Projection Heads
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Latest papers 24
Generalist multitasking vision models aim to unify multiple vision tasks within a single framework, enabling more efficient and versatile learning. However, handling diverse vision tasks -- spanning dense and sparse predictions -- remains challenging due to their inherently varying output structures. In this paper, we propose AHMAD, a simple yet effective framework for generalist multitask learning that integrates different key vision tasks: semantic segmentation, instance segmentation, depth estimation, keypoint detection, and object detection. Our approach incorporates these five tasks into a unified structure: a shared encoder-decoder with several lightweight task-specific projectors. Under the multitask learning paradigm, we observed a complementary performance gain, achieving a state-of-the-art PQ of 53.1 and an mIoU of 66.5 for COCO-val panoptic and semantic segmentation, respectively. Additionally, for top-down keypoint detection, which typically incurs high computational overhead due to multiple forward passes, we introduce a knowledge distillation-based method that enables a single forward pass over the entire image, greatly improving efficiency. Ultimately, our model delivers a lightweight yet effective generalist multitask learning framework, demonstrating strong performance across five vision tasks.
Sample, Simulate, Select: Physics-in-the-Loop Text-to-Motion for Humanoids Without Training
Text-to-motion models generate plausible human motion but do not model a robot's dynamics; whole-body tracking controllers execute robot references reliably but cannot replan an infeasible one. Recent language-to-humanoid systems bridge this gap by training. We measure how much of the gap closes with no training at all, by putting the deployment controller itself in the loop. Sample-simulate-select (S) draws motions per prompt from a frozen text-to-motion model, retargets each to a Unitree G1 by direction-matching inverse kinematics, rolls all of them out under full rigid-body dynamics with the pretrained SONIC tracking policy, and keeps the candidate the policy executed best. Because the verifier is the deterministic simulator itself, S attains the any-of- ceiling by construction; what we measure is where that ceiling lies and what falls short of it. On 200 stratified HumanML3D test prompts with , upright execution rises from 83.5% to 89.5% and hardware-gate passes from 33 to 85; on the complete test split (4,184 prompts) it rises from 80.5% to 89.5%. A kinematic verifier that predicts falls well (AUROC 0.90) recovers only a quarter of this gain: ranking a prompt's own candidates is harder than classifying the population. What selection cannot fix is one class, prompts that lower the pelvis, which a generator trained on retargeted robot data does execute. We further score the semantic fidelity of the executed motion with the standard text-motion evaluator, with a real-mocap control that attributes the loss to the robot projection, ablate the retargeter against GMR (complementary failures: the any-of-8 ceiling rises to 95.0% over both), and execute all 177 gate-selected clips on the real G1: every one completes standing, with hardware tracking error matching simulation ().
Resolution Meets Reduction: Efficient Visual Context for 3D Radiology Report Generation
Vision-language models offer a promising path toward automating radiology report generation, but applying them to full 3D CT volumes poses substantial computational challenges. Modern foundation vision encoders (VEs) can produce tens of thousands of vision tokens per scan, making the visual sequence passed to the large language model (LLM) a primary computational bottleneck. Vision-to-language projectors can compress this sequence to reduce computation, but may discard clinically relevant detail; conversely, effective compression can accommodate higher-resolution inputs while keeping the downstream token count fixed. How this vision-token budget should be allocated across input field of view, spatial resolution, and vision-to-language projection therefore remains an open design question. We systematically evaluate four heterogeneous VEs (CNN- and ViT-based), five token-reducing projectors at up to 64x compression alongside a non-reducing MLP projector baseline, and five instruction-tuned LLMs (1.7B--4B) on two large-scale CT report datasets (CT-RATE and Merlin). At matched LLM token budgets, anatomy-guided region of interest cropping is the most consistent strategy, improving clinical macro F1 in 19 of 20 settings by +3.7 points on average for the 3D ViT Primus encoder and +1.1 for the slice-based 2D ViT Curia encoder. Increasing input resolution further is strongly projector-dependent: the PerceiverResampler, paired with higher-resolution Curia features, yields the strongest configuration in the resolution study on both datasets. Our best configurations achieve state-of-the-art clinical macro F1 on the test sets, reaching 49.5 on CT-RATE and 49.0 on Merlin. Code and models will be published upon publication.
