Open-Ended Generation
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4 papers in the last four weeks, against 2 the four weeks before. 0.0% of all new papers.
Latest papers 35
Open-ended query generation lacks standard answers, thus necessitating an effective reward mechanism. Pointwise scoring rubrics provide limited information about the relative quality of sample answers under the same prompt; merging multiple rubric judgments into a single score may also mask the differences between these answers. We propose MatrixReward, which constructs rewards from a rollout-by-rubric win-rate matrix obtained by comparing every pair of sampled responses under each rubric. The spread of each matrix column captures how strongly that rubric distinguishes the current rollouts, while correlations between columns reveal rubric repetition; together, these statistics yield data-dependent rubric weights. We combine these weights with the prior weights of rubrics. After column normalization and weighting, the observed per-rubric maxima and minima define positive and negative ideal profiles. Each rollout's distances to these two ideals determine its relative-closeness quality reward. Evaluated using Qwen3-8B on four open-ended query-answering benchmarks, MatrixReward achieves an average score of 63.02, outperforming the strongest baseline by approximately 2.0%. These results support the idea that matrices derived from relative comparisons can be used to construct rewards more reasonably for open-ended generative reinforcement learning.
RankBuffer: Efficient Ranking-Based Rewards for Open-Ended Generation
Open-ended generation lacks canonical answers, making pointwise rewards difficult to calibrate for group-based reinforcement learning. Directly ranking same-query rollouts provides a more suitable relative reward signal, but existing ranking-based reward methods can incur substantial judging cost. We introduce RankBuffer, which maintains an ordered, query-specific buffer of previously judged responses as a reusable quality scale. Each rollout is first inserted into an anchor interval through an independent coarse judgment, after which only rollouts assigned to the same interval undergo local fine ranking. The resulting complete order is converted into bounded rank rewards, while boundary expansion, local refinement, and inactive-anchor pruning adapt the buffer as the policy evolves. Across four open-ended benchmarks, RankBuffer consistently outperforms all pointwise baselines. It also achieves nearly on-par performance with the strongest ranking-based reward baseline while substantially reducing judging cost. Ablations demonstrate the importance of both local fine ranking and anchor response content, while buffer analyses show that rollout-derived anchors progressively extend and refine the covered quality scale. These results establish response reuse as an effective approach to efficient relative reward construction.
Quality Determines Direction, Length Shapes Magnitude: Length Control for Open-Ended Reinforcement Learning
Reinforcement learning (RL) changes not only what language models say, but also how much they say, often increasing response length at the cost of token efficiency. Controlling this length growth is particularly challenging in open-ended RL because (i) response length is entangled with quality, (ii) open-ended tasks lack a natural success boundary for deciding when efficiency should be prioritized, and (iii) dense, graded rewards often yield small within-group quality margins, making quality-induced advantages especially sensitive to reward-level length shaping, which can perturb their magnitudes and even reverse their signs. We therefore adopt an asymmetric principle: quality should determine the direction of reinforcement, while length should only shape its magnitude. We instantiate this principle with Quality-Gated Length Advantage Shaping (QGLAS), which first computes advantages from quality rewards alone, then adds bounded bonuses only to shorter positive-advantage responses, leaving all other advantages unchanged. The bonus strength is further adapted to within-group quality separation, allowing conciseness to matter more when quality-favored responses are similar and less when their quality differences are clear. Across different model families, open-ended benchmarks, and reward sources, QGLAS consistently achieves a stronger quality--length trade-off than representative baselines. At approximately 30% compression, QGLAS retains 98.4--102.0% of the macro-average quality gains achieved by quality-only RL over the base model, compared with 68.3--75.5% for these baselines at comparable compression.
Reference-Based Analysis of Coherence and Diversity in Open-Ended Text Generation
Evaluating open-ended text generation involves understanding how different properties of a continuation relate to its perceived quality. We present a reference-based framework for examining coherence and diversity through three perspectives: aligning their evolution with human trajectories, comparing their summaries with a human continuation of the same prompt, and estimating their likelihood under a human reference distribution. Experiments with human quality ratings suggest that diversity-based alignment and mean-based comparisons capture quality-related variation, although the comparisons do not establish a predictive advantage for temporal alignment over simpler baselines. Reference likelihood also shows positive associations with ratings, with results varying across reference configurations and scoring horizons. Together, these analyses provide a structured way to examine how measured coherence and diversity relate to human judgments, while distinguishing similarity to human references from quality itself. Code and analysis resources are available at https://github.com/EstebanGarces/likely_human.
