Audio Representation

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Period ending 2026-09-21

3 new papers

A weekly snapshot of new work published in Audio Representation.

Period ending 2026-09-14

1 new paper

A weekly snapshot of new work published in Audio Representation.

Period ending 2026-09-07

2 new papers

A weekly snapshot of new work published in Audio Representation.

69 papers

Latest in Audio Representation

Sep 16, 2026cs.SD

VoiceTrace: A Benchmark and Retrieval Framework for Who-Said-What Speech Retrieval

Speech retrieval has become increasingly important as spoken content continues to grow across meetings, lectures, podcasts, and videos. Existing benchmarks and models have advanced semantic search over spoken content, but largely focus on \emph{what} is said while overlooking \emph{who} says it. In many real-world scenarios, however, users need to retrieve speech based jointly on semantic content and a target speaker, where the speaker may be specified naturally through a reference speech utterance rather than a predefined identity. To address this gap, we introduce \textbf{VoiceTrace-Bench}, a benchmark for hybrid speech retrieval in which each query combines text specifying \emph{what} to retrieve with reference speech specifying \emph{who} to retrieve. This setting requires models to integrate complementary semantic and speaker information directly from heterogeneous query inputs. Motivated by the joint audio-text modeling capabilities of audio-language models (ALMs), we develop \textbf{VoiceTrace}, a two-stage retrieval framework consisting of \textbf{VoiceTrace-Emb}, an embedding model that learns unified representations for efficient large-scale retrieval, and \textbf{VoiceTrace-Reranker}, a reranking model that jointly examines each query--candidate pair for fine-grained relevance estimation. Experiments show that VoiceTrace achieves state-of-the-art performance on established semantic speech retrieval benchmarks, while substantially outperforming cascade-based approaches on VoiceTrace-Bench, demonstrating its effectiveness for both conventional semantic retrieval and the new hybrid retrieval setting.
Aaron Yee, Fengjie Lu, Jiarui Hai +5
Sep 14, 2026cs.SD

MUUNRiver-Bench: Diagnosing Relation-Dependent Music Retrieval with Multimodal Instructions

Music retrieval is relation-dependent: given a reference track, a listener may seek its style with a new theme, a cover, or a comparable voice, and these intents demand contradictory rankings. We present MUUNRiver-Bench, a diagnostic benchmark whose reference-audio queries use natural-language instructions to define relevance. A pipeline combining expert genre priors, LLM-generated prompts and lyrics, synthesis, and expert review yields 3,440 tracks spanning 13 genres and 116 sub-genres, and seven tasks: similar-music, style-preserving lyric-rewriting, lyric-preserving style-rewriting, cover, vocal-timbre, isolated-vocal, and segment retrieval. Across six models in eight configurations, task-wise rank reversals reveal complementary biases: acoustic encoders favour local identity, whereas text-aligned encoders favour semantic relations. Frozen encoders diagnose default similarity preferences; instruction-aware and audio-text fusion systems provide exploratory tests of textual conditioning, with neither simple fusion scheme consistently improving its backbone
Zhancheng Guo, Congren Dai, Shangda Wu +4
Sep 14, 2026cs.SD

What Did the MLLM Hear? Token-Level Spectro-Temporal Grounding for Audio MLLM Explainability

Audio-based Multimodal Large Language Models (MLLMs) can generate detailed natural-language descriptions of complex acoustic scenes, yet it remains unclear which parts of the input audio support each generated token. This is particularly challenging because acoustic evidence is distributed across time and frequency, and concurrent sound events may overlap temporally while occupying different spectral regions. We introduce STAG, to our knowledge the first post-hoc framework for token-level spectro-temporal grounding of captions generated by audio-based MLLMs. STAG estimates the temporal support for each generated token using target-token-specific vocabulary projections of the encoded audio representations, measures frequency-band relevance through controlled spectral occlusion, and combines the two signals into a spectro-temporal relevance map. We evaluate STAG against ten post-hoc explanation methods across four grounding benchmarks, where it achieves the best event-localization performance on every dataset, and apply it to eight audio-language backbones without parameter updates. Counterfactual deletion further shows that removing the identified evidence selectively reduces confidence in the corresponding event and frequently removes it from the regenerated caption. These results provide behavioral support for the faithfulness and selectivity of the explanations.
Lucia Cascone, Valeria Fraenza, Michele Nappi +2
Sep 9, 2026cs.SD

Beyond Accuracy: ARIA-Rubrics for Evaluating Audio Reasoning in Large Audio Language Models

Large Audio Language Models (LALMs) have shown strong performance on audio reasoning benchmarks, but accuracy alone cannot distinguish true reasoning from superficial pattern matching, often overestimating reasoning ability since high scores may result from guessing rather than genuine audio understanding. Evaluating the reasoning process itself is essential for improving LALMs' reasoning ability, yet remains challenging. Existing methods either rely on costly human annotation or opaque LLM-as-judge approaches, making them impractical, biased, and lacking transparency. Moreover, audio reasoning introduces unique challenges absent in text-based settings, perceptual hallucination and cross-modal alignment between audio understanding and textual inference, hence text-based evaluation frameworks cannot be directly applied. Therefore, we propose ARIA-Rubrics (Audio Reasoning Integrity Assessment), a lightweight, annotation-free gold reasoning chains, automatic and transparent framework comprising six complementary metrics that evaluate audio reasoning quality across perceptual grounding, reasoning coherence, and answer consistency. We use Chain-of-Thought prompting as an externalization mechanism to make the reasoning process observable. Experiments on 9 models across 2 benchmarks identify three reasoning modes of current LALMs with actionable directions for future development, with ARIA-Rubrics achieving high correlation with human judgments. The code is available at the Github Repository.
Yupei Li, Qiyang Sun, Mohamed Mady +4
Aug 12, 2026eess.AS

Robust Multi-Tier Infant-Centered Audio Understanding with Whisper via Structured Speaker Conditioning

Recent advances in model design and self-supervised audio representations have improved speech and audio understanding, yet infant-centered naturalistic recordings remain challenging due to limited labeled data, low signal-to-noise ratio, and cross-family domain shifts. We present a family-conditioned, multi-tier audio tagger that combines a LoRA-finetuned Whisper encoder with a lightweight, target-speaker-aware Transformer for long-context inference and framewise prediction across tiers. To improve temporal coherence, we incorporate a simple sequence-level smoothing loss, and to enhance robustness across households, we introduce a factorized speaker-token design with a shared tier token and a learned family-specific offset, reducing family bias and promoting generalizable representations. Together, these choices enable efficient and effective infant-centered audio tagging of daylong audio recordings in home environments.
Xulin Fan, Jialu Li, Mohammad Nur Hossain Khan +4
Aug 11, 2026cs.SD

Qwen-MusicAVQA-7B: A Multimodal Model for Music Audio-Visual QA

A common approach to adding audio to a vision-language model is to train or adapt a large omni-modal system. We show that a lightweight alternative can be highly effective for music audio-visual question answering (AVQA). Qwen-MusicAVQA-7B connects a frozen Whisper encoder to Qwen2-VL-7B-Instruct through learned linear projections. The same frozen encoder processes both the video's music track and a TTS-spoken question through separate projectors, while the language model fuses visual frames, music, and question audio through pretrained self-attention, with no task-specific fusion network. On MUSIC-AVQA, our system reaches 96.0% +/- 3.9% accuracy across three independent training seeds on the 7,402-question available-video test subset. Our central finding is that downstream accuracy tracks how much fine-grained local temporal information the audio representation preserves. In a matched 32-token comparison, a stride-pooled Whisper frame sequence outperforms a globally pooled PANNs representation expanded to the same budget by 26 percentage points, even though PANNs sees at least as much audio and uses a far larger projector. The effect is not simply sequence versus vector: within Whisper alone, reducing temporal resolution at a fixed token budget costs a comparable amount. Under matched data and inputs, fine-tuned Qwen2.5-Omni-7B reaches 80.9%, against 95.9% for our 30 s variant; because the systems differ in backbone and adaptation, this is a system-level comparison. Accuracy remains high on sampled head and tail splits of the rephrased MUSIC-AVQA-R benchmark (96.5% and 95.6%). Because both encoders stay frozen and the music features are cached, the entire adaptation is cheap to train: the complete two-stage AVQA run takes approximately 5 hours on a single A100 80GB, and every run reported here fits on that one GPU.
Maryam Dehdashti
Aug 10, 2026cs.AI

