Latest papers 113

26 papers in the last four weeks, up 136% on the four weeks before. 0.2% of all new papers.

May 27, 2026cs.RO

EIT-Pneumatic Hybrid Robotic Skin for Practical and Accurate Force Map Reconstruction

We present a hybrid robotic skin that combines electrical impedance tomography (EIT) with pneumatic tactile sensing to improve force reconstruction capability. The developed robotic skin is fabricated entirely by 3D printing and spray coating, making it affordable and easy to build. A Tikhonov-regularized inverse reconstruction, paired with per-pad pneumatic calibration, enables accurate large-area tactile sensing with a simple measurement scheme. For validation, we conducted load-cell indentation experiments; the results showed consistent force reconstruction across locations within a pad. Compared with an EIT-only baseline, sensitivity non-uniformity was also reduced, with the coefficient of variation decreasing from 0.31 to 0.14, indicating that the proposed approach addresses a longstanding limitation of EIT. We further demonstrated chest-mounted integration on a humanoid robot and found that the pneumatic signals remained reliable across diverse contact scenarios, including multiple simultaneous contacts on the same sensing pad. These results indicate a practical path toward accurate, scalable whole-body tactile sensing in real robotic systems.
May 27, 2026cs.RO

Tactile-Proprioceptive Sensor Fusion for Contact Wrench Estimation in Whole-Body Physical Human-Robot Interaction

Direct physical guidance is a natural means of teaching and interacting with robots, and robotic skins make a key contribution by enabling sensitive contact sensing and localization. This paper presents a tactile-proprioceptive sensor fusion framework for natural physical human-robot interaction. Tactile cues from pneumatic skin pads serve as contact indicators that bypass the ambiguity between frictional residues and applied external forces, enabling highly sensitive contact detection without explicit friction identification. We fuse these cues with motor-current-based proprioception to reconstruct multi-axis contact forces on the robot surface. To maintain accuracy during motion, we employ a temporal convolutional network (TCN) to mitigate friction hysteresis during stick-slip transitions, reducing uncertainty at contact onset and yielding smooth, responsive guidance. We validate the approach on a skin-integrated robot arm: (i) multi-axis forces are reconstructed in stationary contacts, and (ii) simultaneous force estimation and kinesthetic teaching are demonstrated. Results indicate improved sensitivity and responsiveness across diverse contact conditions compared with tactile-only and proprioceptive-only baselines, supporting tactile-proprioceptive fusion as a reliable pathway to safe, intuitive physical human-robot interaction.
May 27, 2026cs.RO

Magnet-Based Soft Robotic Skin Using a 3D-Printed Multi-Lattice Structure and CNN-Based Tactile Super-Resolution

This paper presents a magnet-based robotic skin that integrates a multilayer soft lattice with distributed Hall-effect sensor arrays and a tactile super-resolution model. External contact forces are converted to magnetic field changes by embedded permanent magnets, and the lattice spreads these changes across the sensing domain. This gives each sensor a large, overlapping receptive field and enables a large sensing area with minimal blind spots. Lattice parameters are tunable, enabling joint adjustment of mechanical compliance and transduction characteristics. An implicit modeling workflow and selective laser sintering (SLS) 3D printing support rapid fabrication of conformal, high-complexity structures. A convolutional neural network trained on experimental measurements estimates contact location and normal force in real time. Experiments validate localization accuracy and indicate scalability to larger surfaces, suggesting applicability to whole-body robotic skin and safe human-robot interaction.
May 26, 2026cs.CV

