RL for LLM Agents

RL: Reinforcement Learning · LLM: Large Language Model

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70 papers in the last four weeks, up 141% on the four weeks before. 0.7% of all new papers.

Jul 13Week of Sep 28

Latest papers 402

Jul 19, 2026cs.AI

Reward-Driven LLM Agent Workflows: Synthesizing POMDP Routing and Self-Correction for Autonomous Decision-Making

This paper addresses key technical challenges in current large language model (LLM) agent applications, including long-horizon planning, sparse reward attribution, and dynamic environmental interaction, by designing and optimizing an intelligent agent workflow. The proposed architecture is based on the synthesis of core AI paradigms: Visual, Language, Generative, Graph, Multimodal, Reinforcement, and Agent Intelligence. Unlike conventional baseline models that rely on static prompting and lack robust perception-action loops, our approach introduces a Partially Observable Markov Decision Process (POMDP) routing mechanism. This mechanism is augmented with an internal, self-correcting reward model that evaluates decision trajectories before execution. By integrating multimodal inputs and advanced reinforcement learning principles (such as proximal policy optimization and value function approximation), the agent maintains long-term structural memory and dynamically adapts its reasoning pathways to mitigate error accumulation. Empirical experiments on the ALFWorld embodied simulation environment and the WebShop online navigation benchmark demonstrate a 24.5% absolute improvement in task success rate and trajectory efficiency over mainstream baselines like the standard ReAct framework. Comprehensive ablation studies confirm the significant contribution of the reward-driven critique module in suppressing hallucination rates. This research bridges theoretical foundations of reinforcement learning and graph-based memory with autonomous agent workflows. Ultimately, the resulting architecture offers a practical, scalable reference framework for developing artificial intelligence technologies in complex, multi-step autonomous systems. Code is available at https://github.com/01Amez/RLAW_Implementation.
Jul 17, 2026cs.LG

When Model Merging Rivals Joint Multi-Task Reinforcement Learning: A Task-Vector Geometry Analysis

Model merging is promoted as a substitute for joint multi-task training, yet in the reinforcement-learning setting this substitution is essentially never tested against the baseline it claims to replace: methods merge independently released agents precisely because a joint model is unavailable. We build the missing comparison. Training difficulty-1 and difficulty-2 Qwen3-8B specialists on the AppWorld agent benchmark with LOOP, we merge them (TIES, RAM+) and pit the result against a jointly trained model on the same data. On task-goal completion, merging matches joint RL -- and every merge variant is statistically indistinguishable. To explain why merge method does not matter here, we measure the geometry of the specialists' task vectors, which carries no task-sampling noise: they are near-orthogonal (cosine 0.06 - 0.10) despite ~65% support overlap, a small, shared direction that grows over training and that we calibrate against a random-init floor and a same-run ceiling to confirm it reflects learning, not the low-rank parameterization. Because direction and support are decoupled, support and sign-based merging (RAM, TIES) collapse to near-uniform averaging. We release all code and statistics.
Jul 17, 2026cs.CL

Process Reward Informed Tree Rollout for Effective Multi-Turn RL

Reinforcement learning (RL) has become a key approach for training LLM agents, yet popular methods such as GRPO/RLOO rely on multiple independently sampled complete trajectories for advantage estimation. In long-horizon agentic tasks, such a uniform rollout strategy can waste budget on uninformative dead-end attempts, while promising intermediate states do not receive sufficient exploration. The multi-turn structure of agentic trajectories, with interleaved actions and observations, naturally supports organizing a trajectory group as a tree, where each turn serves as a decision point for exploration. This perspective reframes effective exploration as the problem of deciding where to branch. We propose Process-Scorer Guided Adaptive Tree Rollout (PATR), a quality-aware rollout framework for multi-turn agent RL. PATR uses task-appropriate process feedback to score partial trajectories, selectively branches from promising states, reuses shared prefixes, and conservatively stops degenerate paths to reduce wasted sampling. The resulting rollout groups remain compatible with standard policy optimization while providing more efficient exploration under the same training budget. We evaluate PATR on FrozenLake and the challenging SWE-Bench, which is largely unexplored by prior tree-rollout agent RL methods. Experiments show that PATR improves performance by up to +5.0 points on SWE-Bench and +9.3 points on FrozenLake, highlighting process-guided tree rollouts as an effective strategy for scalable multi-turn RL.
Jul 16, 2026cs.CL

SEED: Self-Evolving On-Policy Distillation for Agentic Reinforcement Learning

Large language models are increasingly trained as interactive agents for long-horizon tasks involving multi-turn interaction, tool use, and environment feedback. Outcome-based reinforcement learning (RL) provides a practical optimization paradigm, but its sparse trajectory-level rewards offer limited guidance on intermediate decisions, leaving a supervision gap between episode-level outcomes and token-level policy learning. We propose SEED (SElf-Evolving On-Policy Distillation), a self-evolving framework that converts completed on-policy trajectories into training-time hindsight skills and distills their behavioral effect back into the policy model. SEED first fine-tunes the policy to analyze completed trajectories and generate natural-language skills that capture reusable workflows, decisive observations, or failure-avoidance rules. During RL, the current policy both collects trajectories and serves as the analyzer that extracts hindsight skills from them. Policy updates therefore improve subsequent decision making and skill analysis together, allowing hindsight supervision to evolve with the policy. SEED then re-scores the sampled actions under ordinary and skill-augmented contexts, converting the skill-induced probability shift into a dense token-level on-policy distillation signal. This signal is jointly optimized with outcome-based RL, keeping the auxiliary supervision aligned with the current trajectory distribution. Extensive experiments on text-based and vision-based agentic tasks show that SEED consistently improves performance and sample efficiency, exhibiting robust generalization to unseen scenarios. Our code is available at https://github.com/jinyangwu/SEED.
Jul 15, 2026cs.CL

