Replay
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13 papers in the last four weeks, up 44% on the four weeks before. 0.2% of all new papers.
Latest papers 89
Continual learning for medical image segmentation remains challenging under domain shift because replay-based methods often preserve appearance information without explicitly modeling anatomical structure. This study investigates whether structural consistency governs knowledge retention in continual cardiac ultrasound segmentation. We propose the Boundary-Balanced Replay Network (BBR-Net), which selects replay samples using boundary-aware priority and class balance to preserve anatomically informative regions. The method is evaluated on CAMUS and CardiacNet under forward (CAMUS to CardiacNet) and reverse (CardiacNet to CAMUS) task orders. In the forward setting, BBR-Net retains source-task performance close to an offline joint-training reference, while markedly reducing catastrophic forgetting and preserving competitive target-task adaptation. Ablation results show that boundary-aware prioritization contributes to retention and improves the balance between source-task preservation and target-task adaptation when combined with class-aware sampling. In contrast, the reverse setting reveals that structure-aware replay fails when initial representations are learned from noisy and structurally inconsistent data. To isolate this effect, we conduct a controlled structural perturbation analysis by progressively corrupting source-task boundaries while keeping the dataset, architecture, and training protocol fixed. Forgetting increases consistently as structural reliability decreases, suggesting that replay effectiveness is strongly influenced by the quality of stored structural information, rather than by memory capacity alone. These findings indicate that preserving anatomical structure under domain shift is a central factor in continual medical image segmentation, and that replay mechanisms should account for structural reliability to support robust knowledge retention.
Turning Back Without Forgetting: Selective Backward Refinement for Parameter-Efficient Continual Learning
While prompt-based parameter-efficient continual learning mitigates catastrophic forgetting by isolating task-specific prompts, this isolation also limits later tasks from improving earlier ones, leaving backward knowledge transfer underexplored. We address this limitation by proposing Selective bAckward refinement for positive Backward knowledge transfER (SABER), a replay-free framework that enables controlled backward transfer in prompt-based continual learning. SABER determines when backward refinement is beneficial using complementary task-correlation criteria based on prompt-gradient geometry and loss-distribution similarity, and how to perform refinement safely by restricting updates to non-interfering directions in the prompt parameter space. Extensive experiments across multiple continual learning benchmarks and diverse pretrained backbones, including T5-Large, LLaMA, and Qwen, demonstrate that SABER consistently achieves positive backward transfer while maintaining strong overall average performance. Code is available at https://github.com/OptMN-Lab/SABER-ICML-2026/.
Canonicalized Stable-List Replay for Private Federated Continual Learning over Language-Model Embeddings
Federated continual learning (FCL) lets distributed clients adapt language-model heads to evolving NLP tasks without sharing raw text. Under user-level differential privacy (DP), replay-based continual learning faces a structural obstacle: clients can release only small noisy lists of candidate replay summaries, and those lists are unordered across clients. We introduce Canonicalized Stable-List Replay (CSLR), where clients privately produce candidate replay distributions over a shared sentence-embedding space and the server aligns them using signatures induced by public anchor sentences. The anchors provide identifiability for aggregation rather than additional replay data. We prove that, under an observable anchor-signature margin, anchors distinguish candidate list elements with probability at least , and we give a scoped anchorless non-identifiability result for unordered-label oracle models. Across five seeds on continual classification, NER, and dialogue benchmarks, CSLR improves the final average task metric by 3.9--5.6 points over the strongest non-CSLR DP baseline at under the reported replay-release budget, while also outperforming Hungarian and optimal-transport matchers. The formal privacy guarantee covers replay release; end-to-end private training additionally requires composition with a private optimizer for task-head updates.
