Overview

The field predicts which parts of 3D space are occupied, what they contain, and sometimes how they will move, supporting navigation and autonomous driving. Common approaches lift camera features into voxel or bird’s-eye-view grids, fuse LiDAR or radar, or use sparse and continuous representations such as 3D Gaussians; training can rely on dense labels, depth cues, or pseudo-labels from pretrained models. Current work extends single-frame semantic prediction toward temporal forecasting, panoptic tracking, open-vocabulary understanding, and online maps for robots in indoor, outdoor, and specialized settings. A central tension is balancing dense, accurate geometry with efficient inference and reliable generalization, while ensuring that better occupancy scores translate into safer downstream planning.

Latest papers

113 papers21 papers in the last four weeks, up 24% on the four weeks before. 0.1% of all new papers.

Mar 24, 2026

Gau-Occ: Geometry-Completed Gaussians for Multi-Modal 3D Occupancy Prediction

3D semantic occupancy prediction is crucial for autonomous driving. While multi-modal fusion improves accuracy over vision-only methods, it typically relies on computationally expensive dense voxel or BEV tensors. We present Gau-Occ, a multi-modal framework that bypasses dense volumetric processing by modeling the scene as a compact collection of semantic 3D Gaussians. To ensure geometric completeness, we propose a LiDAR Completion Diffuser (LCD) that recovers missing structures from sparse LiDAR to initialize robust Gaussian anchors. Furthermore, we introduce Gaussian Anchor Fusion (GAF), which efficiently integrates multi-view image semantics via geometry-aligned 2D sampling and cross-modal alignment. By refining these compact Gaussian descriptors, Gau-Occ captures both spatial consistency and semantic discriminability. Extensive experiments across challenging benchmarks demonstrate that Gau-Occ achieves state-of-the-art performance with significant computational efficiency.
Mar 23, 2026

GaussianSSC: Triplane-Guided Directional Gaussian Fields for 3D Semantic Completion

We present GaussianSSC, a two-stage, grid-native and triplane-guided approach to semantic scene completion (SSC) that injects the benefits of Gaussians without replacing the voxel grid or maintaining a separate Gaussian set. We introduce Gaussian Anchoring, a sub-pixel, Gaussian-weighted image aggregation over fused FPN features that tightens voxel--image alignment and improves monocular occupancy estimation. We further convert point-like voxel features into a learned per-voxel Gaussian field and refine triplane features via a triplane-aligned Gaussian--Triplane Refinement module that combines local gathering (target-centric) and global aggregation (source-centric). This directional, anisotropic support captures surface tangency, scale, and occlusion-aware asymmetry while preserving the efficiency of triplane representations. On SemanticKITTI~\cite{behley2019semantickitti}, GaussianSSC improves Stage1 occupancy by +1.0% Recall, +2.0% Precision, and +1.8% IoU over state-of-the-art baselines, and improves Stage2 semantic prediction by +1.8% IoU and +0.8% mIoU.
Mar 19, 2026

DriveTok: 3D Driving Scene Tokenization for Unified Multi-View Reconstruction and Understanding

With the growing adoption of vision-language-action models and world models in autonomous driving systems, scalable image tokenization becomes crucial as the interface for the visual modality. However, most existing tokenizers are designed for monocular and 2D scenes, leading to inefficiency and inter-view inconsistency when applied to high-resolution multi-view driving scenes. To address this, we propose DriveTok, an efficient 3D driving scene tokenizer for unified multi-view reconstruction and understanding. DriveTok first obtains semantically rich visual features from vision foundation models and then transforms them into the scene tokens with 3D deformable cross-attention. For decoding, we employ a multi-view transformer to reconstruct multi-view features from the scene tokens and use multiple heads to obtain RGB, depth, and semantic reconstructions. We also add a 3D head directly on the scene tokens for 3D semantic occupancy prediction for better spatial awareness. With the multiple training objectives, DriveTok learns unified scene tokens that integrate semantic, geometric, and textural information for efficient multi-view tokenization. Extensive experiments on the widely used nuScenes dataset demonstrate that the scene tokens from DriveTok perform well on image reconstruction, semantic segmentation, depth prediction, and 3D occupancy prediction tasks.
Mar 14, 2026

