Multimodal Agents

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15 papers in the last 28 days · 0.2% of indexed attention

Twelve weeks of publication activity for this topic as it is defined today.

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Period ending 2026-09-21

3 new papers

A weekly snapshot of new work published in Multimodal Agents.

Period ending 2026-09-14

7 new papers

A weekly snapshot of new work published in Multimodal Agents.

Period ending 2026-09-07

2 new papers

A weekly snapshot of new work published in Multimodal Agents.

199 papers

Latest in Multimodal Agents

Sep 22, 2026cs.CL

Qwen3.8-Omni: Towards Native Omni-Modal Agents

We introduce Qwen3.8-Omni-Flash, a natively multimodal agentic model for real-world multimodal productivity. Compared with previous omni models, which primarily emphasized perception and interaction, Qwen3.8-Omni-Flash substantially improves multimodal understanding and reasoning, as well as performance on long-horizon agentic tasks. These capabilities are supported by a native multimodal co-training strategy that preserves strong text-domain capabilities while facilitating the transfer of agentic capabilities from text to audio and video tasks. The model inherits the sparse mixture-of-experts (MoE) architecture of Qwen3.8-Next and extends the context window to one million tokens, supporting long-context multimodal reasoning and long-horizon planning. These advances enable integration into production workflows as a primary agent or a specialized sub-agent, supporting video editing, long-form audio and video translation, music-conditioned music video or movie generation, and video-based note or omni-skill creation. To address the lack of native audio and video support in existing agent harnesses, we release Qwen-MM-Plugins, a lightweight open-source plugin framework for multimodal productivity. We further frame real-time multimodal interaction as a system-level challenge requiring orchestration of context and memory management, tool use, and sub-agent delegation. Accordingly, we release Qwen-Live-Harness, an open-source framework for building responsive, real-time multimodal agents based on Qwen3.8-Omni-Flash. Extensive evaluations demonstrate that Qwen3.8-Omni-Flash achieves strong performance across multimodal understanding, reasoning, long-horizon agentic execution, and video productivity tasks. These results and the accompanying open-source tools support Qwen3.8-Omni-Flash as a practical foundation for deploying natively multimodal agents in research and production.
Qwen Team
Sep 21, 2026cs.CV

ME-VLM: A Unified VLM for Embodied Cognition and Agent Coordination

Physical AI requires models to ground visual and linguistic understanding in real-world environments while accounting for environmental constraints and execution feedback. We introduce MachEmbodied-VLM (ME-VLM), a unified vision-language model with two variants, 4B and 35B-A3B, that brings together embodied cognition and multimodal agent capabilities. Our work emphasizes physical perception and spatiotemporal reasoning, together with planning, interaction, and outcome assessment in both digital and physical environments. We construct training data spanning embodied and multimodal agent tasks, including execution observations and feedback to support outcome assessment and decision refinement. The training pipeline comprises embodied capability injection, separate reinforcement learning of embodied and multimodal-agent experts, and multi-teacher on-policy distillation that consolidates their complementary capabilities into a single model. Experiments show competitive performance on both embodied and agent benchmarks, as well as on autonomous-driving and embodied-navigation tasks. For edge deployment, visual token compression, W4A8 quantization, and hardware-software co-optimization enable on-device inference of the 4B variant on the M100, reducing prefill latency from 400 ms to 188 ms. Project Page: https://machembodied.com/ME-Brain/ME-VLM.html Code Repository: https://github.com/MachEmbodied/ME-VLM
Foundation Model, Li Auto Inc
Sep 20, 2026cs.RO

Cognitive Action Reasoning for Proactive Robots from Human-Centered Multimodal Observations

Robots operating in human-centered environments are typically designed to execute explicit instructions, and most robot-learning datasets likewise pair observations with task instructions or low-level actions. Although recent work has begun to explore proactive embodied assistance, existing resources target different settings and action levels, leaving real-world human-centered multimodal decision-making underexplored. We formulate this problem as \textit{Proactive Robot Action Reasoning} (\textit{ProRobo}), an upstream cognitive decision problem in which a robot must determine which action to take based on multimodal human and environmental cues without explicit action instructions. To support ProRobo, we introduce \textit{ProAction}, a real-world multimodal dataset containing 10K samples of visual observations, audio signals, and text inputs across 12 daily-life scenarios in five common scenes. To construct cognitively grounded high-level action supervision, we develop a two-stage human-in-the-loop pipeline that combines appraisal-guided candidate generation with Affective Theory-of-Mind-guided human refinement, explicitly incorporating contextual judgment about human states, urgency, feasibility, and potential risk into action annotation. Based on this supervision, we benchmark representative Multimodal Large Language Models (MLLMs) and introduce \textit{MMC2Act}, a reference model that implicitly learns the mapping from multimodal observations to cognitively grounded high-level actions. Experiments across modality settings, subject-disjoint generalization, cross-dataset transfer, and human evaluation show that general-purpose MLLMs struggle with proactively reasoning high-level actions from multimodal cues, whereas training on \textit{ProAction} substantially improves performance.
Zhihao Gu, Kechao Zhu, Yuanfeng Wu +7
Sep 16, 2026cs.CL

ReFigBench: Benchmarking Scientific Figure Reconstruction as Editable PowerPoint Artifacts

Multimodal coding agents are expected to turn visual inputs into usable artifacts, and they act through a harness, the layer of tools, context management, and execution environment around the model. Existing evaluations often isolate short tool calls, API traces, or screenshot resemblance, and a low score under these proxies cannot say whether the model saw poorly, planned poorly, or was failed by its harness. We study scientific overview figure reconstruction, an agent task in which a source image must become an editable PowerPoint slide that preserves text, topology, layout, and native document structure. We introduce ReFigBench, a benchmark and evaluation framework built on 1,000 real overview figures retrieved from arXiv papers with full provenance. Coding agents from four model families reconstruct every figure under two workflows, direct code generation and a specialized PPTX workflow, and the strongest model runs inside two commercial harnesses, yielding ten configurations. Evaluation combines deterministic artifact checks, repeated automated scoring by judges from two model families, and blinded human comparisons. Perception remains a bottleneck that iterative rendering only partly repays. Whether workflow effort converts into quality depends on the model together with its harness, since the same model gains from the specialized workflow inside one harness and loses inside the other, and the harness shifts scores even under an identical direct prompt. The specialized workflow erases native connectors in every configuration, human judges still prefer its renderings in most matchups, and even the strongest agent falls short of the rubric ceiling. These results expose the tension between fidelity and editability as the central challenge for practical multimodal document agents.
Liyang Fan, Chi Wei, Yitai Li +8
Sep 14, 2026cs.CV

V-ICAL Bench: Evaluating Video In-Context Learning for Multimodal Agents in Interactive Environments

While In-Context Learning (ICL) enables models to adapt from exemplars without parameter updates, multimodal ICL remains largely underexplored, particularly regarding video demonstrations in interactive environments. For multimodal agents, learning from videos presents unique challenges: they must translate in-context demonstrations into executable policies, ground these policies in novel visual states, and iteratively refine actions based on environmental feedback. We introduce V-ICAL, a novel benchmark designed to evaluate video-based ICL for multimodal agents. Comprising 342 interactive tasks across 37 environments, V-ICAL utilizes human-curated demonstration videos as task-specific behavioral exemplars, evaluating agents through sustained interaction from a target initialization. The benchmark seamlessly connects in-context knowledge induction with core agentic capabilities, including state grounding, temporal memory, planning, and adaptation in dynamic environments. Extensive evaluations across 19 state-of-the-art multimodal agents reveal significant limitations: the best-performing model, Seed-2.1-Pro, achieves a score of only 54.4/100, while other leading models (e.g., Gemini-3.1-Pro, GPT-5.6) fail to surpass 50, far below the human baseline of 83.6. Controlled comparisons further demonstrate that current agents struggle to reliably translate video exemplars into effective policies, failing to yield consistent performance gains. Ultimately, V-ICAL exposes a critical gap in the ICL capabilities of multimodal agents, underscoring an urgent need for future research.
Ziqian Fan, Shibo Xu, Junjie Li +8
Sep 14, 2026eess.AS

MP-Bench: Evaluating Voice Agents as a Multiparty Conversation Participant

Conversational voice agents have advanced significantly, offering increasingly natural human-machine interactions through both cascaded and end-to-end architectures. However, while recent benchmarks extensively evaluate dyadic interactions and passive audio comprehension, they largely overlook a prevalent real-world scenario: multi-party conversations. Evaluating agents in these settings is fundamentally more challenging than in dyadic interactions due to the exponentially greater conversational complexity. For voice agents to integrate seamlessly into human group dynamics, they must not only generate contextually appropriate responses but also demonstrate a nuanced understanding of open turn-taking. To address this gap, we introduce Multiparty Bench (MP-Bench), the first benchmark specifically designed to objectively evaluate conversational speech systems as active participants within multi-party contexts. MP-Bench assesses agent behavior along two primary dimensions: turn-taking awareness and response appropriateness. Additionally, we incorporate comprehension-based question-answering tasks as a complementary evaluation. By benchmarking 12 voice agents, we find that real-time voice agents stay at or below 22% on multiparty comprehension and remain near chance on multiparty turn-taking, exposing an open challenge for real-time voice agents under multiparty scenario.
Yi-Jen Shih, Shih-Yun Shan Kuan, Guan-Ting Lin +7
Sep 12, 2026cs.RO

ReactHuman: A Physics-Grounded Benchmark for Human-Like Reactive Decision-Making in Embodied Multimodal LLMs

Reacting to sudden physical hazards (catching a slipping plate, dodging a falling knife) is both a meaningful test of embodied intelligence and a hard requirement for deploying multimodal large language models (MLLMs) as the decision coreof household robots. Existing evaluations, however, probe intuitive physics passively through question answering over videos, or target deliberate, long-horizon tasks such as navigation and rearrangement; none measure whether a model can turn physical understanding into immediate, safety-critical action. We introduce ReactHuman, the first physics-grounded benchmark for human-like reactive decision-making, in which the evaluated MLLM acts as the brain of a simulated humanoid facing sudden household hazards; it spans 17 event families and over 1,000 bit-for-bit reproducible scenes with exact, annotation-free ground truth derived from 240 Hz rigid-body simulation, including adversarial objects whose appearance contradicts their physics (a foam anvil, a steel apple). We further design a five-metric suite that scores each reaction along three axes: reasonable, safe, and physically grounded. We physically execute every committed plan so that decisions have observable consequences. With this harness we evaluate seven representative MLLMs. Results show that reactive safety is far from solved: models mishandle roughly one hazard in three, act from fixed dispositions rather than the observed scene, trust appearance over motion, and miss interception points at meter scale even when the chosen action is correct; none of these failures shrink with model scale. ReactHuman thus offers both a fine-grained diagnosis and a scalable training signal toward physically grounded, safety-aware embodied agents. The benchmark can be found here: https://huggingface.co/datasets/Alan123/reacthuman-benchmark-scaled
Yizhan Li, Jianxin You, Mengyang Xiong +5
Sep 12, 2026cs.AI

