Active Sensing

Momentum

8 papers in the last four weeks, against 2 the four weeks before. 0.1% of all new papers.

Jul 13Week of Sep 28

Latest papers 43

May 8, 2026cs.RO

TAVIS: A Benchmark for Egocentric Active Vision and Anticipatory Gaze in Imitation Learning

Active vision -- where a policy controls its own gaze during manipulation -- has emerged as a key capability for imitation learning, with multiple independent systems demonstrating its benefits in the past year. Yet there is no shared benchmark to compare approaches or quantify what active vision contributes, on which task types, and under what conditions. We introduce TAVIS, evaluation infrastructure for active-vision imitation learning, with two complementary task suites -- TAVIS-Head (5 tasks, global search via pan/tilt necks) and TAVIS-Hands (3 tasks, local occlusion via wrist cameras) -- on two humanoid torso embodiments (GR1T2, Reachy2), built on IsaacLab. TAVIS provides three evaluation primitives: a paired headcam-vs-fixedcam protocol on identical demonstrations; GALT (Gaze-Action Lead Time), a novel metric grounded in cognitive science and HRI that quantifies anticipatory gaze in learned policies; and procedural ID/OOD splits. Baseline experiments with Diffusion Policy and π0π_0 reveal that (i) active vision generally helps, consistently across training runs, but benefits are task-conditional rather than uniform; (ii) multi-task policies degrade sharply under controlled distribution shifts on both suites; and (iii) imitation alone yields anticipatory gaze that lands on the task-relevant object, with lead times comparable to those of the human demonstrations, although head motion is less smooth than in the demonstrations, an effect of action chunking that success rate does not reveal. Code and evaluation scripts are released at https://github.com/spiglerg/tavis; demonstrations (LeRobot v3.0; ~2200 episodes) and trained baselines at https://huggingface.co/tavis-benchmark.
May 6, 2026cs.RO

Active Contact Sensing for Robust Robot-to-Human Object Handover

Robot-to-human object handover is an essential skill for robot assistants, from serving drinks at home to passing surgical tools in the operating room. We expect robots to perform handover robustly -- to release the object only after a firm human grasp while ignoring incidental touches. Existing passive-sensing methods struggle to generalize across diverse objects and human behaviors, as they lack informative perturbations to disambiguate different contact conditions, such as firm grasp versus incidental touch. We propose an active sensing approach for robust handovers: the robot applies information-gathering motions and senses the resulting human-applied forces to infer the contact state. A firm grasp produces forces in multiple directions, while an accidental touch does not. To capture this distinction, we model the contact state with a Bayesian linear model: a distribution over piecewise-linear mappings from robot motions to human-applied forces. This model enables firm grasp detection and active information gathering. In experiments with 12 participants and 30 diverse rigid objects, our method achieved a 97.5% success rate -- over 30% higher than two common baselines.
Apr 28, 2026cs.AI

Distill-Belief: Closed-Loop Inverse Source Localization and Characterization in Physical Fields

{Closed-loop inverse source localization and characterization (ISLC) requires a mobile agent to select measurements that localize sources and infer latent field parameters under strict time constraints.} {The core challenge lies in the belief-space objective: valid uncertainty estimation requires expensive Bayesian inference, whereas using fast learned belief model leads to reward hacking, in which the policy exploits approximation errors rather than actually reducing uncertainty.} {We propose \textbf{Distill-Belief}, a teacher--student framework that decouples correctness from efficiency. A Bayes-correct particle-filter teacher maintains the posterior and supplies a dense information-gain signal, while a compact student distills the posterior into belief statistics for control and an uncertainty certificate for stopping. At deployment, only the student is used, yielding constant per-step cost.} {Experiments on seven field modalities and two stress tests show that Distill-Belief consistently reduces sensing cost and improves success, posterior contraction, and estimation accuracy over baselines, while mitigating reward hacking.}
Apr 25, 2026cs.RO

An Efficient Beam Search Algorithm for Active Perception in Mobile Robotics

Active perception is a fundamental problem in autonomous robotics in which the robot must decide where to move and what to sense in order to obtain the most informative observations for accomplishing its mission. Existing approaches either solve a computationally expensive traveling salesman problem over heuristically selected informative nodes, or adopt a more efficient but overly constrained shortest path tree formulation. To address these limitations, we explore beam search algorithms as scalable alternatives. While the standard beam search provides scalability by preserving the top-B paths at each depth level, it is prone to local optima and exhibits parameter sensitivity. Our first contribution is a node-wise beam search (NBS) algorithm, which maintains top-B candidates per node to enable more effective exploration of the solution space. Systematic benchmarking on graphs shows that NBS consistently outperforms other baselines and maintains strong performance even at low beam widths. As a second contribution, we integrate the concept of frontiers into the path selection criterion, introducing the expected gain metric, which better balances exploration and exploitation compared to existing alternatives. Our third contribution proposes the rapidly-exploring random annulus graph (RRAG), a novel graph construction method that preserves full orientation sampling and ensures connectivity in cluttered environments through a fallback local sampling-based planner. Extensive experiments demonstrate that NBS combined with RRAG achieves the highest performance across all three representative active perception tasks, outperforming state-of-the-art algorithms by at least 20% in one or more tasks. We further validate the approach on real robotic platforms in different scenarios.
Apr 24, 2026cs.LG

