Vision-Language-Action Models
Also known as VLA
Latest papers 1,140
249 papers in the last four weeks, up 144% on the four weeks before. 1.5% of all new papers.
Vision-Language-Action (VLA) models have emerged as a promising paradigm for end-to-end autonomous driving. However, existing reasoning mechanisms still struggle to provide planning-oriented intermediate representations: textual Chain-of-Thought (CoT) fails to preserve continuous spatiotemporal structure, while latent world reasoning remains difficult to use as a direct condition for action generation. In this paper, we propose CoWorld-VLA, a multi-expert world reasoning framework for autonomous driving, where world representations serve as explicit conditions to guide action planning. CoWorld-VLA extracts complementary world information through multi-source supervision and encodes it into expert tokens within the VLA, thereby providing planner-accessible conditioning signals. Specifically, we construct four types of tokens: semantic interaction, geometric structure, dynamic evolution, and ego trajectory tokens, which respectively model interaction intent, spatial structure, future temporal dynamics, and behavioral goals. During action generation, CoWorld-VLA employs a diffusion-based hierarchical multi-expert fusion planner, which is coupled with scene context throughout the joint denoising process to generate continuous ego trajectories. Experiments show that CoWorld-VLA achieves competitive results in both future scene generation and planning on the NAVSIM v1 benchmark, demonstrating strong performance in collision avoidance and trajectory accuracy. Ablation studies further validate the complementarity of expert tokens and their effectiveness as planning conditions for action generation. Code will be available at https://github.com/AFARI-Research/CoWorld-VLA.
Retrieve-then-Steer: Online Success Memory for Test-Time Adaptation of Generative VLAs
Vision-Language-Action (VLA) models show strong potential for general-purpose robotic manipulation, yet their closed-loop reliability often degrades under local deployment conditions. Existing evaluations typically treat test episodes as independent zero-shot trials. However, real robots often operate repeatedly in the same or slowly changing environments, where successful executions provide environment-verified evidence of reliable behavior patterns. We study this persistent-deployment setting, asking whether a partially competent frozen VLA can improve its reliability by reusing its successful test-time experience. We propose an online success-memory guided test-time adaptation framework for generative VLAs. During deployment, the robot stores progress-calibrated successful observation-action segments in a long-term memory. At inference, it retrieves state-relevant action chunks, filters inconsistent candidates via trajectory-level consistency, and aggregates them into an elite action prior. To incorporate this prior into action generation, we introduce confidence-adaptive prior guidance, which injects the elite prior into an intermediate state of the flow-matching action sampler and adjusts the guidance strength based on retrieval confidence. This design allows the frozen VLA to exploit environment-specific successful experience while preserving observation-conditioned generative refinement. This retrieve-then-steer mechanism enables lightweight, non-parametric test-time adaptation without requiring parameter updates. Simulation and real-world experiments show improved task success and closed-loop stability, especially in long-horizon and multi-stage tasks.
LoopVLA: Learning Sufficiency in Recurrent Refinement for Vision-Language-Action Models
Current Vision-Language-Action (VLA) models typically treat the deepest representation of a vision-language backbone as universally optimal for action prediction. However, robotic manipulation is composed of many frequent closed-loop spatial adjustments, for which excessive abstraction may waste computation and weaken low-level geometric cues essential for precise control. Existing early-exit strategies attempt to reduce computation by stopping at predefined layers or applying heuristic rules such as action consistency, but they do not directly answer when a representation is actually sufficient for action. In this paper, we present LoopVLA, a recurrent VLA architecture that jointly learns representation refinement, action prediction, and sufficiency estimation. LoopVLA iteratively applies a shared Transformer block to refine multimodal tokens, and at each iteration produces both a candidate action and a sufficiency score that estimates whether further refinement is necessary. By sharing parameters across iterations, LoopVLA decouples refinement from absolute layer indices and grounds sufficiency estimation in the evolving representation itself. Since sufficiency has no direct supervision, we introduce a self-supervised distribution alignment objective, where intermediate confidence scores are trained to match the relative action quality across refinement steps, thereby linking sufficiency learning to policy optimization signals. Experiments on LIBERO, LIBERO-Plus, and VLA-Arena show that LoopVLA pushes the efficiency-performance frontier of VLA policies, reducing parameters by 45% and improving inference throughput by up to 1.7 times while matching or outperforming strong baselines in task success.
