Feedback Loop

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3 papers in the last 28 days · 0.0% of indexed attention

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Period ending 2026-09-21

1 new paper

A weekly snapshot of new work published in Feedback Loop.

Period ending 2026-09-07

2 new papers

A weekly snapshot of new work published in Feedback Loop.

26 papers

Latest in Feedback Loop

Sep 17, 2026q-bio.NC

A Mathematical Model of Motivated Emotional Mind - Cognitive Embodied System

This article presents a mathematical model of the Motivated Emotional Mind cognitive architecture developed for embodied intelligent systems. Such a system learns to maintain its homeostasis through a generalized form of reinforcement learning based on its internal motivations, termed motivated learning (ML). The principal contribution of this article is a rigorous formalization of the re-entrant loop integrating feedforward processing, lateral interactions, and feedback pathways, together with the representational selection mechanisms that govern adaptive system responses. The model specifies how ongoing exteroceptive and interoceptive signals, bodily-motivational context, and memory traces are bound into associative memory structures termed semblions, which compete for access to further processing and top-down reconstruction. The formalization encompasses secondary perception, representational competition, curiosity, procedural gaps, and action selection directed toward limiting allostatic violations. Within this framework, motivated learning is tailored to embodied systems whose dynamics are shaped by needs, affect, and the current regulatory state. Unlike standard reinforcement-learning models, the proposed approach incorporates need thresholds, goal generation and shifting goals, bodily state, resource constraints, and action uncertainty, thereby providing a more adequate account of response selection under regulatory pressure. Global affect functions as a central control signal, modulating the learning rate, representational valence, and the balance between exploration and exploitation. The model presented here is a step toward a more rigorous formalization of cognitive phenomena and may provide a basis for further theoretical analysis, computer simulation, and implementation in artificial-intelligence systems inspired by biological processes.
Wiesław L. Galus, Janusz A. Starzyk
Sep 1, 2026cs.IT

MaskCode: Mask Transformer for Feedback-Assisted Coding With Linear Block Codes

Feedback-based coding schemes have demonstrated substantial performance gains over today's open-loop coding schemes. Unfortunately, these gains are usually achieved in idealized settings with perfect feedback. Over the last few years, machine learning-based schemes have been shown to be promising solutions for implementing feedback-based codes, particularly when combined with short-block-length open-loop error correcting codes (ECCs) in a concatenated coding structure. However, existing ML-based feedback schemes remain agnostic to the outer code's structure, potentially misallocating feedback resources on error patterns already correctable by the outer ECC. To address this, we propose MaskCode, a Transformer-based inner feedback code for concatenated coding systems, which explicitly incorporates structural knowledge of the outer linear block code into the inner feedback encoder design via two synergistic mechanisms: 1) a soft syndrome-based input that informs the encoder about potential parity constraint violations, and 2) a code-aware attention mask derived from the Tanner graph. We further show that end-to-end training with a differentiable belief propagation (BP) decoder offers no additional gain, as MaskCode's structure-aware design already internalizes the structural knowledge of the outer code; in fact, backpropagation through the iterative BP decoder introduces gradient explosion, which degrades rather than improves performance. Extensive evaluations on BCH and LDPC outer codes demonstrate that MaskCode consistently outperforms all baselines, achieving up to 1.5 dB SNR gain.
Jonggyu Jang, Hongjae Nam, Vishrant Tripathi +2
Aug 31, 2026cs.AI

Recursive Criticality of AI Self-Improvement

AI is increasingly used in the R&D process that produces future AI systems. We study the conditions under which this feedback becomes self-amplifying. Our model describes how the rate of AI capability growth depends on baseline research productivity, recursive feedback, and the increasing difficulty of research progress. We derive a recursive reproduction number, RAI\mathcal{R}_{\mathrm{AI}}, that determines whether improvements are amplified or damped across development cycles. This quantity compares the strength of feedback with the rate at which further progress becomes more difficult. When RAI>1\mathcal{R}_{\mathrm{AI}}>1, the effects of improvements compound across development cycles, placing the system in a self-amplifying regime. When RAI<1\mathcal{R}_{\mathrm{AI}}<1, their effects weaken across cycles. The transition depends on the structure of the AI R&D feedback loop and need not occur at any particular level of model capability. A system can therefore enter a self-amplifying regime before acceleration becomes visible, while rapid progress can also occur without self-amplification. Higher baseline research productivity can accelerate progress without changing whether the system is self-amplifying, but the duration of the development cycle becomes a limiting timescale for amplification. Increasing research difficulty can end a period of self-amplification. Extending the model to multiple research actors shows that improvements shared across organizations can make the overall research ecosystem self-amplifying even when no individual actor is. The framework identifies measurable properties of AI R&D systems that can help distinguish recursive amplification from rapid progress driven by other sources, including the strength of recursive feedback, how effectively improvements propagate into successor systems, cycle duration, and the increasing difficulty of further progress.
Mikhail Burtsev
Aug 12, 2026cs.CL

