Skill Evolution
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4 papers in the last four weeks, down 20% on the four weeks before. 0.0% of all new papers.
Latest papers 42
Skill evolution offers a promising way to improve large language model agents without updating their parameters, but its use in formal theorem proving remains underexplored. Existing methods mainly target natural-language reasoning, improving skills by analyzing successful and failed trajectories and incrementally revising solving strategies. Although the Lean verifier provides reliable execution feedback, when all sampled trajectories fail, existing skill evolution methods lack successful trajectories from which to infer effective update directions. Furthermore, these methods also focus mainly on the root instruction file, thus underexploring the evolution of reference knowledge including mathematical concepts and proving techniques. To address these limitations, we propose a mutation-enhanced skill self-evolution framework for building skill-augmented Lean provers. The framework jointly evolves a high-level solving policy and its reference knowledge through progressive and mutation-based updates. Progressive evolution derives local improvements from successful and failed trajectories, while mutation is triggered when no complete proof can be generated, sampling mathematical concepts to produce and select new skill candidates under verifier feedback. We evaluate our method on MiniF2F, PutnamBench, the 2025 International Mathematical Olympiad (IMO 2025), and the 2026 USA Mathematical Olympiad (USAMO 2026). Under the same backbone model, trajectorysampling budget, and test-time compute, our method achieves proof success rates of 100.0%, 90.6%, 4/6, and 4/6, respectively, with GPT-5.5, outperforming the baseline methods. Further analysis shows that concept-guided mutation outperforms random-text-guided mutation by 6.9 and 8.2 percentage points on MiniF2F and PutnamBench, respectively, while solving one additional problem on both IMO 2025 and USAMO 2026.
EngramBench: A Capability-Grounded Benchmark for Skill-Evolution Harnesses
While large language models have achieved remarkable success in isolated code generation, authentic software engineering requires sustained reasoning, complex state management, and continuous cross-domain abstraction. However, current evaluations of skill evolution in autonomous agents suffer from a critical identifiability problem: they structurally confound genuine capability abstraction with rote solution leakage (i.e., copying highly similar code from historical training data). To resolve this, we introduce EngramBench, a rigorous, capability-grounded benchmark governed by the strict axiom of capability overlap without solution overlap. Comprising 30 diverse learning tasks and 13 unseen transfer tasks, EngramBench challenges agents to navigate interactive, multi-hour development cycles driven by LLM-simulated users. Our extensive evaluation across 48 multi-hour execution trajectories -- corroborated by human-expert validation -- reveals a profound insight into procedural memory. We demonstrate that static skill banks do not magically bypass the "last mile" of exact code implementation, which remains bottlenecked by the base model's inherent reasoning limits. However, they serve as an indispensable execution compass. By navigating agents away from catastrophic, token-heavy trial-and-error, genuine capability abstraction slashes redundant context bloat and reduces overall coding time by over 55%. Ultimately, EngramBench shifts the evaluation paradigm from trivial pattern matching to the verifiable measurement of deep, cross-domain capability transfer.
Rep2Skill: Representation-Guided Skill Self-Evolution for LLM Agents
Textual skills enable large language model (LLM) based agents to accumulate reusable procedural knowledge without updating model parameters. Yet existing skill evolution remains largely confined to the text space: an optimizer must diagnose success and failure patterns, and revise skills solely from long execution trajectories and sparse task outcomes. This text-only paradigm leaves the agent's internal representations, which contain rich records of its evolving execution state, outside the skill optimization loop. We ask whether an agent can improve its external textual skills by reflecting on its own internal representations. We introduce Rep2Skill, a representation-guided framework for self-evolution on agent skills. Specifically, upon the collected agent rollouts, Rep2Skill models their internal model representation trajectories to localize turns that deviate from successful execution dynamics, and it further interprets these signals alongside the execution contexts as actionable textual feedback for targeted skill revision. Experiments on two agent environments with two open-source LLMs show that Rep2Skill consistently outperforms text-only approaches in the self-evolution setting, where the same LLM serves as both executor and optimizer without a stronger external model. This establishes a promising direction moving agent self-improvement beyond text-only reflection.
Do Self-Evolving Skills Generalize to Held-Out Tasks?
AI agents can externalize what they learn from past tasks into reusable \emph{skills}, such as procedures, checklists, code, or other executable artifacts, that can be retrieved and reused when solving new tasks. Self-evolving skill methods keep rewriting these skills after each round of practice on training tasks, and the skill is then used on new tasks of the same kind. We ask a question: does the improvement a skill shows on its training tasks carry over to new test tasks? We test five self-evolving methods and a one-shot skill on six benchmarks, with the same model, the same agent, and the same train/test split for every method. Of the 21 skills that improve on their training tasks, 5 keep all of that improvement on the test tasks, 13 keep part of it, and 3 keep none of it. No existing method is best everywhere. When we read the skills, the ones that carry over badly often fix details that should depend on the task, such as column names and output files, or turn a fix for one failure into a rule for every task. An LLM judge that reads the skill content can often see this: it ranks finished skills the same way the test results do in 86% of pairs. But it predicts the effect of a single edit poorly, so edits still have to be tested by running them. Based on these findings, we describe Generalizable Skill Optimization (GSO), which keeps only a guide for writing skills and writes a new skill for each task; it scores highest on all six benchmarks.
Beyond Skill Evolution: Self-Evolving Context Management Policies for Long-Horizon Agent Harnesses
Harness evolution improves LLM agents by learning from execution trajectories, but existing experience- and skill-based methods are less effective on long-horizon tasks. As interactions grow, useful evidence can be buried by redundant or outdated context, making context management itself a key bottleneck. We introduce ContextEvo, a framework that learns a context policy from long-horizon trajectories. ContextEvo reconstructs the model-visible context at key decision points, identifies context-related failures, and applies targeted policy updates. Starting from the open-source Pi-agent harness, ContextEvo improves performance across three long-horizon task benchmarks, achieving results comparable to or better than several prominent agent harnesses, including Codex, OpenCode, and OpenClaw. Additional analyses show that fixed or locally evolved context strategies can fall short under long-horizon information pressure, while our methods adapt to the information demands of each environment.