Alaya-EVOKE: From Linear-Scaling Supervision to Endless World
Interactive world models must support persistent memory, responsive interaction, and long-horizon generation, yet these requirements place conflicting demands on the model. Maintaining history in the denoiser context or key-value cache incurs growing cost, forcing a trade-off between session length and retained memory, while low-latency interaction relies on few-step generation whose capabilities are bounded by its teacher. Evoke addresses both limitations by externalizing persistent world state and redesigning the teacher for long-horizon interactive generation. Scene geometry is maintained in an external, camera-indexed world state bank, from which only view-relevant information is retrieved, keeping the denoiser context bounded as the session grows. Rather than treating the teacher as a fixed generator, we design it for long-horizon supervision: its sparse attention combines chunk-wise grouping, retrieval of selected distant frames, and a linear-attention global state, yielding linear growth in memory and compute while enabling supervision over long horizons. Such supervision exposes content drift that stays locally plausible within short windows, while per-chunk conditioning enables prompt changes and event control throughout the sequence. A 30-second distribution-matching objective, applied under self-forced rollouts, transfers both capabilities to a three-step student that uses no classifier-free guidance, improving resistance to long-term drift while preserving responsive conditioning. With bounded context and recurrent external memory, Evoke supports open-ended, continuously evolving generation; on a single H200 at , each chunk is generated in . As a three-step world model, Evoke achieves state-of-the-art performance on WBench while remaining competitive on VBench-Long and VBench-2.0.
RISE-RL: Rubric-Informed Selective Exploration for Open-Ended Reinforcement Learning
Aligning Large Language Models (LLMs) for open-ended tasks is challenging because responses must satisfy multidimensional criteria without following a single correct generation trajectory. Existing rubric-based reinforcement learning (RL) methods compress fine-grained criterion-level feedback into scalar rewards, making persistent capability gaps difficult to target under limited on-policy exploration. We propose (Rubric-Informed Selective Exploration), which uses repeatedly missed rubric criteria to elicit privileged trajectories that are difficult to discover through unguided exploration alone. RISE-RL retains only trajectories whose complete-rubric reward exceeds the mean reward of natural rollouts, and then re-evaluates them under the original prompt to emphasize behaviors that remain weakly supported by the natural policy. The resulting guidance signal is optimized through a separate auxiliary objective and removed once its additional benefit diminishes. Experiments with 4B and 14B models across writing, chat, health, and science show that RISE-RL achieves the highest mean score on every evaluated benchmark under guidance-free evaluation. Compared with standard Rubric-RL, it improves the average score by 1.3 points at the 4B scale and , including a gain on CreativeWriting-V3. It also improves creative-writing diversity and yields gains on objectively scored medical and scientific benchmarks. These results indicate that selective internalization through reward filtering and policy support shaping is effective for open-ended reinforcement learning.
Where Models Converge and Humans Diverge: A Coverage Framework for Distributional Pluralism in Open-Ended Generation
When a large language model (LLM) writes Harry Potter fanfiction, it reliably produces fundamental elements of the Hogwarts universe, such as recognizable places and characters. Human-written Harry Potter fanfictions, however, typically include these fundamentals and much more, incorporating stylistically irregular content and relationship-diverse plotlines. This gap between LLM and human writing has been noted across a variety of domains. LLMs tend to produce "average" writing, while human writing contains more diverse content that covers a broader distribution. Existing work has shown the existence of this distributional "gap", but no work has proposed a systematic way to measure it. Our paper proposes a human-grounded framework that uses the empirical distribution of human writing on a topic to measure the distributional breadth of LLM-generated content on that same topic. We propose two metrics, LLM Coverage (LLM-Cov) and In-Boundary Rate (IBR), that separate the plausibility of LLM content from its distributional breadth. Across ideation and narrative tasks, we find that current LLMs produce plausible but narrow content that concentrates near the center of the human response space. Our framework can enable researchers to better assess the distributional breadth of LLM-authored content, which we term its "cultural reach".
WorldClaw: Agentic 3D Open-World Generation at Scale
Generating large-scale, freely explorable 3D worlds from open-ended text remains challenging because a system must jointly maintain global spatial coherence, rich local content, and explicit assets suitable for downstream editing and reuse. We present WorldClaw, a fully agentic, coarse-to-fine framework for open-world 3D scene generation. Planning agents translate a text prompt into a structured specification of regions, terrain, assets, materials, and spatial relations. WorldClaw then builds a globally coherent terrain foundation from semantic layouts, reusable assets, generative or procedural materials, and a region-aware height field. For detail-demanding regions, it generates terrain-conditioned compositions, reconstructs editable textured meshes, and recovers their placement on the terrain; render-based agents further refine terrain, objects, appearance, and contacts. Across diverse open-world prompts, WorldClaw produces large-scale scenes with coherent spatial organization, visually compelling local content, and editable instance-level assets while preserving a consistent global terrain structure.