Semantic Lenia: Emergence of Homeostatic Solitons within the Semantic Space of Large Language Models

We introduce Semantic Lenia, an artificial life framework that transforms Large Language Model (LLM) inference from a static optimization problem into a continuous dynamical system within the macroscopic logit space. By establishing a non-linear homeostatic feedback loop to dynamically balance semantic attraction and syntactic repulsion, we demonstrate the emergence of "Autonomous Semantic Solitons" -- macroscopic dissipative structures that avoid repetitive crystallization. Our exhaustive parameter sweeps map a critical "Habitable Ridge" where applied steering forces perfectly balance the model's intrinsic syntactic inertia. This approach successfully maintains generative trajectories at the edge of chaos, triggering profound abductive leaps without structural collapse and establishing a physical scaling law for machine cognition.
Yoshihiko Kayama
Jul 30, 2026cs.CL

AutoSupervision: Closing the Feedback Loop in Scientific Workflows with Grounded Revision Verification

Recent advances in large language models (LLMs) have enabled AI systems to assist scientific research and peer review. However, an essential capability for reliable AI-assisted scientific workflows remains underexplored: verifying whether reviewer feedback leads to meaningful and evidence-supported manuscript improvements. We introduce AutoSupervision, which evaluates whether scientific manuscript revisions genuinely address reviewer concerns through grounded evidence. AutoSupervision leverages transparent peer-review records as a natural source of supervision, where reviewer comments specify scientific concerns, author responses describe claimed resolutions, and revised manuscripts provide evidence of changes. Given reviewer comments, author responses, and revised manuscripts, models must characterize reviewer concerns, determine whether concerns have been addressed, and identify supporting manuscript evidence. We construct AutoSupervision from 56,000 Nature Communications articles and corresponding review records. Then we conducted experiments on LLMs, the ablation study, and the case study. Our results show that while LLMs perform well in characterizing reviewer concerns, with GPT-5.5 achieving a score of 0.754, evidence-based verification remains the primary bottleneck, with the best-performing model reaching only 0.501.
Haobo Li, Eunseo Jung, Wenxiao Zhao +8
Jul 28, 2026cs.AI

The User Asks, Platforms Compete: How Agentic Recommendation Markets Take Shape

Online recommendation has traditionally taken place after a user enters a platform, which determines the candidate pool and the ranking shown to the user. LLM-based user agents enable a different recommendation process: a user specifies a need before choosing a platform, leaving platforms to compete for the user's attention, which we refer to as an agentic recommendation market. In our controlled LLM-based experiments across three product domains, we find this new setting of recommendation creates a tension between access and attention. Compared with traditional platform-centric recommendation, user-centric recommendation greatly expands the opportunity for relevant items to enter comparison; yet broader participation does not translate directly into effective exposure. Competition directly triggers platforms' strategic play: selectively positive explanations occupy 73--78% of first-ranked positions. When the user agent relates platforms' actions to subsequent user feedback, this share falls to 36--41%, while the chance of a user purchasing the relevant item increases. A user agent is therefore more than a ranker over a larger pool of candidates: its querying, ranking, and feedback mechanism governing who can compete, how scarce attention is allocated, and how earlier outcomes shape the evaluation of platforms directly affect user utility. Designing agentic recommendation therefore requires treating access, attention, and accountability as a joint mechanism design problem.
Deyao Hong, Kehan Zheng, Qian Li +3
Jul 27, 2026cs.CV

PRISM: Prompt Refinement via Image-grounded Self-rewarding Mechanism for Text-to-Image Generation