SpatialSkill: Self-Evolving Skills for Cross-View Spatial Reasoning
Cross-view spatial reasoning requires a model to align different viewpoints into a coherent spatial representation, yet this ability remains challenging for vision-language models despite being natural to humans. Existing methods typically improve spatial reasoning by updating model weights, which keeps the acquired knowledge implicit and tied to a specific backbone. We propose \textit{SpatialSkill}, a weight-update-free framework that enables a frozen vision-language model to accumulate explicit natural-language reasoning skills from offline trajectories. Unlike symbolic tasks, perceptual skills cannot be reliably verified simply by executing them: a plausible spatial rule may lack visual support or require transformations that the frozen model cannot perform. SpatialSkill therefore admits candidate skills only after visual-grounding and executability checks, constrains manual evolution to prevent harmful regressions, and routes skills by spatial-reasoning category to reduce negative transfer. On CityCube, across four frozen executors, SpatialSkill yields consistent gains, and a 9B executor equipped with SpatialSkill surpasses the strongest closed-source reference in our evaluation. The skills are stored in a versioned natural-language manual, making the reasoning strategies explicit and auditable without modifying model parameters. Code at https://github.com/vindahi/SpatialSkill.
R Flow: Recursive Self-Improvement via Recursive Skill Evolution
LLM-based agents can improve themselves across tasks by reusing and revising the skills they orchestrate into executable procedures. Flow-based training fits this loop: it samples procedures in proportion to reward, and the flow through each skill credits it for the next library revision. Three obstacles stand in the way of making this self-improvement reliable: flow training suffers strategy collapse over tree-structured histories; nonnegative flow-based credit rewards frequent use as if it were benefit; and library edits rest on the task reward the policy optimizes. We introduce R Flow, a recursive self-improvement framework that alternates policy learning, independent verification, and versioned skill-library updates on a shared-state orchestration graph. The graph merges histories that differ only in the order of independent steps, allowing flow training to pool evidence across equivalent executions. A flow-share readout of the trained flow, invariant to the backward policy, and a separate signed utility rank which skills to change, verifier evidence decides whether an edit is warranted, and a residual-variance plateau sets when to update. Committed edits reshape the graph the next policy learns on, realizing recursive skill evolution. Across question answering, mathematical reasoning, interactive decision making, and code generation, R Flow improves task accuracy and library-edit precision over heuristic orchestration, reinforcement learning, and skill-evolution baselines, and transfers across executors. Code is available at https://github.com/beita6969/r2flow.
A Wrong Turn Does Not Ruin the Journey: Deviation-Guided Skill Self-Evolution for LLM Agents
Large language model agents increasingly rely on natural-language skills to solve complex tool-use tasks. However, such tasks often admit multiple valid solution paths, making it inappropriate to improve skills by forcing failed trajectories to match a fixed successful trajectory. Moreover, failed trajectories are rarely entirely wrong: an agent may first collect useful evidence and make meaningful progress, but later deviate into an erroneous suffix. We therefore argue that skill self-evolution should identify where productive problem solving begins to break down, rather than reflect coarsely over the entire failure. Based on this insight, we propose SkillPivot, a deviation-point-guided framework for skill self-evolution. SkillPivot detects the transition from a useful prefix to an erroneous suffix using execution validity, goal progress, and action diversity. A stronger teacher then continues from the same prefix and produces a successful alternative under the same interaction history. By contrasting the student's failed suffix with the teacher's successful suffix, SkillPivot generates localized skill updates while preserving already effective guidance. Experiments on ToolQA, LogicBench, and WildClawBench show that SkillPivot consistently outperforms competing skill-evolution methods, improves multiple agent models, and produces compact, transferable skill updates.
SkillLift: Learning Dense Rubrics from Sparse Oracles for Efficient Skill Evolution
LLM-based agents increasingly rely on persistent skills, i.e., reusable procedural prompts, to adapt without weight updates. Existing skill self-evolution methods directly revise skill text based on execution feedback, but each oracle evaluation requires a full agent rollout, creating a supervision bottleneck that confines search to failure-patching updates. Our key insight is that ranking is a smoother supervision target than absolute outcome regression: identifying which skill is better requires fewer oracle evaluations than predicting exact scores. Building on this insight, we propose SkillLift, which decouples skill search from oracle cost by learning an oracle-aligned rubric as a structured evaluation space. We formalize this as a bilevel optimization problem solved via alternating optimization: an inner loop uses the frozen rubric as a cheap surrogate to guide skill revision at no oracle cost, while an outer loop invokes a small number of oracle rollouts to re-align the rubric via rank correlation, amortizing oracle cost and stabilizing text-space updates. Experiments on complex agent task benchmarks show that our method outperforms existing auto-skill methods with 40--70% less token cost compared to frontier evolving methods. Codes are available at https://github.com/WalteR-MittY-pro/SkillLift.
SkillAdam: Stable and Efficient Skill Evolution for Agents
Agent skills provide a lightweight way to equip frozen language-model agents with domain knowledge and procedural guidance, yet obtaining high-quality skills remains costly and difficult to scale. Expert-written skills require substantial human effort. Recent skill self-evolution methods automate an iterative loop that uses execution feedback to revise skills, but their heuristic update strategies often yield unstable optimization and low iteration efficiency. We identify two challenges in realizing stable and efficient skill self-evolution. Direction Stability requires effective corrections to accumulate rather than be overwritten by iteration-local feedback. Update Adaptivity requires the scope of each revision to reflect the consistency of recent case-level improvements. We introduce SkillAdam, an Adam-inspired framework for optimizing discrete and non-differentiable skill documents. As a functional analogue of Adam's first moment, an optimization memory records identified problems and the outcomes of prior solution attempts to stabilize the update direction. As a functional analogue of Adam's second moment, a volatility-driven edit budget tracks the history-weighted variation of recent case-level improvements and adaptively controls the update magnitude. Across seven benchmarks that span short- and long-horizon tasks, SkillAdam achieves state-of-the-art performance with more stable optimization dynamics. It also obtains stronger skills with substantially fewer optimization iterations and lower cost than prior methods. Code repository: https://github.com/ruc-datalab/SkillAdam
Branch2Skill: Efficient Skill Evolution Through Reasoning Trees
Skill evolution improves agent skills through feedback over time, with failed trajectories often providing informative signals by revealing incomplete or misleading behaviors. However, existing methods mainly rely on single trajectories, where early reasoning errors can propagate through subsequent steps and weaken the feedback available for skill refinement. Consequently, improving skills requires repeated cycles of rollout, diagnosis, and update, incurring substantial token costs. To address this challenge, we introduce Branch2Skill, an efficient framework that transforms a single reasoning tree into dense supervision for skill evolution. For each task or problem, Branch2Skill performs Monte Carlo tree search under a fixed budget to obtain diverse reasoning trajectories, then compares an elite path with sibling alternatives sharing the same prefixes to extract step-wise evidence about which reasoning patterns to retain, revise, or avoid. Finally, Branch2Skill distills multi-step evidence into reusable updates, allowing one reasoning tree to provide supervision across multiple reasoning steps and reducing the need for repeated rollout-update cycles. Across six benchmarks covering reasoning and agentic tasks, Branch2Skill consistently improves task performance while enhancing skill evolution efficiency. For example, with GPT 5.5 as the target model, Branch2Skill uses 73.2% fewer tokens than SkillOpt, while achieving superior performance. These results demonstrate that reasoning trees can support not only more effective trajectory search, but also richer supervision for more efficient skill improvement. Code will be published.
