Visual Grounding

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14 papers in the last 28 days · 0.2% of indexed attention

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Period ending 2026-09-21

6 new papers

A weekly snapshot of new work published in Visual Grounding.

Period ending 2026-09-14

3 new papers

A weekly snapshot of new work published in Visual Grounding.

Period ending 2026-09-07

5 new papers

A weekly snapshot of new work published in Visual Grounding.

152 papers

Latest in Visual Grounding

May 10, 2026cs.CV

What Happens Before Decoding? Prefill Determines GUI Grounding in VLMs

Existing training-free approaches for GUI grounding often rely on multiple inference runs, such as iterative cropping or candidate aggregation, to identify target elements. Despite this additional computation, each forward pass still independently interprets the instruction and parses the visual layout, without enabling progressive interaction among visual tokens. In this paper, we study what happens during GUI grounding in Vision-Language Models (VLMs) and identify a previously overlooked bottleneck. We show that grounding follows a two-stage paradigm: the prefill stage determines candidate UI elements, while the decoding stage subsequently refines the final coordinates. This asymmetry establishes prefill as the critical step, as errors in candidate selection cannot be effectively corrected during decoding. Based on this observation, we propose Re-Prefill, a training-free method that revisits inference by introducing an attention-guided second prefill stage to refine target selection. Specifically, visual tokens that consistently receive high attention from the query position, i.e., the final token, across layers are extracted as a preliminary target hypothesis and appended to the input, together with the instruction hidden states, enabling the model to deeply re-think its decision before coordinate generation. Experiments across four VLMs and five benchmarks, including ScreenSpot-Pro, ScreenSpot-V2, OSWorld-G, UI-Vision, and MMBench-GUI, demonstrate consistent improvements without additional training, with gains of up to 4.3% on ScreenSpot-Pro. Code will be available at https://github.com/linjiaping1/Re-Prefill.
Jiaping Lin, Fei Shen, Junzhe Li +4
May 9, 2026cs.CV

Flame3D: Zero-shot Compositional Reasoning of 3D Scenes with Agentic Language Models

3D scene understanding spans reasoning about free space, object grounding, hypothetical object insertions, complex geometric relationships, and integrating all of these with external tools and data sources. Existing 3D understanding methods typically rely on large-scale 3D-language training or focus on object grounding and simple spatial relationships. We argue that the broad generalization that motivates 3D-language training can be achieved at inference time, without 3D-specific training. We propose Flame3D, a training-free framework that represents scenes as editable visual-textual 3D memories and exposes them to an off-the-shelf MLLM through composable spatial tools. Flame3D also lets the agent synthesize custom spatial programs at inference time, enabling open-ended reasoning over layouts, empty space, and objects not yet present in the scene. External data and corrections can be added to the memory without retraining. In addition to showing competitive performance to finetuned 3D-LMM methods on ScanQA, we study multi-hop 3D reasoning capabilities of Flame3D by evaluating it on a curated compositional spatial-reasoning benchmark, Compose3D. We find that fixed tools fall short and that the agent's ability to synthesize spatial operations at inference time is essential. These results invite the question: should future progress in 3D scene understanding focus on richer scene memories and expressive compositional abstractions?
Sagar Bharadwaj, Ziyong Ma, Anurag Ghosh +2
May 9, 2026cs.CV

Investigating Anisotropy in Visual Grounding under Controlled Counterfactual Perturbations

Visual Grounding benchmarks assume that the object described by a referring expression is always present in the image, and grounding models are therefore rarely evaluated under semantically mismatched captions. In such cases, models frequently exhibit approximation behavior, producing a plausible bounding box that satisfies only part of the expression (\eg, preserving the original object while ignoring modified contextual cues). Because mismatched captions represent realistic edge cases, this behavior compromises reliability and raises concerns from an explainability perspective. Identifying its underlying causes is thus essential for improving model faithfulness and interpretability. Adopting a mechanistic interpretability viewpoint, this work examines whether embedding anisotropy contributes to counterfactual failures. A similarity-controlled counterfactual caption generation protocol is introduced to systematically perturb object or contextual components within predefined embedding similarity intervals, enabling a fine-grained analysis of grounding behavior as a function of alignment. Experiments on two Transformer-based models with markedly different embedding geometries (BERT-based TransVG and CLIP-based SwimVG) reveal no meaningful correlation between cosine similarity and approximation. These findings suggest that anisotropy alone does not account for counterfactual errors, and that robustness requires investigating finer-grained geometric properties of the embedding space.
Gabriele Lombardo, Luigi Maiorana, Liliana Lo Presti +1
May 9, 2026cs.CL

