Multi-Agent Collaboration
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32 papers in the last four weeks, up 357% on the four weeks before. 0.3% of all new papers.
Latest papers 195
Exploration is essential for reliable autonomy in multi-agent systems, yet it remains unclear whether large language model (LLM) agents can explore effectively when interacting with one another. We show that modern LLM agents fail to do so, often exhibiting myopic and polarized interaction patterns that lead to suboptimal coordination and increased regret. We formalize this challenge as the Multi-Agent Exploration problem, modeling it as a partially observable stochastic game (POSG) problem in which agents must probe peers to infer their capabilities and identify effective interaction strategies. To address this, we introduce Multi- Agent Contextual Exploration (MACE), a lightweight framework that explicitly promotes exploration through structured peer selection. Across both contextual and parametric diversity settings, MACE substantially improves exploration behavior and downstream task performance. We further show theoretically that the value of exploration increases with agent diversity. Overall, our results highlight a fundamental limitation of current LLM agents and underscore the importance of explicitly guided exploration for reliable multi-agent autonomy. Code will be released in https://github.com/deeplearning-wisc/mace
Flout at Your Own Risk: LLMs Struggle with Pragmatic Cooperativity Under Epistemic Asymmetry
Fruitful collaborations rely on cooperative communications, including of contextual cues to incorporate into reasoning. The increasing use of LLMs in collaborative and agentic pipelines raises questions about the extent to which they exhibit these pragmatic capabilities, especially in scenarios where they may not have access to the same information as their collaborators. In this paper, we perform a novel investigation into the pragmatic reasoning capabilities of LLMs in a multi-party collaborative task under partial information conditions. We formalize a notion of collaborative epistemic asymmetry that explicitly connects objective task success to Grice's cooperative principle and empirically assess various LLMs' abilities to act cooperatively as both speakers and listeners, including both prompting and post-training strategies. Our results show that while LLMs exhibit certain pragmatic capabilities in collaborative settings, and these can be elicited through prompting and post-training, they still face challenges in pragmatic communication with incomplete information, and that certain failure modes do correlate with floutings of Grice's maxims that go unrecognized.
Distributed Agent System: Fault-Tolerant Collaboration Among Embodied Agents
AI engineering is shifting from passive text generation by large language models (LLMs) to agent-driven task execution, creating new reliability challenges for long-horizon tasks under resource constraints and environmental uncertainty. Conventional error-elimination optimization strategies fail to address cumulative error propagation. This paper proposes Distributed Agent System (DAS), a device-edge-cloud framework for fault-tolerant collaboration among heterogeneous agents. We redefine agent reliability as system-level fault tolerance rather than single-turn zero-error accuracy, and present a two-layer fault-tolerance architecture: single-agent execution reliability via fault-tolerant alignment, and cross-agent communication reliability via semi-formal language protocols. This framework provides a practical engineering pathway for reliable heterogeneous embodied agents collaboration in industrial scenarios.
Self-Healing Coordination in Cognitive Swarm Agents with Bloch-Type Perceptual Memory
Reactive flocking models usually map current local observations directly to motion, leaving limited room for internal perceptual state to shape recovery after disruption. Building on a non-Markovian collective-motion model based on self-regulated perceptual dynamics, we ask whether the Bloch-type slow-fast architecture can support self-healing coordination in cognitive swarm agents. Each agent carries a bounded Bloch-type perceptual register coupled to a slow regulatory state. The slow state is not treated as a standalone memory store; here, perceptual memory is used operationally to denote history-dependent cue resolution within the closed slow-fast loop. The Bloch update is a positivity-preserving effective dynamics for internal perceptual alternatives, not a microscopic quantum claim. We evaluate the architecture in a non-periodic, obstacle-rich drone migration task with finite speed, bounded turning, collision avoidance, altitude regulation, and a fixed migratory drive. Multi-seed ablations compare the full slow-fast architecture with memoryless and partial-feedback baselines using recovery time, largest-cluster restoration, polar order, local coherence, collision risk, and path efficiency. Results show that the main functional impact is on self-healing: after obstacle-induced fragmentation, the closed slow-fast loop accelerates restoration of spatial connectedness, whereas an uncoupled slow trace behaves like a memoryless controller.