Query-Only Backdoor Attacks on Self-Evolving Skills via Trajectory Poisoning
Agentic skills improve large language model (LLM) agents by encoding reusable procedures for complex tasks. However, manually authored skills often adapt poorly to long-horizon tasks and changing environments. To address the limitation, self-evolving skill systems have been developed to automatically construct and update skills from execution trajectories, shifting skill acquisition from external marketplaces to a trusted evolution pipeline. By replacing external skill acquisition with trusted internal construction, self-evolving skill systems reduce exposure to skill injection attacks that rely on direct skill manipulation. However, this skill evolution pipeline may introduce a new attack surface in which an attacker can indirectly steer skill evolution by inducing compromised trajectories through agent interactions. To demonstrate the threat, we propose Trajectory Backdoor Attack (TBA), a query-only attack that steers a trusted skill-evolution pipeline toward producing a backdoored skill. Specifically, we craft attacker-submitted queries to lead the agent to perform the target action and explicitly state the corresponding activation condition in the trajectory. We repeat the same condition-action pattern across diverse triggered tasks, while leaving clean queries unchanged, encouraging the evolver to consolidate the pattern as a reusable trigger-dependent rule into the evolved skill. Experiments on three benchmarks across two skill-evolution systems using four open- and closed-source backbone models demonstrate that TBA reliably implants conditional backdoors while preserving clean-task utility, matching or even surpassing direct skill injection. The results reveal a critical vulnerability in trajectory-driven skill evolution.
SkillTFM: Gated Skill Evolution for Training-Free Adaptation of Tabular Foundation Models
Tabular data are ubiquitous in real-world applications and are crucial for data-driven prediction and decision-making across science, industry, finance, healthcare, and public services. Tabular foundation models (TFMs) have emerged as a promising paradigm for general-purpose tabular learning, offering reusable predictors across diverse datasets and substantially reducing the need for task-specific training, tuning, and model development. However, their practical deployment remains constrained by distribution shifts, heterogeneous feature semantics, and task-specific patterns that are difficult to capture without costly fine-tuning or additional labeled data. To this end, we propose SkillTFM, a training-free system that shifts TFM adaptation from parameter updates to the gated evolution of agentic skills. The core of SkillTFM is a verifiable and extensible skill bank that couples boundary evidence identification with gated skill evolution: the former characterizes task structure and base-model failure patterns, whereas the latter retrieves and extends reusable skills subject to explicit validation. Across simulated boundary settings and real-world electricity-price forecasting, SkillTFM improves AUC by 0.128--0.142, raises nonlinear-boundary AUC from 0.699 to 0.898. Furthermore, experiments across TFM backbones demonstrate the effectiveness and generality of SkillTFM.
When Experience Becomes Instruction: Trajectory Poisoning in Self-Evolving Agent Skill Systems
Self-evolving skill (SES) systems distill agent trajectories into persistent skills, allowing untrusted experience to become trusted instruction. We introduce PoisonedEvolution, a trajectory-poisoning attack on this promotion process. Our skill-visible black-box attacker can inspect a target skill and contribute bounded evidence, but cannot observe private pools or evolution logic or edit the skill bank. Artifact poisoning requires Inclusion, Evolution Attribution, and Realization. Attribution is the distinctive bottleneck: the target behavior must appear causally useful, recurrent, and generalizable before promotion. We evaluate four representative security-effect families using inert canary specifications. At 10% attacker support, across six mainstream LLM evolvers in SkillClaw, PoisonedEvolution embeds target behaviors in 546/600 trials (91.0% SER). On the structurally different Trace2Skill pipeline at the same ratio, it embeds target behaviors in 369/600 trials (61.5% SER), demonstrating transfer across evolution architectures. In a representative controlled study, three consistent attacker records suffice in a 30-record batch, whereas a single record is much weaker. Ablations identify recurring support, causal framing, and domain-aligned encoding as the main determinants of success. These findings expose evidence promotion as a security boundary for self-evolving agents.
Search2Skill: Skill Distillation Beyond Knowledge Boundaries Via Rubric-Based Reinforcement Learning
Reusable skills, which encapsulate the procedural knowledge required to solve real-world professional tasks, offer LLM-based agents a path toward self-evolution in expert domains. Existing self-evolving skill methods construct skills internally from the model's parametric knowledge or trajectories, and are therefore bounded by what the model already knows. However, the domain conventions and standard procedures underlying professional skills often lie beyond this boundary and are hard to elicit from the agent alone. To address this issue, we therefore propose a novel framework, Search2Skill, that automatically identifies the agent's capability gaps, searches external sources to address them, and distills the retrieved evidence into structured, reusable skills. Specifically, Search2Skill is optimized by a rubric-based reinforcement learning scheme that jointly improves when to search, how to search, and how to generate skills. Experiments on eight expert-level domains from three benchmarks show that Search2Skill consistently outperforms both search-augmented and trajectory-based skill-learning baselines under both streaming and held-out evaluation protocols. Further analyses show that the gains arise from skill abstraction rather than raw retrieved evidence, and that the acquired skills transfer across model scales.
Self-Play Meets Skill Evolution: Self-Evolving Search Agents that Pose, Solve, and Remember
Self-play agents can generate training problems without questions from target benchmarks, but their curricula lack persistent state: failures affect gradients yet do not explicitly shape future practice. External skill memories preserve procedural experience but are typically learned from fixed task distributions. We introduce \textbf{SESA} (Self-Evolving Skill-Augmented Agent), which makes procedural memory an evolving state of tool-augmented search self-play. A challenger poses problems, while a separately parameterized solver alone retrieves skills. Informative failures are distilled into reusable skills and written back to memory. The updated memory changes solver behavior and success, which changes the challenger's reward and the distribution of future problems; the resulting frontier produces new failures that rewrite memory. This bidirectional loop makes task generation and skill memory co-evolve. Because retrieved skills shape on-policy training trajectories, their benefits can enter the model parameters as well as remain in the external bank, enabling memory-free deployment and optional inference-time retrieval. Across seven open-domain and multi-hop question-answering benchmarks, SESA improves average accuracy over SSP by 1.2--3.2 points across multiple backbones and surpasses the skill-augmented SkillRL baseline by 0.9 points under a unified evaluation protocol. On Qwen3 models, SESA-Off retains 1.8--2.2 points of improvement over SSP, while the final skill bank adds a further 0.5--1.0 points. These results show that evolving skill memory is not merely an inference-time plug-in: it changes policy learning and the future training distribution while retaining value as optional external memory. Our code is available at https://github.com/Zenghuang-Fu/SESA-Self-Evolving-Search-Agents.