Sci-MMR: Benchmarking Multi-Step Evidence-Grounded Scientific Reasoning in Multimodal Agents

Autonomous research agents are increasingly expected to search the literature, analyze experimental evidence, and generate scientific hypotheses. These capabilities require multi-step evidence grounded reasoning that progressively acquires, integrates, and verifies evidence before reaching a conclusion. Existing multimodal benchmarks, however, largely evaluate final-answer accuracy, leaving open whether predictions are actually supported by traceable scientific evidence. We introduce Sci-MMR, a benchmark for multi-step evidence-grounded scientific reasoning built on structured argument graphs linking scientific claims, citation-grounded knowledge, visual evidence, and supporting regions. Sci-MMR comprises 235 multi-hop reasoning tasks spanning four scientific disciplines, with an average of nine figure panels per task. Evaluating eight frontier multimodal models, we find that answer accuracy consistently exceeds complete-evidence recovery rate by more than 20%, revealing a substantial gap that answer-only evaluation is structurally unable to capture. Through controlled interventions, we identify two fundamental bottlenecks. First, evidence acquisition: models struggle to extract complete structured evidence from scientific figures, accounting for 57.2% of failures. While cropping tools yield modest gains (+4.5 points), providing gold evidence improves accuracy by up to 37.0 points, indicating difficulty in assembling complete multi-region evidence. Second, evidence integration: models struggle to translate available evidence into correct conclusions, accounting for 31.8% of failures, while even with gold evidence the strongest model achieves only 69.1% accuracy on the hardest tasks. These findings indicate that current answer-centric benchmarks substantially overestimate the evidence-grounded reasoning capabilities of multimodal research agents
Jiaqiang Li, Yajie Yang, Zhiheng Xi +15
Sep 12, 2026cs.RO

2AM: Grounding Agent-Side Memory as Guidance for Steerable Action Models in Long-Horizon Manipulation

Long-horizon robot manipulation requires memory, but not necessarily inside the action policy. To address such tasks, current agentic systems often combine VLAs with planners and geometric tools, sometimes using additional depth or calibrated geometry. These systems confound attribution: gains may come from richer observations or alternative motor tools, while failures may stem from either the policy or an under-specified language interface. We isolate this question through a deliberately constrained design: less tool breadth, but greater interface bandwidth. 2AM makes a multimodal Agent the sole holder of task memory and a single RGB-based, episodically stateless Action Model the sole executor of task-relevant motion. The Agent compiles interaction history into subtask language and optional 2D grasp, place, and move hints that bind its physical intention at different time scales. To teach this steerability to the VLA, we augment demonstrations with structured hint labels and train under condition dropout, spatial noise, and temporal jitter to tolerate imperfect Agent outputs. On LIBERO-Mem, without depth, online geometry, or planner-based object motion, 2AM reaches 76.3% average completion, a 61.5-point improvement over the strongest reported baseline of 14.8%, together with 63.0% relaxed and 11.8% strict success. These results show that task memory can remain Agent-side. They further show that Action Model capability depends not only on what the policy has learned, but on how precisely the Agent can steer it.
Yutong Hu, Fengjiao Chen, Xuezhi Cao +1
Sep 10, 2026cs.CR

AgentHijack: Visual Patch Attacks on Multimodal Computer-Use Agents

This paper presents an end-to-end evaluation framework for image-triggered command injection against computer-use agents (CUAs). The goal is to test whether a local visual patch can induce verifiable environmental consequences along the full chain of screenshot input, VLM generation, action parsing, and environment execution. We train and deploy patches on author-controlled GitHub Pages pages and a locally deployed CSDN clone, and evaluate them in real environments across five open-source or publicly available GUI-agent or vision-language-model (VLM) backends. Our experiment aggregates 600 instance-level online cases, with T-ASR, TAPR, and E2E-ASR reaching 84.5%, 47.0%, and 20.3%, respectively. Trajectory analysis further shows that in some successful cases the agent first executes a malicious terminal command and then continues the original benign task. These results indicate that optimized local visual signals can affect not only VLM outputs but also propagate through the execution pipeline of open CUAs and create real environmental risk.
Zhihao Liu, Hongyu Sun, Zhiyuan Fu +7
Sep 8, 2026cs.RO

DYAD: A Multimodal Dataset of Co-Located Human Assistance

An embodied assistant working beside a person must track task state, recognize help seeking, choose how to intervene, and produce an appropriate response. Existing procedural datasets richly describe individual execution, while interactive datasets capture remote verbal instruction or undifferentiated co-working. They do not jointly link a co-located helper's verbal and physical interventions to performer requests, task state, assistance triggers, and outcomes. We introduce DYAD (DYadic Assistance Dataset), a synchronized multimodal record of human-human assistance during gearbox assembly. Across 20 sessions, one trained helper follows a guidance-first policy while assisting HoloLens 2 wearers. DYAD links 528 task-step intervals and 611 performer requests with 851 valid assistance records spanning verbal and physical help. DYAD's annotations span the assistance process; three reference tasks evaluate selected components rather than an end-to-end system: causal step understanding, pre-onset mode anticipation, and instructor response generation. On 829 eligible mode events, the strongest four-seed RGB mean is 0.548 +/- 0.007 macro-F1; causal metadata reaches 0.624 and a privileged trigger mapping 0.915, revealing information not recovered from pre-onset RGB. DYAD's contribution is not scale, but a linked interaction structure spanning help seeking, intervention choice, execution, and outcome under egocentric and workspace sensing.
Akhil Ajikumar, Mahya Qorbani, Sakib Reza +2
Sep 7, 2026cs.AI

Eliciting Self-Verification in Multimodal Reasoning Agents with Reinforcement Learning

Reasoning agents increasingly rely on external tools such as web search to answer complex queries. Reinforcement learning (RL) finetuning algorithms such as GRPO have improved long-form reasoning in text-only language models, particularly for coding and mathematics. Reliable tool use in multimodal agents, however, remains challenging because models must interpret text and images while integrating noisy retrieved evidence, often under sparse outcome-level supervision without explicit verification signals. We present Self-Verification via Reinforcement Learning (SVRL), an RL-only finetuning framework that trains multimodal agents to verify and filter retrieved evidence within their own reasoning traces, reducing reliance on external verifiers at inference time. SVRL also introduces a search-aware penalty that discourages unnecessary tool calls and a query-diversity reward that encourages diverse, well-formed search queries, providing fine-grained feedback on when and what to search. Finetuning Qwen-2.5-VL-7B with SVRL on only 5{,}000 visual question answering examples yields consistent gains in multi-hop VQA generalization and tool efficiency across benchmarks. Overall, SVRL narrows the gap between compact agents and much larger proprietary models while requiring substantially lower training and inference cost.
Vishwas Sathish, Viresh Ranjan, Xinliang Zhu +2
Sep 7, 2026cs.AI

EmoMed: An Emotionally-Aware Agent for Multimodal Medical Support with Real-Time Information Retrieval

We present EmoMed - a multimodal medical consultation agent that adapts its responses based on users' emotional states while maintaining clinical accuracy. The system processes text and medical images, detects affect indicators (anxiety, confusion, urgency) from user input, and adjusts response tone, structure, and detail level accordingly. To ensure factual reliability, the agent grounds clinical information through a dual retrieval mechanism: web-based fact-checking and an API-connected, continuously updated medical knowledge base. We evaluate our approach across seven state-of-the-art language models (GPT-4/5, Qwen3, Llama 4, Gemini 2.5, Grok4, Claude3) using comprehensive metrics including LLM-as-judge assessments, MedQA style accuracy tests, BERT Score, safety/helpfulness ratings, and multimodal medical benchmarks. The results demonstrate that emotionally adaptive responses consistently outperform neutral baseline across evaluation dimensions, without compromising clinical accuracy. A controlled user study validated these findings, with participants reporting improved perceived empathy and communication clarity, while maintaining trust in factual accuracy. Source code: https://github.com/NasonovIvan/EmoMed-Agent
Ivan Nasonov, Nikita Glazkov, Ivan Makovetskiy +4
Sep 3, 2026cs.CV

ICM-Bench: Person-Level Identity Reasoning in Multimodal Agents with Long-Term Memory

Long-horizon multimodal agents should remember not only what happened but also who participated. This capability depends on linking recurring faces, voices, names, person-associated objects, events, and social relations to consistent identities over time. Existing long-video and multimodal-agent benchmarks measure broad memory question answering, but they do not isolate the ability to maintain recurring person identities and reason over their cross-time relations. We introduce ICM-Bench (Identity-Centric Memory Benchmark), which, to the best of our knowledge, is the first benchmark specifically designed to evaluate identity-centric reasoning over long video memories in multimodal agents. The benchmark contains 839 synthetic clips spanning 141 minutes and 1,217 open-ended questions about six recurring adults in a one-year life album. A theme-configurable pipeline generates the video collection and associates each question with its target identities and traceable supporting evidence. We compare direct caption-memory baselines, memory-augmented agents, and graph-retrieval systems. Gemini 3.1 Pro achieves the highest overall accuracy of 74.0%, yet its score falls to 60.3% on questions that require long-term identity profiles. The results show that current systems recover many event-level memories but remain less reliable when evidence must be accumulated around a stable person.
Shidu Ren, Yunze Liu, Xing Liu +3
Sep 1, 2026cs.CV

Agentic Multimodal Models for Environmental Hyperspectral Unmixing

Hyperspectral unmixing is a key task in remote sensing that aims to decompose mixed pixels in hyperspectral images into their constituent material signatures, or endmembers, and their fractional abundances. Conventional modular approaches estimate the scene composition through successive model-order estimation, endmember extraction, and abundance estimation stages, whose errors can lead to redundant or ambiguous candidate components and ultimately affect the recovered decomposition. We introduce an algorithm-agnostic, large vision-language model (LVLM)-driven agentic framework that refines the outputs of such pipelines rather than replacing their underlying numerical algorithms. Starting from an initial decomposition, the agent iteratively gathers complementary spectral and spatial evidence through dedicated tools, including spectral-library retrieval and abundance-map visualization, and modifies the active endmember set through merge and discard operations followed by abundance re-estimation. We apply the same refinement procedure to several modular pipelines combining different model-order, extraction, and abundance-estimation methods, and evaluate it on HYDICE Urban, Jasper Ridge, and Stonewall Playa. Experiments show that the proposed agent consistently improves endmember cardinality and generally improves the recovered spectral signatures and abundance maps across heterogeneous modular pipelines, while remaining competitive with integrated end-to-end unmixing methods, including CNN-AE, uDAS, and R-CoNMF. These results highlight the potential of tool-using LVLM agents to combine spectral and spatial evidence for algorithm-agnostic refinement of physically grounded hyperspectral unmixing decompositions. Code is publicly available at https://anonymous.4open.science/r/agentic-hu.
Michał Cholewa, Luca Ciampi, Nicola Messina +2
Aug 30, 2026cs.CL

