Video-Language Models

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6 papers in the last 28 days · 0.1% of indexed attention

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Period ending 2026-09-21

1 new paper

A weekly snapshot of new work published in Video-Language Models.

Period ending 2026-09-14

2 new papers

A weekly snapshot of new work published in Video-Language Models.

Period ending 2026-09-07

2 new papers

A weekly snapshot of new work published in Video-Language Models.

58 papers

Latest in Video-Language Models

Sep 14, 2026cs.LG

Efficient Reasoning Distillation: Small Video-Language Models via Synthetic CoT and Difficulty-Aware Fine-Tuning

We present an efficient method to distill reasoning capabilities into compact video-language models (VLMs) for video question answering (VideoQA). Our approach fine-tunes a 2B-parameter model using only \sim900 uncertainty-selected examples, each augmented with synthetic chain-of-thought (CoT) rationales generated by a 4B teacher. Despite its minimal compute cost - under two hours on a single A100 GPU - our method enables the 2B model to outperform VLMs up to 4×\times larger, and generalize across CinePile, ActivityNet-QA, and MLVU, approaching the performance of its own 4B teacher. A key finding is that placing CoT rationales after the answer - contrary to standard prompting - substantially improves reasoning in compact models. This insight challenges prevailing CoT conventions and reveals new alignment strategies under limited model capacity. Our findings offer a practical blueprint for training deployable, reasoning-rich VLMs suited for mobile and edge applications.
Mantek Singh, Jeshwanth Challagundla, Siddharth Raina +1
Sep 9, 2026cs.CV

Can We Trust Video Hallucination Detectors? VidHalLoc for Evaluating the Evaluators

Video-language models and video agents can produce hallucinations that conflict with spatiotemporal evidence. Existing benchmarks mainly evaluate model hallucinations, and heterogeneous mechanisms make detector reliability difficult to compare. We introduce VidHalLoc, a benchmark that evaluates hallucination detection methods under a unified diagnostic evaluation protocol using 2,000 adversarial hallucination samples across Video Question Answering and Video Captioning tasks, spanning Ontology and Dynamic hallucination categories. To construct VidHalLoc efficiently, we introduce VideoHALO, a Harness Engineering-informed multi-agent workflow that decomposes data construction into four executable stages supported by a memory system and a communication protocol. Evaluation of fifteen methods reveals that the four dedicated detectors peak at an Overall accuracy of only 34.63%, indicating limited reliability across video hallucination types [Dataset Repository: https://huggingface.co/datasets/wesfggfd/VidHalLoc].
Xinyu Chen, Adnan Mahmood, Mark Dras
Sep 8, 2026cs.CV

Kairos: A Dataset for Fine-Grained Video-Language Modeling over Space, Time, and Dynamics

Many emerging video language modeling tasks require systems to move beyond clip-level abstraction and model visual content as it unfolds over extended time horizons. However, most existing video datasets rely on coarse or sparsely aligned supervision, which compresses temporal variation and limits the ability of models to learn reusable representations of continuous visual dynamics. We introduce Kairos, a video dataset for video-language modeling with time-resolved annotations. Kairos consists of long-duration videos, ranging from ten minutes to half an hour, annotated with fine-grained temporal alignment. The annotations capture ongoing actions, entity appearances and attributes, interactions, and evolving contextual cues along the video timeline. This time-resolved structure supports fine-grained evaluation, long-range modeling and reasoning, instruction data construction, representation learning, and video generation. Kairos provides a general-purpose foundation for modeling visual experiences over time.
Ruibo Ming, Lei Sun, Deheng Zhang +8
Sep 3, 2026cs.CV

Select, Compress, Reinvest: A Controlled Study of Visual-Token Allocation in Long-Video MLLMs

Long-video language models cannot look at every frame: an hour sampled once per second is 3,600 images, and a system keeps only a small fixed slice of that pool. Which frames survive that slice is usually treated as a preprocessing detail; we test whether it should be. Published selectors make the comparison hard because they change the frame scorer, the prompt boundary, the resolution policy, and the answering model all at once. We hold each fixed and vary one decision at a time: selection, spatial compression, and reinvestment of the savings, across six training-free selection rules, three long-video benchmarks, and two answering models. Selection is the largest single lever: on LongVideoBench's hour-long bin, eight query-selected frames beat sixteen uniformly spaced ones by 6.9 points, and Orthogonal Matching Pursuit, an unmodified decades-old sparse-approximation algorithm, matches or comes within a point of every purpose-built selector we compare it against, across all three benchmarks. Compression is close to free: halving each frame's spatial budget at fixed timestamps costs at most 0.44 points. Reinvestment is where that budget turns back into accuracy: spending the freed tokens on twice as many compressed frames, at a measured cost no higher than the original eight, returns a further two to three points; compression only pays off once its savings are spent this way. Along the way, an implementation bug in our own AKS baseline and a 0.07 to 3.74 point gap between two harnesses running the same published rules at the same budget show why these comparisons need to happen inside one controlled harness rather than across papers.
Prakhar Khatri
Sep 1, 2026cs.MM

Can LLMs Design Video Coding Tools? A Case Study on Planar Mode

This paper explores whether large language models (LLMs) can design video coding tools, a highly challenging task due to the intricate algorithmic coupling of tool modifications. In particular, we present an empirical case study on the Planar mode, a long-standing intra prediction tool in video coding standards. Our experiments operate within a generation-and-evaluation loop, with the LLM generating new Planar predictors, encoder trials evaluating their coding performance, and the LLM re-generating refined implementations based on the evaluation feedback. We first examine directly replacing the default Planar mode in the Fraunhofer Versatile Video Encoder (VVenC) under its faster preset. Experimental results demonstrate that the LLM-generated mode can outperform the conventional Planar mode on this lightweight toolset, achieving 0.18% bitrate savings with 0.4% complexity overhead on the standard benchmark. We further extend our evaluation to the Enhanced Compression Model (ECM). Leveraging newly introduced directional Planar modes, we investigate two integration strategies: directly replacing them, and introducing the LLM-generated predictor as an additional prediction mode with new syntax elements. The empirical results suggest that both strategies can yield coding gains under a constrained low-resolution setting. Overall, this study offers preliminary evidence and practical insights, highlighting both the potential and open challenges of LLM-based coding tool design.
Yingwen Zhang, Meng Wang, Liqiang He +1
Sep 1, 2026cs.CV

ViTAL-X: Video-Text Alignment with Cross-Modal Temporal Edits

Video-text models adapted from image-text architectures (e.g., CLIP) frequently exhibit temporal blindness, the inability to perceive fundamental cues like order, direction, and motion dynamics. Standard datasets mask this limitation by enabling models to exploit static spatial shortcuts. To systematically evaluate this, we introduce XTE-Bench, a diagnostic probe revealing that even large-scale video-language models struggle with basic temporal reasoning, indicating that parameter scaling alone is insufficient to resolve this flaw. To address this, we propose Cross-Modal Temporal Edits (XTE), a self-supervised framework that injects precise temporal supervision. By performing synchronized video-text transformations, XTE generates hard temporal negatives without manual annotation. We instantiate this with ViTAL-X, a lightweight model that equips frozen image-text backbones with temporal awareness while preserving their foundational spatial knowledge. Across six temporal benchmarks, ViTAL-X achieves state-of-the-art performance. Utilizing only 0.4B parameters and 1M training clips, ViTAL-X outperforms 7B-parameter models and surpasses baselines trained on 600x more data. These results demonstrate that targeted, high-quality temporal alignment provides a highly efficient alternative to pure scaling.
Sethuraman T, Savya Khosla, Onkar Kishor Susladkar +6
Aug 10, 2026cs.CV

From Detection to Understanding: TAR and TAR-Bench for Multi-Task Traffic Anomaly Reasoning

We present TAR (Traffic Anomaly Reasoning) and TAR-Bench datasets, resources for training and evaluating video-language models beyond anomaly detection. TAR contains 44,040 chain-of-thought training annotations across 10 tasks for 3,670 CCTV videos (\sim26 hours) from eight public datasets. Its evaluation component, TAR-Bench, contains 960 human-curated test annotations for 80 held-out clips trimmed from 17 public YouTube videos. TAR's training annotations are produced with MAVEN, which consolidates multi-scale video evidence into structured event descriptions before generating question-answer pairs and reasoning traces. On TAR-Bench, eleven vision-language models reveal that strong question-answering accuracy does not reliably predict temporal or scene reasoning ability. Multi-task fine-tuning on TAR yields consistent gains, with the full 10-task model improving aggregate score by 21.4 points over its zero-shot baseline. TAR and TAR-Bench provide the official training and in-domain evaluation data for AI City Challenge 2026 Track 3. The dataset is available at https://huggingface.co/datasets/nvidia/PhysicalAI-Traffic-Anomaly-Reasoning
Han Zhang, Yilin Zhao, Zaid Pervaiz Bhat +5
Aug 9, 2026cs.CV

VADER: Adaptive Debiasing for Hallucination Mitigation in Video Large Language Models