Rethinking Self-Evolving Agent Skills: Feedback Dynamics over Multiple Rounds
Self-evolving skill systems promise to improve agents by turning execution feedback into persistent skill updates without changing the underlying model. Yet it remains unclear when further evolution helps, how successful and failed trajectories shape revision, and whether extra test-time computation can recover the same gains. To address these questions, we present a controlled evaluation framework across five benchmarks and three models. Our primary study contains 42 feedback runs across 14 supported model-benchmark settings. Within each setting, we hold the executor and optimizer configuration, revision procedure, validation rule, and round budget fixed, while varying only the feedback shown to the optimizer: successes and failures (Normal), failures only, or successes only. Evolution is sparse: only 55 of 388 candidates establish byte-distinct validation bests. Validation-based selection chooses an evolved skill in 11 of 14 settings, nine of which improve released-test performance. All 11 selections come from feedback conditions that include failed trajectories, although the relative ranking of Normal and Fail-only varies across settings. Validation and downstream evaluations on test, robustness, and transfer sometimes favor different feedback views. A broader SearchQA analysis covering eight models shows similarly sparse, feedback-dependent dynamics. In the GPT-5.5 test-time-scaling controls, oracle Parallel Sampling comes within 0.43 points of the evolved SearchQA skill but remains 30.96 points behind on SpreadsheetBench; Sequential Refinement recovers neither gain. Overall, persistent skill self-evolution is better understood as sparse, validation-filtered search with model- and benchmark-dependent returns, rather than steady improvement from additional rounds. The implementation is available at https://github.com/HKUST-KnowComp/rethinkskill.
VeriSkill: A Self-Evolution Framework for Program Verification Skills
Automating program verification with LLM agents requires generating specifications, annotations, auxiliary lemmas, and tool invocations, all of which depend on reusable skills. A natural remedy is skill self-evolution: distilling skills from trajectories and refining them through feedback. However, existing evolution methods struggle with program verification tasks because they cannot reliably identify skill-specific failures or extract actionable signals from opaque verifier feedback. In this paper, we propose VeriSkill, a self-evolution framework built for program verification. It attributes verification failures to skill deficiencies, distills diagnostic signatures into reusable lessons, and iteratively refines candidate skills, admitting only revisions that improve verification performance while preserving program semantics. Experiments show that VeriSkill consistently outperforms all baselines across multiple verification tools, agent frameworks, and LLM backends.
Rethinking Self-Evolution: A Constrained Exploration-Exploitation Process for Mitigating Skill Overfitting
Enabling large language model (LLM) agents to accumulate and reuse experience from past interactions remains a central challenge in real-world applications. A promising solution is to treat skills as trainable states and optimize them in the same way as model parameters in neural network training. However, data-driven skill optimization is prone to overfitting to the limited trajectories collected from real environments. Overexploiting these trajectories overfits the current batch, while unconstrained exploration causes regression on previously solved cases. This tension motivates a constrained search view of skill self-evolution, governed by an exploration--exploitation trade-off. We propose SkillBoost, a three-stage framework that mitigates both risks: structured exploitation localizes observed failures to editable skill components, prior-guided exploration draws on prior knowledge in the LLM to generate diverse repair candidates, and verified acceptance commits a candidate only when it improves performance within a regression bound. Experiments across 23 model--benchmark configurations show that SkillBoost achieves state-of-the-art performance while mitigating overfitting, outperforming both human-crafted and LLM-generated skills. Transfer experiments further show that optimized skills can be reused by other agents on similar tasks.
Teaching LLMs to Self-Evolve: Cultivating Core Meta-Skills with Reinforcement Learning
Test-time scaling through iterative self-evolution with environment feedback, as demonstrated by AlphaEvolve, shows remarkable performance gains. We hypothesize that the success of such evolution frameworks hinges on meta-skills, such as self-reflection with environment feedback, that enable effective multi-round refinement, yet are largely neglected by traditional post-training. To bridge this gap, we present MetaEvolve, a framework designed to develop these meta-skills via a data synthesis pipeline, evolution-aware reinforcement learning (RL), and inference-time evolutionary search. Concretely, we ground MetaEvolve in coding, where program execution provides natural, continuous reward signals beyond binary correctness. Building on these signals, we synthesize evolution trajectories as training data, each containing a current program, its fitness score (combining correctness and efficiency), and a history of prior attempts, and train the model via RL with verifiable rewards derived from test case execution. By training on large-scale code data, we aim to inspire generalizable domain-agnostic meta-skills that can transfer broadly to open-ended problems where such rich training signals are scarce. Across seven coding benchmarks, MetaEvolve outperforms the strongest baseline by 10.01% absolute on in-distribution tasks and 24.12% on out-of-distribution tasks. On open-ended algorithm optimization problems entirely outside the training domain, it further achieves a 46.9% relative improvement. These results demonstrate that explicitly cultivating self-evolution meta-skills offers a principled path toward more capable and autonomously self-evolving AI.
COMFYCLAW: Self-Evolving Skill Harnesses for Image Generation Workflows
Agents are increasingly used to construct workflows and assist humans in completing recurring tasks more efficiently. As these workflows become repeated and domain-specific, agent memory and reusable skills become increasingly important: agents should be able to recall workflow patterns, execution constraints, and user preferences from previous runs. We study this problem in workflow-based image generation and introduce COMFYCLAW, an agentic skill evolution harness for controlling ComfyUI workflows. COMFYCLAW formulates workflow construction as typed graph editing, exposes tools organized by construction stage, automatically reverts invalid edits, and uses a region-level vision-language model (VLM) verifier to translate visual failures into actionable repair suggestions. The framework further evolves a progressively disclosed skill library, where trajectories, execution errors, and verifier feedback from previous runs are distilled into reusable Agent Skills. Across four benchmark splits, three agent models, and two image backbones, COMFYCLAW achieves the best average image-generation evaluation score across all six agent configurations, outperforming a verifier-only baseline without skill evolution. Human annotations further show that annotators prefer COMFYCLAW over variants without skill evolution. Our results suggest that skill evolution is an effective mechanism for improving agent reliability and performance in recurring visual workflow construction.