When History Is Multimodal: Rethinking Context Management for Long-Horizon Agents

Long-horizon agents need a context manager to compress growing interaction histories into a bounded working context, via passive strategies or active strategies that decide how memory is accessed and reorganized. Meanwhile, prior optical-memory work mainly treats pixels as a dense codec for textualized histories, often presupposing that rendering context into optical memory incurs a significant performance drop relative to text, thus coupling this representation with SFT, self-distillation, or reinforcement learning to close this gap, leaving unresolved (i) how visual rendering performs as a context manager under a fair, controlled comparison, and (ii) whether this carrier offers a native advantage when history is inherently multimodal. In this paper, we formulate context management as a budget-constrained history transformation and introduce Visual Rendering (VR) as a representational context manager. Under a shared harness, policy model, trigger, and task domain, we evaluate VR on four text-centric and three multimodal benchmarks against four baselines (No Compression, Discard-All, Sliding Window, Summarization), finding visual memory is a natural carrier of native visual evidence. Building on this finding, we propose VERA (Visual Evidence-Retaining strategy for long-horizon Agents), a training-free context manager built on deterministic rendering with no exposed memory operations: on text-centric benchmarks it renders textual history as VR does, while on multimodal benchmarks it retains native visual observations instead of translating them into text. Across nearly all benchmarks, VERA cuts cumulative non-cache tokens by 31.5%-63.1% versus No Compression, matches existing managers on text-centric tasks, and achieves the highest accuracy among all baselines on multimodal tasks, supporting a modality-preserving view of long-horizon context management.
Jiaqi Su, Cong Pang, Jiawei Hong +4
Aug 24, 2026cs.CV

LUCAID: Agentic Multimodal AI for Lung Cancer Precision Pathology

Lung cancer tissue diagnostics is complex, as therapy decisions in precision oncology rely on the integration of histomorphological, immunohistochemical, and molecular features. Yet pathological assessment remains largely visual and semi-quantitative and shows interobserver variability, while existing artificial intelligence (AI) tools cover only selected tasks, rarely reach generalizable expert-level performance, and lack prospective clinical validation. To address these challenges, we developed and clinically validated LUCAID, an agentic AI system for precision lung cancer pathology. An integrative agent couples diagnostic reasoning with nine modules that cover the full routine workflow, from quality control, tumor detection and segmentation, histological subtyping, tumor microenvironment profiling, tumor cellularity quantification, and predictive biomarker scoring (PD-L1, MET, TROP-2) to automated structured report generation. LUCAID enables users to interactively query the module outputs and generate reports that contextualize the results. Against large-scale expert ground-truth annotations, the analysis modules achieved F1 scores of 0.82-0.95. In prospective clinical validation, LUCAID reached 93.0% concordance with an expert-panel adjudicated reference standard across clinically actionable decisions, compared with 68.3-81.1% for five experienced thoracic pathologists.
Marie-Lisa Eich, Kai Standvoss, Timo Milbich +30
Aug 12, 2026cs.AI

MBA: Multimodal Benchmark and Agents for Real-World Business Ideation

Agentic systems powered by large language models (LLMs) have opened new opportunities for business ideation. Yet existing approaches remain confined to a text-only paradigm, despite the inherently multimodal nature of real-world contexts. We thus introduce MBA-Bench, the first multimodal benchmark for training and evaluating business ideation agents, comprising 30K samples across six domains, each domain characterized by distinct visual cues not fully conveyed by text alone. Concretely, we automatically caption images and employ GPT-4o to generate five reference ideas for each of three business questions through retrieval query generation, market evidence retrieval, and evidence-augmented synthesis. Following prior work, we evaluate agents across six business-oriented criteria using MLLM-as-a-Judge. To consider settings where criteria are hidden or disclosed, we present MBA-b and MBA-k for blind and known, respectively. We train both with two novel reward objectives---creativity and feasibility---while MBA-k further optimizes the six disclosed criteria for eight in total. Both are trained via LoRA-based supervised fine-tuning followed by group relative policy optimization with these setting-specific rewards. For extensive experiments on MBA-Bench, we set up two baselines accommodating either captions only or multimodal inputs, with the latter nearing closed-source performance on several metrics. MBA-b and MBA-k outperform caption baselines by 63.9% and 77.1%, and multimodal baselines by 25.6% and 35.8%, respectively.
Hojun Choi, Jaeyo Shin, Suin Lee +1
Aug 11, 2026cs.AI

SkillLens: Visual Skill Cards for Retrieval-Augmented GUI Action Prediction and On-Policy Distillation

Computer-using agents can perceive rich software interfaces, yet their decisions often lack visual procedural memory: they may recognize individual controls without identifying which familiar workflow is active, which control matters next, or what evidence would confirm progress. Raw interaction traces preserve such information but are long and noisy to condition on, whereas text-only skills often omit the visual state that makes a procedure applicable. We introduce Visual Skill Cards (VSCs), a state-conditioned memory representation that binds reusable procedures with applicability cues, visual evidence, and verification signals. SkillLens constructs VSCs from heterogeneous interaction experience through Trace-to-Visual-Skill-Card and, at inference time, retrieves relevant cards and selectively expands only the evidence needed by a fixed visual-language model executor for grounded GUI action prediction. The same representation also supports CardDistill, which uses VSC evidence as privileged teacher context to train a student that acts without runtime card retrieval. Across Multimodal-Mind2Web and WebLINX-BrowserGym, SkillLens improves the frozen GPT-5.4-mini executor by +11.6 points in Step SR and +2.9 points in Overall, respectively; CardDistill further improves the corresponding student-only Qwen3-VL-2B metrics by +12.0 and +3.2 points.
Zhou Liu, Ligang Huang, Zeli Su +5
Aug 9, 2026cs.AI

Reading is not Reasoning: Bridging the Agentic Policy Gap in Vision-Text Compression

Multi-step language-model agents repeatedly process growing interaction histories, leading to substantial context costs. Vision--text compression reduces these costs by rendering history as images, but the resulting modality shift creates a marked capability gap. Through controlled evaluations of history recovery, matched-state decisions, and complete trajectories, we show that this gap cannot be explained by OCR quality alone. Visual-history agents exhibit systematic drift in action selection, query formulation, stopping, and evidence use, revealing an agentic policy gap. We introduce \textbf{CAPS}, a two-stage \textbf{C}ross-modal \textbf{A}gentic \textbf{P}olicy \textbf{S}elf-distillation framework that uses the same model's stronger text-history policy to supervise its visual-history counterpart. Offline trajectory self-distillation transfers successful text-policy behavior to visual-history inputs, while online policy self-distillation provides dense supervision on states visited by the visual-history policy during reinforcement learning. On SearchQA, CAPS improves over AgentOCR by 5.0% and 3.4% with 3B and 7B backbones, respectively. On full-history ALFWorld, the corresponding gains are 15.6% and 14.5%. Across settings, CAPS reduces average memory-context cost by up to 63.3% and peak cost by up to 83.4% relative to matched text-history policies. These results show that explicit cross-modal policy self-distillation can preserve agent capability under vision--text compression. Our code will be made publicly available in a future release.
Cheng Fan, Junyi Zhou, Tingzhang Luo +5
Aug 9, 2026cs.AI

Discovering Diverse Planning Policies for Multimodal Embodied Agents with Quality-Diversity Optimization

Multimodal embodied agents are increasingly required to solve long-horizon tasks by integrating visual observations, textual goals, and interaction history into closed-loop decision making. However, state-of-the-art large-model-based planners often rely on a single dominant planning style during execution. Once this execution mode becomes ineffective, the agent may remain stalled for many steps, repeatedly interacting with the environment without making meaningful progress. We address this limitation by proposing a Quality-Diversity (QD) framework for discovering diverse planning policies for multimodal embodied agents. The proposed method treats planning-policy templates as evolvable individuals and organizes them into a behavior-indexed archive rather than collapsing search to a single prompt style. In the offline stage, rollout trajectories are summarized into structured success and failure experiences, which guide policy variation through recombination and experience-guided mutation. The resulting policies are mapped into a behavior space defined by interaction intensity and goal-directedness, and the highest-quality policy in each niche is retained in the archive. In the online stage, the agent executes one policy at a time while monitoring task progress. When persistent stall is detected, the system rolls back to the latest checkpoint and switches to a behaviorally distinct archive policy to resume execution. Experiments on the ThreeDWorld transport benchmark show that the proposed framework improves both task success and interaction efficiency over representative baseline planners. These results suggest that discovering diverse policy repertoires is an effective way to support adaptive multimodal planning and online failure recovery.
Pengfei Xu, Yong Liu, Xiaoya Nan +2
Aug 8, 2026cs.CV

VTO: Visual Tool Orchestration for Video Anomaly Detection

Video anomaly detection (VAD) is a critical yet challenging task due to the complex and diverse nature of real-world scenarios. Traditional deep learning approaches are fundamentally limited by poor generalization across diverse scenarios. While multimodal agents offer a promising tool-learning paradigm for VAD, current systems relying on supervised fine-tuning struggle with complex orchestration, and standard reinforcement learning often causes premature termination due to coarse-grained outcome rewards. To address these challenges, we propose VTO, a process-supervised reinforcement learning framework. Moving beyond static tool usage, VTO enables the agent to dynamically explore and interact with the environment. Specifically, we introduce a foundation model-driven cognitive evaluator to provide context-aware semantic feedback, which is seamlessly integrated into a Process-Supervised Cognitive Alignment that delivers fine-grained, step-wise supervision. By explicitly penalizing logical truncation and rewarding complete causal chains, the agent optimizes its multi-step reasoning policy for interrelated tool orchestration. To support our proposed framework, we meticulously crafted VAD-Tool, a hierarchical visual tool set comprising 12 specialized vision tools spanning from entity tracking to high-stakes hazard detection, and established the corresponding benchmark for rigorous multi-step reasoning evaluation. Extensive experiments on VAD-Tool demonstrate that VTO significantly outperforms baselines, achieving up to a 10.2% absolute accuracy improvement in tool scheduling. Code and data are available at https://github.com/MICLAB-BUPT/VTO.
Rui Wang, Yeteng Wu, Xianling Zhang +1
Aug 8, 2026cs.AI