Large vision-language models (LVLMs) have demonstrated strong performance in open-ended video understanding, yet they remain prone to fluent responses unsupported by video evidence. Existing training-free methods typically apply a globally fixed visual intervention or construct a contrastive branch through input perturbation. The former cannot accommodate video-dependent fusion paths, while the latter can be compensated by cross-frame redundancy. We therefore propose Video-Adaptive Debiasing via Evidence Reweighting (VADER), a training-free framework with two complementary modules. Visual Focus Reallocation (VFR) automatically instantiates an intervention policy for each video-question input: it diagnoses layer-wise visual-to-text evidence flow, determines where to intervene, and derives how strongly to reallocate pre-softmax attention from system-token to video-token blocks. Selective Evidence Erasure (SEE) independently masks high-importance visual tokens in every frame, constructing a prior-biased branch that is difficult to compensate through neighboring frames. Contrastive decoding then down-weights predictions that remain confident after selective evidence erasure. Across multiple VideoLLMs, VADER yields substantial improvements on event-level grounding and temporal consistency; on LLaVA-Video-7B, it reaches 72.60% accuracy on EventHallusion.
Dong Xing, Jiaxin Chen, Hang Yang +3
Aug 7, 2026cs.CV

Conformal Coverage Guarantees for Any Video Temporal Grounder

Event boundaries in continuous video are ambiguous: re-annotate the same query-video pair and independent annotators mark moments that overlap by less than half on a large fraction of samples. The ground truth for video temporal grounding is therefore a distribution over intervals, yet every grounder returns a single interval with no statement of reliability, so at deployment a wrong interval is indistinguishable from a right one. COVER changes the output object: a post-hoc, model-agnostic wrapper that turns any grounder, a trained localizer or a black-box video--language model, into one that emits a temporal region containing the true moment with probability at least 1α1-α, by calibrating the quantile of a temporal nonconformity score on held-out labels and widening the base prediction by that amount. The guarantee is finite-sample and distribution-free under exchangeability, and requires neither retraining nor white-box access. We give two score families, a two-sided boundary-widening score for grounders that emit an interval and a super-level-set score for grounders that emit a relevance signal, and develop theory specific to grounding that bounds how large the certified region becomes, when coverage survives conditioning on event length, and how it degrades when moments from one video break exchangeability. Across three benchmarks and five grounders, realized coverage tracks the target, and calibration exposes what point metrics hide.
Aseel Mohamed, Rasul Khanbayov, Erchin Serpedin +1
Aug 6, 2026cs.AI

The Low Frequency Trap: Video Language Models Fail at Simple Event Bookkeeping

Real-world video benchmarks provide broad coverage, but their fixed clips entangle event count, rate, duration, and visual complexity, making failure modes hard to isolate. While existing programmatic benchmarks offer better control, they score only the final answer rather than auditing reported events against executable ground truth. To bridge this gap, we introduce trace-grounded parametric profiling for event counting in three controlled video tasks: bouncing-ball wall contacts, visual blinks, and categorical state transitions. Across 2,190 videos, we vary event count N and frequency F while holding rendering fixed. Each video includes an executable event trace for capability-surface estimation and timestamp-level evaluation. Our results reveal a staged temporal failure. At an 80% reliability threshold, Gemini 3.6 Flash reliably counts persistent state transitions up to 12 events at 0.5 and 1.0 Hz, yet demonstrates no reliable positive-count region for transient blinking events. Thus, event representation dictates whether a model initially accesses evidence -- a limitation that compounds as count and frequency increase. In the high-count, high-frequency regime, only 0.2% of final counts are correct and the model recovers just 18.1% of true events. To test if visual access is the primary bottleneck, we increase sampling rate. Although this boosts Bounce Ball accuracy from 19.6% to 29.3%, the reported sequence agrees with ground truth only 3.7% of the time. Extra frames can therefore inflate final scores without producing faithful event recovery. Different prompting strategies yield similarly limited gains, and real-world video evaluations show the same concentration of success at low event counts. Ultimately, trace-grounded profiling shifts video evaluation from aggregate accuracy metrics to a detailed diagnostic of where temporal reasoning fails.
Sarvesh Baskar, Zikui Cai, Shayan Shabihi +5
Aug 5, 2026cs.CV

Persistent Object Narratives for Token-Efficient Video Language Models

Video large language models (Video-LLMs) have made strong progress in open-ended video understanding. However, their visual interfaces remain token-intensive and provide limited explicit structure for linking recurring object evidence across time. We introduce SlotNarrative, a slot-based interface that organizes a video into persistent object narratives represented by compact object-state tokens. Rather than compressing frame-wise features before establishing temporal correspondence, SlotNarrative first groups visual features into object-like slots and then associates recurring observations with clip-level object entries through a lightweight, parameter-free memory that integrates multiple complementary matching cues. Each retained entry is serialized into two token types: an identity token that summarizes persistent object appearance and a set of state tokens that encode segment-level appearance, geometry, visibility, and trajectory information. This design yields an interface of only 144 allocated visual-token positions for a frozen Video-LLM, independent of the number of sampled frames. Across multiple datasets, SlotNarrative achieves a favorable trade-off between accuracy and visual-token count compared with prior compact Video-LLM interfaces. Experimental results establish persistent object narratives as a compact, structured, and temporally organized visual interface for Video-LLMs. Our code will be made publicly available.
Junzhe Chen, Siyuan Meng, Xiaojie Guo
Aug 5, 2026cs.CV

CLIP-CC-Bench: Evaluating Paragraph-Level Video Descriptions in Video-Language Models

Benchmarking video-language models has largely focused on short clips and single-sentence metrics, leaving open whether current systems can generate accurate long-form, paragraph-level descriptions. We introduce CLIP-CC-Bench, an evaluation suite for long-form video description built from 5 hours of movie content segmented into 90-second clips, each paired with an expert-written paragraph-style reference. The evaluation suite employs an ensemble of five state-of-the-art LLM-based embedding models to increase reliability and mitigate single-model bias, and applies two complementary methodologies: (i) coarse-grained semantic matching and (ii) fine-grained semantic matching to compare model-generated descriptions against CLIP-CC-Bench references. Using this framework, we evaluate 17 state-of-the-art video-language models and report both their Borda-aggregated rankings and their average scores on CLIP-CC-Bench. We further quantify the protocol's internal reliability through inter-judge agreement and bootstrap ranking stability. We release standardized evaluation scripts, model outputs, and aggregation tools at https://github.com/Multimodal-Intelligence-Lab/CLIP-CC-Bench to support reproducibility. CLIP-CC-Bench provides a practical evaluation framework for long-form video description, filling a gap left by existing short-clip and QA-only benchmarks.
Mukhtiar Ali, Harsh Dubey, Sugam Mishra +1
Aug 4, 2026cs.CV

Adaptive Two-Stage Visual Token Pruning for Efficient Inference in Video-Language Models

Vision-language models excel at image and video understanding but suffer from high inference latency due to the need to process thousands of tokens per image, limiting their deployment on resource-constrained edge devices and in real-time surveillance applications. This challenge is further amplified in video processing, where multiple frames must be analyzed simultaneously. Existing token reduction techniques are largely developed for single-image inputs and therefore fail to account for the temporal and inter-frame redundancies present in video sequences. In addition, these methods generally rely on a fixed, uniform pruning ratio applied across all inputs, which is suboptimal because the degree of redundancy can vary significantly between different videos, necessitating content-dependent pruning levels to preserve critical information. To address these limitations, we propose a two-stage adaptive token pruning strategy specifically designed for video processing. In the first stage, we prune out the redundant frames, and in the second stage, token-level pruning is applied within the retained frames. Crucially, the pruning ratio in the second stage is determined adaptively based on the content of each video. This is achieved by analyzing the correlation structure of token embeddings to quantify redundancy, which is used to determine the ratio. Importantly, our method is entirely post-hoc and requires no additional training or fine-tuning, while achieving strong empirical gains; notably, it improves accuracy by +7% on a video captioning benchmark at 10% token retention, while reducing computation TFLOPs by 95%.
Paribesh Regmi, Qingshuang Chen, Chi Zhang +3
Aug 4, 2026cs.CV

GSTEP: Global Spatio-Temporal Density-Driven Visual Token Pruning for Efficient Video Large Language Models

Video large language models (VideoLLMs) achieve strong video understanding performance, but their inference remains expensive due to the large number of redundant spatio-temporal visual tokens in long videos. Existing token pruning methods alleviate this cost by reducing redundant tokens, yet most of them rely on segment-level local pruning, where videos are partitioned into isolated segments and tokens are selected independently within each segment. Such designs may under-preserve short but semantically dense segments and discard tokens that appear non-salient locally but remain critical from a global perspective. To address this issue, we propose GSTEP (Global Spatio-Temporal Density Pruning), a plug-and-play pruning framework that models video as a continuous spatio-temporal information flow. GSTEP constructs a token-level spatio-temporal density by combining a continuous temporal density, obtained from a smoothed centered frame-level change signal, with intra-frame spatial density, and then performs global token sampling by jointly balancing information density and coverage. Extensive experiments on multiple VideoLLMs and public benchmarks demonstrate that GSTEP consistently achieves strong accuracy-efficiency trade-offs and generalizes well across model architectures and evaluation settings. On LLaVA-OneVision-7B, GSTEP prunes 75% of visual tokens, preserves up to 100.2% of the original average performance across benchmarks, and achieves a 1.17 end-to-end speedup.
Mengjie Zhang, Qihui Zhu, Tao Zhang +10
Aug 3, 2026cs.CV

CRAFT: Compression via Recursive Adaptive Fusion of Video Tokens for Vision-Language Models