Listen, See and Track: Spatio-Temporal Audio-Visual Sound Event Reasoning for Omni-Modal Language Models

Understanding dynamic sound sources requires jointly determining what produces a sound, where the source is located, and how it moves over time. Yet existing audio-language models often represent clips as global acoustic events, while vision-language models lack the spatial audio cues needed to localize and track individual sources. To evaluate this missing capability, we introduce ST-OmniQA, a spatio-temporal audio-visual question-answering benchmark built from panoramic videos paired with synchronized first-order Ambisonics (FOA) audio of moving sound sources. It contains 40K videos and 400K question-answer pairs organized into four capability levels covering sound-event recognition, direction of arrival, source distance, motion trajectories, and temporally grounded audio-visual reasoning. Building on this benchmark, we propose ST-Omni-R1, which integrates FOA-derived semantic and trajectory representations with panoramic visual context and is trained through progressive curriculum learning and reasoning-tree reinforcement learning. ST-Omni-R1 achieves 77.83% average semantic accuracy across the four levels, compared with 37.28% for the best evaluated baseline. Results on three public spatial-audio benchmarks further indicate that its learned spatial and motion representations transfer beyond ST-OmniQA.
Zhi Zeng, Cheng Zhang, Zesheng Yang +9
Aug 10, 2026cs.SD

From Inaudible Inputs to Model Failures: Low-Frequency Safety Risks in LALMs

Large audio-language models (LALMs) have demonstrated strong capabilities in understanding diverse audio inputs. This diversity includes low-frequency signals that are inaudible to humans but can still enter the model and influence its generation. However, the practical impact of such low-frequency inputs on LALMs remains largely unexplored. In this paper, we propose Intermittent Low-Frequency Lockout (ILL), an inaudible red teaming method that evaluates this risk using a universal waveform template in a black box setting. ILL uses Sentence Attention Scale Estimation to determine active intervals and Frequency Confusion Transfer to construct a low-frequency waveform with continuous phase from corpus spectral variation. To mitigate this risk, we propose Distributional Requery Guard (DRG) to detect low-frequency distribution shifts and conditionally request a second recording for semantic recovery. Across six LALMs and multiple audio understanding tasks, ILL reduces accuracy by up to 67 percentage points while receiving a mean human audibility rating of 1.33, close to 1.17 for clean audio; DRG raises mean attacked accuracy from 28.5% to 46.1% after clean reacquisition. These findings identify a previously overlooked safety risk for LALMs and provide a foundation for future research on robust audio understanding.
Yuanhe Zhang, Weiliu Wang, Jie Ren +7
Aug 9, 2026cs.AI

VoxZip: Semantic-Anchored Temporal KV Cache Compression for Long-Context Audio Inference

Recent advancements in Speech Large Language Models have demonstrated remarkable capabilities in understanding complex audio tasks. Despite this progress, their long-context inference remains severely bottlenecked by prohibitive KV cache memory demands. Existing text-centric compression methods struggle here, often disrupting speech continuity or discarding crucial semantic cues. To address this, we propose VoxZip, a train-free, two-stage semantic-anchored KV cache compression framework. The first stage uses automatic speech recognition (ASR) transcriptions as explicit semantic anchors to temporally align, compress, and fuse audio tokens, significantly reducing the initial KV cache while elevating token information density. To further improve the compression ratio, the second stage employs a dynamic filtering strategy based on temporally decayed accumulated attention to evict non-essential tokens while mitigating early-token bias. Comprehensive evaluations on Qwen3-Omni across six diverse audio benchmarks demonstrate the superiority of our approach. VoxZip excels in long-audio reasoning and consistently maintains high-fidelity perception on short-form tasks. Notably, it sustains over 90% of the uncompressed baseline performance even under an aggressive 20x KV cache compression in long-context scenarios. Furthermore, at a 4x compression ratio, VoxZip yields a 1.9x increase in inference throughput alongside a 3.3x reduction in peak memory overhead. Code and models will be available at https://github.com/MM-Speech/VoxZip.
Wenxu Jia, Dongjie Fu, Xize Cheng +6
Aug 3, 2026cs.SD

Reinforcement Learning with Evolving Rubrics as Rewards for Audio Reasoning

Audio reasoning is essential for machine understanding of the acoustic world. Reinforcement learning with verifiable rewards can elicit such reasoning, yet existing reward designs are complementary in their limitations: outcome-based rewards supervise only the final answer and let the model reach it without attending to the audio, whereas process-based rewards score the reasoning itself but rely on coarse, hand-crafted, and fixed criteria that neither adapt to each question nor stay grounded in the acoustic evidence. Moreover, questions differ in what they demand, with some hinging on perception and others on multi-step reasoning, and any static criterion weakens as the policy improves. Supervising the reasoning process with fine-grained, audio-grounded, and adaptive rewards is therefore crucial, yet challenging since such rewards are impractical to design by hand for every sample. To this end, we introduce AudioRubrics, a reinforcement learning framework that supervises audio reasoning with self-evolving, audio-grounded rubric rewards. AudioRubrics synthesizes per-sample rubrics from the raw waveform and, conditioned on the model's own rollouts, regenerates and reweights criteria per group, supplying a continuous learning signal that keeps targeting the current policy's weaknesses as static criteria saturate. Comprehensive evaluations across three audio reasoning benchmarks reveal that AudioRubrics substantially outperforms a wide range of open-source and training-based baselines. Furthermore, our analysis shows that the gains scale with the capability of the rubric generator and judge, and AudioRubrics converges to a stable reasoning length that avoids both degenerate collapse and unbounded growth. The improvement in audio perception further demonstrates the effectiveness of anchoring supervision in the acoustic evidence. Our project page is available at https://audiorubrics.github.io.
Fangxu Yu, Tao Feng, Dehai Min +6
Aug 3, 2026cs.MM

Hear, Invoke, and Understand: A Skill-Calling Multimodal Agent for Large Audio Language Models

Complex acoustic problems may require models to perform acoustic operations, interact with external tools and reason over the resulting textual or processed-audio observations rather than answer directly from a fixed audio input. We study such problems as tool-interactive audio reasoning and develop SpeechAgent-R, an audio agent that coordinates its intrinsic multimodal understanding with external skills and tools. To support this capability, we construct HIU-Corpus, comprising 65,492 interaction trajectories and 507.6 hours of audio across 24 tasks, 8 skills and 9 tools. SpeechAgent-R first learns structured interaction behaviors through trajectory-based supervised fine-tuning and then improves its decisions through multi-turn reinforcement learning. We further introduce HIU-Bench to jointly evaluate task performance, interaction quality and generalization to diverse task settings. It contains 1,395 samples across 56 tasks, including in-distribution (ID) and out-of-distribution (OOD) splits with substantial shifts in tool usage and workflow composition. SpeechAgent-R achieves 84.17 on ID tasks and 70.94 on OOD tasks, improving over the base model under the same agent harness by 15.40 and 14.23 points. These results demonstrate that learning skill and tool coordination improves audio agents' ability to handle diverse task settings and adaptive tool interactions.
Yuwen Wang, Tian-Hao Zhang, Minghao Cai +7
Aug 2, 2026cs.LG