SPyCE: Skill-Policy Co-evolution for Multimodal Agents

Multimodal agents that think with images iteratively manipulate visual evidence and invoke tools across many steps. Existing reinforcement learning methods reduce trajectories to scalar rewards, forcing the policy to discover reusable tool-use patterns from scratch on every new task; memory-based alternatives retain past experience, yet they rely on test-time retrieval, without updating the policy to absorb reusable patterns from that experience. Our key insight is that multimodal reasoning trajectories should be distilled into reusable skills that co-evolve with the policy during training, rather than being consumed as rewards or retrieved from a static store. To this end, we propose SPyCE (Skill-Policy Co-evolution), a framework that distills trajectories into a hierarchical skill library and updates it throughout reinforcement learning. Execution skills capture local visual operations, while workflow skills encode high-level priors that orchestrate tool use. During training, the policy model conditions on retrieved skills to guide its rollouts, while the skill library evolves using valuable rollouts generated by the policy. This creates a closed loop in which improved policies yield better skills, and the evolving skill library, in turn, provides stronger priors for policy rollouts. Experiments across eight benchmarks demonstrate that SPyCE consistently outperforms both RL-based and memory-based baselines. Further analysis reveals that both the hierarchical skill design and the co-evolution mechanism are critical to our design. These results suggest joint skill-policy optimization as a promising paradigm for building capable multimodal agents.
Jul 15, 2026cs.LG

Branching Policy Optimization: Sandbox-Native Language Agent Reinforcement Learning

Reinforcement learning has emerged as the dominant paradigm for training large language model (LLM) agents that interact with executable sandboxes. State-of-the-art algorithms such as PPO, RLOO, and GRPO inherit their rollout topology from RLHF: for each prompt, N independent trajectories are sampled from the initial state, and an advantage is computed by subtracting a group baseline. This design ignores a defining property of agent sandboxes. They are deterministic, snapshottable, and resumable from any intermediate state. We argue that this property enables a fundamentally different rollout topology: rather than N independent trees of depth T, one can construct a single tree of N leaves whose siblings share prefixes, and therefore share variance. We instantiate this idea as Branching Policy Optimization (BPO), a sandbox-native RL algorithm that (i) adaptively snapshots the sandbox at high-entropy decision points along a backbone trajectory, (ii) forks K alternative actions per branch point and rolls out each to termination, and (iii) computes per-step advantages from sibling returns rather than from independent prompts. We prove this estimator is unbiased and has strictly lower variance than the trajectory-level baseline, with the reduction equal to the prefix-explained portion of return variance. On WebShop, ALFWorld, and SWE-bench Verified with Qwen2.5-7B and Llama-3.1-8B backbones, BPO improves success by 3.6--6.1 absolute points over GRPO and RLOO at matched compute, halves gradient-norm variance, and matches the best baseline using 38% fewer policy updates.
Jul 14, 2026cs.AI

A Learning-Rate-Gated Failure of GRPO in a Small Language and Vision-Language Model Web Agent: A Controlled Null and Its Mechanism

Reinforcement learning with verifiable rewards, and Group Relative Policy Optimization (GRPO) in particular, is now run routinely on a supervised checkpoint in the hope of producing a stronger agent. We ask whether it adds skill to a small language and vision-language model web agent at the 4B to 8B scale, or whether it mostly reshapes behavior the supervised model already has. Across a control grid of 18 runs that varies learning rate, KL weight, seed, initialization, and clipping, no configuration credibly improves the success rate of a strong supervised baseline on tasks the agent has largely mastered. On the text track, moderate to high learning rates make it credibly worse. The null holds under paired testing, 25 evaluation seeds, 6 training seeds, changes to the recipe, both text and Set-of-Marks screenshot observations, and scaling the backbone to 8B; the credible harm is a text-track finding and is only nominal under Set-of-Marks. To show that the null reflects the setting and not a broken pipeline, we run the identical harness, reward, and recipe on tasks whose reward is reachable by sampling, and there the success rate rises by 22 points with a paired interval that excludes zero. GRPO therefore helps only when there is headroom to climb, meaning the sampled policy already succeeds more often than the greedy one. We then explain the failure. A middle learning rate degrades the agent and a high one collapses it, and the two regimes form a double dissociation: grafting localizes the degrade regime to the attention and MLP blocks, while the collapse regime cannot be traced to any single group, and the embedding change that dominates the weight movement is causally inert. At 4B, effective rank in the late layers tracks capability in both directions; at 8B the two come apart. This coupling is specific to the smaller model, so we report it as scale-dependent.
Jul 13, 2026cs.AI

