Overview

Robot policy adaptation studies how a trained controller can adjust when tasks, surroundings, sensors, or robot dynamics differ from training. Common approaches range from fine-tuning with demonstrations or online reinforcement learning to lightweight residual modules, latent or noise-space steering, and world-model-guided correction of a frozen policy. Work spans manipulation, locomotion, and navigation, with evaluation in simulation and on real robots using benchmarks such as LIBERO and RoboTwin. A central challenge is improving performance with little feedback while preserving skills, safety, and reliable behavior under distribution shifts.

Latest papers

175 papers57 papers in the last four weeks, up 148% on the four weeks before. 0.3% of all new papers.

Jun 16, 2026

Visual Verification Enables Inference-time Steering and Autonomous Policy Improvement

Robots deployed in the real world should learn from their experience and improve over time. This requires a mechanism of practicing and learning from feedback. In this paper, we propose VERITAS, a generator-verifier framework for generalist robot policies for inference-time policy steering and self-improvement. We use a pre-trained generalist robot policy as a generator'' and pair it with a gradient-free visual verifier'' that evaluates actions at inference time. This framework enables inference-time steering that improves policy performance without additional training. We demonstrate that inference-time verification consistently outperforms vanilla generalists without training on additional demonstration data. Additionally, we demonstrate that the verified rollouts provide effective supervision for offline policy improvement: policies fine-tuned on verified self-generated trajectories achieve consistent performance gains. Notably, we find that post-training with verified rollouts achieves comparable efficiency to expert demonstrations, while requiring no human interventions. Our results highlight inference-time verification as a practical and scalable mechanism for improving robotic policies during deployment.
Jun 15, 2026

When Should a Robot Replan? Regret-Guided Update Scheduling in Time-Varying MDPs

Robots operating in non-stationary environments must continually adapt their policies as the dynamics drift, but onboard energy and compute budgets cap how often a full state estimation and re-planning step can be performed. This raises a question: when, along a horizon, should a robot spend its limited budget? We formulate this problem in time-varying Markov decision processes (TVMDPs) with a known bound on the rate of transition drift. We model execution as a skip-update scheme in which, at chosen update times, the agent estimates the transition kernel by maximum likelihood and computes a finite-horizon policy, and between updates reuses this policy under a propagated state estimate. We analyze the dynamic regret of this scheme and show how it grows during skip intervals in terms of the properties of the TVMDP and the skip lengths; the resulting bound answers the opening question via an online, regret-guided update rule that allocates the budget adaptively. We evaluate the rule in a simulated Mars-rover navigation task with time-varying slip dynamics and on a Crazyflie quadrotor in indoor obstacle fields. Adaptive allocation outperforms other budgeted baselines.
Jun 12, 2026

Inference-time Policy Steering via Vision and Touch

Inference-time steering adapts pre-trained generative robot policies during deployment by verifying candidate actions before execution. While prior methods typically perform this verification only with visual observations, vision alone is often insufficient for contact-rich manipulation, where success depends on both global task progress and subtle local interactions such as contact force. We introduce ViTaL, a visuo-tactile inference-time steering framework that formulates multimodal guidance as a bi-level optimization problem. At the high level, visual sampling-and-verification performs long-horizon mode selection, deciding what behavior the robot should execute. At the low level, tactile-guided diffusion editing refines the selected action sequence over a shorter horizon to satisfy local contact requirements. To support outcome-based steering, ViTaL learns a visuo-tactile latent world model and employs semantically aligned visual and tactile verifiers, including a novel text-conditioned tactile reward that scores predicted tactile futures directly in latent space. Across three real-world contact-rich manipulation tasks, ViTaL improves overall success by 51% over the base policy, outperforms unimodal steering by at least 33%, and exceeds naive multimodal fusion by at least 20%. Website: https://yilin-wu98.github.io/vital_website.
Jun 12, 2026

TacStyle: Personalizing Tactile Robot Policies using Structured Behavior Representations

Robotic systems that assist humans should be capable of adapting their behaviors to individual user preferences. For instance, users may want a robot arm to adjust the amount of force it applies while folding their laundry or cleaning furniture. Natural language provides an intuitive way for humans to communicate such preferences. Recent progress in language-conditioned robot policies has shown that robots can successfully use language prompts to determine what task to perform. However, extending the same approach to realize how the task should be performed requires detailed labels describing the preferences or styles of trajectories in the task data. Not only is collecting such annotations challenging, but conditioning directly on these labels may also fail to provide fine-grained control over a continuous range of behaviors. For example, it can be difficult to convey the exact force that a robot must apply through abstract instructions like "apply a bit more pressure than before". Therefore, in this work, we propose using language to reason over preferred behaviors instead of directly generating them. We first learn a structured latent representation that organizes user preferences according to differences in the corresponding trajectories. Then, given a preference prompt, we use a foundation model to interpret this latent space and choose a value that produces the desired behavior. Through both simulation and real-world experiments, we show that selecting robot behaviors from an intuitively structured latent space enables more precise adaptation to user preferences while requiring significantly fewer preference labels than language-conditioned policies.
Jun 9, 2026