EuroExec: Frontier Language Models Fall Short of Expert Judgment on European Executive Decision Tasks
Frontier LLMs are increasingly put to use on open-ended complex questions, different in nature from the ones they are typically evaluated on. We dedicate more than 4,000 human expert hours to evaluate a selection of six frontier LLMs on a member of this class of problems: EuroExec, our introduced human expert-based benchmark composed of 413 open-ended long-form European executive tasks authored by 47 vetted domain experts, each question drawn from experience in a real case. Every response is manually evaluated through a multi-attribute rubric, an item-specific checklist of requirements, and a preference rank ordering, extracting an aggregate metric "Solve Rate". The strongest model solves only 56.9% of tasks, while expert-written reference answers judged blindly are solved at near-ceiling levels and are preferred over every model response in 74% of direct rankings, placing frontier generative systems well below the professional standard of work they are already used for. We see that the best way to extract this kind of conclusion is by employing human evaluators, carefully checking their consistency through rigorous statistical analysis, and observe that automatic measurements also fall short when evaluating on this case of real-world open-ended problems with a subjective ground truth.
Rubrics as Privileged Information for Open-Ended Generation
On-policy self-distillation (OPSD), where a single model acts as both student and teacher with different contexts, has shown promise in verifiable domains like math, where hard privileged information (PI) in the form of ground-truth answers structurally constrains valid continuations. We extend OPSD to open-ended generation using soft PI in the form of rubrics that guide preferences but admit many valid responses. Rubrics have served as scalar rewards for reinforcement learning (RL); we show that they provide substantially richer signal as dense PI for distillation, and contrary to intuition, soft rubric PI provides a larger and more effective training signal on student roll-outs than hard reference completion PI in this regime. A reference completion is one point in a set of valid responses, so distilling towards it over-constrains the student, while rubrics specify the preference structure shared across the set of valid responses. We show the effectiveness of using rubrics as PI for open-ended generation across Qwen and Llama model families and show that it outperforms rubric-as-reward (RaR) RL using HealthBench, a benchmark that grades open-ended health responses against physician-created rubrics, providing dense token-level supervision for open-ended tasks; RuPI beats RaR RL by up to +0.10 absolute score and, under matched recipe and KL direction, beats reference-PI by +0.034 to +0.079 absolute score across three models. We further show that these findings generalize to training on the RubricHub Science corpus and evaluating on ResearchQA: soft rubric PI outperforms both reference-PI distillation and RaR RL (66.6% vs. 64.2% and 57.6%).
CalibratedRubric: Task-Adaptive Rubric Banks for Open-Ended LLM Evaluation
Reliable evaluation of open-ended LLM outputs requires fine-grained rubrics, yet expert curation is costly and difficult to scale. Existing automated pipelines rely on strict judge unanimity and binary variance filters, which cannot distinguish measurable rubrics from informative ones. We introduce CalibratedRubric, a task-adaptive framework that combines type-specific scoring, Bayesian rubric-measurability filtering, and item response theory (IRT)-based bank assembly. CalibratedRubric estimates each rubric's measurability with a Beta--Bernoulli agreement posterior and uses a submodular information-coverage objective to construct compact rubric banks over the observed capability range. Across financial, healthcare, general, and legal benchmarks, measurability filtering improves human-gold agreement on JudgmentBench from to . IRT-based greedy selection improves cross-fitted rank fidelity over random selection across all six evaluated response blocks and requires only 49 rather than 131 rubrics to reach the target correlation on FinResearchBench decision-support tasks. Task-label perturbations further reduce system separation, confirming the practical relevance of task-adaptive scoring. These results support CalibratedRubric as an efficient, uncertainty-aware approach to open-ended LLM evaluation, with calibration gains depending on sufficient judge redundancy.
QuantiBias: Benchmarking Quantization-Induced Bias in LLMs
Almost every large language model that reaches a broad audience is quantized: trained in full precision, then compressed for efficiency. This step is assumed harmless and its safety is rarely re-checked. We find its principal side effect is increased bias that standard safety evaluation misses. Holding the model, its training, and the prompts fixed, a quantized model still refuses harmful requests, still avoids over-refusing benign prompts, and still selects the unbiased multiple-choice answer. Yet asked an open-ended question, the same model volunteers stereotypes in all eight languages we probe, in roughly one in four open-ended answers under an independent judge (~24% to ~27% across the compression ladder): it passes every standard check and still reaches users measurably more biased. The selective gap is a robust finding; whether open-ended bias further increases with compression is less certain, sensitive to the judge that scores it. We address both with \textbf{QuantiBias}, a benchmark that pairs a generative, multilingual stereotype probe with the refusal and multiple-choice controls that isolate open-ended generation, contrasts each build with and without reasoning, and rates the content severity of what it generates. Across two backbone models (Qwen and Gemma), a five-family screen, and eight benchmarks, quantizers allocate their extra precision by capability data that carries no bias-prevention signal, and reasoning before answering roughly halves the effect on some families while doing nothing on others. A quantized build must be re-evaluated for open-ended bias, not only on the short-form safeguards it already passes.