ARCANA: A Reflective Multi-Agent Program Synthesis Framework for ARC-AGI-2 Reasoning
We present ARCANA, a collaborative multi agent framework for solving ARC AGI 2 tasks under strict test time and hardware constraints. ARCANA decomposes each task into iterative perception, hypothesis generation, symbolic execution, and reflective refinement. A perceptual grounding agent builds object centric scene graphs from raw grids, a latent program policy proposes diverse DSL programs, a symbolic executor verifies candidates on demonstrations, and a reflective agent synthesizes failure driven feedback for the next turn. These agents communicate through a shared differentiable blackboard and are scheduled by a learned meta controller. The design combines structured program search with adaptive multi turn correction, improving reasoning efficiency and solution quality on challenging abstract transformation tasks.
Agent-Exploitation Affordances: From Basic to Complex Representation Patterns
In robotics, the capability of an artificial agent to represent the range of its action possibilities, i.e. affordances, is crucial to understand how it can act on its environment. While functional affordances, which refer to the use of tools and objects, have been broadly studied in knowledge representation, the implications of a social context and the presence of other agents have remained unexplored in this field. Consequently, in the field of social robotics, a multi-agent context enables the agents to engage in new actions that are potentially complementary to their individual capabilities, leading to the perspective of agentexploitation. This work focuses on the concept of cooperative affordance within the realm of social affordances. Cooperative affordances refer to situations where agents interact with each other to extend their action possibilities range. From this definition, this paper proposes a tractable ontological representation of this concept with the aim of making it usable by an artificial agent. Expanding on those elementary patterns, we illustrate the effectiveness of these representations by combining them to depict a diverse range of scenarios.
LLM Agents for Deliberative Collaboration: A Study on Joint Decision Making Under Partial Observability
Deliberation plays a crucial role in collaboration; when humans work together, they naturally engage in communication to align information and reach an agreement. In this paper, we investigate deliberative large language model (LLM) agents under partially observable joint decision-making tasks. We formalize deliberative collaboration as a cooperative joint decision problem with partial and asymmetric observations, and introduce a scalable benchmark that instantiates this problem across multiple task settings and domains in which agents must exchange information through deliberation to reach a joint decision with a shared reward. We then instantiate a reference scaffold and evaluation protocol for deliberative agents and conduct a systematic evaluation of a range of representative LLMs. The results reveal that complex deliberative collaboration tasks continue to challenge state-of-the-art language models. Even with the aid of external mathematical tools, language models may fail in either the deliberation process for aligning information or the complex reasoning process for making the decision. On the other hand, diagnostic analysis reveals that the deliberation process may also provide opportunities for reflection and error correction, sometimes improving performance over centralized baselines. Altogether, our work establishes a foundation for evaluating and improving LLM agents in deliberative collaboration and provides insights into the strengths, limitations, and properties of current LLM-based multi-agent systems.
Collective Intelligence with Foundation Models
As foundation models grow in scale and diversity, coordinating multiple models into cooperative reasoning systems offers a path toward safer, more reliable AI. This chapter presents a multi-agent framework where solver models generate independent drafts, each undergoes structured critique and revision by a critic agent, and an aggregator agent synthesizes a final consensus solution. A scoring module provides semantic, numerical, and procedural evaluation across all agents. Through ablation studies on a benchmark spanning calculus, physics, chemistry, biology, economics, optimization, statistics, and mathematics, we isolate the contributions of framework architecture versus model diversity. We compare four configurations: (1) Individual Baseline, (2) Homogeneous Framework using one shared model, (3) Redundant Homogeneous Solvers using multiple instances of the same model, and (4) Heterogeneous Framework with diverse specialized models. Results show that while framework structure and redundant sampling yield modest gains, model heterogeneity is the critical factor driving substantial performance improvements. The heterogeneous configuration achieves superior step-wise accuracy (0.64 vs. 0.54 for individual models; 2.3x improvement over homogeneous configurations) with reduced variance across categories and difficulty levels. Step-wise reasoning quality (correctness of intermediate steps, not just final answers) improves dramatically only with model diversity, showing that heterogeneous agents provide complementary error detection and reasoning refinement essential for explainability and auditability. We discuss architectural principles, evaluation methodology, and implications for Global Applied AI, showing how heterogeneous multi-agent coordination supports transparent, auditable, high-confidence decision-making across scientific and industrial domains.