SABER: A Scalable Action-Based Embodied Dataset for Real-World VLA Adaptation
Robotic deployment in real-world environments depends on rich, domain-specific action data as much as on strong model architecture. General-purpose robot foundation models show modest performance in complex unseen tasks such as manipulation in a retail domain when applied out of the box. The root cause is a data gap: retail environments are structurally absent from general robot pretraining distributions, and the path to filling that gap through teleoperation is prohibitively expensive, logistically constrained, and difficult to scale. We introduce SABER, a high-fidelity retail robotics action dataset built from over 100 hours of natural in-store capture across multiple real grocery environments. Egocentric footage from head-mounted cameras records fine-grained hand activity at the point of interaction, while exocentric 360-degree scene footage from DreamVu's ALIA camera simultaneously observes all actors and activities across the entire space. This combination yields a uniquely complete picture of human retail behavior: dexterous hand activity, whole-body motion, and scene dynamics, all captured without staging, scripting, or teleoperation overhead. The SABER corpus contains 44.8K training samples across three action representation streams: 25K latent action sequences via LAPA-style encoding, 18.6K dexterous hand-pose trajectories retargeted to robot joint space, and 1.2K whole-body synchronized motion sequences retargeted to a humanoid embodiment. When applied to GR00T N1.6 via a shared-backbone multi-task post-training recipe, SABER yields a mean success rate of 29.3% across ten retail manipulation tasks -- more than 2.19x over fine-tuning baselines (13.4%). SABER demonstrates that the path to capable retail robots runs through better data, which can be collected today, at scale, without a robot in the loop. The dataset and code are available at https://dreamvu.ai/saber
RePO-VLA: Recovery-Driven Policy Optimization for Vision-Language-Action Models
Vision-Language-Action (VLA) models remain brittle in long-horizon, contact-rich manipulation because success-only imitation provides little supervision for execution drift, while failed rollouts are often discarded. We introduce RePO-VLA, a recovery-driven policy optimization framework that assigns distinct roles to success, recovery, and failure trajectories. RePO-VLA first applies Recovery-Aware Initialization (RAI), slicing recovery segments and resetting history so corrective actions depend on the current adverse state rather than the preceding failure. It then learns a Progress-Aware Semantic Value Function (PAS-VF), aligning spatiotemporal trajectory features with instructions and successful references. The resulting labels salvage useful failure prefixes via reliability decay, while low-value labels mark drift and terminal breakdowns, teaching differences among nominal, failed, and corrective actions. The data engine turns adverse states into planner-generated or human-collected corrective rollouts, teaching recovery to the success manifold. Value-Conditioned Refinement (VCR) trains the policy to prefer high-progress actions. At deployment, a fixed high value () biases actions toward the learned success manifold without online failure detectors or heuristic retries. We introduce FRBench, with standardized error injection and recovery-focused evaluation. Across simulated and real-world bimanual tasks, RePO-VLA improves robustness, raising adversarial success from 20% to 75% on average and up to 80% in scaled real-world trials.
Towards Backdoor-Based Ownership Verification for Vision-Language-Action Models
Vision-Language-Action models (VLAs) support generalist robotic control by enabling end-to-end decision policies directly from multi-modal inputs. As trained VLAs are increasingly shared and adapted, protecting model ownership becomes essential for secure deployment and responsible open-source usage. In this paper, we present GuardVLA, the first backdoor-based ownership verification framework specifically designed for VLAs. GuardVLA embeds a stealthy and harmless backdoor watermark into the protected model during training by injecting secret messages into embodied visual data. For post-release verification, we propose a swap-and-detect mechanism, in which the trigger projector and an external classifier head are used to activate and detect the embedded backdoor based on prediction probabilities. Extensive experiments across multiple datasets, model architectures, and adaptation settings demonstrate that GuardVLA enables reliable ownership verification while preserving benign task performance. Further results show that the embedded watermark remains detectable under post-release model adaptation.
ECHO: Continuous Hierarchical Memory for Vision-Language-Action Models
Memory capacity is a critical factor determining the performance of Vision-Language-Action (VLA) models in long-horizon manipulation tasks. Existing memory-augmented architectures primarily rely on linear or flat storage, lacking structural priors for manipulation categories and hierarchical organization. This deficiency hinders efficient experience retrieval and limits generalization to unseen long-horizon task compositions. Inspired by the hierarchical organization of human experience, we propose ECHO (Experience Consolidation and Hierarchical Organization), a novel memory framework operating within a Continuous Hierarchical Space. By employing a hyperbolic autoencoder, ECHO maps VLA hidden states into this space. Leveraging hyperbolic metrics and entailment constraint mechanisms, experience vectors are organized into a semantic memory tree that supports efficient top-down retrieval. In parallel, a background consolidation mechanism continuously refines the memory tree through geometric interpolation and structural splitting, supporting virtual memory synthesis in the continuous space. We integrate ECHO into the foundation model. Evaluations on LIBERO and preliminary real-world experiments demonstrate the effectiveness of our approach, notably achieving a 12.8% absolute improvement in execution success rate over the baseline on LIBERO-Long, while improving compositional generalization on cross-suite unseen long-horizon tasks.