Interpretable MEG Decoding of Perceived Speech: Cortical Sources and the Stimulus Features That Drive Retrieval

Short segments of perceived speech can be retrieved from non-invasive magnetoencephalographic (MEG) recordings by deep networks trained with a CLIP-style objective against wav2vec 2.0 audio embeddings. Yet their weights do not map onto electrophysiological quantities, and it remains unclear which speech properties drive retrieval. We build on a high-performing MEG-to-audio retrieval architecture but redesign both its front end and decoder. Its spatial attention operates on a flattened sensor layout; we replace it with spherical harmonics defined on the three-dimensional MEG helmet geometry. We reduce the subject-specific representation from 270 to 25 branches, add a temporal filter to each branch to match it to a neuronal source in space and time, and make the convolutional decoder shallower. Ocular and cardiac components are removed before training to reduce the risk of stimulus-locked shortcuts. On MEG-MASC, the model reaches 39.75 +/- 0.34% Top-1 accuracy among 1005 candidates across six trained solutions, with about 20 times fewer decoder parameters. Its weights map to source space, recovering generators consistent with the speech-perception network, while left-lateralized branches carry higher-frequency rhythmic components not evident on the right. Paired MEG occlusion shows that 15 of 19 stimulus features contribute, with the largest effects for silence, sound intensity, vowels, and acoustic onsets. Random word lists behave oppositely: substituting narrative MEG into them improves retrieval, indicating that activity without narrative structure carries less recoverable information than activity during coherent speech. The wav2vec target can be reduced to about twelve learned feature dimensions without loss of accuracy, whereas strong temporal compression causes a clear loss. Together, source mapping and input interventions reveal what drives retrieval.
Ilia Semenkov, Daria Kleeva, Ivan Dakhtin +2
Jul 30, 2026cs.SD

TORUS: A Test of Rendering-Understanding Self-Coherence for Unified Audio Models

Unified audio models capable of audio understanding, audio generation and, increasingly, audio editing are proliferating rapidly. Yet a basic question about them remains unanswered: do the two heads of a unified model agree about the same audio? Current practice evaluates each capability in isolation on specialized benchmarks, and never asks whether a model can make sense of its own generations. We present TORUS, the first self-coherence test for audio-native unified models. TORUS comprises 48 three-stage self-coherence tests carrying 432 six-option questions spanning speech, sound and music across five task families. We holistically evaluate five open unified models alongside a Cascaded Baseline that combines state-of-the-art specialized generation, editing and understanding models. The best unified model answers 50.5% of questions against the Cascaded Baseline's 63.2% and a 16.7% chance floor. Models struggle on audio editing. Among the evaluated audio models (specialized and unified), we observe limited self-coherence, and thus position self-coherence as an essential test for future audio systems.
Aryan Vijay Bhosale, Harshit Rajgarhia, Abhishek Mukherji +1
Jul 24, 2026cs.LG

Phylogenetic signal in marine mammal and bird vocalizations captured by audio foundation models: the limited benefit of domain-specific pretraining

Do learned audio embeddings encode structure that nobody told them to encode? We probe four large pretrained audio models (AST, CLAP, BEATs-bio and BirdNET) with a downstream task none of them saw during training: recovering phylogenetic distance from species vocalizations. If the geometry of the embedding space tracks the tree of life, the representation is picking up something deeper than the labels the model was optimized for. We run Mantel tests across two independent radiations. In 32 marine mammal species (1,754 recordings from the Watkins Marine Mammal Sound Database) the foundation models recover strong phylogenetic signal within the 26 cetaceans (CLAP r=0.82, BEATs-bio r=0.82, AST r=0.74; all p<0.001), among the highest acoustic-phylogenetic correlations reported for any taxon. Hand-crafted MFCC features (105d) find nothing (r=0.040, p=0.338). The gap survives after PCA-projecting every embedding down to 105 dimensions, so it is not an artefact of representation size. It also survives a partial Mantel test controlling for dominant frequency (partial Mantel r=0.404, keeping 97% of the variance explained), so it is not just pitch in disguise. We repeat the analysis on 20 bird species using the Jetz et al. (2012) phylogeny, and this time add BirdNET, a classifier trained end-to-end on around 6,000 bird species. The general-purpose foundation models recover the signal again (AST r=0.55, CLAP r=0.52). The unexpected result is that neither BirdNET nor the bioacoustic BEATs-bio beat them (r around 0.32 to 0.36). Matching the training domain to the target taxon does not, by itself, help. Pretrained audio embeddings carry evolutionary information across two independent radiations, and domain-specific pretraining is not required for it to emerge.
Víctor Rincón Yepes
Jul 22, 2026cs.SD

Audio-Zero: Label-Free Self-Evolution for Fine-Grained Audio Reasoning

Large Audio Language models (LALMs) have made rapid progress on acoustic understanding, yet they still struggle with fine-grained audio reasoning (e.g., recognizing event order, repetitions and duration). Existing post-training methods heavily rely on expensive external labels or provide only coarse semantic signals. To bridge this gap, we introduce Audio-Zero, the first label-free self-evolution framework in the field of LALMs that improves fine-grained auditory perception and reasoning. Audio-Zero constructs an auditory self-play game from unlabeled audio contrast pairs: most players hear a reference audio, while one odd listener hears a subtle variant. The model first generates clues describing what it hears and then identifies the odd listener by reasoning over inconsistencies among clues. Since the odd listener is known by construction, the game provides verifiable rewards without any annotated answers. Experiments with Qwen2-Audio-7B-Instruct and Qwen2.5-Omni-7B on TREA, MMAU Test-mini and MMAR show that Audio-Zero improves fine-grained audio reasoning while preserving broad audio understanding. Evolutionary and diagnostic analyses further reveal that increasingly fine-grained auditory descriptions emerge naturally from game pressure.
Siqian Tong, Xuan Li, Chaozhuo Li +5
Jul 21, 2026cs.CL

Fusion Embedding: A Unified Embedding Space for Text, Image, Video, and Audio

A single embedding space that covers text, images, video, and audio lets one index serve every query a user can pose. Embedding models built on vision-language backbones now lead text/image/video retrieval benchmarks but lack audio entirely, while audio-text retrieval is led by specialist systems that serve no other modality. We present the Fusion Embedding family, which adds audio to a frozen vision-language embedding base whose parameters are never updated: generation 1 (fusion-embedding-1) trains only a 16.4M-parameter connector between a frozen audio tower and the frozen base, and generation 2 (fusion-embedding-2) adds modality-gated deep adapters (44.2M parameters) whose branch never executes on text, image, or video inputs: their outputs are bit-for-bit those of the released base, verified after every training run. Because the base already binds text, images, and video, aligning audio to text alone makes audio-image retrieval emerge, with zero paired audio-visual training data. Alongside the recipe we map its design space with controlled negative results (rewriting training captions with an LLM, substituting a leaderboard-stronger audio tower, and widening the connector each reduce retrieval) and with training-protocol findings that we expect to transfer to any frozen decoder-LM embedding backbone. Both generations train in hours on a single GPU. Weights, code, and the evaluation harness are openly released.
Abdul Basit Tonmoy, Kazi Fardinul Hoque, Md. Shahrier Islam Arham +1
Jul 9, 2026cs.SD

Dual-BEATs: Unlocking Zero-Shot Stereo Audio Perception in Audio Large Language Models via Dithering