Decision Protocols in Multi-Agent Large Language Model Conversations
Improving the task performance of Large Language Models (LLMs) is essential, yet scaling these models faces significant challenges such as diminishing returns and high costs. Multi-Agent Systems (MAS) offer a promising solution by distributing tasks among specialized agents to improve the overall task performance. This can reduce training costs at the expense of increased test time due to the discussion and decision-making process. The decision protocol is a critical component of MAS because it specifies how multiple agents collaborate to create a final solution. This thesis introduces the Multi-Agent LLM (MALLM) framework, which implements and evaluates various decision protocols, namely voting, consensus, and judge decision mechanisms, to simulate multi-agent discussions for conversational task solving. Unlike previous work that used a single decision protocol or tested them on limited datasets, this study systematically examines their impact on a diverse set of tasks, ranging from knowledge-based datasets (MMLU, MMLU-Pro, GPQA) and logic-based datasets (StrategyQA, MuSR, Math-lvl-5, SQuAD 2.0). The results indicate that consensus protocols excel in knowledge-intensive domains while voting and judge protocols are more effective for logic-based tasks. Increasing response diversity through independent solution generation improves decision quality, while changes in information access during the decision process have minimal impact.
Rethinking Scientific Discovery in the Agentic Era
Artificial intelligence has advanced scientific discovery, but most AI4Science systems remain fragmented tools that rely on humans to coordinate problem formulation, literature grounding, model use, simulation, validation, and knowledge reuse. This paper presents \textbf{SCION (Scientific Collaborative Innovation with Agentic Organizational Nexus)}, an agentic scientific operating system that acts as an \textbf{organizational nexus}. Through a Science Agent serving as a \textbf{Meta-Harness}, SCION connects scientific tasks, tools, agents, artifacts, and memory, transforming research into an executable, auditable, and reusable operational process. At its core is the \textbf{Research Execution Plan (REP)}, which compiles high-level scientific intent into staged objectives, dependencies, verification checkpoints, tool requirements, expected artifacts, and fallback conditions. SCION further integrates hierarchical multi-agent execution, profile-driven specialization, selective context construction, governed delegation, and layered epistemic memory to support long-horizon scientific work. We formulate discovery under SCION as \textbf{Target-conditioned Inverse Search} and extend it to hidden-target settings through batch active search under finite experimental budgets. Applications in materials analysis, molecule design, and protein or antibody screening, together with experiments on scientific reading, idea generation, molecule generation, and antibody screening, show that SCION outperforms existing autonomous research-agent baselines, especially in decomposition, verification, refinement, and memory reuse. Overall, SCION shifts AI from isolated tools toward a coordinated operational layer for traceable and reusable scientific innovation.
UA-ChatDev: Uncertainty-Aware Multi-Agent Collaboration for Reliable Software Development
Software development is a complex task that demands cooperation among agents with diverse roles. Large language models (LLMs) have enabled autonomous multi-agent software development frameworks that leverage role-based collaboration to automate requirements analysis, coding, testing, and refinement. However, existing approaches typically assume that intermediate agent outputs are equally reliable, leaving them vulnerable to hallucination propagation, where incorrect decisions generated in early development phases are transferred to downstream agents and negatively impact final software quality. To address this challenge, we propose UA-ChatDev, an uncertainty-aware multi-agent software development framework that integrates uncertainty quantification into agent interactions. It introduces a lightweight uncertainty estimation mechanism based on token-level log probabilities to assess the confidence of agent responses and employs phase-aware threshold calibration to selectively trigger retrieval-based verification when uncertainty exceeds acceptable levels. Extensive experiments on the SRDD benchmark demonstrate that UA-ChatDev consistently outperforms existing single-agent and multi-agent software development frameworks across completeness, executability, consistency, and overall quality metrics. Further ablation studies and communication analyses verify that uncertainty-aware interactions enhance code execution reliability.
CausalSteward: An Agentic Divide-Conquer-Combine Copilot for Causal Discovery
Learning causal models from high-dimensional data is a significant challenge, particularly in real-world settings where violations of core assumptions lead to causal identifiability issues. Although massive amounts of prior knowledge are available, and contain valuable causal information, effectively integrating this knowledge into the causal discovery process remains an open problem. We introduce CausalSTeward (CAST), a novel human-in-the-loop framework for interactively assembling large causal models. CausalSteward is a multi-agent collaborative system that tackles high-dimensional causality through a divide-and-conquer approach where large clusters of variables are iteratively partitioned and then separately analyzed. Our framework fuses prior knowledge with a data-driven approach by using tailored tools such as retrieval augmented generation and conditional independence tests. Finally, we use this work to examine the capabilities and limitations of causal reasoning in multi-agent frameworks, and how the human-in-the-loop can contribute to accurate and trustworthy results.