Steering Multirobot Behavior via Closed-Loop Affine Activation Editing

Real-world robots need to adapt their behavior beyond the envelope of their pre-trained policy. Policy finetuning or retraining are options, but they risk catastrophic forgetting, degrading the pretrained policy's base performance. To combat this, we introduce CLAE: Closed-Loop Affine Activation Editing, an inference-time framework for steering the behavior of a frozen policy by editing intermediate activations while keeping the base policy weights and downstream action head untouched. CLAE approaches behavior steering as a closed-loop problem whose outputs edit policy activations that adapt online to the robot state, environment, target behavior, and multi-robot context. It trains a sparse autoencoder over frozen-policy activations, selects behavior-relevant latent features via post-hoc probing, and learns a lightweight RL-based steering policy that applies state-dependent affine edits to selected latents during inference. We validate CLAE on a frozen multi-quadrotor navigation policy trained to perform a single task: navigating robots to a set of goal locations while avoiding obstacles. Through extensive simulations and physical tests, we show that while navigating to their goal positions, CLAE can 1. steer individual robot behavior by controlling each robot's velocity profile; 2. coordinate multirobot behavior by preserving a desired formation; and 3. produce entirely new behavior wherein robots are required to reduce their exposure to surveillance cameras in the environment. Our project website is available at https://clae-robotics.github.io/.
Jun 9, 2026

MODIP: Efficient Model-Based Optimization for Diffusion Policies

Diffusion policies (DPs) have emerged as expressive policy representations for robot learning, often used with imitation learning methods such as behavioral cloning (BC). However, while their success has largely been confined to BC, direct reinforcement learning (RL) fine-tuning remains challenging because actions are generated through a multi-step denoising process. In this work, we propose MODIP, a framework for the offline-to-online fine-tuning of DPs. Rather than directly applying RL to the DPs, MODIP leverages a world model (WM) to guide policy adaptation and keeps the simplicity and stability of BC. We utilize model predictive control (MPC) to generate high-quality trajectories within the WM, and use them as supervised targets for fine-tuning the DP. To make MPC planning efficient, MODIP uses a terminal state value instead of a policy-dependent state-action value, reducing inference time. Additionally, MODIP trains critics with policy-independent TD targets, reducing training time. Experiments on D4RL (MuJoCo, Kitchen) and RoboMimic tasks show that MODIP improves diffusion policies beyond BC, and is competitive with or outperforms diffusion policy RL fine-tuning methods and strong model-based baselines such as TD-MPC2.
Jun 5, 2026

Robotic Policy Adaptation via Weight-Space Meta-Learning

Vision-Language-Action (VLA) models are emerging as a promising paradigm for robotic manipulation, enabling general-purpose policies trained from large corpora of demonstrations and action labels. However, adapting these models to new tasks still typically requires task-specific demonstrations, action annotations, and additional fine-tuning, making deployment costly and difficult to scale. We propose WIZARD, a weight-space meta-learning framework that sidesteps task-specific fine-tuning by generating task-specific LoRA parameters for a frozen VLA policy. Given only a language instruction and a short demonstration video, WIZARD predicts the corresponding adaptation weights in a single forward pass, without target-task action labels or test-time optimization. During meta-training, WIZARD learns to map task evidence directly to expert LoRA updates, capturing relationships between tasks in weight space. Experiments on LIBERO show that WIZARD improves performance by up to ~2x on unseen dataset collections and up to ~14x on unseen tasks. On a Franka Emika Panda, WIZARD consistently improves over a real-domain adapted baseline, showing that generated adapters provide task-level specialization beyond simulation.
Jun 4, 2026