Language-Conditioned Visual Grounding with CLIP Multilingual

Multilingual vision-language models exhibit systematic performance gaps across languages, but the mechanism remains ambiguous: cross-language divergence could arise from the visual encoder, the text branch, or their interaction. We resolve this ambiguity through a dense multilingual CLIP probe in which the visual encoder is held identical across thirteen typologically diverse languages and only the XLM-RoBERTa text branch varies. We evaluate two CLIP architectures spanning a 7x visual-encoder scale gap (XLM-R base + ViT-B/32, ~87M visual parameters; XLM-R large + ViT-H/14, ~632M) on 11 concepts and 210 images, and quantify cross-language agreement via cluster-mask IoU, top-percentile IoU, and Spearman rank correlation against an English reference (n=2,310 paired observations per language). Three findings emerge. First, low-resource languages (Arabic, Basque, Luxembourgish) incur a structural penalty at both backbone scales (Wilcoxon HR>LR p<10^-300; cluster-mask IoU gap +0.114 at base, +0.143 at large), isolating the deficit to the text branch. Second, scaling the encoder 7x widens the gap for structural failure cases (Basque Δ=-0.056, Luxembourgish Δ=-0.076) while improving Arabic (Δ=+0.033), separating corpus-coverage from tokeniser-fertility failures. Third, peak similarity is preserved across languages (mean ratio 0.94 at large scale) while cluster-mask IoU drops sharply, identifying spatial misalignment, not signal collapse, as the dominant failure mode. At 3.4-3.9 Wh per 1,000 queries, dense-CLIP grounding is competitive with high-throughput inference budgets, positioning it as a practical substrate for energy-aware multilingual deployment.
J. de Curtò, Mauro Liz, I. de Zarzà
May 9, 2026cs.AI

When Agents Overtrust Environmental Evidence: An Extensible Agentic Framework for Benchmarking Evidence-Grounding Defects in LLM Agents

Large language model agents increasingly operate through environment-facing scaffolds that expose files, web pages, APIs, and logs. These observations influence tool use, state tracking, and action sequencing, yet their reliability and authority are often uncertain. Environmental grounding is therefore a systems-level problem involving context admission, evidence provenance, freshness checking, verification policy, action gating, and model reasoning. Existing agent benchmarks mainly evaluate task capability or specific attacks such as prompt injection and memory poisoning, but they under-specify a fundamental reliability question: whether agents remain grounded in the true environment state when observations are stale, incorrect, or malicious. We introduce EnvTrustBench, an agentic framework for benchmarking this failure mode. We define an evidence-grounding defect (EGD) as a behavioral failure in which an agent treats an environment-facing claim as sufficient evidence for action without resolving it against available current evidence, leading to a task-incorrect false path under the true environment state. Given a task scenario, EnvTrustBench generates the workspace, environment, agent-facing objective, and validation oracle, executes the evaluated agent, records its action-observation trajectory and final state, and applies the oracle to produce a verdict. Using 6 LLM backbones and 5 widely used scaffolds, we evaluate 55 generated cases across 11 task scenarios, with each scenario expanded through five feedback-guided generation iterations. Results show that EGDs consistently emerge across operational workflows, highlighting environmental grounding as a core agent reliability problem with important security implications.
Strick Sheng, Ziyue Wang, Liyi Zhou
May 8, 2026cs.CV

ChartREG++: Towards Benchmarking and Improving Chart Referring Expression Grounding under Diverse referring clues and Multi-Target Referring

Referring expression grounding is a core problem in visual grounding and is widely used as a diagnostic of spatial grounding and reasoning in vision and language models, yet most prior work focuses on natural images. In contrast, existing chart referring expression grounding-related benchmarks remain limited: (1) they largely adopt bounding boxes, constraining localization precision for fine chart elements (2) they mostly assume a single and two referred target instances, failing to handle multi-instance target references; (3) the language expressions over-rely on textual cues or data-rank clues (4) they cover only a narrow range of chart types. To address these issues, we introduce a chart referring expression grounding benchmark that systematically supports multiple localization forms, multiple referred targets, diverse grounding cues and diverse chart types. Results across representative multimodal large models reveal a significant performance gap. We further introduce a code-driven synthesis pipeline that exploits the inherent alignment between plotting programs and rendered chart primitives to derive pixel accurate instance masks across chart element types and granularities. We train an instance segmentation model with the synthesized masks and integrate it into a general-purpose multimodal grounding framework. The resulting system consistently outperforms baselines on our benchmark and generalizes well to a ChartQA-derived real-chart grounding benchmark.
Tianhao Niu, Ziyu Han, Xuan Dong +2
May 4, 2026cs.RO

AnchorD: Metric Grounding of Monocular Depth Using Factor Graphs

Dense and accurate depth estimation is essential for robotic manipulation, grasping, and navigation, yet currently available depth sensors are prone to errors on transparent, specular, and general non-Lambertian surfaces. To mitigate these errors, large-scale monocular depth estimation approaches provide strong structural priors, but their predictions can be potentially skewed or mis-scaled in metric units, limiting their direct use in robotics. Thus, in this work, we propose a training-free depth grounding framework that anchors monocular depth estimation priors from a depth foundation model in raw sensor depth through factor graph optimization. Our method performs a patch-wise affine alignment, locally grounding monocular predictions in metric real-world depth while preserving fine-grained geometric structure and discontinuities. To facilitate evaluation in challenging real-world conditions, we introduce a benchmark dataset with dense scene-wide ground truth depth in the presence of non-Lambertian objects. Ground truth is obtained via matte reflection spray and multi-camera fusion, overcoming the reliance on object-only CAD-based annotations used in prior datasets. Extensive evaluations across diverse sensors and domains demonstrate consistent improvements in depth performance without any (re-)training. We make our implementation publicly available at https://anchord.cs.uni-freiburg.de.
Simon Dorer, Martin Büchner, Nick Heppert +1
May 3, 2026cs.MA

Talk is Cheap, Communication is Hard: Dynamic Grounding Failures and Repair in Multi-Agent Negotiation