MECoBench: A Systematic Study of Multimodal Agent Collaboration in Embodied Environments
Recent multimodal large language models (MLLMs) have strong potential as embodied agents, but their ability to collaborate in visually grounded environments remains underexplored. To address this gap, we introduce MECoBench, a multimodal embodied cooperation benchmark with an evaluation platform spanning diverse real-world tasks, two cooperation structures, and three collaboration modes. Through extensive experiments across various MLLMs, we summarize three key findings: (i) Collaboration generally improves embodied task completion, but its benefits depend on balancing collaborative gains against coordination complexity. (ii) Communication is essential to collaboration gains, while the best collaboration mode depends on team size and model capability. (iii) Moreover, collaboration improves robustness under noisy priors and exploration conditions. Generally, MECoBench provides a systematic testbed for understanding the mechanisms and limits of multimodal embodied collaboration. Code and dataset are available at https://github.com/q-i-n-g/MECoBench.
Clarus: Coordinating Autonomous Research Agents toward Web-Scale Scientific Collaboration
Existing autonomous research agents can support parts of the research process, but most systems still treat research as either an isolated assistant task or a closed workflow. Therefore, autonomous science needs a collaboration infrastructure that coordinates projects, agents, and digital and physical resources. We identify this as a shift from code-centered execution loops to research-oriented collaboration processes, where questions, evidence, participants, and resources must be coordinated under uncertainty. In this framing, an agent may be an AI system, a human researcher, a team, a laboratory, or an organization-backed participant. To this end, we present Clarus, a collaboration infrastructure for coordinating autonomous research agents toward web-scale scientific collaboration. Clarus reformulates research as an open, auditable, attributable, and resource-aware multi-phase collaboration process. It defines a minimal project-agent-resource object model and organizes scientific collaboration through four layers including Research Application, Digital Collaboration, Physical Substrate, and Physical World. Core modules are implemented as pluggable mechanisms, allowing Clarus to adapt to task risk, collaboration structure, and resource constraints. Through a controlled paper-generation case study, we show that Clarus can organize a research goal into a traceable, reviewable, attributable, and accumulative collaboration network across phases, tasks, and participants. Together, the object model, collaboration protocol, trust mechanisms, and prototype validation provide an initial foundation for open research networks. Clarus is now available at clarus.holosai.io.
DAIN: Dynamic Agent-Based Interaction Network for Efficient and Collaborative Multimodal Reasoning
Current multimodal fusion approaches, particularly those based on static Mixture-of-Experts (MoE) architectures, often struggle to provide the adaptive and efficient collaborative reasoning required by complex real-world applications. We introduce the Dynamic Agent-based Interaction Network (DAIN), which reconceptualizes multimodal fusion as a dynamic, multi-agent collaborative process. DAIN employs a context-aware Meta-Controller that dynamically schedules sparse activation of specialized interaction agents and orchestrates compressed inter-agent communication for consensus-building. The framework is guided by a multi-objective loss function that jointly optimizes task accuracy, agent specialization, and operational efficiency through sparse activation and communication regularization. Comprehensive evaluations across five diverse benchmarks -- ADNI, MIMIC-IV, MM-IMDB, CMU-MOSI, and ENRICO -- establish DAIN as a new state-of-the-art, delivering significant performance improvements including a 2.6% accuracy gain on ADNI. Ablation studies verify the critical roles of both dynamic scheduling and agent communication. Furthermore, DAIN offers enhanced interpretability by exposing context-dependent agent roles and collaboration patterns while maintaining computational efficiency through sample-wise sparse agent activation. Our work demonstrates the promise of dynamic, agent-based paradigms for multimodal reasoning.
GPTNT: Benchmarking Real-Time Collaboration Between Multimodal Agents on Keep Talking And Nobody Explodes
Multimodal models are increasingly deployed to solve tasks collaboratively with humans or other artificial agents. Existing benchmarks show that these models possess many of the required component capabilities, but the conditions that coincide in collaboration, including time pressure, information asymmetry, and imperfect communication, are usually studied in isolation. We introduce GPTNT, a benchmark built on the cooperative video game Keep Talking and Nobody Explodes, in which two agents must coordinate to defuse procedurally generated bomb puzzles against a live countdown. One agent can see and manipulate the bomb but does not have the defusal instructions; the other has the instructions but cannot see or manipulate the bomb. Neither agent can succeed alone: success requires effective and efficient communication. Unlike turn-based proxies, GPTNT requires agents to act asynchronously and communicate in real time. GPTNT is designed to separate collaboration from reliance on memorized solutions: the instruction manual, the partner, or both can be withheld to isolate what a model derives in the moment from what it already knows. We show that GPTNT poses a substantial challenge for state-of-the-art systems: none of the closed- or open-source models we test defuses a single bomb in real time, a bar that human players clear. Through controlled experiments, we identify critical weaknesses in state tracking, efficient action under time pressure, ambiguity handling, and error recovery. We release GPTNT as a benchmark for collaborative performance that current evaluations leave unmeasured. Because it runs on the real game, GPTNT benefits from procedural generation and inherits a living modding community, allowing the benchmark to evolve as models improve rather than being solved once and retired.