SGR-OCC: Evolving Monocular Priors for Embodied 3D Occupancy Prediction via Soft-Gating Lifting and Semantic-Adaptive Geometric Refinement

3D semantic occupancy prediction is a cornerstone for embodied AI, enabling agents to perceive dense scene geometry and semantics incrementally from monocular video streams. However, current online frameworks face two critical bottlenecks: the inherent depth ambiguity of monocular estimation that causes "feature bleeding" at object boundaries , and the "cold start" instability where uninitialized temporal fusion layers distort high-quality spatial priors during early training stages. In this paper, we propose SGR-OCC (Soft-Gating and Ray-refinement Occupancy), a unified framework driven by the philosophy of "Inheritance and Evolution". To perfectly inherit monocular spatial expertise, we introduce a Soft-Gating Feature Lifter that explicitly models depth uncertainty via a Gaussian gate to probabilistically suppress background noise. Furthermore, a Dynamic Ray-Constrained Anchor Refinement module simplifies complex 3D displacement searches into efficient 1D depth corrections along camera rays, ensuring sub-voxel adherence to physical surfaces. To ensure stable evolution toward temporal consistency, we employ a Two-Phase Progressive Training Strategy equipped with identity-initialized fusion, effectively resolving the cold start problem and shielding spatial priors from noisy early gradients. Extensive experiments on the EmbodiedOcc-ScanNet and Occ-ScanNet benchmarks demonstrate that SGR-OCC achieves state-of-the-art performance. In local prediction tasks, SGR-OCC achieves a completion IoU of 58.55%\% and a semantic mIoU of 49.89%\%, surpassing the previous best method, EmbodiedOcc++, by 3.65%\% and 3.69%\% respectively. In challenging embodied prediction tasks, our model reaches 55.72%\% SC-IoU and 46.22%\% mIoU. Qualitative results further confirm our model's superior capability in preserving structural integrity and boundary sharpness in complex indoor environments.
Mar 13, 2026

Panoramic Multimodal Semantic Occupancy Prediction for Quadruped Robots

Panoramic imagery provides holistic 360° visual coverage for environmental perception in quadruped robots. However, existing occupancy prediction methods are primarily designed for wheeled autonomous driving and rely heavily on RGB cues, which limits their robustness in complex, dynamically changing environments. To bridge this gap, we introduce PanoMMOcc, the first real-world panoramic multimodal occupancy dataset for quadruped robots, comprising four sensing modalities collected across diverse scenes. We further propose VoxelHound, a panoramic multimodal occupancy perception framework tailored to legged locomotion and spherical imaging. VoxelHound incorporates a Vertical Jitter Compensation (VJC) module to mitigate severe viewpoint perturbations caused by body pitch and roll during locomotion, enabling more consistent spatial reasoning, and a Multimodal Information Prompt Fusion (MIPF) module to effectively integrate panoramic visual cues with auxiliary modalities for enhanced volumetric occupancy prediction. We also establish a comprehensive benchmark on PanoMMOcc and provide detailed dataset analyses to enable systematic evaluation in challenging embodied perception scenarios. Extensive experiments demonstrate that VoxelHound achieves state-of-the-art performance on PanoMMOcc, with a +4.16 gain in mIoU. The dataset and code will be publicly released to facilitate future research on panoramic multimodal 3D perception for embodied robotic systems at https://github.com/SXDR/PanoMMOcc.
Mar 12, 2026

O3N: Omnidirectional Open-Vocabulary Occupancy Prediction for Embodied Intelligent Robotics

