Multi-View

Recent momentum

+6%

19 papers in the last 28 days · 0.3% of indexed attention

Twelve weeks of publication activity for this topic as it is defined today.

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Period ending 2026-09-21

5 new papers

A weekly snapshot of new work published in Multi-View.

Period ending 2026-09-14

10 new papers

A weekly snapshot of new work published in Multi-View.

Period ending 2026-09-07

9 new papers

A weekly snapshot of new work published in Multi-View.

201 papers

Latest in Multi-View

Apr 20, 2026cs.CV

MU-GeNeRF: Multi-view Uncertainty-guided Generalizable Neural Radiance Fields for Distractor-aware Scene

Generalizable Neural Radiance Fields (GeNeRFs) enable high-quality scene reconstruction from sparse views and can generalize to unseen scenes. However, in real-world settings, transient distractors break cross-view structural consistency, corrupting supervision and degrading reconstruction quality. Existing distractor-free NeRF methods rely on per-scene optimization and estimate uncertainty from per-view reconstruction errors, which are not reliable for GeNeRFs and often misjudge inconsistent static structures as distractors. To this end, we propose MU-GeNeRF, a Multi-view Uncertainty-guided distractor-aware GeNeRF framework designed to alleviate GeNeRF's robust modeling challenges in the presence of transient distractions. We decompose distractor awareness into two complementary uncertainty components: Source-view Uncertainty, which captures structural discrepancies across source views caused by viewpoint changes or dynamic factors; and Target-view Uncertainty, which detects observation anomalies in the target image induced by transient distractors.These two uncertainties address distinct error sources and are combined through a heteroscedastic reconstruction loss, which guides the model to adaptively modulate supervision, enabling more robust distractor suppression and geometric modeling.Extensive experiments show that our method not only surpasses existing GeNeRFs but also achieves performance comparable to scene-specific distractor-free NeRFs.
Wenjie Mu, Zhan Li, Chuanzhou Su +8
Apr 18, 2026cs.CV

CAM3DNet: Comprehensively mining the multi-scale features for 3D Object Detection with Multi-View Cameras

Query-based 3D object detection methods using multi-view images often struggle to efficiently leverage dynamic multi-scale information, e.g., the relationship between the object features and the geometric of the queries are not sufficiently learned, directly exploring the multi-scale spatiotemporal features will pay too many costs. To address these challenges, we propose CAM3DNet, a novel sparse query-based framework which combines three new modules, composite query (CQ), adaptive self-attention (ASA), and multi-scale hybrid sampling (MSHS). First, the core idea in the CQ module is a multi-scale projection strategy to transform 2D queries into 3D space. Second, the ASA module learns the interactions between the spatiotemporal multi-scale queries. Third, the MSHS module uses the deformable attention mechanism to sample multi-scale object information by considering multi-scales queries, pyramid feature maps, and 2D-camera prior knowledge. The entire model employs a backbone network and a feature pyramid network (FPN) as the encoder, then introduces a YOLOX and a DepthNet as a ROI_Head to produce CQ, and repeatedly utilizes ASA and MSHS as the decoder to gain detection features. Extensive experiments on the nuScenes, Waymo, and Argoverse benchmark datasets demonstrate the effectiveness of our CAM3DNet, and most existing camera-based 3D object detection methods are outperformed. Besides, we make comprehensive ablation studies to check the individual effect of CQ, ASA, and MSHS, as well as their cost of space and computation complexity.
Mingxi Pang, Dingheng Wang, Zekun Li +4
Apr 18, 2026cs.LG

