85% Goal-Hit Rate (GHR), while CognitiveGuard reduces this risk to around 10% with configurable latency trade-offs (about 1.5s in lite mode to about 6.5s for full sequential verification), without quality degradation under our setup.
Apr 17, 2026

Polarization by Default: Auditing Recommendation Bias in LLM-Based Content Curation

Large Language Models (LLMs) are increasingly deployed to curate and rank human-created content, yet the nature and structure of their biases in these tasks remains poorly understood: which biases are robust across providers and platforms, and which can be mitigated through prompt design. We present a controlled simulation study mapping content selection biases across three major LLM providers (OpenAI, Anthropic, Google) on real social media datasets from Twitter/X, Bluesky, and Reddit, using six prompting strategies (general, popular, engaging, informative, controversial, neutral). Through 540,000 simulated top-10 selections from pools of 100 posts across 54 experimental conditions, we find that biases differ substantially in how structural and how prompt-sensitive they are. Polarization is amplified across all configurations, toxicity handling shows a strong inversion between engagement- and information-focused prompts, and sentiment biases are predominantly negative. Provider comparisons reveal distinct trade-offs: GPT-4o Mini shows the most consistent behavior across prompts; Claude and Gemini exhibit high adaptivity in toxicity handling; Gemini shows the strongest negative sentiment preference. On Twitter/X, where author demographics can be inferred from profile bios, political leaning bias is the clearest demographic signal: left-leaning authors are systematically over-represented despite right-leaning authors forming the pool plurality in the dataset, and this pattern largely persists across prompts.
Apr 16, 2026

Learning Behaviorally Grounded Item Embeddings via Personalized Temporal Contexts

Effective user modeling requires distinguishing between short-term and long-term preference evolution. While item embeddings have become a key component of recommender systems, standard approaches like Item2Vec treat user histories as unordered sets (bag-of-items), implicitly assuming that interactions separated by minutes are as semantically related as those separated by months. This simplification flattens the rich temporal structure of user behavior, obscuring the distinction between coherent consumption sessions and gradual interest drifts. In this work, we introduce TAI2Vec (Time-Aware Item-to-Vector), a family of lightweight embedding models that integrates temporal proximity directly into the representation learning process. Unlike approaches that apply global time constraints, TAI2Vec is user-adaptive, tailoring its temporal definitions to individual interaction paces. We propose two complementary strategies: TAI2Vec-Disc, which utilizes personalized anomaly detection to dynamically segment interactions into semantic sessions, and TAI2Vec-Cont, which employs continuous, user-specific decay functions to weigh item relationships based on their relative temporal distance. Experimental results across eight diverse datasets demonstrate that TAI2Vec consistently produces more accurate and behaviorally grounded representations than static baselines, achieving competitive or superior performance in over 80% of the datasets, with improvements of up to 135%. The source code is publicly available at https://github.com/UFSCar-LaSID/tai2vec.
Apr 16, 2026

Collaborative Filtering Through Weighted Similarities of User and Item Embeddings

In recent years, neural networks and other complex models have dominated recommender systems, often setting new benchmarks for state-of-the-art performance. Yet, despite these advancements, award-winning research has demonstrated that traditional matrix factorization methods can remain competitive, offering simplicity and reduced computational overhead. Hybrid models, which combine matrix factorization with newer techniques, are increasingly employed to harness the strengths of multiple approaches. This paper proposes a novel ensemble method that unifies user-item and item-item recommendations through a weighted similarity framework to deliver top-N recommendations. Our approach is distinctive in its use of shared user and item embeddings for both recommendation strategies, simplifying the architecture and enhancing computational efficiency. Extensive experiments across multiple datasets show that our method achieves competitive performance and is robust in varying scenarios that favor either user-item or item-item recommendations. Additionally, by eliminating the need for embedding-specific fine-tuning, our model allows for the seamless reuse of hyperparameters from the base algorithm without sacrificing performance. This results in a method that is both efficient and easy to implement. Our open-source implementation is available at https://github.com/UFSCar-LaSID/weighted-sims-recommender.
Apr 16, 2026

GenRec: A Preference-Oriented Generative Framework for Large-Scale Recommendation

