LLM Agent Skill Learning

LLM: Large Language Model

Momentum

45 papers in the last four weeks, up 114% on the four weeks before. 0.4% of all new papers.

Jul 13Week of Sep 28

Latest papers 271

Jul 1, 2026cs.AI

AutoMem: Automated Learning of Memory as a Cognitive Skill

Memory expertise is a learned skill: knowing what to encode, when to retrieve, and how to organize knowledge--a capacity known in cognitive science as metamemory. We bring this perspective to LLMs by treating memory management as a trainable skill. We promote file-system operations to first-class memory actions alongside task actions, letting the model itself decide how to manage its memory. This memory skill improves along two axes: the structure that supports it (prompts, file schemas, action vocabulary), and the proficiency of the model exercising it. Both axes resist manual optimization: episodes in long-horizon tasks run for thousands of steps, and a single memory mistake can hide long before it surfaces, making human review of full trajectories impractical. We introduce AutoMem, a framework that automates both axes. In the first loop, a strong LLM reviews complete agent trajectories and iteratively revises the memory structure that shapes how the agent interacts with its memory files. In the second loop, the agent's own good memory decisions are identified from many episodes and used as training signal to sharpen the model's memory proficiency directly. Across three procedurally generated long-horizon games (Crafter, MiniHack, and NetHack), optimizing memory alone--without modifying the model's task-action behavior--improved the base agent's performance ~2x-4x, bringing a 32B open-weight model competitive with frontier systems such as Claude Opus 4.5 and Gemini 3.1 Pro Thinking. Our results show that memory management is an independently learnable skill, and a high-leverage objective yielding large gains on long-horizon tasks.
Jun 30, 2026cs.CL

Generative Skill Composition for LLM Agents

Recent LLM agents benefit from skills for solving complex tasks. Skills encapsulate modular packages of procedural knowledge and instructions for performing specialized tasks, such as setting up a sandboxed environment, running a test suite, or refactoring a function across multiple files. As skill libraries grow and become reusable across tasks and domains, selecting an appropriate skill composition has emerged as a central bottleneck. Existing approaches fall into two categories. One exposes the agent's reasoning to the entire skill collection; the other performs skill retrieval via embeddings or LLM-based rerankers. Both provide useful insights; however, they miss the structural nature of skill composition, which is a joint decision over which skills, how many, and in what order -- three dimensions that cannot be decoupled. We formalize this as structured skill composition: given a task and a skill library, predict an executable skill plan that jointly specifies the activated subset, count, and execution order. We propose SkillComposer, which instantiates structured skill composition as task-conditioned skill sequence prediction. SkillComposer uses a constrained autoregressive decoder over skill identifiers, so subset, count, and order emerge jointly from a single decoding pass, and dependencies between successive skills are captured naturally. We build a training set of task-composition pairs from a real, human-curated skill library. We then evaluate SkillComposer along two axes: composition quality on a held-out test set, and downstream task success on SkillsBench across two production-grade coding agents. On GPT-5.2-Codex, Gemini-3-Pro-Preview, SkillComposer raises the pass rate by +23.1, +18.2pp over the no-skill baseline, surpassing top-3 retrieval and matching the gold-skill retrieval upper bound at lower prompt-token cost.
Jun 30, 2026cs.AI

Embodied CAD: Solver-Grounded LLM Agents for Parametric B-Rep Assembly Modeling

Large language models can write plausible CAD scripts, but reliable industrial CAD modeling requires more than syntactically valid code: every feature, placement, and assembly relation must be accepted by an exact geometric kernel while remaining editable as parametric boundary representation geometry. We present Embodied CAD, solver-grounded LLM agents for parametric B-Rep assembly modeling. Instead of generating a complete script in one pass, the agent iteratively selects actions from a stratified L0-L4 CAD skill library, resolves them into typed geometric operations, executes them in a CAD backend, and uses solver feedback to plan, repair, and learn. The framework combines action grammar constraints, deterministic parameter resolution, and solver-derived rewards for supervised warm-up and GRPO-style refinement. We evaluate Embodied CAD on multi-step mechanical, industrial equipment, and mold-oriented assembly tasks using solver-aligned metrics: executable rate, skill accuracy, operation-family accuracy, exact policy accuracy, and task completion success. The results show that solver-grounded planning executes all strong-planner workflows in the current benchmark, while learned controllers reach high executable rates and expose the remaining gap between valid tool calls and exact long-horizon policy prediction.
Jun 29, 2026cs.AI

Why Solve It Twice? Hierarchical Accumulation of Skills for Transfer-Efficient ML Engineering