Hyperbolic Enhanced Representation Learning for Incomplete Multi-view Clustering

Incomplete Multi-View Clustering (IMVC) faces the challenge of learning discriminative representations from fragmentary observations while maintaining robustness against missing views. However, prevalent Euclidean-based methods suffer from a geometric mismatch when modeling real-world data with intrinsic hierarchies, leading to semantic blurring where representations drift towards spatially proximal but semantically distinct neighbors. To bridge this gap, we propose HERL, a Hyperbolic Enhanced Representation Learning framework for IMVC. Operating within the Poincaré ball, HERL constructs a structure-aware latent space to enhance representation learning. Specifically, we design a dual-constraint hyperbolic contrastive mechanism optimizing: an angular-based loss to preserve semantic identity via directional alignment, and a distance-based loss to enforce hierarchical compactness. Furthermore, a hyperbolic prototype head is introduced to rectify global structural drift by aligning cross-view hierarchy-aware prototype distributions. Consequently, HERL disentangles fine-grained semantic correlations to sharpen cluster boundaries and imposes geometric constraints to rectify the data recovery process. Extensive experimental results demonstrate that HERL consistently outperforms state-of-the-art approaches.
Tianyi Chen, Haobo Wang, Kai Tang +5
Apr 16, 2026cs.CV

Beyond Independent Frames: Latent Attention Masked Autoencoders for Multi-View Echocardiography

Echocardiography is a widely used modality for cardiac assessment due to its non-invasive and cost-effective nature, but the sparse and heterogeneous spatiotemporal views of the heart pose distinct challenges. Existing masked autoencoder (MAE) approaches typically process images or short clips independently, failing to capture the inherent multi-view structure required for coherent cardiac representation. We introduce Latent Attention Masked Autoencoder (LAMAE), a foundation model architecture tailored to the multi-view nature of medical imaging. LAMAE augments the standard MAE with a latent attention module that enables information exchange across frames and views directly in latent space. This allows the model to aggregate variable-length sequences and distinct views, reconstructing a holistic representation of cardiac function from partial observations. We pretrain LAMAE on MIMIC-IV-ECHO, a large-scale, uncurated dataset reflecting real-world clinical variability. To the best of our knowledge, we present the first results for predicting ICD-10 codes from MIMIC-IV-ECHO videos. Furthermore, we empirically demonstrate that representations learned from adult data transfer effectively to pediatric cohorts despite substantial anatomical differences. These results provide evidence that incorporating structural priors, such as multi-view attention, yields significantly more robust and transferable representations.
Simon Böhi, Irene Cannistraci, Sergio Muñoz Gonzalez +8
Apr 16, 2026cs.CV

Revisiting Token Compression for Accelerating ViT-based Sparse Multi-View 3D Object Detectors

Vision Transformer (ViT)-based sparse multi-view 3D object detectors have achieved remarkable accuracy but still suffer from high inference latency due to heavy token processing. To accelerate these models, token compression has been widely explored. However, our revisit of existing strategies, such as token pruning, merging, and patch size enlargement, reveals that they often discard informative background cues, disrupt contextual consistency, and lose fine-grained semantics, negatively affecting 3D detection. To overcome these limitations, we propose SEPatch3D, a novel framework that dynamically adjusts patch sizes while preserving critical semantic information within coarse patches. Specifically, we design Spatiotemporal-aware Patch Size Selection (SPSS) that assigns small patches to scenes containing nearby objects to preserve fine details and large patches to background-dominated scenes to reduce computation cost. To further mitigate potential detail loss, Informative Patch Selection (IPS) selects the informative patches for feature refinement, and Cross-Granularity Feature Enhancement (CGFE) injects fine-grained details into selected coarse patches, enriching semantic features. Experiments on the nuScenes and Argoverse 2 validation sets show that SEPatch3D achieves up to \textbf{57%} faster inference than the StreamPETR baseline and \textbf{20%} higher efficiency than the state-of-the-art ToC3D-faster, while preserving comparable detection accuracy. Code is available at https://github.com/Mingqj/SEPatch3D.
Mingqian Ji, Shanshan Zhang, Jian Yang
Apr 6, 2026cs.CV

SimpleProc: Fully Procedural Synthetic Data from Simple Rules for Multi-View Stereo