Generative Retrieval (GR) offers a promising paradigm for recommendation through next-token prediction (NTP). However, scaling it to large-scale industrial systems introduces three challenges: (i) within a single request, the identical model inputs may produce inconsistent outputs due to the pagination request mechanism; (ii) the prohibitive cost of encoding long user behavior sequences with multi-token item representations based on semantic IDs, and (iii) aligning the generative policy with nuanced user preference signals. We present GenRec, a preference-oriented generative framework deployed on the JD App that addresses above challenges within a single decoder-only architecture. For training objective, we propose Page-wise NTP task, which supervises over an entire interaction page rather than each interacted item individually, providing denser gradient signal and resolving the one-to-many ambiguity of point-wise training. On the prefilling side, an asymmetric linear Token Merger compresses multi-token Semantic IDs in the prompt while preserving full-resolution decoding, reducing input length by ~2X with negligible accuracy loss. To further align outputs with user satisfaction, we introduce GRPO-SR, a reinforcement learning method that pairs Group Relative Policy Optimization with NLL regularization for training stability, and employs Hybrid Rewards combining a dense reward model with a relevance gate to mitigate reward hacking. In month-long online A/B tests serving production traffic, GenRec achieves 9.5% improvement in click count and 8.7% in transaction count over the existing pipeline.
Apr 16, 2026

Uncertainty-aware Generative Learning Path Recommendation with Cognition-Adaptive Diffusion

Learning Path Recommendation (LPR) is critical for personalized education, yet current methods often fail to account for historical interaction uncertainty (e.g., lucky guesses or accidental slips) and lack adaptability to diverse learning goals. We propose U-GLAD (Uncertainty-aware Generative Learning Path Recommendation with Cognition-Adaptive Diffusion). To address representation bias, the framework models cognitive states as probability distributions, capturing the learner's underlying true state via a Gaussian LSTM. To ensure highly personalized recommendation, a goal-oriented concept encoder utilizes multi-head attention and objective-specific transformations to dynamically align concept semantics with individual learning goals, generating uniquely tailored embeddings. Unlike traditional discriminative ranking approaches, our model employs a generative diffusion model to predict the latent representation of the next optimal concept. Extensive evaluations on three public datasets demonstrate that U-GLAD significantly outperforms representative baselines. Further analyses confirm its superior capability in perceiving interaction uncertainty and providing stable, goal-driven recommendation paths.
Apr 16, 2026

CPGRec+: A Balance-oriented Framework for Personalized Video Game Recommendations

The rapid expansion of gaming industry requires advanced recommender systems tailored to its dynamic landscape. Existing Graph Neural Network (GNN)-based methods primarily prioritize accuracy over diversity, overlooking their inherent trade-off. To address this, we previously proposed CPGRec, a balance-oriented gaming recommender system. However, CPGRec fails to account for critical disparities in player-game interactions, which carry varying significance in reflecting players' personal preferences and may exacerbate over-smoothness issues inherent in GNN-based models. Moreover, existing approaches underutilize the reasoning capabilities and extensive knowledge of large language models (LLMs) in addressing these limitations. To bridge this gap, we propose two new modules. First, Preference-informed Edge Reweighting (PER) module assigns signed edge weights to qualitatively distinguish significant player interests and disinterests while then quantitatively measuring preference strength to mitigate over-smoothing in graph convolutions. Second, Preference-informed Representation Generation (PRG) module leverages LLMs to generate contextualized descriptions of games and players by reasoning personal preferences from comparing global and personal interests, thereby refining representations of players and games. Experiments on \textcolor{black}{two Steam datasets} demonstrate CPGRec+'s superior accuracy and diversity over state-of-the-art models. The code is accessible at https://github.com/HsipingLi/CPGRec-Plus.
Apr 16, 2026

