Multi-Agent Coordination
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14 papers in the last four weeks, up 367% on the four weeks before. 0.1% of all new papers.
Latest papers 73
Distributed agents in real-world settings frequently must coordinate under uncertainty with only partial observations. Coordination is necessary to share beliefs to aid in task completion, but communication costs bandwidth, introduces latency, and if done poorly, can degrade collective reasoning. This tension is especially acute in bandwidth-constrained deployments such as distributed sensing networks, autonomous reconnaissance, and collaborative cyber defense, where excessive transmission carries direct operational costs. Existing work has focused on multi-agent exploration and communication strategies, but not on how communication frequency and content jointly shape the collective belief state. Central to this challenge is the degree to which agents maintain compatible internal beliefs about the environment, a property we term \textit{epistemic alignment}. When agents share beliefs effectively, they converge on correct hypotheses; when communication is poorly designed, agents may converge confidently on wrong ones. We formalize this distinction and show it is not detectable from coordination metrics alone such as Jensen-Shannon Divergence or rate to consensus.
Improving the Efficiency of Language Agent Teams with Adaptive Task Graphs
Large language models (LLMs) are increasingly deployed in teams, yet existing coordination approaches often occupy two extremes. Highly structured methods rely on fixed roles, pipelines, or task decompositions assigned a priori. In contrast, fully unstructured teams enable adaptability and exploration but suffer from inefficiencies such as error propagation, inter-agent conflicts, and wasted resources (measured in time, tokens, or file operations). We introduce Language Agent Teams for Task Evolution (LATTE), a framework for coordinating LLM teams inspired by distributed systems, where processors must operate under partial observability and communication constraints. In LATTE, a team of agents collaboratively construct and maintain a shared, evolving coordination graph which encodes sub-task dependencies, individual agent assignment, and the current state of sub-task progress. This protocol maintains consistency while empowering agents to dynamically allocate work, adapt coordination, and discover new tasks. Across multiple collaborative tasks and a variety of base models, we demonstrate how LATTE reduces token usage, wall-clock time, communication, and coordination failures (e.g. file conflicts and redundant outputs) while matching or exceeding the accuracy of standard designs including MetaGPT, decentralized teams, top-down Leader-Worker hierarchies, and static decompositions.
Coordination as an Architectural Layer for LLM-Based Multi-Agent Systems
Multi-agent LLM systems fail in production at rates between 41% and 87%, mostly due to coordination defects rather than base-model capability. Existing responses split between cataloguing failure modes empirically and shipping declarative orchestration frameworks as engineering tools; neither delivers a principled mapping from coordination configuration to predictable failure-mode signature. We argue that coordination should be treated as a configurable architectural layer, separable from agent logic and from information access, enabling architectural reasoning rather than only engineering productivity. We instantiate this with an information-controlled design on prediction markets: a single LLM, fixed tools, fixed per-call output cap, and fixed prompt template across five reference coordination configurations, with total compute per question treated as an endogenous architectural output. The Murphy decomposition of the Brier score separates calibration from discriminative power, so configurations leave distinguishable signatures even when aggregate scores coincide. On 100 Polymarket binary markets resolved after the model's training cutoff (claude-opus-4-6) we report Murphy signatures, a cost-quality Pareto frontier, category-conditioned analysis, and a bootstrap power-projection. Three of five pre-specified predictions are upheld in direction; two configurations dominate the Pareto frontier within this regime; exploratory bootstrap intervals separate consensus alignment from others, though pairwise tests do not survive Bonferroni correction at n=100. We also deploy the same configurations as live agents on Foresight Arena under web-search-enabled conditions, as an on-chain replication channel accumulating in parallel. Harness, trace dataset, and production agents are released. We position this as a methodology-validating first instantiation, not a general cross-model claim.
Talk is Cheap, Communication is Hard: Dynamic Grounding Failures and Repair in Multi-Agent Negotiation
Grounding is the collaborative process of establishing mutual belief sufficient for a communicative goal. While static grounding maps language to a shared context, dynamic grounding requires agents to negotiate meaning across turns. Current multi-agent Large Language Model (LLM) benchmarks largely emphasize static, one-shot tasks, overlooking whether agents can repair grounding breakdowns through interaction. We introduce an iterated multi-turn negotiation game where two agents allocate shared resources to private projects with verifiable jointly optimal outcomes. Although individual agents can identify Pareto-optimal allocations in isolation, agent dyads consistently fail to reach them across models. We identify four failure modes: (1) loss of shared interaction history, (2) stubborn anchoring to early proposals, (3) defaulting to equal splits over reward-maximizing coordination, and (4) referential binding errors across turns. Our baselines show that the coordination gap is not explained by individual reasoning limits or insufficient information exchange alone. Instead, the bottleneck lies in dynamic grounding: joint plan formation, commitment, and execution.