Generating procedural synthetic data for multi-view stereo (MVS) usually requires writing complex rules to match the realism of curated datasets. We demonstrate that we can generate effective training data using SimpleProc: a new, fully procedural generator driven by a very small set of rules based on Non-Uniform Rational Basis Splines (NURBS), as well as simple displacement and texture patterns. At a modest scale of 8,000 images, our approach achieves superior results compared to manually curated images at the same scale sourced from games and real-world objects. When scaled to 352,000 images, our approach achieves similar, and in some benchmarks, even better results than the current state-of-the-art trained on over 692,000 manually curated images. The source code and the data are available at https://github.com/princeton-vl/SimpleProc.
Zeyu Ma, Alexander Raistrick, Jia Deng
Feb 26, 2026cs.CV

Quality-Aware Robust Multi-View Clustering for Heterogeneous Observation Noise

Deep multi-view clustering has achieved remarkable progress but remains vulnerable to complex noise in real-world applications. Existing noisy robust methods predominantly rely on a simplified binary assumption, treating data as either perfectly clean or completely corrupted. This overlooks the prevalent existence of heterogeneous observation noise, where contamination intensity varies continuously across data. To bridge this gap, we propose a novel framework termed Quality-Aware Robust Multi-View Clustering (QARMVC). Specifically, QARMVC employs an information bottleneck mechanism to extract intrinsic semantics for view reconstruction. Leveraging the insight that noise disrupts semantic integrity and impedes reconstruction, we utilize the resulting reconstruction discrepancy to precisely quantify fine-grained contamination intensity and derive instance-level quality scores. These scores are integrated into a hierarchical learning strategy: at the feature level, a quality-weighted contrastive objective is designed to adaptively suppress the propagation of noise; at the fusion level, a high-quality global consensus is constructed via quality-weighted aggregation, which is subsequently utilized to align and rectify local views via mutual information maximization. Extensive experiments on five benchmark datasets demonstrate that QARMVC consistently outperforms state-of-the-art baselines, particularly in scenarios with heterogeneous noise intensities.
Peihan Wu, Guanjie Cheng, Yufei Tong +2
Jan 21, 2026cs.CV

RayRoPE: Projective Ray Positional Encoding for Multi-view Attention

We study positional encodings for multi-view transformers that process tokens from a set of posed input images, and seek a mechanism that encodes patches uniquely, allows SE(3)-invariant attention with multi-frequency similarity, and can adapt to the geometry of the underlying 3D scene. We find that prior (absolute or relative) encoding schemes for multi-view attention do not meet these desiderata, and present RayRoPE to address this gap. RayRoPE represents patch positions based on associated rays and computes query-frame projective coordinates to ensure SE(3) invariance. To adapt to scene geometry, RayRoPE predicts (without direct supervision) a per-token depth to obtain its position along the corresponding ray, while also modeling uncertainty and analytically computing the expected positional encoding. We validate our method on the tasks of novel-view synthesis, stereo depth estimation, and feed-forward 3DGS reconstruction. While remaining efficient, RayRoPE consistently improves over alternate position encoding schemes (e.g., 24% relative improvement on LPIPS in RE10K).
Yu Wu, Minsik Jeon, Jen-Hao Rick Chang +2
Dec 29, 2025cs.CV

