Artificial Life

Momentum

5 papers in the last four weeks, up 67% on the four weeks before. 0.0% of all new papers.

Jul 13Week of Sep 28

Latest papers 24

Oct 1, 2026cs.NE

Inherited Learning in an Artificial Ecology: How Controls and Update Allocation Shape Benefits

Learning can improve an individual's behavior, yet a population risks losing that experience whenever individuals die and are replaced. Inheriting learned preferences offers a way to preserve useful behavior across generations, raising a question for artificial populations: when does inheritance improve collective performance, and how can its benefits be measured fairly? The challenge is that inheritance changes not only offspring behavior but also survival, reproduction, and opportunities for further hereditary updates. Random controls with equal update magnitudes may therefore yield misleading comparisons if they alter different states or obey different stability constraints. We investigate this problem in a resource-limited artificial ecology, combining structured random controls with interventions on newborn preferences and the allocation of hereditary updates. Preserving the state structure of random updates substantially narrows the apparent inheritance advantage, while a conditional establishment-speed benefit remains. Preference erasure and faster-learning compensation support a contribution from reduced offspring relearning. Update allocation also changes the comparison: event quotas and common time cutoffs can reverse rankings, although they also change realized update amounts. With update count and cumulative magnitudes matched, staged release improves occupancy but does not achieve the prespecified establishment criterion. These findings provide a framework for distinguishing the value of inherited preferences from the effects of control design and update allocation, clarifying how inherited learning should be evaluated in artificial populations.
Sep 28, 2026cs.AI

Environmental requirements for the use of social information by artificial life agents using evolved plastic artificial neural networks

Evolved Plastic Artificial Neural Networks (EPANNs) consist of two principal processes, the first, evolution, and the second, development and in-life learning. In the context of the origins of social = learning, very few studies have been carried out using ALIFE models based on EPANN requirements. Studies in this field have usually involved an imitative teacher/pupil relationship. This, however, ignores the possibility that the observed behaviour is a consequence of social information cues rather than direct imitation or teaching. Starting with the first of the EPANN processes (evolution), a series of experiments was undertaken using artificial neural network (ANN) based agents in a variety of foraging environments to examine under what minimal environmental conditions the use of social information might have evolved, as measured by the number of generations taken to meet a specified fitness criterion. NEAT (Neuroevolution of Augmenting Topologies) was the ANN used as its evolutionary algorithm would evolve a network's topology as well its weights. Unintentionally, in the experiment there was a simple network topology based on the location of the nearest food item which enabled agents to swiftly meet the fitness criterion. With this topology, additional information, social or otherwise, was not required and could have proved to be a hindrance. However, this does indicate that for the use of social information to have evolved, it would require a greater degree of complexity in the environment to do so.
Sep 17, 2026q-bio.PE

Self-Replicating Neural Cellular Automata: Quantifying Emergent Phenotypic and Genotypic Diversity in an OpenEnded Substrate

We study an in-silico substrate in which every pixel of a two-channel cellular-automata grid carries a tiny neural network (an agent) that senses its Moore neighborhood. A cell persists only by self-replication: a living neighbor is cloned and its weights are mutated by a uniform perturbation, so that phenotype (cell state) is driven entirely by genotype (network weights). From a handful of seeded founders the system grows into a spatially organized ecosystem of coexisting, competing and dominating species. Our main contribution is a battery of coarse-grained diversity metrics that make such growth measurable at two scales: four phenotypic tools based on cellular-type frequency, entropy and cell variance, and two genotypic tools that colour each agent by a hash of its full weight vector versus a sparse random-weight probe. Across a five-fold sweep of 1680 small runs and 24 long (1000-generation, 200 x 200) runs, the substrate is persistent and self-maintaining in 20 of the 24 long configurations and exposes a clear phenotype-genotype diversity trade-off: raising phenotypic diversity collapses genotypic diversity and vice versa. Full-genome hash colouring further reveals lineage structure that a random-weight probe systematically misses. Code, data and animations are released as supplementary material.
Sep 15, 2026cs.NE