Multimodal Large Language Models (LLMs) have remarkable semantic audio understanding, yet they remain "spatially agnostic" due to their reliance on mono-channel audio representations. Currently, spatial audio perception methods mainly focus on complex room simulations and custom-trained, geometry-aware stereo encoders, which limits their accessibility and generalizability. In this paper, we introduce the Dual-BEATs architecture, in which the left and right audio channels are routed independently through two identical semantic encoders as an alternative to specialized spatial modules. To circumvent the architectural bottleneck where internal normalization otherwise erases the inter-channel variance of stereo audio, we inject a static, uncorrelated dithering noise floor prior to encoding. This dithering intervention establishes a macro-variance floor that "smuggles" spatial geometry across the normalization layers. Evaluated on a ternary directional classification task (Left, Center, Right), we demonstrate that dithered models achieve exceptional spatial resolution--reaching up to 97.2% localization accuracy even on subtle 0.5 panning amplitudes--and demonstrates robust, zero-shot generalization to entirely unseen spatial configurations. Our results suggest that with the appropriate acoustic regularization, standard multimodal models are natively capable of generalized stereo audio understanding.
Shuo-Chun Lin, Hen-Hsen Huang
Jul 6, 2026cs.CL

Unified Audio Intelligence Without Regressing on Text Intelligence

Audio intelligence involves understanding, reasoning about, and generating both audio and speech. In this work, we introduce Nemotron-Labs-Audex-30B-A3B (Audex), a unified audio-text LLM built on Nemotron-Cascade-2-30B-A3B, a strong text-only MoE LLM. Audex adopts a simple unified design with a single Transformer decoder: audio inputs are encoded and projected into the text embedding space, while text tokens and quantized audio output tokens are treated uniformly during generation. This architecture enables strong audio-text fusion, seamless multimodal generation, and compatibility with standard LLM training and inference infrastructure. For training, we meticulously curate audio-text datasets comprising 157.4B audio tokens and 320.5B text tokens. We apply multi-stage supervised training on these datasets, followed by text-only Cascade RL and multi-domain on-policy distillation. Audex delivers state-of-the-art audio understanding, speech recognition and translation, text-to-speech, audio generation, and speech-to-speech generation, while preserving very compelling reasoning, alignment, knowledge, long-context, and agentic capabilities of its text-only LLM backbone with marginal or no regression. We release the model checkpoints to facilitate open research.
Zhifeng Kong, Sang-gil Lee, Jaehyeon Kim +17
Jul 3, 2026cs.SD

Taste-aware music retrieval from audio embeddings

Crossmodal correspondences between sound and taste are well established in psychology and neuroscience, but largely absent from content-based multimedia retrieval. We formalise taste-from-audio prediction as a content-based music information retrieval benchmark over a perceptually validated multi-source corpus, comparing ten frozen audio encoders from the four HEAR families under a shared multi-task regression head, with gated late-fusion as a configurable variant. In order to assess the effectiveness of the models, we compute absolute error and rank correlation. The strongest systems predict the five tastes within a macro RMSE of 0.134; on held-out real music their error is less than half a single rater's deviation from the consensus (RMSE 0.13 vs. 0.28), so the model tracks the group consensus more closely than an average human rater, and well below the previous state of the art baseline (0.219). On absolute error the encoders are statistically flat, with a single VGGish matching the best fusion, but gated late-fusion's advantage is confined to rank correlation (macro Pearson r 0.724 vs. 0.666). Operationalised as a content-based retrieval index, the predicted taste space ranks a 309-item pool far more faithfully than a CLAP-text baseline, which sits at chance; ridge probes and an audio-bandstop knockout read the strongest representations against documented sound-taste correspondences.
Matteo Spanio, Antonio Rodà
Jul 2, 2026cs.CL

Audio-Based Understanding of Audiobook Narration Appeal

Narration is central to the audiobook listening experience, shaping how listeners engage with and understand the content. This work explores how narration qualities shape an audiobook's appeal, noting that their effects can vary by genre, title, and audience. We extract vocal and acoustic features (e.g., tone, pace, loudness) from LibriVox using pre-trained audio models and analyse their relationship with consumption data (specifically, view-rate) and their interplay with genre and title. Despite limited consumption data, we find that acoustic information alone has a robust association with appeal, even after accounting for title effects. We further validate these findings using more nuanced proprietary engagement metrics. To our knowledge, this is the first systematic computational study linking narration qualities, genre, title, and audiobook consumption, highlighting the potential of data-driven insights to improve audiobook personalisation and narrator casting.
Shahar Elisha, Mariano Beguerisse-Díaz, Emmanouil Benetos
Jul 2, 2026eess.AS

An Efficient vLLM-Based Inference Pipeline for Unified Audio Understanding and Generation

While Large Multimodal Models excel in comprehension, high-throughput inference engines lack native support for multimodal generation. This is severe in Speech Language Models, where generating multi-layered audio tokens via decoupled AR+NAR or synchronous Multi-Token Prediction (MTP) with delay-pattern interleaving conflicts with standard single-stream loops. We present a vLLM-based inference pipeline for unified speech understanding and generation. We extend autoregressive decoding to natively execute delay-pattern de-interleaving and coordinated multi-stream sampling, integrating an on-GPU acoustic decoder for end-to-end waveform synthesis. Crucially, we overcome the shared intuition that Classifier-Free Guidance (CFG) halves throughput. By co-scheduling paired conditional and unconditional requests within a continuous batch, our CFG implementation sustains 80% of non-CFG throughput, absorbing dual-request and logit merging overheads. We open-source our framework.
Haoran Wang, Jinchuan Tian, Siddhant Arora +1
Jul 2, 2026cs.SD

UT-AISTimprt submission for ICME 2026 Grand Challenge on Academic Text-to-Music Generation

This work investigates the effect of batch sampling strategies during training for text-to-audio music generation under low-data and small-scale model settings. This paper describes our approach and findings for the ICME 2026 Grand Challenge on Academic Text-to-Music Generation. Training data are clustered using either text embeddings or audio embeddings, and samples with similar characteristics are grouped within the same mini-batch to mitigate gradient interference. The effects of modality and cluster granularity on clustering are analyzed. Results show that clustering based on text embeddings achieves better performance on objective evaluation metrics than clustering based on audio embeddings. In addition, different cluster granularity leads to different behaviors across evaluation criteria: a moderate number of clusters performs best on objective metrics, while a larger number of clusters tends to exhibit music with more coherent structure in listening tests.
Shunsuke Yoshida, Yu-Hua Chen, Satoru Fukayama
Jun 29, 2026cs.SD

BEST-RQ-2: Contextualize-Then-Predict, a Two-Step Approach for Self-Supervised Audio Representations

Self-supervised learning enables audio representations that transfer across domains and tasks. We present BEST-RQ-2, an evolution of BEST-RQ that retains frozen randomprojection-based discrete targets while introducing a two-step contextualize-then-predict pretraining scheme. A ViT context encoder processes only the unmasked spectrogram regions, and a lightweight predictor infers targets for the masked regions; the predictor is discarded after pretraining. Replacing the original Conformer encoder with a ViT shifts performance across domains, slightly reducing speech performance while improving music and environmental sounds, with comparable average scores. The main improvement comes from decomposing masked prediction into separate contextualization and prediction stages. On the X-ARES and XARES-LLM benchmarks, BEST-RQ-2 consistently outperforms one-stage baselines in overall transfer while keeping inference compute unchanged. Code and model checkpoints are publicly available.
Ludovic K. Tuncay, Etienne Labbé, Thomas Pellegrini
Jun 27, 2026cs.SD

ALM2Vec: Learning Audio Embeddings for Universal Audio Retrieval with Large Audio-Language Models