Preserving Foundational Capabilities in Flow-Matching VLAs through Conservative SFT
Unconstrained fine-tuning of flow-matching Vision-Language-Action (VLA) models drives dense parameter overwrites, degrading pre-trained capabilities. We present Conservative Supervised Fine-Tuning (ConSFT), an optimization objective that adapts to target distributions while mitigating catastrophic forgetting, requiring zero prior data or architectural overhead. By dynamically scaling learning signals based on model confidence, ConSFT suppresses excessive gradients from low-confidence samples to prevent disproportionate parameter updates, thereby bounding the intrinsic parameter disruption risk. Inspired by reinforcement learning's trust-region clipping, this formulation establishes a progressive learning dynamic to secure target convergence and prior capability retention, maintaining sparse parameter updates without relying on the parallel reference networks required by explicit regularization. We evaluate ConSFT on the LIBERO and RoboTwin benchmarks across state-of-the-art flow-matching VLAs (, , and GR00T-N1.6-3B). The method outperforms vanilla SFT in capability retention by an average absolute margin of over 20%, matching the efficacy of data-heavy Experience Replay in a prior-data-free regime. Real-world robotic deployments confirm that ConSFT precludes spatial overfitting during downstream adaptation, preserving pre-trained physical skills while acquiring sequential target tasks.
VECTOR-Drive: Tightly Coupled Vision-Language and Trajectory Expert Routing for End-to-End Autonomous Driving
End-to-end autonomous driving requires models to understand traffic scenes, infer driving intent, and generate executable motion plans. Recent vision-language-action (VLA) models inherit semantic priors from large-scale vision-language pretraining, yet still face a coupling trade-off: fully shared backbones preserve multimodal interaction but may entangle language reasoning and trajectory prediction, whereas decou pled reasoning-action pipelines reduce task conflict but weaken semantic-motion coupling. We propose VECTOR-DRIVE, a tightly coupled VLA framework built on Qwen2.5-VL-3B. VECTOR-DRIVE keeps all tokens coupled through shared self attention and routes feed-forward computation according to token semantics. Vision and language tokens are processed by a Vision-Language Expert to preserve semantic priors, while target-point, ego-state, and noisy action tokens are routed to a Trajectory Expert for motion-specific computation. On the action-token pathway, a flow-matching planner refines noisy action tokens into future waypoints and speed profiles. This design couples semantic reasoning and motion planning within a single multimodal Transformer while separating task-specific FFN computation. On Bench2Drive, VECTOR-DRIVE achieves 88.91 Driving Score and outperforms representative end-to end and VLA-based baselines. Qualitative results and ablations further validate the benefits of shared attention, semantic-aware expert routing, progressive training, and flow-based action de coding.
Geometry Guided Self-Consistency for Physical AI
State-of-the-art physical AI models generate a chunk of actions per inference through diffusion or flow matching, iteratively refining an initial noise sample into an action trajectory. Because this inference process is inherently stochastic, committing to a single trajectory per round is brittle, and this brittleness compounds across the many sequential rounds that comprise a complete episode. We introduce KeyStone, an inference-time self-consistency method for diffusion-based action generation that draws candidate action chunks in parallel from a shared model context, clusters them in continuous action space, and returns the medoid of the largest cluster -- no additional model required. Two properties make this practical. First, the compact nature of action trajectories makes diffusion inference memory-bandwidth bound, leaving spare compute capacity to run chains in parallel with no additional wall-clock latency. Second, unlike token or pixel spaces where distance carries no semantic meaning and selection requires a learned judge, action chunks are geometrically structured such that Euclidean distance directly reflects physical similarity, making selection principled and judge-free. Across diverse vision-language-action models (VLAs) and world-action models (WAMs), KeyStone improves task success rates by up to 13.3% over single-trajectory sampling with negligible latency overhead, while having on par accuracy with model-based selectors at no training cost. We open source KeyStone at https://github.com/dywsjtu/keystone.
ATAAT: Adaptive Threat-Aware Adversarial Tuning Framework against Backdoor Attacks on Vision-Language-Action Models
Addressing the escalating security vulnerabilities in Vision-Language-Action (VLA) models, this study investigates backdoor attacks targeting the visual pathway. We identify a core obstacle causing the failure of traditional attack paradigms: "Gradient Interference." This phenomenon represents an optimization failure triggered by conflicting strategies during end-to-end training. To resolve this, we propose an Adaptive Threat-Aware Adversarial Tuning (ATAAT) framework. Through its core "Threat-Method Adaptive Mapping" mechanism, ATAAT intelligently selects the optimal gradient decoupling strategy based on the adversary's capabilities. Extensive experiments demonstrate that ATAAT exhibits significant advantages, achieving a highly robust Targeted Attack Success Rate (TASR > 80%) while maintaining extreme stealthiness with merely a 5% poisoning rate. It efficiently handles complex semantic-level triggers and achieves implicit decoupled attacks in data poisoning scenarios for the first time. This work reveals a critical security vulnerability in VLAs and provides theoretical and methodological support for future defense architectures.