Dynamic Proxy-Mixing: Transferring Replay Controllers from Small to Large Models for Continual Instruction Tuning
Continual instruction tuning updates a language model through a sequence of new domains, yet each update can progressively erode previously learned capabilities and alignment behavior. Replay is the standard mitigation, but fixed replay ratios are inherently limited because the optimal mixture varies with the current domain, the training stage, and the evolving vulnerability of prior behaviors. We propose PROX-YMIX, a framework that learns a dynamic replay controller on a small proxy model and transfers the frozen controller to a larger target. The controller never observes future tasks and constructs its state from normalized validation losses and their temporal dynamics, producing a masked mixture over the current task and accessible replay buffers. Our core empirical hypothesis is forgetting mirroring: task vulnerability rankings remain largely consistent across model scales even when absolute loss magnitudes differ. We validate this assumption empirically before transferring controllers across scales. On LLaMA-3-8B across five continual instruction tuning sequences, PROXYMIX improves average accuracy by 3.4 points, reduces final forgetting by 3.5 points, and raises safety score by 5.8 points over the strongest non-oracle baseline, at roughly 50x lower policy learning cost than Oracle Target RL. The framework is leakage free and architecture independent at the interface level, and we also identify settings where the proxy assumption breaks down, highlighting limitations for robust deployment.
PR2: Predictive Routing Replay for MoE-Based LLM Reinforcement Learning
Mixture of Experts (MoE) Large Language Models (LLMs) achieve strong performance at scale. However, reinforcement learning (RL) on MoE-based LLMs often suffers from training instability. A root cause is router drift, i.e., expert activations can change drastically across model updates and differ between disaggregated rollout and training phases, causing large rollout--training mismatch and unstable importance sampling weights in PPO-style RL algorithms. Routing replay mitigates this issue by freezing the replay route within each reasoning trajectory, but it ignores how the router evolves under off-policy updates and thus causes router staleness. To address this limitation, we propose Predictive Routing Replay (PR2), which augments each router with a lightweight evolution predictor that learns to anticipate short-horizon router evolution. During the rollout phase, we use the predictive routing distribution to apply top- routing, enabling gradients to reach experts that are likely to become active after updates. During the training phase, we replay the resulting predicted route to retain consistency for stable importance estimation. Theoretical analysis and experiments support that PR2 reduces routing-induced mismatch, improves RL stability, and yields stronger performance across various reasoning benchmarks.
REPOT: Recoverable Program-of-Thought via Checkpoint Repair
One-shot Program-of-Thought (PoT) emits a Python program that prints a primitive-action plan; a single invalid action silently invalidates the trajectory. We introduce RePoT (Recoverable PoT): a deterministic verified replay that walks the plan through the environment to its first invalid transition, then one LLM call that resumes from the verified prefix. RePoT costs at most one extra LLM call on the ~14% of problems where PoT fails. RePoT beats PoT by +3 to +11pp across four closed-model configurations on PuzzleZoo-775 and peaks at 96.9% vs 86.3% on gpt-5.4-mini-medium; against the matched-budget PoT-retry baseline, RePoT wins decisively on Gemini (+3.8pp, 95% CI [+2.2,+5.4]), is within sampling noise on GPT-medium and Claude, and loses on GPT-mini -- a capability-scaling pattern we begin to address with Adaptive RePoT, a rule-based dispatcher that routes between suffix repair and a fresh PoT retry based on verified-prefix length (preliminary). We replicate on PlanBench Blocksworld (+1.1 to +11.4pp) and on four open-weights models (+3.3 to +20.0pp on three of four). On Derail-550, our controlled recovery benchmark, every condition with access to checkpoint information clears >=30% on GPT-medium and >=70% on Gemini, vs <=3.1% for error-only feedback -- showing that checkpoint information, not the specific verified-prefix tail, is the load-bearing recovery signal.
Continual Learning in Modern Hopfield Networks with an Application to Diffusion Models
Generative models, including diffusion models, are increasingly used as foundation models and adapted through sequential fine-tuning, making continual learning an essential problem setting. However, continual learning in such generative models remains poorly understood: after a task change, what aspects of the learned distribution are most easily lost, and what replay samples should be prioritized? We address these questions through the modern Hopfield energy. Recent links between modern Hopfield networks (MHNs) and diffusion models allow analyses in MHNs to be transferred to diffusion models. We introduce intrinsic forgetting as an increase in Hopfield energy after the task change. In tractable settings in an MHN, we prove that high-energy, outlier-like samples undergo a larger energy increase than cluster-like samples, implying that samples located in sharp, isolated basins are more forgettable. We further analyze memory replay and show that replay is particularly effective for high-energy samples, enabling an energy-based selection of replay samples. We validate these predictions in experiments on MHNs and two diffusion models under continual-learning settings: Stable Diffusion and a pixel-space DDPM. In these diffusion models, Hopfield energy tracks reconstruction-based forgetting, and replay experiments reveal energy-dependent mitigation of forgetting that is consistent with the MHN analysis.