Text-to-image generation models can synthesize high-quality images from natural language descriptions, but their performance remains highly sensitive to prompt formulation. Existing prompt optimization methods mainly rely on text-side rewriting, prompt expansion, or external reward signals, offering limited image-grounded diagnosis and weak support for learning reusable optimisation policies. In this paper, we propose PRISM, a Prompt Refinement framework via Image-grounded Self-rewarding Mechanism. PRISM closes the prompt-image-feedback loop by interpreting generated images with structured visual diagnosis and scoring them along semantic consistency, aesthetic quality, and human preference alignment. It first initializes a unified VLM through multi-task supervised fine-tuning, and then improves the prompt policy via self-rewarding optimization with a hybrid ideal-point and Chebyshev reward. Extensive experiments show that PRISM improves holistic image quality and fine-grained semantic alignment, while providing interpretable feedback for targeted prompt refinement. The code is available at https://anonymous.4open.science/r/PRISM-FF81.
Guo Tang, HongJie Luo, Tianxu Wang +2
Jul 20, 2026cs.LG

LLM-as-a-Coach: Experiential Learning for Non-Verifiable Tasks

Reinforcement learning (RL) on open-ended tasks compresses an LLM's rubric-based evaluation into a scalar reward, discarding rich textual feedback and conflating responses with distinct quality profiles. We propose Experiential Learning (EL), which repurposes the feedback model from an LLM-as-a-Judge into an LLM-as-a-Coach. The coach distills its assessment of each on-policy response into transferable experiential knowledge, which conditions a teacher model and is internalized by the policy through on-policy context distillation. Compared with scalar rewards, this higher-bandwidth feedback channel provides dense supervision and preserves fine-grained preferences among high-quality responses. Across two policy families, with feedback from the policy itself or a proprietary model, EL consistently outperforms rubric-based RL on held-out and unseen open-ended tasks. Notably, EL generalizes better beyond the training distribution, and mitigates reward hacking. These findings establish experiential knowledge as a richer and more generalizable learning signal for post-training on non-verifiable tasks.
Tianzhu Ye, Li Dong, Guanheng Chen +4
Jul 17, 2026stat.ML

Retraining Seeks Stable Signals

Predictive models deployed at scale influence future data, a phenomenon called performativity. And there is always one way to cope: Train the model on new data, deploy it again, and repeat. This process, called retraining or repeated risk minimization, creates a feedback loop between model and data that real-world learning systems can't avoid. Results on performative prediction shed light on this dynamic: If the model's influence on the data is small, retraining reaches a fixed point. What remains open is why fixed points should naturally exist, and what governs retraining when the model's influence is strong. In this work we develop a new perspective on retraining -- the stable signal principle -- that addresses these questions. We start from the assumption that the prediction target has at least some small model-independent component, a stable signal, such as the intrinsic quality of an item. We prove that when a nonzero stable signal exists, repeated risk minimization, suitably regularized, converges geometrically to the direction of this stable signal. This is true even if the model's influence on the target is arbitrarily large relative to the stable signal. Regularization emerges naturally as a force to control performativity, rather than to promote generalization, revealing a new facet of an old concept. We extend the analysis to a broad family of affine retraining operators under arbitrary model-induced feature changes, heterogeneous time-varying effects, and nonlinear responses. The stable signal perspective also applies to data feedback loops in language modeling, providing new explanations for the stability of language model training from model-generated data.
Moritz Hardt
Jun 29, 2026cs.AI

What Drives Interactive Improvement from Feedback?

We study when natural-language feedback produces improvement beyond the gains obtainable from repeated attempts alone. In multi-turn language agent setting, higher final accuracy can reflect useful feedback, but it can also arise from resampling, format correction, or additional test-time computation. To separate these effects, we introduce a controlled student-teacher protocol across Omni-MATH, Codeforces, BBEH Linguini, and ARC-AGI1, evaluating thirteen open-weight models in both student and teacher roles. We compare external feedback, self-feedback, and unguided self-refinement, while varying interaction history, task difficulty, and teacher access to privileged task information. Across settings, we find that multi-turn improvement is often not evidence of feedback use: self-generated feedback adds little beyond unguided self-refinement, whereas the strongest external teachers produce substantially larger feedback-specific gains, suggesting that useful feedback must provide guidance beyond generic retry. Dense student-teacher interaction matrices further show that interactive gains are driven more by the student's ability to use feedback than by the teacher's identity, although teacher choice remains important for a fixed student. These results suggest that feedback-based agents should be evaluated against repeated-attempt baselines, and that ability to act on feedback, not merely feedback availability, is a central bottleneck for interactive improvement. We release our controlled student-teacher evaluation framework at https://j-lojek.github.io/feedback-generation-is-a-bottleneck/.
Bartłomiej Cupiał, Jan Łojek, Mikołaj Garstecki +3
Jun 29, 2026cs.AI