In video understanding, vision-language models (VLMs) must ingest massive numbers of visual tokens, causing the computational and memory cost of the prefill stage to rise sharply. Such visual sequences are highly redundant along the spatio-temporal dimension, yet a high compression ratio is often accompanied by the loss of critical details. Existing token-compression methods either employ heuristic, training-free compression with limited content adaptivity or introduce additional modules that require expensive alignment training, leaving the trade-off between efficiency and adaptivity unresolved. To alleviate this limitation, we propose CRAFT: Compression via Recursive Adaptive Fusion of Video Tokens. CRAFT recursively merges tokens by decoupling parameter-free token selection from learnable token fusion: global similarity determines which tokens to merge, while a position-aware weighting module and a content-adaptive channel-wise gate learn how to fuse them. The whole compression pipeline is query-agnostic. Because every retained token is a linear combination of the original tokens, CRAFT preserves their true spatio-temporal coordinates and stays aligned with the pre-trained language model's input distribution. Experiments on multiple representative video benchmarks show that CRAFT consistently outperforms prior state-of-the-art token-compression methods. At about 8×8\times compression, it retains roughly 97%97\% of the backbone's average accuracy and shows significant efficiency improvement.
Yu Chen, Xiaohong Li, Xiaole Wang +3
Jul 31, 2026cs.CL

Authorship Verification of Transcribed German-Language Videos

Authorship Verification (AV) represents an important subfield of digital text forensics and addresses the fundamental question of whether two texts were written by the same author. Although the field has made substantial progress over the past two decades, several important challenges remain unresolved or underexplored. For instance, most AV research has focused on written texts, despite the fact that language is expressed not only in written but also in spoken form, such as in videos. Moreover, existing AV studies have predominantly concentrated on English, while other languages, including German, have received comparatively little attention. To address these research gaps, we apply AV to spoken language in the form of transcripts of German-language videos and examine the effectiveness of established AV methods in verifying a speaker's identity across video pairs. Our experimental evaluation, based on a total of ten AV methods applied to three self-compiled corpora comprising 300 videos from 150 speakers, shows that the best performance (up to 88% accuracy and 90% AUC) is achieved by traditional AV approaches based on simple character- and token n-gram representations. In contrast, more modern transformer-based approaches perform significantly worse on all evaluated corpora. Our results therefore suggest that traditional methods in the field of AV remain both competitive and relevant.
Oren Halvani, Sophie Titze
Jul 11, 2026cs.LG

PhysMRV: Physical Memory Retrieval and Verification for Physics Plausibility Reasoning

Video-language models (VLMs) have achieved remarkable performance on video understanding and visual question answering, yet they remain unreliable in reasoning about physical plausibility, where understanding object interactions, causal dynamics, and fundamental physical principles is essential. This limitation is particularly evident on challenging physical reasoning benchmarks, revealing a persistent gap in physical commonsense reasoning. To address this challenge, we propose PhysMRV, a training-free physical memory and verification framework for physical plausibility reasoning. Unlike retrieval-augmented VLMs that retrieve semantically similar videos as additional context, PhysMRV transforms training videos into a Hierarchical Memory Bank of structured physical knowledge comprising three complementary levels: scene descriptions capturing visual context, physical-event graphs modeling object interactions and causal structure, and physics-rule summaries distilling reusable physical principles and cues. During inference, PhysMRV retrieves physically relevant memories and leverages their structured physical evidence to guide a frozen VLM in verifying physical plausibility, requiring neither fine-tuning nor parameter updates. We evaluate PhysMRV on three challenging physical reasoning benchmarks, ImplausiBench, IntPhys2, and GRASP Level 2, across multiple state-of-the-art VLMs. Experimental results demonstrate consistent improvements over direct prompting across diverse VLMs and evaluation benchmarks, showing that structured physical memories provide an effective and scalable means of enhancing physical plausibility reasoning without additional training.
Wenyuan Wang, Lianyu Hu, Hao Wang +1
Jul 10, 2026cs.CV

GeoTrace: Geometry-Aware Trajectory Token Compression for Video Large Language Models

Although Video Large Language Models (Video LLMs) have shown strong performance in video understanding, their efficiency is still limited by the large number of visual tokens. Existing video token compression methods typically rely on frame-wise saliency or heuristic token merging, which can over-focus on locally salient regions and produce ambiguous fused features. To address these issues, we propose GeoTrace, a training-free spatiotemporal token compression framework that decomposes video evidence into exact skeleton tokens and traceable residual event tokens. Specifically, Contextual Farthest-Point Anchoring (CFPA) preserves salient, context-consistent, and high-coverage skeleton tokens, while Trajectory-Constrained Residual Condensation (TCRC) compresses residual tokens through one-to-one temporal trajectories and constrained near-manifold condensation, producing traceable event tokens with reduced ambiguity. We evaluate GeoTrace on four Video LLMs across four video understanding benchmarks, and the results demonstrate its effectiveness and generalization across different model architectures and scenarios. On LLaVA-OneVision, with only 10% visual tokens retained, GeoTrace achieves a 12.99×12.99\times TFLOPs reduction while preserving 99.1% of the vanilla performance. Overall, GeoTrace offers a compact and traceable token representation for efficient and robust Video LLM inference. Code is available at \href{https://github.com/guohuan-xie/GeoTrace.git}{\texttt{Code}}.
Guohuan Xie, Mengqi Lei, Chuan Shi +3
Jul 9, 2026cs.CV

Do Egocentric Video-Language Models Capture Both Hand- and Object-Centric Cues?

Hand-object interaction (HOI) recognition requires capturing both hand manipulations and object transformations. However, existing video-language models often fall into shortcuts by relying on spurious correlations among hands, objects, or environmental context, rather than reasoning from the appearance and dynamics of hands and objects themselves. To address this limitation, we propose a new learning paradigm that combines (i) hand-object masked training, which enables robust reasoning from partial hand or object observations, and (ii) an HOI-dynamics-aware decoder that explicitly learns hand- and object-centric embeddings through auxiliary predictions of their locations and semantics, enhancing sensitivity to both cues. To systematically evaluate such cue-specific reasoning, we introduce Cue-Isolated HOI (CI-HOI), a new evaluation that assesses models' ability to predict actions from hand- and object-related cues independently. To enable CI-HOI, we curate the DEHOI testbed, which separates hand- and object-related observations for disentangled HOI evaluation through inpainting. Using DEHOI, we demonstrate both quantitatively and qualitatively that our training strategy exploits hand- and object-centric information more effectively than existing models. Our approach improves over existing models on DEHOI, standard action recognition, object state recognition, and even robot manipulation action recognition, leading to more robust HOI understanding.
Masatoshi Tateno, Alexandros Stergiou, Risa Shinoda +2
Jul 9, 2026cs.LG

Open-ended Multi-agent Autocurricula via Visual Inspection of Policies with Multi-modal LLMs

Open-ended curricula in Reinforcement Learning (RL) aim to train generally-capable agents by identifying tasks that facilitate learning increasingly complex skills. A major challenge when designing such curricula is assessing task difficulty relative to the agent's current learning progress. While previous work has explored using scalar task scores or textual summaries of the agent's behavior, here we study a different approach: directly inspecting policy behavior via recorded episode videos. We introduce a simple yet effective instantiation of this approach which leverages a Video Language Model (VLM) to both process these videos and provide curriculum recommendations, which we call Visual Inspection of Policies (VIP). Since videos can naturally contain any number of controllable agents, we empirically study VIP on the StarCraft Multi-Agent Challenge (SMAC). We show that even with a lightweight and openly accessible VLM (VideoLLaMa2-7B), VIP can use policy videos to generate more effective curricula than both its text-only ablation and methods that rely on scalar task scores.
Lorenzo Pantè, Andrea Fanti, Roberto Capobianco
Jul 3, 2026cs.CV

Natural Language Camera Movement Understanding

Understanding camera movement in natural language is critical for training and evaluating video generation models, among other applications. However, we demonstrate that existing vision-language models (VLMs) fail this task in surprising ways, frequently confusing translation with rotation, left with right, and object movement with camera movement. To address these limitations, we establish natural language camera movement understanding as a standalone research task. We introduce a two-level cinematographic taxonomy and an extensive, atomic benchmark featuring both real and synthetic videos. Furthermore, we curate a large-scale, multi-source training set enhanced by targeted camera movement augmentation. Our fine-tuned VLM-8B outperforms Gemini 3.1 Pro by 10% and 11% on our benchmark's real and synthetic videos, respectively. Despite these gains, a significant gap remains relative to human performance, underscoring the need to promote and facilitate future research on natural language camera movement understanding.
Yuwen Tan, Joey Huang, Jin Huang +2
Jul 1, 2026cs.CV

Linguistic Relative Policy Optimization for Video Anomaly Reasoning

Video anomaly detection (VAD) with multimodal large language models has shown strong potential, yet most existing methods still depend on large-scale annotations or expert-designed priors, limiting their ability to acquire anomaly knowledge with as little human intervention as possible. To address this, we propose Linguistic Relative Policy Optimization (LRPO), which distills group-relative semantic advantages from multiple reasoning trajectories into a linguistically expressed anomaly experience prior, and adapts the model by injecting this prior into the context to steer its output distribution without any parameter updates. LRPO builds two complementary experience representations: general experience captures transferable anomaly preferences across scenarios, while scenario experience models context-dependent anomaly rules for targeted refinement. To further improve the learned experience, we introduce an anomaly alignment reward that guides trajectory optimization to match human risk preferences and reinforce temporally grounded reasoning. Extensive experiments on XD-Violence, UCF-Crime, and UBnormal demonstrate that LRPO significantly outperforms existing state-of-the-art methods under tuning-free settings.
Jiaxu Leng, Jiankang Zheng, Mengjingcheng Mo +4
Jun 29, 2026cs.LG

Towards Continual Motion-Language Agents: LoRA Variants for Incremental Motion Understanding and Generation

