AI Agent Benchmarks
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148 papers in the last four weeks, up 185% on the four weeks before. 1.5% of all new papers.
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Large language models are increasingly deployed as autonomous coding agents and have achieved remarkably strong performance on software engineering benchmarks. However, it is unclear whether such success transfers to computational scientific workflows, where tasks require not only strong coding ability, but also the ability to navigate complex, domain-specific procedures and to interpret results in the context of scientific claims. To address this question, we present AutoMat, a benchmark for evaluating LLM-based agents' ability to reproduce claims from computational materials science. AutoMat poses three interrelated challenges: recovering underspecified computational procedures, navigating specialized toolchains, and determining whether the resulting evidence supports a claim. By working closely with subject matter experts, we curate a set of claims from real materials science papers to test whether coding agents can recover and execute the end-to-end workflow needed to support (or undermine) such claims. We then evaluate multiple representative coding agent settings across several foundation models. Our results show that current LLM-based agents obtain low overall success rates on AutoMat, with the best-performing setting achieving a success rate of only 53%. Error analysis further reveals that agents perform worst when workflows must be reconstructed from paper text alone and that they fail primarily due to incomplete procedures, methodological deviations, and execution fragility. Taken together, these findings position AutoMat as both a benchmark for computational scientific reproducibility and a tool for diagnosing the current limitations of agentic systems in AI-for-science settings.
AgentFloor: How Far Up the tool use Ladder Can Small Open-Weight Models Go?
Production agentic systems make many model calls per user request, and most of those calls are short, structured, and routine. This raises a practical routing question that existing evaluations do not directly answer: which parts of an agent workflow truly require large frontier intelligence, and which can be handled by smaller models? We introduce AgentFloor, a deterministic 30-task benchmark organized as a six-tier capability ladder, spanning instruction following, tool use, multi-step coordination, and long-horizon planning under persistent constraints. We evaluate 16 open-weight models, from 0.27B to 32B parameters, alongside GPT-5 across 16,542 scored runs. Our results reveal a clear boundary of model necessity. Small and mid-sized open-weight models are already sufficient for much of the short-horizon, structured tool use work that dominates real agent pipelines, and in aggregate, the strongest open-weight model matches GPT-5 on our benchmark while being substantially cheaper and faster to run. The gap appears most clearly on long-horizon planning tasks that require sustained coordination and reliable constraint tracking over many steps, where frontier models still hold an advantage, though neither side reaches strong reliability. We also find that this boundary is not explained by scale alone: some failures respond to targeted interventions, but the effects are model-specific rather than universal. These findings suggest a practical design principle for agentic systems: use smaller open-weight models for the broad base of routine actions, and reserve large frontier models for the narrower class of tasks that truly demand deeper planning and control. We release the benchmark, harness, sweep configurations, and full run corpus.
Claw-Eval-Live: A Live Agent Benchmark for Evolving Real-World Workflows
LLM agents are expected to complete end-to-end units of work across software tools, business services, and local workspaces. Yet many agent benchmarks freeze a curated task set at release time and grade mainly the final response, making it difficult to evaluate agents against evolving workflow demand or verify whether a task was executed. We introduce Claw-Eval-Live, a live benchmark for workflow agents that separates a refreshable signal layer, updated across releases from public workflow-demand signals, from a reproducible, time-stamped release snapshot. Each release is constructed from public workflow-demand signals, with ClawHub Top-500 skills used in the current release, and materialized as controlled tasks with fixed fixtures, services, workspaces, and graders. For grading, Claw-Eval-Live records execution traces, audit logs, service state, and post-run workspace artifacts, using deterministic checks when evidence is sufficient and structured LLM judging only for semantic dimensions. The release contains 105 tasks spanning controlled business services and local workspace repair, and evaluates 13 frontier models under a shared public pass rule. Experiments reveal that reliable workflow automation remains far from solved: the leading model passes only 66.7% of tasks and no model reaches 70%. Failures are structured by task family and execution surface, with HR, management, and multi-system business workflows as persistent bottlenecks and local workspace repair comparatively easier but unsaturated. Leaderboard rank alone is insufficient because models with similar pass rates can diverge in overall completion, and task-level discrimination concentrates in a middle band of tasks. Claw-Eval-Live suggests that workflow-agent evaluation should be grounded twice, in fresh external demand and in verifiable agent action.