Touch-R1: Reinforcing Touch Reasoning in MLLMs

While rule-based reinforcement learning has recently catalyzed explicit reasoning in multimodal models, tactile reasoning remains largely underexplored. Existing tactile-language models primarily rely on supervised or contrastive objectives, which limits their capacity to ground predictions in physical evidence or rectify misleading visual priors. Tactile reasoning introduces two modality-specific challenges: the ordinal nature of physical attributes (e.g., hardness, roughness) and the cross-sensor distribution shifts inherent in optical tactile hardware. In this work, we introduce TouchReason-1M, a large-scale multimodal dataset comprising over 1M synchronized tactile pairs across four distinct sensors, and TouchReason-Bench, a rigorous framework for evaluating tactile perception and visual-tactile conflict resolution. Building upon these, we propose Touch-R1, a tactile reasoning MLLM based on Qwen2.5-VL-7B. Touch-R1 is trained via a tactile-grounded GRPO objective that combines ordinal-aware accuracy, cross-sensor physical consistency, structured-format control, and an input-side tactile grounding objective. Specifically, the tactile-use reward assigns credit only when authentic tactile inputs yield superior correctness relative to counterfactual controls where the tactile stream is removed, shuffled, or noise-masked. On TouchReason-Bench, Touch-R1-7B outperforms Octopi-13B by 18.4% and GPT-4o by 24.7% on average. Its structured reasoning traces reveal emergent behaviors of probing, comparison, and revision, demonstrating that R1-style reasoning can be effectively grounded in physical contact.
May 22, 2026cs.RO

TactileReflex: Noise-Statistics-Driven Vision-Tactile Reflex Control for Force-Sensitive Manipulation

Manipulating fragile deformable containers, such as disposable plastic cups filled with liquid, demands real-time grip-force adaptation within an extremely narrow force margin: insufficient force causes slip, while excessive force irreversibly deforms the thin wall. Existing approaches struggle to achieve such force-sensitive manipulation tasks. We propose a noise-statistics-based calibration-driven reflex control paradigm with vision-based tactile sensing: by analyzing the sensor's intrinsic noise characteristics (via a brief static-hold-and-unload protocol), we directly derive all controller thresholds, eliminating external force calibration, trial-and-error manual tuning, or material-specific physical models. Instantiating this paradigm, we present TactileReflex, a three-channel closed-loop controller that extracts three image-level proxies, shear intensity (SyS_y), contact intensity (FnF_n), and center of pressure (CC), from dual visuo-tactile sensors and drives prioritized reflex channels at ~12 Hz for slip suppression, weight-adaptive release, and force protection. Each channel closes the loop directly on its proxy via noise-derived thresholds. Ablation demonstrates that only the full three-channel system is able to prevent irreversible container deformation (5/5 success vs. at most 1/5 for partial configurations). In a dynamic pouring task, fixed-effort baselines fail in all 10 attempts due to pose drift, while TactileReflex achieves 9/10 success across two water volumes. As a self-contained and interpretable controller, TactileReflex can serve as a plug-and-play safety layer beneath high-level manipulation pipelines, including haptic-free VR teleoperation and vision-language-action (VLA) policies.
May 21, 2026cs.RO

TacO: Benchmarking Tactile Sensors for Object Manipulation

Vision-based learning from demonstrations has achieved remarkable success in enabling robots to perform manipulation tasks and high-level semantic reasoning, yet it remains insufficient for complex, contact-rich manipulation. While there is broad agreement that tactile sensing improves manipulation, there is no empirical guidance on which tactile sensors are best suited for which manipulation tasks. In this paper, we provide a systematic, task-driven evaluation of tactile sensors for robot manipulation and propose a framework for selecting and evaluating sensors based on manipulation policy performance. Separate manipulation policies are trained for tactile sensors of four distinct modalities: visual, acoustic, magnetic, and resistive, across three tasks: pick-and-place with unknown mass, object reorientation, and plug insertion. For each task, an analysis of how sensor properties such as spatial resolution, shear sensing, and tactile representation, and the inherent material friction affect task performances is done. Rather than tactile sensing being universally beneficial in the same way, our results show that the usefulness of tactile information depends strongly on sensor modality, material properties, and the specific manipulation tasks. All of the tactile sensors, code, data, and hardware setup will be publicly available on the project website.
May 19, 2026cs.RO