Recent advances in language--audio retrieval have been largely driven by contrastive dual-encoder architectures that align audio and text in a shared embedding space. While effective, existing retrieval embeddings are primarily optimized for audio--caption matching, limiting their ability to support diverse retrieval objectives and controllable retrieval behaviors. We present ALM2Vec, a universal audio embedding framework derived from pretrained large audio--language models (LALMs). By transferring the audio understanding, instruction-following, and reasoning capabilities acquired through large-scale multimodal training, ALM2Vec learns a unified embedding space for retrieval across audio domains and task types. Beyond conventional text--audio retrieval, ALM2Vec incorporates natural-language instructions into the embedding process, enabling instruction-aware retrieval for scenarios such as audio question answering and aspect-conditioned retrieval. Experimental results show that ALM2Vec achieves competitive performance on standard audio and speech retrieval benchmarks while exhibiting promising compositional and controllable retrieval capabilities, highlighting its potential as a unified audio embedding model for retrieval across domains, tasks, and user intents.
Fengjie Lu, Chenang Jiang, Jiarui Hai +2
Jun 26, 2026cs.SD

Grammar-Guided Hierarchical Parsing for Long-form Audio Activity Recognition

Long-form audio exhibits an inherent hierarchy: fine-grained events form sub-activities, which in turn constitute higher-level activities. Prior work often models these levels separately, leading to cross-level inconsistencies and requiring supervision at multiple levels. We formulate the problem as hierarchical parsing from event-level evidence: given detected event segments with class posteriors, we infer an order-consistent Act-Sub-Event parse tree. We propose Hierarchical Activity Grammar, encoding hierarchical composition and temporal-order constraints, and perform grammar-guided decoding that combines event evidence with a grammar prior. This yields a temporally grounded parse tree from which sub-activity segmentation and activity classification are derived, without requiring sub-activity or activity labels for training. Experiments on the long-form MultiAct audio dataset demonstrate improved temporal-order consistency (Edit score) and produces interpretable hierarchies.
Peng Zhang, Qingyu Luo, Philip J. B. Jackson +1
Jun 25, 2026cs.SD

wav2tok 2.0: Scalable Audio Tokenization Maintaining Explicit Pairwise Token Alignment for Efficient Audio Retrieval

Learning discrete speech representations that preserve similarity across variable-length utterances is central to query-by-example spoken term detection (QbE-STD). While wav2tok introduced CTC-based sequence alignment to enforce token consistency, its tightly coupled clustering and alignment training recipe limits scalability. We propose wav2tok 2.0, a scalable alignment-aware speech tokenizer built on the BEST-STD backbone. wav2tok 2.0 employs staged training, first learning discriminative, speaker-invariant representations via contrastive learning and vector quantization, and then enforcing pairwise token consistency using a CTC alignment loss and a novel DTW-aligned framewise prediction objective with adaptive weighting. Experiments show that wav2tok 2.0 consistently outperforms BEST-STD and general-purpose tokenizers on QbE-STD while remaining efficient and scalable.
Adhiraj Banerjee, Vipul Arora
Jun 16, 2026cs.SD

A Closer Look at Failure Modes in Temporal Understanding of Large Audio-Language Models

Large Audio Language Models (LALMs) achieve strong performance on a variety of audio understanding tasks but continue to struggle with temporal reasoning, a fundamental capability central to human auditory perception. Understanding the causes of these failures remains challenging as existing benchmarks report performance gaps without probing underlying mechanisms. To address this, we introduce a benchmark with 1,657 questions across three foundational tasks designed specifically for mechanistic analysis. Examining model outputs across varying input settings (behavioral analysis) reveals that models often under-utilize audio when textual cues are available. We also provide the first causal mechanistic analysis of temporal reasoning failures in LALMs. Comparing attention upweighting against scaling, we find that redistributing attention across audio tokens is more effective than increasing audio attention. Targeting task-relevant tokens yields further gains. These findings suggest that modality imbalance alone cannot explain failures. Attention scaling at bottleneck layers improves accuracy from 55.9% to 59.1% without fine-tuning, demonstrating a promising direction for future work.
Apoorva Kulkarni, Kaousheik Jayakumar, Sreyan Ghosh +3
Jun 16, 2026eess.AS

ELSA: Acoustic Event-Level Semantic Alignment for Fine-Grained Reference-Free Text-to-Audio Evaluation

Text-to-audio (TTA) generation, synthesizing audio from natural language, has been widely studied for its ability to capture precise user intent. To effectively advance TTA models, it is essential to reliably evaluate generated audio without relying on costly human subjective ratings, motivating the development of automatic evaluation metrics that correlate well with human judgments. While recent CLAP-based metrics provide practical reference-free solutions, their coarse-grained text-audio similarity matching often correlates poorly with human ratings. To address this, we propose ELSA, a reference-free evaluation metric for fine-grained text-audio alignment. ELSA decomposes generated audio guided by distinct acoustic events derived from the text query and assesses event-level alignment. Experiments across four TTA benchmarks show that ELSA reveals a higher correlation with human subjective ratings than prior metrics, highlighting its effectiveness for reliable TTA evaluation.
Shuntaro Suzuki, Kento Tokura, Daichi Yashima +3
Jun 13, 2026eess.AS

EChO-Agent: Evidence Chain Orchestration Agent for Audio Reasoning

While LALMs show promise on audio question answering, they fail to focus on question-relevant segments of audio and provide a clear, checkable reasoning process when dealing with complex audio reasoning. Reinforcement learning and tool-augmented prompting can help models better relate questions to audio but lack a reliable way to understand, integrate, and self-verify audio segments. To address this gap, we present EChO-Agent, a modular agent framework that reformulates complex audio QA as a planning, tool execution, evidence integration, and answer verification workflow. Experiments on MMAR benchmark show EChO-Agent improves both accuracy and rubric scores over baseline and ablation studies show evidence integration is the key factor.
Siyuan Zhang, Jian Zong, Junyu Wang +7
Jun 12, 2026cs.LG

Beyond task performance: Decoding bioacoustic embeddings with speech features

Pretrained audio embeddings are standard in bioacoustics, yet little is known about which acoustic features these models encode, nor which are useful for a given task. This hinders transparency and limits extension to rare species or data-scarce domains. Here we reveal which speech-like features are encoded in bioacoustic representations. Using the 88~eGeMAPS features across six taxonomic groups, we apply linear and nonlinear regression probes to quantify which acoustic properties each model captures. Results confirm a ``no free lunch'' pattern: no single model captures the full feature space. A concatenated embedding achieves the highest performance, suggesting complementary acoustic space coverage across models. Loudness features are best encoded (R2=0.76R^2 = 0.76) while F0 is hardest to recover (R2=0.33R^2 = 0.33). By cross-referencing recoverability with per-species feature salience (NMI), we derive data-driven model selection guidance for bioacoustics.
Ines Nolasco, Jules Cauzinille, Marius Miron +8
Jun 11, 2026eess.AS

From Physics to Representation: Audio Learning with Synthetic Pre-training via Procedural Generation

Self-supervised learning advances audio representation for multimedia analysis. However, prevailing data-centric approaches rely on massive real-world corpora, increasing training costs, curation burdens, and privacy barriers. To address this, we present AudioPG, a procedural synthesis framework eliminating real audio recordings during pre-training. AudioPG trains a Transformer-based masked autoencoder on waveforms generated on-the-fly from basic acoustic primitives and composition rules. The encoder transfers effectively to real audio benchmarks, achieving 90.60% accuracy on ESC-50, 0.546 mAP on FSD50K, 88.17% on UrbanSound8K, and 97.03% on Speech Commands V2. Notably, pre-training completes in under 20 minutes on a single GPU. Latent space analysis reveals physical factors, including fundamental frequency and relative intensity, emerge in orthogonal subspaces, making representations linearly decodable. These results establish procedural synthesis as an efficient, interpretable pre-training signal when large-scale corpora are unavailable. Our code is available at: https://github.com/Freyliu0516/audioPG.
Fengrui Liu, Ruiyang Huang, Qijian Zheng +2
Jun 9, 2026cs.LG