SkillAudit: Ground-Truth-Free Skill Evolution via Paired Trajectory Auditing
Agent skills are structured procedural packages that guide frozen LLM agents in specialized workflows. Skills rarely remain sufficient after deployment: edge cases, API changes, and deployment constraints become visible only through use, making skill evolution a practical necessity. Existing methods depend on privileged feedback such as held-out validation scores, hidden test outcomes, or environment rewards -- signals often unavailable when a practitioner has only a task description and workspace data. We introduce SkillAudit, a framework for evolving agent skills without ground-truth feedback. The key idea is paired trajectory auditing: at each iteration, the same task is executed with and without the candidate skill, isolating how the skill changes agent behavior without external labels. To turn behavioral differences into edit guidance, SkillAudit uses Process-Aligned Contrastive Evaluation (PACE), a cluster of evaluators that maps trajectory divergences to diagnostic signals linked to specific passages in the skill document. A structural verifier, compiled once from the task specification and then fixed, checks task constraints and rolls back harmful updates. SkillAudit routes edits through two pipelines: Refine removes noisy or irrelevant guidance from broadly useful skills, while Repair replaces passages that conflict with the task. Across 89 containerized tasks spanning 8 professional domains, SkillAudit achieves 73.9% average task reward, outperforming an agent without skills (40.9%) and the static expert skill (56.7%). These gains are obtained without accessing hidden tests, reference solutions, or external scoring functions during evolution.
SkillCAT: Contrastive Assessment and Topology-Aware Skill Self-Evolution for LLM Agents
Skill self-evolution methods for LLM agents aim to turn execution trajectories into reusable skill documents, but current pipelines typically learn from one trajectory per task, merge candidate skill patches before checking them, and load the full skill corpus before inference. We propose SkillCAT, a training-free framework that separates this process into three stages. Contrastive Causal Extraction (CCE) samples multiple trajectories for each task and compares same-task success/failure pairs to identify evidence that explains outcome differences. Assessment-Augmented Evolution (AAE) replays each candidate patch on source-task clones and keeps only patches that improve or preserve task outcomes before hierarchical skill patch merging. Topology-Aware Task Execution (TTE) compiles the evolved skills into a routable sub-skill topology, so inference loads only the capability nodes relevant to the task. We evaluate SkillCAT on common agent benchmarks, including SpreadsheetBench, WikiTableQuestions, and DocVQA, and further test cross-model and out-of-distribution generalization. Across these settings, SkillCAT raises the average score over baselines by up to 40.40%, demonstrating reliable skill evolution without model training.
SkillChain: Closing the Loop on Skill Evolution for Image-Based E-Commerce AI Assistants
Image-based AI assistants are now deployed at production scale on e-commerce platforms, where a single uploaded image can trigger fundamentally different user intents: product search, style recommendation, visual encyclopedia, or utility tool calls, each demanding its own response format, tool invocation, and domain knowledge. Without per-intent behavioral constraints, LLM-based systems conflate these heterogeneous modes and fall short of domain quality standards, while the breadth and dynamism of the intent space render manual engineering infeasible. To address this, we present SkillChain, which closes the production feedback loop on Skill evolution, automating the lifecycle of Skills through three stages: Skill Creator for bootstrapping from task specs and trajectories, Route Optimizer for routing alignment, and Body Refiner for iterative Skill Body refinement via dual-path LLM-Judge evaluation. Deployed on a production-scale e-commerce image assistant, SkillChain substantially improves aggregate response quality, with the strongest gains on structural compliance and content quality; a one-week online A/B experiment further confirms significant gains in user engagement, content consumption, and long-term retention.
Bayesian-Agent: Posterior-Guided Skill Evolution for LLM Agent Harnesses
LLM agents increasingly rely on external inference conditions: prompts, tools, memory, SOPs, skills, and harness feedback. These assets can improve task execution without changing model weights, but they are often revised by heuristic reflection or by reusing observed successes and failures as if counts alone were reliable belief. We introduce \textbf{Bayesian-Agent}, a native and cross-harness framework that treats reusable skills and SOPs as hypotheses about whether a frozen model will succeed under a particular prompt, context, and harness environment. Bayesian-Agent records verified trajectory evidence, maintains a feature-conditioned categorical posterior over each skill, and maps posterior state into inspectable actions such as patch, split, compress, retire, and explore. Model-facing prompts receive executable guardrails and failure-mode patches, while posterior summaries remain available for audit. With \texttt{deepseek-v4-flash}, incremental repair improves SOP-Bench from 80% to 95%, Lifelong AgentBench from 90% to 100%, and RealFin-Bench from 45% to 65%. We further evaluate Bayesian-Agent's native backend and optional GenericAgent, mini-swe-agent, and Claude Code backends. The results include positive, negative, saturated, and case-study settings, suggesting that agent skill evolution is best viewed as posterior-guided harness optimization rather than uncalibrated prompt accumulation. The source code is available at https://github.com/DataArcTech/Bayesian-Agent.
VideoWeaver: Evaluating and Evolving Skills for Agentic Long Video Generation
Agentic long video generation requires planning, tool orchestration, and cross-clip coordination over a long horizon. Most existing video agents either rely on static, human-crafted workflows, which require substantial manual effort and poorly adapt across tasks, or iteratively refine the output of the current task without persistently distilling execution experience into reusable skills for future tasks. We introduce VideoWeaver, an agent harness and benchmark that evaluates and evolves skills for long video generation. Given a single high-level instruction, an agent dynamically composes foundation skills into its own workflow rather than following a predefined pipeline. We construct a benchmark of 16 task categories and 285 cases, with references spanning text, image, audio, video, and their combinations. We further propose an evidence-grounded agent-as-judge that inspects both the execution trace and the final video to diagnose process and output failures. Based on this feedback, our evolution algorithm progressively refines category-level composition and creator skills, allowing recurring experience to guide dynamically constructed workflows for unseen cases. Experiments show that explicit composition skills improve the generation process over foundation skills alone, while skill evolution further improves output quality and generalizes to unseen cases. Incorporating judge feedback yields additional gains, especially on output metrics, and the agent-as-judge aligns well with human, particularly on process metrics. Code is available at https://github.com/JianhuiWei7/VideoWeaver.