Grounding is the collaborative process of establishing mutual belief sufficient for a communicative goal. While static grounding maps language to a shared context, dynamic grounding requires agents to negotiate meaning across turns. Current multi-agent Large Language Model (LLM) benchmarks largely emphasize static, one-shot tasks, overlooking whether agents can repair grounding breakdowns through interaction. We introduce an iterated multi-turn negotiation game where two agents allocate shared resources to private projects with verifiable jointly optimal outcomes. Although individual agents can identify Pareto-optimal allocations in isolation, agent dyads consistently fail to reach them across models. We identify four failure modes: (1) loss of shared interaction history, (2) stubborn anchoring to early proposals, (3) defaulting to equal splits over reward-maximizing coordination, and (4) referential binding errors across turns. Our baselines show that the coordination gap is not explained by individual reasoning limits or insufficient information exchange alone. Instead, the bottleneck lies in dynamic grounding: joint plan formation, commitment, and execution.
Yiheng Yao, Chelsea Zou, Robert D. Hawkins
May 3, 2026cs.CV

Self-Captioning Multimodal Interaction Tuning: Amplifying Exploitable Redundancies for Robust Vision Language Models

Current vision language models face hallucination and robustness issues against ambiguous or corrupted modalities. We hypothesize that these issues can be addressed by exploiting the shared information between modalities to compensate for the impaired one. To this end, we analyze multimodal interactions -- redundant (shared), unique (exclusive), and synergistic (emergent) task-relevant information provided by the modalities -- to determine their impacts on model reliability. Specifically, amplifying redundant interactions would increase this exploitable shared information to resolve these issues; yet, modern instruction datasets often eliminate redundancies to prioritize visual grounding. We bridge this gap through a self-captioning workflow featuring a \textsc{Multimodal Interaction Gate}: a mechanism to convert unique interactions into redundant interactions. Our findings suggest that increasing redundancy can reduce visual induced errors by 38.3% and improve consistency by 16.8%.
Yuriel Ryan, Hei Man Ip, Adriel Kuek +2
May 1, 2026cs.RO

Ablation Study of Multimodal Perception, Language Grounding, and Control for Human-Robot Interaction in an Object Detection and Grasping Task

This manuscript extends our previous multimodal human-robot interaction system by introducing a controlled ablation study of the three modules that most strongly influence end-to-end performance: the large language model used for action extraction, the perception system used for visual grounding, and the controller used for motion execution. The goal is not to redesign the full pipeline, but to isolate the contribution of each component under a common experimental protocol and then evaluate the best combinations end-to-end. We therefore compare three language models, five perception configurations, and three controllers, followed by a second-stage factorial study over the best candidates. The resulting analysis is intended to clarify which choices primarily affect execution time, which primarily affect success rate, and where the largest engineering gains are likely to come from in future revisions of the system.
Zi Tian, Guanting Shen
Apr 30, 2026cs.CV

FineState-Bench: Benchmarking State-Conditioned Grounding for Fine-grained GUI State Setting

Despite the rapid progress of large vision-language models (LVLMs), fine-grained, state-conditioned GUI interaction remains challenging. Current evaluations offer limited coverage, imprecise target-state definitions, and an overreliance on final-task success, obscuring where and why agents fail. To address this gap, we introduce \textbf{FineState-Bench}, a benchmark that evaluates whether an agent can correctly ground an instruction to the intended UI control and reach the exact target state. FineState-Bench comprises 2,209 instances across desktop, web, and mobile platforms, spanning four interaction families and 23 UI component types, with each instance explicitly specifying an exact target state for fine-grained state setting. We further propose \textit{FineState-Metrics}, a four-stage diagnostic pipeline with stage-wise success rates: Localization Success Rate (SR@Loc), Interaction Success Rate (SR@Int), Exact State Success Rate at Locate (ES-SR@Loc), and Exact State Success Rate at Interact (ES-SR@Int), and a plug-and-play \textit{Visual Diagnostic Assistant} (VDA) that generates a Description and a bounding-box Localization Hint to diagnose visual grounding reason via controlled w/ vs.\ w/o comparisons. On FineState-Bench, exact goal-state success remains low: ES-SR@Int peaks at 32.8% on Web and 22.8% on average across platforms. With VDA localization hints, Gemini-2.5-Flash gains +14.9 ES-SR@Int points, suggesting substantial headroom from improved visual grounding, yet overall accuracy is still insufficient for reliable fine-grained state-conditioned interaction \href{https://github.com/FengxianJi/FineState-Bench}{Github.}
Fengxian Ji, Jingpu Yang, Zirui Song +5
Apr 30, 2026cs.SE

From Mirage to Grounding: Towards Reliable Multimodal Circuit-to-Verilog Code Generation

Multimodal large language models (MLLMs) are increasingly used to translate visual artifacts into code, from UI mockups into HTML to scientific plots into Python scripts. A circuit diagram can be viewed as a visual domain-specific language for hardware: it encodes timing, topology, and bit level semantics that are invisible to casual inspection yet safety critical once fabricated in silicon. Translating such diagrams into register-transfer-level(RTL) code therefore represents an extreme reliability test for vision-to-code generation. We reveal a phenomenon we call Mirage: replacing a circuit diagram with a blank image leaves Pass@k unchanged or even higher, because models bypass the visual input and instead exploit identifier semantics in the module header to retrieve canonical RTL templates. This constitutes a new, highly covert class of defect in AI-assisted code generation that directly undermines MLLMs' trustworthiness. To quantify the effect, we construct C2VEVAL and evaluate eight MLLMs under a paired Normal/Anony protocol in which Anony mode anonymizes all identifiers in both the diagram and the module header; Anony-mode scores drop sharply across all models, confirming that high Normal-mode accuracy is largely a Mirage. We then propose VeriGround (4B), trained with identifier anonymization, refusal augmentation, and D-ORPO (Decision-Focused ORPO) preference alignment that up-weights pivotal generate-or-refuse tokens. VeriGround achieves Functional Pass@1 of 46.11%/42.51%(Normal/Anony) with a False Refusal Rate of only 1.20%/0.00%, while maintaining >92% Refusal Rate on blank images. With only 4B parameters, VeriGround performs on par with GPT-5.4 under Normal and significantly outperforms all baselines under Anony, confirming genuine visual grounding.
Guang Yang, Xing Hu, Xiang Chen +1
Apr 29, 2026cs.AI