STAMP: Provenance-Guided Credit Assignment for Deep Search Agents

Reinforcement learning for deep-search agents has largely focused on trajectory-level scoring -- outcome correctness, citation-aware rewards, and evidence coverage. Yet the actions that expose supporting documents receive no targeted credit, a gap we call the reward-credit mismatch. We propose STAMP, in which a reference-based verifier judges whether each cited document supports an entity or relation in a training-time evidence graph, and first-exposure attribution traces each supported citation back to the action that first surfaced it. This step credit is injected through sign-preserving advantage modulation, which redistributes advantage across steps without changing the trajectory-level reward or the relative ranking of trajectories within each group. On BrowseComp, BrowseComp-ZH, and xbench-DS, STAMP improves the GRPO baseline by +2.0/+5.5/+3.0 points under matched SFT initialization, training data, and search tools, and composes with both outcome-only and citation-rubric base rewards. Component ablations confirm that the provenance-based credit signal and the sign-preserving advantage modulation each contribute to the gains.
Jul 12, 2026cs.AI

SETA: Scaling Environments for Terminal Agents

Large language models (LLMs) are rapidly shifting toward agents that solve tasks through diverse interfaces, including web and graphical user interfaces (GUIs). Among these, the terminal command line provides a text-based, general-purpose interface, covering tasks from system operations to data science and machine learning. However, scaling terminal-agent training remains challenging, as it requires diverse and coherent task instructions, executable environments, and reliable verification, while lacking naturally grounded supervision data. In this work, we propose SETA, a scalable framework for generating verifiable terminal environments for reinforcement learning (RL). The framework consists of two pipelines sharing a unified verification mechanism: SETA-Synth converts diverse sources into standardized RL environments, and SETA-Evol further expands from existing environments with adaptive control of difficulty and diversity. Together, we construct and release SETA-Env, the largest open-source verifiable terminal RL dataset to date, containing over 4,500 environments. We evaluate our dataset by training Qwen3-8B with GRPO on SETA-Env, achieving 12% pass rate on Terminal-Bench 2.0, the best reported result for an RL-trained model at the 8B scale. We further observe gains on DeepSeek-V4-Flash under the same terminal agent harness, with pass@1 on Terminal-Bench 2.0 improving from 40% to 43% and pass@5 improving from 54% to 58%. These results demonstrate that SETA- Env provides high-quality training environments for terminal agents and serves as a valuable resource for advancing research on terminal-based agent learning.
Jul 12, 2026cs.LG

To Answer or to Abstain: Mitigating Search-Agent Hallucinations via Abstention-Aware Reinforcement Learning

Recent advances in equipping Large Language Models (LLMs) with search tools and outcome-reward reinforcement learning (RL) have achieved new state-of-the-art results on open-domain QA tasks. However, we argue that current training paradigms harbor a critical vulnerability: they predominantly reward correct answers but fail to penalize fabricated ones when retrieval fails, thereby implicitly exacerbating hallucinations. To address this, we propose Abstention-Aware Reinforcement Learning (AWA-RL), which dynamically shapes the abstention reward utilizing the model's query-specific prior capabilities and continuous on-policy training observations. We also introduce a novel metric, RA-F1, to measure the capability-reliability trade-off. Compared to non-abstaining baselines, AWA-RL boosts absolute precision by up to 10.3% and overall RA-F1 by 2.9%, with only marginal sacrifice in raw accuracy. These results confirm that AWA-RL successfully yields highly capable and reliable search agents. The code, data, and model weights are publicly available at https://github.com/zfj1998/AWA-RL.
Jul 11, 2026cs.AI

GRASP: GRanularity-Aware Search Policy for Agentic RAG

Agentic retrieval-augmented generation (RAG) extends static RAG by allowing language models to iteratively reason, generate search queries, retrieve evidence, and predict answers. However, it remains challenging for models to decide when to retrieve, whether to use lexical matching or semantic similarity, and how to control context granularity to prevent irrelevant tokens from interfering with agent reasoning. In this paper, we introduce GRASP, a reinforcement learning (RL) framework for training agents to adaptively coordinate complementary retrieval tools during multi-step reasoning. GRASP provides the agent with semantic search, keyword search, and paragraph-reading actions, enabling it to retrieve sentence-level evidence and expand further context only when needed. We train the policy with a reward that jointly accounts for answer accuracy, grounded reading, complementary search, and turn efficiency. Experiments on multi-hop reasoning benchmarks show that GRASP improves both retrieval recall and downstream question answering performance compared with single-step retrieval, prompting-based agentic RAG, and RL-based retrieval baselines. Qualitative and ablation analyses show that the learned policy develops interpretable skimming and scanning behavior: it uses semantic search for broad exploration, paragraph reading for local verification, and keyword search for entity-specific evidence. These results suggest that learning to coordinate retrieval signals and context granularity is critical for agent's correct reasoning.
Jul 8, 2026cs.LG