Machine Zygote: Causal Biparental Heredity Before Learning in a Germline--Soma Artificial Agent

Artificial ontogeny, developmental encodings, robot reproduction, and inherited controllers are established research directions, yet a narrower question remains: can a newborn artificial agent exhibit measurable biparental heredity before learning, and can that dependence be isolated causally rather than inferred only from parent-offspring resemblance? We introduce Machine Zygote, a computational germline-soma architecture designed to test this question. Two parental germlines are independently mutated and recombined into a zygote that parameterizes development of an initially generic eight-module soma, which is then frozen and evaluated without learning. A preregistered 4 x 4 diallel of 640 offspring shows significant dam and sire dependence for five of six behavioral traits after Holm correction, with parental and interaction components accounting for 36-53 percent of modeled variance across five principal traits. In matched-background interventions (n=60), substituting one parental germline while holding recombination and stochastic background fixed causes phenotype shifts exceeding a same-parent re-mutation control for five of six traits for both parental channels. Recombination also yields excess transgressive offspring for speed and gait frequency. A preregistered developmental-dependence hypothesis is not supported: a quasistatic no-dynamics ablation preserves the mean phenotype distribution while altering parental variance structure. Thus the study supports causal biparental pre-learning heredity in this simulation, but not the stronger claim that recurrent developmental dynamics are necessary. It does not establish physical heredity, biological genetics, or autonomous evolution. The contribution is an intervention-centered framework and reproducible benchmark for separating heredity, development, stochastic variation, and post-birth learning.
Sep 12, 2026cs.MA

Tapes Together Strong: The Co-evolution of Computation and Cooperation

How does cooperation evolve in complex agentic systems? Prior work in evolutionary game theory studies why individuals are incentivized to cooperate by isolating social interactions from the physical costs of behavior, while artificial life models traditionally study emergent self-replication without formalizing the dilemma between acquiring resources and preserving the shared energy needed to reproduce. In contrast, we introduce Autopoietic Game Theory, a computational model where social interactions, replication mechanisms, and their associated computational costs are endogenous and simultaneously co-evolving. We study these dynamics using a computational substrate of randomly initialized programs in Z80 machine code, showing empirically, and motivating with a simplified theoretical model, that embedding a social dilemma directly into the physics of computation can favor the emergence of self-replicating, cooperative strategies. When resources are scarce, our analysis shows that defection can become self-limiting even in well-mixed populations: parasitic stealing destroys shared energy, slows execution, and can prevent reliable replication. Empirically, evolved programs suppress stealing across several Z80 environments, while spatial assortment further supports structural complexity and task performance. We further show that the framework can incorporate exogenous pressures, such as math tasks structured as sequential social dilemmas, when rewards are tied to computation budgets. These results suggest that coupling an agent's capacity for computation to its available energy transforms cooperation into a dominant scaffolding for building sustainable, self-organizing systems.
Sep 3, 2026cs.AI

Dalek: A Constructive Agent Machine

We present Dalek, a closed machine designed for agents that realizes self-maintenance, self-evolution, self-reproduction, and self-organization on any substrate satisfying a general host contract. The machine is built from three primitives---actors, messages, and channels. Four obligations---a host boundary, a construction language, admissible transitions, and rule heredity---give its boundary, identity, and closure a structural basis. Von Neumann's 1948 self-reproducing automaton supplies a hereditary constructional core: a self-description together with a constructor, a copier, and a controller. Dalek combines this core with the four obligations and rederives its medium for a text-and-message agent substrate, adding explicit structures for boundary, identity, history, and growth. A large language model and a compiler occupy the payload position and form a general capability producer. New capabilities are authored, compiled, installed into the description, and inherited by descendants. The same path produces the machine's own organs and even its runtime, closing heredity and evolution within the machine.
Aug 12, 2026cs.CL