ML engineering agents waste compute rediscovering known techniques because every competition is a cold start. We present HASTE, a hierarchical multi-agent system that organizes cross-competition knowledge into three scope tiers (global, domain, and competition-specific), each coupled to a matching agent level. An orchestrator coordinates domain specialists and promotes learning between tiers via LLM-driven abstraction. A controlled ablation provides evidence for scoped loading: holding a 159-skill inventory constant across 8 competitions, tiered loading achieves a 100% medal rate while flat loading reaches only 62.5%, the same medal rate as loading no skills, and consumes 2x the output tokens. On the full MLE-Bench Lite benchmark (22 Kaggle competitions), HASTE reaches a medal rate of 77.3% using Claude Sonnet 4.6 at 12h per competition; this is a single-seed campaign result, and multi-seed replication is the priority follow-up. In a cold-start run, the system begins with no accumulated skills. In warm-start runs, it reloads skills learned from earlier competitions, using only global and domain-level skills for transfer across competitions. Warm starts use 52% fewer refinement iterations, and the fraction of proposed changes kept by the agent rises from 42% at low inventory to 85% once 50+ skills are available. These results suggest that better knowledge organization can partly substitute for model strength and compute budget in ML-engineering agents.
Jun 29, 2026cs.CL

Parametric Skills

Since intelligence fundamentally relies on efficient skill acquisition (Chollet, 2019), the ability to leverage skills is critical. For LLMs, skills, manually authored or extracted from task trajectories, are textual recipes encoding mature problem-solving experience and are critical to agentic capabilities. Despite widespread deployment, their utility is limited by the model's ability to comprehend and follow skill instructions, especially under complex and long-context scenarios, where key instructions are difficult to locate and adhere to. To address this limitation, we propose ParametricSkills, a framework that can convert free-form textual skills into parameters at test time, enabling context-free skill exploitation. Specifically, we first construct a large-scale, high-quality skill library, and synthesize single-turn and multi-turn skill exploitation trajectories built around these skills with OpenCode. Using these data, we then train a hypernetwork that parameterizes both the skill content and the test-time exploitation methodology by receiving textual skills and converting them into LoRA adapters. Experimental results on six complex software engineering (SWE) subtasks demonstrate that, the proposed ParametricSkills averagely outperforms in-context learning by 6.44 points as judged by DeepSeek-V4-Flash, while also achieving significantly higher BERT Score and F1 score, confirming its effectiveness. Beyond performance, we further find that parametric skills, being inherently accumulative, offer a preliminary yet promising avenue toward test-time continual learning.
Jun 29, 2026cs.CL

Neural Procedural Memory: Empowering LLM Agents with Implicit Activation Steering

While Large Language Models (LLMs) excel as static solvers, transforming them into autonomous agents remains challenging. This transition requires continuous environmental interaction, yet current agents lack the necessary persistent procedural memory. Existing approaches predominantly employ Retrieval-Augmented Generation (RAG) to inject explicit textual guidelines into model contexts. However, relying solely on symbolic instructions can introduce a text-action disconnect, frequently failing to activate the internal representations necessary for correct task execution. To address this, the paper introduces Neural Procedural Memory (NPM), a training-free framework that represents agent memory through implicit activation steering rather than explicit instructions. By distilling procedural skills from historical contrastive experiences into steering vectors in the activation space, NPM directly activates the task-relevant neural mechanisms to guide task execution. Evaluations across four agent benchmarks show that NPM performs comparably to baselines using explicit textual instructions. Furthermore, the results show that combining implicit steering with explicit workflows provides complementary advantages, leading to more robust task execution. Representational analyses indicate that these steering vectors encode consistent task logic, forming organized structures within the activation space. These findings suggest that implicit activation steering provides a promising approach for managing agent memory.
Jun 28, 2026cs.SE

RESOURCE2SKILL: Distilling Executable Agent Skills from Human-Created Multimodal Resources

Skills are a useful abstraction for software agents, turning human and agent experience into reusable procedural knowledge. Yet existing skill libraries are mostly hand-written, text-centric, or derived from agent traces, leaving tutorial videos and other multimodal human resources largely underused. We present RESOURCE2SKILL, a framework that distills multimodal resources, including tutorial videos, repositories, articles, and reference artifacts, into executable skills for software agents. RESOURCE2SKILL organizes these skills as a hierarchical multimodal Skill Wiki, where each entry combines structured text, code, visual examples, metadata, and provenance. This design preserves complementary signals from different resources: videos capture temporal operations and visual effects, code captures executable tool patterns, and articles or artifacts provide conceptual and stylistic grounding. At inference time, agents retrieve and compose relevant skills from the wiki; when coverage is insufficient, the same construction operator can acquire new skills online. Across seven practical authoring domains, RESOURCE2SKILL improves average overall score by +11.9 percentage points over no-skill agents and outperforms strong harness baselines in 26 of 28 main-aggregate model-domain cells. Ablations confirm the value of multimodal skill format, hierarchical organization, source diversity, selection strategy, and online acquisition.
Jun 28, 2026cs.AI

UCOB: Learning to Utilize and Evolve Agentic Skills via Credit-Aware On-Policy Bidirectional Self-Distillation