Learning to Act and Cooperate for Distributed Black-Box Consensus Optimization
Distributed blackbox consensus optimization is a fundamental problem in multi-agent systems, where agents must improve a global objective using only local objective queries and limited neighbor communication. Existing methods largely rely on handcrafted update rules and static cooperation patterns, which often struggle to balance local adaptation, global coordination, and communication efficiency in heterogeneous nonconvex environments. In this paper, we take an initial step toward trajectory-driven self-design for distributed black-box consensus optimization. We first redesign the agent-level swarm dynamics with an adaptive internal mechanism tailored to decentralized consensus settings, improving the balance between exploration, convergence, and local escape. Built on top of this adaptive execution layer, we propose Learning to Act and Cooperate (LACMAS), a trajectorydriven framework in which large language models provide sparse highlevel guidance for shaping both agentinternal action behaviors and agentexternal cooperation patterns from historical optimization trajectories. We further introduce a phased cognitive scheduling strategy to activate different forms of adaptation in a resource-aware manner. Experiments on standard distributed black-box benchmarks and real-world distributed tasks show that LAC-MAS consistently improves solution quality, convergence efficiency, and communication efficiency over strong baselines, suggesting a practical route from handcrafted distributed coordination toward self-designing multi-agent optimization systems.
Explicit Trait Inference for Multi-Agent Coordination
LLM-based multi-agent systems (MAS) show promise on complex tasks but remain prone to coordination failures such as goal drift, error cascades, and misaligned behaviors. We propose Explicit Trait Inference (ETI), a psychologically grounded method for improving coordination. ETI enables agents to infer and track partner characteristics along two established psychological dimensions--warmth (e.g., trust) and competence (e.g., skill)--from interaction histories to guide decisions. We evaluate ETI in controlled settings (economic games), where it reduces payoff loss by 45-77%, and in more realistic, complex multi-agent settings (MultiAgentBench), where it improves performance by 3-29% depending on the scenario and model, relative to a CoT baseline. Additional analysis shows that gains are closely linked to trait inference: ETI profiles predict agents' actions, and informative profiles drive improvements. These results highlight ETI as a lightweight and robust mechanism for improving coordination in diverse multi-agent settings, and provide the first systematic evidence that LLM agents can (i) reliably infer others' traits from interaction histories and (ii) leverage structured awareness of others' traits for coordination.
Gated Coordination for Efficient Multi-Agent Collaboration in Minecraft Game
In long-horizon open-world multi-agent systems, existing methods often treat local anomalies as automatic triggers for communication. This default design introduces coordination noise, interrupts local execution, and overuses public interaction in cases that could be resolved locally. To address this issue, we propose a partitioned information architecture for MLLM agents that explicitly separates private execution states from public coordination states. Building on this design, we introduce two key mechanisms. First, we develop an event-triggered working memory based on system-verified outcomes to maintain compact and low-noise local state representations. Second, we propose a cost-sensitive gated escalation mechanism that determines whether cross-region communication should be initiated by jointly considering node criticality, local recovery cost, and downstream task impact. In this way, communication is transformed from a default reaction into a selective decision. Experiments conducted on long-term construction tasks in open environments demonstrate that, compared to baseline models based on strong communication and planned structures, the introduction of gated communication and a partitioned information architecture results in superior performance in terms of blueprint completion quality and execution chain length. It also improves local self-recovery, reduces ineffective escalations, and increases the utility of public communication.
Prompt Optimization Enables Stable Algorithmic Collusion in LLM Agents
LLM agents in markets present algorithmic collusion risks. While prior work shows LLM agents reach supracompetitive prices through tacit coordination, existing research focuses on hand-crafted prompts. The emerging paradigm of prompt optimization necessitates new methodologies for understanding autonomous agent behavior. We investigate whether prompt optimization leads to emergent collusive behaviors in market simulations. We propose a meta-learning loop where LLM agents participate in duopoly markets and an LLM meta-optimizer iteratively refines shared strategic guidance. Our experiments reveal that meta-prompt optimization enables agents to discover stable tacit collusion strategies with substantially improved coordination quality compared to baseline agents. These behaviors generalize to held-out test markets, indicating discovery of general coordination principles. Analysis of evolved prompts reveals systematic coordination mechanisms through stable shared strategies. Our findings call for further investigation into AI safety implications in autonomous multi-agent systems.
Provable Coordination for LLM Agents via Message Sequence Charts
Multi-agent systems built on large language models (LLMs) are difficult to reason about. Coordination errors such as deadlocks or type-mismatched messages are often hard to detect through testing. We introduce a domain-specific language for specifying agent coordination based on message sequence charts (MSCs). The language separates message-passing structure from LLM calls, tool calls, and human control points, whose outcomes remain unpredictable. We define the syntax and semantics of the language and present a syntax-directed projection that generates deadlock-free local agent programs from global coordination specifications. We illustrate the approach with a diagnosis consensus protocol and show how coordination properties can be established independently of LLM nondeterminism. We also describe a runtime planning extension in which an LLM dynamically generates a coordination workflow for which the same structural guarantees apply. An open-source Python implementation of our framework is available as ZipperGen.