Receipt Replay OOD: A Small Benchmark for Screen Replay Detection Under Domain Shift
Public datasets such as DLC-2021, SynID, and KID34K have significantly contributed to research on presentation attack detection for identity documents, including screen replay attacks. However, evaluation of out-of-domain (OOD) robustness remains insufficiently explored, especially under realistic domain shifts. In this work, we introduce Receipt Replay OOD, a small out-of-domain benchmark for screen replay detection. Receipts share several characteristics with identity documents, including planar geometry, curved corners, wear-and-tear artifacts, and text or logo patterns, while avoiding personally identifiable information constraints commonly associated with identity documents. We evaluate document replay detection models under cross-domain conditions and demonstrate the impact of domain shift on generalization performance. The dataset is publicly available.
Forgetting in Language Models: Capacity, Optimization, and Self-Generated Replay
Models trained on a new task typically degrade on prior tasks, a phenomenon known as forgetting. Traditionally, mitigating forgetting has required replaying stored exemplars from prior tasks, which is often impractical. By contrast, language models can sample from their own training distribution, and we show that these self-generated samples serve as effective replay data, nearly eliminating forgetting. We find that forgetting nonetheless persists when the model has little remaining capacity: models pretrained close to saturation cannot absorb new information without overwriting prior knowledge. When capacity is not the limiting factor, low learning rates reduce forgetting but require substantially more training steps. Replay breaks this tradeoff, enabling fast, high-learning-rate finetuning without forgetting.
LAPS: Improving Incremental LiDAR Mapping using Active Pooling and Sampling for Neural Distance Fields
Neural distance fields offer a compact and continuous representation of 3D geometry, making them attractive for incremental LiDAR mapping. However, their online optimization is vulnerable to catastrophic forgetting, where new observations can degrade previously reconstructed geometry. Replay-based training is commonly used to address this issue, but existing methods typically rely on passive replay buffers and uniform sampling, which can waste memory on redundant observations and under-train poorly constrained regions. We propose LAPS, a replay management framework for incremental neural mapping that improves both replay retention and replay allocation during online updates. LAPS combines reliability-based active pooling to retain reliable historical samples under limited memory with uncertainty-guided active sampling to focus optimization on under-constrained regions. Experiments on synthetic and real-world benchmarks show that LAPS consistently improves reconstruction completeness while maintaining competitive geometric accuracy. On Oxford Spires, it improves recall by 4.66 pp and F1-score by 3.79 pp over PIN-SLAM on the Blenheim Palace 05 sequence. We release our open source implementation at: https://github.com/dongjae0107/LAPS.
FutureSim: Replaying World Events to Evaluate Adaptive Agents
AI agents are being increasingly deployed in dynamic, open-ended environments that require adapting to new information as it arrives. To efficiently measure this capability for realistic use-cases, we propose building grounded simulations that replay real-world events in the order they occurred. We build FutureSim, where agents forecast world events beyond their knowledge cutoff while interacting with a chronological replay of the world: real news articles arriving and questions resolving over the simulated period. We evaluate frontier agents in their native harness, testing their ability to predict world events over a three-month period from January to March 2026. FutureSim reveals a clear separation in their capabilities, with the best agent's accuracy being 25%, and many having worse Brier skill score than making no prediction at all. Through careful ablations, we show how FutureSim offers a realistic setting to study emerging research directions like long-horizon test-time adaptation, search, memory, and reasoning about uncertainty. Overall, we hope our benchmark design paves the way to measure AI progress on open-ended adaptation spanning long time-horizons in the real world.