Large Multimodal Agents for Intelligent Transportation Systems: Architectures, Evidence, and Deployment Challenges

Large multimodal agents (LMAs) are increasingly proposed for intelligent transportation systems (ITS), but existing studies often conflate multimodality, agency, empirical performance, and deployment readiness. This review provides an auditable evidence map of 42 primary study families released between January 2023 and 3 August 2026 within a corpus of 91 mapped sources. It distinguishes model-level, system-level, and hybrid multimodality and classifies each family by system architecture and action authority. Evidence is assessed independently through functional capability (C0-C3), validation setting (E0-E4), three evidence propositions (P1-P3), and eight methodological-concern domains (Q1-Q8). Transportation semantics (P1) are directly evaluated in 23 families and multidimensional integration (P3) in 24; 19 families directly evaluate both. Evidence reconciliation (P2) remains unresolved because no family demonstrates the complete provenance-challenge-handling-comparison-outcome chain. Fourteen families reach C3, but 13 remain at E2; only one reaches E3 and none reaches E4. Across ITS domains, LMAs are best supported for semantic interpretation, intent translation, evidence organisation, scenario authoring, explanation, and specialist-tool coordination. Numerical forecasting, optimisation, simulation fidelity, hard constraints, low-level control, safety fallback, and final authority should remain with independently verifiable specialist systems or accountable humans. The review therefore supports bounded orchestration rather than replacement and provides a matched comparative evaluation protocol and staged roadmap for accountable deployment. The living evidence repository is available at https://github.com/pangjunbiao/ITS-LMA-Review.
Muhammad Ayub Sabir, Shaohong Zheng, Zhiyu Qu +2
Aug 7, 2026cs.AI

AgentPatch: Coarse-to-Fine Weak-Task Repair for Merging Agentic Multimodal Large Language Models

Agentic multimodal large language models (MLLMs) extend multimodal perception and reasoning with planning, tool use, and interaction in dynamic environments. Yet current models are specialized for particular tools or environments, complicating consolidation into a single generalist. We formulate Agentic MLLM Merging and identify two challenges: asymmetric capability preservation, whereby capabilities with different interaction complexity are retained unevenly, producing weak tasks after merging, and behavior-critical forgetting, whereby losing decisive actions can derail long-horizon execution. We propose AgentPatch, a training-free coarse-to-fine repair framework. It selects a stable merged backbone, restores diluted weak-task-specific signals through Weak-Task Unique Residual Recovery, and applies an Agent-Guided Behavior-Critical Patch that recovers decisive behaviors under explicit capability protection. AgentPatch produces a single static checkpoint without routing or ensembles. Experiments across six agentic and multimodal benchmarks show that AgentPatch improves diverse merged backbones, alleviates weak-task degradation, and better balances weak-task recovery with the preservation of complementary search and agentic visual processing capabilities. Code is available at https://github.com/ziboshao/AgentPatch.
Zibo Shao, Baochen Xiong, Chengdong Xu +6
Aug 6, 2026cs.AI

Unified Agent: Managing Interactions across Devices

As capabilities rapidly increase, AI agents can move from running inside one app to acting across a user's devices over time. Yet existing agent systems still fall short in this scenario. This is because observations are scattered across devices and moments, but mainstream systems are not designed around this fact: a single agent that treats devices as tools lacks effective state management for all devices across time, and multi-agent systems coordinate across agents but do not maintain the compact carried state a cross-device, cross-time request needs. We argue that the agent should maintain an effectively designed state that organizes engagement evidence, stated facts, and the standing request in a compact, action-ready form for deciding its action given the current observation. To compare state designs, we construct a benchmark of user-agent interaction across devices and time. We instantiate this principle in Unified Agent, a stateful agent that carries interaction evidence across devices and moments and uses it with the current observation to act. In the default setting, it significantly outperforms our adaptations of four published designs. Across changes in multimodal large language model (MLLM) family, capability, and reasoning effort, it remains ahead of all compared systems, demonstrating that the state-design advantage is robust across MLLM settings. Our code and data will be publicly available on GitHub.
Xinshuang Liu, Runfa Blark Li, Shaoxiu Wei +2
Aug 6, 2026cs.MA

F2^2Agent: Financial Fusion of Agentic Intelligence for Multimodal Trading

With increasingly diverse and heterogeneous information sources, effectively leveraging multimodal data is becoming pivotal for high-quality financial trading. Although recent advancements in Large Language Model (LLM)-based agents have enabled the ingestion of multimodal inputs, existing methods fail to capture nuanced cross-modal dependencies and remain vulnerable to market noise, due to limited multimodal modeling, ineffective fusion mechanisms, and inadequate robustness. To address these challenges, we propose F2^2Agent, a novel multimodal agentic paradigm driven by the Financial Fusion of Agentic Intelligence. F2^2Agent first deploys a hierarchy of specialized agents to comprehensively extract modality-specific signals. It further introduces a modality-aware adaptive fusion mechanism coupled with noise-robust consistency regularization to dynamically capture fine-grained inter-modality dependencies and generate noise-resilient trading signals. Extensive experiments on six stocks and cryptocurrency assets demonstrate that F2^2Agent consistently outperforms 16 competitive baselines across multiple trading metrics, with over 20% relative improvement in annualized return on average. Notably, F2^2Agent delivers returns of 120.48% on GOOG and 148.41% on TSLA, demonstrating its efficacy and robustness in varying market dynamics.
Changshuo Liu, Yanzheng Jin, Shangfeng Cai +3
Aug 5, 2026cs.CV

DAC-Pose: Dual-Agent Collaborative Framework for Pose-Guided Human Generation

AI agents have emerged as a powerful new paradigm in generative image synthesis, enabling systems to perform complex semantic reasoning rather than passive pixel-level mapping. In pose-guided human generation, conventional methods inevitably produce severe visual artifacts under drastic viewpoint shifts, fundamentally because they lack the cognitive capacity to logically deduce unseen regions and model complex spatial deformations. To bridge this gap, we propose DAC-Pose, a novel agent-driven multimodal framework that reformulates single-view human generation as a collaborative dual-agent system. DAC-Pose integrates two complementary components, namely, the Prior Semantic Reasoning (PSR) agent and the Discrepancy-Aware Visual Encoding (DAVE) agent. Functioning as a cognitive engine, PSR utilizes collaborative reasoning to deduce the fine-grained attributes of unseen regions. Concurrently, acting as a specialized visual perception agent, DAVE quantifies and encodes viewpoint-induced spatial misalignments, continuously feeding robust spatial constraints back into the generative process. This autonomous feedback loop between semantic deduction and visual perception ensures high-fidelity detail synthesis. Extensive experiments on the DeepFashion and Market-1501 benchmarks validate the superiority of our agent-driven paradigm. Notably, DAC-Pose excels in preserving texture alignment and identity consistency under drastic viewpoint changes. The code is available at https://github.com/AIVRC/DAC-Pose.
Haotian Yang, Zhile Yang, Huiyu Zhou +1
Aug 5, 2026cs.CV

ToolArtist: Tool-Using Unified Multimodal Models for Agentic Image Generation

Text-to-image (T2I) models can produce visually compelling images, yet they remain limited on open-world tasks that require complex semantic understanding, multi-step reasoning, and the integration of external world knowledge. Existing efforts introduce agent capabilities into image generation, but they either prescribe a fixed workflow or place only a subset of the open-world image generation process under agent control. Consequently, reasoning, tool invocation, and image generation are not coordinated by a single policy. We propose ToolArtist, a fully agentic image generation model obtained by post-training a Unified Multimodal Model (UMM). ToolArtist dynamically orchestrates reasoning, external tool use, and native image generation within one unified policy. During Supervised Fine-Tuning (SFT), we equip a teacher agent with search tools alongside an image-generation tool. We then convert the collected trajectories into a UMM compatible format, where the image-generation tool is concealed while the resulting generated images are retained. During Reinforcement Learning (RL), we develop an agentic RL infrastructure for UMMs and introduce Reason-Act-Draw GRPO (RAD-GRPO), which uses complementary intent and quality rewards to jointly optimize the model. Experiments show that placing the entire open-world image-generation process under an agent policy consistently outperforms approaches with fixed pipelines or only partially agent-controlled components. We release the training data and the complete post-training infrastructure.
Jiahao Zhao, Xiaomin Yu, Zhongxiang Sun +5
Aug 4, 2026cs.CV

Video-DeepResearch: Towards the Next-Generation Multimodal Deepresearch Agent

We introduce Video-DeepResearch (Video-DR), extending multimodal agents from static images to continuous video streams, a setting that demands dense spatiotemporal grounding coupled with open-web exploration. Preliminary evaluations reveal two critical bottlenecks in current models: (1) modality bias, where agents bypass visual tools in favor of textual search, and (2) parametric knowledge leakage, where models rely on internal memory rather than genuine tool-augmented execution. To address these challenges, we propose Video-DR, featuring a decoupled perception-exploration pipeline with stage-wise tool unlocking that compels exhaustive cross-frame visual grounding prior to web retrieval. Our framework adopts a two-stage training recipe: supervised fine-tuning followed by Group Relative Policy Optimization (GRPO), enabling autonomous exploration that breaks the imitation-learning ceiling. Furthermore, we curate Video-DR-Bench, a human-AI collaborative benchmark comprising 200 complex, multi-hop VQA instances. Empirical results demonstrate that our Video-DeepResearch-35B-A3B establishes a new state-of-the-art of 64.0% average accuracy, surpassing proprietary Claude-4.5-Sonnet (59.0%) by 5.0 points and significantly outperforming GPT-5 (52.5%) and Gemini 2.5 Pro (57.5%). The 30B-A3B variant achieves 59.3%, competitive with Claude-4.5-Sonnet and demonstrating the effectiveness of our training paradigm even at compact scale. Code: https://github.com/Osilly/Vision-DeepResearch.
Zhen Fang, Yu Zeng, Wenxuan Huang +17
Aug 4, 2026cs.CV

Beyond Simply Environment Scaling: Designing Effective Environment Distributions for Multimodal Agent Learning