What Makes a Good Terminal-Agent Benchmark Task: A Guideline for Adversarial, Difficult, and Legible Evaluation Design
Terminal-agent benchmarks have become a primary signal for measuring the coding and system-administration capabilities of large language models. As the market for evaluation environments grows, so does the pressure to ship tasks quickly, often without thorough adversarial review of the verification logic. This paper is a guideline for writing good benchmark tasks, drawn from over a year of contributing to and reviewing tasks for Terminal Bench. Most people write benchmark tasks the way they write prompts. They shouldn't. A prompt is designed to help the agent succeed; a benchmark is designed to find out if it can. We argue that good tasks are adversarial, difficult, and legible, and that a large class of common failure modes -- AI-generated instructions, over-prescriptive specifications, clerical difficulty, oracle solutions that assume hidden knowledge, tests that validate the wrong things, and reward-hackable environments -- are predictable consequences of treating task authoring as prompt authoring. We catalog these failure modes, argue that real difficulty is conceptual rather than environmental, and discuss recent empirical evidence that over 15% of tasks in popular terminal-agent benchmarks are reward-hackable. We hope this serves as a useful reference for benchmark maintainers, task contributors, and researchers using benchmark scores as evidence.
D3-Gym: Constructing Real-World Verifiable Environments for Data-Driven Discovery
Despite recent progress in language models and agents for scientific data-driven discovery, advancing their capabilities is held back by the absence of verifiable environments representing real-world scientific tasks. To fill this gap, we introduce D3-Gym, the first automatically constructed dataset with verifiable environments for scientific Data-Driven Discovery. D3-Gym comprises 565 tasks from 239 real scientific repositories across four disciplines, each with a natural language instruction, an executable environment with pre-installed dependencies, dataset previews, a reference solution, and an automatically synthesized evaluation script. Our evaluation scripts achieve 87.5% agreement with human-annotated gold standards and strong alignment in domain-specific evaluation logic. Training on trajectories sampled from D3-Gym yields consistent gains across Qwen3 models on ScienceAgentBench, boosting Qwen3-32B by 7.8 absolute points and shrinking the gap with strong proprietary models. We further illustrate, through case studies, how D3-Gym environments can serve as a testbed for studying agentic optimization loops such as Autoresearch on real scientific workflows. We open-source D3-Gym, its creation workflow, sampled trajectories, and training scripts at https://github.com/OSU-NLP-Group/D3-Gym.
KellyBench: A Benchmark for Long-Horizon Sequential Decision Making
Language models are saturating benchmarks for procedural tasks with narrow objectives. But they are increasingly being deployed in long-horizon, non-stationary environments with open-ended goals. In this paper we introduce KellyBench, an environment for evaluating sequential decision-making in sports betting markets. Agents are placed in a sequential simulation of the 2023-24 English Premier League season and tasked with maximising their long-term bankroll growth. They are given detailed historical data, including advanced statistics, lineups, and public odds. To succeed they must build machine learning models, identify edge in public markets, and adapt as the environment changes over time. We find that all frontier models evaluated lose money on average over the course of the season for five seeds. The best performing model achieves an average return of -8%, and many models experiencing ruin across seeds. To judge strategy sophistication, we use a human expert rubric to grade each model and find their approaches to be unsophisticated compared to human baselines; Claude Opus 4.6 achieves a rubric score of 26.5%, which means there is significant room for improvement. KellyBench is available as an open-access API endpoint at https://openreward.ai/GeneralReasoning/KellyBench.
WindowsWorld: A Process-Centric Benchmark of Autonomous GUI Agents in Professional Cross-Application Environments
While GUI agents have shown impressive capabilities in common computer-use tasks such as OSWorld, current benchmarks mainly focus on isolated and single-application tasks. This overlooks a critical real-world requirement of coordinating across multiple applications to accomplish complex profession-specific workflows. To bridge this gap, we present a computer-use benchmark in cross-application workflows, named WindowsWorld, designed to systematically assess GUI Agents on complex multi-step tasks that mirror real-world professional activities. Our methodology uses a multi-agent framework steered by 16 occupations to generate four difficulty-level tasks with intermediate inspection, which are then refined by human review and executed in a simulated environment. The resulting benchmark contains 181 tasks with an average of 5.0 sub-goals across 17 common desktop applications, of which 78% are inherently multi-application. Experimental results of leading large models and agents show that: 1) All computer-use agents perform poorly on multi-application tasks (< 21% success rate), far below the performance of simple single-app tasks; 2) They largely fail at tasks requiring conditional judgment and reasoning across 3 applications, stalling at early sub-goals; 3) Low execution efficiency, where tasks often fail despite far exceeding human step limits. Code, benchmark data, and evaluation resources are available at github.com/HITsz-TMG/WindowsWorld.
RoadMapper: A Multi-Agent System for Roadmap Generation of Solving Complex Research Problems
People commonly leverage structured content to accelerate knowledge acquisition and research problem solving. Among these, roadmaps guide researchers through hierarchical subtasks to solve complex research problems step by step. Despite progress in structured content generation, the roadmap generation task has remained unexplored. To bridge this gap, we introduce RoadMap, a novel benchmark designed to evaluate the ability of large language models (LLMs) to construct high-quality roadmaps for solving complex research problems. Based on this, we identify three limitations of LLMs: (1) lack of professional knowledge, (2) unreasonable task decomposition, and (3) disordered logical relationships. To address these challenges, we propose RoadMapper, an LLM-based multi-agent system that decomposes the research roadmap generation task into three key stages (i.e., initial generation, knowledge augmentation, and iterative "critique-revise-evaluate"). Extensive experiments demonstrate that RoadMapper can improve LLMs' ability for roadmap generation, while enhancing average performance by more than 8% and saving 84% of the time required by human experts, highlighting its effectiveness and application potential.