Stateful Reasoning via Insight Replay
Chain-of-Thought (CoT) reasoning has become a foundation for eliciting multi-step reasoning in large language models, but recent studies show that its benefits do not scale monotonically with chain length: while longer CoT generally enables a model to tackle harder problems, on a given problem, accuracy typically increases with CoT length up to a point, after which it declines. We identify a major cause of this phenomenon: as the CoT grows, the model's attention to critical insights produced earlier in the trace gradually weakens, making those insights progressively less accessible when they are most needed. Therefore, we propose \textbf{InsightReplay}, a stateful reasoning approach in which the model periodically extracts critical insights from its reasoning trace and replays them near the active generation frontier, keeping them accessible as the reasoning scales. Extensive experiments on a benchmark grid, covering model scales , model families , and reasoning benchmarks , show that 3-round InsightReplay yields accuracy gains across \textbf{all 24 settings}, with an averaged improvement of points over standard CoT, and a largest single-setting gain of points on R1-Distill-32B's LiveCodeBench v5 subset. Our results suggest that the effectiveness of test-time scaling depends not only on how much a model reasons, but also on whether critical intermediate insights remain accessible throughout long reasoning trajectories.
Decision Support for Marketplace Policies under Incomplete Evidence: From Replay to Launch Readiness
Marketplace platforms routinely evaluate pricing and allocation policies using logged observational data, yet strong offline performance does not imply that a policy is safe to deploy. In real-time bidding (RTB) marketplaces, reserve-price and floor-policy changes affect not only revenue but also fill, advertiser value, budget pacing, and competition across auctions, creating feedback and interference. The central problem is therefore not to estimate whether a policy improves an offline metric, but to determine whether the available evidence justifies direct launch or only further validation. In this regard, we propose a support-aware decision-support system (DSS) that distinguishes promising from actionable evidence. The framework integrates replay, support-aware off-policy evaluation (OPE), conservative lower-bound ranking, multi-sided guardrails, out-of-time validation, sensitivity analysis, and interference-aware validation design into a claim-preserving pipeline that outputs a launch-readiness classification rather than a single performance estimate. Applying the framework to iPinYou-style RTB logs, we identify a margin-gated floor policy as the leading candidate, with a 47.7% replay yield lift, a 45.8% conservative lower-tail lift, and stable out-of-time performance. However, the framework does not recommend direct launch. A decision-rule ablation shows that simplified pipelines select the same policy but incorrectly recommend deployment, leaving key causal assumptions unresolved. In contrast, the proposed DSS selects the same policy but changes the action to online validation, reflecting missing evidence on propensities, bidder response, and interference. Overall, the contribution is a reproducible DSS protocol that prevents decision overclaim under partial identification and converts offline evaluation into an auditable, action-oriented recommendation.
Cochise: A Reference Harness for Autonomous Penetration Testing
Recent work on LLM-driven autonomous penetration testing reports promising results, but existing systems often combine many architectural, prompting, and tool-integration choices, making it difficult to tell what is gained over a simple agent scaffold. We present cochise, a 597 LOC Python reference harness for autonomous penetration-testing experiments. Cochise connects an LLM-driven agent to a Linux execution host over SSH and supports controlled target environments reachable from that jump host. The prototype implements a separated Planner--Executor architecture in which long-term state is maintained outside the LLM context, while a ReAct-style executor issues commands over SSH and self-corrects based on command outputs. The scenario prompt can be adapted to different target environments. To demonstrate the efficacy of our minimal harness, we evaluate it against a live third-party testbed called Game of Active Directory (GOAD). Alongside the harness, we release replay and analysis tools: (i) cochise-replay for offline visualization of captured runs, (ii) cochise-analyze-alogs and cochise-analyze-graphs for cost, token, duration, and compromise analysis, and (iii) a corpus of JSON trajectory logs from GOAD runs, allowing researchers to study agent behavior without provisioning the 48--64 GB RAM / 190 GB storage testbed themselves. Cochise is intended not as a state-of-the-art pen-testing agent, but as reusable experimental infrastructure for comparing models, agent architectures, and penetration-testing traces.
When Does Non-Uniform Replay Matter in Reinforcement Learning?
Modern off-policy reinforcement learning algorithms often rely on simple uniform replay sampling and it remains unclear when and why non-uniform replay improves over this strong baseline. Across diverse RL settings, we show that the effectiveness of non-uniform replay is governed by three factors: replay volume, the number of replayed transitions per environment step; expected recency, how recent sampled transitions are; and the entropy of the replay sampling distribution. Our main contribution is clarifying when non-uniform replay is beneficial and providing practical guidance for replay design in modern off-policy RL. Namely, we find that non-uniform replay is most beneficial when replay volume is low, and that high-entropy sampling is important even at comparable expected recency. Motivated by these findings, we adopt a simple Truncated Geometric replay that biases sampling toward recent experience while preserving high entropy and incurring negligible computational overhead. Across large-scale parallel simulation, single-task, and multi-task settings, including three modern algorithms evaluated on five RL benchmark suites, this replay sampling strategy improves sample efficiency in low-volume regimes while remaining competitive when replay volume is high.