The FIL Hypothesis: Inductive Biases Help with Kernel Engineering

The Bitter Lesson, which posits that general-purpose methods that scale with computation and data ultimately outperform those with built-in human knowledge, has become a dominant paradigm in the era of Large Language Models. We revisit this principle by observing a new and critical scaling dimension: the duration of the Feedback Information Loop (FIL), the time required for a system to receive a verification signal after generating a prediction. Most historic successes in Artificial Intelligence (AI) have benefited from near instantaneous feedback (e.g., games or classification tasks), but we argue that future AI applications in science and the physical world will inherently involve FILs ranging from hours to weeks. This trend poses a fundamental scaling limit, as obtaining enough verification steps required by purely data-driven methods becomes practically impossible. Additionally, we propose a method that is orthogonal to purely data-driven approaches, based on human-inspired expert knowledge. The method relies on inductive biases and constraining the solution space. We provide an initial validation of the hypothesis and the method, by studying the real-world GPU programming task, a domain with non-trivial FIL, and demonstrate that incorporating inductive biases yields superior performance over data-driven approaches. The code is released under: https://github.com/ai-nikolai/robust_kernelbench
Nikolai Rozanov, Subhabrata Dutta, Preslav Nakov +1
Jun 26, 2026cs.LG

Adaptive Bayes exactly tracks information over intrinsic time

Bayesian and multiplicative-weights updates reweight experts, models, or actions from sequential feedback. We show that the regret of any such update obeys an exact information-accounting identity. On each round, the learner's excess loss to any chosen comparator is the sum of an immediate payment for the uncertainty exposed by the round and a reduction in the information distance from the learner's current weights to the comparator. The cumulative payment defines a pathwise uncertainty clock, the \emph{intrinsic time} of the realized sequence. Summing one-step balances yields two exact adaptive decompositions of cumulative regret, one for each natural way of composing the update across rounds. Because the decompositions are exact rather than upper bounds, favorable stochastic or low-noise regimes appear as self-bounding properties of the realized intrinsic time, not as slack in worst-case analyses. The same calculus covers Hedge, optimistic and side-information variants, continuous priors, boosting, online convex optimization, contextual bandits, and repeated games: the pathwise account is the same in every case.
Akshay Balsubramani
Jun 26, 2026cs.LG

Aurora: A Leverage-Aware Spectral Optimizer

We show that for tall matrix parameters, like projection matrices in the MLP layers, the Muon update can have row norms that are arbitrarily non-uniform. This can lead to a self-reinforcing feedback loop whereby neurons receive persistently small updates and eventually do not contribute meaningfully to network outputs. This problem is effectively mitigated by an additional row normalization step, but current methods do this in a way that moves the Muon update geometry away from the polar factor of the momentum matrix, which we find is undesirable. We propose Aurora, an optimizer that enforces row-uniformity of matrix parameter updates while respecting Muon's polar factor geometry. Aurora outperforms Muon in our pre-training experiments and, when combined with existing methods, achieves state-of-the-art performance among spectral optimizers on the optimizer track of the modded-nanoGPT speedrun. Additionally, we find that Aurora's empirical gains over Muon scale with the MLP expansion factor, suggesting that Aurora may allow for effective training of very wide MLP layers.
Alec Dewulf, Dhruv Pai, Li Yang +2
Jun 20, 2026cs.DC

FeLoG: Scalable and Efficient Distributed Graph Embedding with Feedback Loop Mechanism