Entropy Pacing Policy Optimization for Multi-Task Agentic Reinforcement Learning

Recent breakthroughs of Reinforcement Learning (RL) have highlighted its potential for complex agentic Large Language Model (LLM) tasks. However, existing efforts largely focus on single-task settings, whereas real-world deployment necessitates a generalist agent capable of solving multiple tasks simultaneously. In this work, we identify a critical yet underexplored phenomenon in multi-task agentic RL: different tasks can exhibit exploration-exploitation pace mismatch. Specifically, easier tasks may converge early to low-entropy policies that hinder learning on harder tasks, while harder tasks can, in turn, push easier tasks back toward high-entropy exploration. This back-and-forth interaction creates inter-task entropy crossovers and frequent entropy spikes. Inspired by this observation, we introduce Entropy Pacing Policy Optimization (EPPO) for multi-task agentic LLMs, which coordinates entropy across tasks to stabilize multi-task optimization. At the core of EPPO is a task-wise dynamic clipping mechanism that replaces the fixed clipping threshold in Group Relative Policy Optimization (GRPO) with a task entropy-aware adaptive bound, tightening updates for over-confident tasks while relaxing them for under-explored ones. Experiments on the multi-task agentic benchmarks demonstrate that the proposed EPPO yields results superior to its counterparts.
Jul 7, 2026cs.AI

EvoCUA-1.5: Online Reinforcement Learning for Multi-turn Computer-Use Agents

Computer-use agents must solve long-horizon tasks through repeated interaction with partially observable, multimodal desktop environments. Although imitation learning and offline trajectory refinement provide strong priors, static traces cannot cover the causal feedback loop of real computer use: each action changes the screen state, future action space, and recovery options. EvoCUA-1.5 extends self-evolving computer-use agents from offline experience learning to online reinforcement learning, where policies interact with executable sandbox environments and improve from verifiable task outcomes. Online RL in this setting requires more than directly reusing single-turn language-RL recipes. Multi-turn interaction introduces context-managed observations, sparse terminal rewards, variable-length trajectories, and slow environment feedback. EvoCUA-1.5 addresses these challenges with Step-Level Policy Optimization (STEPO), which preserves trajectory-level advantage balance after decomposition into step-level samples; policy-aware filtering and pass-rate calibration over verifiable synthesized tasks; Dynamic Tri-Adaptive Curriculum (DTAC), which combines learnable tasks, difficult positive replay, and controlled infeasible-task exposure; and a fully asynchronous RL infrastructure with staleness control and mini-group batching. Experiments show that these components improve training stability and downstream performance. EvoCUA-1.5 achieves 63.2% success on OSWorld-Verified, outperforming comparable 32B/35B-scale open-weight baselines and even approaching models with significantly larger parameter counts. Overall, EvoCUA-1.5 provides a practical framework for scaling online RL in multi-turn computer-use agents.
Jul 7, 2026cs.AI

Information Gain-based Rollout Policy Optimization: An Adaptive Tree-Structured Rollout Approach for Multi-Turn Search Agents

Reinforcement learning (RL) improves large language model (LLM) agents on long-horizon search tasks that require multiple intermediate decisions before a final outcome. However, rollout budgets are often allocated without assessing intermediate-state utility, which can waste computation on unpromising branches. We propose Information Gain-based Rollout Policy Optimization (IGRPO), a framework that organizes rollout collection around intermediate-state informativeness. Specifically, IGRPO performs budget-aware tree-structured rollouts in which expansion probabilities depend on node-level informativeness, allowing informative branches to receive more computation while less informative branches are expanded less frequently within a fixed rollout budget. By directly shaping how training trajectories are generated, IGRPO induces a limiting teacher distribution over search trajectories that favors higher cumulative informativeness. The resulting distribution provides an explicit policy optimization target, connecting adaptive rollout collection with principled policy learning. Experiments on seven search-augmented question answering benchmarks show that IGRPO achieves higher average accuracy than strong baselines on both 3B and 7B backbones under comparable rollout budgets, supporting informativeness-guided trajectory generation for training search agents. Code is available at https://github.com/e3trange/IGRPO.
Jul 7, 2026cs.LG

Strategic Bargaining in Multi-Buyer Markets: Reinforcement Learning from Verifiable Rewards for LLM Negotiations

Negotiation is a fundamental strategic interaction in management science, characterized by agents attempting to reach agreements while protecting private information, such as reservation costs and hidden valuations. A prevalent yet complex scenario involves a single seller negotiating concurrently with multiple buyers, each possessing heterogeneous, private budgets. In such settings, constrained by a limited number of communication turns, the seller must balance exploring the broader market to discover the highest valuation with concentrating sufficient turns on a single target buyer to secure the best possible outcome. Our analysis reveals a significant gap in standard Large Language Models (LLMs): while these models are linguistically proficient, they fail to act as effective economic decision-makers. Specifically, they exhibit a failure to explore the buyer pool, often fixating on the current highest bid rather than strategically investigating the market to discover latent high valuations. In this paper, we propose a specialized training recipe using Reinforcement Learning from Verifiable Rewards (RLVR). By anchoring the reward function to objective economic outcomes, the strategic balance between market discovery and surplus extraction emerges natively through the learning process. Our results demonstrate that the trained seller undergoes a multi-stage strategic evolution, learning to leverage price anchoring and strategic probing to identify more profitable counterparties. The agent extracts a substantially higher surplus than frontier models by both improving its persuasive bargaining skills and consistently closing deals with high-value buyers. Finally, we show that our seller strategies generalize robustly to unseen buyer negotiation styles and budget distributions.
Jul 6, 2026cs.LG