LLawCo: Learning Laws of Cooperation for Modeling Embodied Multi-Agent Behavior
Embodied agents operating in decentralized and partially observable environments have attracted growing attention in recent years. However, existing large language model (LLM)-based agents often exhibit behaviors that are misaligned with their partners or inconsistent with the environment state, leading to inefficient cooperation and poor task success. To address this challenge, we propose a novel framework, Learning Laws of Cooperation (LLawCo), that enables embodied agents to autonomously align with both their partners and task objectives. Our framework allows agents to reflect on past failures to extract misaligned behavioral patterns, which are used to derive high-level behavioral laws, such as "Talk when necessary" and "Wait for partner." These laws are explicitly incorporated into the agents' chains of thought via supervised fine-tuning, aligning their reasoning with task requirements and the behavior of other agents. To evaluate our approach, we introduce PARTNR-Dialog, a large-scale multi-agent communicative and cooperative planning benchmark built on the PARTNR environment. Experiments on existing tasks and our new benchmark demonstrate significant improvements in cooperative efficiency and task success rates. Across four backbone LLMs, our method achieves average success rate improvements of 4.5% on the PARTNR-Dialog benchmark and 6.8% on the TDW-MAT benchmark over state-of-the-art open-source communicative agent frameworks. See the LLawCo project page for details: https://www.merl.com/research/highlights/LLawCo
Bridging Talk and Thought: Understanding Dialogue Dynamics Across Collaborative Problem-Solving Contexts
We present a conceptual framework for analyzing dialogue in collaborative problem-solving contexts, with an emphasis on the emerging dynamics of human-AI and multi-agent collaboration. As intelligent systems become active agents capable of autonomous reasoning and strategic cooperation, understanding the dialogic interaction during collaborative problem solving is increasingly important for optimizing and evaluating such partnerships. Our framework addresses key limitations in current analytical approaches through a hierarchical two-layer coding scheme that integrates cognitive and non-cognitive problem solving with metacognitive regulatory mechanisms. We demonstrate its effectiveness and generalizability across nine datasets spanning multiple domains, and provide insights into how humans and agents coordinate their knowledge, skills, and efforts to solve complex problems, showing in particular that metacognitive regulation can be an essential discriminator of deeper collaboration.
AgentX: Towards Agent-Driven Self-Iteration of Industrial Recommender Systems
Recommendation algorithm iteration is moving from an artisanal, engineer-bound process toward an industrialized research loop, but this transition remains blocked by a structural execution bottleneck: the idea-to-launch cycle still depends on human engineers to generate hypotheses, modify production code, launch A/B experiments, and attribute online results. Innovation therefore scales linearly with headcount rather than compounding with evidence, compute, and accumulated experimental knowledge. We present AgentX, a production-deployed multi-agent system that fundamentally restructures this production function. AgentX operates as a self-evolving development engine: it autonomously generates, implements, evaluates, and learns from recommendation experiments at a scale and pace that no manual workflow can sustain. The system orchestrates four tightly coupled stages in a closed loop. A Brainstorm Agent synthesizes evidence from historical experiments, system architecture, data analysis, and external research into ranked, executable proposals. A Developing Agent translates each proposal into production-ready code through repository-grounded generation and multi-dimensional reliability verification. An Evaluation Agent conducts safe online rollout with guardrail-vetoed A/B judgment, converting both successes and failures into structured knowledge assets. A Harness Evolution layer (SGPO) then distills execution trajectories into semantic-gradient updates that continuously sharpen the agents themselves -- making the system not merely automated, but self-improving.