MVID: Feed-Forward Multi-View Intrinsic Image Decomposition

Intrinsic image decomposition aims to recover material and illumination factors from RGB observations, but real-world images entangle reflectance with illumination, visibility, shadows, and non-diffuse appearance. Recent single-image methods address this entanglement with a residual image formation model, decomposing RGB into albedo, diffuse shading, and a non-diffuse residual. However, applying such decomposition independently to consecutive frames lacks scene-level context, leading to inconsistent factor assignments, albedo drift, and leakage across views. Meanwhile, multi-view inverse-rendering methods recover properties, such as material, lighting, and geometry, but they rely on synthetic data due to the highly uncertain estimation, and do not generalize to supervision by real images. We present MVID, Multi-View Intrinsic image Decomposition, a feed-forward framework built on the residual image formation model. MVID builds a scene-level multi-view representation and decodes a view-consistent albedo together with coherent per-view shading and residual factors through a factor query adapter, while using the same image formation model for self-supervised RGB reconstruction on unlabeled real-world sequences. Experiments on indoor, real-world, and outdoor benchmarks show that MVID improves both per-frame decomposition quality and cross-view consistency over single-view intrinsic, generative intrinsic, and multi-view inverse-rendering baselines. The resulting view-stable factors support practical image-space applications, including multi-view consistent illumination editing and specularity removal.
Kang Du, Duotun Wang, Wanling Li +2
Dec 29, 2025cs.CV

SpatialMosaic: A Multiview VLM Dataset for Partial Visibility

Recent progress in Multimodal Large Language Models (MLLMs) has enabled 3D scene understanding and spatial reasoning directly from multi-view images, without requiring explicit 3D reconstructions. Nevertheless, key challenges that frequently arise in real-world environments, such as partial visibility, occlusion, and low-overlap conditions that require reasoning from fragmented visual cues, remain under-explored. To address these limitations, we propose a scalable multi-view data generation and annotation pipeline that constructs realistic spatial reasoning QAs, resulting in SpatialMosaic, a comprehensive instruction-tuning dataset with 2M QA pairs. We further introduce SpatialMosaic-Bench, a challenging benchmark for evaluating multi-view spatial reasoning under complex and diverse scenarios, consisting of 1M QA pairs across 11 tasks with both multiple-choice and numerical-answer formats. Our dataset spans both indoor and outdoor scenes, enabling comprehensive evaluation across diverse real-world scenarios. In addition, we provide a practical baseline for multi-view settings by integrating geometry encoders into VLMs for improved cross-view consistency and spatial grounding. Extensive experiments demonstrate that our dataset effectively enhances spatial reasoning under challenging multi-view conditions, validating the effectiveness of our data generation pipeline in constructing realistic and challenging QAs.
Kanghee Lee, Jungi Hong, Sion Lee +4
Dec 17, 2025cs.CV

Multi-View Foundation Models

Foundation models are vital tools in various Computer Vision applications. They take as input a single RGB image and output a deep feature representation that is useful for various applications. However, in case we have multiple views of the same 3D scene, they operate on each image independently and do not always produce consistent features for the same 3D point. We propose a way to convert a Foundation Model into a Multi-View Foundation Model. Such a model takes as input a set of images and outputs a feature map for each image such that the features of corresponding points are as consistent as possible. This approach bypasses the need to build a consistent 3D model of the features and allows direct manipulation in the image space. Specifically, we show how to augment Transformers-based foundation models (i.e., DINO, SAM, CLIP) with intermediate 3D-aware attention layers that help match features across different views. As leading examples, we show surface normal estimation and multi-view segmentation tasks. Quantitative experiments show that our method improves feature matching considerably compared to current foundation models.
Leo Segre, Or Hirschorn, Shai Avidan
Dec 10, 2025cs.CV

GAINS: Gaussian-based Inverse Rendering from Sparse Multi-View Captures

Recent advances in Gaussian Splatting-based inverse rendering extend Gaussian primitives with shading parameters and physically grounded light transport, enabling high-quality material recovery from dense multi-view captures. However, the accuracy of these methods degrades under sparse-view settings, where limited observations lead to severe ambiguity between geometry, reflectance, and lighting. We introduce GAINS (Gaussian-based Inverse rendering from Sparse multi-view captures), a two-stage inverse rendering framework that leverages foundation models as priors to stabilize geometry and material estimation. The core technical contribution of this paper is an inverse rendering framework that unifies foundation model priors with physically-based representations in an optimization scheme. GAINS first refines geometry using monocular depth, normal, and diffusion priors, and then employs segmentation, intrinsic image decomposition (IID), and diffusion priors to regularize material recovery. Extensive experiments on synthetic and real-world datasets show that GAINS significantly improves material parameter accuracy, relighting quality, and novel-view synthesis compared to state-of-the-art Gaussian-based inverse rendering methods. While GAINS outperforms and remains competitive across a wide range of objects captured with 4 to 32 cameras, the improvement is particularly pronounced under sparse-view settings, where ambiguity is high and learning-based priors become especially beneficial. Project page: https://patrickbail.github.io/gains/
Patrick Noras, Jun Myeong Choi, Didier Stricker +2
Dec 10, 2025cs.RO