CompactionRL: Reinforcement Learning with Context Compaction for Long-Horizon Agents

Long-horizon agentic LLMs are increasingly limited by finite context windows, as extended interaction trajectories can exceed the maximum context length before a task is completed. Context compaction offers a natural solution by summarizing previous interaction states and continuing the rollout under a compressed context, but incorporating compaction into reinforcement learning remains underexplored. We propose CompactionRL, a reinforcement learning strategy to train long-horizon agentic LLMs with context compaction. Our approach jointly optimizes task execution and summary generation with token-level loss normalization and cross-segment generalized advantage estimation. This design enables the LLM agents to learn from compacted long-horizon trajectories. We train CompactionRL on top of open models and observe consistent performance gains on agentic coding tasks. CompactionRL enables the open GLM-4.5-Air model (106B-A12B) to achieve Pass@1 scores of 66.4% on SWE-bench Verified and 26.2% on Terminal-Bench 2.0, exceeding the base model under inference-time compaction by 6.6 and 4.9 points, respectively. Built upon GLM-4.7-Flash (30B-A3B), CompactionRL improves Pass@1 by 5.5 and 6.7 points against the base model, reaching 56.0% on SWE-bench Verified and 20.2% on Terminal-Bench 2.0. CompactionRL is thus deployed in the RL pipeline for training the open GLM-5.2 model (750B-A40B).
Jul 6, 2026cs.LG

TREK: Distill to Explore, Reinforce to Refine

Group Relative Policy Optimization (GRPO) is effective when the current policy already samples useful reasoning trajectories, but it stalls on hard prompts whose correct solution modes lie outside the student's on-policy support. We propose TREK (Teacher-Routed Exploration via Forward KL), a simple staged procedure that uses distillation not for imitation but for exploration support expansion. A key advantage of TREK is its generality: because it only consumes verified output trajectories, it can use an external black-box teacher, a white-box teacher, or the same model given additional inference-time context, and it can efficiently identify which hard-prompt samples are most worth consolidating even when teacher internals are unavailable. TREK first identifies prompts where the unaided student has very low pass rate, queries a proposal source to produce verified candidate solutions, keeps the top-rr proposals ranked by current student likelihood, applies a short forward-KL phase to pull those verified modes into the student's support, and then returns to standard on-policy GRPO refinement. On mathematical reasoning, TREK with DeepSeek-V4 proposals improves Qwen3 models across all tested scales on AIME 2024 and AIME 2025; for Qwen3-8B, it improves AIME 2025 from 36.9 to 40.3 and AIME 2024 from 47.9 to 51.1 (avg@16), while the self-context variant reaches 38.5 and 49.6 without an external teacher. On agentic tasks, TREK raises ALFWorld success rate from 75.8 to 82.8 and ScienceWorld success rate from 12.5 to 26.7; notably, on the hardest task types, TREK achieves high success rates early in training while unaided GRPO requires substantially more optimization steps to reach comparable levels.
Jul 6, 2026cs.AI

STAPO: Selective Trajectory-Aware Policy Optimization for LLM Agent Training

Reinforcement Learning (RL) is the dominant paradigm for training Large Language Model (LLM) agents on long-horizon tasks. However, sparse and delayed rewards often lead to trajectory neglect, in which agents lose focus on the task goal and interaction history at intermediate steps. Prior work has explored step-level supervision using Shannon-entropy-based uncertainty signals, which conflate inherent state complexity with agent confidence and therefore provide unreliable estimates of decision reliability. To address this issue, we propose normalized entropy, which measures confidence deviations relative to an agent's average behavior under a given state, thereby strengthening the association between low-quality actions and trajectory neglect. Building on this insight, we introduce Selective Trajectory-Aware Policy Optimization (STAPO), a hierarchical group-based RL framework. STAPO leverages normalized entropy to locate outlier steps associated with trajectory neglect and optimizes them via a joint mechanism of trajectory-aware reward and trajectory-independent penalty, enhancing trajectory awareness while preserving training stability. Extensive experiments on ALFWorld, WebShop, and Search-Augmented QA demonstrate that STAPO achieves state-of-the-art performance while substantially alleviating trajectory neglect, validating its effectiveness and robustness for agentic tasks.
Jul 6, 2026cs.LG