Skill memories can improve agentic reinforcement learning by reusing past experience as textual guidance, but retrieved skills are not oracular: they may help in one state while misleading the same policy in another. This makes the common privileged-teacher assumption fragile, namely that a skill-conditioned prompt can be treated as a fixed teacher for the no-skill prompt. We introduce UCOB, a framework for learning to utilize and evolve agentic skills via credit-aware on-policy bidirectional self-distillation. UCOB treats skill-conditioned and no-skill prompts as two on-policy context views of the same model, compares their return-to-go within the same task and anchor state, and uses the higher-return view as the local teacher. This local credit signal internalizes useful skill-conditioned behavior, corrects misleading skill usage, and guides task/state skill memory updates, utility-aware retrieval, and reflection self-training. Experiments on agentic tasks, including ALFWorld, WebShop, and Search-QA, show that UCOB outperforms skill-free RL, skill-memory baselines, and self-distillation methods across model scales, with up to 23.5 and 18.0 point gains over SOTA baselines on ALFWorld and WebShop. Ablations and analyses further validate its core mechanisms and efficiency.
Jun 28, 2026cs.AI

Hierarchical Experimentalist Agents

Large language models (LLMs) are increasingly used to take actions in the real world and support human decision-making, yet most agents rely on parametric knowledge, fixed post-training data, retrieval, or search. This paradigm breaks down in novel domains and for sophisticated queries that cannot be answered from prior knowledge alone. Knowing the laws of physics, for instance, does not by itself enable LLMs to answer queries or complete long-horizon tasks in a complex physical system. To address this, we introduce Hierarchical Experimentalist Agents (HExA), an in-context self-improvement framework to learn from active experimentation. HExA iteratively designs and refines query-relevant experiments, learns a reusable library of composable skills from experience, and integrates experimental evidence to answer queries or take actions. HExA is training-free, compatible with any black-box model, and does not require external supervision, oracles, or offline data. To evaluate active experimentation, we introduce Interphyre, a tool-calling benchmark built on the PHYRE 2D procedural physics environment, where agents propose interventions and test hypotheses through simulation APIs. Experiments show that current LLM agents struggle in these settings, especially on the hardest levels of Interphyre. Claude Sonnet 4.6 achieves only 2% success, while HExA improves the same model to up to 77% success. HExA also improves open-weight models and outperforms agentic baselines such as ReAct and Reflexion. Moreover, using only skills learned from easier levels and transferred without active experimentation, HExA achieves 44% success, demonstrating the reusability and generalization of its learned skills. Overall, HExA shows that learning through active experimentation can help agents discover useful knowledge, acquire reusable skills, and make efficient progress on novel long-horizon tasks.
Jun 25, 2026cs.MA

QueenBee Planner: Skill-Evolving Communication Topologies for Token-Efficient LLM Multi-Agent Systems

Large language model (LLM) multi-agent systems increasingly depend not only on how individual agents reason, but also on how agents are connected. This paper introduces QueenBee Planner, a framework that treats inter-agent communication topology as a retrievable and self-improving design skill. A pool of worker agents, the task adapter, and the scoring function are frozen; only an outer LLM planner learns to generate temporal communication DAGs specifying who sends information to whom, in which round, who merges messages, and who emits the final answer. Execution traces are distilled into evidence-backed design rules with three actions: \emph{Preserve}, \emph{Modify}, and \emph{Avoid}. To prevent self-evolution from turning lucky runs or plausible but false explanations into policy, QueenBee uses held-out acceptance gates, variance-aware credit, motif-level attribution, transfer trust, insight falsification, and structural deduplication. We evaluate the method on Count-Frequency aggregation and Silo-Bench-style distributed coordination tasks. With fixed workers, self-evolved graph generation produces communication structures that improve over fixed topologies and cold generation. In the CF fulltest setting, the best generated graph reduces RMSE from 12.53 for the strongest fixed topology to 7.87 while also reducing messages, model calls, and token cost; Silo-style results show the same direction of improvement over cold and fixed-topology baselines. These results suggest that multi-agent systems can learn reusable architectural design knowledge rather than merely memorizing task answers.
Jun 25, 2026cs.CL

OPID: On-Policy Skill Distillation for Agentic Reinforcement Learning

Outcome-based reinforcement learning provides a stable optimization backbone for language agents, but its sparse trajectory-level rewards provide little guidance on which intermediate decisions should be reinforced or suppressed. On-policy self-distillation offers dense token-level supervision, yet existing skill-conditioned variants often rely on external skill memories or retrieved privileged context, which are costly to maintain and can be mismatched with the state distribution induced by the current policy in multi-turn interaction. We propose \textbf{OPID} (\textbf{O}n-\textbf{P}olicy Sk\textbf{i}ll \textbf{D}istillation), a framework that extracts skill supervision directly from completed on-policy trajectories. OPID represents trajectory hindsight as hierarchical skills: episode-level skills capture global workflows or failure-avoidance rules, while step-level skills capture local decision knowledge at critical timesteps. A critical-first routing mechanism uses step-level skills when critical decisions are identified and falls back to episode-level skills as default guidance otherwise. The selected skill is injected into the interaction history, allowing the old policy to re-score the same sampled response under both original and skill-augmented contexts. The resulting log-probability shift yields a token-level self-distillation advantage, which is combined with the outcome advantage for policy optimization. OPID thus preserves RL as the primary training objective while introducing dense, distribution-matched hindsight supervision. Experiments on ALFWorld, WebShop and Search-based QA demonstrate that OPID generally improves agent performance, sample efficiency, and robustness over outcome-only RL and existing skill-distillation baselines. Our code is available at https://github.com/jinyangwu/OPID/tree/main.
Jun 25, 2026cs.AI