AuRA: Internalizing Audio Understanding into LLMs as LoRA

Recent efforts to extend large language models (LLMs) to speech inputs typically rely on cascaded ASR-LLM pipelines, end-to-end speech-language models, or bridge/distillation-based adaptation. While these routes respectively reuse strong pretrained components, enable native speech-language interaction, or offer lightweight adaptation, they often suffer from transcript-interface latency, costly multimodal training, or sequential speech-language coupling. To address these limitations, we present AuRA, a method that distills audio encoding capability into the LLM. Specifically, AuRA feeds the same speech input to an ASR encoder (as a teacher) and a LoRA-adapted LLM (as a student) through a lightweight audio embedding layer, and uses layer-wise distillation to align the student's hidden states with corresponding teacher representations, thereby internalizing speech representations into lightweight LLM-side adaptations. Compared with cascaded and serial bridge methods, AuRA enables tighter speech-language joint modeling and efficient parallel end-to-end inference, while also reusing pretrained speech and language models rather than requiring large-scale multimodal training. On multiple speech-language benchmarks, AuRA consistently outperforms cascaded systems, speech-to-LLM adaptation baselines, and large-scale speech-language and multimodal models in both effectiveness and efficiency.
Bo Cheng, Lei Shi, Zhanyu Ma +5
Jun 7, 2026cs.SD

AudioProcessBench: Benchmark for Identifying Process Errors in Audio-Grounded Reasoning

Large audio-language models (LALMs) increasingly use explicit reasoning traces for complex audio understanding, yet the evaluation of reasoning quality remains underexplored. Although process-level benchmarks for process reward models (PRMs) have advanced reasoning evaluation in text and multi-modal domains, comparable evaluation for audio reasoning remains limited. In this paper, we present AudioProcessBench, a comprehensive benchmark for step-level process error identification in audio reasoning. AudioProcessBench contains diverse reasoning traces generated by 6 audio and omni language models. Each trace is segmented into discrete reasoning steps and annotated with binary step correctness and fine-grained error types. Our benchmark evaluates models under three complementary paradigms: (1) step correctness identification, (2) error-type-conditioned detection for diagnosing audio-specific verifier capacities, and (3) chain-level aggregation, where verifiers select or aggregate among multiple reasoning traces for the same question. This design enables a systematic analysis of whether current models can detect process errors, whether their weaknesses differ across audio-specific error types, and whether process verification translates into improved answer selection. AudioProcessBench provides a testbed for future research on audio reasoning verifiers, process reward models, and reliable omni-modal reasoning.
Xiangyu Zhao, Junyu Yan, Yaling Shen +7
Jun 7, 2026cs.SD

TinyGiantALM: A Compact Audio-Language Model for Intent-Aware Reasoning under Resource Constraints

Current advancements in Audio Reasoning rely on massive Large Audio-Language Models (LALMs), hindering deployment in resource-constrained environments. We introduce TinyGiantALM, a compact 1.5B efficiency-oriented alternative. Instead of brute-force scaling, we propose an Instruction-Aware Feature Refinement framework using a Query-guided Projector and Semantic Gating to filter acoustic signals based on user intent. On the MMAR benchmark, TinyGiantALM achieves 46.4% zero-shot accuracy, significantly outperforming 7B-13B baselines. While a reasoning gap in logical narrative remains versus 30B+ models and certain trade-offs exist in overly dense or spatial scenes, our approach notably surpasses models up to 8x larger in disentangling mixed-modality environments. These findings demonstrate that architectural precision offers a tangible pathway to secure robust perception capabilities on edge-friendly scales.
Vinh-Thuan Ly
Jun 5, 2026cs.CL

Continuous Audio Thinking for Large Audio Language Models

Large audio language models (LALMs) have shown impressive capabilities on diverse audio understanding tasks, ranging from speech transcription to music analysis. However, because LALMs are typically trained to produce text-aligned responses, their hidden states are progressively shaped for text generation rather than for preserving acoustic information. As a result, the diverse acoustic content that audio carries, such as phonetic detail, prosody, sound events, affect, and pitch, is lost along the way and difficult to leverage in the response. We introduce Continuous Audio Thinking (CoAT), a framework that equips audio language models with a continuous latent workspace for organizing acoustic information prior to response generation, grounded by distillation from audio experts. Within the thinking space, the model can utilize the rich acoustic information provided by expert distillation when generating its response. Furthermore, the proposed continuous thinking block can be processed in a single prefill, so CoAT does not require additional autoregressive decoding cost over the baseline. Across three LALMs, Qwen2-Audio, Qwen2.5-Omni-7B, and Audio Flamingo~3, performance gains on a broad benchmark suite spanning audio reasoning, audio understanding, music classification, speech emotion, and speech transcription demonstrate the effectiveness of CoAT. Further analysis confirms that the auxiliary supervision propagates from the thinking positions to the model's textual responses.
Gyojin Han, Dong-Jae Lee, Changho Choi +2
Jun 4, 2026cs.CL

Forgive or forget: Understanding the context of hate in audio retrieval systems

Handling toxic retrieval in text-to-audio systems is challenging due to contextual dependencies. Existing strategies (e.g., rephrasing, summarization) risk altering intent or omitting details. We propose a post hoc causal debiasing framework with a sentiment-controlled mediator to preserve semantic relevance while suppressing harmful speech. Our approach is model-agnostic and integrates seamlessly with existing retrieval pipelines. We introduce two variants: Forgive, which re-ranks and filters toxic audio via logit adjustment, and Forget, which generates counterfactual toxic prompts to mitigate harmful retrievals. Experiments show consistent toxicity reduction with minimal loss in retrieval accuracy, improving both safety and reliability.
Arghya Pal, Sailaja Rajanala, Raphael C. -W. Phan +1
Jun 4, 2026cs.SD

Probing Spatial Structure in Pretrained Audio Representations

Pretrained spatial audio encoders are increasingly used as general-purpose representations for perceptual tasks, yet their spatial encoding capabilities remain poorly understood. We introduce the Spatial Audio Representation Learning (SARL) benchmark, a controlled framework for evaluating spatial information in pretrained audio models. SARL probes source-level factors (azimuth, elevation, distance, class) and room-level factors (RT60, volume, shape). Experiments across diverse encoders reveal three patterns: input configuration and training paradigm shape spatial encoding; source factors are consistently easier to decode than room factors; and sensitivity analysis under controlled perturbations shows heterogeneous responses to source and room variation. These results reveal systematic biases in current pretrained audio representations. SARL is released as an open-source benchmark for reproducible evaluation of spatial audio representations.
Chuyang Chen, Sivan Ding, Adrian S. Roman +1
Jun 3, 2026cs.SD

Audio Interaction Model

Audio is an inherently interactive modality, yet today's Large Audio Language Models (LALMs) are offline, and streaming audio models each handle only a single task such as streaming ASR or voice chatting. It is time to unify them into one online LALM: a model that, through an always-on perceive-decide-respond loop, listens to sound, environment, and instructions in real time and reacts on the fly. We formalize this regime as the Audio Interaction Model, and realize it with Audio-Interaction, a unified streaming model that retains offline task execution while adding online general audio instruction following, from dialogue to full voice chatting, deciding when to respond from the semantics of the stream. To enable this, we propose SoundFlow, a framework that instantiates the perceive-decide-respond loop end to end, from data to training to deployment, through streaming-native data construction, comprehension-aware training, and asynchronous low-latency inference for stable real-time interaction. We further construct StreamAudio-2M, a 2.6M-item streaming corpus spanning 7 fundamental abilities and 28 sub-tasks, and Proactive-Sound-Bench for evaluating proactive audio intervention. Across 8 benchmarks, Audio-Interaction preserves competitive performance on mainstream audio tasks while unlocking capabilities inaccessible to offline LALMs, including real-time ASR, streaming audio instruction following, and proactive help.
Zhifei Xie, Zihang Liu, Ze An +8
Jun 2, 2026cs.SD