UFO: A Unified Flow-Oriented Framework for Robust Continual Graph Learning
Graph learning research has increasingly shifted toward continual graph learning (CGL), which better reflects real-world scenarios where graphs evolve over time. However, existing CGL methods largely assume clean supervision and overlook a critical challenge: the newly arriving portions of the graph are often noisy, due to annotation errors or adversarial corruption. This mismatch limits their applicability in practice. In this work, we study robust continual graph learning, where models must simultaneously handle catastrophic forgetting and noisy supervision in evolving graph data. We show that label noise introduces a new failure mode, catastrophic remembering, where models persistently reinforce corrupted knowledge across tasks. To address these challenges, we propose a Unified Flow-Oriented framework (UFO). First, UFO models conditional feature distributions via flow-based generative modeling and produces replay representations, mitigating forgetting without storing historical data. Second, UFO estimates instance-level reliability scores to distinguish clean from noisy nodes, reducing the impact of corrupted supervision and alleviating catastrophic remembering. Extensive experiments on four benchmark graph datasets under varying noise ratios demonstrate that UFO consistently outperforms existing methods in both accuracy and forgetting metrics. Code is available at: https://anonymous.4open.science/r/UFO.
From Passive Reuse to Active Reasoning: Grounding Large Language Models for Neuro-Symbolic Experience Replay
While experience replay is essential for data efficiency in reinforcement learning (RL), standard methods treat the replay buffer as a passive memory system, prioritizing samples based on numerical prediction errors rather than their semantic significance. This approach stands in contrast to human learning, which accelerates mastery by actively abstracting fragmented experiences into behavioral rules. To bridge this gap, we propose Neuro-Symbolic Experience Replay (NSER), a framework that transforms experience replay from a passive sample reuse mechanism into an active engine for knowledge construction. Specifically, NSER addresses the incompatibility between linguistic reasoning and numerical optimization through a novel neuro-symbolic grounding pipeline. It leverages Large Language Models (LLMs) in a zero-shot manner to induce candidate behavioral rules from accumulated trajectories, grounds these insights into differentiable first-order logic representations, and utilizes the resulting symbolic structures to dynamically reweight the replay distribution. By allowing abstract knowledge to directly shape policy optimization, NSER achieves consistent superior sample efficiency and convergence speed across reactive, rule-based, and procedural benchmarks.
A Communication-Theoretic Framework for LLM Agents: Cost-Aware Adaptive Reliability
Agents built on large language models (LLMs) rely on a range of reliability techniques, including retry, majority voting, and self-consistency, that have been developed in parallel rather than within a common analytical framework. We observe that an LLM sampled at temperature is a discrete stochastic channel in the sense of Shannon's coding theory, and use this identity as the entry point for such a framework grounded in communication theory. Each of these techniques is a special case of one of six classical reliability operators: diversity combining, hybrid retransmission, iterative generator-critic decoding, rateless sampling, structured redundant verification, and difficulty-adaptive routing. Within the framework we give two closed-form results: a noise-variance threshold above which uniform averaging beats quality-weighted averaging, and a contractivity criterion for generator-critic refinement, consistent with a contractive-to-divergent transition we observe between 3B- and 14B-parameter models. We further introduce a cost-aware semantic-nearest-neighbor router whose single Lagrangian knob traverses the quality-cost frontier without retraining. Across six channel configurations spanning local and cloud models on 69 hard tasks, no fixed model-technique-budget choice dominates, motivating per-task allocation. On a 300-item hard split of MMLU, GSM8K, and HumanEval, our router occupies the full empirical Pareto frontier: at matched quality, its normalized cost is % lower than the strongest fixed technique; at matched normalized cost, it improves quality by % (% over single-shot decoding). These results argue for consolidating these reliability techniques into a single tunable layer informed by channel coding.