Flow-based Policy Adaptation without Policy Updates

Foundation models and other policies trained on large and diverse datasets can endow robots with semantic and task knowledge that would be difficult to acquire from task-specific demonstrations alone. Despite their broad scene understanding and reasoning capabilities, however, these models often lack the environment- and embodiment-specific knowledge required for precise and reliable execution. We propose GLOVES, a flow-based framework that complements an existing agent with a lightweight, goal-agnostic expert action prior that refines the action chunks proposed by the agent without updating its parameters. The prior captures observation-conditioned expert behavior, while the agent's proposal supplies task- and context-specific intent that the correction aims to preserve. The learned flow also provides a natural in-distribution scoring mechanism through reverse flow evaluation. We use this signal as an intervention gate: actions that appear consistent with the expert distribution are passed through unchanged, while anomalous or out-of-distribution (OOD) actions are corrected. In this way, GLOVES only provides assistance when necessary. By learning local goal-agnostic expert action patterns and using them to adapt agent-proposed actions during execution, GLOVES provides a lightweight shared-control module for robust action adaptation across tasks and environments. Across controlled OOD-recovery studies, simulation benchmarks, and real-robot experiments, GLOVES consistently improves the success of vision-language-action models (VLAs) and Code-as-Policy agents without retraining the underlying policy. Code and demos are available at ripl.github.io/GLOVES_web.
Jun 4, 2026

TAM: Torque Adaptation Module for Robust Motion Transfer in Manipulation

A policy tuned for one robot often behaves differently on another, whether due to the sim-to-real gap, unknown payloads, or the differing dynamics of two instances of the same robot. In contact-rich, dynamic manipulation, even small motion discrepancies can result in failure to track reference motion, since they disrupt the timing and modes of contact. Common remedies, such as domain randomization or system identification, either produce overly conservative task policies or require data that must be recollected for each robot or payload. We introduce the Torque Adaptation Module (TAM), a learned module that adapts the torque commands sent to the robot to match the behavior of an ideal robot. TAM operates between the low-level controller that tracks the policy's actions and the robot's torque interface. It includes a history encoder that embeds proprioceptive history into a latent state and a torque adaptor that computes residual torque corrections. Because TAM depends only on proprioceptive history and not on policy observations, or the action space, the same TAM weights can be reused to adapt policies with different action spaces (joint targets, end-effector targets, or direct torques). The policies themselves do not need to be trained with domain randomization of robot parameters. Instead, we offload the need for domain randomization to TAM by training it entirely in randomized simulation, using multi-robot pretraining followed by a robot-specific fine-tuning step that still requires no real-robot data. We evaluate TAM zero-shot on a real Franka Panda robot across dynamic manipulation tasks that include a vision-based box pushing policy (from RL), a flip policy (from BC), and an MPC ball-on-plate balancing. Our experiments show that TAM improves zero-shot real-robot execution compared to online system identification and RMA baselines and enables robust dynamic manipulation performance.
Jun 2, 2026

SplitAdapter: Load-Aware Humanoid Loco-Manipulation via Factorized Adaptation

Humanoid loco-manipulation requires stable whole-body control under varying object masses and pickup/placement heights. This becomes particularly challenging in sim-to-real transfer, where object-induced load variation and robot-side dynamics mismatch interact during physical contact. Existing history-based adapters often compress these factors into a single latent representation, which can weaken robustness under heavy-load manipulation. We propose SplitAdapter: Load-Aware Humanoid Loco-Manipulation via Factorized Adaptation, which freezes a pretrained box manipulation policy and extends it with object/load and dynamics-aware context encoders trained with split world-model objectives, GRL-based cross-adversarial regularization, and hierarchical Feature-wise Linear Modulation (FiLM). In sim-to-sim experiments and real-world deployment, SplitAdapter improves Full-task success over the base policy and world-model FiLM baselines across object masses of 22, 44, and 66 kg and pickup/placement heights of 00, 3030, and 6060 cm, with the largest improvements under heavy-load conditions.
Jun 1, 2026

Dynamics Are Learned, Not Told: Semi-Supervised Discovery of Latent Dynamics Geometries For Zero-Shot Policy Adaptation

Real-world dynamics shifts pose a critical challenge for reinforcement learning in robotics, as policies tightly coupled to nominal environments often fail catastrophically when physical conditions change. Most existing methods rely on encoding explicitly identified physical parameters into a latent context, a parameter-centric paradigm that depends on pre-specified axes of variation and becomes brittle under unmodeled or compound dynamics changes. We revisit dynamics adaptation from an outcome-centric perspective: rather than telling policies what the dynamics are, we enable them to learn how dynamics affect interaction outcomes. Theoretically, this is grounded in a monotonic relationship between target-domain regret and the Lipschitz constant of a trajectory dynamics encoder. Practically, this constant can be upper-bounded through contrastive learning, yielding a smooth, task-relevant latent topology without privileged dynamics information. On MuJoCo benchmarks, our method consistently outperforms parameter-centric baselines under severe dynamics shifts, including unmodeled and time-varying parameters, while also improving in-distribution stability and latent interpretability. Overall, these results validate that controlling latent geometry is a principled mechanism for robust adaptation.
May 31, 2026