SketchSong: Hierarchical Song Generation with Sketch Planning and Fine-Grained Multi-Track Modeling

Recent song generation systems can synthesize realistic audio, yet generating complete songs remains challenging for two reasons. First, explicit song-level arrangement planning remains limited in existing methods, so models often need to organize overall arrangement development while generating low-level audio details. This often leads to incoherence in arrangements, such as weak section transitions and limited dynamic progression. Second, coarse modeling of different musical parts obscures their distinct roles and interactions, limiting arrangement richness of generated songs. In this paper, we present SketchSong, a hierarchical song generation framework that addresses these issues through song-level sketch planning and fine-grained multi-track modeling. Along the temporal dimension, SketchSong first predicts a compact sequence of high-level sketch tokens derived from compressed audio representations, and then generates audio tokens conditioned on these sketches. This coarse-to-fine process gives the model an explicit arrangement plan before detailed audio generation. Along the track dimension, SketchSong explicitly models four tracks, i.e., vocals, bass, drums and other instruments. This enables the model to capture the roles and interactions of different musical parts more precisely. Experiments on song generation benchmarks show that SketchSong consistently outperforms our baseline on both objective metrics and human listening tests. Despite not employing additional post-training for preference optimization such as lyrics and text-prompt alignments, SketchSong achieves competitive results against strong, post-trained open-source systems, demonstrating the effectiveness of our overall design.
Xiaoyue Duan, Nanxing Hu, Yutang Feng +4
Jun 2, 2026eess.AS

AnyAudio-Judge: A Dynamic Rubric-Based Benchmark and Evaluator for Audio Instruction Following

The rapid advancement of instruction-guided audio generation has highlighted the critical need for robust alignment evaluation. Current automated evaluation methods heavily rely on holistic scoring from general-purpose large language models, which struggle to decouple complex instructions, lack interpretability, and fail to capture fine-grained attribute mismatches. To address this, we introduce a novel dynamic rubric-based evaluation paradigm that adaptively decomposes complex audio captions into a variable number of independent, verifiable binary rubric items. To rigorously benchmark this capability, we propose the AnyAudio-Judge Bench, a comprehensive, bilingual benchmark comprising 7,920 meticulously curated samples across four diverse audio domains (speech, sound, music, and mixed), featuring deliberately constructed hard negatives. Furthermore, we construct a large-scale corpus of 105K samples with explicit Chain-of-Thought (CoT) rationales to train our dedicated evaluator, the AnyAudio-Judge model. By employing a training pipeline that combines Supervised Fine-Tuning (SFT) and Group Relative Policy Optimization (GRPO), our model successfully aligns its reasoning paths with the rubric-based scoring mechanism. Extensive experiments demonstrate that AnyAudio-Judge not only significantly enhances zero-shot alignment detection compared to state-of-the-art baselines, but also provides precise and interpretable reward signals that substantially improve instruction alignment in downstream reinforcement learning for audio generation.
Haitao Li, Tian Tan, Yuguang Yang +2
May 30, 2026cs.SD

Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation

Sound design workflows frequently oscillate between time-consuming library searches and the complexity of procedural synthesis, with practitioners typically relying on disconnected tools to address each challenge separately. This paper introduces Quality Audio Prototyping (QuAP), a working prototype that unifies content-based audio retrieval and procedural sound generation within a single interface, reducing the procedural distance between a narrative concept and its sonic realisation. QuAP integrates a similarity-based retrieval engine with real-time procedural audio models, complemented by a rule-based assistant that provides perceptually informed parameter guidance, offering definitions and recommendations derived from empirical optimisation rather than requiring prior synthesis knowledge. Preliminary evaluation confirms the viability of this approach: subjective assessment demonstrated statistically significant quality improvements in five of six embedded synthesis models, and an encoder ablation study established the preferred retrieval architecture on a sound effect dataset. A user evaluation with 16 practitioners confirmed the tool's workflow utility, with all participants agreeing that the parameter assistant preserved creative agency while lowering the barrier to procedural interaction.
Nelly Garcia, Aditya Bhattacharjee, Gabryel Mason-Williams +3
May 28, 2026cs.SD

COMET: Concept Space Dissection of the Modality Gap in Audio-Text Multimodal Contrastive Embeddings

Contrastive Language-Audio Pretraining (CLAP) models are widely used for audio understanding and support modality-agnostic condition swapping in many zero-shot applications. However, their performance is heavily affected by the modality gap between audio and text embeddings. Existing explanations mainly attribute this gap to the cone effect, treating it as a shift between mean embeddings, yet correcting the mean alone yields only limited improvements. Alternative hypotheses, such as information imbalance and dimensionality collapse, have also been proposed, but they remain insufficiently verified and have not been thoroughly studied in the audio domain. Meanwhile, several works attempt to decompose multimodal contrastive embeddings into interpretable concepts, but none explicitly analyze the modality gap from the perspective of concept decomposition. In this work, we introduce COMET (Concept space Organization and Modality gap Explanation with PLS-SVD Transformation), a novel partial least squares singular value decomposition (PLS-SVD) framework for CLAP that unveils a broader perspective of the modality gap. Our framework reveals that only a small, interpretable subset of axes, which captures shared concepts, contributes substantially to similarity computation, and that the mean component represents only partially the modality gap. Building on this insight, we propose a simple spectral truncation method that mitigates the modality gap in a training-free manner. The method enables zero-shot audio captioning with condition swapping to approach fully supervised performance, without requiring large auxiliary memory banks or expensive computation. At the same time, it achieves substantial embedding dimensionality reduction while preserving strong performance on retrieval and audio captioning tasks.
Yonggang Zhu, Liting Gao, Aidong Men +1
May 27, 2026eess.AS

Audio-Mind: An Auditable Agentic Framework for Audio Understanding

Audio agents extend large audio-language models (LALMs) by decomposing audio questions into tool calls, intermediate evidence, and iterative reasoning steps. However, as LALMs become stronger, the key challenge shifts from enabling tool use to determining when agentic evidence acquisition genuinely benefits audio understanding. We propose Audio-Mind, an auditable and pluggable framework for conditional evidence acquisition in audio understanding. Audio-Mind dynamically combines a strong frontend with planner-guided tool use, preserving frontend judgment when initial evidence is sufficient while acquiring bounded external evidence for questions with unresolved evidence gaps. Experiments on MMAR and MSU-Bench show that Audio-Mind outperforms prior audio-agent baselines, reaching 80.4% accuracy on MMAR and 82.8% accuracy on MSU-Bench. A matched-backbone comparison highlights why this design matters: under strong audio frontends, agentic decomposition can become an orchestration bottleneck when the workflow does not preserve the frontend's holistic audio-grounded judgment. Beyond accuracy, Audio-Mind produces higher-quality, auditable reasoning traces that expose uncertainty, tool evidence, and answer rationales, offering a potential basis for more reliable audio-QA annotation and error analysis.
Yucheng Wang, Jing Peng, Hanqi Li +6
May 27, 2026eess.AS

LoSATok: Low-dimensional Semantic-Acoustic Tokenizer for Cross-Domain Audio Understanding and Generation