Graph embedding maps graph nodes into low-dimensional vectors to support applications such as recommendation, fraud detection, and graph-based retrieval-augmented generation (GraphRAG). As graphs scale to billions of edges, scalable and efficient graph embedding has become increasingly important. Existing frameworks commonly adopt a sampling-training paradigm, in which mini-batches are constructed by sampling nodes and their neighbors. However, sampling is typically decoupled from evolving embedding quality, causing redundant exploration of well-trained regions while under-sampling undertrained nodes. At the system level, such decoupling further leads to excessive communication, serialized execution, and low resource utilization in distributed environments. We present FeLoG, a feedback loop-driven system for scalable distributed graph embedding. (1) FeLoG introduces feedback-coupled sampling and training, dynamically prioritizing undertrained nodes according to real-time embedding-quality feedback, thereby reducing redundant computation and accelerating convergence. (2) It employs activity-aware communication that compresses frequently occurring node sequences to reduce intra-machine PCIe traffic and selectively synchronizes frequently updated embeddings to reduce inter-machine communication. (3) It adopts a round-interleaved pipeline that overlaps next-round sampling with current-round training to improve CPU-GPU utilization. Experiments against six state-of-the-art baselines on large-scale graphs show that FeLoG achieves an average speedup of 27.9x, reduces communication cost by more than 53.1%, and sustains over 80% CPU-GPU utilization.
Peng Fang, Arijit Khan, Ziqiang Wu +4
Jun 18, 2026cs.AI

ENPIRE: Agentic Robot Policy Self-Improvement in the Real World

Achieving dexterous robotic manipulation in the real world heavily relies on human supervision and algorithm engineering, which becomes a central bottleneck in the pursuit of general physical intelligence. Although emerging coding agents can generate code to automate algorithm search, their successes remain largely confined in digital environments. We conjecture that the missing abstraction to automate robotics research is a repeatable feedback loop for real-world policy improvement: reset the scene, execute a policy, verify the outcome, and refine the next iteration. To bridge this gap, we introduce ENPIRE, a harness framework for coding agents that instantiates this physical feedback routine with four core modules: an Environment module (EN) for automatic reset and verification, a Policy Improvement module (PI) that launches policy refinement, a Rollout module (R) to evaluate policies with one or multiple physical robots operating in parallel, and an Evolution module (E) in which coding agents analyze logs, consult literature, improve training infrastructure and algorithm code to address failure modes. This closed-loop system transforms real-world manipulation learning into a controllable optimization procedure, minimizing human effort while allowing fair ablations across training recipe and agent variants. Powered by ENPIRE, frontier coding agents can autonomously train a policy to achieve a 99% success rate on challenging, dexterous manipulation tasks, such as organizing a pin box, fastening a zip tie, and tool use, a process that further accelerates when we dispatch an agent team on a robot fleet. Our results suggest a practical and scalable path toward deploying coding agents to autonomously advancing robotics in the physical world.
Wenli Xiao, Jia Xie, Tonghe Zhang +14
Jun 17, 2026cs.CV

Bridging Creative Intent and Visual Quality: Creator-Driven Recurrent Video Generation with Agentic Feedback Loops

Generative AI has made content creation increasingly accessible, but many AI-generated videos lack narrative coherence and creative direction, issues that become more substantial at longer durations. Unlike coding, where AI generation benefits from reliable feedback and techniques such as recurrent self-improvement, video generation requires subjective feedback about plot, scenes, and narrative, which naturally motivates approaches that incorporate human creative direction. We introduce CHIEF, a human-AI co-creation video generation framework that places the creator at the center of human-in-the-loop iterative video refinement, and supports them by providing automatic subjective feedback. The creator incorporates their creative direction by driving each iteration, while their revisions are incorporated by a specialized refiner agent. The feedback loop is generated by persona-conditioned multimodal LLMs that watch generated videos and produce subjective critique from the audience perspectives, providing feedback that self-evaluation alone cannot capture. To test the effectiveness of our proposed framework, we work with high school and college students with no prior filmmaking experience to create videos, from short 1-minute videos to a complete short 10-minute film with a complicated plot.
Denis Savytski, Aiden Lei, Heding Liu +4
Jun 16, 2026cs.AI

Closing the Feedback Loop: From Experience Extraction to Insight Governance in Verbal Reinforcement Learning