NewsTorch: A PyTorch-based Toolkit for Learner-oriented News Recommendation

News recommender systems are devised to alleviate the information overload, attracting more and more researchers' attention in recent years. The lack of a dedicated learner-oriented news recommendation toolkit hinders the advancement of research in news recommendation. We propose a PyTorch-based news recommendation toolkit called NewsTorch, developed to support learners in acquiring both conceptual understanding and practical experience. This toolkit provides a modular, decoupled, and extensible framework with a learner-friendly GUI platform that supports dataset downloading and preprocessing. It also enables training, validation, and testing of state-of-the-art neural news recommendation models with standardized evaluation metrics, ensuring fair comparison and reproducible experiments. Our open-source toolkit is released on Github: https://github.com/whonor/NewsTorch.
Apr 15, 2026

Driving Engagement in Daily Fantasy Sports with a Scalable and Urgency-Aware Ranking Engine

In daily fantasy sports (DFS), match participation is highly time-sensitive. Users must act within a narrow window before a game begins, making match recommendation a time-critical task to prevent missed engagement and revenue loss. Existing recommender systems, typically designed for static item catalogs, are ill-equipped to handle the hard temporal deadlines inherent in these live events. To address this, we designed and deployed a recommendation engine using the Deep Interest Network (DIN) architecture. We adapt the DIN architecture by injecting temporality at two levels: first, through real-time urgency features for each candidate match (e.g., time-to-round-lock), and second, via temporal positional encodings that represent the time-gap between each historical interaction and the current recommendation request, allowing the model to dynamically weigh the recency of past actions. This approach, combined with a listwise neuralNDCG loss function, produces highly relevant and urgency-aware rankings. To support this at industrial scale, we developed a multi-node, multi-GPU training architecture on Ray and PyTorch. Our system, validated on a massive industrial dataset with over 650k users and over 100B interactions, achieves a +9% lift in nDCG@1 over a heavily optimized LightGBM baseline with handcrafted features. The strong offline performance of this model establishes its viability as a core component for our planned on-device (edge) recommendation system, where on-line A/B testing will be conducted.
Apr 15, 2026

TokenFormer: Unify the Multi-Field and Sequential Recommendation Worlds

Recommender systems have historically developed along two largely independent paradigms: feature interaction models for modeling correlations among multi-field categorical features, and sequential models for capturing user behavior dynamics from historical interaction sequences. Although recent trends attempt to bridge these paradigms within shared backbones, we empirically reveal that naive unifying these two branches may lead to a failure mode of Sequential Collapse Propagation (SCP). That is, the interaction with those dimensionally ill non-sequence fields leads to the dimensional collapse of the sequence features. To overcome this challenge, we propose TokenFormer, a unified recommendation architecture with the following innovations. First, we introduce a Bottom-Full-Top-Sliding (BFTS) attention scheme, which applies full self-attention in the lower layers and shrinking-window sliding attention in the upper layers. Second, we introduce a Non-Linear Interaction Representation (NLIR) that applies one-sided non-linear multiplicative transformations to the hidden states. Extensive experiments on public benchmarks and Tencent's advertising platform demonstrate state-of-the-art performance, while detailed analysis confirm that TokenFormer significantly improves dimensional robustness and representation discriminability under unified modeling.
Apr 14, 2026

Memory-Based vs. Context-Only Conditioning Produces Distinct Behavioral Patterns in Stateful Personalization

We study how conditioning context shapes personalization behavior in a teacher-facing educational recommender system. We compare contextual conditioning based on the current student question with memory-based conditioning using persistent learner information. Using deviation correlation and paired statistical tests, we find that contextual recommendations exhibit stronger question-level responsiveness, while memory-based recommendations exhibit history-dependent behaviors, including learner-specific differentiation under identical input. Teacher-facing evaluation signals suggest these recommendations are interpretable and actionable. These results indicate that embedding-based similarity metrics capture responsiveness to the current question but do not characterize personalization grounded in learner history, motivating behavior-level diagnostics for studying conditioning effects.
Apr 13, 2026

SOLARIS: Speculative Offloading of Latent-bAsed Representation for Inference Scaling