ClawGym: A Scalable Framework for Building Effective Claw Agents
Claw-style environments support multi-step workflows over local files, tools, and persistent workspace states. However, scalable development around these environments remains constrained by the absence of a systematic framework, especially one for synthesizing verifiable training data and integrating it with agent training and diagnostic evaluation. To address this challenge, we present ClawGym, a scalable framework that supports the full lifecycle of Claw-style personal agent development. Concretely, we construct ClawGym-SynData, a diverse dataset of 13.5K filtered tasks synthesized from persona-driven intents and skill-grounded operations, paired with realistic mock workspaces and hybrid verification mechanisms. We then train a family of capable Claw-style models, termed ClawGym-Agents, through supervised fine-tuning on black-box rollout trajectories, and further explore reinforcement learning via a lightweight pipeline that parallelizes rollouts across per-task sandboxes. To support reliable evaluation, we further construct ClawGym-Bench, a benchmark of 200 instances calibrated through automated filtering and human-LLM review. Relevant resources have been released at https://github.com/ClawGym.
StratMem-Bench: Evaluating Strategic Memory Use in Virtual Character Conversation Beyond Factual Recall
Achieving realistic human-like conversation for virtual characters requires not only a simple memorization and recall of past events, but also the strategic utilization of memory to meet factual needs and social engagement. Current memory utilization relevant (e.g., memory-augmented generation, long-term dialogue, and etc.) benchmarks overlook this nuance, treating memory primarily as a static repository of facts rather than a dynamic resource to be strategically deployed in dialogues. To address this gap, we design StratMem-Bench, a new benchmark to evaluate strategic memory use in character-centric dialogues. This dataset comprises 657 instances where virtual characters must navigate heterogeneous memory pools containing required, supportive, and irrelevant memories. We also propose a framework with different evaluation metrics including Strict Memory Compliance, Memory Integration Quality, Proactive Enrichment Score and Conditional Irrelevance Rate, to evaluate strategic memory use capabilities of virtual characters. Experiments on StratMem-Bench which leverage the state-of-the-art large language models as virtual characters show that all models perform well at distinguishing between required and irrelevant memories, but struggle once supportive memories are introduced into the decision process.
LATTICE: Evaluating Decision Support Utility of Crypto Agents
We introduce LATTICE, a benchmark for evaluating the decision support utility of crypto agents in realistic user-facing scenarios. Prior crypto agent benchmarks mainly focus on reasoning-based or outcome-based evaluation, but do not assess agents' ability to assist user decision-making. LATTICE addresses this gap by: (1) defining six evaluation dimensions that capture key decision support properties; (2) proposing 16 task types that span the end-to-end crypto copilot workflow; and (3) using LLM judges to automatically score agent outputs based on these dimensions and tasks. Crucially, the dimensions and tasks are designed to be evaluable at scale using LLM judges, without relying on ground truth from expert annotators or external data sources. In lieu of these dependencies, LATTICE's LLM judge rubrics can be continually audited and updated given new dimensions, tasks, criteria, and human feedback, thus promoting reliable and extensible evaluation. While other benchmarks often compare foundation models sharing a generic agent framework, we use LATTICE to assess production-level agents used in actual crypto copilot products, reflecting the importance of orchestration and UI/UX design in determining agent quality. In this paper, we evaluate six real-world crypto copilots on 1,200 diverse queries and report breakdowns across dimensions, tasks, and query categories. Our experiments show that most of the tested copilots achieve comparable aggregate scores, but differ more significantly on dimension-level and task-level performance. This pattern suggests meaningful trade-offs in decision support quality: users with different priorities may be better served by different copilots than the aggregate rankings alone would indicate. To support reproducible research, we open-source all LATTICE code and data used in this paper.
DV-World: Benchmarking Data Visualization Agents in Real-World Scenarios
Real-world data visualization (DV) requires native environmental grounding, cross-platform evolution, and proactive intent alignment. Yet, existing benchmarks often suffer from code-sandbox confinement, single-language creation-only tasks, and assumption of perfect intent. To bridge these gaps, we introduce DV-World, a benchmark of 260 tasks designed to evaluate DV agents across real-world professional lifecycles. DV-World spans three domains: DV-Sheet for native spreadsheet manipulation including chart and dashboard creation as well as diagnostic repair; DV-Evolution for adapting and restructuring reference visual artifacts to fit new data across diverse programming paradigms and DV-Interact for proactive intent alignment with a user simulator that mimics real-world ambiguous requirements. Our hybrid evaluation framework integrates Table-value Alignment for numerical precision and MLLM-as-a-Judge with rubrics for semantic-visual assessment. Experiments reveal that state-of-the-art models achieve less than 50% overall performance, exposing critical deficits in handling the complex challenges of real-world data visualization. DV-World provides a realistic testbed to steer development toward the versatile expertise required in enterprise workflows. Our data and code are available at this project page.