Grounding vs. Compositionality: On the Non-Complementarity of Reasoning in Neuro-Symbolic Systems

Compositional generalization remains a foundational weakness of modern neural networks, limiting their robustness and applicability in domains requiring out-of-distribution reasoning. A central, yet unverified, assumption in neuro-symbolic AI is that compositional reasoning will emerge as a byproduct of successful symbol grounding. This work presents the first systematic empirical analysis to challenge this assumption by disentangling the contributions of grounding and reasoning. To operationalize this investigation, we introduce the Iterative Logic Tensor Network (iiLTN), a fully differentiable architecture designed for multi-step deduction. Using a formal taxonomy of generalization -- probing for novel entities, unseen relations, and complex rule compositions -- we demonstrate that a model trained solely on a grounding objective fails to generalize. In contrast, our full iiLTN, trained jointly on perceptual grounding and multi-step reasoning, achieves high zero-shot accuracy across all tasks. Our findings provide conclusive evidence that symbol grounding, while necessary, is insufficient for generalization, establishing that reasoning is not an emergent property but a distinct capability that requires an explicit learning objective.
Mahnoor Shahid, Hannes Rothe
Apr 29, 2026cs.CV

Beyond Shortcuts: Mitigating Visual Illusions in Frozen VLMs via Qualitative Reasoning

While Vision-Language Models (VLMs) have achieved state-of-the-art performance in general visual tasks, their perceptual robustness remains remarkably brittle when confronted with optical illusions. These failures are often attributed to shortcut heuristics, where models prioritize linguistic priors and memorized prototypes over direct visual evidence. In this work, we propose Structured Qualitative Inference (SQI), a training-free, data-centric framework designed to fortify visual grounding in frozen VLMs. SQI addresses perceptual anomalies through three systematic modules: (1) Axiomatic Constraint Injection, which suppresses erroneous metric estimations and quantitative hallucinations; (2) Hierarchical Scene Decomposition, which decouples target visual manifolds from complex background distractors; and (3) Counterfactual Self-Verification, an adversarial reasoning step that mitigates confirmation bias. By orchestrating these qualitative constraints at inference time, SQI effectively aligns high-level linguistic reasoning with low-level visual perception. Our framework was evaluated on the DataCV 2026 Challenge (Task I: Classic Illusion Understanding), where it ranked 2nd place overall. Experimental results demonstrate that SQI not only significantly enhances accuracy across diverse illusion categories but also provides superior diagnostic interpretability without any model fine-tuning. Our success underscores the potential of structured qualitative grounding as a robust paradigm for developing next-generation, illusion-resistant vision-language systems.
Hao Guo, Fei Wang, Junjie Chen +4
Apr 28, 2026cs.CV

OmniVTG: A Large-Scale Dataset and Training Paradigm for Open-World Video Temporal Grounding

Video Temporal Grounding (VTG), the task of localizing video segments from text queries, struggles in open-world settings due to limited dataset scale and semantic diversity, causing performance gaps between common and rare concepts. To overcome these limitations, we introduce OmniVTG, a new large-scale dataset for open-world VTG, coupled with a Self-Correction Chain-of-Thought (CoT) training paradigm designed to enhance the grounding capabilities of Multimodal Large Language Models (MLLMs). Our OmniVTG is constructed via a novel Semantic Coverage Iterative Expansion pipeline, which first identifies gaps in the vocabulary of existing datasets and collects videos that are highly likely to contain these target concepts. For high-quality annotation, we leverage the insight that modern MLLMs excel at dense captioning more than direct grounding and design a caption-centric data engine to prompt MLLMs to generate dense, timestamped descriptions. Beyond the dataset, we observe that simple supervised finetuning (SFT) is insufficient, as a performance gap between rare and common concepts still persists. We find that MLLMs' video understanding ability significantly surpasses their direct grounding ability. Based on this, we propose a Self-Correction Chain-of-Thought (CoT) training paradigm. We train the MLLM to first predict, then use its understanding capabilities to reflect on and refine its own predictions. This capability is instilled via a three-stage pipeline of SFT, CoT finetuning, and reinforcement learning. Extensive experiments show our approach not only excels at open-world grounding in our OmniVTG dataset but also achieves state-of-the-art zero-shot performance on four existing VTG benchmarks. Code is available at https://github.com/oceanflowlab/OmniVTG.
Minghang Zheng, Zihao Yin, Yi Yang +2
Apr 27, 2026cs.CV

Robust Grounding with MLLMs Against Occlusion and Small Objects via Language-Guided Semantic Cues