Motion-language agents must possess the bidirectional capability to both understand human movement (motion-to-text, M2T) and generate it from natural language (text-to-motion, T2M). While foundational models have achieved strong performance in static settings, autonomous agents operating in dynamic environments must continuously incorporate new motion concepts -- such as novel athletic styles or specialized gestures -- without catastrophic forgetting of previously acquired skills. We investigate the stability-plasticity trade-off in bidirectional motion-language learning under sequential task exposure. Building on a frozen large language model backbone, we introduce low-rank adaptation (LoRA) variants designed to mitigate inter-task interference. We specifically propose mixture-of-experts architectures that utilize an autoencoder-based router to select task-specific experts at inference time, so that no task-label is needed. To evaluate these methods, we establish a reproducible five-task benchmark derived from HumanML3D through semantic clustering of motion descriptions. Our experimental results demonstrate near-zero forgetting across both M2T and T2M directions while maintaining high generation and captioning quality. Furthermore, we show that hard expert selection via routing significantly outperforms soft expert blending in quality metrics, indicating that preserving expert isolation is critical for maintaining performance in our continual learning setting. Finally, we observe that a divergence between token-level accuracy and downstream generation quality may occur, highlighting the need for more comprehensive evaluation protocols in future research on lifelong motion-language agents.
Bertram Taetz, Hugo Albuquerque Cosme da Silva, Gabriele Bleser-Taetz
Jun 27, 2026cs.CV

DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streaming

3D Gaussian Splatting~(3DGS) has emerged as a promising paradigm for reconstructing streamable free-viewpoint video~(FVV) from multi-view videos. However, 3DGS-based FVVs typically lack user interaction and editing capabilities, which diminishes the immersive experience. Recent research has integrated language features from CLIP into 3DGS via distillation, enabling open-vocabulary queries and supporting many downstream applications. Nevertheless, the stringent requirements of FVV, low frame size and high FPS, make current language Gaussian representations unsuitable for language-embedded FVV. In this paper, we propose DLGStream, a novel language-embedded FVV representation that streams time-varying language features alongside Gaussian attributes to support 4D environment interaction, scene editing, and spatial intelligence. Specifically, we propose a dual-opacity dynamic language Gaussian representation, which maintains two opacity attributes for color and language features to deal with performance degradation that occurs when colors and features are jointly optimized. Furthermore, we introduce an interpolation-based deformation field to reduce temporal redundancy. This deformation field can also be used for 4D frame interpolation, boosting FVV sequences from low to high FPS. Experimental results demonstrate that DLGStream achieves superior performance in both on open-vocabulary segmentation and reconstruction quality with an average frame size of merely 43 KB. The code is available on \href{https://github.com/kkkzh/DLGStream}{https://github.com/kkkzh/DLGStream}.
Zhihui Ke, Yuyang Liu, Xiaobo Zhou +1
Jun 20, 2026cs.AI

When Does a Video-Language Model Stop Watching? Reward Strength Controls the Formation and Reversal of Visual Shortcuts in Multimodal RLVR

Reinforcement learning with verifiable rewards (RLVR) is increasingly applied to large vision-language models (LVLMs), yet outcome-only optimization can drive a model to stop attending to the video and instead exploit linguistic priors -- a failure we call a visual shortcut. While the existence of such perception bypass is by now documented, how it forms, whether it can be undone, and when intervention still helps remain open. We treat the strength of a grounding penalty, lambda, as a control knob and characterize the formation-reversal dynamics of visual shortcuts along the training time axis. On a held-out, out-of-distribution diagnostic set, we find: (i) a sharp onset -- shortcut reliance emerges abruptly over a narrow window of optimization steps and is robust across random seeds; (ii) a monotone dose-response -- increasing lambda progressively suppresses the shortcut, and at an intermediate dose the trajectory first forms and then reverses the shortcut, exposing a hysteresis-like asymmetry between acquiring and removing it; and (iii) a critical intervention window -- applying the penalty before onset arrests shortcut formation, whereas the same penalty applied after consolidation is markedly less effective. Together these results recast visual-shortcut collapse not as a binary defect but as a controllable, time-dependent, and asymmetric process, with direct implications for when and how strongly to regularize multimodal RLVR.
Zekun Xu
Jun 19, 2026cs.CV

The Unreasonable Effectiveness of VLMs for Zero-shot Procedural Mistake Detection

Procedural mistake detection is important for quality control and user assistance across many disciplines. Recent work in this field has achieved significant gains by using the reasoning capabilities of Video-Language Models (VLMs) as components within multi-stage pipelines, which consist of separate modules for supervised temporal action segmentation, error detection, and explainability. Consequently, they remain dependent on tailored training datasets and require task-specific training, limiting their wider applicability. To remedy this, we introduce zero-shot procedural mistake detection and propose a unified Zero-shot Procedural Mistake detection (ZeProM) framework that jointly solves procedural mistake detection and temporal action segmentation with a single pre-trained VLM. By evaluating our framework on two canonical mistake detection benchmarks, EgoPER and CaptainCook4D, we find that ZeProM can perform these tasks successfully, while approaching, or even outperforming, the performance of fully supervised methods. For instance, we achieve a 4.4 point improvement in EDA and a 2.0 point improvement in F1@.5 on average over all five EgoPER tasks compared to the strongest supervised methods. Overall, our results show the potential of unified methods for procedural mistake detection, and we hope this will steer the field away from highly complex pipelines and toward more generally applicable solutions.
Serdar Ozsoy, Lars Doorenbos, Federico Spurio +2
Jun 10, 2026cs.CV

Corpus Augmentation for Sign Language Translation via LLM-Guided Video Stitching

Sign language translation (SLT) converts sign language video into spoken language text and holds significant promise for improving accessibility and enabling communication between signing and non-signing communities. While large weakly-aligned datasets have enabled pre-training at scale and gloss-free methods have reduced reliance on expert annotation, high-quality parallel sign video-text pairs for fine-tuning remain scarce, limiting generalisation on long-tail vocabulary and unseen constructions. We propose a corpus augmentation approach that requires no additional human annotation, external sign-language video corpora, or generative video models, relying only on the existing gloss-annotated training corpus and an LLM for sentence generation: per-gloss clips are extracted from training videos via CTC forced-alignment, novel gloss-sentence pairs are generated by a corpus-anchored LLM, and synthetic sequences are assembled through random sentence sampling and clip assignment. The resulting synthetic RGB video-text pairs are architecture-agnostic at the downstream training stage and can be consumed directly by RGB-based SLT models, or converted into pose or feature representations by pipelines that derive such inputs from video. Sincan et al. re-evaluated five recent gloss-free methods under strictly identical conditions; the largest verified gain over the GFSLT-VLP baseline was only 0.98 BLEU-4. Our augmentation, applied within the same framework, achieves +2.92 BLEU-4 without any change to architecture or training protocol. We further identify that synthetic data harms vision-language pretraining despite improving its objectives, and that optimising clip transitions for visual smoothness is counter-productive under L2-based criteria; we propose that abrupt boundaries may act as a form of implicit regularisation. Code is available at https://github.com/robizso/slt-datagen.
Zsolt Robotka, Ádám Rák, Jalal Al-Afandi +2
Jun 4, 2026cs.MM

LLMCodec: Adapting Video Codecs for Efficient Weight Compression of Large Language Models

The rapid development of large language models(LLMs) has led to remarkable advances in natural language processing. However, the increasing scale of these models introduces substantial challenges in terms of storage, transmission, and deployment. Though great efforts have been devoted to model compression and quantization, existing methods often rely on fine-tuning or calibration data, which exhibit limited generalization across different tensor types. In this paper, we argue that video codecs offer a promising solution for LLM compression, due to their inherent compatibility with matrix structured data, configurable compression strategies, and the availability of highly optimized, off-the-shelf implementations. Therefore, we present LLMCodec, a video codec-based LLM compression method that integrates affine quantization with the recent VVC/H.266 video codec. Beyond VVC, we further compare a range of video codecs and encoding profiles to evaluate their impact on compression performance. Experiments on different models demonstrate the robustness and generality of LLMCodec. Notably, on LLaMA-3-8B at 2-bit precision, LLMCodec reduces perplexity by over 1.5x and improves downstream task accuracy by 21% compared with the existing method.
Rui Wang, Yan Zhao, Li Song +1
Jun 4, 2026cs.MM

UNIVID: Unified Vision-Language Model for Video Moderation

Global-scale video moderation faces a dual challenge: the need for fine-grained multi-modal reasoning and the demand for interpretable outputs to support downstream enforcement. Traditional moderation systems often rely on fragmented black-box classifiers that are difficult to maintain and lack transparency. In this paper, we present UNIVID, a UNIfied VIsion-language model for video moDeration. Unlike standard classification models, UNIVID generates policy-aware captions that serve as an interpretable intermediate representation, enabling human-verifiable decisions and multi-task reusability. While existing open-source and commercial VLMs often suffer from safety-guardrail refusals and lack fine-grained policy alignment, we develop a specialized training data recipe that combines expert human-refined labels with synthetic data to align the model with our safety guidelines. By integrating UNIVID as the core captioner, we design a novel end-to-end video moderation system that reduces violation leakage by 42.7% and overkill rate by 37.0% relatively. Meanwhile, by replacing over 1,000 policy-specific models with a single UNIVID backbone, we recycled extensive computation resources while reducing engineering maintenance overhead. To our knowledge, this is one of the first reports of a high-efficiency captioning VLM successfully supporting industrial-scale moderation and cross-functional business.
Kejuan Yang, Yizhuo Zhang, Mingyuan Du +6
Jun 3, 2026cs.CV