Two-Level Meta-Rubrics for Evaluating Open-Ended Generation: GAMUT, a Benchmark for Factual Completeness
Rubric-based evaluation of open-ended generation faces a fundamental tension between expressiveness and reliability. Authoring a faithful rubric requires expressing the structure of the space of good answers: open-ended sets of acceptable options, ordered processes, and the relative importance of facts. Grading with the rubric requires a judge to score consistently, and judges are far more reliable on flat, binary checks than on rich structure. We resolve this tension with a two-level meta-rubric framework. A structured meta-rubric captures the grading criteria at authoring time, and fixed mechanical rules compile it into a flat checklist of binary, machine-gradable checks that an LLM judge scores reliably at evaluation time. We instantiate the framework as Gamut (Grounded Assessment of Multimodal Factuality), a benchmark for factual completeness in long-form generation. Gamut comprises 1,813 questions grounded in real wearable imagery across 10 diverse domains, each paired with an evidence-backed rubric verified by expert human annotators. Evaluating 14 frontier and open-weight models, we find Gamut genuinely challenging (best score 58.7% from Gemini 3.1 Pro), highly discriminative, and robust to the choice of judge.
ShortOPD: Recovering Pruned LLMs with Short-to-Long On-Policy Distillation
Structured pruning is a hardware-friendly way to compress LLMs, but it is mostly validated on multiple-choice recognition tasks, while the same compressed checkpoints can collapse on the free-form generation that deployment actually requires. Two observations trace this gap. First, greedy \textsc{pass}@ nearly vanishes after compression, yet \textsc{pass}@ recovers substantially under repeated sampling: useful generations are demoted, not erased. Second, the recoverable regime fails mainly through suffix repetition. Recovery should therefore train on the compressed model's own on-policy states with dense token-level supervision, which On-Policy Distillation (OPD) provides by reusing the pre-compression model as a frozen teacher. However, long on-policy rollouts spend early recovery budget on low-information repetitive suffixes, delaying loss descent. To mitigate this waste, we propose \textbf{\shortopd}, a short-to-long OPD schedule that detects teacher-confirmed repetitive suffixes, treats the surviving prefix as each rollout's effective length, and allocates future rollout budgets to the effective lengths the policy can currently use. Across math, code, and open-ended generation, \shortopd\ raises the compressed model's score to about its unrecovered value and -- standard recovery recipes (SFT w/o KD, KD, and SeqKD), and it matches a fixed -token rollout horizon within two points using a quarter of the training time ( vs.\ hours) and fewer rollout tokens. We hope this recipe helps move structured pruning beyond marginal gains on perplexity and multiple-choice benchmarks, a step closer to deployment-ready generation quality.
OPERA: Aligning Open-Ended Reasoning via Objective Perplexity-based Reinforcement Learning
Reinforcement Learning (RL) has enabled LLMs to excel in objective reasoning tasks such as mathematics and code generation. However, applying RL to open-ended tasks, such as creative writing, remains challenging because LLM-as-a-judge reward models often exhibit stylistic biases and positional inconsistencies, leading to unstable supervision. To address this, we propose OPERA (Objective Perplexity-based Reflective Alignment), which replaces unreliable external judges with intrinsic rewards derived from perplexity dynamics. Specifically, we derive an intrinsic reward signal from perplexity dynamics, quantifying uncertainty reduction at critical reflective states. During the cold-start phase, we introduce a data synthesis method that leverages carefully designed guiding words to generate diverse reasoning traces, along with perplexity-prioritized rollouts that utilize internal log-probabilities to identify logically consistent reasoning branches. This pipeline yields a large-scale dataset comprising 20,000 high-quality reasoning trajectories. Empirical evaluations consistently demonstrate the scalability and efficacy of our approach in alignment for open-ended tasks. Implementing OPERA on Qwen3-8B establishes a new state-of-the-art among open-source models, achieving parity with or surpassing proprietary models like Gemini2.5 and MiniMax-M2.5 in some open-ended tasks. The code is available at https://github.com/pangpang-xuan/OPERA.