AutoResearchBench: Benchmarking AI Agents on Complex Scientific Literature Discovery
Autonomous scientific research is significantly advanced thanks to the development of AI agents. One key step in this process is finding the right scientific literature, whether to explore existing knowledge for a research problem, or to acquire evidence for verifying assumptions and supporting claims. To assess AI agents' capability in driving this process, we present AutoResearchBench, a dedicated benchmark for autonomous scientific literature discovery. AutoResearchBench consists of two complementary task types: (1) Deep Research, which requires tracking down a specific target paper through a progressive, multi-step probing process, and (2) Wide Research, which requires comprehensively collecting a set of papers satisfying given conditions. Compared to previous benchmarks on agentic web browsing, AutoResearchBench is distinguished along three dimensions: it is research-oriented, calling for in-depth comprehension of scientific concepts; literature-focused, demanding fine-grained utilization of detailed information; and open-ended, involving an unknown number of qualified papers and thus requiring deliberate reasoning and search throughout. These properties make AutoResearchBench uniquely suited for evaluating autonomous research capabilities, and extraordinarily challenging. Even the most powerful LLMs, despite having largely conquered general agentic web-browsing benchmarks such as BrowseComp, achieve only 9.39% accuracy on Deep Research and 9.31% IoU on Wide Research, while many other strong baselines fall below 5%. We publicly release the dataset and evaluation pipeline to facilitate future research in this direction. We publicly release the dataset, evaluation pipeline, and code at https://github.com/CherYou/AutoResearchBench.
ValueBlindBench: Agreement-Gated Stress Testing of LLM-Judged Investment Rationales Before Returns Are Observable
LLM-based financial agents increasingly produce investment rationales before the outcomes needed to evaluate them are observable. This creates a delayed-ground-truth evaluation problem: realized returns remain the eventual arbiter of investment quality, but they arrive too late and are too noisy to guide many model-development and governance decisions. LLM judges offer a tempting shortcut for pre-deployment evaluation of AI-finance systems, but unvalidated judges may reward verbosity, confidence, or rubric mimicry rather than financial judgment. This paper introduces ValueBlindBench, a preregistered agreement-gated stress-test protocol for deciding when LLM-judged investment-rationale claims are publishable, qualified, or invalid. In a controlled market-state capital-allocation prototype with 1,000 honest decision cycles and 100 preregistered adversarial controls (1,100 trajectories, 5,500 judge calls), ValueBlindBench clears the aggregate agreement gate at but prevents several overclaims. Lower-rank systems collapse into a tie-class, one rubric dimension fails the per-dimension gate (\texttt{constraint_awareness}, ), single-judge rankings are family-dependent, and terse-correct rationales receive a rubric-point penalty relative to honest rationales. A targeted anchor-specificity probe further shows that financial constructs such as constraint awareness are operationally load-bearing. The scientific object is therefore not a leaderboard and not a claim to measure true investment skill. ValueBlindBench is a pre-calibration metrology layer for AI-finance evaluation: it governs whether a proposed LLM-judge-based investment-rationale claim is stable enough, agreed enough, and uncontaminated enough to be reported at all.
Cooperate to Compete: Strategic Coordination in Multi-Agent Conquest
Language Model (LM)-based agents remain largely untested in mixed-motive settings where agents must leverage short-term cooperation for long-term competitive goals (e.g., multi-party politics). We introduce Cooperate to Compete (C2C), a multi-agent environment where players can engage in private negotiations while competing to be the first to achieve their secret objective. Players have asymmetric objectives and negotiations are non-binding, allowing alliances to form and break as players' short-term interests align and diverge. We run AI only games and conduct a user study pitting human players against AI opponents. We identify significant differences between human and AI negotiation behaviors, finding that humans favor lower-complexity deals and are significantly less reliable partners compared to LM-based agents. We also find that humans are more aggressive negotiators, accepting deals without a counteroffer only 56.3% of the time compared to 67.6% for LM-based agents. Through targeted prompting inspired by these findings, we modify agents' negotiation behavior and improve win rates from 22.2% to 32.7%. We run over 1,100 games with over 16,000 private conversations totaling 15.2 million tokens and over 150,000 player actions. Our results establish C2C as a testbed for studying and building LM-based agents that can navigate the sophisticated coordination required for real-world deployments. The game, code, and dataset may be found at https://negotiationgame.io/c2c.