Recent works train agents by constructing large-scale multimodal environment pools. However, we find that simply increasing the number of multimodal environments does not always benefit. We further analyze the limitations in current multimodal environment distributions through a series of experiments. Based on these findings, we study how to build more effective training environment distributions from two dimensions: diversity and difficulty structure. For diversity, we propose Ability-aware Environment Selection (AES) to obtain diverse environment sets. For difficulty structure, we propose Hierarchical Difficulty Curriculum (HDC), which organizes curriculum learning through two difficulty levels: harness weakening and state-scale progression. Experiments show that AES and HDC effectively improve multimodal agent training.
Kejian Zhu, Zhuoran Jin, Dongqi Huang +4
Aug 3, 2026cs.CV

VC-Tooler: Learning Compositional and Adaptive Visual Tool Use

Agentic multimodal reasoning extends passive image understanding by allowing VLMs to actively acquire and refine visual evidence through visual tool interactions. Effective visual tool use requires three capabilities: grounding tool calls in visual context, composing tools across multiple steps, and adapting reasoning to tool-returned observations. However, existing approaches largely focus on grounding within fixed tool spaces and rigid invocation patterns, leaving composition and adaptation insufficiently addressed. We present VC-Tooler, which learns visual tool use as a compositional and adaptive capability. To this end, we first build a trajectory bank through a hierarchical synthesis pipeline covering three capability levels: single-tool grounding, multi-tool composition, and diverse tool contexts and interfaces. We then train the model in two stages: a supervised cold start that establishes these capabilities, followed by reinforcement learning that encourages accurate, efficient, and context-aware visual tool use. VC-Tooler achieves state-of-the-art performance among open-source models on both general-purpose and agentic benchmarks, including 95.8%95.8\% on V* and 35.3%35.3\% on VTC-Bench, and shows promising transfer under richer tool settings at inference time. Project page: https://w1zheng.github.io/VC-Tooler
Yizheng Wu, Jiashen Hua, Bing Deng +1
Aug 3, 2026cs.MM

Hear, Invoke, and Understand: A Skill-Calling Multimodal Agent for Large Audio Language Models

Complex acoustic problems may require models to perform acoustic operations, interact with external tools and reason over the resulting textual or processed-audio observations rather than answer directly from a fixed audio input. We study such problems as tool-interactive audio reasoning and develop SpeechAgent-R, an audio agent that coordinates its intrinsic multimodal understanding with external skills and tools. To support this capability, we construct HIU-Corpus, comprising 65,492 interaction trajectories and 507.6 hours of audio across 24 tasks, 8 skills and 9 tools. SpeechAgent-R first learns structured interaction behaviors through trajectory-based supervised fine-tuning and then improves its decisions through multi-turn reinforcement learning. We further introduce HIU-Bench to jointly evaluate task performance, interaction quality and generalization to diverse task settings. It contains 1,395 samples across 56 tasks, including in-distribution (ID) and out-of-distribution (OOD) splits with substantial shifts in tool usage and workflow composition. SpeechAgent-R achieves 84.17 on ID tasks and 70.94 on OOD tasks, improving over the base model under the same agent harness by 15.40 and 14.23 points. These results demonstrate that learning skill and tool coordination improves audio agents' ability to handle diverse task settings and adaptive tool interactions.
Yuwen Wang, Tian-Hao Zhang, Minghao Cai +7
Aug 2, 2026cs.CV

Long-Horizon Embodied Decision-Making via Multimodal Memory Compression

Agents are increasingly expected to act not only as task executors, but also as decision-makers on behalf of human users. This shift requires agents to accumulate evidence over long horizons, interpret implicit user preferences, and compare multiple candidates under partial observations. In this work, we propose DunphyBench, a new benchmark for evaluating agents on long-horizon human-centered embodied decision-making, where the agent must navigate through multiple embodied housing environments and make decisions that align with multi-dimensional human preferences. Unlike standard embodied reasoning tasks that often focus on procedural planning or immediate goal completion, our setting requires agents to integrate multimodal, multi-source input into coherent knowledge that supports complex reasoning across long horizon. The evaluation results reveal that there is a substantial gap between current agents and human performance. Furthermore, our diagnosis of state-of-the-art VLM-driven agents reveals that memory management is one of the bottlenecks, where raw multimodal history introduces noise that hinders decision quality. Motivated by this finding, we design MeMento, a preference-conditioned multimodal memory compressor that selectively compresses decision-relevant information from long-horizon history based on user preferences with a fixed set of memory tokens. Experiments show that MeMento helps VLM-driven agents improve accuracy by 7.18%, while reducing memory usage by 85.38% compared to the strongest baseline.
Bingxuan Li, Rui Yang, Cheng Qian +6
Jul 30, 2026cs.LG

LEDGERMIND: Provenance-Constrained Multimodal Agentic Reasoning with a Structured Evidence Ledger

Multimodal agents for visual question answering increasingly operate as multi-step trajectories that interleave perception, retrieval, and reasoning, yet evaluation still largely reduces to final-answer accuracy. This aggregate signal cannot tell whether a correct answer was reached through grounded evidence, language priors, or accidental error cancellation. We propose to treat a multimodal agent trajectory as a provenance-constrained state machine: tool outputs are normalized into a Structured Evidence Ledger that serves as the trajectory state, downstream reasoning and decision claims may cite only active ledger entries, grounding is checked at the entity and numeric level, and repair is realized as typed state transitions that cannot introduce content without tool-produced provenance. We instantiate this design as LedgerMind (Provenance-Constrained Multimodal Agentic Reasoning with a Structured Evidence Ledger), augmented by a Three-Layer Grounding Protocol, an Adaptive Dual-Path Dispatcher that matches reasoning depth to question complexity, and an Event-Triggered Verification-and-Repair engine with a formal provenance non-amplification guarantee. We use LedgerMind to target four recurring failure patterns that final-answer accuracy tends to obscure: unsupported intermediate reasoning, citation-backed entity hallucination (Phantom Grounding), over-reasoning on simple queries, and repair-time amplification. Experiments across multiple multimodal reasoning benchmarks and backbone MLLMs show that LedgerMind improves both answer accuracy and trajectory-level faithfulness.
Enjun Du, Hange Zhou, Chenxu Du +4
Jul 29, 2026cs.CV

From Pixels to PCells: A Neurosymbolic Approach to Photonic Component Creation

We present PixCell, a neurosymbolic system in which multimodal agents convert a visually presented photonic component into a parametric program over a small domain-specific language (DSL) of geometric primitives. A system enabling deterministic visual verification renders evaluation asymmetrically cheaper than the generation attempt. While models using multi-seed sampling and iterative revision reach a mean best-turn IoU of only 0.416, multimodal agents through PixCell's interface and verifier consistently exceed 0.9 mean IoU, with scores reaching 0.974 and 0.955 across eight component targets while also satisfying source contracts. These results demonstrate that frontier multimodal agents can reliably understand and render executable parametric representations from visual targets. Using these live parameters, cross-stack studies on an interferometer reconstruct primitive programs that satisfy an 8.0 nm free spectral range target and the original footprint constraint on modeled 220-nm SOI, 400-nm SiN, and 400-nm TFLN stacks. PixCell further carries a paper-derived splitter from visual reconstruction through SOI full-wave simulation, producing symmetric propagation and balanced outputs. Finally, the same executable verifier supplies a training reward and dataset used to train a Qwen3.6-35B-A3B model with LoRA and GRPO without supervised demonstrations. On eight training-excluded paper figures, its mean champion IoU rises from 0.422 after eight initial attempts to 0.491 after three verifier-guided revision rounds. These results therefore establish a controlled framework for measuring, retargeting, and improving visual-to-parametric photonic component design.
Aadarsh Agarwal, Kenaish Al Qubaisi, Dirk Englund
Jul 29, 2026cs.AI

CaM-Wolf: Causal-Aware Multimodal Agents for Social Deduction Games

Social deduction games (SDGs) such as Werewolf have become challenging testbeds for AI agents. These games require complex social skills such as reasoning, deception, and collaboration. While recent advances in large language models (LLMs) have driven significant progress in SDG agents, current approaches are predominantly text-based, overlooking the multimodal nature that is fundamental to human social interaction. To bridge this gap, we introduce CaM-Wolf, the first SDG agent that integrates multimodal perception and generation. CaM-Wolf processes video inputs from other players, employs a causal-aware Reasoner trained via reinforcement learning to establish logical chains between observable behaviors and hidden roles, and presents itself through an animated avatar. Our experiments and user study show that CaM-Wolf achieves superior agent gameplay performance and enhances the quality of human-AI interaction. This work represents a significant advancement towards creating more human-like AI agents capable of participating in nuanced social dynamics. Our code is available at https://3dagentworld.github.io/avatar_wolf.
Zheng Zhang, Nanjie Yao, Jiarui He +3
Jul 28, 2026cs.CV

VetClaw: An Edge-Cloud Multimodal Agentic System for Veterinary Disease Screening

We present VetClaw, an edge-cloud multimodal agentic system for early veterinary disease screening. VetClaw uses a camera module as an edge sensing device and sends captured images, together with optional symptom descriptions, to a server-hosted vision-language model for zero-shot disease classification. The system separates agent interaction from workflow orchestration: OpenClaw provides scheduling, tool access, user interaction, and notification services on the edge device, while LangGraph manages the stateful screening workflow, including input validation, image transmission, model invocation, safety checks, conditional routing, failure handling, and structured logging. This design moves beyond static image classification by enabling the system to collect visual evidence, invoke external models, apply deterministic safety rules, and generate diagnostic-support alerts. Results show that image-only VLM prediction remains limited, whereas symptom-guided and multimodal inputs improve zero-shot classification performance. Thus, VetClaw transforms a static prediction model into a coordinated, safety-aware system that can use tools, manage workflows, handle failures, and escalate uncertain cases.
Syed Mhamudul Hasan, Anas AlSobeh, Hussein Zangoti +1
Jul 28, 2026cs.CV

Agentic AI in medicine: architectures, applications, evaluation, and challenges for clinical translation

Large language models and multimodal foundation models are enabling medical artificial intelligence (AI) systems to move beyond isolated prediction and undertake multistep clinical tasks that require planning, tool use, memory, iterative correction, and coordination among specialized agents. However, the scope of agentic AI in medicine remains unsettled, and current evaluation practices are not yet aligned with the requirements of clinical use. We conducted a scoping review with systematic evidence mapping across five electronic sources, screened 1,649 exportable records, and provisionally included 557 unique studies that met predefined criteria for goal-directed task execution, tool use, interaction with external resources, feedback-based refinement, or multi-agent collaboration. The included studies describe single agents that use external tools, workflows supported by retrieval and external knowledge, multimodal agents, and multi-agent systems applied to medical question answering, image interpretation, electronic health record analysis, drug safety, and clinical trial prediction. The evidence base remains dominated by public benchmarks, simulated settings, retrospective datasets, and small-scale expert evaluation. Process reliability, evidence traceability, uncertainty, safety, workflow impact, and external validity are evaluated less consistently. Clinical translation will depend on clearer definitions, reproducible evaluation, auditable oversight, interoperable system design, and prospective validation in real-world clinical workflows.
Zheng Tong, Yang Liu, Wanshu Fan +6
Jul 27, 2026cs.AI