Failing Forward: Adaptive Failure-Informed Learning for Vision-Language-Action Models
Vision-language-action (VLA) models provide a promising paradigm for scalable robotic manipulation, yet their reliance on success-only behavioral cloning leaves them brittle; lacking corrective training signals, minor execution errors rapidly compound into unrecoverable, out-of-distribution failures. To address this limitation, we propose Adaptive Failure-Informed Learning (AFIL), an end-to-end framework that leverages failure trajectories as adaptive negative guidance for diffusion- and flow-based VLA policies. AFIL uses a pretrained VLA to generate failure rollouts online, avoiding the need for handcrafted failure-mode design or human-in-the-loop recovery. It then jointly trains Dual Action Generators (DAGs) for successful and failed behaviors while sharing a common vision-language backbone, enabling efficient failure-aware policy learning with limited parameter overhead. During sampling, the failure generator adaptively steers action generation away from failure-prone regions and toward more reliable success modes, with guidance strength determined by the per-diffusion-step distance between success and failure distributions. Experiments across in-domain and out-of-domain robotic manipulation tasks, covering both short- and long-horizon settings, show that AFIL consistently improves task success rates and robustness over existing VLA baselines, demonstrating its effectiveness, efficiency, and generality.
One Token Per Frame: Reconsidering Visual Bandwidth in World Models for VLA Policy
Vision-language-action (VLA) models can use visual prediction to anticipate future states, but dense visual features make the generative sequence grow with the number of camera views, prediction horizon, and encoder resolution. Whether such dense representations are necessary for effective control remains unclear. We introduce OneWM-VLA, which represents each retained camera view with one predictive token per future step. Adaptive Attention Pooling compresses visual features into compact latents, which are jointly generated with robot actions under a conditional flow-matching objective. Future observations provide the latent targets during training and are not required at inference. This design incorporates visual prediction into a pretrained VLA policy while keeping the generative sequence compact. On MetaWorld~MT50, OneWM-VLA improves the average success rate of the backbone from to , reaching after 60k training steps. It also achieves success on LIBERO and raises Fold Cloth success on a real Piper arm from to relative to . Comparisons on two additional VLA backbones consistently favor one token over three across the evaluated checkpoints. A matched ablation at a longer action horizon further shows that removing the latent loss reduces success from to , supporting the benefit of future supervision for policy learning.
ForgeVLA: Federated Vision-Language-Action Learning without Language Annotations
Vision-Language-Action (VLA) models hold great promise for general-purpose robotic intelligence, yet scaling up such models is severely bottlenecked by the high cost of acquiring annotated training data. Fortunately, vision-equipped robots deployed across various domains already produce abundant vision-action pairs that can be leveraged to scale up VLA training more efficiently. However, these raw data cannot be centrally aggregated due to various constraints and also exhibit severe heterogeneity. To address these challenges, in this paper, we propose ForgeVLA, a federated VLA training framework that learns VLA models from distributed vision-action pairs without centralizing raw data or requiring manual annotations. Specifically, each client in ForgeVLA is equipped with an embodied instruction classifier that maps vision-action pairs to a predefined instruction set, recovering the missing language modality and forming complete vision-language-action triplets. Beyond triplet construction, we also identify vision-language feature collapse as a critical challenge that has been largely overlooked in prior federated VLA research. To mitigate this issue, ForgeVLA combines a client-side contrastive planning loss with a server-side adaptive aggregation strategy to learn task-discriminative representations efficiently. Extensive experiments across multiple benchmarks show that ForgeVLA significantly outperforms other baselines, and ablation studies further validate the contribution of each component.
AT-VLA: Adaptive Tactile Injection for Enhanced Feedback Reaction in Vision-Language-Action Models
Vision-Language-Action (VLA) models have significantly advanced the capabilities of robotic agents in executing diverse tasks; however, they still face challenges in contact-rich manipulation scenarios that require precise physical interactions. To address this limitation, recent studies have attempted to incorporate tactile signals during downstream tasks, enabling pretrained VLAs to interpret tactile feedback. Nevertheless, introducing new modalities during finetuning, which are rarely present in the pretrain stage, may disrupt the pretrained capabilities of VLAs. In addition, the inherently slow inference speed of VLAs hampers real-time responsiveness and limits the effective utilization of tactile feedback for action adjustment. To overcome these challenges, we propose Adaptive Tactile Vision-Language-Action (AT-VLA), which introduces a novel Adaptive Tactile Injection mechanism. This mechanism dynamically determines the appropriate timing and locations for tactile injection, incorporating only when it significantly contributes to action generation, thereby minimizing interference with pretrained representations. Furthermore, to enable rapid and accurate tactile responses, we propose a Tactile Reaction Dual-Stream mechanism, which decouples sensory processing into a slow visual-language stream for low-frequency perceptual reasoning and a fast tactile control stream for high-frequency physical interaction understanding, achieving real-time close-loop responses within 0.04 s. Real-world experiments thoroughly validate the effectiveness of AT-VLA in contact-rich manipulation tasks. The project page is available at: https://sites.google.com/view/at-vla.