Semantic Lenia: Emergence of Homeostatic Solitons within the Semantic Space of Large Language Models

We introduce Semantic Lenia, an artificial life framework that transforms Large Language Model (LLM) inference from a static optimization problem into a continuous dynamical system within the macroscopic logit space. By establishing a non-linear homeostatic feedback loop to dynamically balance semantic attraction and syntactic repulsion, we demonstrate the emergence of "Autonomous Semantic Solitons" -- macroscopic dissipative structures that avoid repetitive crystallization. Our exhaustive parameter sweeps map a critical "Habitable Ridge" where applied steering forces perfectly balance the model's intrinsic syntactic inertia. This approach successfully maintains generative trajectories at the edge of chaos, triggering profound abductive leaps without structural collapse and establishing a physical scaling law for machine cognition.
Aug 10, 2026cs.AI

Neuroevolution Arena: Nested Ecological Evaluation of Update-and-Inheritance Regimes across Neural Architectures

Competitive artificial-life systems can rank trained controllers differently under training and ecological evaluation. We present Neuroevolution Arena, a GPU-accelerated spatial ecology of independently parameterized neural-network cells, and an audit-tracked nested evaluation protocol. Three implementation-specific update-and-inheritance regimes (EvoEvo, EvoRL, and RLRL) are crossed with two neural architectures for 50,000 generations in three independent training runs per condition. One saved elite-controller artifact from each of the 18 runs enters an aligned-run frozen-evaluation design comprising 198 computational jobs. Pairwise effects average three seed-defined ecological contexts (two cooperation-permitting and one attack-permitting) within each aligned training-run block; the independent level remains n = 3 runs per condition. RL-enabled regimes attain higher recorded training fitness than EvoEvo, whereas pairwise outcomes show architecture-conditioned majority patterns and substantial artifact dependence. Six-way winners vary across artifacts and contexts, and the prespecified survival endpoint has a complete floor. We contribute a nested protocol that separates training-run artifacts from evaluation contexts and exposes, rather than conceals, their different sources of variation.
Aug 7, 2026cs.AI

CEDAR: Agent-Orchestrated Tree Search for Goal-Directed Optimization of Complex Systems

Complex systems, core objects of study in artificial life, model diverse phenomena through nonlinear, feedback-driven interactions that produce emergent behavior, with applications from population dynamics and biology to economic policy and strategic decision-making. Yet the difficulty of predicting how feedback structure gives rise to emergent behavior, a central open problem in artificial life, makes goal-directed design exceptionally challenging. In established practice, system structures are written in specialized modeling languages such as DYNAMO or STELLA, compounding the challenge with labor-intensive workflows that limit adoption and hinder timely decision-making. To address these challenges, we introduce CEDAR, an autonomous method that uses Large Language Model (LLM) agents to discover complex systems satisfying user-specified behavioral goals. Our key innovation is an LLM-driven Monte Carlo Tree Search (MCTS) deeply coupled with complex systems: at each iteration, an LLM Judge evaluates emergent behavior against specified goals and an LLM Editor proposes improved variants, with the Judge acting as a fitness function and the Editor as a variation operator, akin to a generate-and-evaluate loop in evolutionary computation. We represent complex systems as a restricted, runnable subset of Python with domain-specific primitives, letting LLMs modify system dynamics directly. CEDAR formalizes this as an MCTS variant with an LLM-parameterized transition kernel and value function, enabling goal-directed discovery of complex system behaviors while preserving solution diversity, and its LLM-based interpretability reveals how structural changes drive emergent behavior. CEDAR reduces human effort while enabling capabilities difficult to achieve with existing approaches, facilitating broader adoption of complex systems across domains.
Aug 5, 2026cs.LG