ReplaySCM: A Benchmark for Executable Causal Mechanism Induction from Interventions
Most causal benchmarks for language models score local answers or graph structure. We introduce ReplaySCM, a 1,300 item benchmark for executable causal mechanism induction from finite interventional evidence. Each item contains binary worlds generated by a latent fully observed acyclic Boolean structural causal model (SCM). A system must output a mechanism map in a restricted Boolean DSL; the submission is parsed, checked for legality and acyclicity, and replayed on training and held-out intervention worlds. Scoring uses replay behavior rather than formula strings, so syntactically different mechanisms receive credit when they behave correctly. ReplaySCM varies the structural information disclosed to the model through Ordered, Block-order, Hidden-order, and Hidden-roots settings, and includes Alternative-SCM tasks that supply a valid reference SCM and ask for a semantically distinct alternative that fits the training worlds, together with a separating intervention and witness. Frontier LLMs infer parts of the functional-parent structure, but held-out replay drops sharply when order or root structure is hidden. We also evaluate a matched support-audit ladder: Original, Extra Worlds, and Counterexample Audit (CEx), that raises mean local predecessor-pattern coverage from 0.8949 to 0.9815 to 1.0; under the audited searches, no discovered semantic alternative remains consistent with the training worlds. The Ordered/Hidden-order gap persists under this stronger evidence. ReplaySCM complements answer-level causal reasoning and graph-discovery benchmarks by evaluating executable replay generalization from finite interventional evidence, without claiming unique identification of the latent SCM.
A Domain Incremental Continual Learning Benchmark for ICU Time Series Model Transportability
In recent years, machine learning has made significant progress in clinical outcome prediction, demonstrating increasingly accurate results. However, the substantial resources required for hospitals to train these models, such as data collection, labeling, and computational power, limit the feasibility for smaller hospitals to develop their own models. An alternative approach involves transferring a machine learning model trained by a large hospital to smaller hospitals, allowing them to fine-tune the model on their specific patient data. However, these models are often trained and validated on data from a single hospital, raising concerns about their generalizability to new data. Our research shows that there are notable differences in measurement distributions and frequencies across various regions in the United States. To address this, we propose a benchmark that tests a machine learning model's ability to transfer from a source domain to different regions across the country. This benchmark assesses a model's capacity to learn meaningful information about each new domain while retaining key features from the original domain. Using this benchmark, we frame the transfer of a machine learning model from one region to another as a domain incremental learning problem. While the task of patient outcome prediction remains the same, the input data distribution varies, necessitating a model that can effectively manage these shifts. We evaluate two popular domain incremental learning methods: data replay, which stores examples from previous data sources for fine-tuning on the current source, and Elastic Weight Consolidation (EWC), a model parameter regularization method that maintains features important for both data sources.
RECAP: An End-to-End Platform for Capturing, Replaying, and Analyzing AI-Assisted Programming Interactions
Understanding how developers interact with AI coding assistants requires more than chat logs or git histories in isolation; it requires reconstructing the full context: which prompt led to which edit, what the developer tried and discarded, and how their strategy evolved over time. We present RECAP (Replay and Examine Captured AI Programming), an open-source platform that (1) passively records AI chat sessions and fine-grained code edits inside VS Code without disrupting the developer's workflow, (2) merges them into a unified timeline for interactive session replay, and (3) exposes an extensible analysis layer, with example modules for behavioral classification and AI reliance measurement. Deployed in a university software engineering course, RECAP captured 2,034 prompts and 8,239 code edits from 41 students across a multi-week project. We demonstrate how the platform's linked data and replay capabilities enable analyses of developer-AI interaction patterns that no single data source could support.
Continual Learning of Feedback-based Molecular Communication
This paper proposes and evaluates a new performance estimation method that leverages continual learning (CL) algorithms to carry out sequential simulation experiments for a feedback-based molecular communication protocol. As the protocol is sequentially examined in various experimental settings, the proposed CL-based performance estimators incrementally learn a series of unexperienced estimation tasks without compromising those that have been learned in the past. They are designed to work on a standard neural network architecture by customizing regularization and replay strategies in the loss function. Experimental results demonstrate that the proposed estimators can effectively learn on a continuous stream of simulation results and enhance the baseline neural network by improving estimation accuracy at a variety of computational costs. This paper's contribution is to establish the implications of CL in the field of molecular communication.