BioProVLA-Agent: An Affordable, Protocol-Driven, Vision-Enhanced VLA-Enabled Embodied Multi-Agent System with Closed-Loop-Capable Reasoning for Biological Laboratory Manipulation
Biological laboratory automation can reduce repetitive manual work and improve reproducibility, but reliable embodied execution in wet-lab environments remains challenging. Protocols are often unstructured, labware is frequently transparent or reflective, and multi-step procedures require state-aware execution beyond one-shot instruction following. Existing robotic systems often rely on costly hardware, fixed workflows, dedicated instruments, or robotics-oriented interfaces. Here, we introduce BioProVLA-Agent, an affordable, protocol-driven, vision-enhanced embodied multi-agent system enabled by Vision-Language-Action (VLA) models for biological manipulation. The system uses protocols as the task interface and integrates protocol parsing, visual state verification, and embodied execution in a closed-loop workflow. A Tailored LLM Protocol Agent converts protocols into verifiable subtasks; a VLM-RAG Verification Agent assesses readiness and completion using observations, robot states, retrieved knowledge, and success/failure examples; and a VLA Embodied Agent executes verified subtasks through a lightweight policy. To improve robustness under wet-lab visual perturbations, we develop AugSmolVLA, an online augmentation strategy targeting transparent labware, reflections, illumination shifts, and overexposure. We evaluate the system on a hierarchical benchmark covering 15 atomic tasks, 6 composite workflows, and 3 bimanual tasks, including tube loading, sorting, waste disposal, cap twisting, and liquid pouring. Across normal and high-exposure settings, AugSmolVLA improves execution stability over ACT, X-VLA, and the original SmolVLA, especially for precise placement, transparent-object manipulation, composite workflows, and visually degraded scenes. These results suggest a practical route toward accessible, protocol-centered, and verification-capable embodied AI for biological manipulation.
Sword: Style-Robust World Models as Simulators via Dynamic Latent Bootstrapping for VLA Policy Post-Training
The integration of Vision-Language-Action (VLA) models with World Models has gained increasing attention. One representative approach treats learned World Models as generative simulators, enabling policy optimization entirely within "imagination." However, when deployed as simulators for specific environments such as the LIBERO benchmark, existing World Models often suffer from poor generalization and long-horizon error accumulation. During closed-loop rollouts, these models are highly sensitive to initial-state perturbations; minor changes in color, illumination, and other visual factors can trigger cascading hallucinations, leading to severe blurriness or overexposure. Moreover, long-horizon error accumulation further degrades the quality and fidelity of predicted future states. These issues limit the reliability of World Models as simulators. To mitigate these problems, we propose Sword, a robust World Model framework. Our method introduces Structure-Guided Style Augmentation to disentangle the visual textures of interactive environments from task-relevant dynamics, thereby improving generalization. We further propose Dynamic Latent Bootstrapping, which maintains consistency between training and inference while keeping memory consumption low. Extensive experiments on the LIBERO benchmark show that our method significantly outperforms the baseline WoVR in terms of generalization, generation quality, robustness, fidelity, and the success rate of reinforcement-learning post-training for VLA models.
OA-WAM: Object-Addressable World Action Model for Robust Robot Manipulation
World Action Models (WAMs) enhance Vision-Language-Action policies by jointly predicting scene evolution and robot actions, but existing methods usually represent the predicted world as holistic images, video tokens, or global latents. These representations are difficult for an action decoder to address when an instruction refers to a particular object, especially under scene shifts where object identity is entangled with context. We propose OA-WAM, an Object-Addressable World Action Model for robust robot manipulation. OA-WAM decomposes each frame into N+1 slot states, with one robot slot and N object slots. Each slot contains a persistent address vector and a time-varying content vector, and is fused with text, image, proprioception, and past-action tokens in a block-causal sequence. A world head predicts next-frame slot states, while a flow-matching action head decodes a 16-step continuous action chunk in the same forward pass. Addressability is enforced by routing cross-slot attention through address-only keys and resetting the address slice at every transformer layer, separating which object to act on from what that object currently is without adding extra tokens. OA-WAM matches strong VLA and WAM baselines on LIBERO (97.8%) and SimplerEnv (79.3%), reaches state-of-the-art performance on the most relevant LIBERO-Plus geometric axes, and remains competitive on the seven-axis aggregate. A causal slot-intervention test yields a swap-binding cosine of 0.87, versus at most 0.09 for holistic baselines. These results suggest that addressable object states provide an effective interface for robust world-action modeling under scene perturbations.