SKILL-DISCO: Distilling and Compiling Agent Traces into Reusable Procedural Skills

Agents often repeatedly solve similar task instances from scratch, leading to unnecessary reasoning cost and long execution traces. Prior work has explored workflow reuse and executable skill induction, but it remains unclear which task scenarios admit procedural skills and how the shared procedural structure should be represented across successful traces. We study this problem in FSM-defined scenarios, where successful traces can be viewed as paths in an unknown transition graph, and formulate procedural skills as reusable parameterized control-flow subgraphs. Based on this view, we introduce SkillDisCo, a distillation-and-compilation framework that distills reusable PFSM subgraphs from successful traces and compiles them into callable, executable, and verifiable procedural skills. Experiments on ALFWorld and WebArena show that SkillDisCo improves success rates and reduces agent turns across benchmarks and model scales, demonstrating the benefits of representing shared experience as reusable execution structures.
Jun 23, 2026cs.LG

EvoClawBench: Can Agents Learn Reusable Skills from Their Own Runs?

Existing agent benchmarks primarily test task completion, tool use, or skill utility, but do not isolate whether a runtime can convert evidence from its own runs into reusable skills that improve fresh executions after authoring overhead. We introduce EvoClawBench, a benchmark for this closed-loop skill-learning question on repeated, fixture-backed tasks. EvoClawBench compares direct execution without skills, PreSkill authoring before execution, and PostSkill summarization from first-run evidence followed by a fresh second execution. The suite contains 100 tasks and 502 sub-problems across coding, data, office, security, operations, and domain-document workflows, with support for multiple agent runtimes. Experiments with OpenClaw and nanobot under local execution show that direct baseline performance is strongly runtime-dependent: OpenClaw remains below 20% across models, while nanobot ranges from 56.45% to 96.13%. Self-authored skills have mixed effects. nanobot GPT-5.4 stays above 96% in all modes and MiniMax-M2.7 improves from 90.97% to 94.50% under PostSkill, but nanobot DeepSeek-V4-Pro drops from 77.77% to 4.80% with PreSkill and 0.99% with PostSkill. OpenClaw shows similarly non-monotonic behavior, with some skill runs near baseline and others collapsing. These results indicate that learning reusable skills from an agent's own runs is selective and cost-sensitive, rather than an automatic benefit of adding skill authoring to an agent loop.
Jun 22, 2026cs.AI

Managing Procedural Memory in LLM Agents: Control, Adaptation, and Evaluation

Procedural memory is increasingly used to improve LLM agents on recurring workplace tasks, yet its ability to produce reusable skills remains poorly understood. We introduce AFTER, a benchmark of 382 realistic enterprise tasks spanning six professional roles and 22 procedural skills, designed to evaluate how skills transfer across tasks, roles, and model backbones. The benchmark includes controlled evaluation settings for local improvement, cross-task transfer, cross-role transfer, and cross-model generalization. Experiments show that procedural memory delivers consistent gains in industrial workflows: a single refinement round improves aggregate performance by 3.7-6.7 points, while skills evolved from diverse multi-model execution traces achieve 73.1% cross-model test accuracy, outperforming all single-model trace sources. We further find that some skills generalize broadly across tasks and models, whereas others become specialized to role-specific workflows and lose effectiveness under transfer. These results provide practical guidance for building, evaluating, and deploying procedural memory systems in production agent platforms.
Jun 21, 2026cs.AI

Hypothesis-Driven Skill Optimization for LLM Agents

External skills can improve action-oriented LLM agents without changing model weights, but persistent skill updates are risky when they are distilled from sparse or noisy trajectories. A plausible reflection may encode a useful procedure, a spurious shortcut, or a rule that the target executor cannot reliably follow. We propose Hypothesis-Driven Skill Optimization (HDSO), a train-free framework in which both the skill curator and the agent executor are frozen inference endpoints. The curator observes executor traces, proposes a falsifiable hypothesis with an explicit validation plan, instantiates the hypothesis as a candidate skill package, validates the package through paired control/treatment executions, reviews behavior differences, and consolidates only supported candidates into an approved repository. The executor consumes approved skills through progressive disclosure, preserving the executor-only path when no skill is selected. On ALFWorld, HDSO improves executor-only baselines by +6.9 Avg. SR points for Qwen3-8B and +4.0 points for Qwen3.6-27B. Under 20% randomly flipped success/failure feedback during skill discovery and validation, HDSO preserves a +7.1-point gain for Qwen3-8B. Transfer and heterogeneous-pair diagnostics further show that validated repositories can be useful beyond the run that produced them, but cross-model curation succeeds only when curator diagnosis, executor capability, and validation evidence align. HDSO provides an auditable skill lifecycle for frozen action agents rather than an unconstrained memory accumulation procedure.
Jun 18, 2026cs.AI