Breaking the Likelihood Trap: Variance-Calibrated Modulation for Large Language Model Decoding
In open-ended generation, LLMs frequently fall into the "likelihood trap", characterized by repetitive degeneration and vocabulary dullness, resulting in a discrepancy between machine-generated and human-written text. While post-hoc tail truncation (e.g., Top-p, Min-p) avoids sampling from the unreliable tail, it can misalign generation with human lexical preferences by over-sampling from the uncalibrated head; fixed scalar repetition penalties, in turn, ignore how the scale of the logit distribution varies across inference steps, which can disrupt semantic coherence. To address both shortcomings, we propose Variance-Calibrated Modulation (VCM), a training-free pre-decoding intervention. VCM directly reshapes the probability distribution prior to truncation via two dynamic mechanisms: (1) Contextual Searchlight via PMI, which naturally suppresses global stopwords and elevates context-evoked tokens, and (2) Adaptive Self-Debiasing, which utilizes real-time logit standard deviation to provide scale-invariant penalization. In experiments across open-ended generation, factual QA, and mathematical reasoning, we show that VCM consistently mitigates the likelihood trap. With negligible computational overhead, VCM integrates with existing decoding strategies, improving diversity and coherence and, particularly at higher decoding temperatures, reasoning accuracy. Our code is publicly available on GitHub: https://github.com/AetherDing/VCM
RECOM: A Validity Discrimination Tradeoff in Automatic Metrics for Open Ended Reddit Question Answering
Automatic metrics are the default for evaluating LLM-generated text, yet a metric is quietly asked to do two jobs: tell genuine content alignment from surface coincidence (validity), and tell a better system from a worse one (discriminative power). On open-ended, opinion-driven question answering, the two are in tension. We introduce RECOM (Reddit Evaluation for Correspondence of Models), a contamination-free evaluation dataset of 15,000 r/AskReddit questions (September 2025), each paired with its authentic community replies, which postdate every evaluated model's training cutoff. Scoring five open-source LLMs (7--10B) against every reply each metric paired with a random-derangement noise floor we find that no metric does both jobs well. Cosine similarity separates real from random answers (Cohen's ) but cannot rank the five models (); BERTScore precision appears to rank the models (raw up to 0.63), but once response length is controlled this collapses to and its validity is weak (, versus cosine's ). Because every metric scores the same outputs, this validity--discrimination tradeoff is a property of the metrics, not the models, and we argue it stems from representation design. Three independent LLM judges reproduce the validity gap and likewise separate the five models only weakly. We recommend reporting metrics on both axes, with an explicit random-baseline floor. RECOM is publicly available at https://anonymous.4open.science/r/recom-D4B0
The Benchmark Illusion: Pruned LLMs Can Pass Multiple Choice but Fail to Answer
Compressing large language models reduces memory use and inference cost, but it can also create failures that standard benchmarks miss. A pruned model may still perform well on multiple-choice evaluations, yet fail to answer the same question in open generation. We ask what pruning changes: does it erase the correct answer, or does it make the answer harder to produce as the top output? We study this question with multilingual question answering, tracking the same questions before and after pruning. We find a benchmark illusion. Under high-sparsity pruning, especially Wanda, models often fail in greedy open generation while still selecting the correct answer under multiple-choice scoring. In these recognition-only errors, the answer is usually not gone, but demoted: it often reappears with beam search, sampling, or one in-context example. Overall, multiple-choice benchmarks can overstate the usability of compressed LLMs, creating an evaluation blind spot. Compressed models should be tested on what they can produce, not only on what they can recognize.
A Compositional Framework for Open-ended Intelligence
Open-ended intelligence is the capacity to adapt to novel problems and environments that are substantially different from those in training. A mathematics of open-ended intelligence requires two pillars: first, a minimal set of representational primitives (e.g., states, actions) and algorithmic primitives (e.g., nearest neighbor); and second, an acquired compositional grammar for selection, recursion, and branching that produces sequences of operations and recurring motifs. We formalize open-ended intelligence in terms of the compositional closure induced by a finite primitive set and a set of composition operators . We characterize properties of the induced closure that support unbounded compositional generation across families of tasks and worlds. The closure of the two pillars yields infinite adaptive responses across a wide range of settings. The mathematics supports complementary research agendas, including evaluation metrics for explanation and interpretability, and novel architectures where compositional generalization is native. We propose next primitive prediction (NPP) as a novel architectural objective, where training encourages the acquisition of reusable algorithmic primitives and their compositional grammar, such that new solutions are generated through recombination. Given such an objective, curriculum learning and self-play can enable lifelong learning, expanding the closure by discovering reusable primitives and transition motifs across settings. We ground the framework through case studies in physics, evolution, and neuroscience.