Recent advances in recommendation scaling laws have led to foundation models of unprecedented complexity. While these models offer superior performance, their computational demands make real-time serving impractical, often forcing practitioners to rely on knowledge distillation-compromising serving quality for efficiency. To address this challenge, we present SOLARIS (Speculative Offloading of Latent-bAsed Representation for Inference Scaling), a novel framework inspired by speculative decoding. SOLARIS proactively precomputes user-item interaction embeddings by predicting which user-item pairs are likely to appear in future requests, and asynchronously generating their foundation model representations ahead of time. This approach decouples the costly foundation model inference from the latency-critical serving path, enabling real-time knowledge transfer from models previously considered too expensive for online use. Deployed across Meta's advertising system serving billions of daily requests, SOLARIS achieves 0.67% revenue-driving top-line metrics gain, demonstrating its effectiveness at scale.
Apr 13, 2026

WiseOWL: A Methodology for Evaluating Ontological Descriptiveness and Semantic Correctness for Ontology Reuse and Ontology Recommendations

The Semantic Web standardizes concept meaning for humans and machines, enabling machine-operable content and consistent interpretation that improves advanced analytics. Reusing ontologies speeds development and enforces consistency, yet selecting the optimal choice is challenging because authors lack systematic selection criteria and often rely on intuition that is difficult to justify, limiting reuse. To solve this, WiseOWL is proposed, a methodology with scoring and guidance to select ontologies for reuse. It scores four metrics: (i) Well-Described, measuring documentation coverage; (ii) Well-Defined, using state-of-the-art embeddings to assess label-definition alignment; (iii) Connection, capturing structural interconnectedness; and (iv) Hierarchical Breadth, reflecting hierarchical balance. WiseOWL outputs normalized 0-10 scores with actionable feedback. Implemented as a Streamlit app, it ingests OWL format, converts to RDF Turtle, and provides interactive visualizations. Evaluation across six ontologies, including the Plant Ontology (PO), Gene Ontology (GO), Semanticscience Integrated Ontology (SIO), Food Ontology (FoodON), Dublin Core (DC), and GoodRelations, demonstrates promising effectiveness.
Apr 12, 2026

MeloTune: On-Device Arousal Learning and Peer-to-Peer Mood Coupling for Proactive Music Curation

MeloTune is an iPhone-deployed music agent that instantiates the Mesh Memory Protocol (MMP) and Symbolic-Vector Attention Fusion (SVAF) as a production system for affect-aware music curation with peer-to-peer mood coupling. Each device runs two closed-form continuous-time (CfC) networks: a private listener-level CfC that predicts a short-horizon affective trajectory on Russell's circumplex and drives proactive curation, and a shared mesh-runtime CfC at MMP Layer 6 that integrates Cognitive Memory Blocks (CMBs) from co-listening peers. CfC hidden states never cross the wire; only structured CMBs do. A Personal Arousal Function (PAF) replaces the standard linear mapping from audio intensity to psychological arousal with a per-listener learned adjustment, trained from behavioral signals (skip, completion, favorite, volume) and from drift between user-declared mood and machine inference. The same track receives different arousal predictions for different listeners. The model (94,552 parameters) achieves trajectory MAE 0.414, pattern accuracy 96.6%, and intent accuracy 69.4% on held-out validation. PAF evidence from a live deployment session (46 observations across 11 genres) demonstrates that the learning loop operates end-to-end, with pop reaching full confidence after 22 observations. All inference runs on-device via CoreML. To our knowledge, this is the first production deployment of MMP/SVAF on consumer mobile hardware. The accompanying SDK (sym-swift v0.3.78, SYMCore v0.3.7) enforces strict protocol conformance. Music is the case study; the substrate is the contribution.
Apr 11, 2026

MOSAIC: Multi-Domain Orthogonal Session Adaptive Intent Capture for Prescient Recommendations