VBT-MPC: Vision-Based Tactile MPC for Contour Following

Tactile sensing plays a key role in robotic manipulation, particularly in tasks like surface inspection. Successful execution requires maintaining contact while accurately tracking object contours. In this work, we propose a Vision-Based Tactile Model Predictive Control (VBT-MPC) framework for robotic contour following using a Vision-Based Tactile Sensor (VBTS) mounted in an eye-in-hand configuration. The proposed controller operates directly in contour features space, thereby avoiding the need for separate pose-estimation modules or complex force-control architectures. We further compare our VBT-MPC with visual-servoing strategies adapted to tactile features, and evaluate contour tracking on objects with diverse geometries and materials in both simulation and real-world experiments.
May 18, 2026cs.RO

TacSE3: Equivariant SE(3) Motion Estimation from Low-Texture Visuotactile Images for In-Gripper Tracking and Compensation

Robotic in-hand manipulation requires reliable object-motion tracking under frequent visual occlusion, yet low-texture visuotactile images provide few stable correspondences for conventional image- or geometry-matching methods. This paper presents TacSE3, a tactile motion-estimation pipeline that converts low-texture visuotactile observations into a decoupled three-dimensional force field and estimates incremental rigid-body motion on SE(3). The method derives planar translation from contact-centroid motion and estimates rotation primarily from shear-related tactile responses, yielding a physically interpretable signal for in-gripper tracking and compensation. Experiments with paired DM-Tac fingertip sensors show that dual-sensor sensing reduces translation-rotation ambiguity, supports rotation tracking across axes and object geometries, and provides a lightweight compensation signal that improves disturbance tolerance in downstream manipulation tasks without retraining the base policy.
May 17, 2026cs.RO

Tactile-based Multimodal Fusion in Embodied Intelligence: A Survey of Vision, Language, and Contact-Driven Paradigms

Tactile sensing is a fundamental modality for embodied intelligence, offering unique and direct feedback on contact geometry, material properties, and interaction dynamics that remote sensors cannot replace. However, unimodal tactile perception is inherently limited by its sparse spatial coverage and lack of global semantic context. With the recent explosion in deep learning and large language models, integrating tactile with vision and language has become essential to bridge physical interaction with semantic reasoning, leading to the emergence of Multimodal Tactile Fusion. Despite rapid progress, the existing researches remain fragmented across disparate datasets, sensing modalities, and tasks, lacking a unified theoretical framework. To address this gap, this paper provides a comprehensive survey of multimodal tactile fusion research up to the first quarter of 2026. We propose a hierarchical taxonomy that organizes the field into two primary dimensions: multimodal datasets and multimodal methods. On the data side, we categorize resources ranging from Tactile-Vision datasets, Tactile-Language datasets, Tactile-Vision-Language datasets, and Tactile-Vision-Other datasets. On the method side, we structure prior work into three core pillars: (1) Multimodal Perception and Recognition, which focuses on object understanding and grasp prediction; (2) Cross-Modal Generation, focusing on bidirectional translation between tactile, vision, and text; and (3) Multimodal Interaction, emphasizing feedback control and language-guided manipulation. Furthermore, we summarize representative tactile sensing hardware, review commonly used evaluation metrics and benchmark settings, and discuss current challenges and promising future directions.
May 15, 2026cs.HC

Why Modeling Human Haptic Material Perception with AI Is Difficult

Touch plays a central role in how humans perceive and recognize materials through physical contact. Despite decades of research, the mechanisms by which tactile signals are transformed into meaningful perceptual representations remain poorly understood, limiting the design of interactive systems and intelligent agents with human-like haptic perception. Recent advances in artificial intelligence (AI) offer new opportunities to model and exploit tactile data; however, haptics presents fundamental challenges for contemporary AI due to its interaction-dependent, multimodal nature. This position paper argues that progress at the intersection of AI and haptics is constrained by three key bottlenecks: (1) the scarcity of large, diverse, and balanced haptic datasets; (2) the lack of standardized evaluation platforms and perceptual benchmarks; and (3) limitations in model capacity and interpretability when applied to tactile perception. I discuss how these challenges impede generalization, reproducibility, and scientific insight into human touch and review emerging strategies to address them. This paper highlights opportunities for coordinated, cross-disciplinary efforts to advance AI systems that not only perform robust haptic perception but also contribute to a deeper understanding of human touch.
May 13, 2026cs.RO