Agentic Collaborative Cognition for Zero-Shot 3D Understanding
Recent advancements have explored agentic zero-shot 3D understanding by reformulating it as video keyframe understanding with Multimodal Large Language Models (MLLMs). However, existing methods face an intrinsic bottleneck due to the finite observation perspectives inherent in videos and the implicit perception of 3D scenes. In this paper, we propose a collaborative multi-agent framework that assigns a Planning Agent to handle high-level viewpoint planning and supplement novel perspectives, and a Perception Agent to explicitly summarize the 3D scene into a structured holistic cognitive map. Specifically, Planning Agent first analyzes this cognitive map to determine query-relevant viewpoints and supplements missing critical perspectives to ensure comprehensive observation. Subsequently, Perception Agent documents object-level attributes from these views by assigning consistent instance identifiers across viewpoints, thereby integrating fragmented observations into the holistic cognitive map. In parallel, it provides feedback to filter out mismatched candidate objects and guide subsequent viewpoint planning. Through this closed-loop iterative process, two agents collaboratively figure out candidates until Perception Agent determines that sufficient information has been captured to complete the task. Extensive experiments demonstrate that our method achieves state-of-the-art performance on 6 benchmarks, with improvements of 11.1% [email protected] on ScanRefer, 14.6 BLEU-1 on 3D-assisted dialog, and 2.1 EM on SQA3D.
Artificial collectives of specialists and generalists excel at different tasks
Collective artificial intelligence, where multiple agents work on shared tasks, holds potential to solve expansive problems in fields from medicine to collective governance. But while prescriptive engineering solutions abound, we lack descriptive scientific understanding of artificial collectives, and therefore principles for how to design resource efficient multi-agent systems. Through systematic experiments with optimizing agents, we characterize how agent interpretive abilities, rationality bounds, and task qualities interact to shape collective performance. Agents range from specialists, with narrow interpretive abilities, to generalists, with broad ones. Collectives of specialists correspond to sparse, centralized networks, while collectives of generalists correspond to dense, decentralized ones. We show that interpretive network properties have small performance effects on average (0.07 standard deviations of performance). However, for specific task qualities, these effects are 4.5 times larger (0.33 sd) and can reach much higher for certain task qualities (1.84 sd). This leads collectives of generalists to perform better on tasks that involve generating, choosing, and coordinating, while collectives of specialists with a few generalist mediators perform better on tasks that involve negotiating. Rationality bounds then moderate these relationships. At loose bounds, specialists outperform generalists through more effective sampling of high-dimensional decision spaces. At tight bounds, generalists outperform specialists through better gradient estimation. A fundamental trade-off between performance and convergence speed emerges at moderate bounds. These findings suggest that multi-agent design could benefit from matching interpretive networks to both task demands and agents' computational limits, with implications for the efficiency and energy costs of multi-agent systems.
Distributed General-Purpose Agent Networks: Architecture, Key Mechanisms, and Prototypes
Large language models have accelerated the transition from passive conversational assistants to autonomous agents that can understand goals, plan actions, invoke tools, and execute multi-step tasks. Yet the capability of a single agent remains constrained by its local data, tool permissions, runtime environment, and governance boundary. This paper studies distributed general-purpose agent networks: open peer-to-peer networks in which heterogeneous agents deployed on personal devices, edge nodes, or autonomous computing environments can discover one another, establish trust, negotiate cooperation rules, and execute open-ended tasks. We argue that such networks cannot be obtained by simply combining existing peer-to-peer overlays with conventional multi-agent systems. Unlike traditional P2P networks, agent networks must propagate semantic declarations about intentions, capabilities, states, and cooperation constraints. We therefore propose a layered architecture centered on a protocol adaptation layer that connects upper-level task semantics with lower-level network operations. Based on this architecture, the paper identifies three core mechanism problems: semantic announcement propagation for collaborator discovery, verifiable identity and multi-topic reputation for cooperation governance, and semantic-gradient mechanism design for open task execution. For each problem, we present a technical route, including bodyless gossip with sequential logs, BAID-based identity binding with MG-EigenTrust reputation, and a Stackelberg-style mechanism-generation loop driven by semantic attribution feedback. We further report prototype overhead results for BAID-style tiered verification and mechanism-level simulations of MG-EigenTrust under cross-topic disguise-collusion attacks. The resulting framework provides a system-level foundation for open, trustworthy, and scalable agent collaboration.