Process-Reward Tactic Evolution for Long-Horizon Bioinformatics Workflows

LLM agents can write code and call tools, but reliable bioinformatics work requires long-horizon interaction with workflow software, typed data objects, provenance, and biological checks. We study this setting through Galaxy workflow execution. The agent must explore task data, construct or adapt an executable workflow DAG, bind inputs and dataset collections, monitor execution, debug failures, and validate biological outputs. We propose Process-Reward Tactic Evolution, a Galaxy-based training framework that turns verified workflow rollouts into reusable \tactics. During training, agents practice on curriculum-organized Galaxy tasks in Agent Gym; process verifiers score workflow construction, software interaction, execution, and biological correctness; successful and failed traces are distilled into a tactic library. At inference, the trained executor, Process-Reward Tactic Evolution, uses this library to execute held-out peer reviewed Galaxy workflow converted BioWorkflow Bench and BioAgent Bench tasks in isolated environments. The paper evaluates whether process-supervised tactic accumulation improves long-horizon bioinformatics workflow completion, biological correctness, and execution efficiency over no-memory and reflection-style baselines.
Jun 18, 2026cs.AI

SoftSkill: Behavioral Compression for Contextual Adaptation

Natural-language skills let agents reuse task knowledge, yet deploying a long Markdown document makes the model interpret that knowledge anew on every call. We ask whether the behavior induced by a skill can be carried by a compact, trainable context. SoftSkill initializes virtual token embeddings from a skill document and optimizes a soft skill with next-token prediction while keeping the language model frozen. The resulting conditioning sequence can occupy the skill section or another supported prompt location. On Qwen3.5-4B, a 32-token soft skill improves over no skill by 7.6, 42.1, and 1.3 points on SearchQA, LiveMath, and DocVQA. It also exceeds the optimized textual skill on SearchQA and LiveMath by 4.5 and 12.5 points, respectively, while replacing skill documents of hundreds to thousands of tokens. The same approach improves multi-step agent execution: on Qwen3.6-35B-A3B, OfficeQA and ALFWorld rise by 8.2 and 14.1 points over no skill; on Qwen3.5-4B with aligned action decoding, ALFWorld success rises from 44/134 with the untrained initialization to 91/134 after training. These findings show that a skill document can serve as the starting point for a continuous control that improves both answers and actions without updating the backbone.
Jun 17, 2026cs.MA

Skill-MAS: Evolving Meta-Skill for Automatic Multi-Agent Systems

Large Language Model (LLM)-based automatic Multi-Agent Systems (MAS) generation has become a crucial frontier for tackling complex tasks. However, existing methods face a dilemma between model capability and experience retention. Inference-time MAS leverages frozen frontier LLMs but repeats identical searches without learning from past experience. Conversely, Training-time MAS internalizes experience via gradient updates but is constrained by the low capability ceiling of smaller models, and is hard to scale to large frontier LLMs. To bridge this gap, we propose Skill-MAS, a novel third path that decouples experience retention from parametric updates by conceptualizing the high-level orchestration capability as an evolvable Meta-Skill. Skill-MAS refines this architectural knowledge through a closed optimization loop: (1) Multi-Trajectory Rollout samples a behavioral distribution for each task under the current Meta-Skill; and (2) Selective Reflection adaptively selects priority tasks and applies hierarchical contrastive analysis to distill systemic experience into generalizable, strategy-level principles. Extensive experiments across four complex benchmarks and four distinct LLMs demonstrate that Skill-MAS not only achieves remarkable performance gains but also maintains a favorable cost-performance trade-off. Further analysis reveals that the evolved Meta-Skills are highly robust and exhibit strong transferability across unseen tasks and different LLMs.
Jun 16, 2026cs.CL

VISUALSKILL: Multimodal Skills for Computer-Use Agents

Computer-use agents (CUAs) approach human-level performance on standardised benchmarks but still struggle on long-horizon tasks and unseen software. Existing skill libraries address this with reusable skills, but represent the skill artifact as text only, despite the visual nature of GUI interaction. We propose VISUALSKILL: a hierarchical multimodal skill, tailored to each target application and organised as a central index over per-topic files, which the agent consumes through a load_topic MCP tool that fetches the relevant topic's text and figures on demand. We construct each skill with a two-stage pipeline that combines authored documentation with live-application UI exploration. On two CUA benchmarks, CUA-World and OSExpert-Eval, a Claude Code CLI agent backed by Claude Opus 4.6 reaches an average score of 0.456 with VISUALSKILL, a +15.3 point absolute lift over the no-skill baseline (0.303). Against a matched text-only skill that is generated from the same source content and differs from VISUALSKILL only in modality, VISUALSKILL yields a further +8.3 point absolute gain over the matched text-only skill (0.373 vs. 0.456), providing direct evidence that retaining visual figures in the skill artifact, rather than verbalizing them away, helps the agent both identify UI elements and verify workflow state after each action. Our code is available at https://github.com/XMHZZ2018/VisualSkills.
Jun 16, 2026cs.AI