Frames2LoRA: Parametric Video Internalization for Vision-Language Models

Processing video in vision-language models is expensive: each frame occupies hundreds of tokens, and inference cost scales with every frame and every repeated query. We introduce Frames2LoRA, a method for parametric video internalization. A perceiver hypernetwork reads the intermediate representations produced layer-by-layer as a frozen VLM encodes a video, and generates a Low-Rank Adaptation (LoRA) adapter in a single forward pass. Unlike standard LoRA fine-tuning, which requires iterative gradient updates, Frames2LoRA predicts these weights directly from the video. Trained for SmolVLM2 500M and 2.2B on video summarization and captioning, Frames2LoRA enables the same frozen VLM to answer queries from the adapter alone, with zero visual tokens in its context at query time. Frames2LoRA is statistically non-inferior and equivalent to direct video-in-context inference across all five captioning benchmarks at both model scales, and across seven of eight video question answering benchmark-scale pairings. Although trained only on 12 frames at 384px, it remains stable up to 1,024 frames and 1024px, where direct video-in-context inference often degenerates. Across this sweep, it reduces answer-time visual-token load by up to 1,500x and query TTFT by 6-80x, while preserving video-faithful outputs. We also find that independently generated adapters for non-overlapping video segments can compose in rank space, suggesting a path toward chunked long-video internalization.
Manan Suri, Sarvesh Baskar, Dinesh Manocha
Jun 1, 2026cs.CV

InfoMerge: Information-aware Token Compression for Efficient Video Large Language Models

Video Large Language Models (Video-LLMs) achieve strong performance in video understanding, but their excessive visual tokens bring substantial computational overhead. Existing training-free compression methods improve inference efficiency by reducing visual tokens, yet they often rely on local adjacent-frame similarity for temporal redundancy estimation or allocate token budgets mainly according to segment length. Such designs are sensitive to frame-level noise and fail to capture the non-uniform information distribution of real-world videos. To address these challenges, we propose InfoMerge, a training-free visual token compression method that improves token utilization through robust redundancy estimation and content-aware budget allocation. Specifically, we propose the Temporal Fingerprint Difference: a segment-level second-order temporal redundancy estimation strategy, which models the temporal similarity structure of tokens at the same spatial positions within each segment. We further introduce Content-Aware Budget Allocation (CABA), which dynamically allocates segment-level token budgets based on segment uniqueness and spectral-entropy-based representational richness. By reducing repeated preservation of redundant static regions and allocating more tokens to informative segments, InfoMerge makes better use of the limited token budget while maintaining strong performance. Extensive experiments show that InfoMerge achieves strong efficiency--accuracy trade-offs across multiple benchmarks and backbones, with more pronounced advantages under aggressive compression. On LLaVA-OneVision-7B, InfoMerge retains 98.8% of the original average performance while reducing 85% of visual tokens and achieving a 4.24-fold speedup in the prefill stage.
Xinxin Liu, Shiwei Gan, Xiao Liu +3
Jun 1, 2026cs.CV

Turing Patterns for Multimedia: Reaction-Diffusion Multi-Modal Fusion for Language-Guided Video Moment Retrieval

Video-language models are pivotal for tasks such as moment retrieval and highlight detection, yet they often struggle to capture the dynamic, non-linear interactions between temporal video sequences and textual semantics. Existing approaches, relying on static cross-attention or prompt-tuning mechanisms, fail to adaptively model the evolving relationships between modalities, leading to suboptimal alignment and limited generalization. Inspired by systems biology, we propose \textbf{Reaction-Diffusion Multimodal Fusion (RDMF)}, a novel framework that reimagines video-language alignment as a reaction-diffusion (RD) process, drawing on the principles of pattern formation introduced by Alan Turing. In RDMF, video features diffuse across time to capture temporal context, while text-video interactions are modeled as non-linear reactions that amplify relevant features and suppress noise, forming emergent patterns akin to biological systems. Leveraging the Gray-Scott RD model, we design a computationally efficient fusion module that integrates video and text representations, supported by rigorous mathematical analysis of stability and convergence using Turing instability criteria. Our framework is theoretically grounded, employing advanced mathematical tools to ensure stable pattern formation, and is practically viable, incorporating standard components like pretrained encoders and DETR-style heads for moment retrieval and saliency prediction. RDMF represents a pioneering interdisciplinary approach, bridging systems biology and multimedia research to address the limitations of conventional multimodal fusion. Preliminary experiments demonstrate its potential to outperform existing methods in identifying salient video moments, offering a new paradigm for video-language tasks.
Xiang Fang, Wanlong Fang, Wei Ji +1
Jun 1, 2026cs.CV

TLG: Temporal-Logic Grounding for Video Question Answering via Source-Annotation Reconstruction and Category-Targeted Reasoning

The TimeLogic Challenge evaluates formal temporal-logic reasoning over video - 16 operators (before, after, until, since, always, co-occur, ordering, ...) in boolean and 4-way multiple-choice form. End-to-end video-language models (VLMs) hover near chance on this task because they treat video as a bag of frames and cannot localize when actions occur. We present TLG (Temporal-Logic Grounding), a three-tier system that (i) reconstructs each video's action timeline from the public source-dataset annotations the benchmark was generated from, parses every question into a temporal-logic program, and executes it deterministically; (ii) falls back to a strong open VLM where no annotation exists; and (iii) routes only the question categories where the VLM is empirically weakest to a frontier reasoning model. TLG raises test accuracy from a 46.9% VLM baseline to 71.37%, a +24.5 absolute gain, reaching within 3 points of the leaderboard top. We report extensive ablations, including three model-based timeline-reconstruction variants that all underperform a holistic VLM, isolating temporal grounding as the irreducible bottleneck and showing that real annotations - not larger models - drive accuracy.
Ali Alavi
May 31, 2026cs.CV

Adaptive Dense Evidence Refinement for Video Relational Reasoning for VRR-QA Challenge

VRR-QA evaluates whether video-language systems can infer spatial, temporal, viewpoint, depth, and visibility relations that are not always resolved by a single frame. We present an inference-only system built around adaptive test-time computation. The system first answers each question with a direct video-language model pass, then uses multiple lightweight views to find unstable questions. Only these difficult questions are routed to a high-budget dense evidence module that constructs timestamped frame observations, relation-specific probes, candidate verification, and conservative temporal aggregation. This design separates two problems that are often confused in video question answering: finding plausible alternative answers and deciding when a current answer should actually be changed. On the test split, the final system obtains 90.07 average accuracy and 87.81 macro average accuracy. The report focuses on the final test system and the implementation settings required to reproduce the adaptive dense verifier.
Yuyang Sun, Yongliang Wu, Xingyu Zhu +8
May 29, 2026cs.CV

Towards Effective Long-Video Event Prediction via Multi-Level Event Semantics Mining

Accurately predicting future events is fundamental to content understanding and decision-making across various domains. While prior research has primarily focused on text or short-video scenarios, long-video event prediction, characterized by vast multimodal context and more complex narratives, remains underexplored. Meanwhile, although recent Long-Video Language Models (LVLMs), built on Large Language Models (LLMs) and Vision-Language Models (VLMs), have shown promise in long-video question answering and summarization, they struggle to generalize to event prediction, as they can neither precisely extract event-related details nor perform fine-grained analysis of event development. To address this gap, we propose VISTA, a multi-level event semantics mining framework for long-video event prediction. Initially, VISTA applies a character-centric visual prompt to precisely extract event-related visual details, enhancing detail-level semantics; subsequently, it employs a knowledge-enhanced iterative retrieval strategy, guiding the LLM to progressively construct logically coherent event chains, thereby improving event-level narratives; ultimately, VISTA adopts a human-like propose-then-retrieve strategy to generate diverse future-oriented proposals and integrate multi-level clues, producing robust and accurate predictions. Extensive experiments on real-world datasets validate the effectiveness of VISTA for long-video event prediction.
Bo Peng, YuanJie Lyu, PengGang Qin +1
May 29, 2026cs.CV

PEEK: Picking Essential frames via Efficient Knowledge distillation

Video-language models can process only a limited number of frames, making frame selection a key bottleneck for efficient video captioning. Most captioning pipelines still rely on uniform sampling, which is computationally cheap but agnostic to visual content. Adaptive frame sampling has recently emerged as a promising approach for selecting the most informative frames from a video; however, existing methods remain computationally expensive. We introduce PEEK, an efficient dynamic frame sampling method that distills caption-conditioned frame relevance rankings from a stronger teacher model into a lightweight temporal model that operates only on visual content. We find that, overall, on ActivityNet Captions and MSR-VTT, our method outperforms state-of-the-art methods across all evaluated downstream vision language models, especially when only one or two frames are selected for captioning, obtaining the best CIDEr for most frame budgets. On ActivityNet Captions, PEEK is particularly strong, winning 14 out of 16 configurations. Zero-shot evaluation on MSR-VTT shows that our model transfers best at low frame budgets, while results at four and eight frames are more mixed as temporal coverage and visual diversity become increasingly competitive. Compared with recent adaptive baselines, PEEK is both more accurate in the low-budget regime and more efficient: it adds only 5.2%5.2\% to the captioning time, compared with 65.4%65.4\% for CSTA and 211.9%211.9\% for MaxInfo. We release our code and pre-trained checkpoint at https://github.com/momentslab/peek.
Killian Steunou, Anas Filali Razzouki, Khalil Guetari +2
May 29, 2026cs.CV

SLAP: The Semantic Least Action Principle for Variational Video-Language Modeling