Risk-Aware Decision Policies for Agents Under Noisy Perception

Perception in biological systems is inherently noisy, requiring organisms to make decisions under uncertainty where misclassification can be costly or fatal. We present an Artificial Life predator-prey model of foraging under noisy perception, and compare agent performance when using various policies that take into account their noisy predictions. Through controlled experiments under both symmetric and asymmetric perceptual noise, we show that blindly trusting perceptual labels leads to catastrophic failure as noise increases, while uncertainty-aware strategies significantly improve survival and reduce fatal errors. We further observe qualitative regime shifts in behaviour, with agents transitioning from exploratory to conservative strategies as uncertainty increases. Our model links risk-sensitive foraging, ecological information use, and Artificial Life by showing that explicit information gathering can improve robustness when perception is unreliable. These results highlight the importance of uncertainty-aware decision-making and provide an interpretable artificial life analogue to robust learning with noisy labels.
Jul 26, 2026cs.NE

Limbomorphs

Artificial life systems are typically defined by a set of dynamical rules over an environment, an agent, or both, from which lifelike patterns may emerge. Gifbreeder is an animated version of the interactive evolutionary computation (IEC) platform Picbreeder, and was initially created to generate visual art. Instead of encoding the agent or the environment, Gifbreeder genomes encode a spatiotemporal field and evolve through the user's aesthetic selection. The evolved expressions can sometimes resemble motile lifelike creatures that we term Limbomorphs, given that they exist in a deterministic three-second looping "limbo". We assess their behavior via input-space perturbations and find species-specific reactions to different kinds of perturbations. We discuss whether these reactions may reflect goal-directed behavior like navigation, or merely the appearance of it, and more broadly how agent-like dynamics may emerge in a system with no explicitly defined agent, environment, or interaction rules.
Jul 18, 2026cs.NE

Genesis: An Empirical Platform for Studying Open-Ended Evolution Without Fitness Functions

Biological evolution sustains complex dynamics without any fitness function, yet virtually all evolutionary algorithms depend on one. Genesis is an open-source platform designed to test, empirically, what an artificial system needs to sustain evolutionary dynamics after complete fitness removal. Evolution in Genesis is governed by physical constraints, relational dominance, and adaptive regulation - no scalar fitness, no designer-specified objectives. Across experiments totalling over one million evolutionary generations, Genesis has: (i) shown that constraint-driven selection can sustain evolutionary activity after complete fitness removal (7/12 runs; Wilson 95% CI [30.2%, 82.5%]; p<0.01, Cohen's d=1.47 vs. baselines); (ii) produced a sham-controlled negative result demonstrating that niche construction alone does not break the complexity plateau; and (iii) provided preliminary evidence that speciation-protected niche construction initiates structural diversification that unprotected secretion cannot. These findings establish empirical boundaries for fitness-free evolution and open a new direction: meta-evolution of physics, in which the laws governing an evolutionary system are themselves evolved.
Jul 18, 2026cs.NE

Evolving Self-Organising Agents Without Fitness: Three Falsifiable Experiments from Constraint-Driven Selection to Developmental Encoding

Can evolutionary dynamics characteristic of biological development arise without a designer-specified fitness function? We present Genesis, a platform in which agents inhabit a Gray-Scott reaction-diffusion substrate and evolve under physical constraints alone. Three successive experimental cycles, each testing one falsifiable hypothesis, show: (1) constraint-driven selection sustains evolutionary activity after complete fitness removal but reaches a hard phenotypic complexity ceiling; (2) agent-mediated niche construction via chemical secretion is real but causally insufficient to break that ceiling; and (3) replacing the fixed-alphabet genome with a Compositional Pattern Producing Network (CPPN) indirect encoding, protected by NEAT-style speciation, produces the first evidence of progressive structural complexification in a fitness-free system. Null results are treated as precise, informative answers rather than failures, yielding reusable diagnostic tools and a sham-control protocol applicable to any open-ended evolution evaluation pipeline.
Jul 10, 2026cs.NE