PreAct: Computer-Using Agents that Get Faster on Repeated Tasks

Computer-using agents drive real software through the screen -- clicking and typing -- but they solve every task from scratch: asked to repeat a task, an agent re-reads the screen, re-reasons every tap, and pays the full cost again. We present PreAct, which lets such an agent get faster on tasks it has done before. The first time it succeeds, PreAct compiles the run into a small state-machine program-states that check the screen, transitions that act-and on later runs replays it directly instead of invoking the agent 8.5-13x faster, with no per-step language-model calls. Replay is not blind: at each step PreAct checks that the screen matches what the program expects before acting, and hands control back to the agent the moment something is off. PreAct applies the same discipline when deciding what to keep: a freshly compiled program enters the store only if, re-run from a clean state, an independent evaluator confirms it solved the task-catching programs that replay to their last step yet leave the task undone. Across a mobile, a desktop, and a web benchmark, this store-time check separates repeated runs that improve from ones that degrade as faulty programs accumulate, worth 1.75-2.6 tasks per benchmark, the same direction on all three; a fallback that explores afresh when no program fits brings PreAct level with a strong record-and-replay baseline. We also report what did not matter: prompt wording, runtime guardrails, and whether a language model or a plain embedding retriever selects which program to reuse.
Jun 16, 2026cs.AI

Beyond Domains: Reusing Web Skills via Transferable Interaction Patterns

Large language model (LLM) web agents are usually deployed as tool callers: each turn, the model reads a fresh page observation and emits one structured tool action. When every action is a low-level primitive, horizons grow quickly and so do policy-facing LLM completions, dominating latency and cost on benchmarks such as Mind2Web and WebArena. Recent systems therefore wrap repeated interaction fragments as web skills: callable tools built from successful trajectories or induced programs, so one call can replace several primitives. However, prior skill libraries are still triggered mainly by instruction similarity or coarse site metadata, which yields low skill reuse on held-out sites and leaves much of the potential step and token reduction on the table. We present SkillMigrator, an agent that learns reusable web skills and transfers them across sites by matching layout structure rather than specific element references. Each induced skill is stored as a transferable interaction pattern (TIP): the skill paired with a structural sketch of the snapshot at induction time. At test time, SkillMigrator retrieves TIPs by layout similarity and grounds their references on the live page. The rest of the stack is standard: accessibility-snapshot observations with stable references, and fixed tool calling over primitives plus skill invocations. Compared with the state-of-the-art approaches, SkillMigrator reduces the average LLM-action count on successful trajectories by 8-10% across both WebArena and Mind2Web at matched success rate.
Jun 15, 2026cs.AI

OpenClaw-Skill: Collective Skill Tree Search for Agentic Large Language Models

Equipping Large Language Model (LLM) agents with effective skills is crucial for solving complex tasks in real-world systems like OpenClaw. In this work, we aim to develop a framework that automatically constructs such reusable skills to enhance LLMs in tool use, multi-step reasoning, and dynamic environment interaction. To this end, we propose Collective Skill Tree Search (CSTS), a novel tree-search-based skill construction framework that constructs structured, diverse and generalizable tree of skills. The core idea of CSTS is to leverage collective intelligence to jointly search, identify and compose effective skills via two iterative phases: Collective Skill Node Generation (CSN-Gen) and Collective Skill Node Assessment (CSN-Assess). CSN-Gen exploits collective knowledge from multiple models to explore diverse candidate skills for each subtask, enabling comprehensive skill exploration. CSN-Assess employs multiple models as judges to evaluate and select skill nodes with two scoring mechanisms: (1) collective quality scoring that aggregates independent evaluations to produce a robust estimate of skill effectiveness, and (2) collective transferability scoring that explicitly verifies whether a skill generalizes well across different models. With CSTS, we construct a set of comprehensive tree of skills along with skill-augmented training data, enabling models to effectively learn and utilize skills. Besides, we introduce Collective Skill Reinforcement Learning, which actively selects multiple relevant skills from the tree to broaden solution-space exploration, avoid being trapped by a single skill and its resulting homogeneous or suboptimal solutions. As a result, our trained model, OpenClaw-Skill, exhibits outstanding agentic capabilities in long-horizon planning, tool use and generalization over challenging benchmarks.
Jun 15, 2026cs.AI

Skill-to-LoRA: From Using Skills to Learning Behaviors for Token-Efficient LLM Agents