The rapid evolution of consumer electronics toward embodied intelligence has accelerated the emergence of Consumer Embodied Intelligent Robotics (CEIRs), where intelligent devices are expected to perceive, understand, and interact with complex real-world environments. Understanding and reconstructing the 3D world through omnidirectional perception is therefore becoming increasingly important for CEIRs operating in complex and dynamic environments. However, existing vision-based 3D occupancy prediction methods are constrained by limited perspective inputs and a predefined training distribution, making them difficult to support embodied intelligent systems that require comprehensive and safe perception of scenes in open-world exploration. To address this, we present O3N, the first framework for open-vocabulary occupancy prediction from a single omnidirectional RGB image. O3N embeds omnidirectional voxels in a polar-spiral topology via the Polar-spiral Mamba (PsM) module, enabling continuous spatial representation and long-range context modeling across 360°. The Occupancy Cost Aggregation (OCA) module introduces a principled mechanism for unifying geometric and semantic supervision within the voxel space, ensuring consistency between reconstructed geometry and underlying semantic structure. Moreover, Natural Modality Alignment (NMA) establishes a gradient-free alignment pathway that harmonizes visual features, voxel embeddings, and text semantics, forming a consistent pixel-voxel-text representation triad for open-world perception. Extensive experiments on multiple models demonstrate that our method not only achieves state-of-the-art performance on QuadOcc and Human360Occ benchmarks but also exhibits remarkable cross-scene generalization and semantic scalability. The source code will be made publicly available at https://github.com/MengfeiD/O3N.
Mar 10, 2026

M2M^2-Occ: Resilient 3D Semantic Occupancy Prediction for Autonomous Driving with Incomplete Camera Inputs

Semantic occupancy prediction enables dense 3D geometric and semantic understanding for autonomous driving. However, existing camera-based approaches implicitly assume complete surround-view observations, an assumption that rarely holds in real-world deployment due to occlusion, hardware malfunction, or communication failures. We study semantic occupancy prediction under incomplete multi-camera inputs and introduce M2M^2-Occ, a framework designed to preserve geometric structure and semantic coherence when views are missing. M2M^2-Occ addresses two complementary challenges. First, a Multi-view Masked Reconstruction (MMR) module leverages the spatial overlap among neighboring cameras to recover missing-view representations directly in the feature space. Second, a Feature Memory Module (FMM) introduces a learnable memory bank that stores class-level semantic prototypes. By retrieving and integrating these global priors, the FMM refines ambiguous voxel features, ensuring semantic consistency even when observational evidence is incomplete. We introduce a systematic missing-view evaluation protocol on the nuScenes-based SurroundOcc benchmark, encompassing both deterministic single-view failures and stochastic multi-view dropout scenarios. Under the safety-critical missing back-view setting, M2M^2-Occ improves the IoU by 4.36%. As the number of missing cameras increases, the robustness gap further widens; for instance, under the setting with five missing views, our method boosts the IoU by 6.67%. These gains are achieved without compromising full-view performance. The source code will be publicly released at https://github.com/qixi7up/M2-Occ.
Mar 10, 2026

STONE Dataset: A Scalable Multi-Modal Surround-View 3D Traversability Dataset for Off-Road Robot Navigation

Reliable off-road navigation requires accurate estimation of traversable regions and robust perception under diverse terrain and sensing conditions. However, existing datasets lack both scalability and multi-modality, which limits progress in 3D traversability prediction. In this work, we introduce STONE, a large-scale multi-modal dataset for off-road navigation. STONE provides (1) trajectory-guided 3D traversability maps generated by a fully automated, annotation-free pipeline, and (2) comprehensive surround-view sensing with synchronized 128-channel LiDAR, six RGB cameras, and three 4D imaging radars. The dataset covers a wide range of environments and conditions, including day and night, grasslands, farmlands, construction sites, and lakes. Our auto-labeling pipeline reconstructs dense terrain surfaces from LiDAR scans, extracts geometric attributes such as slope, elevation, and roughness, and assigns traversability labels beyond the robot's trajectory using a Mahalanobis-distance-based criterion. This design enables scalable, geometry-aware ground-truth construction without manual annotation. Finally, we establish a benchmark for voxel-level 3D traversability prediction and provide strong baselines under both single-modal and multi-modal settings. STONE is available at: https://konyul.github.io/STONE-dataset/
Mar 9, 2026