Hear to See: Discerning Stateful Listening for Audio-Visual Instance Segmentation
Audio-visual instance segmentation (AVIS) requires accurately identifying and tracking individual sounding objects with pixel-level masks. Existing methods struggle to match overlapping acoustic events with visual instances and handle asynchronous audio-visual dynamics. Therefore, two critical questions arise: how can a model establish precise correspondence between overlapping sound sources and visual instances, and how can a model maintain robust tracking when audio and visual signals are temporally misaligned?This paper proposes Hear to See (H2S), addressing these challenges through two mechanisms. The Acoustic-Semantic Projector (ASP) disentangles mixed audio and establishes hierarchical correspondence from semantic to spatial domains. The Asynchronous Dynamics Modulator (ADM) adaptively adjusts state transitions via audio-modulated Mamba, prioritizing current information during dynamic variations and maintaining continuity in stable periods.Experiments on AVISeg show H2S achieves SOTA performance, attaining 48.54 mAP with a COCO pretrained ResNet50 and surpassing the previous by 7.8%. The code will be open-sourced once the paper is accepted. The source code will be publicly available at https://github.com/leiyeliu/H2S.
Progressive Decision-Making for Localizing Open-Ended AI-Generated Image Forgeries
AI-generated image forgeries are becoming increasingly realistic and difficult to characterize with fixed manipulation patterns. As generative models continue to evolve, it is impractical to expect a localization model to exhaustively learn all possible forgery appearances from large-scale training data alone. Nevertheless, many AI-generated forgeries still leave subtle forensic traces, although these cues are often weak and unevenly reliable across regions. Therefore, robust localization requires not only extracting informative forensic traces, but also making reliable decisions from incomplete and ambiguous evidence. In this paper, we move beyond static one-shot prediction and reformulate final forgery localization as an adaptive sequential decision-updating process, where the localization map is treated as an intermediate state rather than a fixed output. Rather than producing the final mask via one-shot pixel-wise prediction, our method progressively updates the localization state guided by available evidence, uncertainty, and boundary conditions. Specifically, we first transform mesoscopic traces into compact decision evidence via a lightweight decision evidence projector, and then introduce Evidence-Guided Mamba (EG-Mamba) to perform uncertainty- and boundary-aware state updating. This design allows reliable manipulated and background regions to be preserved, while ambiguous regions are cautiously revised according to the available evidence. Extensive experiments on both conventional and AI-generated manipulation benchmarks validate the effectiveness of the proposed method. Notably, even when trained only on conventional manipulation data, our method brings larger gains on unseen AI-generated forgeries, indicating that progressive decision-updating is especially useful for heterogeneous and hard-to-exhaustively-learn manipulation traces.
MEUSLI: a Multilingual Projector for LLM-based ASR and Beyond
Lightweight projectors are an established way to connect pre-trained speech encoders with large language models (LLMs), mapping acoustic features into token-level embeddings for tasks like ASR and spoken question answering. Existing systems, however, typically only support a few languages and are often limited to English. We introduce MEUSLI, the first open-science multilingual projector family that links a Whisper encoder with open-source multilingual LLMs, enabling fully open-source end-to-end ASR in 28 European languages. MEUSLI extends prior monolingual pipelines, delivering strong results across high- and low-resource languages. Using proper continual leaning techniques, MEUSLI can be easily extended to other languages not seen in training. We further demonstrate that the MEUSLI projector can be leveraged beyond ASR, enabling multilingual speech translation and topic identification with only a few hours of task specific supervision per language. Overall, MEUSLI provides a solid foundation for multilingual speech understanding tasks, supporting scalable and inclu- sive open-source SpeechLLM
The Twist Decomposition of Serial Robots Under Lower-Mobility Tasks
This paper introduces a twist decomposition framework for serial manipulators performing lower mobility tasks. Rather than relying on Jacobian null-space projections, the method separates the end-effector twist into task and redundant components using geometrically defined twist projectors. This formulation provides a direct and intuitive distinction between task-relevant and task-irrelevant motions in operational space, enabling a compact inverse kinematics scheme that naturally handles both manipulator and task redundancy.