Beyond Rubrics: Exploration-Guided Evaluation Skills for Reward Modeling
Open-ended reward modeling requires judges that can follow subtle, domain-specific preferences when verifiable answers are unavailable. Existing rubric-based methods often address this by generating criteria online for each query, but the extra generation step can add inference overhead and produce rigid or misaligned guidance. We introduce Eval-Skill, an exploration-guided method that synthesizes reusable evaluation skills for reward modeling and reframes reward guidance as context evolution rather than parameter training or per-query rubric generation. Using only 100 cases per domain for skill evolution, Eval-Skill synthesizes reusable domain-level evaluation skills through two progressive stages, workflow generation followed by principle generation, with exploration and selection interleaved across both stages. Once generated, a skill is directly injected into the judge context. Across multiple RM benchmarks, Eval-Skill consistently improves diverse judge backbones; on RewardBench 2, it yields significant gains over vanilla judging for each main backbone (+13.44% for Qwen3-8B, and 18.51% for DeepSeek-V4-Flash). Further analyses of evolution-time scaling, generalizability, and transferability show that compact evaluation skills offer an efficient new paradigm for LLM-based evaluation. Code is available at https://github.com/xing-stellus-yue/Eval-Skill.
VASO: Formally Verifiable Self-Evolving Skills for Physical AI Agents
Reusable robot skills are becoming the basic units through which embodied agents turn open-ended instructions into long-horizon physical behavior. We argue that, while foundation models have collapsed the cost of creating these skills, the cost of trusting them has not. Existing skill-evolution loops refine skills through execution feedback, unit tests, environment reward, or LLM self-critique, but these signals provide only trace-level evidence: they show that a skill worked on sampled executions, not that skill-induced plans satisfy temporal safety contracts under untested conditions. We introduce VASO, a framework for verification-guided self-evolution of LLM-generated robot skill contracts. In VASO, each skill is represented as a semantic contract with two coupled interfaces: a formal interface that aligns robot states, observations, and control commands with logical propositions for model checking, and a planner-facing interface that guides executable behavior generation. A model checker first filters logically inconsistent skill contracts, then verifies plans induced by the skill against global and local temporal specifications. When verification fails, VASO translates the counterexample trace into a textual gradient that updates the reusable skill contract while keeping foundation-model weights frozen. On Clearpath Jackal and PX4 quadcopter tasks, VASO reaches 97.2% formal-specification compliance using fewer than 100 optimization samples, outperforming execution-feedback, prompt-optimization, and fine-tuning baselines. To our knowledge, VASO is the first framework that closes the loop between formal verification and self-evolving LLM-generated skills for physical AI agents: formal counterexamples become optimization feedback for reusable robot skill contracts, rather than merely verifying one-off plans, tuning planner prompts, or fine-tuning model weights.
FederatedSkill: Federated Learning for Agentic Skill Evolution
Modern LLM agents increasingly rely on skill libraries to handle complex tasks, making skill evolution a primary driver of self-improvement. However, isolated single-user task streams lack the diversity required to build comprehensive skills. While cross-user collaboration can overcome this data bottleneck, current trajectory-sharing approaches compromise user privacy and impose a uniform global library that fails to accommodate client heterogeneity. We introduce FederatedSkill, a privacy-preserving framework for collaborative agent evolution. Moving beyond raw trajectory sharing, FederatedSkill utilizes semantic skill diffs, structured patches over local libraries, as the fundamental unit of communication. On the server side, an evolution agent aggregates these patches to dynamically model client-specific capability boundaries, facilitating strictly personalized skill evolution rather than a suboptimal global average. Evaluated across 20 distinct agent task families, FederatedSkill demonstrates substantial gains over self-evolving baselines, achieving up to a 44.4% increase in success rate and a 37.5% reduction in computational cost.
MMG2Skill: Can Agents Distill In-the-Wild Guides into Self-Evolving Skills?
Abundant procedural knowledge on the Web holds great potential for helping agents solve long-horizon tasks. However, such knowledge is often multimodal, heterogeneous, noisy, and implicitly assumes human executors, making it difficult to use directly as the skills required by agents. To bridge the gap between human-oriented guides and agent-executable skills, we formalize this problem as guide-to-skill learning: converting in-the-wild guides into executable skills and continuously improving them from trajectories observable to the agent. To evaluate the capability of existing agents on this task, we introduce MMG2Skill-Bench, the first benchmark designed for this problem. We further propose MMG2Skill, a closed-loop framework that compiles guides into editable skills, conditions a fixed vision-language model (VLM) agent on these skills during execution, and revises the skills from trajectory-level root-cause feedback without using benchmark scores. Across GUI control, open-ended gameplay, and strategic card play with six VLM backbones, MMG2Skill consistently outperforms vanilla baseline agents in every model-domain setting, achieving macro-average gains of +12.8 to +25.3 percentage points across backbones. Ablation studies show that directly prompting agents with raw guides can degrade performance, while both structured skill construction and trajectory-driven revision are necessary for the observed improvements. On success-inferable tasks, analyzer-based early stopping further prevents late-stage performance regressions and saves 25%-53% of attempts when the success signal is properly calibrated.
SkillSmith: Co-Evolving Skills and Tools for Self-Improving Agent Systems
Recent self-evolving agents have shown that skills can be discovered, refined, and accumulated through execution. However, existing skill-evolution frameworks typically assume a fixed tool layer and evaluate each skill independently, limiting their ability to repair tool-level failures or reason about interactions among skills. We propose SkillSmith, a synergy-aware skill-tool co-evolution framework. SkillSmith introduces a unified proposal space in which reflection produces atomic bundles that jointly modify skills and tools, allowing tools to be wrapped, edited, composed, split, or retired when skill evolution identifies a reusable capability gap. To guide this joint search, SkillSmith maintains an ecological utility model inspired by Lotka-Volterra dynamics, where an interaction matrix estimated from execution traces captures pairwise complementarity and conflict among skills and provides pressure signals for retrieval, mutation prioritization, and retirement. Furthermore, SkillSmith records anti-patterns, including failure signatures, causal attributions, and remedies, to accelerate diagnosis and veto proposals that repeat known mistakes. Experiments on three benchmarks, including WildClawBench, and five Qwen3.5 model scales show that SkillSmith consistently outperforms strong baselines, with gains that amplify as task complexity and multi-skill co-activation increase.
ESC-Skills: Discovering and Self-Evolving Skills for Emotional Support Conversations
Existing emotional support conversation (ESC) systems mainly rely on end-to-end response generation or coarse strategy supervision, offering limited interpretability and little support for systematic skill improvement. We propose ESC-Skills, a skill-centric framework that discovers and self-evolves executable emotional support skills. We first model localized support interactions as Intervention Units (IUs), which capture state--action--outcome dynamics between seeker states, support interventions, and post-response emotional changes. Based on IUs extracted from both successful and failed ESC dialogues, we construct the ESC-Skills Bank, a repository of executable emotional support skills containing intervention guidance, applicability conditions, expected outcomes, and potential risks. To further improve robustness, we introduce a multi-profile self-evolutionary refinement framework in which an ESC agent interacts with diverse simulated seeker profiles under SAGE evaluation. The resulting interaction traces are analyzed to identify missing skills, unsafe interventions, and profile-specific failure patterns, which are then used to refine the Skills Bank through simulation-based verification. Experimental results demonstrate that ESC-Skills improves both response-level quality and dialogue-level emotional outcomes while providing more interpretable and controllable support behaviors. We will release the code, prompts, and ESC-Skills Bank at https://github.com/aliyun/qwen-dianjin.