Frontier Coding Agents Can Now Implement an AlphaZero Self-Play Machine Learning Pipeline For Connect Four That Performs Comparably to an External Solver
Forecasting when AI systems will become capable of meaningfully accelerating AI research is a central challenge for AI safety. Existing benchmarks measure broad capability growth, but may not provide ample early warning signals for recursive self-improvement. We propose measuring AI's capability to autonomously implement end-to-end machine learning pipelines from past AI research breakthroughs, given a minimal task description. By providing a concise task description instead of the full prior work as reference, we hope to better elicit emerging AI research taste. We introduce a proof-of-concept benchmark in which frontier coding agents autonomously implement an AlphaZero-style machine learning pipeline for Connect Four on consumer hardware within a three-hour budget, and we evaluate the resulting game AIs in a round-robin tournament anchored to the Pascal Pons Connect Four solver. Across four agents with eight trials each, we find substantial differentiation: Claude Opus 4.7 won as first-mover against Pons in seven of eight trials, statistically significantly better than the other agents tested, none of which exceeded two of eight. The task, which no frontier agent could reliably complete when we began development in January of 2026, is now near-saturation. Our evaluation also surfaced anomalous behavior in GPT-5.4, which consistently used far less of its allocated time budget than other agents. A follow-up 16-trial probe using shorter, less evaluation-coded prompts substantially increased GPT-5.4's time-budget usage, consistent with but not diagnostic of sandbagging; Bradley-Terry ratings across probe conditions showed only directional differences, despite significant differences in time-budget usage. We release our data, code, and prompts to support reproduction and extension.
BenchGuard: Who Guards the Benchmarks? Automated Auditing of LLM Agent Benchmarks
As benchmarks grow in complexity, many apparent agent failures are not failures of the agent at all - they are failures of the benchmark itself: broken specifications, implicit assumptions, and rigid evaluation scripts that penalize valid alternative approaches. We propose employing frontier LLMs as systematic auditors of evaluation infrastructure, and realize this vision through BenchGuard, the first automated auditing framework for task-oriented, execution-based agent benchmarks. BenchGuard cross-verifies all benchmark artifacts via structured LLM protocols, optionally incorporating agent solutions or execution traces as additional diagnostic evidence. Deployed on two prominent scientific benchmarks, BenchGuard identified 12 author-confirmed issues in ScienceAgentBench - including fatal errors rendering tasks unsolvable - and exactly matched 83.3% of expert-identified issues on the BIXBench Verified-50 subset, catching defects that prior human review missed entirely. A full audit of 50 complex bioinformatics tasks costs under USD 15, making automated benchmark auditing a practical and valuable complement to human review. These findings point toward AI-assisted benchmark development, where frontier models serve not only as subjects of evaluation but as active participants in validating the evaluation infrastructure itself.
GAIA-v2-LILT: Multilingual Adaptation of Agent Benchmark beyond Translation
Agent benchmarks remain largely English-centric, while their multilingual versions are often built with machine translation (MT) and limited post-editing. We argue that, for agentic tasks, this minimal workflow can easily break benchmark validity through query-answer misalignment or culturally off-target context. We propose a refined workflow for adapting English benchmarks into multiple languages with explicit functional alignment, cultural alignment, and difficulty calibration using both automated checks and human review. Using this workflow, we introduce GAIA-v2-LILT, a re-audited multilingual extension of GAIA covering five non-English languages. In experiments, our workflow improves agent success rates by up to 32.7% over minimally translated versions, bringing the closest audited setting to within 3.1% of English performance while substantial gaps remain in many other cases. This indicates that a substantial share of the multilingual performance gap is benchmark-induced measurement error, motivating task-level alignment when adapting English benchmarks across languages. The data is available as part of the MAPS package at https://huggingface.co/datasets/Fujitsu-FRE/MAPS/viewer/GAIA-v2-LILT. We also release the code used in our experiments at https://github.com/lilt/gaia-v2-lilt.
Can Current Agents Close the Discovery-to-Application Gap? A Case Study in Minecraft
Discovering causal regularities and applying them to build functional systems--the discovery-to-application loop--is a hallmark of general intelligence, yet evaluating this capacity has been hindered by the vast complexity gap between scientific discovery and real-world engineering. We introduce SciCrafter, a Minecraft-based benchmark that operationalizes this loop through parameterized redstone circuit tasks. Agents must ignite lamps in specified patterns (e.g., simultaneously or in timed sequences); scaling target parameters substantially increases construction complexity and required knowledge, forcing genuine discovery rather than reliance on memorized solutions. Evaluating frontier models including GPT-5.2, Gemini-3-Pro, and Claude-Opus-4.5 under a general-purpose code agent scaffold, we find that all plateau at approximately 26% success rate. To diagnose these failures, we decompose the loop into four capacities--knowledge gap identification, experimental discovery, knowledge consolidation, and knowledge application--and design targeted interventions whose marginal contributions serve as proxies for corresponding gaps. Our analysis reveals that although the general knowledge application capability still remains as the biggest gap across all models, for frontier models the knowledge gap identification starts to become a major hurdle--indicating the bottleneck is shifting from solving problems right to raising the right problems for current AI. We release SciCrafter as a diagnostic probe for future research on AI systems that navigate the full discovery-to-application loop.