FF-ProCams: Feed-Forward Gaussian Splatting for Projector-Camera System
Projector-camera (ProCams) systems achieve active scene perception and controllable appearance manipulation via structured illumination, serving as a core infrastructure for spatial augmented reality, projection mapping, and surface reflectance acquisition. Existing inverse-rendering methods for ProCams deliver high-fidelity results but rely on time-consuming per-scene optimization, while mainstream feed-forward 3D reconstruction models produce baked appearance that cannot adapt to spatially varying projector illumination. To resolve this accuracy-efficiency trade-off, we propose FF-ProCams, a Feed-Forward 3D Gaussian inverse-rendering framework for ProCams. A hybrid Mamba2-Transformer encoder aggregates cross-view geometric and photometric cues from sparse multi-view observations, and lightweight heads predict a relightable Gaussian representation in a single forward pass. We further design a projector-aware differentiable renderer to synthesize camera observations under arbitrary active illumination and ProCams poses. To enable feed-forward training, we construct a large-scale synthetic ProCams dataset covering diverse object geometries and surface materials. Experiments show FF-ProCams achieves high-fidelity projector-aware rendering, generalizes to unseen patterns, and supports novel projector-camera poses. Using only 8 input views, it outperforms optimization-based baselines with 297 views while reducing test-time reconstruction to 0.13 seconds (a three-to-five-order-of-magnitude speedup). The code and data are available at https://github.com/CPREgroup/FF-ProCams/.
Ray-based phase error correction for miniaturized DOE projector-based FPP under single-directional hyperbolic projection
Fringe Projection Profilometry (FPP) systems using miniaturized DOE pro-jectors often suffer from severe phase artifacts due to nonlinear projection characteristics and limited pattern controllability. We propose a ray-based phase error correction framework that models phase artifacts along projection rays from the projector pinhole, incorporating projector geometry without re-lying on image-domain processing or neighboring pixels. A projector pinhole estimation method based on a single-directional hyperbolic fringe pattern is introduced, through which projector geometry can be recovered without stereo calibration. In addition, a data-efficient strategy constructs the re-finement model from a single calibration pose. Experiments on miniaturized DOE projector-based FPP systems demonstrate significant improvements in reconstruction accuracy under nonlinear projection conditions, confirming the robustness and physical consistency of the proposed approach.
CARD: Cross-component Audio Representation Distillation for Encoder-Free Audio Captioning
Modern automated audio captioning systems pair a frozen audio encoder with a large language model (LLM) via a trainable projector, incurring the encoder's inference cost and bottlenecking the model through its fixed acoustic features. We present CARD, an encoder-free audio captioning model that removes the encoder at inference: a 13.2M projector feeds a frozen LLM with merged LoRA adapters, while the teacher used to train it is discarded. CARD distills a pre-trained audio teacher (CLAP-HTSAT) into the model, but rather than injecting it into the LLM alone, it routes the teacher's representations across components: perceptual stages to the projector and semantic stages to the LLM. This placement improves CIDEr-D by +11.9 over an LLM-only distilled model on AudioCaps and by +5.0 on Clotho, reaching 55.4 against a 66.4 encoder-kept upper bound with no encoder at inference, showing that where a teacher's knowledge is placed matters as much as its presence.