OccTrack360: 4D Panoptic Occupancy Tracking from Surround-View Fisheye Cameras

Understanding dynamic 3D environments in a spatially continuous and temporally consistent manner is fundamental for robotics and autonomous driving. While recent advances in occupancy prediction provide a unified representation of scene geometry and semantics, progress in 4D panoptic occupancy tracking remains limited by the lack of benchmarks that support surround-view fisheye sensing, long temporal sequences, and instance-level voxel tracking. To address this gap, we present OccTrack360, a new benchmark for 4D panoptic occupancy tracking from surround-view fisheye cameras. OccTrack360 provides substantially longer and more diverse sequences (174~2234 frames) than prior benchmarks, together with principled voxel visibility annotations, including an all-direction occlusion mask and an MEI-based fisheye field-of-view mask. To establish a strong fisheye-oriented baseline, we further propose Focus on Sphere Occ (FoSOcc), a framework that addresses two core challenges in fisheye occupancy tracking: distorted spherical projection and inaccurate voxel-space localization. FoSOcc includes a Center Focusing Module (CFM) to enhance instance-aware spatial localization through supervised focus guidance, and a Fisheye-based Enhanced Lifting (FEL) that extends perspective lifting to fisheye imaging under the Unified Projection Model. Extensive experiments on Occ3D-Waymo and OccTrack360 show that our method improves occupancy tracking quality with notable gains on geometrically regular categories, and establishes a strong baseline for future research on surround-view fisheye 4D occupancy tracking. The benchmark and source code will be made publicly available at https://github.com/YouthZest-Lin/OccTrack360.
Mar 8, 2026

4DRC-OCC: Robust Semantic Occupancy Prediction Through Fusion of 4D Radar and Camera

Autonomous driving requires robust perception across diverse environmental conditions, yet 3D semantic occupancy prediction remains challenging under adverse weather and lighting. In this work, we present the first study combining 4D radar and camera data for 3D semantic occupancy prediction. Our fusion leverages the complementary strengths of both modalities: 4D radar provides reliable range, velocity, and angle measurements in challenging conditions, while cameras contribute rich semantic and texture information. We further show that integrating depth cues from camera pixels enables lifting 2D images to 3D, improving scene reconstruction accuracy. Additionally, we introduce a fully automatically labeled dataset for training semantic occupancy models, substantially reducing reliance on costly manual annotation. Experiments demonstrate the robustness of 4D radar across diverse scenarios, highlighting its potential to advance autonomous vehicle perception.
Mar 6, 2026

Can we Trust Unreliable Voxels? Exploring 3D Semantic Occupancy Prediction under Label Noise

3D semantic occupancy prediction is a cornerstone of robotic perception, yet real-world voxel annotations are inherently corrupted by structural artifacts and dynamic trailing effects. This raises a critical but underexplored question: can autonomous systems safely rely on such unreliable occupancy supervision? To systematically investigate this issue, we establish OccNL, the first benchmark dedicated to 3D occupancy under occupancy-asymmetric and dynamic trailing noise. Our analysis reveals a fundamental domain gap: state-of-the-art 2D label noise learning strategies collapse catastrophically in sparse 3D voxel spaces, exposing a critical vulnerability in existing paradigms. To address this challenge, we propose DPR-Occ, a principled label-noise-robust framework that constructs reliable supervision through dual-source partial label reasoning. By synergizing temporal model memory with representation-level structural affinity, DPR-Occ dynamically expands and prunes candidate label sets to preserve true semantics while suppressing noise propagation. Extensive experiments on SemanticKITTI demonstrate that DPR-Occ prevents geometric and semantic collapse under extreme corruption. Notably, even at 90% label noise, our method achieves significant performance gains (up to 2.57% mIoU and 13.91% IoU) over existing label noise learning baselines adapted to the 3D occupancy prediction task. By bridging label noise learning and 3D perception, OccNL and DPR-Occ provide a reliable foundation for safety-critical robotic perception in dynamic environments. The benchmark and source code will be made publicly available at https://github.com/mylwx/OccNL.
Mar 6, 2026