Multi-Turn On-Policy Distillation with Prefix Replay

We study on-policy distillation (OPD) for agentic tasks, where an LLM agent interacts with an environment over multiple turns and a student imitates a teacher over these multi-turn interaction histories. Fully online OPD is costly because each update requires fresh student rollouts through the environment and teacher queries at visited histories. We propose Replayed-Prefix On-Policy Distillation (ReOPD), an off-environment alternative that reuses pre-collected teacher trajectories as replayed prefixes: the student acts at selected steps, while the teacher provides dense per-step supervision without executing new environment interactions. We show that multi-turn OPD introduces a prefix trap: making histories more student-on-policy improves relevance to the student, but can query the teacher on histories where its target is unreliable. This creates a two-sided distribution shift between student occupancy and teacher reliability. ReOPD addresses this by treating multi-turn OPD as a reliability-aware prefix distribution design and implements it with a simple step-decaying sampling schedule that emphasizes early, lower-shift prefixes. Across mathematical reasoning with Python and search environments over multiple teacher and student model scales, ReOPD preserves or improves OPD-level accuracy, uses zero tool calls during student training, and is at least 4×\times faster per rollout than OPD. ReOPD therefore turns expensive agent-environment interaction into a reusable offline resource, enabling scalable distillation across tools, tasks, and environments.
Jul 6, 2026cs.LG

RSPO: Reward-Swap Policy Optimization for Multi-Turn LLM Agents

Reinforcement learning holds significant potential for training large language models (LLMs) to handle multi-turn interactive tasks. However, in long-horizon, multi-turn tasks characterized by sparse outcome rewards, directly training with outcome rewards often results in slow convergence due to the sparsity of signals and the lack of fine-grained feedback. Furthermore, the model may fail to learn successful trajectories that are not sampled during training, thereby limiting its performance. Conversely, while employing customized dense process rewards provides richer signals and accelerates convergence, these surrogate rewards may exhibit potential misalignment with the ground-truth outcome rewards. This inconsistency can bias the training direction and ultimately degrade the model's final performance. In this work, we propose Reward-Swap Policy Optimization (RSPO), a method designed to leverage the rich information from dense process rewards to facilitate training with outcome rewards. By utilizing a reward-swap mechanism, RSPO ensures the diversity of sampled trajectories while guaranteeing consistency between the optimization objective and the true outcome rewards, thereby elevating the performance ceiling of the model. We conduct extensive experiments on two challenging agent benchmarks, WebShop and ALFWorld. By applying our method to various reinforcement learning algorithms, including GRPO, PPO, and GiGPO, we demonstrate that RSPO achieves consistent performance improvements across different baselines and benchmarks.
Jul 5, 2026cs.LG

Learning to Control LLM Agent Harnesses with Offline Reinforcement Learning

Large language model (LLM) agents are usually improved by changing prompts, models, or hand-written workflows, while the execution harness around the model is treated as fixed infrastructure. We argue that this harness is itself a learnable control layer. We formalize harness operation as a finite-horizon Harness MDP, where a lightweight controller selects structural execution actions while the LLM executor remains frozen. The controller is trained from offline rollouts using advantage-weighted regression with only terminal task-rubric rewards. We also separate final task quality from a post-hoc Harness Maturity Score, which measures whether the harness follows reliable execution patterns rather than only whether the final answer is correct. This separation gives a finite-buffer view of harness learning: final-quality gains require high-return support in the offline buffer, while process behavior can shift whenever it aligns with advantage-weighted actions. Across six controlled domains and two public-benchmark adapters, the learned controller consistently improves verification behavior and selectively improves final task quality, with the largest gains on adapted tau-bench retail, adapted AgentBench DB-Bench, and coding with a calibrated structural verifier. Ablations against behavior cloning and Forced CHECK show that the gains are not explained by imitation or by simply adding checks. These results identify harness control as a learnable layer for frozen LLM agents, while showing that offline support limits when better process control becomes better final answers.
Jul 4, 2026cs.AI

Agent Reinforcement Learning via Pivotal-Aware Self-Feedback Retry

Large language model (LLM) agents have shown strong decision-making capabilities in long-horizon interactive tasks, yet they still struggle to effectively leverage failed trajectories: full retries incur high interaction costs, while experience retrieval tends to dilute critical experience signals. To address this, we propose PivoARL, a self-feedback retry framework for experience exploitation in LLM agents. PivoARL identifies the pivotal erroneous turn through structured reflection and performs local retry only from the corresponding pivotal state, thereby reusing the correct prefix and reducing redundant interactions. From an information-gain perspective, we further show that pivotal retry concentrates useful experience signals near the error boundary, mitigating the signal dilution caused by state-agnostic experience utilization. Based on this insight, we design a pivotal-aware credit assignment mechanism that rewards correct prefixes while isolating erroneous suffixes, and optimize reflection quality through implicit reflection returns. We conduct a systematic evaluation on 4 agent tasks and 7 search-based QA benchmarks. Results show that PivoARL achieves significant improvements on Pass@2/3 across all tasks, with an average gain of about 11.5% over MetaRL. Moreover, benefiting from contrastive preference signals induced by pivotal turns, PivoARL also consistently improves Pass@1 on over 80% of the tasks. On Minesweeper environment, PivoARL improves over GiGPO by more than 45% and reduces interaction turns by about 42% on average compared with full-retry methods. Code is available at https://github.com/yuki-younai/PivoARL.
Jul 2, 2026cs.AI

Mastermind: Strategy-grounded Learning for Repository-Scale Vulnerability Reproduction