Training-free verbal reinforcement learning enables LLM agents to learn from world feedback -- objective signals such as dynamic task outcomes, market returns, or demand forecasts -- by extracting verbal rules from experience and injecting them as context, updating the agent's behavior without parameter changes. However, in non-stationary environments these agents face a retention-forgetting dilemma: retaining stale insights causes negative transfer, while discarding them causes catastrophic forgetting when conditions recur. We identify four requirements for navigating this dilemma -- outcome-driven evaluation, persistent structured evidence, non-monotonic knowledge lifecycle, and compositional governance -- and show that existing methods invest heavily in experience extraction while underinvesting in insight governance. We propose a three-layer architecture -- rules, evidence, and skills -- connected by a feedback-driven curation loop that closes the governance gap. Rules capture distilled experience from world outcomes; evidence logs track each rule's reliability across episodes; skills govern which rules to apply, how to resolve conflicts, and when to abstain. On financial forecasting as a case study, where world feedback is naturally abundant, noisy, and non-stationary, we show that the same accumulated experience either degrades performance below the zero-shot baseline or dramatically improves accuracy and risk-adjusted returns, depending on whether the curation loop is present.
Yanwei Cui, Xing Zhang, Yulong Zhang +4
Jun 5, 2026cs.LG

Partially Performative Prediction

Performative prediction studies feedback loops that arise when predictive models are deployed in consequential domains. In these settings, deploying a model can change the population whose patterns the model aims to predict, inducing a distribution shift that is endogenous to the learning system. This perspective departs from classical treatments of distribution shift, where shifts are typically modeled as exogenous changes in the data-generating process. Yet, in practice, distribution shift is rarely one or the other. Predictive models may influence future data through the decisions they support, while the world itself continues to drift for reasons beyond the learner's control. We study partially performative prediction, a framework that captures both endogenous and exogenous sources of distribution shift. The framework generalizes performative prediction by allowing the data distribution to evolve both in response to the deployed model and according to an external, time-varying process. We extend the central notions of performative stability and performative optimality to this setting by defining their online analogues that track the evolving partially performative environment. We analyze practical learning heuristics, including repeated retraining, and characterize when they successfully adapt to partially performative environments.
Jaewook Lee, Tijana Zrnic
May 28, 2026cs.MA

Delayed Repression and Emergent Instability in Adaptive Multi-Agent Systems

Regulatory institutions (from content moderation platforms to financial supervisors) observe, deliberate, and intervene only after a characteristic delay. We ask whether this processing lag alone can destabilize a multi-agent system that would otherwise remain stable, without exogenous shocks, coordination among agents, or malicious actors. We study this in two stages. First, we analyze a delayed replicator equation in which autonomous agents benefit from radical behavior but face punishment based on a lagged institutional alarm signal. We derive a closed-form critical delay beyond which the unique interior equilibrium loses stability through a Hopf bifurcation, and prove via center manifold reduction that the bifurcation is supercritical (bounded oscillations, not explosive growth) for the entire sigmoid response family. Second, we embed N=240 agents on a network with reinforcement learning (tabular Q-learning) and cross institutional delay with three decision architectures: fixed-policy, reactive (a memoryless threshold heuristic), and Q-learning. The hierarchy is opposite to the naive expectation that learning amplifies instability. Reactive agents are perfectly stable without delay yet collapse once delay is introduced (96% runaway by delay >= 8); fixed-policy agents are immune (0% at all delays); Q-learning agents are only partially resilient (66% at delay 20). The destabilizing ingredient is reactivity to delayed signals, not learning: agents that immediately exploit low-alarm windows trigger oscillatory feedback loops, while learning buffers this through punishment memory encoded in value functions. Throughout, "runaway" denotes bounded large-amplitude oscillation crossing a radical-fraction threshold, consistent with the supercritical bifurcation, not unbounded growth.
Igor Itkin
May 25, 2026cs.HC