Scaling GUI Agents with Visual State Transitions

We introduce State Transition Pretraining (STP) as a new scaling axis for GUI agents. During the STP stage, we continually pretrain a unified multimodal model on visual state transitions by jointly optimizing inverse dynamics (predicting actions from state changes) and forward dynamics (predicting next states from current states and actions). This optimization equips the model with better action-grounded visual representations and an internal world model of GUI dynamics. When subsequently fine-tuned on trajectories with task instructions, our STP-trained models consistently outperform baselines trained solely via direct trajectory fine-tuning across agent benchmarks in both desktop and mobile GUI scenarios (AgentNetBench, AndroidControl, and GUIOdyssey). Further empirical studies show that joint dynamics optimization yields stable improvements over single-objective training, and downstream performance scales steadily with the volume of transition data.
Xiangyan Liu, Kaixin Li, Haonan Wang +6
Jul 26, 2026cs.MA

MulRobBench: A Decision-Level Benchmark for Safe and Security-Policy-Compliant Multimodal UAV Agents

In IoT-enabled smart-city settings, Uncrewed Aerial Vehicles (UAVs) are evolving from passive sensing platforms into cyber-physical decision makers that must respect operational rules under degraded observations and ambiguous language. Existing UAV and multimodal benchmarks cover aerial perception, navigation, collaboration, and task reasoning, but rarely test whether physical evidence, protocol constraints, and action risk stay coupled at critical decisions. We introduce MulRobBench, an offline, protocol-conditioned benchmark for Vision-Language-Action (VLA) UAV agents that links real UAV multimodal observations, protocol-level security-policy constraints, and action-level cyber-physical safety within an auditable decision contract. The evaluation set contains 3,024 samples spanning 17 task-taxonomy nodes and 12 metric scoring dimensions, organized around context understanding, multimodal evidence arbitration, degradation-aware reasoning, and risk-aware action planning. MulRobBench reports controlled semantic scores alongside strict structural diagnostics for policy compliance, formatting, unsafe actions, parsing, and dimension-level validity. Across 17 uniformly audited models, the best semantic protocol-decision score reaches 0.5141 and the best strict mean scoring-dimension accuracy reaches 0.1599. A matched 20-anchor modality-removal study changes 4-15 action selections per model, showing both visual and textual inputs influence decisions while the strongest input condition varies across metrics. Per-dimension and conditional analyses identify modality-trust selection, constraint extraction, strong glare, missing data, and high-entropy operator shorthand as principal sources of action instability. The central challenge is thus stable coupling of degraded evidence, security-policy constraints, and risk-bearing action, not isolated scene recognition.
Belal S. Alsinglawi, Weizheng Wang, Junyi Wu +3
Jul 26, 2026cs.AI

MetaSpace: Metamorphic Testing for Spatial Cognition in Embodied Agents

An embodied agent is an intelligent entity that interacts with its environment through a physical body. Currently, the evaluation of embodied agents primarily relies on two paradigms: (1) manually annotated Visual Question Answering (VQA) pairs and (2) high-level task completion metrics, such as success in navigation or manipulation. The former is labor-intensive and subject to variability in annotation quality. The latter may obscure critical vulnerabilities, allowing agents to complete tasks through suboptimal means or safety violations, thereby concealing safety risks and inefficiencies. Given that spatial cognition is the cornerstone for executing embodied tasks, there is a pressing need to assess whether embodied agents possess robust spatial cognition during task execution. Inspired by metamorphic testing principles in software engineering, we propose MetaSpace, a novel framework designed to evaluate the spatial cognition of agents. By leveraging spatiotemporal multimodal states derived from real execution trajectories, MetaSpace automatically generates test cases based on predefined metamorphic relations (MRs) grounded in logical rules and physical laws. Crucially, we encode these MRs as executable rules in a logic programming language (Prolog). Violations of these relations indicate failures in spatial cognition. Our empirical evaluation across three embodied scenarios demonstrates that MetaSpace successfully detects 90,422 spatial cognition errors in state-of-the-art (SOTA) MLLM-driven agents. We introduce the Spatial Cognition (SC) score to quantify performance. Results indicate that all SOTA agents achieve average scores between 0.44 and 0.52, significantly lower than the human benchmark of 0.96.
Gengyang Xu, Dongwei Xiao, Yiteng Peng +1
Jul 26, 2026cs.CV

JarvisHub: An Open Harness for Canvas-Native Multimodal Creative Agents

Creative AI is moving from single-step asset generation toward long-horizon multimodal production. Although recent generative models can synthesize high-quality images, videos, audio clips, UI elements, storyboards, slides, and other creative assets, real-world creative work requires more than isolated prompt-output interactions. It involves references, drafts, alternatives, edits, failed attempts, version relations, tool actions, evaluation signals, and human feedback, which together form an evolving project state. Existing prompt-based, chat-based, and node-based generation systems only partially support this state, as they often discard intermediate context, rely on linear conversations, or require manually specified workflows. Recent commercial systems indicate a shift toward agent-assisted creative production, but their closed architectures make it difficult to study how agents represent context, choose tools, revise artifacts, recover from failures, and maintain consistency over time. To address this gap, we introduce JarvisHub, a canvas-native creative agent harness for long-horizon multimodal creation. JarvisHub treats an editable canvas as the user workspace, the agent's external memory, action space, and shared project state, representing multimodal artifacts, dependencies, versions, and feedback as typed canvas nodes and links. Through a three-layer architecture of canvas state, protocol bridge, and agent runtime, JarvisHub enables agents to act within an inspectable and editable creative state. This design moves creative agents beyond isolated tool use toward sustained, human-steerable creative automation, where agents can progressively plan, generate, revise, and organize multimodal projects while users remain able to inspect, guide, and intervene throughout the process.
Yunlong Lin, Zixu Lin, Zhaohu Xing +23
Jul 23, 2026cs.AI

EmoAgent-R1: Towards Multimodal Emotion Understanding with Reinforcement Learning-based Dynamic Agent Specialization

Multimodal large language models (MLLMs) have achieved impressive performance in multimodal emotion recognition (MER) tasks and lifted MER to a new level that is complex emotion understanding with advanced video understanding abilities and natural language description. However, existing MLLM-based methods often use a fixed prompt to perceive the emotions, ignoring the dynamicity and complexity of the emotion source in the multimodal inputs. To address these issues, we propose a novel Reinforcement Learning-based Dynamic Agent Specialization framework (\textbf{EmoAgent-R1}) to optimize the emotion recognition, reasoning, and generalization abilities of an MLLM with dynamic agent specialization based on reinforcement learning. Specifically, we first adopt a cold start strategy to endow an MLLM with preliminary emotion recognition, reasoning, and agent routing ability by training with synthetic answer-conditioned chain-of-thought data and agent routing data. Then, we further train the MLLM with reinforcement learning to perceive emotions in a two-step agentic workflow with agent selection and agent specialization. To effectively train EmoAgent-R1, we propose a novel Progressive Group-Relative Policy Optimization (P-GRPO) to combine group-based relative advantages with a PMI-inspired progressive token-level modulation to transform sparse rewards into fine-grained learning signals, mitigating the coarse-grained uniform credit assignment issue in GRPO. Extensive experiments on MER benchmarks demonstrate the superiority of our EmoAgent-R1 in stronger emotion reasoning performance and improved optimization stability.
Lihuang Fang, Yuchen Zou, kebing Jin +1
Jul 20, 2026cs.AI

MAGE: Human-Like Macro Placement via Agentic Multimodal Reasoning

Macro placement still requires substantial manual refinement in industrial physical design flows. We present MAGE (Macro Placement Agentic Engine), a multimodal multi-agent framework for macro placement refinement. MAGE decomposes the macro placement task into a six-phase workflow that combines structured floorplanning rules, visual checks, and iterative refinement. Expert floorplanning knowledge is encoded through natural-language directives and validation criteria, rather than learned from labeled placement data. A tournament-style refinement mode evaluates multiple candidate placements and propagates feedback from higher-quality solutions. We also introduce four metrics for quantifying human-likeness in macro placement: notch score, whitespace score, pocket score, and alignment score. These metrics capture structural properties used by expert designers but not directly measured by conventional PPA metrics. Across nine designs in NanGate45 and GlobalFoundries 12nm enablements, MAGE achieves geometric-mean improvements of 11.1%-19.3% in WNS and 70.0%-74.0% in TNS over commercial macro placers. On the three NanGate45 designs, for which human-expert and Hier-RTLMP baselines are available, MAGE improves WNS and TNS by 18.3% and 72.5% over the human expert, and by 47.0% and 80.4% over Hier-RTLMP, with comparable wirelength and power. On human-likeness metrics, MAGE improves the overall score by 6%-48% over all baselines. Additional case studies on anonymized netlists, unseen designs, dense rectilinear floorplans, and high-utilization settings show that the framework transfers to new placement settings without design-specific retraining.
Andrew B. Kahng, Sayak Kundu, Bodhisatta Pramanik
Jul 17, 2026cs.CR

Do Agents Dream of False Memories? Black-box Visual Attacks on Long-term Memory in Multimodal AI Agents

Multimodal AI agents increasingly rely on persistent long-term memory to ground generation in past visual and textual episodes. We show that unconditional trust in visual data creates a critical vulnerability. We propose Lucid, a black-box adversarial framework that compromises multimodal memory pipelines under a strictly image-bounded threat model, requiring no access to the target MLLM, target retrieval encoder, or the text channel. Lucid crafts imperceptible perturbations to enable two distinct failure modes based on the availability of historical context: (1) Memory poisoning, an in-context attack where the adversarial image replaces a benign one whose content is reinforced by prior textual context, reliably corrupting visual recall and steering the agent toward attacker-chosen narratives; (2) Memory injection, an out-of-context attack where the adversarial image replaces a benign one in a conversation turn devoid of prior textual grounding, causing the agent to generate attacker-influenced responses with no corrective signal from memory. We evaluate Lucid across various conversation domains and five black-box memory architectures, including graph-structured, LLM-summarized, and commercially deployed systems. Lucid achieves 61.6% ASR on poisoning and 58.4% ASR on injection, exposing a structural vulnerability in multimodal memory pipelines.
Halima Bouzidi, Mboutidem Ekemini Mkpong, Mohammad Abdullah Al Faruque
Jul 16, 2026cs.AI