Hidden Failure Modes of Gradient Modification under Adam in Continual Learning, and Adaptive Decoupled Moment Routing as a Repair
Many continual-learning methods modify gradients upstream (e.g., projection, penalty rescaling, replay mixing) while treating Adam as a neutral backend. We show this composition has a hidden failure mode. In a high-overlap, non-adaptive 8-domain continual LM, all shared-routing projection baselines collapse close to vanilla forgetting (12.5--12.8 vs. 13.2). A 0.5% replay buffer is the strongest shared alternative but still reaches 11.6, while fixed-strength decoupling falls below vanilla at 14.1. Only adaptive decoupled routing remains stable at 9.4, improving over vanilla by 3.8 units. On a 16-domain stream, its gain over the strongest shared-routing projection baseline grows to 4.5--4.8 units. The failure is largely invisible on clean benchmarks. We explain this effect through Adam's second-moment pathway: in the tested regime, projection induces a 1/(1-alpha) inflation of the old-direction effective learning rate, matching measurements within 8% across eight alpha values. The same conflict appears with penalty methods, replay mixing, and at 7B scale under LoRA. Our fix routes the modified gradient only to the first moment while preserving magnitude-faithful second-moment statistics, with overlap-aware adaptive strength. This simple change is the only tested configuration that consistently avoids collapse across methods, optimizers, and scale.
Find, Fix, Reason: Context Repair for Video Reasoning
Reinforcement learning has advanced video reasoning in large multi-modal models, yet dominant pipelines either rely on on-policy self-exploration, which plateaus at the model's knowledge boundary, or hybrid replay that mixes policies and demands careful regularization. Dynamic context methods zoom into focused evidence but often require curated pretraining and two-stage tuning, and their context remains bounded by a small model's capability. In contrast, larger models excel at instruction following and multi-modal understanding, can supply richer context to smaller models, and rapidly zoom in on target regions via simple tools. Building on this capability, we introduce an observation-level intervention: a frozen, tool-integrated teacher identifies the missing spatiotemporal dependency and provides a minimal evidence patch (e.g., timestamps, regions etc.) from the original video while the question remains unchanged. The student answers again with the added context, and training updates with a chosen-rollout scheme integrated into Group Relative Policy Optimization (GRPO). We further propose a Robust Improvement Reward (RIR) that aligns optimization with two goals: outcome validity through correct answers and dependency alignment through rationales that reflect the cited evidence. Advantages are group-normalized across the batch, preserving on-policy exploration while directing it along causally meaningful directions with minimal changes to the training stack. Experiments on various related benchmarks show consistent accuracy gains and strong generalization. Code will be available at https://jethrojames.github.io/FFR/.
Leveraging Complementary Embeddings for Replay Selection in Continual Learning with Small Buffers
Catastrophic forgetting remains a key challenge in Continual Learning (CL). In replay-based CL with severe memory constraints, performance critically depends on the sample selection strategy for the replay buffer. Most existing approaches construct memory buffers using embeddings learned under supervised objectives. However, class-agnostic, self-supervised representations often encode rich, class-relevant semantics that are overlooked. We propose a new method, Multiple Embedding Replay Selection, MERS, which replaces the buffer selection module with a graph-based approach that integrates both supervised and self-supervised embeddings. Empirical results show consistent improvements over SOTA selection strategies across a range of continual learning algorithms, with particularly strong gains in low-memory regimes. On CIFAR-100 and TinyImageNet, MERS outperforms single-embedding baselines without adding model parameters or increasing replay volume, making it a practical, drop-in enhancement for replay-based continual learning.