In the era of Large Video-Language Models (LVLMs), the computational necessity of sparse frame sampling creates a fundamental ``temporal gap'', rendering models blind to critical causal transitions. Existing solutions relying on generative hallucination (e.g., latent diffusion) or autoregressive extrapolation often fail to maintain semantic consistency over long horizons, suffering from object vanishing and energetic instability. We propose a paradigm shift from probabilistic generation to variational mechanics with the \textbf{Semantic Least Action Principle (SLAP)}. Drawing a rigorous isomorphism between classical mechanics and semantic dynamics, we model the latent video trajectory as a path on a Riemannian manifold governed by a Semantic Lagrangian. By formulating the interpolation task as a Boundary Value Problem (BVP) solved via the discrete Euler-Lagrange equations, SLAP naturally enforces object persistence without pixel-level rendering. Extensive experiments show the effectiveness of our proposed SLAP.
Xiang Fang, Wanlong Fang
May 27, 2026cs.CV

Rethinking Video-Language Model from the Language Input Perspective

Driven by the wave of large language models, Video-Language Models (VLMs) have become a significant yet challenging technology to bridge the gap between videos and texts. Although previous VLM works have made significant progress, almost all of them implicitly assume that all the texts are predefined by the specific template. In real-world applications, such a strict assumption is impossible to satisfy since 1) predefining all the texts is extremely time-consuming and labor-intensive. 2) these predefined text inputs are too restrictive and user-unfriendly, limiting their applications. It is observed that given a video input, texts with similar semantics but different templates lead to various performances. To this end, in this paper, we propose a novel plug-and-play framework for various VLM-based methods to fully bridge videos and texts. Specifically, we first generate positive and negative texts from the original ones to target specific text components. Then, we propose an attribute-based text reasoning strategy to mine fine-grained textual semantics of generated texts. Finally, we utilize videos as guidance to conduct cross-modal bridging by designing a self-weighted loss. Extensive experiments show that the proposed method can serve as the plug-and-play module to effectively improve the performance of state-of-the-art VLMs.
Xiang Fang, Wanlong Fang, Changshuo Wang +2
May 27, 2026cs.CV

Towards Unified Vision-Language Models with Incomplete Multi-Modal Inputs

Video-Language Models (VLMs) have demonstrated impressive multi-modal reasoning capabilities across diverse computer vision applications. However, these VLMs are task-specific and assume that both video and language inputs are complete. However, real-world VLM applications might face challenges due to deactivated sensors (e.g., cameras are unavailable due to data privacy), yielding modality-incomplete data and leading to inconsistency between training and testing data. While straightforward incomplete input can boast training generalization-ability and lead to training failure, its potential risks to VLMs regarding safety and trustworthiness have been largely neglected. To this end, we make the first attempt to propose a unified incomplete video-language model to process the incomplete multi-modal inputs. Extensive experimental results show that our method can serve as a plug-and-play module for previous works to improve their performance in various multi-modal tasks.
Xiang Fang, Wanlong Fang, Changshuo Wang +4
May 25, 2026cs.CV

STORM: Internalized Modeling for Spatial-Temporal Reasoning in Video-Language Models

Many video reasoning tasks require tracking motion, temporal order, and evolving visual states across frames. Existing methods built on large vision-language models (LVLMs) often address this challenge by externalizing reasoning through textual chain-of-thought (CoT), keyframe selection, repeated frame reinsertion, or external tool use. While effective, such pipelines increase inference-time latency and engineering complexity, and they force temporal-visual evidence to be serialized into text or repeatedly re-encoded from frames. Inspired by the intuition that visual reasoning can occur implicitly before verbalization, we propose STORMS (Spatial-Temporal reasOning via inteRnalized Modeling), a two-stage framework that teaches LVLMs to reason through bounded continuous latent trajectories instead of explicit textual CoT. In Stage I, STORMS aligns latent tokens with thought-video representations derived from generated videos, grounding the latent states in dynamic visual evidence. In Stage II, the model is further trained with answer-only supervision, encouraging the reasoning process to be internalized without step-by-step annotations. Generated thought videos are used only during training; at inference, STORMS performs a bounded latent rollout without regenerating videos, reinserting frames, or invoking external visual tools. Experiments on VideoMME, MVBench, TempCompass, and MMVU show that STORMS improves video reasoning accuracy while substantially reducing inference overhead compared with tool or video-generation-based reasoning pipelines.
Yiming Liang, Yixiao Chen, Yiyang Zhou +8
May 21, 2026cs.CV

Learning Spatiotemporal Sensitivity in Video LLMs via Counterfactual Reinforcement Learning

Video large language models (Video LLMs) achieve strong benchmark accuracy, yet often answer video questions through shortcuts such as single-frame cues and language priors rather than by tracking spatiotemporal dynamics. This issue is exacerbated in RL post-training, where correctness-only rewards can further reinforce shortcut policies that obtain high reward without tracking video dynamics. We address this by asking a controlled counterfactual question: if the visual world changed while the question remained fixed, should the answer change or stay the same? Based on this view, we propose \textbf{Counterfactual Relational Policy Optimization (CRPO)}, a dual-branch RL framework for improving \emph{spatiotemporal sensitivity}. CRPO constructs counterfactual videos through horizontal flips and temporal reversals, trains on both original and counterfactual branches, and introduces a \textbf{Counterfactual Relation Reward (CRR)} between their answers. CRR encourages answers to change for dynamic questions and remain unchanged for static questions. This cross-branch constraint makes it difficult for shortcut policies to be consistently rewarded across both branches. To evaluate this property, we introduce \textbf{DyBench}, a paired counterfactual video benchmark with 3,014 videos covering reversible dynamics, moving direction, and event sequence, together with a strict pair-accuracy metric that prevents fixed-answer shortcuts from inflating scores. Experiments show that CRPO outperforms prior RL methods on spatiotemporal-sensitive evaluations while maintaining competitive general video performance. On Qwen3-VL-8B, CRPO improves DyBench P-Acc by +7.7 and TimeBlind I-Acc by +8.2 over the base model, indicating improved spatiotemporal sensitivity rather than stronger reliance on static shortcuts. The project website can be found at https://ddz16.github.io/crpo.github.io/ .
Dazhao Du, Jian Liu, Jialong Qin +7
May 20, 2026cs.CV

TempGlitch: Evaluating Vision-Language Models for Temporal Glitch Detection in Gameplay Videos

Vision-language models (VLMs) are increasingly being explored for video game quality assurance, especially gameplay glitch detection. Most existing evaluations, however, treat glitches as static visual anomalies, asking models to detect failures from a single frame. We argue that this framing misses a key distinction: some glitches are spatial and visible in an isolated frame, whereas others are temporal and become evident only through changes across ordered frames. A preliminary study confirms this gap, showing that temporal glitches are substantially harder for VLMs to detect than spatial ones. To enable systematic evaluation of this underexplored setting, we introduce TempGlitch, a controlled gameplay video benchmark for temporal glitch detection. TempGlitch covers five temporal glitch types with balanced per-category samples, together with paired glitch-free videos that enable reliable binary evaluation. We evaluate 12 proprietary and open-weight VLMs across multiple frame-sampling settings. Our results show that current VLMs remain near chance on TempGlitch, often collapsing into either overly conservative behavior that misses most glitches or overly sensitive behavior that flags clean videos as glitchy. Moreover, denser frame sampling and larger model size do not reliably resolve these failures. TempGlitch provides a focused testbed for temporal reasoning, robust gameplay understanding, and automated glitch detection with VLMs. Code and data are available at the project website.
Yakun Yu, Ashley Wiens, Adrián Barahona-Ríos +4
May 20, 2026cs.CV

OSGNet with MLLM Reranking @ Ego4D Episodic Memory Challenge 2026

In this report, we present our champion solutions for the Natural Language Queries and GoalStep tracks of the Ego4D Episodic Memory Challenge at CVPR 2026. Both tracks require accurately localizing temporal segments from long untrimmed egocentric videos. To address these tasks, we propose a reranking-based framework that effectively leverages the strong video-language reasoning capability of multimodal large language model (MLLM) while preserving the efficiency and candidate recall of conventional localization pipelines. Specifically, we first obtain a set of candidate segments from existing localization model OSGNet, and then employ MLLM to select the segment that best matches the given query, thereby refining the final prediction. Ultimately, our method achieved first place in both the Natural Language Queries and GoalStep tracks. Our code can be found at https://github.com/iLearn-Lab/CVPR25-OSGNet.
Yisen Feng, Leigang Qu, Haoyu Zhang +5
May 14, 2026cs.CV

Video Models Can Reason with Verifiable Rewards

Video diffusion models have made rapid progress in perceptual realism and temporal coherence, but they remain primarily optimized for plausible generation rather than verifiable reasoning. This limitation is especially pronounced in tasks where generated videos must satisfy explicit spatial, temporal, or logical constraints. Inspired by the role of reinforcement learning with verifiable rewards (RLVR) in reasoning-oriented language models, we introduce VideoRLVR, a practical recipe for optimizing video diffusion models with rule-based feedback. VideoRLVR formulates video reasoning as the generation of verifiable visual trajectories and consists of an SDE-GRPO optimization backbone, dense decomposed rewards, and an Early-Step Focus strategy for efficient training. The Early-Step Focus strategy restricts policy optimization to the early denoising phase, reducing training latency by about 40% while preserving performance. We evaluate VideoRLVR on Maze, FlowFree, and Sokoban, three procedurally generated domains with objective success criteria. Across these tasks, VideoRLVR consistently improves over supervised fine-tuning baselines, with dense decomposed rewards proving especially important in low-success-rate settings. Our RL-optimized model also outperforms the evaluated proprietary and open-source video generation models on these verifiable reasoning benchmarks and out-of-domain benchmarks. These results suggest that verifiable RL can move video models beyond perceptual imitation toward more reliable rule-consistent visual reasoning.
Tinghui Zhu, Sheng Zhang, James Y. Huang +5
May 12, 2026cs.CV