Text-to-Image Generation for Projector-Camera System Registration
Establishing correspondence between projector and camera images in a procam (projector + camera) system is essential for achieving high-resolution pixel matching, referred to as procam registration. The highest accuracy is typically obtained using structured light patterns (e.g., stripes or blobs). However, these methods are often inefficient and lack meaningful information for human viewers. Although some have explored the use of natural images, these often fail to provide a sufficient distribution of features to achieve comparable accuracy. Additionally, existing methods struggle to cope with environmental factors such as surface textures and variations in brightness due to ambient light or changes in camera exposure. To address these limitations, we propose a method based on deep neural networks. Our approach aims to generate a single natural image from text-based prompts that not only appears realistic but also possesses rich spatial features to enhance registration accuracy in procam applications. We have developed a deep neural network trained on a synthesized dataset that simulates potential geometric and photometric distortions encountered in a procam system illuminating a relatively smooth object (see Figure 1). Our trained network predicts the correspondence between projector and camera images, significantly improving registration accuracy across various procam configurations. By jointly considering the naturalness and feature richness of the projector images, our method minimizes visual disruptions in projected content without sacrificing precision. A user study confirms that our technique enhances perceived naturalness and usability compared to existing methods, validating its practical utility in real-world applications.
Radial Basis Function Networks as Projection Heads in Self-Supervised Learning
Self-supervised learning (SSL) typically relies on a backbone encoder followed by a small multilayer perceptron (MLP) projection head, which is conventionally discarded after training, while backbone quality is assessed via costly linear probing on labeled data. We argue that this approach including discarding the projector is rather computationally wasteful. Instead, we propose replacing the MLP head with a radial basis function network (RBFN), whose interpretable center and shape parameters can be exploited to judge representation quality without labels or a separate classifier. To this end, we introduce Scale-Normalized Separation (SNS), a novel label-free quality metric derived solely from the kernel centers and shapes learned during training. Across five canonical SSL architectures (MoCo, SimCLR, BYOL, SwAV and SimSiam) and four image classification datasets, we show that RBFN projection heads are competitive drop-in replacements for standard MLP projectors. We recommend constructing them with three RBF layers activated by the Gaussian radial basis function. Moreover, SNS exhibits strong to very strong positive correlation with established logistic regression metrics, demonstrating that a trained RBFN projector can act as a reliable proxy for backbone representation quality. We additionally publish a novel PyTorch compatible image classification dataset based on Google's Open Images V7 to facilitate reproducible research into representation learning.
Conan-embedding-v3: Fusing Modality-Specific Models for Omni-Modal Embedding
Omni-modal retrieval promises a single embedding space for text, image, video, document, and audio inputs, but building such a unified retriever is difficult since these modalities differ in data distribution, architecture, and optimization dynamics. In this work, we present Conan-embedding-v3, a decouple--fuse--recover framework for omni-modal retrieval. Conan-embedding-v3 first trains modality specialists independently and fuses their task vectors into a single dense backbone, a strategy we call Decoupled Specialist Fusion. We show that this fusion composes visual, video, and document retrieval capabilities, but also exposes a failure mode for projector-based modalities: when audio is attached through an external encoder and projector, fusing the backbone leaves the projector calibrated to the audio-specialist backbone, causing a large audio retrieval regression despite copying all audio-specific modules unchanged. We call this failure Projector Drift. To repair it, Conan-embedding-v3 applies Projector Recovery (i.e., full-parameter fine-tuning of the projector while keeping the backbone frozen) followed by balanced multi-modal rehearsal. The resulting model supports these retrieval pathways in one backbone, achieving 74.9 scores on MMEB while obtaining 55.61 on the 30-task MAEB audio suite.
Neural Acquisition & Representation of Subsurface Scattering
We present a method to acquire and estimate the sub-surface scattering properties of light transport at a highly detailed level by learning the pixel footprint response at each point on the object surface. The reconstruction leverages 3D scanning techniques as input to a U-Net CNN. A stereo projector-camera setup using phase-shifted profilometry (PSP) patterns efficiently captures the data for a variety of scattering objects. Reconstructing dense pixel footprints allows for relighting with arbitrary high-resolution projector patterns. The final output is a relit color image. Qualitative and quantitative comparison against illuminated real-world captured images demonstrate that the predicted footprints are almost identical to the actual responses. The same model is trained for multiple views across multiple objects such that the learned representations can be used to generalize to unseen sub-surface scattering materials as well.