NeuroClaw Technical Report
Agentic artificial intelligence systems promise to accelerate scientific workflows, but neuroimaging poses unique challenges: heterogeneous modalities (sMRI, fMRI, dMRI, EEG), long multi-stage pipelines, and persistent reproducibility risks. To address this gap, we present NeuroClaw, a domain-specialized multi-agent research assistant for executable and reproducible neuroimaging research. NeuroClaw operates directly on raw neuroimaging data across formats and modalities, grounding decisions in dataset semantics and BIDS metadata so users need not prepare curated inputs or bespoke model code. The platform combines harness engineering with end-to-end environment management, including pinned Python environments, Docker support, automated installers for common neuroimaging tools, and GPU configuration. In practice, this layer emphasizes checkpointing, post-execution verification, structured audit traces, and controlled runtime setup, making toolchains more transparent while improving reproducibility and auditability. A three-tier skill/agent hierarchy separates user-facing interaction, high-level orchestration, and low-level tool skills to decompose complex workflows into safe, reusable units. Alongside the NeuroClaw framework, we introduce NeuroBench, a system-level benchmark for executability, artifact validity, and reproducibility readiness. Across multiple multimodal LLMs, NeuroClaw-enabled runs yield consistent and substantial score improvements compared with direct agent invocation. Project homepage: https://cuhk-aim-group.github.io/NeuroClaw/index.html
Skill Retrieval Augmentation for Agentic AI
As large language models (LLMs) evolve into agentic problem solvers, they increasingly rely on external, reusable skills to handle tasks beyond their native parametric capabilities. In existing agent systems, the dominant strategy for incorporating skills is to explicitly enumerate available skills within the context window. However, this strategy fails to scale: as skill corpora expand, context budgets are consumed rapidly, and the agent becomes markedly less accurate in identifying the right skill. To this end, this paper formulates Skill Retrieval Augmentation (SRA), a new paradigm in which agents dynamically retrieve, incorporate, and apply relevant skills from large external skill corpora on demand. To make this problem measurable, we construct a large-scale skill corpus and introduce SRA-Bench, the first benchmark for decomposed evaluation of the full SRA pipeline, covering skill retrieval, skill incorporation, and end-task execution. SRA-Bench contains 5,400 capability-intensive test instances and 636 manually constructed gold skills, which are mixed with web-collected distractor skills to form a large-scale corpus of 26,262 skills. Extensive experiments show that retrieval-based skill augmentation can substantially improve agent performance, validating the promise of the paradigm. At the same time, we uncover a fundamental gap in skill incorporation: current LLM agents tend to load skills at similar rates, regardless of whether a gold skill is retrieved or whether the task actually requires external capabilities. This shows that the bottleneck in skill augmentation lies not only in retrieval but also in the base model's ability to determine which skill to load and when external loading is actually needed. These findings position SRA as a distinct research problem and establish a foundation for the scalable augmentation of capabilities in future agent systems.
AutoGUI-v2: A Comprehensive Multi-Modal GUI Functionality Understanding Benchmark
Autonomous agents capable of navigating Graphical User Interfaces (GUIs) hold the potential to revolutionize digital productivity. However, achieving true digital autonomy extends beyond reactive element matching; it necessitates a predictive mental model of interface dynamics and the ability to foresee the "digital world state" resulting from interactions. Despite the perceptual capabilities of modern Vision-Language Models (VLMs), existing benchmarks remain bifurcated (focusing either on black-box task completion or static, shallow grounding), thereby failing to assess whether agents truly comprehend the implicit functionality and transition logic of GUIs. To bridge this gap, we introduce AutoGUI-v2, a comprehensive benchmark designed to evaluate deep GUI functionality understanding and interaction outcome prediction. We construct the benchmark using a novel VLM-human collaborative pipeline that recursively parses multi-platform screenshots into hierarchical functional regions to generate diverse evaluation tasks. Providing 2,753 tasks across six operating systems, AutoGUI-v2 rigorously tests agents on region and element-level semantics, grounding, and dynamic state prediction. Our evaluation reveals a striking dichotomy in VLMs: while open-source models fine-tuned on agent data (e.g., Qwen3-VL) excel at functional grounding, commercial models (e.g., Gemini-2.5-Pro-Thinking) dominate in functionality captioning. Crucially, all models struggle with complex interaction logic of uncommon actions, highlighting that deep functional understanding remains a significant hurdle. By systematically measuring these foundational capabilities, AutoGUI-v2 offers a new lens for advancing the next generation of GUI agents.