OTT-Vid: Optimal Transport Temporal Token Compression for Video Large Language Models

As Video Large Language Models (Video-LLMs) scale to longer and more complex videos, their inference cost grows rapidly due to the large volume of visual tokens accumulated across frames. Training-free token compression has emerged as a practical solution to this bottleneck. However, existing temporal compression methods rely primarily on cross-frame token similarity or segmentation heuristics, overlooking each token's semantic role within its frame and failing to adapt compression strength to the compressibility of each frame pair. In this work, we propose OTT-Vid, a transport-derived allocation framework for temporal token compression. Our approach consists of two stages: spatial pruning identifies representative content within each frame, and optimal transport (OT) is then solved between neighboring frames to estimate temporal compressibility. We formulate this OT with non-uniform token mass, which protects semantically important tokens from aggressive compression, and a locality-aware cost that captures both feature and spatial disparities. The resulting transport plan jointly balances token importance and matching cost, while its total cost defines the transport difficulty of each frame pair, which we use to allocate compression budgets dynamically. Experiments on six benchmarks spanning video question answering and temporal grounding show that OTT-Vid preserves 95.8% of VQA and 73.9% of VTG performance while retaining only 10% of tokens, consistently outperforming existing state-of-the-art training-free compression methods.
Minseok Kang, Minhyeok Lee, Jungho Lee +6
May 11, 2026cs.CV

EvoStreaming: Your Offline Video Model Is a Natively Streaming Assistant

Streaming video understanding demands more than watching longer videos: assistants must decide when to speak in real time, balancing responsiveness against verbosity. Yet most video-language models (VideoLLMs) are trained for offline inference, and existing streaming benchmarks externalize this timing decision to the evaluator. We address this gap with RealStreamEval, a frame-level multi-turn evaluation protocol that exposes models to sequential observations and penalizes unnecessary responses. Under this protocol, we observed that strong offline VideoLLMs retain useful visual understanding but lack an interaction policy for deciding when to respond. Motivated by this observation, we propose EvoStreaming, a self-evolved streaming adaptation framework in which the base model itself acts as data generator, relevance annotator, and roll-out policy to synthesize streaming trajectories without external supervision. With only 1,0001{,}000 self-generated samples (139×139\times less than the leading streaming instruction-tuning approach) and no architectural changes, EvoStreaming consistently improves the overall RealStreamEval score by up to 10.810.8 points across five open VideoLLM backbones (Qwen2/2.5/3-VL, InternVL-3.5, MiniCPM-V4.5) while largely preserving offline video performance. These results suggest that data-efficient interaction tuning is a practical path for adapting existing VideoLLMs to streaming assistants.
Zichen Wen, Boxue Yang, Junlong Ke +5
May 8, 2026cs.CV

TTF: Temporal Token Fusion for Efficient Video-Language Model

Video-language models (VLMs) face rapid inference costs as visual token counts scale with video length. For example, 32 frames at 448×448448{\times}448 resolution already yield >8,000 visual tokens in Qwen3-VL, making LLM prefill the dominant throughput bottleneck. Existing methods often rely on global similarity or attention-guided compression, incurring offsets to their gains. We propose \textbf{Temporal Token Fusion (TTF)}, a training-free, plug-and-play pre-LLM token compression framework that exploits structured temporal redundancy in video. TTF automatically selects an anchor frame, then for each subsequent frame, performs a local window similarity search (e.g.,3×33\times 3), fusing tokens that exceed a threshold. The compressed sequence maintains positional consistency across both prefill and decoding through coordinate realignment, enabling seamless integration with existing VLM pipelines. On Qwen3-VL-8B with threshold t=0.70, TTF removes about 67% of visual tokens while retaining 99.5% of the baseline accuracy and introducing only 0.16{\approx}0.16,GFLOPs of matching overhead. Overall, TTF offers a practical, efficient solution for video understanding. The code is available at \href{https://github.com/Cominder/ttf}{https://github.com/Cominder/ttf}
Simin Huo, Ning LI
May 5, 2026cs.CV

VLMaxxing through FrameMogging Training-Free Anti-Recomputation for Video Vision-Language Models

Video vision-language models (VLMs) keep paying for visual state the stream already told us was stable. The factory wall did not move, but most VLM pipelines still hand the model dense RGB frames or a fresh prefix again. We study that waste as training-free anti-recomputation: reuse state when validation says it survives, and buy fresh evidence when the scene, query, or cache topology requires it. The largest measured win is after ingest. On frozen Qwen2.5-VL-7B-Instruct-4bit, adaptive same-video follow-up reuse preserves paired choices and correctness on a 93-query VideoMME breadth setting while reducing follow-up latency by 14.90-35.92x. The first query is still cold; the win starts when later questions reuse the same video state. Stress tests bound the result: repeated-question schedules hold through 50 turns, while dense-answer-anchored prompt variation separates conservative fixed K=1 repair from faster aggressive policies that drift. Fresh-video pruning is smaller but real. C-VISION skips timed vision-tower work before the first answer is generated. On Gemma 4-E4B-4bit, the clean 32f short cell reaches 1.316x first-query speedup with no paired drift or parse failures on 20 items; Qwen shows the fidelity/speed boundary. Stage-share ceiling (C-CEILING) is the accounting guardrail: a component speedup becomes an end-to-end speedup only in proportion to the wall-clock share it accelerates, so C-VISION and after-ingest follow-up reuse do not multiply. Candidate C-STREAM remains a native-rate target, not a headline result here. The broader direction is VLM-native media that expose change, motion, uncertainty, object state, sensor time, and active tiles directly, so models do not have to rediscover the world from dense RGB every frame.
JF Bastien, Sam D'Amico
May 4, 2026cs.CV

HY-Himmel Technical Report: Hierarchical Interleaved Multi-stream Motion Encoding for Long Video Understanding

Long-video understanding with multimodal language models suffers from three compounding bottlenecks: heavy decode cost to obtain dense RGB frames, quadratic token growth with frame count, and weak motion perception under sparse keyframe sampling. We present HY-Himmel, a hierarchical video-language framework that allocates semantic and motion capacity separately. A small set of sparse anchor I-frames is routed to the expensive host ViT to ground object identity and scene layout, while the far denser inter-frame intervals are encoded by a lightweight compressed-domain tri-stream adapter that distils motion evidence from motion-vector maps, residual maps, and I-frame context into aligned motion tokens. These tokens are injected into the LLM via a differentiable placeholder mechanism after a dedicated Stage-1 contrastive alignment that places the motion representation in a geometry compatible with the frozen visual backbone. On Video-MME, HY-Himmel surpasses the dense 32-frame baseline by +2.3 pp (61.2 to 63.5%) while using 3.6x fewer context tokens. Extensive ablations over stream composition, motion encoder family, fusion mode, alignment objective, anchor count, LoRA rank, and video duration confirm that the full tri-stream is necessary and sufficient for the observed gains.
Haopeng Jin, Hongzhu Yi, Wenlong Zhao +6
May 4, 2026cs.CV

WindowQuant: Mixed-Precision KV Cache Quantization based on Window-Level Similarity for VLMs Inference Optimization

Recently, video language models (VLMs) have been applied in various fields. However, the visual token sequence of the VLM is too long, which may cause intolerant inference latency and GPU memory usage. Existing methods propose mixed-precision quantization to the key-value (KV) cache in VLMs based on token granularity, which is time-consuming in the search process and hardware inefficient during computation. This paper introduces a novel approach called WindowQuant, which employs window-adaptive mixed-precision quantization to optimize the KV cache. WindowQuant consists of two modules: window-level quantization search and window-level KV cache computation. Window-level quantization search quickly determines the optimal bit-width configuration of the KV cache windows based on the similarity scores between the corresponding visual token windows and the text prompt, maintaining the model accuracy. Furthermore, window-level KV cache computation reorders the KV cache windows before quantization, avoiding the hardware inefficiency caused by mixed-precision quantization in inference computation. Extensive experiments demonstrate that WindowQuant outperforms state-of-the-art VLM models and KV cache quantization methods on various datasets.
Wei Tao, Xiaoyang Qu, Peiqiang Wang +4
Apr 27, 2026cs.CV

QEVA: A Reference-Free Evaluation Metric for Narrative Video Summarization with Multimodal Question Answering

Video-to-text summarization remains underexplored in terms of comprehensive evaluation methods. Traditional n-gram overlap-based metrics and recent large language model (LLM)-based approaches depend heavily on human-written reference summaries, limiting their practicality and sensitivity to nuanced semantic aspects. In this paper, we propose QEVA, a reference-free metric evaluating candidate summaries directly against source videos through multimodal question answering. QEVA assesses summaries along three clear dimensions: Coverage, Factuality, and Chronology. We also introduce MLVU(VS)-Eval, a new annotated benchmark derived from the MLVU dataset, comprising 800 summaries generated from 200 videos using state-of-the-art video-language multimodal models. This dataset establishes a transparent and consistent framework for evaluation. Experimental results demonstrate that QEVA shows higher correlation with human judgments compared to existing approaches, as measured by Kendall's τbτ_b, τcτ_c, and Spearman's ρρ. We hope that our benchmark and metric will facilitate meaningful progress in video-to-text summarization research and provide valuable insights for the development of future evaluation methods.
Woojun Jung, Junyeong Kim
Apr 27, 2026cs.HC