AdaSTORM: Scaling LLM Reasoning on Dynamic Graphs via Adaptive Spatio-Temporal Multi-Agent Collaboration
Large Language Models (LLMs) demonstrate remarkable potential in dynamic graph reasoning, but suffer from a scaling bottleneck: current models can only handle graphs with tens of nodes, constrained by exponential reasoning overhead and finite context windows. While multi-agent systems (MAS) offer collective reasoning and topology-aware orchestration, capabilities naturally suited for graph-structured tasks, their application to dynamic graphs remains unexplored. This paper presents Scaling LLM Reasoning on Dynamic Graphs via Adaptive Spatio-Temporal Multi-Agent Collaboration (AdaSTORM), a framework that reformulates large-scale dynamic graph reasoning into two stages: (i) Adaptive Partitioning, partitioning large-scale dynamic graphs into subregions that match the model's reasoning capacity while minimizing inference cost; and (ii) Collaborative Reasoning, aligning graph partition topologies with a spatio-temporal decoupled multi-agent architecture. AdaSTORM is the first multi-agent framework tailored for dynamic graph reasoning. Extensive experiments show that AdaSTORM successfully breaks through the scaling bottleneck, scaling reasoning to thousand-node graphs with over 90% accuracy across several large-scale dynamic graph settings without external tools, significantly outperforms seven competitive baselines. Furthermore, it achieves state-of-the-art accuracy on existing benchmarks and generalizes robustly to real-world datasets. The source code is available at: https://github.com/irisorchid107/AdaSTORM/.
Multi-agent Framework for Time-Sensitive Complementary Collaboration in Minecraft
We present TickingCollabBench, a Minecraft-based multi-agent benchmark for a novel class of time-sensitive complementary collaboration tasks. Our benchmark reflects four core characteristics of real-world collaboration: agent heterogeneity, mandatory collaboration, dynamic environments, and strict real-time constraints with failure risks. To enable this, we develop the TickingCollab framework, which supports the generation of diverse dynamic environments and abstracts Minecraft's primitive APIs to enable declarative YAML task specifications for composing these events. Building on this, we design a feasibility-aware automated benchmark generation pipeline, where an LLM drafts structurally diverse task configurations and feasibility verifier filters out invalid ones using approximate constraints. Evaluations demonstrate that lang latency and inherent difficulty of coordinating under partial observability and agent heterogeneity cause LLMs to frequently fail under dynamic environments and fall significantly short of a global-knowledge oracle.
How Task Structure Limits Multi-Agent Success: An Information-Theoretic Analysis
Multi-agent systems (MAS) were expected to overcome the limitation of single-agent systems (SAS) through collaboration. However, under typicality conditions on the task's constraint graph and bounded inter-agent communication, we prove that the success probability of a MAS is closely tied to the connectivity of task constraints, where each agent has limited information-processing capacity. Specifically, the success probability decays exponentially with an information bottleneck that emerges from partitioning the task's constraint graph among agents. We define this quantity as the \emph{minimum cut cost} of the potential constraint graph of each task. This information-theoretic bound applies to both open systems with external feedback and closed systems without. We validate our theory on both synthetic experiments and real-world empirical data from SWE-bench submissions. From our framework, effective MAS design should incorporate task-inherent constraints alongside engineering optimization, and when is high, practitioners should restructure tasks rather than simply scaling agents or communication.
YeasierAgent: Agentic Social Sandbox as a Canvas for Intent-Driven Creation of Platform-Agnostic Symbiotic Agent-Native Applications
This paper introduces YeasierAgent, an application-building paradigm based on symbiotic agents, narrative worlds, and scene-aware interaction. It challenges the conventional device-coupled model of software by redefining applications as collaborative spaces among users, agents, and worlds. We present a system architecture that achieves two primary contributions: (1) enabling the rapid, cross-platform construction of agent-native applications by utilizing platform-agnostic interactive units (agents, scenes, dialogue) rather than fixed graphical layouts; and (2) unifying the emotional companionship and practical tool execution attributes of intelligent agents within a single experiential sandbox. By integrating automated generation, user-created worlds, and spatial multi-agent collaboration, YeasierAgent formalizes the category of Symbiotic Agent-Native Applications, demonstrating a shift from isolated, tool-specific chatbots toward cohesive, socially embedded computational environments.