TouchAnything: A Dataset and Framework for Bimanual Tactile Estimation from Egocentric Video

Egocentric human video data, which captures rich human-environment interactions and can be collected at scale, has become a key driver of embodied intelligence research. However, existing egocentric datasets typically lack tactile sensing, a critical modality that provides direct cues about contact, force, and pressure in human-object interaction. Without such signals, models struggle to learn physically grounded representations of real-world interaction dynamics. While tactile sensors provide these cues, deploying high-quality tactile hardware at scale remains expensive and cumbersome. This raises a central question: can tactile feedback be inferred directly from visual observations, enabling scalable tactile supervision for egocentric video data and supporting physically grounded embodied learning? To enable research in this direction, we introduce EgoTouch, a large-scale multi-view egocentric dataset with dense tactile supervision for bimanual hand-object interaction. EgoTouch comprises 208 manipulation tasks spanning 1,891 episodes in diverse indoor and outdoor environments, with synchronized multi-view RGB (head-mounted egocentric and dual wrist-mounted cameras), bimanual 3D hand pose, and continuous pressure maps from wearable tactile sensors. Building on EgoTouch, we introduce TouchAnything, a baseline multi-view vision-to-touch prediction framework that uses the egocentric view as the primary input and flexibly leverages available wrist-mounted views at inference time. Experiments show that incorporating wrist-mounted views generally improves tactile prediction over egocentric-only input, achieving up to 5.0% relative improvement in Contact IoU and 6.1% relative improvement in Volumetric IoU. We will publicly release the dataset, code, and benchmark.
May 7, 2026cs.RO

TouchDrive: Electronics-Free Tactile Sensing Interface for Assistive Grasping

Assistive robotic grasping plays an important role in enabling safe and adaptive manipulation of diverse objects. However, existing systems often rely on electronic sensing and multi-stage processing pipelines, increasing system complexity and reducing accessibility. To address these limitations, we present TouchDrive, a cost-effective, electronics-free tactile sensing interface for assistive grasping. TouchDrive directly converts contact forces into pneumatic feedback through valve-mediated switching, integrating sensing, signal generation, and feedback within a single passive mechanical loop. The system can be employed using a pneumatic normally closed valve, a compressed air tank, sensing element, and haptic feedback actuator without electronics. By delivering tactile cues, TouchDrive empowers users to modulate grasp forces, enabling precise and robust delicate manipulation of compliant and fragile objects. The interface has been validated across diverse robotic platforms, consistently demonstrating reliable performance and practical applicability in assistive grasping tasks, such as handling fruits and everyday items (up to 20 objects).
May 2, 2026physics.app-ph

A skin-like conformal sensor for real-time shape mapping

Reliable real-time 3D shape sensing is essential for robust control and interpretation of deformable systems during motion. Existing vision-based approaches require line-of-sight and complex instrumentation, limiting operation in occluded and space-constrained settings. Here, we introduce a scalable, skin-like sensor that reconstructs its continuous 3D deformation in real time from distributed strain measurements. The device embeds a 2D array of mirror-stacked, printed oxidized eutectic gallium-indium (o-EGaIn) strain gauges within an elastomeric film to measure off-neutral-axis strains. Combined with a mechanics-informed observation model and a fast optimization routine, the system estimates local curvature, elongation, offset, and orientation under concurrent stretching, bending, and indentation, enabling reconstruction of complex surfaces. A 5-by-5 array with a 12 mm pitch achieves a mean surface reconstruction error of 0.62 mm with 0.1s latency across all tested scenarios. When conforming to complex surfaces, the sensor provides fast 3D shape mapping of the underlying geometry. Demonstrations involving palm gesturing, finger indentation, and contact-induced balloon deformation highlight utility for epidermal motion tracking, haptic interaction, and intraoperative monitoring.
Apr 30, 2026cs.RO

FlexiTac: A Low-Cost, Open-Source, Scalable Tactile Sensing Solution for Robotic Systems