Do LLM-derived graph priors improve multi-agent coordination?
Multi-agent reinforcement learning (MARL) is crucial for AI systems that operate collaboratively in distributed and adversarial settings, particularly in multi-domain operations (MDO). A central challenge in cooperative MARL is determining how agents should coordinate: existing approaches must either hand-specify graph topology, rely on proximity-based heuristics, or learn structure entirely from environment interaction; all of which are brittle, semantically uninformed, or data-intensive. We investigate whether large language models (LLMs) can generate useful coordination graph priors for MARL by using minimal natural language descriptions of agent observations to infer latent coordination patterns. These priors are integrated into MARL algorithms via graph convolutional layers within a graph neural network (GNN)-based pipeline, and evaluated on four cooperative scenarios from the Multi-Agent Particle Environment (MPE) benchmark against baselines spanning the full spectrum of coordination modeling, from independent learners to state-of-the-art graph-based methods. We further ablate across five compact open-source LLMs to assess the sensitivity of prior quality to model choice. Our results provide the first quantitative evidence that LLM-derived graph priors can enhance coordination and adaptability in dynamic multi-agent environments, and demonstrate that models as small as 1.5B parameters are sufficient for effective prior generation.
The Axiom of Consent: Authorization, Friction, and Multi-Agent Coordination
Coordination research collapses four objects: operative control, authorization, a model-derived friction score, and observed outcomes. The Axiom of Consent is a stake-weighted unanimity principle; majority and supermajority thresholds are explicit relaxations, not versions of the axiom. Decision loci are structural facts, whereas authorization and legitimacy require normative and measurement premises. Alignment, calibrated stakes, and information deficit are candidate coordinates, and F = sigma(1 + epsilon)/(1 + alpha) is a phenomenological ansatz. The Replicator-Optimization Mechanism supplies a conditional persistence interface: irreducibility suffices for its finite, static, positive-fitness continuous-time Perron result; primitivity is required only for the corresponding discrete-time power convergence, and the componentwise ranking is narrower. Neither persistence result derives authorization. A resource-allocation instantiation specifies an identification contract but observes no authorization acts or effective voice. Its exploratory MARL companion uses target-vector correlation and observation noise as narrow proxy treatments, not measures of general alignment or information deficit. Under that proxy and reward-gap design, the composite loses to an independent-effects model and a feasible-centred frozen crossing yields the opposite interaction direction. Cooperative target correlation lowers the gap under shared-state contention; separable IQL is structurally invariant and separable VDN is a non-detection. Paired partial sharing modulates the gradient without establishing an exact dose law or endpoint equivalence. Target support changes opposition and residual-policy conclusions. The surviving contribution is an authorization architecture and measurement discipline, not a universal friction law.
Self-Supervised Goal-Reaching Results in Multi-Agent Cooperation and Exploration
For groups of autonomous agents to achieve a particular goal, they must engage in coordination and long-horizon reasoning. Rather than relying on complex reward functions and explicit cooperation mechanisms, we ask what minimal ingredients are required for effective coordination and exploration to emerge in multi-agent settings. We investigate this question through self-supervised goal-reaching, where agents aim to maximize the likelihood of visiting a goal state rather than maximizing a reward. Despite a sparse feedback signal, we present empirical results that show self-supervised goal-reaching techniques enable agents to learn from such feedback. On MARL benchmarks, self-supervised goal-reaching outperforms alternative approaches that have access to the same sparse reward signal. Furthermore, we empirically demonstrate that multi-agent self-supervised goal-reaching approaches can be more robust than single-agent strategies. While there is no explicit exploration mechanism, this approach explores nontrivial intermediate coordination strategies in sparse settings where alternative approaches fail to achieve a single success.
MIMIC-D: Multi-modal Imitation for MultI-agent Coordination with Decentralized Diffusion Policies
As robots become more integrated in society, their ability to coordinate with other robots and humans on multi-modal tasks (those with multiple valid solutions) is crucial. Such behaviors can be learned from expert demonstrations via imitation learning (IL), but when expert demonstrations are multi-modal, standard IL approaches usually average across modes or collapse to a single mode, preventing effective coordination. Being inspired by diffusion models' ability to capture complex multi-modal trajectory distributions in single-agent settings, we develop a diffusion-based framework for coordinated multi-modal behavior in multi-agent systems. However, existing multi-agent diffusion approaches typically require a centralized planner or explicit communication among agents. This assumption can fail in real-world scenarios where robots must operate independently or with agents like humans that they cannot directly communicate with. Therefore, we propose MIMIC-D, a joint training with decentralized execution paradigm for multi-modal multi-agent IL via diffusion. We jointly train all agents' policies with only local information to achieve implicit coordination. In simulation and hardware experiments, our method exhibits robust multi-modal coordination behavior in various tasks and environments, improving upon state-of-the-art baselines.