VG3S: Visual Geometry Grounded Gaussian Splatting for Semantic Occupancy Prediction

3D semantic occupancy prediction has become a crucial perception task for comprehensive scene understanding in autonomous driving. While recent advances have explored 3D Gaussian splatting for occupancy modeling to substantially reduce computational overhead, the generation of high-quality 3D Gaussians relies heavily on accurate geometric cues, which are often insufficient in purely vision-centric paradigms. To bridge this gap, we advocate for injecting the strong geometric grounding capability from Vision Foundation Models (VFMs) into occupancy prediction. In this regard, we introduce Visual Geometry Grounded Gaussian Splatting (VG3S), a novel framework that empowers Gaussian-based occupancy prediction with cross-view 3D geometric grounding. Specifically, to fully exploit the rich 3D geometric priors from a frozen VFM, we propose a plug-and-play hierarchical geometric feature adapter, which can effectively transform generic VFM tokens via feature aggregation, task-specific alignment, and multi-scale restructuring. Extensive experiments on the nuScenes occupancy benchmark demonstrate that VG3S achieves remarkable improvements of 12.6% in IoU and 7.5% in mIoU over the baseline. Furthermore, we show that VG3S generalizes seamlessly across diverse VFMs, consistently enhancing occupancy prediction accuracy and firmly underscoring the immense value of integrating priors derived from powerful, pre-trained geometry-grounded VFMs.
Mar 6, 2026

FreeOcc: Training-free Panoptic Occupancy Prediction via Foundation Models

Semantic and panoptic occupancy prediction for road scene analysis provides a dense 3D representation of the ego vehicle's surroundings. Current camera-only approaches typically rely on costly dense 3D supervision or require training models on data from the target domain, limiting deployment in unseen environments. We propose FreeOcc, a training-free pipeline that leverages pretrained foundation models to recover both semantics and geometry from multi-view images. FreeOcc extracts per-view panoptic priors with a promptable foundation segmentation model and prompt-to-taxonomy rules, and reconstructs metric 3D points with a reconstruction foundation model. Depth- and confidence- aware filtering lifts reliable labels into 3D, which are fused over time and voxelized with a deterministic refinement stack. For panoptic occupancy, instances are recovered by fitting and merging robust current-view 3D box candidates, enabling instance-aware occupancy without any learned 3D model. On Occ3D-nuScenes, FreeOcc achieves 16.9 mIoU and 16.5 RayIoU train-free, on par with state-of-the-art weakly supervised methods. When employed as a pseudo-label generation pipeline for training downstream models, it achieves 21.1 RayIoU, surpassing the previous state-of-the-art weakly supervised baseline. Furthermore, FreeOcc sets new baselines for both train-free and weakly supervised panoptic occupancy prediction, achieving 3.1 RayPQ and 3.9 RayPQ, respectively. These results highlight foundation-model-driven perception as a practical route to training-free 3D scene understanding.
Mar 3, 2026

VLMFusionOcc3D: VLM Assisted Multi-Modal 3D Semantic Occupancy Prediction

This paper introduces VLMFusionOcc3D, a robust multimodal framework for dense 3D semantic occupancy prediction in autonomous driving. Current voxel-based occupancy models often struggle with semantic ambiguity in sparse geometric grids and performance degradation under adverse weather conditions. To address these challenges, we leverage the rich linguistic priors of Vision-Language Models (VLMs) to anchor ambiguous voxel features to stable semantic concepts. Our framework initiates with a dual-branch feature extraction pipeline that projects multi-view images and LiDAR point clouds into a unified voxel space. We propose Instance-driven VLM Attention (InstVLM), which utilizes gated cross-attention and LoRA-adapted CLIP embeddings to inject high-level semantic and geographic priors directly into the 3D voxels. Furthermore, we introduce Weather-Aware Adaptive Fusion (WeathFusion), a dynamic gating mechanism that utilizes vehicle metadata and weather-conditioned prompts to re-weight sensor contributions based on real-time environmental reliability. To ensure structural consistency, a Depth-Aware Geometric Alignment (DAGA) loss is employed to align dense camera-derived geometry with sparse, spatially accurate LiDAR returns. Extensive experiments on the nuScenes and SemanticKITTI datasets demonstrate that our plug-and-play modules consistently enhance the performance of state-of-the-art voxel-based baselines. Notably, our approach achieves significant improvements in challenging weather scenarios, offering a scalable and robust solution for complex urban navigation.
Mar 1, 2026