Super4DR: 4D Radar-centric Self-supervised Odometry and Gaussian-based Map Optimization

Conventional odometry and mapping methods using visual or LiDAR data often struggle under poor illumination and adverse weather conditions. Although 4D radar is suited for such environments, its sparse and noisy point clouds hinder accurate odometry estimation, while the radar maps suffer from obscure and incomplete structures. Thus, we propose Super4DR, a 4D radar-centric framework for learning-based odometry estimation and gaussian-based map optimization. First, we design a cluster-aware odometry network that incorporates object-level cues from the clustered radar points for inter-frame matching, alongside a hierarchical self-supervision mechanism to overcome outliers through spatio-temporal consistency, knowledge transfer, and feature contrast. Second, we propose using 3D gaussians as an intermediate representation, coupled with a radar-specific growth strategy, selective separation, and multi-view regularization, to recover blurry map areas and those undetected based on image texture. Experiments show that Super4DR achieves a 67% performance gain over prior self-supervised methods, nearly matches supervised odometry, and narrows the map quality disparity with LiDAR while enabling multi-modal image rendering.
Zhiheng Li, Weihua Wang, Qiang Shen +2
Nov 25, 2025cs.CV

WaymoQA: A Multi-View Visual Question Answering Dataset for Safety-Critical Reasoning in Autonomous Driving

Recent advancements in multimodal large language models (MLLMs) have shown strong understanding of driving scenes, drawing interest in their application to autonomous driving. However, high-level reasoning in safety-critical scenarios, where avoiding one traffic risk can create another, remains a major challenge. Such reasoning is often infeasible with only a single front view and requires a comprehensive view of the environment, which we achieve through multi-view inputs. We define Safety-Critical Reasoning as a new task that leverages multi-view inputs to address this challenge. Then, we distill Safety-Critical Reasoning into two stages: first resolve the immediate risk, then mitigate the decision-induced downstream risks. To support this, we introduce WaymoQA, a dataset of 35,000 human-annotated question-answer pairs covering complex, high-risk driving scenarios. The dataset includes multiple-choice and open-ended formats across both image and video modalities. Experiments reveal that existing MLLMs underperform in safety-critical scenarios compared to normal scenes, but fine-tuning with WaymoQA significantly improves their reasoning ability, highlighting the effectiveness of our dataset in developing safer and more reasoning-capable driving agents. Our code and data are provided in https://github.com/sjyu001/WaymoQA
Seungjun Yu, Seonho Lee, Namho Kim +5
Sep 21, 2025cs.CV

SPFSplatV2: Efficient Self-Supervised Pose-Free 3D Gaussian Splatting from Sparse Views

We introduce SPFSplatV2, an efficient feed-forward framework for 3D Gaussian splatting from sparse multi-view images, requiring no ground-truth poses during training or inference. The framework employs a shared feature extraction backbone to jointly predict 3D Gaussian primitives and camera poses in a canonical space from unposed inputs. To enable efficient and accurate pose estimation, we introduce a masked attention mechanism for target-view pose prediction and a reprojection loss that enforces pixel-aligned Gaussian primitives, providing stronger geometric constraints. We further demonstrate the compatibility of our training framework with different reconstruction architectures, resulting in two model variants. Remarkably, despite the absence of pose supervision, our method achieves state-of-the-art performance in both in-domain and out-of-domain novel view synthesis, even under extreme viewpoint changes and limited image overlap. It also surpasses many methods that rely on geometric supervision in relative pose estimation. By eliminating dependence on ground-truth poses, our method offers the scalability to leverage larger and more diverse datasets. Code and pretrained models will be available on our project page: https://ranrhuang.github.io/spfsplatv2/.
Ranran Huang, Krystian Mikolajczyk
Aug 15, 2025cs.LG