Agent skills are commonly distributed as SKILL.md files: human-readable procedural documents that describe workflows, tools, resources, and domain conventions. While convenient for inspection and reuse, this design requires the same reusable procedure to be repeatedly injected into the runtime context. We propose Skill-to-LoRA(S2L), a behavior-centric skill representation that replaces runtime skill text with skill-specific LoRA adapters. Rather than compressing the skill document itself, S2L models the behavioral change induced by the skill text: offline, the complete SKILL.md is used to synthesize skill-guided demonstrations; online, the full document is omitted and the corresponding LoRA adapter is dynamically loaded to activate the learned skill behavior. We evaluate S2L with Qwen3.6-27B on a 21-skill subset of SWE-Skills-Bench. Compared with the no-skill and Full Skill Text baselines, S2L improves pass rate by 2.9 and 5.2 percentage points, respectively, while reducing per-step token cost by 6.6% relative to Full Skill Text prompting. S2L matches or improves Full Skill Text on 18/21 skills and the no-skill baseline on 15/21 skills. Control experiments further show that the gains depend on skill-specific adapter alignment: Wrong-LoRA and Shared-LoRA both reduce performance. These results suggest that many procedural agent skills can be converted from runtime instructions into trainable, dynamically loadable behavioral modules. Code will be released upon acceptance.
Jun 15, 2026cs.CL

SkillWiki: A Living Knowledge Infrastructure for Agent Skills

While knowledge is managed through Wikipedia and software through GitHub, agent skills still lack an infrastructure for large-scale production, governance, and evolution. SkillWiki is a living knowledge infrastructure that supports the organization, grounding, and continuous evolution of agent skills by transforming heterogeneous knowledge into reusable skill assets linked to their originating evidence. Our demonstration presents the complete skill lifecycle, from knowledge ingestion and skill production to provenance-aware exploration, governance, and execution-driven evolution. SkillWiki highlights a future in which knowledge, skills, and execution experience co-evolve within a shared infrastructure. The live demonstration and source code are publicly available at https://github.com/Huangdingcheng/SkillWiki.
Jun 13, 2026cs.CL

Not All Skills Help: Measuring and Repairing Agent Knowledge

LLM agents can improve without weight updates by accumulating natural-language skills from experience, but current systems entrust every decision about which skills to keep and how to apply them to LLM judgment alone. We argue that this conflates two distinct roles: generating a skill from experience is a creative act that judgment handles well, while deciding whether that skill actually helps requires empirical evidence across many tasks. Measuring per-skill causal contributions via randomized masking, we find that skill libraries exhibit pervasive causal heterogeneity: individual skills routinely help on some task types while hurting on others, yet their opposing effects cancel in aggregate, making them invisible to global curation methods. We propose ASSAY, a framework that separates generation from curation: it computes a per-skill causal attribution on a small development set, restructures the library offline, and suppresses skills with negative predicted effect for each test task. Across seven base models spanning four providers and two benchmarks (AppWorld and tau-bench), ASSAY consistently improves over prior skill-curation approaches. On AppWorld's hardest split, DeepSeek-V3 achieves 69.3% task-goal completion (47.4% relative improvement), a new state of the art among all published methods including weight-tuned approaches. On tau-bench retail, GPT-4.1 improves by 8.7% relative, advancing past o4-mini, o1, and GPT-4.5 on the public leaderboard without any weight modification. Ablation traces the dominant gain to per-task masking, confirming that the bottleneck is matching skills to tasks at inference time, not removing bad skills globally. Code is available at https://github.com/aiming-lab/assay.
Jun 12, 2026cs.AI

SkillAudit: Ground-Truth-Free Skill Evolution via Paired Trajectory Auditing

Agent skills are structured procedural packages that guide frozen LLM agents in specialized workflows. Skills rarely remain sufficient after deployment: edge cases, API changes, and deployment constraints become visible only through use, making skill evolution a practical necessity. Existing methods depend on privileged feedback such as held-out validation scores, hidden test outcomes, or environment rewards -- signals often unavailable when a practitioner has only a task description and workspace data. We introduce SkillAudit, a framework for evolving agent skills without ground-truth feedback. The key idea is paired trajectory auditing: at each iteration, the same task is executed with and without the candidate skill, isolating how the skill changes agent behavior without external labels. To turn behavioral differences into edit guidance, SkillAudit uses Process-Aligned Contrastive Evaluation (PACE), a cluster of evaluators that maps trajectory divergences to diagnostic signals linked to specific passages in the skill document. A structural verifier, compiled once from the task specification and then fixed, checks task constraints and rolls back harmful updates. SkillAudit routes edits through two pipelines: Refine removes noisy or irrelevant guidance from broadly useful skills, while Repair replaces passages that conflict with the task. Across 89 containerized tasks spanning 8 professional domains, SkillAudit achieves 73.9% average task reward, outperforming an agent without skills (40.9%) and the static expert skill (56.7%). These gains are obtained without accessing hidden tests, reference solutions, or external scoring functions during evolution.
Jun 11, 2026cs.CL