We present FlexiTac, a low-cost, open-source, and scalable piezoresistive tactile sensing solution designed for robotic end-effectors. FlexiTac is a practical "plug-in" module consisting of (i) thin, flexible tactile sensor pads that provide dense tactile signals and (ii) a compact multi-channel readout board that streams synchronized measurements for real-time control and large-scale data collection. FlexiTac pads adopt a sealed three-layer laminate stack (FPC-Velostat-FPC) with electrode patterns directly integrated into flexible printed circuits, substantially improving fabrication throughput and repeatability while maintaining mechanical compliance for deployment on both rigid and soft grippers. The readout electronics use widely available, low-cost components and stream tactile signals to a host computer at 100 Hz via serial communication. Across multiple configurations, including fingertip pads and larger tactile mats, FlexiTac can be mounted on diverse platforms without major mechanical redesign. We further show that FlexiTac supports modern tactile learning pipelines, including 3D visuo-tactile fusion for contact-aware decision making, cross-embodiment skill transfer, and real-to-sim-to-real fine-tuning with GPU-parallel tactile simulation. Our project page is available at https://flexitac.github.io/.
Apr 30, 2026cs.RO

DOT-Sim: Differentiable Optical Tactile Simulation with Precise Real-to-Sim Physical Calibration

Simulating optical tactile sensors presents significant challenges due to their high deformability and intricate optical properties. To address these issues and enable a physically accurate simulation, we propose DOT-Sim: Differentiable Optical Tactile Simulation. Unlike prior simulators that rely on simplified models of deformable sensors, DOT-Sim accurately captures the physical behavior of soft sensors by modeling them as elastic materials using the Material Point Method (MPM). DOT-Sim enables rapid calibration of optical tactile sensor simulation using a small number of demonstrations within minutes, which is substantially faster than existing methods. Compared to current baselines, our approach supports much larger and non-linear deformations. To handle the optical aspect, we propose a novel approach to simulating optical responses by learning a residual image relative to the real-world idle state. We validate the physical and visual realism of our method through a series of zero-shot sim-to-real tasks. Our experiments show that DOT-Sim (1) accurately replicates the physical dynamics of a DenseTact optical tactile sensor in reality, (2) generates realistic optical outputs in contact-rich scenarios, (3) enables direct deployment of simulation-trained classifiers in the real world, achieving 85% classification accuracy on challenging objects and 90% accuracy in embedded tumor-type detection, and (4) allows precise trajectory following with a policy trained from demonstrations in simulation, with an average error of less than 0.9 mm.
Apr 27, 2026cs.RO

An analysis of sensor selection for fruit picking with suction-based grippers

Robotic fruit harvesting often fails to reliably detect whether a fruit has been successfully picked, limiting efficiency and increasing crop damage. This problem is difficult due to compliant fruit and grippers, variable stem attachment, and occlusions in orchard environments. Prior work has explored vision-based perception and multi-sensor learning approaches for pick state estimation. However, minimal sensor sets and phase-dependent sensing strategies for accurate pick and slip detection remain largely unexplored. In this work, we design and evaluate a multimodal sensing suite integrated into a compliant suction-based apple gripper. Our approach is unique because it identifies which sensors are most informative at different phases of the pick, enabling predictive detection of failures before they occur. The contributions of this paper are a phase-dependent evaluation of multimodal sensors and the identification of minimal sensor sets for reliable pick state classification. Experiments in a real apple orchard show that Random Forest and Multilayer Perceptron classifiers detect successful picks and impending failures with over 90% accuracy, and Random Forest predicts pick/slip events within 0.09 s of human-annotated ground truth.
Apr 22, 2026cs.RO

VTouch++: A Multimodal Dataset with Vision-Based Tactile Enhancement for Bimanual Manipulation

Embodied intelligence has advanced rapidly in recent years; however, bimanual manipulation-especially in contact-rich tasks remains challenging. This is largely due to the lack of datasets with rich physical interaction signals, systematic task organization, and sufficient scale. To address these limitations, we introduce the VTOUCH dataset. It leverages vision based tactile sensing to provide high-fidelity physical interaction signals, adopts a matrix-style task design to enable systematic learning, and employs automated data collection pipelines covering real-world, demand-driven scenarios to ensure scalability. To further validate the effectiveness of the dataset, we conduct extensive quantitative experiments on cross-modal retrieval as well as real-robot evaluation. Finally, we demonstrate real-world performance through generalizable inference across multiple robots, policies, and tasks.
Mar 26, 2026cs.AI