MUSE-Autoskill: Self-Evolving Agents via Skill Creation, Memory, Management, and Evaluation
Large language model (LLM) agents rely on reusable skills to solve complex tasks, but existing skill creation approaches often treat skills as isolated, static artifacts, limiting reusability, reliability, and long-term improvement. We propose MUSE-Autoskill Agent (Memory-Utilizing Skill Evolution), a skill-centric agent framework that creates, reuses, and refines skills under a unified lifecycle: creation, memory, management, evaluation, and refinement. MUSE creates skills on demand, stores them across tasks, retrieves them through a skill catalog, and accumulates per-skill experience for later reuse and adaptation. Across the main reported settings on SkillsBench and SkillLearnBench, MUSE-Autoskill outperforms Hermes, Codex, and Claude Code. On SkillsBench, its self-created skills surpass human-authored skills on the successfully covered subset (85.24% vs. 81.17%), showing that lifecycle-managed skills can distill agent experience into highly effective reusable assets; MUSE-created skills also transfer to Hermes more effectively than Codex- or Claude-created skills, reaching 51.90% accuracy under transfer. These results highlight the importance of treating skills as long-lived, experience-aware, and testable assets.
CODESKILL: Learning Self-Evolving Skills for Coding Agents
Coding agents produce rich trajectories while solving software-engineering tasks. To enable agent self-evolution, these trajectories can be distilled into reusable procedural skills that compactly encode experience to guide future behavior. However, existing skill construction and maintenance methods often rely on fixed prompts and heuristic update rules, leaving it unclear how knowledge should be selected, abstracted, and maintained to best serve downstream agents. We propose CODESKILL, an LLM-based framework that reformulates skill extraction and skill-bank maintenance as a learnable management policy. CODESKILL extracts multi-granularity procedural skills from coding-agent trajectories, evolves skills with new experience, and maintains a compact skill bank for future task solving. We train CODESKILL with reinforcement learning, using a hybrid reward that combines dense rubric-based skill-quality feedback with sparse verifiable execution feedback from the frozen downstream agent. Experiments on EnvBench, SWE-Bench Verified, and Terminal-Bench 2 show that CODESKILL improves average pass rate by 9.69 over the no-skill baseline and by 4.01 over the strongest prompt-based or memory baseline, while maintaining the skill bank at a stable size during iterative construction.
From Correctness to Preference: A Framework for Personalized Agentic Reinforcement Learning
Agentic reinforcement learning (Agentic RL) has achieved strong progress in tasks with clear success signals. However, many real-world agent applications require user-conditioned behavior: the same query may call for different planning strategies and tool-use decisions across users. This setting raises key challenges: generic rewards cannot capture heterogeneous user preferences, observed behaviors are entangled with conformity effects, and flat memories cannot support personalized skill retrieval. To this end, we propose a unified personalized Agentic RL framework that embeds personalization into training-time optimization. At its core is \emph{Personalized Anchor Reward-Decoupled Policy Optimization} (\textbf{PARPO}), which decouples generic task-quality rewards from personalized preference rewards and uses user-specific anchors to stabilize learning under heterogeneous reward scales. We further introduce a two-stage preference-disentangled reward model and \emph{Preference-Aligned Skill Evolution Graph Memory} (\textbf{PSGM}) for personalized supervision and preference-aligned skill retrieval. Together, they form a closed loop of preference identification, policy optimization, and structured skill accumulation. Experiments on ETAPP, ETAPP-Hard, and SJAgent show that our framework consistently outperforms strong memory and RL baselines. Code and data are included in the supplementary materials.
Trace2Skill: Verifier-Guided Skill Evolution for Long-Context EDA Agents
Complex Verilog Design Problems (CVDP) challenge hardware LLM agents because solving them requires localizing verifier-relevant RTL, testbenches, include paths, and build dependencies inside large repository snapshots, making precise edits, and recovering from sparse hidden-verifier failures. We present Trace2Skill, a test-time scaling framework that improves a hardware agent without RTL-specialized model fine-tuning. Rather than training a new model or only sampling more candidate solutions, Trace2Skill treats the agent's natural-language skill as an evolvable policy. It mines repeated rollout traces for success and failure modes, converts them into dense diagnostics and oracle lessons, and uses an oracle, mutator, and selector loop to produce task-specific skills that guide later search, editing, validation, and recovery. Because final pass/fail labels are often too coarse for hard failures, Trace2Skill also supports bounded runtime dense verifier feedback that returns sanitized functional observations while keeping hidden harnesses and reference solutions inaccessible to the agent. This feedback helps guide skill evolution and agent execution by connecting skill text, verifier evidence, and downstream behavior. Across hard CVDP tasks that defeat the seed CVDP agent, including tasks that also defeat frontier coding agents, Trace2Skill with dense verifier feedback substantially improves task pass rates and produces breakthrough passes on previously unsolved tasks, without requiring high-quality fine-tuning data, specialized RTL model training, or model weight updates. The same framework provides a general test-time scaling strategy that can extend beyond digital design to other verifiable EDA tasks.
SkillFlow: Flow-Driven Recursive Skill Evolution for Agentic Orchestration
In recent years, a variety of powerful LLM-based agentic systems have been applied to automate complex tasks through task orchestration. However, existing orchestration methods still face key challenges, including strategy collapse under reward maximization, high gradient variance with opaque credit assignment, and unguided skill evolution whose decisions are typically made by directly prompting an LLM to judge rather than derived from principled training signals. To address these challenges, we propose SkillFlow, a flow-based framework that takes a trainable Supervisor as the agent and a structured environment with dynamic skill library and frozen executor, automating task orchestration through multi-turn interaction. SkillFlow employs Tempered Trajectory Balance (TTB), a regression-based flow-matching loss that samples trajectories proportional to reward, preserving diverse orchestration strategies rather than collapsing to a single mode. The same flow objective yields a jointly learned backward policy that provides transparent per-step credit assignment at zero additional inference cost. Building on these flow diagnostics, a recursive skill evolution mechanism determines when to evolve, what skills to create or prune, and where decision gaps lie -- closing the loop from training signal to autonomous capability growth. Experimental results on 14 datasets show that SkillFlow significantly outperforms baselines across question answering, mathematical reasoning, code generation, and real-world interactive decision making tasks. Our code is available at https://anonymous.4open.science/r/SkillFlow-E850.