Capturing user intent across heterogeneous behavioral domains stands as a fundamental challenge in session-based recommender systems. Yet, existing multi-domain approaches frequently fail to isolate the distinct contribution of cross-domain interactions from those arising within individual domains, limiting their ability to build rich and transferable user representations. In this work, we propose MOSAIC, a Multi-Domain Orthogonal Session Adaptive Intent Capture framework that explicitly factorizes user preferences into three orthogonal components: domain-specific, domain-common, and cross-sequence-exclusive representations. Our approach employs a triple-encoder architecture, where each encoder is dedicated to one preference type, enforced through domain masking objectives and adversarial training via a gradient reversal layer. Representational alignment and mutual independence constraints are jointly optimized to ensure clean preference separation. Additionally, a dynamic gating mechanism modulates the relative contribution of each component at every timestep, yielding a unified and temporally adaptive session-level user representation. We conduct extensive experiments on two large-scale real-world benchmarks spanning multiple domains and interaction types. The ablation study validates that each component domain-specific encoding, domain-common modeling, cross-sequence representation, and dynamic gating contributes meaningfully to the overall performance. Experimental results demonstrate that MOSAIC consistently outperforms state-of-the-art baselines in recommendation accuracy, while simultaneously providing interpretable insights into the interplay between domain-specific and cross-domain preference signals. These findings highlight the potential of orthogonal preference decomposition as a principled strategy for next-generation multi-domain recommender systems.
Apr 11, 2026

From Recency Bias to Stable Convergence Block Kaczmarz Methods for Online Preference Learning in Matchmaking Applications

We present a family of Kaczmarz-based preference learning algorithms for real-time personalized matchmaking in reciprocal recommender systems. Post-step L2 normalization, common in Kaczmarz-inspired online learners, induces exponential recency bias: the influence of the t-th interaction decays as eta^(n - t), reaching approximately 1e-6 after just 20 swipes at eta = 0.5. We resolve this by replacing the normalization step with a Tikhonov-regularized projection denominator that bounds step size analytically without erasing interaction history. When candidate tag vectors are not pre-normalized, as in realistic deployments where candidates vary in tag density, the Tikhonov denominator ||a||^2 + alpha produces genuinely per-candidate adaptive step sizes, making it structurally distinct from online gradient descent with any fixed learning rate. We further derive a block variant that processes full swipe sessions as a single Gram matrix solve. Population-scale simulation over 6,400 swipes reveals that Block Normalized Kaczmarz (BlockNK), which combines the batch Gram solve with post-session L2 normalization, achieves the highest preference alignment (Align@20 = 0.698), the strongest inter-session direction stability (delta = 0.994), and the flattest degradation profile under label noise across flip ratios p_flip in [0.10, 0.35]. Experiments under cosine similarity subsampling further show that adaptively filtering the candidate pool toward the current preference direction substantially improves asymptotic alignment, at the cost of introducing a feedback loop that may slow recovery from miscalibration. The sequential Tikhonov-Kaczmarz method performs comparably to K-NoNorm under our simulation conditions, suggesting the dominant practical gain over normalized Kaczmarz is the removal of per-step normalization rather than the Tikhonov constant alpha itself.
Apr 10, 2026

TME-PSR: Time-aware, Multi-interest, and Explanation Personalization for Sequential Recommendation

In this paper, we propose a sequential recommendation model that integrates Time-aware personalization, Multi-interest personalization, and Explanation personalization for Personalized Sequential Recommendation (TME-PSR). That is, we consider the differences across different users in temporal rhythm preference, multiple fine-grained latent interests, and the personalized semantic alignment between recommendations and explanations. Specifically, the proposed TME-PSR model employs a dual-view gated time encoder to capture personalized temporal rhythms, a lightweight multihead Linear Recurrent Unit architecture that enables fine-grained sub-interest modeling with improved efficiency, and a dynamic dual-branch mutual information weighting mechanism to achieve personalized alignment between recommendations and explanations. Extensive experiments on real-world datasets demonstrate that our method consistently improves recommendation accuracy and explanation quality, at a lower computational cost.
Apr 9, 2026

Creator Incentives in Recommender Systems: A Cooperative Game-Theoretic Approach for Stable and Fair Collaboration in Multi-Agent Bandits

User interactions in online recommendation platforms create interdependencies among content creators: feedback on one creator's content influences the system's learning and, in turn, the exposure of other creators' contents. To analyze incentives in such settings, we model collaboration as a multi-agent stochastic linear bandit problem with a transferable utility (TU) cooperative game formulation, where a coalition's value equals the negative sum of its members' cumulative regrets. We show that, for identical (homogenous) agents with fixed action sets, the induced TU game is convex under mild algorithmic conditions, implying a non-empty core that contains the Shapley value and ensures both stability and fairness. For heterogeneous agents, the game still admits a non-empty core, though convexity and Shapley value core-membership are no longer guaranteed. To address this, we propose a simple regret-based payout rule that satisfies three out of the four Shapley axioms and also lies in the core. Experiments on MovieLens-100k dataset illustrate when the empirical payout aligns with -- and diverges from -- the Shapley fairness across different settings and algorithms.
Apr 9, 2026