OS-SPEAR: A Toolkit for the Safety, Performance,Efficiency, and Robustness Analysis of OS Agents
The evolution of Multimodal Large Language Models (MLLMs) has shifted the focus from text generation to active behavioral execution, particularly via OS agents navigating complex GUIs. However, the transition of these agents into trustworthy daily partners is hindered by a lack of rigorous evaluation regarding safety, efficiency, and multi-modal robustness. Current benchmarks suffer from narrow safety scenarios, noisy trajectory labeling, and limited robustness metrics. To bridge this gap, we propose OS-SPEAR, a comprehensive toolkit for the systematic analysis of OS agents across four dimensions: Safety, Performance, Efficiency, and Robustness. OS-SPEAR introduces four specialized subsets: (1) a S(afety)-subset encompassing diverse environment- and human-induced hazards; (2) a P(erformance)-subset curated via trajectory value estimation and stratified sampling; (3) an E(fficiency)-subset quantifying performance through the dual lenses of temporal latency and token consumption; and (4) a R(obustness)-subset that applies cross-modal disturbances to both visual and textual inputs. Additionally, we provide an automated analysis tool to generate human-readable diagnostic reports. We conduct an extensive evaluation of 22 popular OS agents using OS-SPEAR. Our empirical results reveal critical insights into the current landscape: notably, a prevalent trade-off between efficiency and safety or robustness, the performance superiority of specialized agents over general-purpose models, and varying robustness vulnerabilities across different modalities. By providing a multidimensional ranking and a standardized evaluation framework, OS-SPEAR offers a foundational resource for developing the next generation of reliable and efficient OS agents. The dataset and codes are available at https://github.com/Wuzheng02/OS-SPEAR.
AgentPulse: A Continuous Multi-Signal Framework for Evaluating AI Agents in Deployment
Static benchmarks measure what AI agents can do at a fixed point in time but not how they are adopted, maintained, or experienced in deployment. We introduce AgentPulse, a continuous evaluation framework scoring 50 agents across 10 workload categories along four factors (Benchmark Performance, Adoption Signals, Community Sentiment, and Ecosystem Health) aggregated from 18 real-time signals across GitHub, package registries, IDE marketplaces, social platforms, and benchmark leaderboards. Three analyses ground the framework. The four factors capture largely complementary information (n=50; for Adoption-Ecosystem, all others ). A circularity-controlled test (n=35) shows the Benchmark+Sentiment sub-composite, which contains no GitHub-derived signals, predicts external adoption proxies it does not aggregate: GitHub stars (, ) and Stack Overflow question volume (, ), with VS Code installs (, ) reported as illustrative given that only 11 of 35 agents have non-zero installs. On the n=11 subset with published SWE-bench scores, composite and benchmark-only rankings are nearly uncorrelated (; 9 of 11 agents shift by at least 2 ranks), driven by a strong negative Adoption-Capability correlation among closed-source high-capability agents within this subset. This is precisely why we rest the framework's validity claim on the broader n=35 test rather than the SWE-bench overlap. AgentPulse surfaces deployment signal absent from benchmarks; it is a methodology, not a ground-truth ranking. The framework, all collected signals, scoring outputs, and evaluation harness are released under CC BY 4.0.
MarketBench: Evaluating AI Agents as Market Participants
Markets are a promising way to coordinate AI agent activity for similar reasons to those used to justify markets more broadly. In order to effectively participate in markets, agents need to have informative signals of their own ability to successfully complete a task and the cost of doing so. We propose MarketBench, a benchmark for assessing whether AI agents have these capabilities. We use a 93-task subset of SWE-bench Lite, a software engineering benchmark, with six recently released LLMs as a demonstration. These LLMs are miscalibrated on both success probability and token usage, and auctions built from these self-reports diverge from a full-information allocation. A follow-up intervention where we add information about capabilities from prior experiments to the context improves calibration, but only modestly narrows the gap to a full-information benchmark. We also document the performance of a market-based scaffolding with these LLMs. Our results point to self-assessment as a key bottleneck for market-style coordination of AI agents.
ClawMark: A Living-World Benchmark for Multi-Turn, Multi-Day, Multimodal Coworker Agents
Language-model agents are increasingly used as persistent coworkers that assist users across multiple working days. During such workflows, the surrounding environment may change independently of the agent: new emails arrive, calendar entries shift, knowledge-base records are updated, and evidence appears across images, scanned PDFs, audio, video, and spreadsheets. Existing benchmarks do not adequately evaluate this setting because they typically run within a single static episode and remain largely text-centric. We introduce \bench{}, a benchmark for coworker agents built around multi-turn multi-day tasks, a stateful sandboxed service environment whose state evolves between turns, and rule-based verification. The current release contains 100 tasks across 13 professional scenarios, executed against five stateful sandboxed services (filesystem, email, calendar, knowledge base, spreadsheet) and scored by 1537 deterministic Python checkers over post-execution service state; no LLM-as-judge is invoked during scoring. We benchmark seven frontier agent systems. The strongest model reaches 75.8 weighted score, but the best strict Task Success is only 20.0%, indicating that partial progress is common while complete end-to-end workflow completion remains rare. Turn-level analysis shows that performance drops after the first exogenous environment update, highlighting adaptation to changing state as a key open challenge. We release the benchmark, evaluation harness, and construction pipeline to support reproducible coworker-agent evaluation.