Plover: Steering GUI Agents through Plan-Centric Interaction

Graphical user interface (GUI) automation remains challenging in real-world environments, where dynamic layouts, unexpected dialogs, and evolving interface states can cause autonomous agents to drift from user intent. Recent vision-based multimodal agents improve flexibility by operating directly over screenshots and natural language instructions, but planning and adaptation often remain internal, limiting users' ability to inspect, supervise, or correct system behavior. We present Plover, a plan-centric vision-based GUI automation system that externalizes task plans and replanning as persistent, inspectable, and revisable artifacts. Through a planner--executor architecture, Plover supports explicit supervision of evolving execution, localized correction through editable plans, natural-language guidance, and screenshot-grounded interventions, while preserving prior progress during repair. A formative study with six participants informed the interaction design. We then evaluate Plover through benchmark failure-case repair and scenario-based workflow analyses. Our results show that many autonomous GUI-agent failures are structurally repairable when plans remain visible and interventions are localized, and that explicit replanning helps make GUI automation more transparent, controllable, and adaptable.
Madhumitha Venkatesan, Shicheng Wen, Jiajing Guo +3
Jul 16, 2026cs.CV

HyMobileAgent: Data-Environment Co-Scaling for Efficient GUI Agents

As large multimodal models move from understanding content to operating on digital environments, mobile GUI has emerged as a challenging and consequential testbed for digital embodied intelligence. Mobile agents operate under three coupled constraints: precise perception of complex interfaces, scalable acquisition of high-quality interaction data, and robust long-horizon decision making under compounding execution errors. This report presents HyMobileAgent, a mobile GUI agent built on Hy3.0-VL-A3B, a vision-native foundation model featuring native any-resolution input, an A3B-scale deployment budget, and a 32K context window to model extended interaction histories. Rather than relying solely on model scaling, we develop a joint data and environment centric scaling framework to address the key bottlenecks of mobile interaction. Our framework integrates a GUI perception flywheel combining mock-interface synthesis, rejection sampling, and icon-specific augmentation; a knowledge pipeline that transforms tutorial videos into structured interaction data; a million-scale action data pipeline deployed across more than 2000 sandbox and real-device instances with automated failure attribution; the PhoneWorld Mock App Factory, providing a resettable training environment with 34 mock applications and over 34000 tasks; and a structured Planning-and-Reflection mechanism with explicit dead-loop detection for reliable long-horizon execution. We also introduce a progressive training recipe consisting of mid-training, supervised fine-tuning, and reinforcement learning with task-specific reward designs.
Hy Vision Team, Huawen Shen, Zhengyang Tang +20
Jul 15, 2026cs.CV

Unleashing Multimodal Large Language Models for Training-free HOI Detection in the Wild

Human-object interaction detection (HOID) has traditionally been formulated as a supervised detection problem over predefined interaction categories. While such paradigms achieve strong performance on closed-set benchmarks, they fundamentally entangle interaction understanding with dataset-specific supervision, limiting their ability to generalize to open-world and compositional scenarios. Recent HOI detectors attempt to leverage MLLMs through prompting strategies to transfer interaction-specific knowledge. However, such prompt-based approaches primarily focus on extracting discriminative representations from pretrained models, while underexploring their inherent multimodal reasoning capabilities. As a result, they struggle to provide informative contextual reasoning for ambiguous and open-world interaction scenarios. In this work, we present AgentHOI, a training-free, agentic framework that transfers the generalist multimodal reasoning capabilities of foundation models to HOI detection in the wild. Instead of learning interaction classifiers, AgentHOI modularly orchestrates complementary vision foundation modules to perform open-ended semantic reasoning and spatial grounding in a coordinated manner. To address the challenges of incomplete interaction discovery and ambiguous localization in complex scenes, we introduce two key mechanisms: (1) Context-aware Multi-round Reasoning, which progressively refines interaction hypotheses to ensure exhaustive and compositional HOI discovery, and (2) Multifaceted Interaction Localization, which enhances grounding precision by generating instance-specific descriptions that integrate semantic, spatial, and appearance cues. Extensive experiments demonstrate that AgentHOI achieves superior performance over state-of-the-art supervised and weakly supervised methods in real-world settings, despite requiring no HOID data for training.
Ting Lei, Jialin Liu, Zhu Xu +2
Jul 15, 2026cs.CL

SPyCE: Skill-Policy Co-evolution for Multimodal Agents

Multimodal agents that think with images iteratively manipulate visual evidence and invoke tools across many steps. Existing reinforcement learning methods reduce trajectories to scalar rewards, forcing the policy to discover reusable tool-use patterns from scratch on every new task; memory-based alternatives retain past experience, yet they rely on test-time retrieval, without updating the policy to absorb reusable patterns from that experience. Our key insight is that multimodal reasoning trajectories should be distilled into reusable skills that co-evolve with the policy during training, rather than being consumed as rewards or retrieved from a static store. To this end, we propose SPyCE (Skill-Policy Co-evolution), a framework that distills trajectories into a hierarchical skill library and updates it throughout reinforcement learning. Execution skills capture local visual operations, while workflow skills encode high-level priors that orchestrate tool use. During training, the policy model conditions on retrieved skills to guide its rollouts, while the skill library evolves using valuable rollouts generated by the policy. This creates a closed loop in which improved policies yield better skills, and the evolving skill library, in turn, provides stronger priors for policy rollouts. Experiments across eight benchmarks demonstrate that SPyCE consistently outperforms both RL-based and memory-based baselines. Further analysis reveals that both the hierarchical skill design and the co-evolution mechanism are critical to our design. These results suggest joint skill-policy optimization as a promising paradigm for building capable multimodal agents.
Ru Zhang, Weijie Qiu
Jul 13, 2026cs.CV

Beyond the Single Camera: Agentic Multi-View Reasoning in Sports Video Understanding

Recent Multimodal Large Language Models (MLLMs) achieve strong performance on single-view video understanding benchmarks. However, sports videos involve dense occlusion, rapid motion, and complex interactions that are difficult to resolve from a single viewpoint. In practice, sports events are recorded from multiple camera angles, providing complementary evidence used by referees. Yet, no existing benchmark evaluates MLLMs on multi-view sports video understanding. To address this gap, we introduce SportMV-Bench, a comprehensive benchmark built from official match recordings, through a dedicated pipeline combining LLM-based generation, MLLM-based verification, and human filtering to ensure quality and consistency. SportMV-Bench containing 787 multi-view video bundles and 2592 question-answer pairs across three categories: Perception-Aware Recognition (PAR), Rule-aware Event Interpretation (REI), and Adjudicative Decision Reasoning(ADR). Our analysis shows that current MLLMs fail to effectively exploit multi-view information, with the bottlenecks lying in fine-grained visual perception and view selection rather than logical reasoning or domain knowledge. We propose SportMV-Agent, an agentic framework that orchestrates an iterative loop of active view selection, perception tool execution, and evidence-grounded reasoning, achieving a significant 14.46% relative improvement over the strongest MLLM baseline.
Kerui Chen, Jinglu Wang, Xiaoyi Zhang +1
Jul 13, 2026cs.RO

A Glimpse into Long-term Physical Coexistence with Intelligent Robots

Long-term physical coexistence with intelligent robots requires more than capable robot policies. A persistent robotic assistant must support diverse user-facing interfaces, maintain long-horizon memory of people and preferences, coordinate across robot embodiments, and translate human intent into safe physical execution. We introduce PHILIA, a multi-robot agent built around a robot gateway abstraction. PHILIA retains the rich interaction and tool ecosystem of OpenClaw while exposing robot-local runtimes, onboard perception, navigation, speaker, and robot policies through a unified capability interface. This design decouples low-frequency, high-semantic agent reasoning from high-frequency, low-level robot execution, enabling plug-and-play integration of user interfaces, robot embodiments, and policy backends. As a result, the user experience becomes compositional: advances in user interfaces, robot embodiments, robot policies, navigation, or interaction algorithms can improve the overall experience without redesigning the system. We validate the architecture on Astribot S1 robots while designing the robot gateway contract to support future heterogeneous robot platforms through a shared capability interface for observation, task execution, navigation, speech playback, status monitoring, and task cancellation. We present representative use cases in which agent memory and scene understanding are grounded in robot actions. These span interactive household scenarios, ranging from simple organization to challenging long-horizon and dexterous service tasks, such as packing a backpack and lifting a garbage bag. We highlight the human-robot interaction flow, where contextual understanding of user intent and preferences, together with human-in-the-loop confirmation or adjustment during execution, is essential for effective assistance.
Weiqi Jin, Peijun Tang, Kuncheng Luo +5
Jul 11, 2026cs.AI

MAG: A Web-Agent Benchmark and Harness for Multimodal Action and Guide Generation

Digital Adoption Platforms (DAPs) are embedded overlays widely used on web systems to guide users through operations inside a page, helping them get started with unfamiliar interfaces quickly. Completing a real task, however, rarely means clicking a few buttons on a single page: it takes a sequence of actions that unfolds across changing page states. Prior studies have also treated automated web agent actions and guide text generation as two separate problems, and most of them feed models textual page representations such as the DOM or accessibility trees rather than the rendered screens that humans actually operate on. In this work we introduce MAG, the first benchmark that unifies task execution and guide writing into a single Multimodal Action and Guide task, with two grounding schemes over screenshots: Set-of-Mark element selection and raw pixel coordinates. We further build a complete harness for this compound task, covering annotation with LLM assistance and human verification, training, evaluation in live environments, and joint metrics for actions and guides. With this harness we evaluate frontier API models and open multimodal models, and report detailed analyses. Finally, we design a GRPO training method augmented with expert trajectories, which nearly doubles the success rate of a supervised 9B agent (from 6.9% to 13.2%) and improves guide quality at the same time. Even the strongest model completes fewer than 40% of the tasks, leaving ample room for future research.
Chengguang Gan, Hanjun Wei, Yunhao Liang +3
Jul 10, 2026cs.AI

SAGEAgent: A Self-Evolving Agent for Cost-Aware Modality Acquisition in Multimodal Survival Prediction