When Sensing Varies with Contexts: Context Probing for Tactile Few-Shot Class-Incremental Learning

Few-shot class-incremental learning (FSCIL) aims to recognize novel classes from only a few labeled samples while retaining previously learned knowledge. Although recent FSCIL methods have achieved substantial progress on visual benchmarks, they remain limited in tactile sensing, where the same material may produce markedly different observations under different acquisition contexts, such as sensing devices, contact states, scanning trajectories, and interaction conditions. In tactile FSCIL, the challenges of few-shot learning and class-incremental learning are further amplified by acquisition context: the limited support samples may not only be scarce, but also carry context-induced biases. Once the resulting biased prototypes are inserted into the classifier, they may affect the decision boundaries in subsequent sessions. To address this problem, we propose Context-Probing Few-Shot Class-Incremental Learning (CoP-FSCIL), a context-aware framework for tactile FSCIL. CoP-FSCIL first employs Context-Probing Intervention (CPI) to diagnose local context-sensitive variations in tactile representations. It then introduces a Probe-Conditioned Quotient Adapter (PCQA) to suppress context-sensitive components identified by the probes. Finally, Probe-Stability Prototype Calibration (PSPC) estimates support sample reliability from probe-induced embedding fluctuations and calibrates stochastic prototypes accordingly. Experiments on HapTex and LMT108 show that CoP-FSCIL consistently outperforms representative FSCIL baselines, and extended experiments on audio FSCIL further demonstrate the generality of the proposed context probing mechanism. The source code is currently being prepared and will be released soon.
Jan 20, 2026cs.RO

Highly Deformable Proprioceptive Membrane for Real-Time 3D Shape Reconstruction

Reconstructing the three-dimensional (3D) geometry of object surfaces is essential for robot perception, yet vision-based approaches degrade under low illumination or occlusion. This limitation motivates the design of a proprioceptive membrane that conforms to the surface of interest and infers 3D geometry by reconstructing its own deformation. Conventional deformation-aware membranes typically rely on resistive, capacitive, or magneto-sensitive mechanisms, but can suffer from structural complexity, limited compliance during large-scale deformation, and susceptibility to electromagnetic interference. This work presents a soft, flexible, and stretchable proprioceptive silicone membrane based on optical waveguide sensing. The membrane integrates edge-mounted LEDs and centrally-distributed photodiodes (PDs) within a multilayer elastomeric composite. Rich deformation-dependent light-intensity signals are decoded by a data-driven model to recover the membrane geometry. Real-time reconstruction is demonstrated on a customized 140 mm square membrane at an end-to-end update rate of 90 Hz, achieving an average reconstruction error of 1.307 mm for out-of-plane deformation of up to 25 mm. The proposed sensor also demonstrates accurate reconstruction under large in-plane deformation, achieving reliable shape recovery up to 75% strain with an average Chamfer distance of 1.214 mm. The proposed framework provides a scalable, robust, and low-profile solution for global shape perception in deformable robotic systems.
Nov 9, 2025cs.RO

External Photoreflective Tactile Sensing Based on Surface Deformation Measurement

We present a tactile sensing method enabled by the mechanical compliance of soft robots; an externally attachable photoreflective module reads surface deformation of silicone skin to estimate contact force without embedding tactile transducers. Locating the sensor off the contact interface reduces damage risk, preserves softness, and simplifies fabrication and maintenance. We first characterize the optical sensing element and the compliant skin, thendetermine the design of a prototype tactile sensor. Compression experiments validate the approach, exhibiting a monotonic force output relationship consistent with theory, low hysteresis, high repeatability over repeated cycles, and small response indentation speeds. We further demonstrate integration on a soft robotic gripper, where the module reliably detects grasp events. Compared with liquid filled or wireembedded tactile skins, the proposed modular add on architecture enhances durability, reduces wiring complexity, and supports straightforward deployment across diverse robot geometries. Because the sensing principle reads skin strain patterns, it also suggests extensions to other somatosensory cues such as joint angle or actuator state estimation from surface deformation. Overall, leveraging surface compliance with an external optical module provides a practical and robust route to equip soft robots with force perception while preserving structural flexibility and manufacturability, paving the way for robotic applications and safe human robot collaboration.
Nov 4, 2025cs.RO