Posture Clip: Sit properly or I wont let you work

Poor posture is a significant concern due to its detrimental effects on health and productivity. This paper presents a collar-clipped device called PostureClip, designed to restrict users from sitting and working at a bent angle, by blacking out the screen and resuming on correcting posture, thereby promoting better posture. The device integrates sensors and feedback mechanisms to provide real-time posture feedback to users. To evaluate the effectiveness of PostureClip, a controlled experiment was conducted with participants (n=165) who were working on a laptop/PC for over 6 hours per day. The participants were randomly assigned to both the intervention group (IG1,n=54 ; IG2,n=55), which used the collar-clipped device, and the control group (CG, n=56), which did not use the device. IG1 didn't get feedback while IG2 got feedback from the device by notifying and further darkening the screen. The study was conducted in the office environment of the participants, for 4 weeks, and metrics such as posture angle, duration of bent angle, and user feedback were collected. Analysis revealed significant improvements in posture angle (p<0.001) and significant reduction in bent angle duration (p<0.01) for participants' group using PostureClip with feedback and compared to the group without feedback and the control group (who were not intervened). The qualitative analysis of user feedback highlighted the device's ease of use, effectiveness in providing timely feedback, and positive impact on participants' awareness and habits regarding posture. These results indicate that PostureClip is an effective tool for promoting better posture during sedentary work.
Arka Majhi, Aparajita Mondal
May 20, 2026cs.HC

CandorMD: An AI-Assisted Audio Simulation and Feedback System for Training Clinicians for Medical Error Disclosure

Clinicians are expected to disclose harmful medical errors to patients and families in line with ethical, regulatory, and patient care standards, yet these conversations remain challenging because of their emotional complexity and limited training opportunities. Most physicians still learn primarily through lectures and observation, while static video tools-though available-are underused, lack adaptability across specialties, and deliver delayed, generic feedback. These gaps restrict skill development, reduce self-efficacy, and contribute to avoidance of disclosure conversations, ultimately compromising patient care and eroding trust. To address these needs, we designed CandorMD -- an AI-assisted simulation system that provides real-time practice, actionable feedback, and diverse practice environments tailored to individual learning needs. We conducted semi-structured interviews with physicians, risk managers, patient advocates, and communication experts to understand current practices, identify gaps, and collect feedback on CandorMD. Based on these insights, we present findings and design recommendations for the future of AI-supported medical communication training.
Inna Wanyin Lin, Sahand Sabour, Hong Sng +4
May 14, 2026cs.CE

From Feedback Loops to Policy Updates: Reinforcement Fine-Tuning for LLM-Based Alpha Factor Discovery

Modern quantitative trading increasingly relies on systematic models to extract predictive signals from large-scale financial data, where alpha factor discovery plays a central role in transforming market observations into tradable signals. Recent LLM-based methods have shown promise in automating factor generation, but most of them still rely on prompt-level generation--evaluation--feedback loops for iterative optimization. As the loop becomes longer, repeatedly appended historical candidates and feedback can cause context explosion, increase inference cost, dilute useful information, and introduce feedback drift. Moreover, these methods often depend on very large LLMs whose stable generation preferences may lead to structurally similar expressions, redundant candidates, and search stagnation. To address these limitations, we propose \textsc{QuantEvolver}, a self-evolving alpha factor discovery framework based on reinforcement fine-tuning. Instead of accumulating feedback in the prompt, \textsc{QuantEvolver} converts executable quantitative evaluation into policy updates, enabling a Miner LLM to internalize historical optimization experience through parameter learning. Specifically, \textsc{QuantEvolver} constructs high-quality seed factors, builds diverse seed--time-window training tasks, generates executable Factor DSL expressions, evaluates them through Regime Backtest, and optimizes the Miner LLM with Diversity-Complementarity Reward. During training, high-quality factors are continuously accumulated in a Mined Factor Database, which serves as the final discovered factor library. Extensive experiments on three realistic market benchmarks demonstrate the effectiveness of \textsc{QuantEvolver}, which consistently improves the primary evaluation metric of each task over existing LLM-based alpha factor discovery baselines, produces higher-quality and more complementary factor pools.
Lingzhe Zhang, Tong Jia, Yunpeng Zhai +5
May 1, 2026cs.LG