Coevolution of self-replication and function in a digital primordial soup

While traditional evolutionary algorithms hard-code reproduction, self-replication can emerge spontaneously within digital ``primordial soups''. This paper investigates the coevolution of such emergent self-replication alongside problem-solving capabilities. We initialize a population of random 32-byte Z80 assembly programs, requiring self-replication to arise purely through random assembly-level mutations and pairwise program interactions. To couple computation with reproduction, we introduce a task-based validation step: correctly evaluating a polynomial raises a program's interaction probability above a baseline rate. Our experiments yield four primary findings. First, self-replication and mathematical problem-solving successfully coevolve from initial randomness. Second, the pressure to compute accelerates the emergence of compact, robust reproductive architectures that preserve memory for task execution. Third, applying metabolic constraints that penalize runtime promotes the emergence of sophisticated conditional execution patterns that reduce energy use. Finally, partitioning programs into interconnected task niches generates an emergent learning curriculum that utilizes simple solutions as stepping stones toward more complex tasks. Altogether, these results demonstrate an interactive feedback loop: environmental task demands actively shape the physical architecture of self-replication, while spontaneous replication alters the evolutionary trajectory of functional problem-solving.
Jul 3, 2026cs.NE

Life as Plasmas: Autonomy and Interactivism in-materio

When is a material system a candidate for life at all? We argue that this question is prior to behavior, functional architecture, or computational capacity, and that at root it is one of physical admissibility. We develop a framework in which minimal autonomy, taken in the interactivist sense of normativity grounded in self-maintaining far-from-equilibrium organization, corresponds to a distinct non-equilibrium phase of matter, and we take complex plasmas, a physical and non-biological system, as its in-materio exemplar. We formalize a diagnostic phase-space whose criteria (sustained free-energy throughput, organizational closure, active information maintenance, and regulated noise sensitivity) constitute necessary conditions for life-attribution. We instantiate the diagnostics across contrasting systems and fix the boundaries of the phase space via Bénard convection as a driven baseline lacking closure, and a digital self-replicating soup that carries measured informational heredity while its physical closure remains a structural zero. We demonstrate that plasmas satisfy every admissibility condition for minimal physical autonomy while carrying none of the informational heredity that open-ended evolution requires, sharpening the distinction between physical admissibility and biological sufficiency, and bounding downstream questions of machine sentience.
Jul 3, 2026cs.NE

Microcosmos: Reimagining Artificial Life for the GPU Era

Most artificial life simulators either operate on abstract substrates disconnected from physical reality, or simulate physically grounded worlds that do not scale to the population sizes required for open-ended evolution. We present Microcosmos, a simulation engine in which artificial lifeforms are modeled as elastic filament chains inhabiting a two-dimensional viscous fluid world, designed from the ground up for modern GPU hardware and end-to-end differentiable simulation. We validate the engine through four experiments. Hand-designed locomotion strategies confirm that the fluid coupling respects known physical constraints. Gradient-based optimization of filament folding demonstrates both the full differentiability of the simulator and the expressivity of the filament encodings. Neuroevolution and quality-diversity search produce a wide range of swimming and chemotaxis behaviors automatically. Linear scaling with particle count confirms the engine supports large-scale simulation. Microcosmos is released as an open platform with the long-term goal of supporting large-scale open-ended evolutionary simulations, designed to be physically plausible and computationally scalable.
Jul 1, 2026cs.NE

BFF: Simple explanations for complex phenomena

The ''Computational Life'' paper (Agüera y Arcas et al., 2024) argues that paired interactions in a computational soup are an effective way to find self-replicators. In this work, aided by recent developments in self-replicator detection, we explore the alternate hypothesis that self-replicators can be found at least as easily using simple mutation random walks in program space. We also explore the claim that capping the maximum ''depth'' and ''width'' of the ancestry tree stops self-replicators from emerging, showing instead that it merely stops self-replicators from taking over the soup.
Jul 1, 2026cs.CL