Projecting Latent RL Actions: Towards Generalizable and Scalable Graph Combinatorial Optimization
Graph combinatorial optimization (GCO) has attracted growing interest, as many NP-hard problems naturally admit graph formulations, yet their combinatorial explosion renders exact methods computationally intractable. Recent advances in Reinforcement Learning (RL) combined with Graph Neural Networks (GNNs) have significantly improved learning-based GCO solvers. However, existing approaches face limitations in both generalization across diverse graph instances and computational scalability as action spaces grow. To address both challenges, we introduce projection agents, a novel RL-GCO approach that operates directly in a continuous GNN-based action embedding space, predicting a desired latent action in a single forward pass and subsequently decoding it into a valid discrete action. Additionally, we enable fair comparison across RL methods through a shared embedding space for both observations and actions. Across diverse benchmarks, our approach achieves up to 16.2x faster inference and up to 40% better generalization than existing solutions using only simple nearest-neighbor decoding, while opening the door to strong RL performance in super-linear decision spaces with multiple interdependent variables. Finally, we release LaGCO-RL, a Python library that automates latent action-space construction and supports existing RL-GCO solutions, promoting reproducibility and adaptation to new GCO benchmarks.
A More Word-like Image Tokenization for MLLMs
Modern multimodal large language models (MLLMs) typically keep the language model fixed and train a visual projector that maps the pixels into a sequence of tokens in its embedding space, so that images can be presented in essentially the same form as text. However, the language model has been optimized to operate on discrete, semantically meaningful tokens, while prevailing visual projectors transform an image into a long stream of continuous and highly correlated embeddings. This causes the visual tokens to behave differently from the word-like units that LLMs are originally trained to understand. We propose a novel Disentangled Visual Tokenization (DiVT) that clusters patch embeddings into coherent semantic units, so each token corresponds to a distinct visual concept instead of a rigid grid cell. DiVT further adapts its token budget to image complexity, providing an explicit accuracy-compute trade-off modifying neither the vision encoder nor the language model. Across diverse multimodal benchmarks, DiVT matches or surpasses baselines with significantly fewer visual tokens, demonstrating robustness under limited token budgets, significantly reducing memory cost and latency while making visual inputs more compatible with LLMs. Our code is available at https://github.com/snuviplab/DiVT.
The Geometry of Projection Heads: Conditioning, Invariance, and Collapse
We develop a geometric theory of projection heads in self-supervised learning by modeling the head as a trainable Riemannian metric on the backbone representation manifold. We show that linear heads perform implicit subspace whitening, while nonlinear heads adapt local metrics to satisfy the specific topological constraints of the loss, with head depth empirically dictating this capacity. Analyzing dimensional collapse, we prove that smooth nonlinear heads natively induce negative eigenvalues in the Hessian at collapsed equilibria, making them unstable. We empirically validate this by continuously tracking the optimization geometry during training, which reveals that smooth activations like Swish can generate explicit negative curvature to escape collapse, whereas linear and ReLU heads under continuous-time gradient flow cannot, relying instead on discrete-time optimization dynamics and BatchNorm. Finally, we geometrically characterize how metric degeneracy governs the information-invariance trade-off, explaining why the head must be discarded. Evaluated across contrastive and decorrelation-based objectives on foundation models, our results demonstrate that the projection head acts as a universal geometric buffer, decoupling the semantic backbone from the rigid, destructive constraints of the pretraining objective.