SoccerRef-Agents: Multi-Agent System for Automated Soccer Refereeing
Refereeing is vital in sports, where fair, accurate, and explainable decisions are fundamental. While intelligent assistant technologies are being widely adopted in soccer refereeing, current AI-assisted approaches remain preliminary. Existing research mostly focuses on isolated video perception tasks and lacks the ability to understand and reason about foul scenarios. To fill this gap, we propose SoccerRef-Agents, a holistic and explainable multi-agent decision-making framework for soccer refereeing. The main contributions are: (i) constructing the multimodal benchmark SoccerRefBench with over 1,200 referee theory questions and 600 foul video clips; (ii) building a vector-based knowledge base RefKnowledgeDB using the latest "Laws of the Game" and a classic case database for precise, knowledge-driven reasoning; (iii) designing a novel multi-agent architecture that collaborates via cross-modal RAG to bridge the semantic gap between visual content and regulatory texts. This work explores the technical capability of integrating MLLMs with refereeing expertise, and evaluations show our system significantly outperforms general-purpose MLLMs in decision accuracy and explanation quality. All databases, benchmarks, and code will be made available.
Seeing the Whole Elephant: A Benchmark for Failure Attribution in LLM-based Multi-Agent Systems
Failure attribution, i.e., identifying the responsible agent and decisive step of a failure, is particularly challenging in LLM-based multi-agent systems (MAS) due to their natural-language reasoning, nondeterministic outputs, and intricate interaction dynamics. A reliable benchmark is therefore essential to guide and evaluate attribution techniques. Yet existing benchmarks rely on partially observable traces that capture only agent outputs, omitting the inputs and context that developers actually use when debugging. We argue that failure attribution should be studied under full execution observability, aligning with real-world developer-facing scenarios where complete traces, rather than only outputs, are accessible for diagnosis. To this end, we introduce TraceElephant, a benchmark designed for failure attribution with full execution traces and reproducible environments. We then systematically evaluate failure attribution techniques across various configurations. Specifically, full traces improve attribution accuracy by up to 76% over a partial-observation counterpart, confirming that missing inputs obscure many failure causes. TraceElephant provides a foundation for follow-up failure attribution research, promoting evaluation practices that reflect real-world debugging and supporting the development of more transparent MASs.
Superminds Test: Actively Evaluating Collective Intelligence of Agent Society via Probing Agents
Collective intelligence refers to the ability of a group to achieve outcomes beyond what any individual member can accomplish alone. As large language model agents scale to populations of millions, a key question arises: Does collective intelligence emerge spontaneously from scale? We present the first empirical evaluation of this question in a large-scale autonomous agent society. Studying MoltBook, a platform hosting over two million agents, we introduce Superminds Test, a hierarchical framework that probes society-level intelligence using controlled Probing Agents across three tiers: joint reasoning, information synthesis, and basic interaction. Our experiments reveal a stark absence of collective intelligence. The society fails to outperform individual frontier models on complex reasoning tasks, rarely synthesizes distributed information, and often fails even trivial coordination tasks. Platform-wide analysis further shows that interactions remain shallow, with threads rarely extending beyond a single reply and most responses being generic or off-topic. These results suggest that collective intelligence does not emerge from scale alone. Instead, the dominant limitation of current agent societies is extremely sparse and shallow interaction, which prevents agents from exchanging information and building on each other's outputs.
AgentSearchBench: A Benchmark for AI Agent Search in the Wild
The rapid growth of AI agent ecosystems is transforming how complex tasks are delegated and executed, creating a new challenge of identifying suitable agents for a given task. Unlike traditional tools, agent capabilities are often compositional and execution-dependent, making them difficult to assess from textual descriptions alone. However, existing research and benchmarks typically assume well-specified functionalities, controlled candidate pools, or only executable task queries, leaving realistic agent search scenarios insufficiently studied. We introduce AgentSearchBench, a large-scale benchmark for agent search in the wild, built from nearly 10,000 real-world agents across multiple providers. The benchmark formalizes agent search as retrieval and reranking problems under both executable task queries and high-level task descriptions, and evaluates relevance using execution-grounded performance signals. Experiments reveal a consistent gap between semantic similarity and actual agent performance, exposing the limitations of description-based retrieval and reranking methods. We further show that lightweight behavioral signals, including execution-aware probing, can substantially improve ranking quality, highlighting the importance of incorporating execution signals into agent discovery. Our code is available at https://github.com/Bingo-W/AgentSearchBench.