VLA-GSE: Boosting Parameter-Efficient Fine-Tuning in VLA with Generalized and Specialized Experts
Vision-language-action (VLA) models inherit rich visual-semantic priors from pre-trained vision-language backbones, but adapting them to robotic control remains challenging. Full fine-tuning (FFT) is prone to overfitting on downstream robotic data and catastrophic forgetting of pretrained vision-language capabilities. Parameter-efficient fine-tuning (PEFT) better preserves pre-trained knowledge, yet existing PEFT methods still struggle to adapt effectively to robot control tasks. To address this gap, we propose VLA-GSE, a parameter-efficient VLA fine-tuning framework that improves control adaptation while retaining PEFT's knowledge preservation advantage. Specifically, VLA-GSE (Generalized and Specialized Experts) is initialized by spectrally decomposing the frozen backbone, assigning leading singular components to generalized experts (shared experts) and disjoint residual components to specialized experts (routed experts). This decomposition improves adaptation capacity under a fixed trainable-parameter budget. Under a comparable parameter budget, VLA-GSE updates only 2.51% of the full model parameters and consistently outperforms strong FFT and PEFT baselines. It achieves 81.2% average zero-shot success on LIBERO-Plus, preserves pre-trained VLM capability comparably to LoRA on multimodal understanding benchmarks, and improves real-world manipulation success under multiple distribution shifts. Code is available at: https://github.com/YuhuaJiang2002/VLA-GSE
TriRelVLA: Triadic Relational Structure for Generalizable Embodied Manipulation
Vision-language-action (VLA) models perform well on training-seen robotic tasks but struggle to generalize to unseen scenes and objects. A key limitation lies in their implicit visual representations, which entangle object appearance, background, and scene layout. This makes policies sensitive to visual variations. Prior work improves transferability through structured intermediate representations that objectify visual content. However, these representations mainly capture scene semantics instead of action-relevant relations. As a result, action prediction remains tied to appearance statistics. We observe that manipulation actions depend on the object-hand-task relational structure, which governs interactions among task requirements, robot states, and object properties. Based on this observation, we propose TriRelVLA, a triadic relational VLA framework for generalizable embodied manipulation. Our approach consists of three components: 1) We construct explicit object-hand-task triadic representations from multimodal inputs as relational primitives. 2) We build a task-grounded relational graph. Task-guided cross-attention forms nodes, and a relation-aware graph transformer models interactions among them. 3) We perform relation-conditioned action generation. The relational structure is compressed into a bottleneck space and projected into the LLM for action prediction. This triadic relational bottleneck reduces reliance on appearance statistics and enables transfer across scenes, objects, and task compositions. We further introduce a real-world robotic dataset for fine-tuning. Experiments show strong performance on fine-tuned tasks and clear gains in cross-scene, cross-object, and cross-task generalization.
ConsisVLA-4D: Advancing Spatiotemporal Consistency in Efficient 3D-Perception and 4D-Reasoning for Robotic Manipulation
Current Vision-Language-Action (VLA) models primarily focus on mapping 2D observations to actions, but exhibit notable limitations in spatiotemporal perception and reasoning: 1) spatial representations often rely on additional sensors, introducing substantial computational overhead; 2) visual reasoning is typically limited to future-frame prediction, lacking alignment with the instruction-grounded scene and thus compromising spatiotemporal consistency. To address these challenges, we propose ConsisVLA-4D, a unified and efficient framework that enhances spatiotemporal consistency in 3D perception and 4D reasoning. Specifically, we design: 1) CV-Aligner, which ensures cross-view object semantic consistency by filtering instruction-relevant regions and aligning object identities across multiple viewpoints; 2) CO-Fuser, which guarantees cross-object spatial geometric consistency by eliminating spatial relation ambiguities between objects across views using compact latent representations. Building upon these, we introduce 3) CS-Thinker to achieve cross-scene spatiotemporal consistency as actions unfold. It learns implicit knowledge of local dynamics from object-semantic tokens of CV-Aligner and global depth from geometric tokens of CO-Fuser, thereby enhancing efficient visual reasoning under scene variations. Extensive experiments demonstrate that, benefiting from its efficient spatiotemporal consistency design, ConsisVLA-4D achieves 21.6% and 41.5% performance improvements, along with 2.3-fold and 2.4-fold inference speedups compared to OpenVLA on the LIBERO benchmark and real-world platforms, respectively.ConsisVLA-4D is open-sourced and publicly available at
Test-Time Training for Visual Foresight Vision-Language-Action Models
Visual Foresight VLA (VF-VLA) has become a prominent architectural choice in the recent VLA due to its impressive performance. Nevertheless, the inherent design of VF-VLA makes it particularly vulnerable to out-of-distribution (OOD) shifts. Because the quality of action directly depends on the accuracy of the predicted future visual information, OOD conditions affect both stages at once. To address this vulnerability, we propose Test-Time Training Visual Foresight VLA (VF), a test-time training approach motivated by the observation that the predicted future image and its subsequent observation form a natural supervision pair. To further address the practical challenges that arise from indiscriminate test-time updates, we introduce an adaptive update filtering mechanism. Empirically, VF mitigates the OOD vulnerability of VF-VLA at a modest additional inference cost, without requiring any architectural modification or auxiliary modules.