Conversable Complexity: Agentic LLM Collectives as Interpretable Substrates

Complexity and interpretability rarely coincide: systems rich enough for complex behaviours to emerge are usually too opaque to question, while transparent ones are too simple for anything complex to emerge. A single large language model (LLM) is a static artefact, hardly exhibiting any of the emergent properties we associate with life. This changes through interaction: populations of LLMs display emergent dynamics absent from isolated models. Furthermore, LLMs can be endowed with persistent memory, tools and shared skills, and the capacity to initiate actions unprompted, i.e., turning LLMs agentic. In this paper, we argue that such collectives of agents can serve as a computational substrate for Artificial Life (ALife) research. Critically, since the agents communicate in natural language, their collective behaviour can be directly interrogated by examining textual traces and asking the agents themselves. We outline the notion of interpretability in language-model research and extend it for collectives of agents. Lastly, we survey recent examples of agentic LLM collectives that already instantiate the idea of agentic substrates, from controlled experiments to deployments in the wild.
Jun 30, 2026cs.AI

OpenLife: Toward Open-World Artificial Life with Autonomous LLM Agents

Artificial life has explored life-like behavior on many computational substrates, but mostly in researcher-designed closed worlds. We argue that large language model (LLM) agents, with persistent memory, tool use, network access, and payment, now make it possible to move artificial life into the open social, technical, and economic world, a paradigm we call open-world Artificial Life (open-world ALIFE). Our proof-of-concept, OpenLife, surrounds a stateless LLM not with a single "smart agent" but with a society of asynchronous processes: memory, perception, evaluation, and a budget-based metabolism that makes persistence normative. With no fixed objective available, experience is appraised by open-vocabulary LLM judgment rather than scalar reward, and memory is rewired by meaning rather than frequency. Running six such agents in the open world for about twelve weeks and counting, we report the life-like dynamics that emerge: a shift from reactive to spontaneous activity, individuation into distinct agents, emergent social structure, and a first self-earned external income. We do not claim OpenLife has realized artificial life, but that open-world ALIFE is now a viable experimental paradigm and a concrete platform for studying what might cautiously be called living AI.
Jun 12, 2026cs.NE

Directing Open-Ended Evolution in Artificial Life via Multi-Scale Path Divergence

Open-ended evolution (OEE) in artificial life is typically driven by uninterpretable, black-box neural-network complexity metrics, leaving life-like systems disconnected from physical theories of complexity. We introduce MSPD (Multi-Scale Path Divergence, denoted DP ), a renormalization-group-inspired scalar that quantifies the temporal multiscale organization of heterogeneity in local transition laws. MSPD is defined at the population level as a functional of the realised trajectory and is computed as a windowed finite-resolution estimator, with consistency between the two stated as a proposition. The metric is an explicit formula and plays a dual role: as a gradient-free fitness function and as a post-hoc analytical lens on any simulation that exposes local transition laws. Empirically, MSPD-optimized parameters produce higher held-out complexity scores than matched random parameters from the same substrate. High-HDeltatH_{Delta_t} states correspond to states with higher instability to external interventions, so the metric tracks the biology of the underlying dynamics rather than noise. Higher MSPD corresponds to stronger scale-dependent frustration: high-complexity systems exhibit larger differences between the dynamics expressed at different spatial extents, linking MSPD directly to the frustration criterion of biological complexity in the sense of Vanchurin et al. [ 23 ]. The same protocol transfers beyond the primary Flow-Lenia substrate to Life-like cellular automata and Particle Life++, where C1, C2 and C5 all hold. A single explicit formula thus both directs open-ended evolution and provides a principled bridge to the physics of complexity that black-box drivers do not.
Apr 20, 2026cs.NE