Agreement in Representation Space for Open-Ended Self-Consistency
Self-consistency improves LLM reasoning by sampling multiple outputs and selecting the most consistent answer, but existing formulations largely rely on exact matching and therefore remain limited to tasks with categorical outputs. In this work, we study self-consistency in open-ended generation tasks such as code synthesis and text summarization. We hypothesize that consistency can be understood as a geometric property of the generation space, where semantically compatible generations concentrate in similar regions of representation space. To study this hypothesis, we introduce Embedding-Based Agreement (EBA), a simple training-free operationalization that estimates agreement by clustering sampled generations in embedding space. Through experiments on mathematical reasoning, code generation, and summarization, we show that agreement in representation space provides a robust and scalable signal of self-consistency for open-ended tasks. In particular, EBA consistently outperforms random selection and exhibits more stable scaling behavior than recent selection approaches based on LLM evaluation or uncertainty estimation. We further show that these agreement signals remain stable across model families and embedding spaces, even with native hidden representations. Finally, our analysis shows that the geometric location occupied by sampled generations is strongly correlated with generation quality: generations concentrated near central regions of representation space tend to correspond to more reliable outputs, whereas peripheral generations are substantially less accurate. Overall, our findings support viewing self-consistency as a property of the geometric organization of sampled generations rather than exact symbolic overlap.
Where You Inject Diversity Matters: A Unified Framework for Diverse Generation
Open-ended generation tasks often require a set of meaningfully different outputs, yet large language models often produce similar generations. Existing test-time diversity methods operate at different stages of generation with varying effectiveness, but it remains unclear what design choices lead to meaningful diversity in the output. We introduce a framework that characterizes test-time diverse generation methods by the diversity source introduced during generation and provide a transmission score for measuring how effectively variation in the source reaches the final output. Guided by this framework, we propose fully automated specification-level generation methods that first generate diverse intermediate specifications and then condition on them to produce final responses. Across five open-ended tasks and four backbone models, specification-level injection improves output diversity over test-time baselines while maintaining comparable quality. Our analysis shows that successful diversity injection depends on both the diversity of the sources and their transmission to the output, highlighting source design and source-to-output realization as two key levers for building more diverse generation systems.
IS-CoT: Breaking the Long-form Generation Collapse via Interleaved Structural Thinking
Generating coherent and controllable long-form content remains a persistent challenge for Large Language Models (LLMs). While reasoning-enhanced models have demonstrated success in logic-intensive domains, our evaluation reveals that they suffer from a severe length collapse in open-ended writing, where performance degrades sharply as target lengths exceed 2,000 words. We attribute this failure to the limitation of static hierarchical planning, which struggles to provide dynamic guidance over extended contexts. To bridge this gap, we introduce the Interleaved Structural Chain-of-Thought (IS-CoT) framework. Unlike external agentic workflows, IS-CoT embeds a dynamic Plan-Write-Reflect cycle into the generation process, enabling continuous strategy adaptation and global alignment without additional assistance. Based on this framework, we construct a high-quality dataset of interleaved reasoning traces via a multi-teacher pipeline and train IS-Writer-8B. Experiments demonstrate that IS-Writer-8B achieves state-of-the-art performance on challenging long-form benchmarks (e.g., +3.08 vs. DeepSeek-V3.2 on LongBench-Write), exhibiting robust length compliance and coherence competitive with significantly larger proprietary models.
Before and After Temperature: A Distributional View of Creative LLM Generation
Reference-free evaluation of large language model (LLM) creativity relies on perplexity, entropy, and top-1 margin. We show that a much stronger signal lives one step earlier in the pipeline: in how sampling temperature \emph{reshapes} the model's token distribution before the next token is drawn. On Llama-3.1-8B-Instruct generations of 500 open-ended creative prompts at , a single per-token feature derived from this reshaping predicts the within-prompt creativity rank at Spearman against an averaged gpt-4o,/,gemini-2.5-pro judge () and against a three-rater human-majority ranking (). Each of four standard reference-free baselines (self-perplexity, mean predictive entropy, top-1 margin, gzip compression ratio) tops out at on both ground truths: a gap of on averaged-LLM and on human-majority, both far larger than the spread among the baselines themselves. The two ground-truth panels agree with each other at , above the inter-human ceiling of , so the comparison is not bottlenecked by judge noise. Mechanistically, the win comes from a sharp distributional signature of the incoherence regime: at the cumulative-mass width inflates from to tokens and post-temperature mass leaks off the pre-temperature top- plausible set by about percentage points. The per-token aggregates do not separate from ; discriminating the two coherent regimes is left to sequence-level features.