While Multimodal Large Language Models (MLLMs) have enhanced grounding capabilities in general scenes, their robustness in crowded scenes remains underexplored. Crowded scenes entail visual challenges (i.e., occlusion and small objects), which impair object semantics and degrade grounding performance. In contrast, language expressions are immune to such degradation and preserve object semantics. In light of these observations, we propose a novel method that overcomes such constraints by leveraging Language-Guided Semantic Cues (LGSCs). Specifically, our approach introduces a Semantic Cue Extractor (SCE) to derive semantic cues of objects from the visual pipeline of an MLLM. We then guide these cues using corresponding text embeddings to produce LGSCs as linguistic semantic priors. Subsequently, they are reintegrated into the original visual pipeline to refine object semantics. Extensive experiments and analyses demonstrate that incorporating LGSCs into an MLLM effectively improves grounding accuracy in crowded scenes.
Beomchan Park, Seongho Kim, Hyunjun Kim +2
Apr 27, 2026cs.CV

GoClick: Lightweight Element Grounding Model for Autonomous GUI Interaction

Graphical User Interface (GUI) element grounding (precisely locating elements on screenshots based on natural language instructions) is fundamental for agents interacting with GUIs. Deploying this capability directly on resource-constrained devices like mobile phones is increasingly critical for GUI agents requiring low latency. However, this goal faces a significant challenge, as current visual grounding methods typically employ large vision-language model (VLM) (more than 2.5B parameters), making them impractical for on-device execution due to memory and computational constraints. To address this, this paper introduces GoClick, a lightweight GUI element grounding VLM with only 230M parameters that achieves excellent visual grounding accuracy, even on par with significantly larger models. Simply downsizing existing decoder-only VLMs is a straightforward way to design a lightweight model, but our experiments reveal that this approach yields suboptimal results. Instead, we select an encoder-decoder architecture, which outperforms decoder-only alternatives at small parameter scales for GUI grounding tasks. Additionally, the limited capacity of small VLMs encourages us to develop a Progressive Data Refinement pipeline that utilizes task type filtering and data ratio adjustment to extract a high-quality 3.8M-sample core set from a 10.8M raw dataset. Training GoClick using this core set brings notable grounding accuracy gains. Our experiments show that GoClick excels on multiple GUI element grounding benchmarks while maintaining a small size and high inference speed. GoClick also enhances GUI agent performance when integrated into a device-cloud collaboration framework, where GoClick helps cloud-based task planners perform precise element localization and achieve higher success rates. We hope our method serves as a meaningful exploration within the GUI agent community.
Hongxin Li, Yuntao Chen, Zhaoxiang Zhang
Apr 25, 2026cs.CV

One Identity, Many Roles: Multimodal Entity Coreference for Enhanced Video Situation Recognition

Video Situation Recognition (VidSitu) addresses the challenging problem of "who did what to whom, with what, how, and where" in a video. It tests thorough video understanding by requiring identification of salient actions and associated short descriptions for event roles across multiple events. Grounding with VidSitu requires spatio-temporal localization of key entities across shots and varied appearances. We posit that coherent video understanding requires consistent identification of entities that play different roles. We propose Multimodal Entity Coreference (MEC) to unite entity descriptions in text with grounding across the video. Towards this, we introduce CineMEC, a multi-stage approach that unites event role mention groups with visual clusters of entities, without explicit grounding supervision during training. Our approach is designed to exploit the synergy between visual grounding and captioning, where improving one influences the other and vice versa. For evaluation, we extend the VidSitu dataset with grounding annotations. While previous work focuses primarily on descriptions, CineMEC improves consistency across both: captioning (+2.5% CIDEr, +7% LEA) and visual grounding (+18% HOTA).
Balaji Darur, Amanmeet Garg, Makarand Tapaswi
Apr 25, 2026cs.RO

Breaking Lock-In: Preserving Steerability under Low-Data VLA Post-Training

Have you ever post-trained a generalist vision-language-action (VLA) policy on a small demonstration dataset, only to find that it stops responding to new instructions and is limited to behaviors observed during post-training? We identify this phenomenon as lock-in: after low-data, supervised fine-tuning (SFT), the policy becomes overly specialized to the post-training data and fails to generalize to novel instructions, manifesting as concept lock-in (fixation on training objects/attributes) and spatial lock-in (fixation on training spatial targets). Many existing remedies introduce additional supervision signals, such as those derived from foundation models or auxiliary objectives, or rely on augmented datasets to recover generalization. In this paper, we show that the policy's internal pre-trained knowledge is sufficient: DeLock mitigates lock-in by preserving visual grounding during post-training and applying test-time contrastive prompt guidance to steer the policy's denoising dynamics according to novel instructions. Across eight simulation and real-world evaluations, DeLock consistently outperforms strong baselines and matches or exceeds the performance of a state-of-the-art generalist policy post-trained with substantially more curated demonstrations.
Suning Huang, Jiaqi Shao, Ke Wang +5
Apr 22, 2026cs.CL

Beyond Pixels: Introspective and Interactive Grounding for Visualization Agents

Vision-Language Models (VLMs) frequently misread values, hallucinate details, and confuse overlapping elements in charts. Current approaches rely solely on pixel interpretation, creating a Pixel-Only Bottleneck: agents treat interactive charts as static images, losing access to the structured specification that encodes exact values. We introduce Introspective and Interactive Visual Grounding (IVG), a framework that combines (1) spec-grounded introspection, which queries the underlying specification for deterministic evidence, with (2) view-grounded interaction, which manipulates the view to resolve visual ambiguity. To enable evaluation without VLM bias, we present iPlotBench, a benchmark of 500 interactive Plotly figures with 6,706 binary questions and ground-truth specifications. Experiments show that introspection improves data reconstruction fidelity, while the combination with interaction achieves the highest QA accuracy (0.81), with +6.7 % gains on overlapping geometries. We further demonstrate IVG in deployed agents that explore data autonomously and collaborate with human users in real time.
Yiyang Lu, Woong Shin, Ahmad Maroof Karimi +3
Apr 19, 2026cs.CV