Fast Neural-Network Approximation of Active Target Search Under Uncertainty

We address the problem of searching for an unknown number of stationary targets at unknown positions with a mobile agent. A probability hypothesis density filter is used to estimate the expected number of targets under measurement uncertainty. Existing planners, such as Active Search (AS) and its Intermittent variant (ASI), achieve accurate detection but require costly online optimization. To reduce online computation, we propose to use a convolutional neural network to approximate AS or ASI decisions through direct inference. The network is trained on AS/ASI data using a multi-channel grid that encodes target beliefs, the agent position, visitation history, and boundary information. Simulations with uniform and clustered target distributions show that the network achieves detection rates comparable to AS or ASI while reducing computation by orders of magnitude.
Apr 21, 2026cs.CV

Paparazzo: Active Mapping of Moving 3D Objects

Current 3D mapping pipelines generally assume static environments, which limits their ability to accurately capture and reconstruct moving objects. To address this limitation, we introduce the novel task of active mapping of moving objects, in which a mapping agent must plan its trajectory while compensating for the object's motion. Our approach, Paparazzo, provides a learning-free solution that robustly predicts the target's trajectory and identifies the most informative viewpoints from which to observe it, to plan its own path. We also contribute a comprehensive benchmark designed for this new task. Through extensive experiments, we show that Paparazzo significantly improves 3D reconstruction completeness and accuracy compared to several strong baselines, marking an important step toward dynamic scene understanding. Project page: https://davidea97.github.io/paparazzo-page/
Apr 21, 2026cs.LG

LASER: Learning Active Sensing for Continuum Field Reconstruction

High-fidelity measurements of continuum physical fields are essential for scientific discovery and engineering design but remain challenging under sparse and constrained sensing. Conventional reconstruction methods typically rely on fixed sensor layouts, which cannot adapt to evolving physical states. We propose LASER, a unified, closed-loop framework that formulates active sensing as a Partially Observable Markov Decision Process (POMDP). At its core, LASER employs a continuum field latent world model that captures the underlying physical dynamics and provides intrinsic reward feedback. This enables a reinforcement learning policy to simulate ''what-if'' sensing scenarios within a latent imagination space. By conditioning sensor movements on predicted latent states, LASER navigates toward potentially high-information regions beyond current observations. Our experiments demonstrate that LASER consistently outperforms static and offline-optimized strategies, achieving high-fidelity reconstruction under sparsity across diverse continuum fields.
Apr 17, 2026cs.CV

Active World-Model with 4D-informed Retrieval for Exploration and Awareness

Physical awareness, especially in a large and dynamic environment, is shaped by sensing decisions that determine observability across space, time, and scale, while observations impact the quality of sensing decisions. This loopy information structure makes physical awareness a fundamentally challenging decision problem with partial observations. While in the past decade we have witnessed the unprecedented success of reinforcement learning (RL) in problems with full observability, decision problems with partial observation, such as POMDPs, remain largely open: real-world explorations are excessively costly, while sim-to-real pipeline suffer from unobserved viewpoints. We introduce AW4RE (Active World-model with 4D-informed Retrieval for Exploration), an awareness-centric generative world model that provides a sensor-native surrogate environment for exploring sensing queries. Conditioned on a queried sensing action, AW4RE estimates the action-conditioned observation process. This is done by combining 4D-informed evidence retrieval, action-conditioned geometric support with temporal coherence, and conditional generative completion. Experiments demonstrate that AW4RE produces more grounded and consistent predictions than geometry-aware generative baselines under extreme viewpoint shifts, temporal gaps, and sparse geometric support.
Feb 28, 2026cs.RO

I-Perceive: A Foundation Model for Vision-Language Active Perception

Active perception - the ability of a robot to proactively select viewpoints to acquire task-relevant information - is essential for robust operation in real-world environments. However, existing approaches are typically limited to fixed objectives or constrained settings, and struggle to generalize to open-ended perception intents specified in natural language. We propose I-Perceive, a foundation model for language-conditioned active perception in large-scale indoor environments. Given a query image, a set of context images, and a natural language instruction, I-Perceive predicts a 6D camera pose that fulfills the specified perception intent. The model integrates a vision-language pathway for semantic grounding with a geometric reasoning pathway for multi-view 3D understanding, connected via multi-layer semantic fusion to enable language-conditioned geometric reasoning. To support scalable training, we construct a large-scale dataset of language-viewpoint pairs from both real-world scene-scanning data and simulated environments using an automated pipeline. Extensive experiments demonstrate that I-Perceive significantly outperforms strong baselines on prediction accuracy, viewpoint feasibility, and instructions alignment. The model exhibits strong zero-shot generalization to unseen scenes and instructions, and enables closed-loop active perception, progressively refining viewpoints over sequential interactions.
Feb 20, 2026cs.LG