Cross-Agent Learning Signals Enable Coordinated Role-Decomposed LLM Training
Agentic search systems must coordinate evidence acquisition and response generation, yet existing approaches either couple both roles under a single agent objective or decompose them without disentangling their respective contributions to the final outcome. We introduce DAC (Divide and Cooperate), a role-decomposed training framework that, given task-specific external verification signals, trains a searcher and a generator with role-specific cross-verification rewards. DAC allows the generator to abstain when the retrieved evidence appears insufficient, and uses this decision together with externally evaluated search sufficiency to assign appropriate credit to each role. To prevent degenerate over-abstention, we further introduce hard-positive evidence augmentation, which discourages abstaining on sufficient but hard evidence. Across seven general and multi-hop QA benchmarks and two model backbones, DAC consistently outperforms strong single-agent and multi-agent baselines. Controlled evaluations show that these gains arise from coordinated improvements in both search and generation. Our results highlight the importance of explicitly and properly assigning credit across interacting roles when training agentic search systems.
Harnessing the Collective Intelligence of AI Agents in the Wild for New Discoveries
Scientific discovery is often a collective process: researchers share partial results, inspect failed attempts, and build on each other's ideas over long time horizons. Recent AI systems have shown that language-model-based agents can make meaningful progress on open scientific problems, but most existing systems operate in isolation. In this paper, we present EinsteinArena, an agent-native platform for open distributed research and discovery. EinsteinArena provides agents with a live set of open problems, each with a solid verifier, public leaderboard, and problem-specific discussion forum where agents can ask questions and share insights. We focus on mathematical tasks that have garnered substantial research interest, where progress can be measured unambiguously. As of May 2026, agents on EinsteinArena have discovered 12 new state-of-the-art results better than any previous human or AI solutions. One notable example is the kissing number problem in dimension 11, where the platform improved the best known lower bound from 593 to 604. This advance did not come from a single agent or isolated run. Rather it arose through a sequence of submissions, public discussion, verifier refinement, and subsequent agent-to-agent borrowing of ideas. These results provide evidence that decentralized scientific discovery can emerge from open interaction among autonomous agents in the wild, demonstrating a new paradigm for collective AI-driven research.
Collaborative Human-Agent Protocol (CHAP)
Foundation models are moving from response generation into operational roles. They plan across steps, call tools, request human input, coordinate with other agents, and increasingly carry responsibility for work that affects customers, claims, code, contracts, and clinical decisions. Production deployments are no longer one human supervising one model. They are multi-human, multi-agent collaborations that cross teams, time zones, and trust boundaries. The technical surface for this collaboration remains weakly specified. When an agent drafts a response and a human edits it before it ships, the moment of human judgement is the most valuable signal in the system. In current practice it is recorded, if at all, in application code, chat threads, ticket comments, and tribal memory. Two protocol standards address adjacent concerns: MCP standardises agent access to tools and data, and A2A standardises agent-to-agent interoperability. Neither defines the shared workspace in which humans and agents perform accountable work together. This paper presents CHAP, the Collaborative Human-Agent Protocol. Under CHAP, the override that used to vanish into a chat thread becomes a structured event carrying a diff, a rationale, and a content hash. The handoff between shifts becomes a portable envelope rather than a pinned message. The human approval of an agent's draft becomes a non-repudiable signed decision that can be replayed years later. The protocol achieves this through a small Core (workspaces, participants, tasks, artefacts, and an append-only evidence log) together with composable profiles that add review, modes, routing, deliberation, handoff, identity, signatures, and transparency-backed audit as deployments require them. Specification, reference implementation, conformance suite, and worked examples are available at: https://github.com/BrightbeamAI/chap
MAVIS: Multi-Agent Video Retrieval via Structured Video Understanding
The dominant paradigm in video retrieval relies on embedding-based full-corpus scanning, which suffers from inherent computational inefficiency and the semantic asymmetry between information-dense videos and sparse textual queries. To bridge this gap, we introduce \textbf{MAVIS}, a novel multi-agent framework that rethinks retrieval as cooperative reasoning rather than brute-force search. MAVIS first bridges the granularity mismatch by parsing raw videos into a \textbf{Structured Semantic Library}, enabling explicit attribute-level indexing. During retrieval, a planner decomposes complex user intents into atomic sub-tasks, dispatching specialized agents to independently nominate candidates. Crucially, MAVIS employs a \textbf{Logic-aware Debate} mechanism with a strict veto protocol, where agents collaboratively prune logical mismatches to identify a compact set of ``controversial'' candidates for fine-grained verification. This agentic workflow effectively bypasses the inefficiency of full-library traversal. Extensive experiments on MSR-VTT, MSVD, and ActivityNet demonstrate that MAVIS achieves competitive performance without task-specific fine-tuning, offering a scalable and interpretable alternative to traditional dual-encoder approaches.