SkillCAT: Contrastive Assessment and Topology-Aware Skill Self-Evolution for LLM Agents

Skill self-evolution methods for LLM agents aim to turn execution trajectories into reusable skill documents, but current pipelines typically learn from one trajectory per task, merge candidate skill patches before checking them, and load the full skill corpus before inference. We propose SkillCAT, a training-free framework that separates this process into three stages. Contrastive Causal Extraction (CCE) samples multiple trajectories for each task and compares same-task success/failure pairs to identify evidence that explains outcome differences. Assessment-Augmented Evolution (AAE) replays each candidate patch on source-task clones and keeps only patches that improve or preserve task outcomes before hierarchical skill patch merging. Topology-Aware Task Execution (TTE) compiles the evolved skills into a routable sub-skill topology, so inference loads only the capability nodes relevant to the task. We evaluate SkillCAT on common agent benchmarks, including SpreadsheetBench, WikiTableQuestions, and DocVQA, and further test cross-model and out-of-distribution generalization. Across these settings, SkillCAT raises the average score over baselines by up to 40.40%, demonstrating reliable skill evolution without model training.
Jun 11, 2026cs.LG

Getting Better at Working With You: Compiling User Corrections into Runtime Enforcement for Coding Agents

Interactive LLM agents are becoming part of daily work, but they do not reliably become easier to work with over time: a correction remembered in one session may still be violated in the next. We study this gap between preference access and preference compliance. In tasks derived from anonymized real-user friction cases, Mem0 memory still leaves 57.5% of applicable preference checks violated. We introduce Test-time Rule Acquisition and Compiled Enforcement (TRACE), a drop-in skill-layer pipeline for coding-agent runtimes that mines user corrections, rewrites them as atomic rules, and compiles them into runtime checks that must pass before an agent completes future tasks. Unlike runtime checks written ahead of time by developers, TRACE skills come from the user's own chat corrections. We evaluate TRACE with simulated user-in-the-loop experiments on ClawArena coding-agent tasks and MemoryArena-derived memory-intensive tasks. On ClawArena, TRACE reduces held-out preference violation from 100.0% to 37.6% on in-distribution tasks and from 100.0% to 2.0% on out-of-distribution tasks. On MemoryArena-derived tasks, TRACE reduces in-distribution violation from 100.0% to 60.5% while matching or exceeding the strongest memory baseline on task pass. These results suggest that compiling corrections into runtime enforcement can address a repeated-friction failure mode that memory alone does not reliably solve, reducing the need for users to restate the same correction across future sessions. Experiment code is available at https://github.com/YujunZhou/TRACE_exp, and the deployable skill is available at https://github.com/YujunZhou/tellonce.
Jun 11, 2026cs.CL

SkillChain: Closing the Loop on Skill Evolution for Image-Based E-Commerce AI Assistants

Image-based AI assistants are now deployed at production scale on e-commerce platforms, where a single uploaded image can trigger fundamentally different user intents: product search, style recommendation, visual encyclopedia, or utility tool calls, each demanding its own response format, tool invocation, and domain knowledge. Without per-intent behavioral constraints, LLM-based systems conflate these heterogeneous modes and fall short of domain quality standards, while the breadth and dynamism of the intent space render manual engineering infeasible. To address this, we present SkillChain, which closes the production feedback loop on Skill evolution, automating the lifecycle of Skills through three stages: Skill Creator for bootstrapping from task specs and trajectories, Route Optimizer for routing alignment, and Body Refiner for iterative Skill Body refinement via dual-path LLM-Judge evaluation. Deployed on a production-scale e-commerce image assistant, SkillChain substantially improves aggregate response quality, with the strongest gains on structural compliance and content quality; a one-week online A/B experiment further confirms significant gains in user engagement, content consumption, and long-term retention.
Jun 10, 2026cs.CL

Notes2Skills: From Lab Notebooks to Certainty-Aware Scientific Agent Skills

Scientific discovery workflows rely heavily on lab notes, where researchers record observations, interpret uncertain results, and plan follow-up experiments. Unlike polished publications, lab notes preserve evolving scientific reasoning, tacit scientific knowledge, and author uncertainty, giving AI agents access to the process of science. However, most prior work on scientific text focuses on papers, protocols, or structured databases, leaving informal laboratory notes underexplored as inputs to AI agents for science. This gap matters because tacit knowledge in lab notes is not written as a clean set of instructions: validated observations, tentative judgments, and possible experimental next steps often appear in the same passage. If these signals are conflated, an AI agent may mistake uncertain scientific judgments for confirmed conclusions or executable actions. To this end, we present Notes2Skills, a two-stage framework for turning lab notebooks into verifiable skills for scientific AI agents while preserving the author's certainty. Across three wet-lab sessions and seven original downstream configurations, Notes2Skills is the only tested configuration that avoids both observed regime-level failures: over-acting on uncertain notes and missing firm directives. We show that certainty preservation is a key missing piece between lab notebooks and reliable agent skills, opening a path toward safer AI co-scientist systems.