Lagrangian Perturbation Diffusion Steering: Latent Reinforcement Learning for Generative Policies

Behavior cloning with high-capacity generative policies achieves strong imitation performance, but is often limited by demonstration coverage and distribution shift. Direct reinforcement learning fine-tuning can improve performance, but updating large action decoders is frequently unstable and sample inefficient. We propose Lagrangian Perturbation Diffusion Steering (LP-DS), a lightweight adaptation method that improves a frozen generative policy by learning a compact noise-space perturbation before decoding. LP-DS optimizes this perturbation with a Lagrangian trust-region objective, improving downstream value while constraining deviation from the latent prior. Across RoboMimic manipulation, OpenAI Gym locomotion, and Adroit dexterous manipulation benchmarks, LP-DS improves sample efficiency, success, and return while maintaining higher action-space entropy than unconstrained noise-space steering, with return improvements of up to 25% over prior baselines. Additional evaluations with flow-matching backbones, a large vision-language-action model, and physical Franka deployment show that LP-DS is not limited to compact diffusion policies or simulated benchmarks. Project page: https://sites.google.com/view/lp-ds/home.
May 29, 2026

From Noise to Control: Parameterized Diffusion Policies

We propose Parameterized Diffusion Policy (PDP), a framework for learning diffusion policies conditioned on low-dimensional, continuous parameters embedded in a learned behavior manifold. By constructing this manifold so that distances between latent representations reflect the semantic similarity between physical trajectories, we transform diffusion from a mechanism for stochastic diversity into a precise and optimizable tool for behavior steering. Our approach enables smooth interpolation between known strategies and efficient adaptation to novel constraints without updating policy weights. We demonstrate that PDP significantly improves adaptation performance on complex multimodal benchmarks in both simulated and real-robot experiments compared to standard diffusion policies, particularly in scenarios requiring the synthesis of novel behaviors.
May 21, 2026

CoRMA: Contrastive RMA for Contact-Rich Meta-Adaptation

We present CoRMA(Contrastive Robotic Motor Adaptation), a context-based meta-adaptation framework that modifies RMA for force-dominant assembly. CoRMA replaces raw simulator-parameter adaptation with a compact 6D simulator-only semantic contact context describing contact onset, lateral engagement, guided transition, contact direction, and jamming. A deployable causal Transformer adapter infers this context online from force, proprioceptive, and action histories using semantic regression and a force-regime contrastive objective. At deployment, oracle context is removed and replaced by the inferred context, enabling within-episode adaptation without demonstrations, privileged inputs, or gradient updates. We evaluate CoRMA on PegInsert, GearMesh, and NutThread in Isaac Lab / Isaac Sim 5.0 and on a real Marvin arm. Compared with FORGE baselines that achieve high simulation success but degrade substantially on hardware, CoRMA retains higher verified real success under controlled target-pose noise. These results support semantic contact inference as a reusable adaptation interface within a related assembly task family, while broader unseen-task generalization and Real2Sim calibration remain future work.
May 19, 2026

Beyond Action Residuals: Real-World Robot Policy Steering via Bottleneck Latent Reinforcement Learning

Pretrained imitation policies have become a strong foundation for robot manipulation, but they often require online improvement to overcome execution errors, limited dataset coverage, and deployment mismatch. A central question is therefore how reinforcement learning (RL) should adapt policies after offline pretraining. Existing lightweight methods commonly apply residual corrections directly in action space, but this often leads to noisy and poorly structured exploration. In this work, we propose Z-Perturbation Reinforcement Learning (ZPRL), an approach that steers pretrained policies through a compact bottleneck latent rather than through policy weights or output actions. During offline training, we augment the policy with a plug-and-play variational information bottleneck (VIB) module to extract a task-relevant latent interface from observation embeddings. During online finetuning, the base policy is frozen and RL learns only a residual perturbation on this latent, whose decoded representation conditions the frozen action generator. We instantiate ZPRL on flow-matching policies and evaluate it on eight simulation tasks and four real-world tasks. Across diverse manipulation settings, ZPRL improves both sample efficiency and final performance over strong post-training baselines. In the real world, ZPRL improves the average success rate on four tasks by 33.7% over imitation base policies while producing smoother exploration behaviors than an action residual counterpart. These results suggest that a compact, task-aligned bottleneck latent provides an effective interface for online RL adaptation. More videos can be found at https://manutdmoon.github.io/ZPRL/.
May 12, 2026