Adaptive Time Series Reasoning via Segment Selection

Time series reasoning tasks often start with a natural language question and require targeted analysis of a time series. Evidence may span the full series or appear in a few short intervals, so the model must decide what to inspect. Most existing approaches encode the entire time series into a fixed representation before inference, regardless of whether or not the entire sequence is relevant. We introduce ARTIST, which formulates time-series reasoning as a sequential decision problem. ARTIST interleaves reasoning with adaptive temporal segment selection. It adopts a controller-reasoner architecture and uses reinforcement learning to train the controller role to select informative segments and the reasoner role to generate segment-conditioned reasoning traces and final answers. During inference, the model actively acquires task-relevant information instead of relying on a static summary of the full sequence. We use a novel hierarchical policy optimization approach for post-training that allows the model to excel in both segment selection and question-answering behavior. We evaluate ARTIST on six time-series reasoning benchmarks and compare it with large language models, vision-language models, and prior time-series reasoning systems. ARTIST improves average accuracy by 6.46 absolute percentage points over the strongest baseline. The largest gains appear on rare event localization and multi-segment reasoning tasks. Supervised fine-tuning improves performance, and reinforcement learning provides additional gains by optimizing question-adaptive segment selection. These results show that selective data use drives effective time-series reasoning.
Feb 12, 2026cs.RO

Schur-MI: Fast Mutual Information for Robotic Information Gathering

Mutual information (MI) is a principled and widely used objective for robotic information gathering (RIG), providing strong theoretical guarantees for sensor placement (SP) and informative path planning (IPP). However, its high computational cost - dominated by repeated log-determinant evaluations - has limited its use in real-time planning. This paper presents Schur-MI, a Gaussian process (GP) MI formulation that (i) leverages the iterative structure of RIG to precompute and reuse expensive intermediate quantities across planning steps, and (ii) uses a Schur-complement factorization to avoid large determinant computations. Together, these methods reduce the per-evaluation cost of MI from O(∣V∣3)\mathcal{O}(|\mathcal{V}|^3) to O(∣A∣3)\mathcal{O}(|\mathcal{A}|^3), where V\mathcal{V} and A\mathcal{A} denote the candidate and selected sensing locations, respectively. Experiments on real-world bathymetry datasets show that Schur-MI achieves up to a 12.7×12.7\times speedup over the standard MI formulation. Field trials with an autonomous surface vehicle (ASV) performing adaptive IPP further demonstrate the method's practicality. By making MI computation tractable for online planning, Schur-MI helps bridge the gap between information-theoretic objectives and real-time robotic exploration. Our code is available at: www.sgp-tools.com
Dec 9, 2025cs.CV

LiDAS: Lighting-driven Dynamic Active Sensing for Nighttime Perception

Nighttime environments pose significant challenges for camera-based perception, as existing methods passively rely on the scene lighting. We introduce Lighting-driven Dynamic Active Sensing (LiDAS), a closed-loop active illumination system that combines off-the-shelf visual perception models with high-definition headlights. Rather than uniformly brightening the scene, LiDAS dynamically predicts an optimal illumination field that maximizes downstream perception performance, i.e., decreasing light on empty areas to reallocate it on object regions. LiDAS enables zero-shot nighttime generalization of daytime-trained models through adaptive illumination control. Trained on synthetic data and deployed zero-shot in real-world closed-loop driving scenarios, LiDAS enables +18.7% mAP50 and +5.0% mIoU over standard low-beam at equal power. It maintains performances while reducing energy use by 40%. LiDAS complements domain-generalization methods, further strengthening robustness without retraining. By turning readily available headlights into active vision actuators, LiDAS offers a cost-effective solution to robust nighttime perception.
Date pendingcs.RO

Diagnosing and Dynamically Filtering Occupancy World Models for Active Mapping

Active mapping requires a robot to select camera viewpoints that efficiently reconstruct an unknown 3D scene. To reason about unobserved regions, recent systems use pretrained occupancy networks as world models that complete missing geometry. The predicted structure contributes to expected coverage gain and constrains feasible robot motion. Consequently, occupancy errors can change both what the robot chooses to explore and where it is able to move. We diagnose these effects by holding the planner fixed and varying only the occupancy representation provided to it. We consider planning without completion, with learned occupancy, with false positives removed by a ground truth oracle, with false negatives restored by an oracle, and with ground truth occupancy. Our experiments show that correcting false positives or false negatives alone does not consistently improve final coverage. This finding reveals a gap between occupancy accuracy and downstream planning performance. Ground truth occupancy provides a much larger improvement in coverage efficiency than in endpoint coverage, suggesting that planning and reachability remain important bottlenecks even when the geometric world model is accurate. Based on these findings, we introduce a dynamic filtering strategy that preserves predictions in unexplored space while suppressing repeatedly unsupported occupancy using online observations. Preliminary examples show that this strategy can redirect viewpoint selection toward reachable surfaces that would otherwise remain unobserved.