Tracing the Arrow of Time: Diagnosing Temporal Information Flow in Video-LLMs
The Arrow-of-Time (AoT) task, determining whether a video plays forward or backward by recognizing temporal irreversibility, is one humans solve with near-perfect accuracy, yet frontier Video Large Language Models (Video-LLMs) perform only modestly above chance. This gap raises a key question: do visual backbones fail to encode temporal information, or does information bottleneck lie elsewhere in the Video-LLM architecture? We address this question by isolating the vision encoder from the Video-LLM and tracing temporal information across the encoder, projector, and LLM. We find that video-centric encoders with explicit temporal modeling encode strong temporal signals, whereas frame-centric encoders do not. However, when video-centric representations are passed through a standard Video-LLM architecture, performance often collapses, revealing a bottleneck of temporal information flow. We identify projector design as a key factor: Q-Former disrupts temporal information, while a time-preserved MLP projection substantially improves the LLM's access to such information. Our layer-wise analysis further shows temporal representation dynamics across encoder layers. Guided by these findings, we build a Video-LLM with temporal-aware video-centric encoder, time-preserved projector, and AoT supervision, surpassing human performance on AoT with 98.1% accuracy, and improving broader temporal reasoning tasks by up to 6.0 points on VITATECS-Direction and 1.3 points on TVBench. Our results show that temporal reasoning in Video-LLMs requires both effective temporal encoding and reliable transfer of this information to the LLM.
Breaking the Scalability Limit of Multi-Projector Calibration with Embedded Cameras
Conventional multi-projector calibration requires projecting and capturing structured light patterns for each projector sequentially, causing calibration time and effort to increase linearly with the number of projectors. This scalability bottleneck has long limited the deployment of large-scale projection mapping systems. We present a new calibration framework that breaks this limitation by embedding cameras into the surface of the calibration target. The embedded cameras directly capture the incoming projection light, enabling the separation of simultaneously projected structured light patterns from multiple projectors according to their incident directions. Our method establishes correspondences between the optical centers of the embedded cameras and the projector pixels, allowing the intrinsic and extrinsic parameters of all projectors to be simultaneously estimated. We further introduce a correction technique for small misalignments between the calibration board and camera optical centers. As a result, our system achieves calibration accuracy comparable to conventional methods while reducing the required number of projection-capture cycles from linear to nearly constant with respect to the number of projectors, dramatically improving scalability for dense multi-projector systems with overlapping projection regions, such as high-brightness stacking, super-resolution, light-field, and shadow-suppression displays.
Cross-Stage Coherence in Hierarchical Driving VQA: Explicit Baselines and Learned Gated Context Projectors
Graph Visual Question Answering (GVQA) for autonomous driving organizes reasoning into ordered stages, namely Perception, Prediction, and Planning, where planning decisions should remain consistent with the model's own perception. We present a comparative study of cross-stage context passing on DriveLM-nuScenes using two complementary mechanisms. The explicit variant evaluates three prompt-based conditioning strategies on a domain-adapted 4B VLM (Mini-InternVL2-4B-DA-DriveLM) without additional training, reducing NLI contradiction by up to 42.6% and establishing a strong zero-training baseline. The implicit variant introduces gated context projectors, which extract a hidden-state vector from one stage and inject a normalized, gated projection into the next stage's input embeddings. These projectors are jointly trained with stage-specific QLoRA adapters on a general-purpose 8B VLM (InternVL3-8B-Instruct) while updating only approximately 0.5% of parameters. The implicit variant achieves a statistically significant 34% reduction in planning-stage NLI contradiction (bootstrap 95% CIs, p < 0.05) and increases cross-stage entailment by 50%, evaluated with a multilingual NLI classifier to account for mixed-language outputs. Planning language quality also improves (CIDEr +30.3%), but lexical overlap and structural consistency degrade due to the absence of driving-domain pretraining. Since the two variants use different base models, we present them as complementary case studies: explicit context passing provides a strong training-free baseline for surface consistency, while implicit gated projection delivers significant planning-stage semantic gains, suggesting domain adaptation as a plausible next ingredient for full-spectrum improvement.
Local Neighborhood Instability in Parametric Projections: Quantitative and Visual Analysis
Parametric projections let analysts embed new points in real time, but input variations from measurement noise or data drift can produce unpredictable shifts in the 2D layout. Whether and where a projection is locally stable remains largely unexamined. In this paper, we present a stability evaluation framework that probes parametric projections with Gaussian perturbations around selected anchor points and assesses how neighborhoods deform in the 2D embedding. Our approach combines quantitative measures of mean displacement, bias, and nearest-anchor assignment error with per-anchor visualizations of displacement vectors, local PCA ellipsoids, and Voronoi misassignment for detailed inspection. We demonstrate the framework's effectiveness on UMAP- and t-SNE-based neural projectors of varying network sizes and study the effect of Jacobian regularization as a gradient-based robustness strategy. We apply our framework to the MNIST and Fashion-MNIST datasets. The results show that our framework identifies unstable projection regions invisible to reconstruction error or neighborhood-preservation metrics.