TMRL: Diffusion Timestep-Modulated Pretraining Enables Exploration for Efficient Policy Finetuning

Fine-tuning pre-trained robot policies with reinforcement learning (RL) often inherits the bottlenecks introduced by pre-training with behavioral cloning (BC), which produces narrow action distributions that lack the coverage necessary for downstream exploration. We present a unified framework that enables the exploration necessary to enable efficient robot policy finetuning by bridging BC pre-training and RL fine-tuning. Our pre-training method, Context-Smoothed Pre-training (CSP), injects forward-diffusion noise into policy inputs, creating a continuum between precise imitation and broad action coverage. We then fine-tune pre-trained policies via Timestep-Modulated Reinforcement Learning (TMRL), which trains the agent to dynamically adjust this conditioning during fine-tuning by modulating the diffusion timestep, granting explicit control over exploration. Integrating seamlessly with arbitrary policy inputs, e.g., states, 3D point clouds, or image-based VLA policies, we show that TMRL improves RL fine-tuning sample efficiency. Notably, TMRL enables successful real-world fine-tuning on complex manipulation tasks in under one hour. Videos and code available at https://weirdlabuw.github.io/tmrl/.
May 11, 2026

PriorVLA: Prior-Preserving Adaptation for Vision-Language-Action Models

Large-scale pretraining has made Vision-Language-Action (VLA) models promising foundations for generalist robot manipulation, yet adapting them to downstream tasks remains necessary. However, the common practice of full fine-tuning treats pretraining as initialization and can shift broad priors toward narrow training-distribution patterns. We propose PriorVLA, a novel framework that preserves pretrained priors and learns to leverage them for effective adaptation. PriorVLA keeps a frozen Prior Expert as a read-only prior source and trains an Adaptation Expert for downstream specialization. Expert Queries capture scene priors from the pretrained VLM and motor priors from the Prior Expert, integrating both into the Adaptation Expert to guide adaptation. Together, PriorVLA updates only 25% of the parameters updated by full fine-tuning. Across RoboTwin 2.0, LIBERO, and real-world tasks, PriorVLA achieves stronger overall performance than full fine-tuning and state-of-the-art VLA baselines, with the largest gains under out-of-distribution (OOD) and few-shot settings. PriorVLA improves over pi0.5 by 11 points on RoboTwin 2.0-Hard and achieves 99.1% average success on LIBERO. Across eight real-world tasks and two embodiments, PriorVLA reaches 81% in-distribution (ID) and 57% OOD success with standard data. With only 10 demonstrations per task, PriorVLA reaches 48% ID and 32% OOD success, surpassing pi0.5 by 24 and 22 points, respectively.
May 11, 2026

UniSteer: Unified Noise Steering for Efficient Human-Guided VLA Adaptation

Diffusion-based vision-language-action (VLA) models have emerged as strong priors for robotic manipulation, yet adapting them to real-world distributions remains challenging. In particular, on-robot reinforcement learning (RL) is expensive and time-consuming, so effective adaptation depends on efficient policy improvement within a limited budget of real-world interactions. Noise-space RL lowers the cost by keeping the pretrained VLA fixed as a denoising generator while updating only a lightweight actor that predicts the noise. However, its performance is still limited due to inefficient autonomous exploration. Human corrective interventions can reduce this exploration burden, but they are naturally provided in action space, whereas noise-space finetuning requires supervision over noise variables. To address these challenges, we propose UniSteer, a Unified Noise Steering framework that combines human corrective guidance with noise-space RL through approximate action-to-noise inversion. Given a human corrective action, UniSteer inverts the frozen flow-matching decoder to recover a noise target, which provides supervised guidance for the same noise actor that is simultaneously optimized via reinforcement learning. Real-world experiments on diverse manipulation tasks show that UniSteer adapts more efficiently than strong noise-space RL and action-space human-in-the-loop baselines, improving the success rate from 20% to 90% in 66 minutes on average across four real-world adaptation tasks.
May 11, 2026

Guided Streaming Stochastic Interpolant Policy

Inference-time guidance is essential for steering generative robot policies toward dynamic objectives without retraining, yet existing methods are largely confined to chunk-based architectures that exhibit high latency and lack the reactivity needed for test-time preference alignment or obstacle avoidance. In this work, we formally derive the optimal guidance term for Stochastic Interpolants (SI) by analyzing the value function's time evolution via the Backward Kolmogorov Equation, establishing a modified drift that theoretically guarantees sampling from a target distribution. We apply this framework to real-time control through the Streaming Stochastic Interpolant Policy (SSIP), which generalizes the deterministic Streaming Flow Policy (SFP). Unifying this guidance law with the streaming architecture enables fast and reactive control. To support diverse deployment needs, we propose two complementary mechanisms: training-free Stochastic Trajectory Ensemble Guidance (STEG) that computes gradients on-the-fly for zero-shot adaptation, and training-based Conditional Critic Guidance (CCG) for amortized inference. Empirical evaluations demonstrate that our guided streaming approach significantly outperforms conventional chunk-based policies in reactivity and provides superior, physically valid guidance for dynamic, unstructured environments.
May 9, 2026