3D Cal: An Open-Source Software Library for Depth Reconstruction on Vision-Based Tactile Sensors

Tactile sensing plays a key role in enabling dexterous and reliable robotic manipulation, but realizing this capability requires substantial calibration to convert raw sensor readings into physically meaningful quantities. Despite its near-universal necessity, the calibration process remains ad hoc and labor-intensive. Here, we introduce 3D Cal, an open-source library that transforms a low-cost 3D printer into an automated probing device capable of generating large volumes of labeled training data for calibrating vision-based tactile sensors. 3D Cal also provides an end-to-end, user-friendly pipeline for training custom convolutional networks to produce high-quality depth reconstructions. Using 3D Cal, we systematically explore the relationship between training data volume and spatial reconstruction performance on two commercially available sensors, DIGIT and GelSight Mini, and derive practical, empirically-grounded guidelines for calibrating these sensors. Finally, we demonstrate depth reconstruction performance on the DIGIT and GelSight Mini comparable to state-of-the-art methods, achieving average reconstruction errors of 156 μm\mathrm{μm} and 205 μm\mathrm{μm} on unseen objects, respectively. By automating tactile sensor calibration, 3D Cal can accelerate tactile sensing research, simplify sensor deployment, and facilitate the integration of tactile sensing in robotic platforms.
Oct 14, 2025cs.RO

Vision-Based Tactile Sensing for the Perception of the Object's Compliance and Hardness

Object compliance perception enables the identification of soft materials, supporting tasks such as fruit detection and assisted medical palpation. Compliance perception requires sensing an object's deformation and contact forces. Existing vision-based tactile sensing for compliance perception usually depends only on force or deformation. However, deformation-based approaches cannot reliably quantify object compliance, while force-based methods are overly sensitive to geometric variations. To address these limitations, this paper presents a framework that fuses temporal force sequences and deformation field information. Specifically, time-varying contact forces are inferred from tactile image sequences via a neural network, while deformation characteristics are encoded using depth maps. Crucially, the temporal force sequence is used as a dynamic force-response feature for compliance recognition. In standard experiments, the force prediction error reaches 0.06 N within a measurement range of 12 N. The proposed method achieves a 98.0% Shore-hardness classification accuracy for samples ranging from 10 HA to 80 HA. In practical scenarios, including abnormal fruit detection and soft matter, the overall accuracy exceeds 98.5%. This method improves the compliance perception ability of artificial tactile systems and facilitates their deployment in embodied perception applications.
Oct 3, 2025cs.RO

Whisker-based Tactile Flight for Tiny Drones

Tiny flying robots hold great potential for search-and-rescue, safety inspections, and environmental monitoring, but their small size and limited computational resources constrain onboard sensing capabilities. Inspired by animals such as rats and moles, which rely on lightweight whiskers to navigate and perceive their surroundings through touch, we present a 3.2-gram whisker-based tactile sensing apparatus that enables tiny drones to perceive and interact with their environment through gentle physical contact, even in complete darkness. The apparatus employs barometers at the base of each whisker to estimate contact depth, enabling obstacle localization while minimizing contact-induced destabilization. To compensate for sensor noise and drift during sustained contact, we develop a tactile depth estimation pipeline that achieves millimeter-scale depth estimation accuracy. Together, these innovations enable tiny drones to autonomously avoid obstacles, contour surfaces, and explore confined spaces, guided by onboard tactile sensing across both rigid and soft environments. Running entirely onboard a microcontroller with just 192 KB of memory, our system demonstrates autonomous tactile flight across various scenarios. This bio-inspired approach extends perception for mobile robots beyond vision, opening new possibilities for autonomous operations in visually degraded and GPS-denied environments.