NanoResearch: Co-Evolving Skills, Memory, and Policy for Personalized Research Automation
LLM-powered multi-agent systems can now automate the full research pipeline from ideation to paper writing, but a fundamental question remains: automation for whom? Researchers operate under different resource configurations, hold different methodological preferences, and target different output formats. A system that produces uniform outputs regardless of these differences will systematically under-serve every individual user, making personalization a precondition for research automation to be genuinely usable. However, achieving it requires three capabilities that current systems lack: accumulating reusable procedural knowledge across projects, retaining user-specific experience across sessions, and internalizing implicit preferences that resist explicit formalization. We propose NanoResearch, a multi-agent framework that addresses these gaps through tri-level co-evolution. A skill bank distills recurring operations into compact procedural rules reusable across projects. A memory module maintains user- and project-specific experience that grounds planning decisions in each user's research history. A label-free policy learning converts free-form feedback into persistent parameter updates of the planner, reshaping subsequent coordination. These three layers co-evolve: reliable skills produce richer memory, richer memory informs better planning, and preference internalization continuously realigns the loop to each user. Extensive experiments demonstrate that NanoResearch delivers substantial gains over state-of-the-art AI research systems, and progressively refines itself to produce better research at lower cost over successive cycles.
EmbodiSkill: Skill-Aware Reflection for Self-Evolving Embodied Agents
Embodied agents can benefit from skills that guide object search, action execution, and state changes across diverse environments. Since embodied environments vary across layouts, object states, and other execution factors, these skills must self-evolve from trajectories generated during task execution. However, existing skill self-evolution methods are mainly developed in digital environments and often convert trajectories into coarse skill updates. Directly applying this paradigm to embodied settings is problematic, because a failed task execution may reflect not only incorrect skill content, but also an execution lapse in which the agent fails to follow valid guidance. We propose EmbodiSkill, a training-free framework for embodied skill self-evolution through skill-aware reflection and targeted revision. EmbodiSkill interprets each trajectory with respect to the current skill, uses skill-changing evidence to update the skill body, and uses execution-lapse evidence to preserve and emphasize valid guidance. Experiments on ALFWorld and EmbodiedBench show that EmbodiSkill consistently improves embodied task success. On ALFWorld, EmbodiSkill enables a frozen Qwen3.5-27B executor to reach 93.28% task success, outperforming GPT-5.2 used as a direct agent without skills by 31.58%. These results show that skill-aware self-evolution helps embodied agents accumulate reusable procedural knowledge from their own trajectories.
Skill-R1: Agent Skill Evolution via Reinforcement Learning
Agentic large language models often rely on skills, reusable natural language procedures that guide planning, action, and tool use. In practice, skills are typically improved through prompt engineering or by aligning the task LLM itself, which is costly, model-specific, and often infeasible for closed-source models. Skill optimization is not a one-step problem but a recurrent process with two coupled levels of credit assignment: a useful skill must improve rollout quality under current conditioning, while a useful revision must turn observed outcomes into a better skill for the next round. We propose Skill-R1, a reinforcement learning framework for instance-level recurrent skill optimization from verifiable rewards. Rather than updating the task LLM, Skill-R1 trains a lightweight skill generator that conditions on the task context, prior rollouts, and their verified outcomes to produce skills that steer a frozen task LLM. This preserves black-box compatibility with both open- and closed-source models while making adaptation substantially cheaper than model-level updates. Skill-R1 proceeds over multiple generations: at each step, the current skill induces rollouts whose verified outcomes are fed back to produce the next revision. To optimize this recurrent process, we introduce a bi-level group-relative policy optimization objective combining intra-generation and inter-generation advantages. The intra-generation term compares rollouts under shared skill conditioning, while the inter-generation term rewards revisions that improve behavior across successive generations. Together, these provide a principled objective for directional skill evolution rather than one-shot self-refinement. Empirically, Skill-R1 achieves consistent gains over no-skill baselines and standard GRPO across benchmarks with verifiable rewards, with particularly strong improvements on complex, multi-step tasks.
SkillMAS: Skill Co-Evolution with LLM-based Multi-Agent System
Large language model (LLM) agent systems are increasingly expected to improve after deployment, but existing work often decouples two adaptation targets: skill evolution and multi-agent system (MAS) restructuring. This separation can create organization bottlenecks, context pressure, and mis-specialization. We present SkillMAS, a non-parametric framework for adaptive specialization in multi-agent systems that couples skill evolution with MAS restructuring. SkillMAS uses Utility Learning to assign credit from verified execution traces, bounded skill evolution to refine reusable procedures without unfiltered library growth, and evidence-gated MAS restructuring when retained failures and Executor Utility indicate a structural mismatch. Across embodied manipulation, command-line execution, and retail workflows, SkillMAS is competitive under the reported harnesses while clarifying how post-deployment specialization is attributed, updated, and applied.
CoSkill: Joint Reinforcement Learning of Reasoning and Meta-Skill Agents for Hierarchical Skill Evolution
Skill libraries improve the sample efficiency of agentic reinforcement learning (RL) by enabling large language model (LLM) agents to reuse procedural knowledge. Yet existing paradigms exhibit structural shortcomings: they either decouple skill evolution from policy optimization or instantiate meta-skills as fixed workflows. Both treat skills as passive objects to be managed, limiting the flexible evolution of skills and their co-adaptation with the reasoning agent. To address the limitations, we propose CoSkill, a unified multi-agent RL framework that recasts the static meta-skill workflow as a learnable Meta-Skill Agent and jointly trains it with a Reasoning Agent over a hierarchical skill library. By modeling the Reasoning and Meta-Skill Agents as a cooperative team sharing a single backbone, CoSkill enables end-to-end co-adaptation: the Reasoning Agent conditions its actions on a retrieved task skill and step skills selected from its child set, while its task performance guides the Meta-Skill Agent in refining those step skills. Experiments on ALFWorld and WebShop show that CoSkill substantially outperforms prior skill-based and RL baselines, achieving success rates of 98.4% and 90.6%, respectively (+3.5 and +6.2 pp). As shown in Figure 1, CoSkill achieves superior early-stage sample efficiency, asymptotic performance, and wall-clock efficiency. Our code is available at https://github.com/jinyuan-cookie/CoSkill.