E2E-GMNER: End-to-End Generative Grounded Multimodal Named Entity Recognition

Grounded Multimodal Named Entity Recognition (GMNER) aims to jointly identify named entity mentions in text, predict their semantic types, and ground each entity to a corresponding visual region in an associated image. Existing approaches predominantly adopt pipeline-based architectures that decouple textual entity recognition and visual grounding, leading to error accumulation and suboptimal joint optimization. In this paper, we propose E2E-GMNER, a fully end-to-end generative framework that unifies entity recognition, semantic typing, visual grounding, and implicit knowledge reasoning within a single multimodal large language model. We formulate GMNER as an instruction-tuned conditional generation task and incorporate chain-of-thought reasoning to enable the model to adaptively determine when visual evidence or background knowledge is informative, reducing reliance on noisy cues. To further address the instability of generative bounding box prediction, we introduce Gaussian Risk-Aware Box Perturbation (GRBP), which replaces hard box supervision with probabilistically perturbed soft targets to improve robustness against annotation noise and discretization errors. Extensive experiments on the Twitter-GMNER and Twitter-FMNERG benchmarks demonstrate that E2E-GMNER achieves highly competitive performance compared with state of the art methods, validating the effectiveness of unified end-to-end optimization and noise-aware grounding supervision. Code is available at:https://github.com/Finch-coder/E2E-GMNER
Meng Zhang, Jinzhong Ning, Xiaolong Wu +2
Apr 17, 2026cs.CV

Aligning What Vision-Language Models See and Perceive with Adaptive Information Flow

Vision-Language Models (VLMs) have demonstrated strong capability in a wide range of tasks such as visual recognition, document parsing, and visual grounding. Nevertheless, recent work shows that while VLMs often manage to capture the correct image region corresponding to the question, they do not necessarily produce the correct answers. In this work, we demonstrate that this misalignment could be attributed to suboptimal information flow within VLMs, where text tokens distribute too much attention to irrelevant visual tokens, leading to incorrect answers. Based on the observation, we show that modulating the information flow during inference can improve the perception capability of VLMs. The idea is that text tokens should only be associated with important visual tokens during decoding, eliminating the interference of irrelevant regions. To achieve this, we propose a token dynamics-based method to determine the importance of visual tokens, where visual tokens that exhibit distinct activation patterns during different decoding stages are viewed as important. We apply our approach to representative open-source VLMs and evaluate on various datasets, including visual question answering, visual grounding and counting, optical character recognition, and object hallucination. The results show that our approach significantly improves the performance of baselines. Project page: https://cxliu0.github.io/AIF/.
Chengxin Liu, Wonseok Choi, Chenshuang Zhang +1
Apr 17, 2026cs.CV

Beyond a Single Frame: Multi-Frame Spatially Grounded Reasoning Across Volumetric MRI

Spatial reasoning and visual grounding are core capabilities for vision-language models (VLMs), yet most medical VLMs produce predictions without transparent reasoning or spatial evidence. Existing benchmarks also evaluate VLMs on isolated 2D images, overlooking the volumetric nature of clinical imaging, where findings can span multiple frames or appear on only a few slices. We introduce Spatially Grounded MRI Visual Question Answering (SGMRI-VQA), a 41,307-pair benchmark for multi-frame, spatially grounded reasoning on volumetric MRI. Built from expert radiologist annotations in the fastMRI+ dataset across brain and knee studies, each QA pair includes a clinician-aligned chain-of-thought trace with frame-indexed bounding box coordinates. Tasks are organized hierarchically across detection, localization, counting/classification, and captioning, requiring models to jointly reason about what is present, where it is, and across which frames it extends. We benchmark 10 VLMs and show that supervised fine-tuning of Qwen3-VL-8B with bounding box supervision consistently improves grounding performance over strong zero-shot baselines, indicating that targeted spatial supervision is an effective path toward grounded clinical reasoning.
Lama Moukheiber, Caleb M. Yeung, Haotian Xue +3
Mar 28, 2026cs.SD

Beyond Acoustic Prefixes: Persistent Grounding in Serialized Acoustic Memory for LLM-Based Multi-Talker Speech Recognition

Large Language Models (LLMs) are effective decoders for Serialized Output Training (SOT) in two-talker automatic speech recognition (ASR), but their performance degrades substantially in three-talker mixtures. A key limitation is that conventional systems provide acoustic evidence only through an initial projected prefix, requiring the decoder to preserve fine-grained talker information throughout autoregressive generation. We first revisit CTC-derived static prefix conditioning using discrete token, hybrid token-acoustic, and continuous acoustic prompts. Although continuous acoustic cues are more reliable than discrete CTC hypotheses, the improvements on Libri3Mix remain limited, showing that richer prefix content alone does not resolve the conditioning bottleneck. We therefore propose persistent grounding in serialized acoustic memory, which enables the decoder to retrieve talker-structured acoustic evidence throughout the utterance. Specifically, talker-disentangled and onset-ordered acoustic representations are retained as external memory and accessed during decoding through gated residual cross-attention. We further introduce joint low-rank refinement of the acoustic retrieval pathway and selected LLM self-attention projections using LoRA. Experiments on Libri2Mix and Libri3Mix under clean and noisy conditions show consistent improvements over conventional LLM-SOT and naive stacked cross-attention, with particularly large gains in three-talker mixtures. These results demonstrate the importance of persistent access to structured, talker-aware acoustic evidence for LLM-based multi-talker ASR.
Hao Shi, Yuan Gao, Xugang Lu +1
Mar 15, 2026cs.CV