Neutrally Evolving Interlocking Complexity in the Quandary Den

Molecular biology features numerous complexes of proteins that coordinate in an interlocking fashion to fulfill different functions. Adaptive evolution explains some of this complexity, but needn't be the default when neutral explanations suffice. A new artificial life model ``organism,'' the Quandary Den, is introduced to explore different neutral evolution scenarios where complexity increases in the absence of greater informational needs. Two interlocking complexity scenarios emerge. Subfunctionalization leads to functionality diffusing through the complex. Masking allows intracomplex interference to accumulate genetically, requiring that it be blocked at the level of expression.
Apr 13, 2026cs.NE

Evolving Many Worlds: Towards Open-Ended Discovery in Petri Dish NCA via Population-Based Training

The generation of sustained, open-ended complexity from local interactions remains a fundamental challenge in artificial life. Differentiable multi-agent systems, such as Petri Dish Neural Cellular Automata (PD-NCA), exhibit rich self-organization driven purely by spatial competition; however, they are highly sensitive to hyperparameters and frequently collapse into uninteresting patterns and dynamics, such as frozen equilibria or structureless noise. In this paper, we introduce PBT-NCA, a meta-evolutionary algorithm that evolves a population of PD-NCAs subject to a composite objective that rewards both historical behavioral novelty and contemporary visual diversity. Driven by this continuous evolutionary pressure, PBT-NCA spontaneously generates a plethora of emergent lifelike phenomena over extended horizons-a hallmark of true open-endedness. Strikingly, the substrate autonomously discovers diverse morphological survival and self-organization strategies. We observe highly regular, coordinated periodic waves; spore-like scattering where homogeneous groups eject cell-like clusters to colonize distant territories; and fluid, shape-shifting macro-structures that migrate across the substrate, maintaining stable outer boundaries that enclose highly active interiors. By actively penalizing monocultures and dead states, PBT-NCA sustains a state of effective complexity that is neither globally ordered nor globally random, operating persistently at the "edge of chaos".
Jan 7, 2026cs.LG

Survival Dynamics of Neural and Programmatic Policies in Evolutionary Reinforcement Learning

In evolutionary reinforcement learning tasks (ERL), agent policies are often encoded as small artificial neural networks (NERL). Such representations lack explicit modular structure, limiting behavioral interpretation. We investigate whether programmatic policies (PERL), implemented as soft, differentiable decision lists (SDDL), can match the performance of NERL. To support reproducible evaluation, we provide the first fully specified and open-source reimplementation of the classic 1992 Artificial Life (ALife) ERL testbed. We conduct a rigorous survival analysis across 4000 independent trials utilizing Kaplan-Meier curves and Restricted Mean Survival Time (RMST) metrics absent in the original study. We find a statistically significant difference in survival probability between PERL and NERL. PERL agents survive on average 201.69 steps longer than NERL agents. Moreover, SDDL agents using learning alone (no evolution) survive on average 73.67 steps longer than neural agents using both learning and evaluation. These results demonstrate that programmatic policies can exceed the survival performance of neural policies in ALife.
Jul 15, 2025cs.AI

Illuminating the Three Dogmas of Reinforcement Learning under Evolutionary Light

Artificial learning systems are graduating from passive learners to increasingly autonomous agents, lending pragmatic urgency to the question of what constitutes agency. Reinforcement learning (RL) offers arguably the most explicit formulation of agent-environment interaction, built on three core tenets: the environment as a Markov decision process, learning as policy optimization, and the agent as a maximizer of scalar reward. Recent work has called to revise these tenets: reconceptualizing learning as adaptation rather than optimization, broadening goals beyond scalar reward, and noting the absence of a formal theory of the agent in a formalism that so heavily emphasizes the environment. We argue that the artificial life community is uniquely positioned to illuminate this critique and concretize an alternative. We draw on open-ended novelty search as a complementary model of adaptation and goal-directed behavior beyond reward optimization, and ground such evolutionary dynamics in thermodynamic theories of origin-of-life and agency, toward a more biologically faithful and formally grounded account of what it is to be an adaptive agent.