DialBGM: A Benchmark for Background Music Recommendation from Everyday Multi-Turn Dialogues

Selecting an appropriate background music (BGM) that supports natural human conversation is a common production step in media and interactive systems. In this paper, we introduce dialogue-conditioned BGM recommendation, where a model should select non-intrusive, fitting music for a multi-turn conversation that often contains no music descriptors. To study this novel problem, we present DialBGM, a benchmark of 1,200 open-domain daily dialogues, each paired with four candidate music clips and annotated with human preference rankings. Rankings are determined by background suitability criteria, including contextual relevance, non-intrusiveness, and consistency. We evaluate a wide range of open-source and proprietary models, including audio-language models and multimodal LLMs, and show that current models fall far short of human judgments; no model exceeds 35% Hit@1 when selecting the top-ranked clip. DialBGM provides a standardized benchmark for developing discourse-aware methods for BGM selection and for evaluating both retrieval-based and generative models.
Apr 9, 2026

Ensembles at Any Cost? Accuracy-Energy Trade-offs in Recommender Systems

Ensemble methods are frequently used in recommender systems to improve accuracy by combining multiple models. Recent work reports sizable performance gains, but most studies still optimize primarily for accuracy and robustness rather than for energy efficiency. This paper measures accuracy energy trade offs of ensemble techniques relative to strong single models. We run 93 controlled experiments in two pipelines: 1. explicit rating prediction with Surprise (RMSE) and 2. implicit feedback ranking with LensKit (NDCG@10). We evaluate four datasets ranging from 100,000 to 7.8 million interactions (MovieLens 100K, MovieLens 1M, ModCloth, Anime). We compare four ensemble strategies (Average, Weighted, Stacking or Rank Fusion, Top Performers) against baselines and optimized single models. Whole system energy is measured with EMERS using a smart plug and converted to CO2 equivalents. Across settings, ensembles improve accuracy by 0.3% to 5.7% while increasing energy by 19% to 2,549%. On MovieLens 1M, a Top Performers ensemble improves RMSE by 0.96% at an 18.8% energy overhead over SVD++. On MovieLens 100K, an averaging ensemble improves NDCG@10 by 5.7% with 103% additional energy. On Anime, a Surprise Top Performers ensemble improves RMSE by 1.2% but consumes 2,005% more energy (0.21 vs. 0.01 Wh), increasing emissions from 2.6 to 53.8 mg CO2 equivalents, and LensKit ensembles fail due to memory limits. Overall, selective ensembles are more energy efficient than exhaustive averaging,
Apr 9, 2026

Filling the Gaps: Selective Knowledge Augmentation for LLM Recommenders

Large language models (LLMs) have recently emerged as powerful training-free recommenders. However, their knowledge of individual items is inevitably uneven due to imbalanced information exposure during pretraining, a phenomenon we refer to as knowledge gap problem. To address this, most prior methods have employed a naive uniform augmentation that appends external information for every item in the input prompt. However, this approach not only wastes limited context budget on redundant augmentation for well-known items but can also hinder the model's effective reasoning. To this end, we propose KnowSA_CKP (Knowledge-aware Selective Augmentation with Comparative Knowledge Probing) to mitigate the knowledge gap problem. KnowSA_CKP estimates the LLM's internal knowledge by evaluating its capability to capture collaborative relationships and selectively injects additional information only where it is most needed. By avoiding unnecessary augmentation for well-known items, KnowSA_CKP focuses on items that benefit most from knowledge supplementation, thereby making more effective use of the context budget. KnowSA_CKP requires no fine-tuning step, and consistently improves both recommendation accuracy and context efficiency across four real-world datasets. Our code is available at https://github.com/nowhyun/KnowSA\_CKP.