Dr.Occ: Depth- and Region-Guided 3D Occupancy from Surround-View Cameras for Autonomous Driving

3D semantic occupancy prediction is crucial for autonomous driving perception, offering comprehensive geometric scene understanding and semantic recognition. However, existing methods struggle with geometric misalignment in view transformation due to the lack of pixel-level accurate depth estimation, and severe spatial class imbalance where semantic categories exhibit strong spatial anisotropy. To address these challenges, we propose Dr. Occ, a depth- and region-guided occupancy prediction framework. Specifically, we introduce a depth-guided 2D-to-3D View Transformer (D2^2-VFormer) that effectively leverages high-quality dense depth cues from MoGe-2 to construct reliable geometric priors, thereby enabling precise geometric alignment of voxel features. Moreover, inspired by the Mixture-of-Experts (MoE) framework, we propose a region-guided Expert Transformer (R/R2^2-EFormer) that adaptively allocates region-specific experts to focus on different spatial regions, effectively addressing spatial semantic variations. Thus, the two components make complementary contributions: depth guidance ensures geometric alignment, while region experts enhance semantic learning. Experiments on the Occ3D--nuScenes benchmark demonstrate that Dr. Occ improves the strong baseline BEVDet4D by 7.43% mIoU and 3.09% IoU under the full vision-only setting.
Feb 27, 2026

SelfOccFlow: Towards end-to-end self-supervised 3D Occupancy Flow prediction

Estimating 3D occupancy and motion at the vehicle's surroundings is essential for autonomous driving, enabling situational awareness in dynamic environments. Existing approaches jointly learn geometry and motion but rely on expensive 3D occupancy and flow annotations, velocity labels from bounding boxes, or pretrained optical flow models. We propose a self-supervised method for 3D occupancy flow estimation that eliminates the need for human-produced annotations or external flow supervision. Our method disentangles the scene into separate static and dynamic signed distance fields and learns motion implicitly through temporal aggregation. Additionally, we introduce a strong self-supervised flow cue derived from features' cosine similarities. We demonstrate the efficacy of our 3D occupancy flow method on SemanticKITTI, KITTI-MOT, and nuScenes.
Feb 26, 2026

Latent Gaussian Splatting for 4D Panoptic Occupancy Tracking

Capturing 4D spatiotemporal scene structure is crucial for the safe and reliable operation of robots in dynamic environments. However, existing approaches typically address only part of the problem: they either provide coarse geometric tracking via bounding boxes or detailed 3D occupancy estimates that lack explicit temporal association and instance-level reasoning. In this work, we present Latent Gaussian Splatting (LaGS) for 4D Panoptic Occupancy Tracking (4D-POT). We revisit the underlying representation and model 3D features as a sparse set of feature-bearing Gaussians. These act as dynamic, volume-oriented keypoints that enable spatially continuous, distance-weighted aggregation of multi-view features before being splatted into a voxel grid for decoding. This point-centric formulation enables flexible, data-dependent receptive fields and long-range spatial interactions that are difficult to capture with local and dense voxel-based operators. A hierarchical Gaussian representation further enables multi-scale reasoning by combining global context from coarse super-points with fine-grained detail from higher-resolution streams. Extensive experiments on Occ3D nuScenes and Waymo demonstrate state-of-the-art performance for 4D-POT. We provide code and models at https://lags.cs.uni-freiburg.de/.
Feb 26, 2026