BEACON: Cross-Domain Co-Training of Generative Robot Policies via Best-Effort Adaptation

We introduce BEACON--Best-Effort Adaptation for Cross-Domain Co-Training--a theory-guided framework for training generative robot policies with abundant source demonstrations and limited target demonstrations. BEACON casts cross-domain co-training as a discrepancy-aware importance-reweighting problem, jointly learning a diffusion-based visuomotor policy and per-sample source weights through an objective inspired by the Best-Effort Adaptation (BEA) bound. To make this approach practical for high-dimensional sequence policies, we develop scalable instance-level discrepancy proxies, stochastic alternating updates for policy and weights, and a multi-source extension that balances heterogeneous source domains. Across sim-to-sim, sim-to-real, and multi-source manipulation settings, BEACON improves robustness and data efficiency over target-only, fixed-ratio co-training, and feature-alignment baselines. Without an explicit alignment objective, BEACON also brings source and target representations closer together as an implicit result of discrepancy-aware co-training.
May 8, 2026

Escaping the Diversity Trap in Robotic Manipulation via Anchor-Centric Adaptation

While Vision-Language-Action (VLA) models offer broad general capabilities, deploying them on specific hardware requires real-world adaptation to bridge the embodiment gap. Since robot demonstrations are costly, this adaptation must often occur under a strict data budget. In this work, we identify a critical diversity trap: the standard heuristic of "maximizing coverage" by collecting diverse, single-shot demonstrations can be self-defeating due to non-vanishing estimation noise. We formalize this phenomenon as a Coverage--Density Trade-off. By decomposing the policy error into estimation (density) and extrapolation (coverage) terms, we characterize an interior optimal allocation of unique conditions for a fixed budget. Guided by this analysis, we propose Anchor-Centric Adaptation (ACA), a two-stage framework that first stabilizes a policy skeleton through repeated demonstrations at core anchors, then selectively expands coverage to high-risk boundaries via teacher-forced error mining and constrained residual updates. Real-robot experiments validate our trade-off framework and demonstrate that ACA significantly improves task reliability and success rates over standard diverse sampling strategies under the same budget.
Apr 23, 2026

Hi-WM: Human-in-the-World-Model for Scalable Robot Post-Training

Post-training is essential for turning pretrained generalist robot policies into reliable task-specific controllers, but existing human-in-the-loop pipelines remain tied to physical execution: each correction requires robot time, scene setup, resets, and operator supervision in the real world. Meanwhile, action-conditioned world models have been studied mainly for imagination, synthetic data generation, and policy evaluation. We propose Human-in-the-World-Model (Hi-WM), a post-training framework that uses a learned world model as a reusable corrective substrate for failure-targeted policy improvement. A policy is first rolled out in closed loop inside the world model; when the rollout becomes incorrect or failure-prone, a human intervenes directly in the model to provide short corrective actions. Hi-WM caches intermediate states and supports rollback and branching, allowing a single failure state to be reused for multiple corrective continuations and yielding dense supervision around behaviors that the base policy handles poorly. The resulting corrective trajectories are then added back to the training set for post-training. We evaluate Hi-WM on three real-world manipulation tasks spanning both rigid and deformable object interaction, and on two policy backbones. Hi-WM improves real-world success by 37.9 points on average over the base policy and by 19.0 points over a world-model closed-loop baseline, while world-model evaluation correlates strongly with real-world performance (r = 0.953). These results suggest that world models can serve not only as generators or evaluators, but also as effective corrective substrates for scalable robot post-training.
Apr 15, 2026

CART: Context-Aware Terrain Adaptation using Temporal Sequence Selection for Legged Robots