Medical Image Spatial Grounding with Semantic Sampling

Vision language models (VLMs) have shown significant promise in visual grounding for images as well as videos. In medical imaging research, VLMs represent a bridge between object detection and segmentation, and report understanding and generation. However, spatial grounding of anatomical structures in the three-dimensional space of medical images poses many unique challenges. In this study, we examine image modalities, slice directions, and coordinate systems as differentiating factors for vision components of VLMs, and the use of anatomical, directional, and relational terminology as factors for the language components. We then demonstrate that visual and textual prompting systems such as labels, bounding boxes, and mask overlays have varying effects on the spatial grounding ability of VLMs. To enable measurement and reproducibility, we introduce MIS-Ground, a benchmark that comprehensively tests a VLM for vulnerabilities against specific modes of Medical Image Spatial Grounding. We release MIS-Ground to the public at github.com/asy51/mis-ground. In addition, we present MIS-SemSam, a low-cost, inference-time, and model-agnostic optimization of VLMs that improves their spatial grounding ability with the use of Semantic Sampling. We find that MIS-SemSam improves the accuracy of Qwen3-VL-32B on MIS-Ground by 13.06%.
Andrew Seohwan Yu, Mohsen Hariri, Kunio Nakamura +3
Feb 11, 2026cs.CV

Stress Tests REVEAL Fragile Temporal and Visual Grounding in Video-Language Models

Video-Language Models (VidLMs) achieve strong benchmark scores, yet these scores often hide whether models use the video at all. We show that VidLM failures follow two pathways: some visual signals are never reliably encoded, while others are encoded but overridden by model priors. We introduce REVEAL, a diagnostic stress-test benchmark for quantifying when and why VidLMs under-use visual evidence. REVEAL contains five controlled probes: camera-motion sensitivity, cross-frame integration, video sycophancy, language-only shortcuts, and temporal expectation bias. Together, they test whether models encode basic video signals, combine evidence across frames, and preserve visual evidence against user assertions, language cues, and learned event expectations. Across 12 VidLMs we find systematic failures along both pathways, with most models falling below chance on the binary and six-way probes that humans solve at 78--100% accuracy. Under assertive prompts, a model's output distribution becomes nearly invariant to whether it is shown a real video or random noise, making visual evidence effectively causally inert. We further carry out mechanistic probes to identify where these failures arise in the model pipeline and why visual evidence is lost. REVEAL provides a scalable, human-verified framework for moving beyond aggregate scores toward structured, reproducible evaluation of multimodal reliability.
Sethuraman T, Savya Khosla, Aditi Tiwari +12
Jan 19, 2026cs.CV

SplatReasoner: Enhancing Embodied Reasoning and Grounding by Novel View Synthesis

Vision-Language Models (VLMs) have demonstrated strong reasoning capabilities over images and videos, yet their application to embodied scene understanding often constrained by the fixed viewpoints stored in episodic RGB-D memories. These observations may fail to capture query-relevant evidence due to occlusions, object truncation, restricted fields of view, or suboptimal view composition. We present SplatReasoner, a framework that introduces novel view synthesis into the VLM reasoning process by leveraging 3D Gaussian Splatting (3DGS). Given a user query about a 3D scene, SplatReasoner retrieves relevant observations and synthesizes query-conditioned viewpoints that reveal the visual evidence needed to answer the query and ground the referred entities in 3D. Experiments show that query-conditioned novel view synthesis improves both embodied reasoning and 3D grounding over fixed-view memory and language-embedded 3DGS baselines.
Kim Yu-Ji, Dahye Lee, Kim Jun-Seong +6
Dec 31, 2025cs.CV

RGBT-GroundBench: Visual Grounding Beyond RGB in Complex Real-World Scenarios

Visual grounding (VG) localizes target objects in an image from natural-language expressions. In real-world perception, RGB cues often degrade under low illumination and adverse weather, making visual grounding substantially more challenging. However, existing VG benchmarks are largely RGB-only and provide limited, structured coverage of such conditions, hindering systematic robustness evaluation and cross-spectral comparison. We present RGBT-GroundBench, the first large-scale benchmark for RGB-Thermal (TIR) visual grounding in complex environments. It contains over 40K images (21,535 RGB-TIR pairs) and 38,760 object instances with referring expressions, bounding boxes, and fine-grained annotations at three levels: scene types, environmental conditions (illumination and weather), and object properties (size and occlusion). As a benchmark suite, RGBT-GroundBench provides not only curated RGB-TIR grounding annotations but also a unified evaluation protocol supporting RGB-only, TIR-only, and RGB+TIR inputs. Under this protocol, we benchmark 11 representative VG models across diverse scenes and environmental conditions. Our results show that grounding accuracy is strongly correlated with scene complexity, LoRA-based models are more robust in complex scenes, and low-illumination conditions cause significant performance degradation that has been rarely explored. Guided by these observations, we introduce RGBT-VGNet, a simple and reproducible reference baseline under the unified protocol, featuring Asymmetric Modality Adaptation, Language-Aware Visual Synergy, and Tri-Prior Fusion for reliability-aware RGB-TIR integration. Resources, annotations, code, checkpoints, and evaluation scripts have been publicly released.
Tianyi Zhao, Jiawen Xi, Linhui Xiao +4
Jun 14, 2025cs.RO