No Data Wasted: A Semi-supervised Generative Model for Incomplete Multi-view Data Integration with Missing Labels

Multi-view learning is widely applied to real-life datasets, but it often suffers from both missing views and missing labels. Prior probabilistic approaches addressed the missing view problem by using a product-of-experts scheme to aggregate representations from present views and achieved superior performance over deterministic classifiers, using the information bottleneck (IB) principle. However, the IB framework is inherently fully supervised and cannot leverage unlabeled data. In this work, we propose a semi-supervised generative model that utilizes both labeled and unlabeled samples in a unified framework. Our method maximizes the likelihood of unlabeled samples to learn a latent space shared with the IB on labeled data. We also include modality-specific information in likelihood modeling and perform cross-view mutual information maximization in the shared latent space to enhance the extraction of shared information across views. Compared to existing approaches, our model achieves better predictive and generation performance on complex datasets with missing views and limited labeled samples.
Yiyang Shen, Weiran Wang
Aug 3, 2025cs.CV

DisCo3D: Distilling Multi-View Consistency for 3D Scene Editing

While diffusion models have demonstrated remarkable progress in 2D image generation and editing, extending these capabilities to 3D editing remains challenging, particularly in maintaining multi-view consistency. Classical approaches typically update 3D representations through iterative refinement based on a single editing view. However, these methods often suffer from slow convergence and blurry artifacts caused by cross-view inconsistencies. Recent methods improve efficiency by propagating 2D editing attention features, yet still exhibit fine-grained inconsistencies and failure modes in complex scenes due to insufficient constraints. To address this, we propose \textbf{DisCo3D}, a novel framework that distills 3D consistency priors into a 2D editor. Our method first fine-tunes a 3D generator using multi-view inputs for scene adaptation, then trains a 2D editor through consistency distillation. The edited multi-view outputs are finally optimized into 3D representations via Gaussian Splatting. Experimental results show DisCo3D achieves stable multi-view consistency and outperforms state-of-the-art methods in editing quality.
Yufeng Chi, Huimin Ma, Kafeng Wang +1
Jul 9, 2025cs.CV

Divergence-Based Similarity Function for Multi-View Contrastive Learning

Recent success in contrastive learning has sparked growing interest in more effectively leveraging multiple augmented views of data. While prior methods incorporate multiple views at the loss or feature level, they primarily capture pairwise relationships and fail to model the joint structure across all views. In this work, we propose a divergence-based similarity function (DSF) that explicitly captures the joint structure by representing each set of augmented views as a distribution and measuring similarity as the divergence between distributions. Extensive experiments demonstrate that DSF consistently improves performance across diverse tasks, including kNN classification, linear evaluation, transfer learning, and distribution shift, while also achieving greater efficiency than other multi-view methods. Furthermore, we establish a connection between DSF and cosine similarity, and demonstrate that, unlike cosine similarity, DSF operates effectively without the need for tuning a temperature hyperparameter.
Jaehyoung Jeon, Cheolsu Lim, Myungjoo Kang
Dec 3, 2024cs.CV