Animals in nature combine multiple modalities, such as sight and feel, to perceive terrain and develop an understanding of how to walk on uneven terrain in an efficient manner. Similarly, legged robots need to develop their ability to stably walk on complex terrains by developing an understanding of the relationship between vision and proprioception. Most current terrain-adaptation methods remain susceptible to failure on complex off-road terrain because they do not explicitly model the context between exteroceptive terrain appearance and proprioceptive physical interaction. This experience-based learning often creates a Visual-Texture Paradox between what has been seen and how it actually feels. In this work, we introduce CART, a high-level controller built on a context-aware terrain adaptation approach that integrates proprioception and exteroception from onboard sensing to achieve a robust understanding of terrain. We evaluate our method on multiple terrains using the Unitree Go2 and ANYmal-C robot on the IsaacSim simulator and a Boston Dynamics SPOT robot for our real-world experiments. To evaluate whether the learned context improves locomotion behavior under the various paradox circumstances, we measure the robot s stability, traversal success, and task completion time in both simulation and real-world experiments. We compare CART against state-of-the-art locomotion and terrain- adaptation baselines across diverse terrain conditions. CART improves the average success rate by 5% over the baselines in simulation, while improving context-conditioned locomotion behavior, including up to 41% lower base oscillation in simulation and 22% in the real world, without increasing the time required to complete the locomotion tasks.
Apr 8, 2026

Sustainable Transfer Learning for Adaptive Robot Skills

Learning robot skills from scratch is often time-consuming, while reusing data promotes sustainability and improves sample efficiency. This study investigates policy transfer across different robotic platforms, focusing on peg-in-hole task using reinforcement learning (RL). Policy training is carried out on two different robots. Their policies are transferred and evaluated for zero-shot, fine-tuning, and training from scratch. Results indicate that zero-shot transfer leads to lower success rates and relatively longer task execution times, while fine-tuning significantly improves performance with fewer training time-steps. These findings highlight that policy transfer with adaptation techniques improves sample efficiency and generalization, reducing the need for extensive retraining and supporting sustainable robotic learning.
Apr 7, 2026

Referring-Aware Visuomotor Policy Learning for Closed-Loop Manipulation

This paper addresses a fundamental problem of visuomotor policy learning for robotic manipulation: how to enhance robustness in out-of-distribution execution errors or dynamically re-routing trajectories, where the model relies solely on the original expert demonstrations for training. We introduce the Referring-Aware Visuomotor Policy (ReV), a closed-loop framework that can adapt to unforeseen circumstances by instantly incorporating sparse referring points provided by a human or a high-level reasoning planner. Specifically, ReV leverages the coupled diffusion heads to preserve standard task execution patterns while seamlessly integrating sparse referring via a trajectory-steering strategy. Upon receiving a specific referring point, the global diffusion head firstly generates a sequence of globally consistent yet temporally sparse action anchors, while identifies the precise temporal position for the referring point within this sequence. Subsequently, the local diffusion head adaptively interpolates adjacent anchors based on the current temporal position for specific tasks. This closed-loop process repeats at every execution step, enabling real-time trajectory replanning in response to dynamic changes in the scene. In practice, rather than relying on elaborate annotations, ReV is trained only by applying targeted perturbations to expert demonstrations. Without any additional data or fine-tuning scheme, ReV achieve higher success rates across challenging simulated and real-world tasks.
Apr 5, 2026

DC-Ada: Reward-Only Decentralized Sensor Adaptation for Heterogeneous Multi-Robot Teams

Heterogeneity is a defining feature of deployed multi-robot teams: platforms often differ in sensing modalities, ranges, fields of view, and failure patterns. Controllers trained under nominal sensing can degrade sharply when deployed on robots with missing or mismatched sensors, even when the task and action interface are unchanged. We present DC-Ada, a reward-only decentralized adaptation method that keeps a pretrained shared policy frozen and instead adapts compact per-robot observation transforms to map heterogeneous sensing into a fixed inference interface. DC-Ada is gradient-free and communication-minimal: it uses budgeted accept/reject random search with short common-random-number rollouts under a strict step budget. We evaluate DC-Ada against four baselines in a deterministic 2D multi-robot simulator covering warehouse logistics, search and rescue, and collaborative mapping, across four heterogeneity regimes (H0--H3) and five seeds with a matched budget of 200,000200{,}000 joint environment steps per run. Results show that heterogeneity can substantially degrade a frozen shared policy and that no single mitigation dominates across all tasks and metrics. Observation normalization is strongest for reward robustness in warehouse logistics and competitive in search and rescue, while the frozen shared policy is strongest for reward in collaborative mapping. DC-Ada offers a useful complementary operating point: it improves completion most clearly in severe coverage-based mapping while requiring only scalar team returns and no policy fine-tuning or persistent communication. These results position DC-Ada as a practical deploy-time adaptation method for heterogeneous teams.
Apr 3, 2026