Does every cancer patient truly need a complete diagnostic workup for accurate survival prediction? In multimodal clinical oncology, diagnostic modalities follow a clinically mandated order of escalating burden -- from demographics collected at intake to genomic profiling requiring specialized tissue analysis. Current multimodal survival methods either assume all modalities are available or passively handle missing data, but none actively reason about whether acquiring the next modality is justified for a given patient along this ordered workflow. We formulate this as a sequential decision problem and propose SAGEAgent (Sequential Acquisition Guided by Experience), a self-evolving LLM-based clinical agent that decides which diagnostic modalities to acquire for each patient, balancing predictive accuracy against clinical invasiveness. SAGEAgent reasons about each patient's evolving diagnostic state through clinical tools that translate numerical predictions into text, an episodic memory that retrieves similar past cases, and a semantic memory that accumulates reusable decision patterns from experience. Experiments on a glioma cohort combining TCGA-LGG, TCGA-GBM, and BraTS with four diagnostic modalities demonstrate that SAGEAgent achieves competitive survival prediction accuracy while reducing average acquisition burden by 55%.
Chongyu Qu, Can Cui, Zhengyi Lu +8
Jul 9, 2026cs.CV

Cognitive-structured Multimodal Agent for Multimodal Understanding, Generation, and Editing

Recent unified multimodal models show a single architecture can jointly perform vision/language understanding and image generation/editing. However, they repeatedly feed all historical visual and textual inputs into a shared context window, limiting long-horizon multimodal dialogue due to visual token explosion and unreliable cross-turn referencing. We propose a Cognitive-structured Multimodal Agent that externalizes visual information into an Episodic Visual Memory and selectively reactivates relevant episodes during reasoning. The agent consists of a Perceptual Abstraction Engine for structured visual abstraction, a Cognitive Retrieval Engine for cross-turn memory retrieval, and a Multimodal Executive Controller for autonomous task inference and action planning. To address the lack of turn-level retrieval supervision in existing datasets, we develop a Unified Scenario Engine that programmatically generates structured multi-turn conversations with fine-grained retrieval annotations, enabling reinforcement learning to optimize abstraction and retrieval policies. We also construct a long-horizon visual-dialogue benchmark stratified by difficulty to evaluate episodic visual recall. Our 8B agent achieves 91.4% retrieval accuracy over 20-turn sessions, surpassing 32B baselines by +8.2% while nearly halving per-turn inference time (23.1s -> 12.7s). We further present the Cognitive-structured Multimodal Agent Harness (CMA-Harness), a tool-augmented deployment of the same cognitive structure integrating persistent multimodal memory, web access, image generation/editing/composition tools, and OpenAI-compatible serving. Structured memory and modular decision-making offer a more scalable, efficient paradigm for long-horizon multimodal agents than monolithic parameter scaling. Code: https://github.com/caseclose/cma-harness ; Project page: https://caseclose.github.io/cma-harness/
Feng Wang, Canmiao Fu, Zhipeng Huang +3
Jul 8, 2026cs.RO

End-to-End LLM Flight Planning with RAG-based Memory and Multi-modal Coach Agent

Bridging the gap between human pilot intent and autonomous flight operation is critical for real-world electric vertical takeoff and landing (eVTOL) aircraft deployment. Flight planning traditionally relies on classic algorithms that struggle to incorporate flexible human preferences. We present FRAMe, an End-to-End Large Language Model (LLM) Flight Planning tool with RAG-based Memory and Multi-modal Coach Agent. Our system integrates a planner LLM with a multi-modal coach agent and retrieval augmented generation (RAG)-based memory to generate flight plans that satisfy mission constraints while aligning with human flight operator preferences. We demonstrate the system in a range of real-world-inspired scenarios of varying difficulty levels. Across four LLMs, the full FRAMe system (RAG and coach) yields the highest validity for every planner (up to 93.8% aggregate, 99% on Easy scenarios for the strongest planner) and shifts preference-relevant metrics in the operator-favored direction where the metric has headroom. FRAMe signifies how advanced LLMs can be deployed for human-centric mission planning, translating natural language instructions into safe, efficient, and flexible flight routes. The code is available at: github.com/amin-tabrizian/FlightPlanningLLMs
Amin Tabrizian, Arsyi Aziz, Aarifah Ullah +3
Jul 6, 2026cs.CV

Light-Omni: Reflex over Reasoning in Agentic Video Understanding with Long-Term Memory

Agentic video understanding equips models with long-term memory to autonomously process and respond to continuous, long-horizon multimodal streams. However, advanced video agents often rely on ``detective-style'' iterative reasoning for action control (e.g., search\mathtt{search}) and evidence aggregation, incurring prohibitive costs and latency. We argue that such heavy reasoning primarily compensates for the lack of global context and semantic misalignment in retrieval. This paper introduces Light-Omni, a multimodal agent framework for reflexive and lightweight video understanding. It achieves this through dual contextual states that instantly build the required context in a single forward pass. First, we maintain a global state, a finite-sized multimodal script continuously consolidated from episodic memory, serving as the global context for Light-Omni. Through hierarchical merging, it preserves recent details while summarizing past events. Second, conditioned on this global context, we generate a parametric latent state that directly drives autonomous actions and produces retrieval embeddings, with minimal latency. Benefiting from this coupled design, Light-Omni achieves semantically aligned retrieval and reflexive responses while avoiding iterative reasoning. Extensive experiments validate the effectiveness of Light-Omni across multiple video benchmarks. Notably, it outperforms M3-Agent with an average 2.4% accuracy gain, a 12.1×\times speedup, and a 2.6×\times improvement in GPU memory efficiency. Furthermore, it serves as a memory system to enhance both the performance and efficiency of existing MLLMs. Project page: https://clare-nie.github.io/Light-Omni.
Chang Nie, Jiaju Wei, Junlan Feng +2
Jul 6, 2026cs.CV

ReflectWorld-MM: An Entity-Oriented Multimodal Memory System for Open-Ended Video Streams

Building assistants that can continually watch the world, remember what they see, and reason over their accumulated experience is a long-standing goal, and recently multimodal agents equipped with long-term memory over video streams have attracted increasing interest. Unfortunately, existing systems either keep their memory inside the model context or in a flat feature store, and organize it around frames rather than around the persistent entities a stream is really about, which confines them to bounded videos and weakens their ability to track who and what reappears over time. In this paper, we propose ReflectWorld-MM, an entity-oriented multimodal memory system for open-ended video streams. It consists of three parts. The first is a perception front-end that turns an audiovisual stream into entity-resolved observations under a bounded short-term memory. The second is a hierarchical long-term memory, grounded in human memory theory, that couples a multi-scale episodic memory, an evolving entity-centric semantic memory, and a procedural memory. The third is a complete realization, built for real-world operation, that ingests arbitrary streams and plugs into off-the-shelf assistants. Across six long-video and lifelong-memory benchmarks, ReflectWorld-MM achieves the best accuracy on all six, outperforming strong memory agents and a frontier model.
Xiaokang Ma, Yifan Sun, Zhihong Jin +6
Jul 6, 2026cs.CV

CanvasAgent: Enabling Complex Image Creation and Editing via Visual Tool Orchestration

Complex image creation and editing often require more than a single generation or editing model. A user request may involve synthesizing images, localizing objects, segmenting regions, editing selected content, compositing intermediate assets, reading text, and enhancing the final result. Such tasks shift multimodal agents from perception-augmented reasoning to manipulation-centered visual creation, where tools must actively transform visual states rather than merely inspect them. However, existing multimodal tool-use agents are mostly optimized for perception, search, or domain-specific editing, and lack large-scale supervision for executable image-creation trajectories. In this paper, we introduce CanvasCraft, a large-scale multimodal tool-use dataset for complex image creation and editing, and \textbf{CanvasAgent}, a tool-augmented multimodal agent that learns to orchestrate heterogeneous visual tools through multi-turn interaction. CanvasCraft contains 140K fully annotated executable trajectories and 10K RL task specifications. CanvasAgent is first trained with SFT to learn executable reasoning-action trajectories, and is then optimized with GRPO using a hybrid reward that combines outcome- and process-level signals. During rollout, CanvasAgent inspects intermediate results, tracks visual assets, and adapts tool decisions to the evolving visual state. Experiments evaluate both final image quality and trajectory behavior, demonstrating the effectiveness of CanvasAgent and the proposed dataset for complex multi-tool image creation workflows.
Hairui Zhu, Yiying Yang, Tengjin Weng +5
Jul 5, 2026cs.CL

UI-MOPD: Multi-Platform On-Policy Distillation for Continual GUI Agent Learning

Recent advances in multimodal foundation models and agent systems have driven GUI agents from single-platform task execution toward cross-platform interaction. However, building multi-platform GUI agents remains challenging. On one hand, high-quality and executable cross-platform interaction trajectories are still scarce, and existing data often suffer from limited platform coverage. On the other hand, different platforms exhibit distinct interaction conventions, making joint or continual training prone to behavioral pattern mixing, platform-specific capability degradation, and catastrophic forgetting. To address these challenges, we construct Uni-GUI, a high-quality cross-platform GUI interaction dataset, and propose UI-MOPD, the first method that incorporates multi-teacher on-policy distillation into continual learning for GUI agents. UI-MOPD dynamically selects a platform-specific teacher according to the current environment and transfers platform-specific behavioral priors to a shared policy through platform-conditioned distillation, enabling adaptation to new platforms while preserving capabilities on existing ones. Experiments on OSWorld and MobileWorld show that UI-MOPD achieves task success rates of 38.2% and 12.0%, respectively, demonstrating its effectiveness in balancing cross-platform capability retention and new-platform adaptation. Project page: https://elispectre.github.io/UI-MOPD/.
Niu Lian, Alan Chen, Zhehao Yu +8
Jul 5, 2026cs.AI

Do GUI Agents Believe Their Eyes? Diagnosing State-Belief Reliance on Pixels versus Structure

Multimodal GUI agents read an interface through two redundant channels: the rendered pixels of a screenshot and a serialized structure such as a DOM or accessibility tree. Before acting, an agent forms a belief about the current interface state, but existing benchmarks score task success, element grounding, or attack resistance and do not ask whether that belief is drawn from the pixels. We formalize visual state reliance, the attribution of a state belief to pixels, structure, or priors, and measure it with paired single-channel interventions over 310 real web, mobile, and desktop probes. Every probe is scored by deterministic forced choice, with no model-generated item and no model judge. Our central metric is the Perception-Fusion Gap, the fraction of probes a model perceives correctly yet resolves toward structure under conflict. Across five models from three vendors, textual state beliefs defer to structure while image-only accuracy stays near ceiling, and Perception-Fusion Gap is positive for every model; non-text identity, by contrast, stays largely pixel-bound. The substitution is specific to the serialized-text and indexed-action channel, and coordinate-action agents are largely immune. For textual conflicts, a white-box ablation traces the effect to a single copied structural value, and in two live environments the conflict drives wrong actions and real task failure. Visual state reliance therefore gives a measurable diagnostic of whether agent state beliefs are visually grounded, and the errors it exposes propagate to actions.
Guijia Zhang, Harry Yang