Deep Research as Rubric for Reinforcement Learning
Open-ended reasoning and long-form generation tasks lack reliable automatic verification signals for reward-based policy optimization. Rubrics offer a promising alternative, but existing approaches treat them as given artifacts -- either hand-crafted or prompt-generated -- and often miss the task-specific, knowledge-intensive dimensions that matter most, distorting the reward signal. Our key observation is that rubric construction is itself a research problem: identifying what makes a response correct or insightful requires discovering and synthesizing external knowledge. We propose Deep Research as Rubric (DR-rubric), a two-stage framework for constructing such rubrics. Stage I elicits domain facts, structural constraints, and failure modes through iterative multi-turn agentic search; Stage II distills this evidence into atomic, independently verifiable constraints for GRPO-based policy optimization. Because the model under training can serve as its own rubric generator, DR-rubric-8B supports bootstrap rubric generation without frontier-model assistance. We evaluate on 6 benchmarks spanning agentic research and expert reasoning. Experiments show that DR-Rubric achieves strong competitive performance with only 1K -- 3K training instances, where GPT-5-generated rubrics particularly benefit breadth coverage on agentic tasks, Gemini-generated rubrics yield the most balanced performance across agentic and expert reasoning tasks, and bootstrap rubrics exhibit a specialization-to-rebalancing evolution achieving the best overall performance at the third iteration. Results demonstrate that reframing rubric construction from static evaluation templates into an evidence-driven research process yields more scalable, fine-grained reward signals for open-ended tasks.
SCOPE: Self-Play via Co-Evolving Policies for Open-Ended Tasks
Self-play can train language models without external supervision. However, existing methods require rule-checkable answers, leaving open-ended tasks dependent on curated prompts or frontier-model judges. We introduce SCOPE, a data-free self-play framework for open-ended tasks that co-evolves two policies: a Challenger that generates document-grounded tasks, and a Solver that answers them through multi-turn retrieval. A frozen copy of the initial model serves as the self-judge, which writes task-specific rubrics from the source document and grades Solver responses against them. Across three 7-8B instruction-tuned models (Qwen2.5, Qwen3, OLMo-3), SCOPE improves open-ended performance by up to +10.4 points on eight benchmarks and matches or exceeds GRPO_data trained on ~9K curated prompts. Although trained only on open-ended tasks, SCOPE also improves held-out short-form QA by up to +13.8 points on seven held-out benchmarks, surpassing GRPO_data on all three models. Ablations show that co-evolving the Challenger is necessary to keep tasks near the Solver's frontier, that gains arise from improvements in both retrieval and synthesis with the relative contribution varying by task, and that rubric generation quality is the bottleneck for self-judging.
EvoRubric: Self-Evolving Rubric-Driven RL for Open-Ended Generation
Reinforcement Learning (RL) has advanced Large Language Models (LLMs) in verifiable domains, while open-ended generation remains challenging due to the absence of definitive rewards. Rubric-based RL provides explicit evaluation criteria, but learning to construct these criteria remains challenging when final-answer correctness is not verifiable. We propose EvoRubric, a co-evolutionary RL framework that combines criterion-validity feedback, response discrimination, and peer agreement to learn rubrics for open-ended generation. A shared policy acts as both a Reasoner and a Rubric Generator, using its current responses and historical rubrics to discover new evaluation dimensions. To combine adaptive rubric discovery with a stable validity check, a frozen copy of the initial policy serves as the Meta-Verifier, while a frozen Grader scores responses against the retained criteria. Discriminative feedback, Leave-One-Out peer consensus, and a persistent memory pool transform this feedback into complementary rewards that jointly optimize both policy roles, closing the loop between response improvement and rubric discovery. EvoRubric improves over matched static and external evolving-rubric baselines across five benchmarks in Medical, Writing, and Science. Across three training seeds, it achieves five-benchmark averages of 56.28 at 8B and 61.13 at 14B, exceeding the strongest matched baselines by 3.09 and 2.06 points, respectively. Human audits assess criterion validity and response quality, and experiments with expert-initialized rubrics demonstrate compatibility with human priors.