Monocular Open Vocabulary Occupancy Prediction for Indoor Scenes

Open-vocabulary 3D occupancy is vital for embodied agents, which need to understand complex indoor environments where semantic categories are abundant and evolve beyond fixed taxonomies. While recent work has explored open-vocabulary occupancy in outdoor driving scenarios, such methods transfer poorly indoors, where geometry is denser, layouts are more intricate, and semantics are far more fine-grained. To address these challenges, we adopt a geometry-only supervision paradigm that uses only binary occupancy labels (occupied vs free). Our framework builds upon 3D Language-Embedded Gaussians, which serve as a unified intermediate representation coupling fine-grained 3D geometry with a language-aligned semantic embedding. On the geometry side, we find that existing Gaussian-to-Occupancy operators fail to converge under such weak supervision, and we introduce an opacity-aware, Poisson-based approach that stabilizes volumetric aggregation. On the semantic side, direct alignment between rendered features and open-vocabulary segmentation features suffers from feature mixing; we therefore propose a Progressive Temperature Decay schedule that gradually sharpens opacities during splatting, strengthening Gaussian-language alignment. On Occ-ScanNet, our framework achieves 59.50 IoU and 21.05 mIoU in the open-vocabulary setting, surpassing all existing occupancy methods in IoU and outperforming prior open-vocabulary approaches by a large margin in mIoU. Code will be released at https://github.com/JuIvyy/LegoOcc.
Feb 25, 2026

Generalizing Visual Geometry Priors to Sparse Gaussian Occupancy Prediction

Accurate 3D scene understanding is essential for embodied intelligence, with occupancy prediction emerging as a key task for reasoning about both objects and free space. Existing approaches largely rely on depth priors (e.g., DepthAnything) but make only limited use of 3D cues, restricting performance and generalization. Recently, visual geometry models such as VGGT have shown strong capability in providing rich 3D priors, but similar to monocular depth foundation models, they still operate at the level of visible surfaces rather than volumetric interiors, motivating us to explore how to more effectively leverage these increasingly powerful geometry priors for 3D occupancy prediction. We present GPOcc, a framework that leverages generalizable visual geometry priors (GPs) for monocular occupancy prediction. Our method extends surface points inward along camera rays to generate volumetric samples, which are represented as Gaussian primitives for probabilistic occupancy inference. To handle streaming input, we further design a training-free incremental update strategy that fuses per-frame Gaussians into a unified global representation. Experiments on Occ-ScanNet and EmbodiedOcc-ScanNet demonstrate significant gains: GPOcc improves mIoU by +9.99 in the monocular setting and +11.79 in the streaming setting over prior state of the art. Under the same depth prior, it achieves +6.73 mIoU while running 2.65×\times faster. These results highlight that GPOcc leverages geometry priors more effectively and efficiently. Code will be released at https://github.com/JuIvyy/GPOcc.
Dec 17, 2025

OccStress: Stress-Testing the 4D Occupancy Forecasting Chain

Occupancy world models use historical occupancy states to forecast future 3D scenes, but their robustness under corrupted temporal inputs remains poorly understood. Existing evaluations primarily emphasize clean forecasting accuracy and provide limited evidence about how errors enter, persist, and propagate through the occupancy perception-forecasting chain. This paper introduces OccStress, a robustness stress-testing benchmark for the occupancy forecasting chain. OccStress contains 21 corruption families with 61 severity configurations and 10,827 strict temporal anchors across 3 datasets. OccStress covers both 3D occupancy perception and 4D occupancy forecasting through two complementary tracks. This design separates model-mediated pipeline errors under standardized sensor stressors from the intrinsic sensitivity of 4D forecasting models to corrupted occupancy states. OccStress further defines temporal injection protocols to test whether errors in the current state, recent history, or earlier history affect future forecasts differently. OccStress provides aggregate metrics for evaluating robustness along the occupancy forecasting chain. Experiments with five 4D forecasters reveal that current occupancy models are substantially affected by both upstream prediction errors and direct state corruptions, and that clean performance alone is an insufficient description of source- and position-specific robustness. Code, data, and evaluation tools are available at https://insailab.org/OccStress.
Nov 21, 2025