Continual Learning of Feedback-based Molecular Communication

This paper proposes and evaluates a new performance estimation method that leverages continual learning (CL) algorithms to carry out sequential simulation experiments for a feedback-based molecular communication protocol. As the protocol is sequentially examined in various experimental settings, the proposed CL-based performance estimators incrementally learn a series of unexperienced estimation tasks without compromising those that have been learned in the past. They are designed to work on a standard neural network architecture by customizing regularization and replay strategies in the loss function. Experimental results demonstrate that the proposed estimators can effectively learn on a continuous stream of simulation results and enhance the baseline neural network by improving estimation accuracy at a variety of computational costs. This paper's contribution is to establish the implications of CL in the field of molecular communication.
Siddhant Setia, Junichi Suzuki, Tadashi Nakano
Apr 28, 2026cs.SD

Huí Sù: Co-constructing a Dual Feedback Apparatus

This performance presents a duet between two intelligent musical instruments, Sù (to trace back; to go upstream) and Agentier (playing on agentic clavier), and their human performers, connected through feedback loops. Rather than treating AI as a tool that responds predictably to input, both systems operate recursively, where past actions continuously influence future behaviour. The Sù operates in the audio space through latent representation. Its performer uses Make Noise 0-series synthesisers and MIDI controllers to work with a neural feedback synthesis system based on a RAVE model, with a latent feedback loop embedded within the model's internal structure. This allows the instrument to remember and reuse its own internal states, influencing ongoing sound generation through its recent sonic history. The Agentier functions in the control space. Its performer interacts with the system using a Roland S-1 synthesiser and Keith McMillen QuNeo touchpad, where control gestures are routed into a recurrent neural network that feeds back into the synthesis process. Through this feedback loop, the system actively shapes the evolution of control signals over time. Contrasting feedback in the audio and control domains, the performance explores shared agency, resistance, and negotiation between humans and intelligent musical systems. Musical phenomena are co-produced through the entangled states of interaction, rather than through pre-existing system configuration or fixed mappings.
Yichen Wang, Charles Patrick Martin
Apr 24, 2026cs.SE

Evaluating LLM-Based Goal Extraction in Requirements Engineering: Prompting Strategies and Their Limitations

Due to the textual and repetitive nature of many Requirements Engineering (RE) artefacts, Large Language Models (LLMs) have proven useful to automate their generation and processing. In this paper, we discuss a possible approach for automating the Goal-Oriented Requirements Engineering (GORE) process by extracting functional goals from software documentation through three phases: actor identification, high and low-level goal extraction. To implement these functionalities, we propose a chain of LLMs fed with engineered prompts. We experimented with different variants of in-context learning and measured the similarities between input data and in-context examples to better investigate their impact. Another key element is the generation-critic mechanism, implemented as a feedback loop involving two LLMs. Although the pipeline achieved 61% accuracy in low-level goal identification, the final stage, these results indicate the approach is best suited as a tool to accelerate manual extraction rather than as a full replacement. The feedback-loop mechanism with Zero-shot outperformed stand-alone Few-shot, with an ablation study suggesting that performance slightly degrades without the feedback cycle. However, we reported that the combination of the feedback mechanism with Few-shot does not deliver any advantage, possibly suggesting that the primary performance ceiling is the prompting strategy applied to the 'critic' LLM. Together with the refinement of both the quantity and quality of the Shot examples, future research will integrate Retrieval-Augmented Generation (RAG) and Chain-of-Thought (CoT) prompting to improve accuracy.
Anna Arnaudo, Riccardo Coppola, Maurizio Morisio +4
Dec 11, 2025physics.ed-ph

Developing an LLM-Based Feedback System Grounded in Evidence-Centered Design to Support Physics Problem Solving

Generative AI offers new opportunities for individualized and adaptive learning, e.g., through large language model (LLM)-based feedback systems. While LLMs can produce factually correct feedback for relatively straightforward conceptual tasks, delivering high-quality feedback for tasks that require advanced domain expertise, such as physics problem solving, remains a substantial challenge. This study presents the design and implementation of an LLM-based feedback system for physics problem solving grounded in evidence-centered design and reports a first evaluation within the German Physics Olympiad. Participants rated the usefulness and correctness of the generated feedback for each implemented problem. The collected ratings indicate that the feedback was generally perceived as useful and highly correct. However, an in-depth analysis revealed that the feedback contained errors in 20% of cases; errors that often went unnoticed by the students. We discuss the risks associated with uncritical reliance on LLM-based feedback and outline potential directions for generating more adaptive and reliable LLM-based feedback in the future.
Holger Maus, Fabian Kieser, Stefan Petersen +2