Learning Task-Invariant Properties via Dreamer: Enabling Efficient Policy Transfer for Quadruped Robots

Achieving quadruped robot locomotion across diverse and dynamic terrains presents significant challenges, primarily due to the discrepancies between simulation environments and real-world conditions. Traditional sim-to-real transfer methods often rely on manual feature design or costly real-world fine-tuning. To address these limitations, this paper proposes the DreamTIP framework, which incorporates Task-Invariant Properties learning within the Dreamer world model architecture to enhance sim-to-real transfer capabilities. Guided by large language models, DreamTIP identifies and leverages Task-Invariant Properties, such as contact stability and terrain clearance, which exhibit robustness to dynamic variations and strong transferability across tasks. These properties are integrated into the world model as auxiliary prediction targets, enabling the policy to learn representations that are insensitive to underlying dynamic changes. Furthermore, an efficient adaptation strategy is designed, employing a mixed replay buffer and regularization constraints to rapidly calibrate to real-world dynamics while effectively mitigating representation collapse and catastrophic forgetting. Extensive experiments on complex terrains, including Stair, Climb, Tilt, and Crawl, demonstrate that DreamTIP significantly outperforms state-of-the-art baselines in both simulated and real-world environments. Our method achieves an average performance improvement of 28.1% across eight distinct simulated transfer tasks. In the real-world Climb task, the baseline method achieved only a 10\ success rate, whereas our method attained a 100% success rate. These results indicate that incorporating Task-Invariant Properties into Dreamer learning offers a novel solution for achieving robust and transferable robot locomotion.
Apr 2, 2026

OpenGo: An OpenClaw-Based Robotic Dog with Real-Time Skill Switching

Adaptation to complex tasks and multiple scenarios remains a significant challenge for a single robot agent. The ability to acquire organize, and switch between a wide range of skills in real time, particularly in dynamic environments, has become a fundamental requirement for embodied intelligence. We introduce OpenGo, an OpenClaw-powered embodied robotic dog capable of switching skills in real time according to the scene and task instructions. Specifically, the agent is equipped with (1) a customizable skill library with easy skill import and autonomous skill validation, (2) a dispatcher that selects and invokes different skills according to task prompts or language instructions, and (3) a self-learning framework that fine-tunes skills based on task completion and human feedback. We deploy the agent in Unitree's Go2 robotic dog and validate its capabilities in self-checking and switching of skills autonomously. In addition, by integrating Feishu-platform communication, we enable natural-language guidance and human feedback, allowing inexperienced users to control the robotic dog through simple instructions.
Mar 23, 2026

Sim-to-Real of Humanoid Locomotion Policies via Joint Torque Space Perturbation Injection

This paper proposes a novel alternative to existing sim-to-real methods for training control policies with simulated experiences. Unlike prior methods that typically rely on domain randomization over a fixed finite set of parameters, the proposed approach injects state-dependent perturbations into the input joint torque during forward simulation. These perturbations are designed to simulate a broader spectrum of reality gaps than standard parameter randomization without requiring additional training. By using neural networks as flexible perturbation generators, the proposed method can represent complex, state-dependent uncertainties, such as nonlinear actuator dynamics and contact compliance, that parametric randomization cannot capture. Experimental results demonstrate that the proposed approach enables humanoid locomotion policies to achieve superior robustness against complex, unseen reality gaps in both simulation and real-world deployment.
Mar 20, 2026

Evolving Embodied Intelligence: Graph Neural Network--Driven Co-Design of Morphology and Control in Soft Robotics

The intelligent behavior of robots does not emerge solely from control systems, but from the tight coupling between body and brain, a principle known as embodied intelligence. Designing soft robots that leverage this interaction remains a significant challenge, particularly when morphology and control require simultaneous optimization. A significant obstacle in this co-design process is that morphological evolution can disrupt learned control strategies, making it difficult to reuse or adapt existing knowledge. We address this by develop a Graph Neural Network-based approach for the co-design of morphology and controller. Each robot is represented as a graph, with a graph attention network (GAT) encoding node features and a pooled representation passed through a multilayer perceptron (MLP) head to produce actuator commands or value estimates. During evolution, inheritance follows a topology-consistent mapping: shared GAT layers are reused, MLP hidden layers are transferred intact, matched actuator outputs are copied, and unmatched ones are randomly initialized and fine-tuned. This morphology-aware policy class lets the controller adapt when the body mutates. On the benchmark, our GAT-based approach achieves higher final fitness and stronger adaptability to morphological variations compared to traditional MLP-only co-design methods. These results indicate that graph-structured policies provide a more effective interface between evolving morphologies and control for embodied intelligence.