MobileOcc: A Human-Aware Semantic Occupancy Dataset for Mobile Robots

Dense 3D semantic occupancy perception is critical for mobile robots operating in pedestrian-rich environments, yet it remains underexplored compared to its application in autonomous driving. To address this gap, we present MobileOcc, a semantic occupancy dataset for mobile robots operating in crowded human environments. Our dataset is built using an annotation pipeline that incorporates static object occupancy annotations and a novel mesh optimization framework explicitly designed for human occupancy modeling. It reconstructs deformable human geometry from 2D images, then refines and optimizes it using associated LiDAR point data. Using MobileOcc, we establish benchmarks for two tasks: i) Occupancy prediction and ii) Pedestrian velocity prediction, using different methods, including monocular, stereo, and panoptic occupancy, with metrics and baseline implementations for reproducible comparison. Beyond occupancy prediction, we further assess our annotation method on 3D human pose estimation datasets. Results demonstrate that our method exhibits robust performance across different datasets. Our code and dataset are released at https://autonomousrobots.nl/paper_websites/mobileocc
Mar 28, 2025

Streaming Dense Voxel Representations for 3D Occupancy Prediction

In this paper, we explore dense voxel streaming for accurate and efficient 3D occupancy prediction. While dense voxel representations offer fine-grained spatial details and streaming paradigm enables efficient temporal processing, naively combining the two introduces key challenges: (i) warping-induced distortions caused by interpolation used for temporal alignment, and (ii) degraded dynamic object representations due to motion misalignment and detail loss in image-to-voxel projection. To address these, we propose StreamOcc, a novel framework that utilizes two aggregation strategies. Specifically, it first refines propagated voxel features to reduce warping artifacts before temporal accumulation, and then selectively injects instance-level query features encoding dynamic-object semantics into the corresponding occupied voxel regions, preserving temporally consistent modeling while strengthening dynamic object representations. Unlocking effective dense voxel streaming, StreamOcc achieves state-of-the-art performance on SurroundOcc-benchmark and Occ3D-nuScenes under real-time constraints, outperforming the prior best methods by +1.3/2.5 and +1.5/2.0 in (overall/dynamic object) mIoU, respectively, while running at 83.3 ms per frame with only 2.8 GB of memory. The project page is available at https://moonseokha.github.io/StreamOcc/.
Dec 8, 2024

LightOcc: Lightweight Spatial Embedding for Efficient Vision-based 3D Occupancy Prediction

Occupancy prediction has garnered increasing attention in recent years for its comprehensive fine-grained environmental representation and strong generalization to open-set objects. Nevertheless, mainstream occupancy prediction methods employ cumbersome voxel features as the scene representation, incurring substantial overheads in both memory and computation. When comparing the occupancy distribution in each spatial dimension, we find that the information entropy of the height dimension is much lower than the other two dimensions that constitute the Bird's Eye View (BEV) plane, which indicates that the height distribution of occupancy is easier to learn and predict. Accordingly, we propose Lightweight Spatial Embedding that can represent complete height information in a more compact way than voxel features, thus significantly enhancing its deployability. First, Single-Channel Occupancy is sampled from the multi-view depth distributions, which is then processed by Spatial-to-Channel mechanism to extract Lightweight Spatial Embeddings of different views by 2D convolution. These embeddings will interact with each other through the Lightweight Cross-View Interaction module to obtain the Unified Embedding, which can directly supplement BEV features with height information. Furthermore, we extract Edge-aware Spatial Embedding and apply Geometric Supervision on Spatial Embeddings, aiming to enhance their capability to represent spatial information. We also propose BEV-CutMix, a feature-level data augmentation strategy, to increase the diversity of the driving scenes. We integrate these innovative components into a pure 2D convolutional model, namely LightOcc. Sufficient experimental results show that LightOcc achieves state-of-the-art performance on multiple benchmarks while demonstrating significant efficiency advantages.