Repository-level vulnerability reproduction is a demanding software engineering (SE) task: an agent must inspect a codebase, infer the input grammar that reaches a vulnerable path, construct a proof-of-conceptv(PoC), and verify that the crash disappears on the patched build. Recent LLM agents can often execute these steps when the approach is correct, yet they still fail by choosing the wrong strategy. This paper argues that strategy, rather than the full action trajectory, is the right learning unit for such SE agents: it is compact enough to optimize, concrete enough to guide execution, and stable enough to store and reuse across attempts. We present Mastermind, a dual-loop framework that separates transferable strategy learning from task-specific experience. A trainable planner learns reusable vulnerability-reproduction strategies through SFT and milestone-based GRPO, while an experience loop maintains task-local strategy records that guide subsequent attempts. The planner is trained independently of the executor, allowing strategy learning to improve multiple frozen executors without modifying their action-generation capability. We evaluate Mastermind on CyberGym using 260 training tasks and 200 held-out evaluation tasks. With GPT-5.5 as the frozen executor, Mastermind achieves an 84.5% pass rate, outperforming open-book PoC context (60.0%), Best-of-8 sampling (63.0%), and iterative improvement (77.0%). The same planner also improves GPT-5.4 mini and GLM~5.1 from 45.0% and 58.5% to 60.0% and 71.0%. These results demonstrate that learning high-level strategies is an effective and transferable mechanism for improving repository-scale SE agents.
Jul 2, 2026cs.CL

DiPS: Dialogue Policy Selection for High-Stakes Persuasion Agents

Large Language Models (LLMs) often struggle with persuasion in high-stakes scenarios. People's individual personalities and concerns require tailored strategies rather than a one-size-fits-all approach. To address this challenge, we focus on a fire-rescue scenario in which an operator must persuade a resident to evacuate as a high-stakes persuasion domain and propose Dialogue Policy Selection (DiPS), a Q-learning framework to dynamically select persuasion strategies adapted to the evolving conversational context. Specifically, we train a critic, trained to maximize the chance of evacuation success, to select a persuasion policy at each turn based on the resident's recent utterances. We then evaluate DiPS against multiple baselines in both simulated and real human interactions. We find that DiPS achieves higher evacuation success than a zero-shot LLM and generic RAG-augmented approach.
Jul 1, 2026cs.AI

World Feedback for Clinical Agents: Diagnosing RL in FHIR Environments

Clinical protocol-execution tasks -- checking a lab value, applying a threshold, placing a correctly structured FHIR order -- are natural candidates for RL from world feedback: once clinical SMEs encode decision logic into a verifier, that verifier grades unlimited rollouts without per-episode annotation. But applying RL requires a sound feedback channel and sufficient base capability. We audit MedAgentBench v1/v2, find a 41.7% silent-finish ceiling that makes inaction the RL dominant strategy, and construct \textbf{MedAgentBench-v3 (MAB-v3)} (508 tasks, 8.9% ceiling). Training Qwen3-8B exposes two structural barriers: a \emph{capability ceiling} (10/20 task types have 0% base performance, zero gradient) and a \emph{format-knowledge barrier} (3/20 types require exact clinical codes undiscoverable by exploration). Pure RL reaches 18.2% pass@1 vs.\ 34.1% for rule-based SFT; the 15.9~pp gap is attributable entirely to these barriers. A decision/format-knowledge/lookup taxonomy predicts RL learnability and prescribes the fix: SFT to inject codes, RL to learn conditionals.
Jun 30, 2026cs.LG

QVal: Cheaply Evaluating Dense Supervision Signals for Long-Horizon LLM Agents

LLM agents increasingly act over long horizons, where a single trajectory can contain hundreds or thousands of actions. In these settings, outcome-only rewards provide too sparse guidance, failing to inform the model about the goodness of intermediate actions. Dense supervision methods aim to solve this problem by scoring intermediate steps, from intrinsic confidence to self-distillation and embedding similarities. However, it is common practice to evaluate them by measuring the downstream performance of a training pipeline that integrates them. This is expensive, conflates supervision quality with training engineering confounders, and renders different methodological families requiring distinct training setups incomparable. As a result, dense supervision methods are rarely benchmarked on common ground. We introduce QVal, a training-free testbed for directly evaluating dense supervision signals. Given a state-action pair, QVal measures how well a method's score is Q-aligned: whether it orders actions according to the Q-values of a strong reference-policy. This lets us compare signals before any training run and separate signal quality from other engineering choices. We instantiate QVal as QVal-v1.0, benchmarking 21 dense supervision methods across four diverse environments and seven methodological families, with over 1.2K evaluation experiments across six open-weight model backbones. We find that simple prompting baselines consistently outperform recent dense supervision methods from the literature, and that performance clusters strongly by family. These findings hold across model sizes, environments, and observation modalities. QVal is designed to be easily extensible to new environments and methods, enabling researchers to iterate on dense supervision methods before any training run.
Jun 30, 2026cs.LG