From Pixels to Tokens: A Systematic Study of Latent Action Supervision for Vision-Language-Action Models
Latent actions serve as an intermediate representation that enables consistent modeling of vision-language-action (VLA) models across heterogeneous datasets. However, approaches to supervising VLAs with latent actions are fragmented and lack a systematic comparison. This work structures the study of latent action supervision from two perspectives: (i) regularizing the trajectory via image-based latent actions, and (ii) unifying the target space with action-based latent actions. Under a unified VLA baseline, we instantiate and compare four representative integration strategies. Our results reveal a formulation-task correspondence: image-based latent actions benefit long-horizon reasoning and scene-level generalization, whereas action-based latent actions excel at complex motor coordination. Furthermore, we find that directly supervising the VLM with discrete latent action tokens yields the most effective performance. Finally, our experiments offer initial insights into the benefits of latent action supervision in mixed-data, suggesting a promising direction for VLA training. Code is available at https://github.com/RUCKBReasoning/From_Pixels_to_Tokens.
RLDX-1 Technical Report
While Vision-Language-Action models (VLAs) have shown remarkable progress toward human-like generalist robotic policies through the versatile intelligence (i.e. broad scene understanding and language-conditioned generalization) inherited from pre-trained Vision-Language Models, they still struggle with complex real-world tasks requiring broader functional capabilities (e.g. motion awareness, long-term memory, and physical sensing). To address this, we introduce RLDX-1, a general-purpose robotic policy for dexterous manipulation built on the Multi-Stream Action Transformer (MSAT), an architecture that unifies these capabilities by integrating heterogeneous modalities through modality-specific streams with cross-modal joint self-attention. RLDX-1 further combines this architecture with system-level design choices, including data synthesis for rare manipulation scenarios, learning procedures specialized for human-like manipulation, and inference optimizations for real-time deployment. Through empirical evaluation, we show that RLDX-1 consistently outperforms recent frontier VLAs (e.g. and GR00T N1.6) across both simulation benchmarks and real-world tasks that require broad functional capabilities beyond general versatility. In particular, RLDX-1 shows superiority in ALLEX humanoid tasks by achieving success rates of 86.8% while and GR00T N1.6 achieve around 40%, highlighting the ability of RLDX-1 to control a high-DoF humanoid robot under diverse functional demands. Together, these results position RLDX-1 as a promising step toward reliable VLAs for complex, contact-rich, and dynamic real-world dexterous manipulation.
Understanding Asynchronous Inference Methods for Vision-Language-Action Models
Vision-Language-Action (VLA) models offer a promising path to generalist robot control, but their inference latency causes observation staleness when generated actions are executed asynchronously. Several methods have been proposed concurrently to mitigate this problem: inference-time inpainting (IT-RTC), training-time delay simulation (TT-RTC), future-state-aware conditioning (VLASH), and lightweight residual correction (A2C2). Each takes a fundamentally different approach, but they have so far been evaluated independently with different codebases, base policies, and protocols. We present a systematic comparison of these four methods under controlled conditions. We develop two unified codebases that integrate all methods with harmonized library and dataset versions, and we benchmark them on the Kinetix suite with MLPMixer policies and on the LIBERO manipulation benchmark with SmolVLA, sweeping inference delays up to control steps. A2C2's per-step residual correction is the most effective method on Kinetix, holding above 90% solve rate up to , and also leads on LIBERO from onwards. IT-RTC is competitive at low delays but degrades sharply under long chunks () and high delays. TT-RTC is the most robust training-based method: stable across d_\max choices, generalizes beyond its training delay distribution, and adds zero inference overhead. VLASH exhibits a clear low-delay vs. high-delay trade-off governed by the fine-tuning delay range [0,d_\max]. Code is available at https://github.com/TheAyos/async-vla-inference
MolmoAct2: Action Reasoning Models for Real-world Deployment
Vision-Language-Action (VLA) models aim to provide a single generalist controller for robots, but today's systems fall short on the criteria that matter for real-world deployment. Frontier models are closed, open-weight alternatives are tied to expensive hardware, reasoning-augmented policies pay prohibitive latency for their grounding, and fine-tuned success rates remain below the threshold for dependable use. We present MolmoAct2, a fully open action reasoning model built for practical deployment, advancing its predecessor along five axes. We introduce MolmoER, a VLM backbone specialized for spatial and embodied reasoning, trained on a 3.3M-sample corpus with a specialize-then-rehearse recipe. We release three new datasets spanning low-to-medium cost platforms, including MolmoAct2-BimanualYAM, 720 hours of teleoperated bimanual trajectories that constitute the largest open bimanual dataset to date, together with quality-filtered Franka (DROID) and SO100/101 subsets. We provide OpenFAST, an open-weight, open-data action tokenizer trained on millions of trajectories across five embodiments. We redesign the architecture to graft a flow-matching continuous-action expert onto a discrete-token VLM via per-layer KV-cache conditioning. Finally, we propose MolmoThink, an adaptive-depth reasoning variant that re-predicts depth tokens only for scene regions that change between timesteps, retaining geometric grounding at a fraction of prior latency. In the most extensive empirical study of any open VLA to date, spanning 7 simulation and real-world benchmarks, MolmoAct2 outperforms strong baselines including Pi-05, while MolmoER surpasses GPT-5 and Gemini Robotics ER-1.5 across 13 embodied-reasoning benchmarks. We release model weights, training code, and complete training data. Project page: https://allenai.org/blog/molmoact2