Beyond Task Completion: A Verification-vs.-Conformance Gap in Tool-Evolving Agents
Agents that synthesize their own tools ship a second artifact alongside each answer: a software library that future tasks reuse, compose, and depend on. Task completion (TC) certifies the answer; it does not certify the library. On a Claude Haiku 4.5 pilot, we patch the harness to preserve per-tool source and replay every synthesised tool against a held-out conformance suite. Across 222 preserved tools and three protocols, 96.8% record per-tool correctness C=0.00: two protocols silent-rot at 100%, one at 91.7%. Hand-written reference implementations score C=1.00 on all 16 capability suites. The synthesised tools execute cleanly and the in-session verifier raises no flag; on held-out inputs they simply return wrong answers. This is the verification-vs.-conformance gap a pass-rate benchmark cannot see. EvolveTool-Bench makes that gap measurable. Sessions are structured into seed, gap, variant, composition, regression, and adversarial roles; runs emit per-tool manifests, verified-subset TC, correct-vs.-incorrect reuse, and audit traces for post-deployment monitoring. In the Haiku pilot over five protocols (3 seeds, 8 sessions, 51 verified decisions per pass), TC alone does not separate the protocols; the audit layer does. One pre-specified contrast shows the adapted decision-split synthesis protocol underperforming one-shot synthesis (-7.1 pp, 95% CI [-13.9,-0.1]; not significant after BH correction) -- a hypothesis-generating signal, not a confirmed effect. We release the harness, per-tool source preservation, conformance replay, and reproducibility manifests. An audit schema of this shape -- verifier coverage, reuse decomposition, held-out conformance -- is the minimum a deployed tool-evolving agent should emit between releases.
Language Generation with Replay: A Learning-Theoretic View of Model Collapse
As scaling laws push the training of frontier large language models (LLMs) toward ever-growing data requirements, training pipelines are approaching a regime where much of the publicly available online text may be consumed. At the same time, widespread LLM usage increases the volume of machine-generated content on the web; together, these trends raise the likelihood of generated text re-entering future training corpora, increasing the associated risk of performance degradation often called model collapse. In practice, model developers address this concern through data cleaning, watermarking, synthetic-data policies, or, in some cases, blissful ignorance. However, the problem of model collapse in generative models has not been examined from a learning-theoretic perspective: we study it through the theoretical lens of the language generation in the limit framework, introducing a replay adversary that augments the example stream with the generator's own past outputs. Our main contribution is a fine-grained learning-theoretic characterization of when replay fundamentally limits generation: while replay is benign for the strongest notion of uniform generation, it provably creates separations for the weaker notions of non-uniform generation and generation in the limit. Interestingly, our positive results mirror heuristics widely used in practice, such as data cleaning, watermarking, and output filtering, while our separations show when these ideas can fail.
Efficient Diversity-based Experience Replay for Deep Reinforcement Learning
Experience replay is widely used to improve learning efficiency in reinforcement learning by leveraging past experiences. However, existing experience replay methods, whether based on uniform or prioritized sampling, often suffer from low efficiency, particularly in real-world scenarios with high-dimensional state spaces. To address this limitation, we propose a novel approach, Efficient Diversity-based Experience Replay (EDER). EDER employs a determinantal point process to model the diversity between samples and prioritizes replay based on the diversity between samples. To further enhance learning efficiency, we incorporate Cholesky decomposition for handling large state spaces in realistic environments. Additionally, rejection sampling is applied to select samples with higher diversity, thereby improving overall learning efficacy. Extensive experiments are conducted on robotic manipulation tasks in MuJoCo, Atari games, and realistic indoor environments in Habitat. The results demonstrate that our approach not only significantly improves learning efficiency but also achieves superior performance in high-dimensional, realistic environments.
TBR: Transport-Based Rendering with Deposition Strokes for Inverse Graphics
We present a stroke design in which strokes are transport-coupled: each stroke deposits material of its own area and moves every earlier mark without changing its area, so later strokes deform earlier ones. We then solve the inverse problem under this design: given a target image, we optimise an ordered program of such strokes whose replay approximates it, with digital marbling as the motivating medium. The stroke is a capsule that continuously joins circular drops to drawn deposits; its transport is exactly area-preserving, with a closed-form inverse outside the deposit, and a variant with the same inverse differs from line-source potential flow by 8% of the mean displacement. A replay adjoint regenerates intermediate states instead of storing them and uses 8.7x less memory than checkpointed automatic differentiation; a fused implementation fits a 2000-stroke program at 1024x1024 in about four minutes on one GPU. On five marbled sheets the recovered programs are level with a published stroke-based fitter as rasters, replay across a fourfold resolution range, and support edits in program order and palette space that stay valid under transport.