TRIAGE: Role-Typed Credit Assignment for Agentic Reinforcement Learning

Agentic reinforcement learning requires assigning credit to environment-facing actions such as searches, clicks, edits, navigation commands, and object interactions. Standard GRPO uses the final verifier outcome as a uniform advantage over all action tokens. This outcome signal is useful but structurally incomplete: it punishes useful exploration in failed rollouts and reinforces redundant or regressive actions in successful rollouts. We propose TRIAGE, a role-typed credit assignment framework that adds a semantic role axis to outcome credit. A structured judge classifies each segment as decisive progress, useful exploration, no-progress infrastructure, or regression, and a fixed role-conditioned rule maps these labels to bounded segment-level process rewards. This keeps verifier outcomes as the source of optimization direction while correcting the two main blind spots of outcome-only credit. We further show that role-conditioned credit is the optimal segment-level correction expressible from role labels alone -- a projection of the per-segment advantage residual onto the role variable -- so that the fixed role constants reduce advantage estimation error whenever the judge is reliable, and we connect this to lower-variance policy gradients. Across ALFWorld, Search-QA, and WebShop, TRIAGE improves success rates over GRPO for two policy models and outperforms both a scalar judge-derived process reward and an outcome-supervised shared-backbone value baseline. Ablations show that the gain comes from role typing rather than merely adding dense rewards: reliable detection of regression inside successful trajectories is the dominant contributor, while exploration credit provides a consistent secondary gain; on completed ALFWorld and WebShop rollouts, TRIAGE also reduces environment-facing turns by an additional 10.4%10.4\% and 14.8%14.8\% relative to GRPO.
Jun 30, 2026cs.AI

Think in English, Answer in Korean: Efficient Adaptation of Multilingual Tool-Using Agents

We present LuckyStar 111B, a 111B-parameter hybrid reasoning model developed through a collaboration between Cohere and LG CNS for Korean-English enterprise agents under practical memory and serving constraints. The model trains from Cohere's fully post-trained Command A model rather than a new pretraining run, and uses preamble conditioning to switch between concise non-reasoning behavior and longer tool-oriented reasoning. We study four choices for scaling tool-using agents efficiently: multilingual supervised fine-tuning, reinforcement learning with verifiable rewards for multi-step tool-use tasks, language-consistency rewards for Korean user-facing responses, and 4-bit quantization for single-GPU serving. The adapted model improves mathematical reasoning, function calling, and agentic natural-language-to-SQL (NL2SQL) performance while preserving general Korean and English instruction-following quality. These results provide a practical recipe and failure-mode analysis for adapting post-trained multilingual models to verifiable agentic workflows under memory-constrained deployment.
Jun 30, 2026cs.CV

What Memory Do GUI Agents Really Need? From Passive Records to Active Task-Driving States

Mobile GUI agents increasingly face long-horizon tasks that require reading, updating, and reusing task-relevant data across pages and applications. Existing methods treat memory largely as passive storage, where past observations are accumulated and retrieved when needed. Yet retrieving a value does not reveal its current role in the workflow. The agent must still infer from accumulated records whether the value should be used now, has already been used, or must wait for a later dependency. This implicit reconstruction becomes unreliable in long trajectories with repeated values, distractors, and outdated states, causing repeated or missed operations. To address this, we propose Active Task Driving Memory (ATMem), which shifts GUI-agent memory from passive storage to an actively maintained execution state. ATMem maintains task-relevant information as a continually updated execution state that links each value to its role and current status, enabling action selection based on the current workflow state. While supervised fine-tuning enables the agent to construct ATMem, it does not teach when ATMem is beneficial. We therefore introduce STR-GRPO, an online reinforcement learning method that encourages selective use of ATMem based on its contribution to task completion. STR-GRPO contrasts memory-on and memory-off rollouts to estimate when memory use improves execution, while memory-cost-aware reward discourages costly memory usage that does not improve execution. To evaluate whether agents can complete all in-scope work while avoiding out-of-scope actions, we build a challenging mobile benchmark. From a list of near identical entries, agents must act on every entry that satisfies the instruction and reject entries that violate its constraints. We further introduce App-Level Progress and Scope-Aware F1 to measure these two dimensions separately.
Jun 30, 2026cs.CV

SimpleSearch-VL: A Simple Recipe for Multimodal Agentic Deep Search

We present SimpleSearch-VL, an efficient, reliable, and practical framework for multimodal agentic search. Its core idea is to improve the agent's own search-and-verification process rather than scaling data, tools, or auxiliary model components. For efficiency, Factorized Adaptive Rollout (FAR) improves sampling efficiency by forming more informative training groups while using redundant samples to mitigate long-tail latency and expose hard samples. For reliability, SimpleSearch-VL performs evidence-verified reasoning, explicitly using chain-of-thought verification to assess the relevance of retrieved visual and textual cues to the original context. For practicality, SimpleSearch-VL keeps a lightweight tool interface and performs webpage self-summary within the agent, requiring no additional external dependencies. With only 5K supervised tool-interleaved trajectories and 2K RL data, SimpleSearch-VL improves Qwen3-VL agentic baselines by 15.8 and 16.0 average points for the 8B and 30B-A3B variants, respectively. The SimpleSearch-VL-30B-A3B model further achieves performance competitive with agentic Gemini-3-Pro.