ProjLens: Unveiling the Role of Projectors in Multimodal Model Safety
Multimodal Large Language Models (MLLMs) have achieved remarkable success in cross-modal understanding and generation, yet their deployment is threatened by critical safety vulnerabilities. While prior works have demonstrated the feasibility of backdoors in MLLMs via fine-tuning data poisoning to manipulate inference, the underlying mechanisms of backdoor attacks remain opaque, complicating the understanding and mitigation. To bridge this gap, we propose ProjLens, an interpretability framework designed to demystify MLLMs backdoors. We first establish that normal downstream task alignment--even when restricted to projector fine--tuning--introduces vulnerability to backdoor injection, whose activation mechanism is different from that observed in text-only LLMs. Through extensive experiments across four backdoor variants, we uncover:(1) Low-Rank Structure: Backdoor injection updates appear overall full-rank and lack dedicated ``trigger neurons'', but the backdoor-critical parameters are encoded within a low-rank subspace of the projector;(2) Activation Mechanism: Both clean and poisoned embedding undergoes a semantic shift toward a shared direction aligned with the backdoor target, but the shifting magnitude scales linearly with the input norm, resulting in the distinct backdoor activation on poisoned samples. Our code is available at: https://anonymous.4open.science/r/ProjLens-8FD7
Guided Prompt Evolution for Vision-Language Models Adaptation
The adaptation of large-scale vision-language models (VLMs) to downstream tasks with limited labeled data remains a significant challenge. While parameter-efficient prompt learning methods offer a promising path, they often suffer from catastrophic forgetting of pre-trained knowledge. Toward addressing this limitation, our work is grounded in the insight that governing the evolutionary path of prompts is essential for forgetting-free adaptation. To this end, we propose EvoPrompt, a novel framework designed to explicitly steer the prompt trajectory for knowledge-preserving fine-tuning. Specifically, our approach employs a Modality-Shared Prompt Projector (MPP) to generate hierarchical prompts from a unified embedding space. Critically, an evolutionary training strategy decouples low-rank updates into directional and magnitude components, preserving early-learned semantic directions while only adapting their magnitude, thus enabling prompts to evolve without discarding foundational knowledge. Extensive experiments demonstrate that EvoPrompt achieves state-of-the-art performance in few-shot learning while robustly preserving the original zero-shot capabilities of pre-trained VLMs.
AdaDim: Dimensionality Adaptation for SSL Representational Dynamics
A key factor in effective Self-Supervised learning (SSL) is preventing dimensional collapse, where higher-dimensional representation spaces () span a lower-dimensional subspace. Therefore, SSL optimization strategies involve guiding a model to produce with a higher dimensionality () through objectives that encourage decorrelation of features or sample uniformity in . A higher indicates that has greater feature diversity which is useful for generalization to downstream tasks. Alongside dimensionality optimization, SSL algorithms also utilize a projection head that maps into an embedding space . Recent work has characterized the projection head as a filter of noisy or irrelevant features from the SSL objective by reducing the mutual information . Therefore, the current literature's view is that a good SSL representation space should have a high and a low . However, this view of SSL is lacking in terms of an understanding of the underlying training dynamics that influences the relationship between both terms. Our analysis shows that the best performing SSL models do not have the highest nor the lowest , but effectively arrive at a balance between both. To take advantage of this analysis, we introduce AdaDim, a training strategy that leverages SSL training dynamics by adaptively balancing between increasing through feature decorrelation and sample uniformity as well as gradual regularization of as training progresses. We show performance improvements of up to 3% over common SSL baselines despite our method not utilizing expensive techniques such as queues, clustering, predictor networks, or student-teacher architectures.