AntiGrounding: Executable Robot Trajectories as Visual Prompts for VLM-Guided Manipulation

Natural-language manipulation instructions specify the task goal but leave the underlying robot trajectory unspecified. We present AntiGrounding, a visual action-selection framework built around a dual geometric-visual trajectory interface. After feasibility filtering, each retained short trajectory is both an explicit motion plan for execution and a rendered prompt for instruction-conditioned vision-language model (VLM) evaluation. Structured multi-view visual question answering (VQA) scores safety, task alignment, efficiency, and physical plausibility; weighted view fusion aggregates the trajectory scores. These scores guide subsequent translational trajectory proposals; separate orientation and gripper controls coordinate interaction. An initialized digital twin provides the planning state and validates selected segments before the real robot executes the same waypoint sequences. Across eight real-world manipulation tasks, AntiGrounding with a single GPT-6 Astra evaluator achieves 71.25% overall success, compared with 50.00% for pi0.5 and 47.50% for a PIVOT-style visual proposal-selection baseline using the same evaluator under the reported deployment protocol. Component ablations and evaluator-sensitivity analyses examine trajectory evaluation, proposal search, orientation control, and evaluator choice. The interface connects general-purpose multimodal reasoning to executable trajectories, with performance bounded by digital-twin fidelity and physical interaction.
Wenbo Li, Yiteng Chen, Wenhao Li +1
May 31, 2025cs.CV

From Alignment to Synthesis: Contrastive Volumetric Grounding for Text-to-CT Generation

Generating semantically controllable 3D CT volumes from radiology reports requires more than a rich text encoder, it requires vision-language alignment grounded in volumetric space. Existing Text-to-CT approaches condition generation on encoders pretrained with language only or 2D vision-language objectives, providing conditioning signals that are linguistically expressive but volumetrically blind. We argue this is a structural limitation: the quality of 3D vision-language alignment, not the richness of the text encoder, is the primary bottleneck for semantic controllability in volumetric diffusion models. To address this, we propose a generation-oriented 3D-CLIP encoder trained with structured hard negatives that operate exclusively at the text level. This design increases contrastive difficulty without any additional 3D memory cost, overcoming the small-batch constraints inherent to volumetric encoders. The resulting encoder conditions a fully end-to-end latent diffusion model that operates directly in 3D latent space, eliminating the spatial artifacts and cross-slice inconsistencies introduced by super-resolution pipelines. Through systematic ablations, we establish a clear empirical link between grounding quality and downstream generative controllability. Evaluated on CT-RATE across 18 pathological conditions, our method achieves state-of-the-art performance on both image fidelity and factual correctness, while requiring less inference time and GPU memory than all competing methods. Code is at https://github.com/danielemolino/Text2CT.
Daniele Molino, Camillo Maria Caruso, Filippo Ruffini +2
Date pendingcs.CV

Ambient @ EgoProactive 2026 : Proactive Egocentric Assistance with Visually Grounded Supervision

We present our submission to the EgoProactive track of the ECCV 2026 Wearable AI Challenge, which ranked first in the large-model division and second in the <=2B division. The task requires a wearable assistant to decide after each eight-second segment of egocentric video whether to intervene or remain silent. Our approach has two main components. First, we reformulate intervention timing as single-token classification. Rather than generating either interruptinterrupt<utterance> or silentsilent, the model predicts yes or no, and we derive the decision from the renormalised probabilities of these two tokens. This formulation improved macro-F1 by 0.249 and G-mean by 0.30 over free-form generation. Second, because labelled data were limited to the released validation set, we generated additional supervision using a tool-calling video agent that inspects each clip and assigns intervention timestamps. A narration-only alternative was four times larger and ten times cheaper, but transferred worse than supervision from an unrelated real corpus, suggesting that visual grounding is more important than annotation volume for this task.
Logesh Kumar Umapathi
Date pendingcs.CV

Teaching Vision-Language Models to Use the Scale They Are Given: Label-Free Equivariance Training for Metric Physical Reasoning

Metric questions about video require vision-language models to use supplied real-world references to convert visual measurements into physical units. Yet we find that current models use this scale information only partially. When every world-space quantity in a prompt is rescaled by a common factor, the video remains equally valid and the correct answer changes by exactly that factor, but model predictions move only part of the way and accuracy remains concentrated near the familiar scale of the depicted objects. Across eight vision-language models, this under-response persists over four orders of magnitude. The same models recover the correct closed-form scaling laws when the identical physics is asked in a scale-free form, indicating that the main deficit lies in metric grounding rather than physical mechanism knowledge. We use this exact scaling relation as supervision without requiring metric annotations. Under a common rescaling of the supplied world-space quantities, the correct metric answer must change by the same factor. EquiSD exploits this constraint by projecting a model's own prediction onto the scale-equivariant family and fine-tuning the model on the resulting targets. It requires no ground-truth answers and only one model query per training video. On held-out simulated videos, EquiSD increases a 3B model's median response slope from 0.66 to 0.94 and improves mean relative accuracy by 9.2 points across scales. The learned relation generalizes to unseen world scales and transfers without adaptation to real QuantiPhy videos, where accuracy increases by 6.4 points. These results show that an exact physical symmetry can provide label-free supervision for improving metric grounding in vision-language models.
Kaizhen Tan, Yang Feng, Heqing Du +3