Prompt-Level Reward Specifications for Open-Ended Post-Training
Open-ended post-training benefits from rewards that make prompt-specific success conditions explicit, rather than relying only on post-hoc scalar scores. In instruction following, writing, and decision-support tasks, response quality depends on local requirements, holistic preferences, and explicit constraints, but existing reward methods often leave these criteria implicit or cover only narrowly verifiable cases. We propose a prompt-level reward specification framework that separates reward specification from reward computation. Given only prompts, our framework constructs reusable task-adaptive rubrics and executable hard-constraint checkers offline, making reward criteria explicit before training and reusable across rollouts. At scoring time, artifact-anchored rubric and code scores are combined with an independent global score for residual holistic quality, yielding a normalized hybrid reward over requirement satisfaction, holistic quality, and deterministic constraints. The framework requires no human preference annotations, reference answers, or a separately trained reward model. Experiments show that the resulting reward improves offline RM-style response ranking and supports online reinforcement learning across multiple open-ended benchmarks. Ablations further show that rubrics, global scoring, and executable verification provide complementary supervision.
Tournament-GRPO: Group-Wise Tournament Rewards for Reinforcement Learning in Open-Ended Long-Form Generation
Reinforcement learning in open-ended long-form generation is challenging because reliable reference answers and automatic metrics are often unavailable. Existing rubric-based methods typically rely on pointwise LLM-as-a-judge scoring, but absolute scores are difficult to calibrate across complex responses, may provide weak discrimination among same-query rollouts, and can become saturated during optimization. We propose Tournament-GRPO, a group-wise reward framework that converts rubric-guided LLM judgments into relative rewards through repeated multi-round tournaments among same-query rollouts. Tournament-GRPO compares candidates within groups, accumulates tournament outcomes, and normalizes them into group-wise rewards for GRPO training. Experiments on Deep Research Bench show that Tournament-GRPO consistently outperforms existing reward-design baselines, achieving a 4.52-point overall-score improvement over the strongest baseline. Further analyses show that tournament rewards provide a favorable effectiveness--efficiency trade-off and that tournament design affects training dynamics. These results suggest that rubric-guided tournament comparison provides an effective reward signal for reinforcement learning in open-ended long-form generation.
QUIET: A Multi-Blank Cascaded Story Cloze Benchmark for LLM Creative Generation Capability
Large language models (LLMs) face a dual challenge in creative capability evaluation: existing benchmarks (e.g., Story Cloze Test, HellaSwag) measure models' discriminative ability over narrative continuation using multiple-choice recognition paradigms, rather than directly measuring creative generation capability; rubric-based scoring and LLM-as-Judge methods rely on subjective dimension assessment or natural language model outputs, and cannot provide objective, automated scoring mechanisms. This paper proposes QUIET (Quality Understanding via Interlocked Evaluation Testing), a diagnostic benchmark for LLM creative capability based on multi-blank cascaded story cloze. QUIET sets N blanks (10-20) in a story with complete structure, with each blank accompanied by an explicit content constraint, and cascade dependency relationships between blanks -- the content filled into earlier blanks constrains the feasible solution space for later blanks. The evaluated model (or human participants) fills all blanks in open-ended generation mode; the results are scored by an information-theoretic automated scoring protocol without human grading. The scoring protocol directly operationalizes the "calibrated surprise" theoretical framework (Zou & Xu, 2026a). For each blank k, a composite score is computed: score = satisfy * (1 + lambda * surprise), where lambda = 1.0. Here, "satisfy" measures how well the blank filling satisfies the content constraint (objective logical reasoning judgment, not subjective aesthetic scoring), and "surprise" measures the degree of surprise given that the constraint is satisfied. Creative answers that do not satisfy the constraint score zero; answers that satisfy the constraint but are mediocre score low; answers that satisfy the constraint and are surprising score high.
Pairwise Preference Reward and Group-Based Diversity Enhancement for Superior Open-Ended Generation
Current reinforcement learning(RL) methods are broadly applicable and powerful in verifiable settings where scalar rewards can be provided. However, in open-ended generation tasks, verifying the correctness of responses remains challenging, and training reward models incurs substantial computational and annotation costs. Moreover, reinforcement learning (RLVR) often leads to diversity collapse and produces stereotypical or rigid outputs, outcomes that are particularly undesirable in open-domain scenarios. We propose Pairwise Preference Reward and Group-based Diversity Enhancement (PPR-GDE), a RL method that is more suitable for open-ended generation. PPR-GDE does not require scalar rewards and incorporates group-level diversity into the reward signal, it preserves the comparative structure of subjective evaluation through a pairwise preference reward, mitigates judge position bias via repeated comparisons with swapped response order, and introduces a group-based diversity reward that explicitly encourages semantic dispersion within a response group, all of these reward signals are integrated into a unified group-relative policy optimization objective. We instantiate PPR-GDE on role-playing task, experiments show that PPR-GDE achieves a better alignment quality as well as expressive diversity than strong RL baselines. Further analysis shows that pairwise preference is critical for preference alignment in subjective perspective, while the diversity metric plays an essential role in achieving superior expressive diversity and broader semantic coverage.