Seeing Realism from Simulation: Efficient Video Transfer for Vision-Language-Action Data Augmentation
Vision-language-action (VLA) models typically rely on large-scale real-world videos, whereas simulated data, despite being inexpensive and highly parallelizable to collect, often suffers from a substantial visual domain gap and limited environmental diversity, resulting in weak real-world generalization. We present an efficient video augmentation framework that converts simulated VLA videos into realistic training videos while preserving task semantics and action trajectories. Our pipeline extracts structured conditions from simulation via video semantic segmentation and video captioning, rewrites captions to diversify environments, and uses a conditional video transfer model to synthesize realistic videos. To make augmentation practical at scale, we introduce a diffusion feature-reuse mechanism that reuses video tokens across adjacent timesteps to accelerate generation, and a coreset sampling strategy that identifies a compact, non-redundant subset for augmentation under limited computation. Extensive experiments on Robotwin 2.0, LIBERO, LIBERO-Plus, and a real robotic platform demonstrate consistent improvements. For example, our method improves RDT-1B by 8% on Robotwin 2.0, and boosts by 5.1% on the more challenging LIBERO-Plus benchmark. Code is available at: https://github.com/nanfangxiansheng/Seeing-Realism-from-Simulation.
Latent Bridge: Feature Delta Prediction for Efficient Dual-System Vision-Language-Action Model Inference
Dual-system Vision-Language-Action (VLA) models achieve state-of-the-art robotic manipulation but are bottlenecked by the VLM backbone, which must execute at every control step while producing temporally redundant features. We propose Latent Bridge, a lightweight model that predicts VLM output deltas between timesteps, enabling the action head to operate on predicted outputs while the expensive VLM backbone is called only periodically. We instantiate Latent Bridge on two architecturally distinct VLAs: GR00T-N1.6 (feature-space bridge) and π0.5 (KV-cache bridge), demonstrating that the approach generalizes across VLA designs. Our task-agnostic DAgger training pipeline transfers across benchmarks without modification. Across four LIBERO suites, 24 RoboCasa kitchen tasks, and the ALOHA sim transfer-cube task, Latent Bridge achieves 95-100% performance retention while reducing VLM calls by 50-75%, yielding 1.65-1.73x net per-episode speedup.
VILAS: A VLA-Integrated Low-cost Architecture with Soft Grasping for Robotic Manipulation
We present VILAS, a fully low-cost, modular robotic manipulation platform designed to support end-to-end vision-language-action (VLA) policy learning and deployment on accessible hardware. The system integrates a Fairino FR5 collaborative arm, a Jodell RG52-50 electric gripper, and a dual-camera perception module, unified through a ZMQ-based communication architecture that seamlessly coordinates teleoperation, data collection, and policy deployment within a single framework. To enable safe manipulation of fragile objects without relying on explicit force sensing, we design a kirigami-based soft compliant gripper extension that induces predictable deformation under compressive loading, providing gentle and repeatable contact with delicate targets. We deploy and evaluate three state-of-the-art VLA models on the VILAS platform: pi_0, pi_0.5, and GR00T N1.6. All models are fine-tuned from publicly released pretrained checkpoints using an identical demonstration dataset collected via our teleoperation pipeline. Experiments on a grape grasping task validate the effectiveness of the proposed system, confirming that capable manipulation policies can be successfully trained and deployed on low-cost modular hardware. Our results further provide practical insights into the deployment characteristics of current VLA models in real-world settings.
Phone2Act: A Low-Cost, Hardware-Agnostic Teleoperation System for Scalable VLA Data Collection
Collecting diverse, high-quality manipulation data for Vision-Language-Action (VLA) model training remains prohibitively expensive for many research groups, as existing teleoperation frameworks rely on specialized hardware or are tightly coupled to specific robot platforms. We present Phone2Act, a low-cost, hardware-agnostic teleoperation framework that transforms a commodity smartphone into a 6-DoF robot controller via Google ARCore. Built on a modular ROS 2 architecture, Phone2Act decouples control logic from hardware specifics through interchangeable bridge nodes, supporting platforms from industrial cobots to low-cost bimanual arms without code modification. A Universal Recorder synchronizes multi-camera RGB streams with robot state feedback and exports demonstrations natively in the LeRobot dataset format, eliminating post-processing and enabling immediate VLA fine-tuning. We validate the framework by fine-tuning GR00T-N1.5 on 130 collected episodes, achieving a 90% success rate on a real-world multi-stage pick-and-place task deployed on a physical Dobot CR5.