SparseLGS: Sparse View Language Embedded Gaussian Splatting

Recently, several studies have combined Gaussian Splatting to obtain scene representations with language embeddings for open-vocabulary 3D scene understanding. While these methods perform well, they essentially require very dense multi-view inputs, limiting their applicability in real-world scenarios. In this work, we propose SparseLGS to address the challenge of 3D scene understanding with pose-free and sparse view input images. Our method leverages a learning-based dense stereo model to handle pose-free and sparse inputs, and a three-step region matching approach to address the multi-view semantic inconsistency problem, which is especially important for sparse inputs. Different from directly learning high-dimensional CLIP features, we extract low-dimensional information and build bijections to avoid excessive learning and storage costs. We introduce a reconstruction loss during semantic training to improve Gaussian positions and shapes. To the best of our knowledge, we are the first to address the 3D semantic field problem with sparse pose-free inputs. Experimental results show that SparseLGS achieves comparable quality when reconstructing semantic fields with fewer inputs (3-4 views) compared to previous SOTA methods with dense input. Besides, when using the same sparse input, SparseLGS leads significantly in quality and heavily improves the computation speed (5×\timesspeedup). Project page: https://ustc3dv.github.io/SparseLGS
Jun Hu, Zhang Chen, Zhong Li +2
Oct 2, 2024cs.CV

MVGS: Multi-view Regulated Gaussian Splatting for Novel View Synthesis

Recent works in volume rendering, \textit{e.g.} NeRF and 3D Gaussian Splatting (3DGS), significantly advance the rendering quality and efficiency with the help of the learned implicit neural radiance field or 3D Gaussians. Rendering on top of an explicit representation, the vanilla 3DGS and its variants deliver real-time efficiency by optimizing the parametric model with single-view supervision per iteration during training which is adopted from NeRF. Consequently, certain views are overfitted, leading to unsatisfying appearance in novel-view synthesis and imprecise 3D geometries. To solve aforementioned problems, we propose a new 3DGS optimization method embodying four key novel contributions: 1) We transform the conventional single-view training paradigm into a multi-view training strategy. With our proposed multi-view regulation, 3D Gaussian attributes are further optimized without overfitting certain training views. As a general solution, we improve the overall accuracy in a variety of scenarios and different Gaussian variants. 2) Inspired by the benefit introduced by additional views, we further propose a cross-intrinsic guidance scheme, leading to a coarse-to-fine training procedure concerning different resolutions. 3) Built on top of our multi-view regulated training, we further propose a cross-ray densification strategy, densifying more Gaussian kernels in the ray-intersect regions from a selection of views. 4) By further investigating the densification strategy, we found that the effect of densification should be enhanced when certain views are distinct dramatically. As a solution, we propose a novel multi-view augmented densification strategy, where 3D Gaussians are encouraged to get densified to a sufficient number accordingly, resulting in improved reconstruction accuracy.
Xiaobiao Du, Yida Wang, Xin Yu
Date pendingcs.LG

Are Independently Estimated View Uncertainties Comparable? Unified Routing for Trusted Multi-View Classification

Trusted multi-view classification typically relies on a view-wise evidential fusion process: each view independently produces class evidence and uncertainty, and the final prediction is obtained by aggregating these independent opinions. While this design is modular and uncertainty-aware, it implicitly assumes that evidence from different views is numerically comparable. In practice, however, this assumption is fragile. Different views often differ in feature space, noise level, and semantic granularity, while independently trained branches are optimized only for prediction correctness, without any constraint enforcing cross-view consistency in evidence strength. As a result, the uncertainty used for fusion can be dominated by branch-specific scale bias rather than true sample-level reliability. To address this issue, we propose Trusted Multi-view learning with Unified Routing (TMUR), which decouples view-specific evidence extraction from fusion arbitration. TMUR uses view-private experts and one collaborative expert, and employs a unified router that observes the global multi-view context to generate sample-level expert weights. Soft load-balancing and diversity regularization further encourage balanced expert utilization and more discriminative expert specialization. We also provide theoretical analysis showing why independent evidential supervision does not identify a common cross-view evidence scale. Extensive experiments on 14 datasets and comparisons with 15 recent baselines demonstrate that TMUR consistently improves both classification performance and reliability. Code is available at https://github.com/YilinZhang107/TMUR.
Yilin Zhang, Cai Xu, Haishun Chen +2