IntentVLM: Open-Vocabulary Intention Recognition through Forward-Inverse Modeling with Video-Language Models

Improving the effectiveness of human-robot interaction requires social robots to accurately infer human goals through robust intention understanding. This challenge is particularly critical in multimodal settings, where agents must integrate heterogeneous signals including text, visual cues to form a coherent interpretation of user intent. This paper presents IntentVLM, a novel two-stage video-language framework designed for open-vocabulary human intention recognition. The approach is inspired by forward-inverse modeling in cognitive science by decomposing intention understanding into goal candidate generation followed by structured inference through selection, effectively reducing hallucinations in latent reasoning. Evaluated on the IntentQA and Inst-IT Bench datasets, IntentVLM achieves state-of-the-art results with up to 80% accuracy, notably surpassing the baseline performance by 30% and matches human performance. Our findings demonstrate that this structured reasoning approach enhances open-vocabulary intention understanding without catastrophic forgetting, offering a robust foundation for human-centered robotics.
Hamed Rahimi, Clemence Grislain, Adrien Jacquet Cretides +2
Apr 22, 2026cs.CV

Building a Precise Video Language with Human-AI Oversight

Video-language models (VLMs) learn to reason about the dynamic visual world through natural language. We introduce a suite of open datasets, benchmarks, and recipes for scalable oversight that enable precise video captioning. First, we define a structured specification for describing subjects, scenes, motion, spatial, and camera dynamics, grounded by hundreds of carefully defined visual primitives developed with professional video creators such as filmmakers. Next, to curate high-quality captions, we introduce CHAI (Critique-based Human-AI Oversight), a framework where trained experts critique and revise model-generated pre-captions into improved post-captions. This division of labor improves annotation accuracy and efficiency by offloading text generation to models, allowing humans to better focus on verification. Additionally, these critiques and preferences between pre- and post-captions provide rich supervision for improving open-source models (Qwen3-VL) on caption generation, reward modeling, and critique generation through SFT, DPO, and inference-time scaling. Our ablations show that critique quality in precision, recall, and constructiveness, ensured by our oversight framework, directly governs downstream performance. With modest expert supervision, the resulting model outperforms closed-source models such as Gemini-3.1-Pro. Finally, we apply our approach to re-caption large-scale professional videos (e.g., films, commercials, games) and fine-tune video generation models such as Wan to better follow detailed prompts of up to 400 words, achieving finer control over cinematography including camera motion, angle, lens, focus, point of view, and framing. Our results show that precise specification and human-AI oversight are key to professional-level video understanding and generation. Data and code are available on our project page: https://linzhiqiu.github.io/papers/chai/
Zhiqiu Lin, Chancharik Mitra, Siyuan Cen +13
Apr 20, 2026cs.CV

Geometry-Guided 3D Visual Token Pruning for Video-Language Models

Multimodal large language models have demonstrated remarkable capabilities in 2D vision, motivating their extension to 3D scene understanding. Recent studies represent 3D scenes as 3D spatial videos composed of image sequences with depth and camera pose information, enabling pre-trained video-language models to perform 3D reasoning tasks. However, the large number of visual tokens in spatial videos remains a major bottleneck for efficient inference and context management. Existing pruning methods overlook the view consistency of spatial videos and the spatial diversity of the remaining tokens, which prevents them from effectively removing inter-frame redundancy and preserving scene completeness. In this paper, we propose Geo3DPruner, a Geometry-Guided 3D Visual Token Pruning framework. Geo3DPruner first models cross-frame relevance through geometry-aware global attention, and then performs a two-stage pruning process. The intra-voxel stage selects representative multi-view features within each voxel, while the inter-voxel stage preserves spatial diversity by selecting a globally distributed subset of voxels. Extensive experiments on multiple 3D scene understanding benchmarks demonstrate that Geo3DPruner retains over 90% of the original performance while pruning 90% of visual tokens, significantly outperforming existing text-guided and vision-guided pruning methods.
Han Li, Zehao Huang, Jiahui Fu +2
Apr 20, 2026cs.CV

Spatiotemporal Sycophancy: Negation-Based Gaslighting in Video Large Language Models

Video Large Language Models (Vid-LLMs) have demonstrated remarkable performance in video understanding tasks, yet their robustness under conversational interaction remains largely underexplored. In this paper, we identify spatiotemporal sycophancy, a failure mode in which Vid-LLMs retract initially correct, visually grounded judgments and conform to misleading user feedback under negation-based gaslighting. Rather than merely changing their answers, the models often fabricate unsupported temporal or spatial explanations to justify incorrect revisions. To systematically investigate this phenomenon, we propose a negation-based gaslighting evaluation framework and introduce GasVideo-1000, a curated benchmark designed to probe spatiotemporal sycophancy with clear visual grounding and temporal reasoning requirements. We evaluate a broad range of state-of-the-art open-source and proprietary Vid-LLMs across diverse video understanding tasks. Extensive experiments reveal that vulnerability to negation-based gaslighting is pervasive and severe, even among models with strong baseline performance. While prompt-level grounding constraints can partially mitigate this behavior, they do not reliably prevent hallucinated justifications or belief reversal. Our results indicate that current Vid-LLMs lack robust mechanisms for maintaining grounded spatiotemporal beliefs under adversarial conversational feedback.
Ziyao Tang, Pengkun Jiao, Bin Zhu +3
Apr 7, 2026cs.DC

CodecSight: Leveraging Video Codec Signals for Efficient Streaming VLM Inference

Continuous inference over concurrent video streams imposes substantial compute and memory demands on vision-language model (VLM) serving. Streaming inference uses sliding windows to maintain a bounded context of recent video, but processing each window independently repeats visual encoding and large language model (LLM) prefilling for similar and overlapping content. Existing optimizations provide limited coordination across these stages and often rely on model-specific training, profiling, or model-generated signals. We present CodecSight, a streaming VLM serving system that uses codec metadata as shared runtime guidance across visual encoding and LLM prefilling, without model-specific training or offline profiling. Codec-derived change signals guide patch pruning before visual encoding, reducing both visual computation and the number of downstream visual tokens. Codec-defined frame types guide selective key-value (KV) refresh across windows, while positional correction enables reuse of the remaining cached keys. Across three VLMs and four video workloads, our vLLM-based implementation supports up to 3.3×3.3\times as many concurrent streams and achieves up to a 5.3×5.3\times speedup in average time-to-first-token relative to the state-of-the-art baselines. It also reduces executed FLOPs by up to 93%, with a maximum task-quality decrease of 4.64 percentage points.
Yulin Zou, Wenyan Chen, Yan Chen +6
Feb 27, 2026cs.CV

Stateful Token Reduction for Long-Video Hybrid VLMs

Token reduction accelerates long-video vision--language models (VLMs), but existing methods target Transformers, where reduction is treated as token pruning. We study token reduction in hybrid Mamba--Transformer VLMs and find that it is \emph{stateful}: Mamba layers maintain a recurrent state that accumulates information from earlier tokens, allowing discarded tokens to persist, so reduction behaves more like compression than dropping.We support this view with a representation-based probing method measuring how much information from discarded tokens is retained, and analyze layer-wise sparsity and cross-layer importance stability. Our findings show importance is sparse within layers but unstable across layers, making aggressive early pruning unreliable while hybrids remain robust to later reduction.Motivated by this, we propose a hybrid-aware token reduction framework with a low-to-high progressive schedule and a unified query-conditioned importance score for attention and Mamba layers. For Mamba, excluding the position-dependent decay from the recurrence produces a stronger selection signal. Across long-video benchmarks, our method achieves 3.8×3.8{\times}--4.2×4.2{\times} prefilling speedups at a 25% token budget while maintaining near-baseline accuracy and improving with light finetuning. Hybrid models benefit from aggressive reduction, improving both efficiency and accuracy, whereas Transformers exhibit the standard trade-off. Our method also outperforms prior baselines on the same hybrid backbone and combines effectively with visual redundancy reduction methods.
Jindong Jiang, Amala Sanjay Deshmukh, Kateryna Chumachenko +7
Feb 11, 2026cs.CV

Stress Tests REVEAL Fragile Temporal and Visual Grounding in Video-Language Models

Video-Language Models (VidLMs) achieve strong benchmark scores, yet these scores often hide whether models use the video at all. We show that VidLM failures follow two pathways: some visual signals are never reliably encoded, while others are encoded but overridden by model priors. We introduce REVEAL, a diagnostic stress-test benchmark for quantifying when and why VidLMs under-use visual evidence. REVEAL contains five controlled probes: camera-motion sensitivity, cross-frame integration, video sycophancy, language-only shortcuts, and temporal expectation bias. Together, they test whether models encode basic video signals, combine evidence across frames, and preserve visual evidence against user assertions, language cues, and learned event expectations. Across 12 VidLMs we find systematic failures along both pathways, with most models falling below chance on the binary and six-way probes that humans solve at 78--100% accuracy. Under assertive prompts, a model's output distribution becomes nearly invariant to whether it is shown a real video or random noise, making visual evidence effectively causally inert. We further carry out mechanistic probes to identify where these failures arise in the model pipeline and why visual evidence is lost. REVEAL provides a scalable, human-verified framework for moving beyond aggregate scores toward structured, reproducible evaluation of multimodal reliability.
Sethuraman T, Savya Khosla, Aditi Tiwari +12