Audio tokenizers are fundamental to unifying audio understanding and generation. Understanding requires high-level semantics, while generation demands semantic and acoustic details. Existing unified tokenizers jointly encode both in high-dimensional continuous latents, which increases the modeling burden of Diffusion Transformers (DiTs) for generation. We propose LoSATok, a low-dimensional audio tokenizer for cross-domain audio understanding and generation. Motivated by the observation that 1280-dimensional semantic encoder features are compressible, we introduce a Semantic Bottleneck that compresses them into 128 dimensions, regularized by the proposed time-relation loss for temporal feature consistency. We further design a dual-level semantic supervision method that leverages both high- and low-dimensional semantic signals, enabling the tokenizer to jointly capture semantics and acoustic details within a compact latent space. Experiments on speech, music, and general audio show that SemBo preserves strong low-dimensional semantic capacity and LoSATok retains competitive understanding performance compared with several semantic representations, while consistently improving DiT modeling performance on speech, music, and audio generation. These results demonstrate that LoSATok's low-dimensional representations can effectively support audio understanding and generation. Our code is provided at https://github.com/wxzyd123/LoSATok.
Zhisheng Zhang, Xiang Li, Yixuan Zhou +3
May 26, 2026cs.CL

Escape the Language Prior: Mitigating Late-Stage Modality Collapse in Audio Reasoning via Modality-Aware Policy Optimization

Audio and omni-modal large language models exhibit impressive cross-modal reasoning capabilities. However, applying standard reinforcement learning post-training algorithms to these models exposes a critical structural vulnerability: methods like GRPO apply uniform policy gradients across all tokens, ignoring their unequal dependence on the non-text source modality. This exacerbates late-stage modality collapse during extended chain-of-thought generation, where models progressively abandon the primary source signal in favor of compressed textual priors, leading to confident but ungrounded hallucinations. To address this, we introduce Modality-Aware Policy Optimization (MAPO), a novel dual-branch reinforcement learning framework. First, MAPO dynamically concentrates the policy gradient on modality-critical tokens using a modality relevance mask, which is derived from the cross-modal differential entropy between an audio-ablated reference and the multimodal policy. Second, it integrates an auxiliary attention loss branch that applies a targeted, temporally scaled penalty to the model's internal attention distributions. This ensures the model actively sustains cross-modal grounding deep into the reasoning trace. Evaluations on complex audio reasoning benchmarks demonstrate that MAPO substantially improves long-horizon reasoning fidelity and multimodal instruction following, achieving highly competitive performance and setting new state-of-the-art results on several key benchmarks among open-weight models. By relying strictly on native statistical signals rather than domain-specific inductive biases, MAPO offers a promising foundation for mitigating epistemic collapse across diverse multimodal systems.
Cihan Xiao, Yiwen Shao, Chenxing Li +5
May 24, 2026cs.CL

Locality Matters for Training-Free Audio Token Compression in Audio-Language Models

Audio-language models (ALMs) are increasingly used for audio captioning, question answering, and open-ended audio understanding, but their inference cost remains high when audio inputs are represented as long prefix-token sequences. These audio prefixes consume context budget, increase memory usage, and make deployment harder in resource-constrained or latency-sensitive settings. Existing training-free audio-token reduction methods mainly rely on fixed pooling or score-based pruning. Fixed pooling is content-agnostic, while score-based pruning can preserve isolated salient tokens but discard nearby acoustic context. We propose Local Temporal Bipartite Merging (LTBM), a training-free encoder-space compression method that merges similar nearby audio tokens under an explicit temporal window constraint. Beyond introducing LTBM, we use a controlled Global Merge variant to isolate whether temporal locality itself is a useful inductive bias for audio-token compression. Experiments on AudioCaps, Clotho, and MMAU with Qwen2-Audio show evidence of a task-dependent locality effect: locality-aware merging is more favorable for captioning at several compression settings, especially under stronger compression, while global matching is more competitive for multiple-choice audio understanding. A cross-backbone validation on Audio Flamingo 3 further supports the captioning-side advantage of locality-aware merging under moderate and aggressive compression.
Jiale Luo, Xiaoyu Liang, Haoji Hu
May 23, 2026cs.LG

What Are We Actually Decoding? Source Attribution for Non-Invasive Brain-to-Language Retrieval

In non-invasive neural language decoding, results can be inflated by sources that are not stimulus-evoked neural evidence: decoder priors, embedding-based metrics, and non-neural structural nuisances such as signal duration. The methodological challenge is therefore attribution: a reported gain is more informative when it can be traced to a specific source. We recast stimulus-locked MEG-to-audio retrieval as an auditing framework that separates apparent performance into three sources - structural shortcuts, window-level stimulus-locked evidence, and cross-window contextual aggregation - and provides a diagnostic for each. Signal-blind Gaussian noise reaches 66.3% Rank@1 (R@1) under variable-length decoding but collapses to near chance once fixed-duration windows and stimulus-identity splits are enforced, isolating structural leakage. Under these controls, fixed-window retrieval recovers measurable MEG-audio discriminability, while an oracle sentence-bucket diagnostic shows that 95.7% of Top-1 errors select the wrong sentence, localising the residual bottleneck to sentence-level competition. We audit this contextual source with Group Context Bias (GCB), an inference-time additive logit bias that pools sentence-consistent evidence across windows while leaving the base retrieval scores and candidate pool fixed. Used as a score-space intervention, GCB makes the contextual source measurable: R@1 shifts from 44% to 52% on Gwilliams and from 22% to 29% on MOUS under the same fixed setting. GCB is auditable under this design: its effect collapses under random-grouping perturbations and vanishes when local evidence is attenuated in MEG or is near chance in EEG, supporting its use as a controlled source-attribution intervention. These results suggest that brain-to-language performance should be source-attributed, not merely reported.
Xinyu Zhang, Sichao Liu, Runhao Lu +2
May 21, 2026cs.CV

Direct content-based retrieval from music scores images

The digitization of musical scores plays a crucial role in their preservation and accessibility, yet information retrieval still depends mainly on metadata searches, such as by title or composer. Content based search in music score images remains underexplored compared to text documents, despite its potential value for musicians, musicologists, and educators. This work contributes to the field by first studying which characteristics of a score are most relevant for search and by defining a systematic method to build query datasets from any annotated corpus. We also consider diverse methods for content-based search on music score images, ranging from transcription-based approaches relying on Optical Music Recognition (OMR), to a transcription-free Transformer model trained to recognize queries directly from score images, and a text-prompted Large Language Model. Our experiments evaluate these models on four corpora exhibiting diverse characteristics in terms of dataset size, image quality, and typesetting mechanisms. Overall, each method excels under different conditions: OMR-based pipelines achieve higher in-domain retrieval, whereas transcription-free models handle domain variability more effectively.
Noelia Luna-Barahona, Antonio Ríos-Vila, Félix Fuentes-Hurtado +2
May 18, 2026cs.SD

Heterogeneity-Aware Dataset Scheduling for Efficient Audio Large Language Model Training

Training general-purpose Audio Large Language Models (ALLMs) across diverse datasets is essential for holistic audio understanding, yet it faces significant challenges due to dataset heterogeneity, which often leads to conflicting gradients and slow convergence. Despite its impact, how to explicitly manage this heterogeneity during training remains underexplored, with current practices relying primarily on uniform mixture. In this work, we analyze multi-dataset AudioQA training from a convergence perspective and propose Grouped Sequential Training (GST). GST strategically organizes datasets into affinity-aware groups and introduces them via a progressive scheduling protocol, effectively balancing the stability of parallel training with the efficiency of sequential optimization. To ensure scalability, we develop gradient-based affinity metrics that capture inter-dataset relationships without the prohibitive cost of empirical transferability estimation. Extensive evaluations on 14 AudioQA datasets spanning speech, music, and environmental sounds demonstrate that GST achieves 30--40% faster convergence than standard parallel training while maintaining or even surpassing the performance of mix-all training. Our results provide both theoretical insights and a practical, model-agnostic framework for efficient large-scale ALLM optimization.
Yanru Wu, Jianning Wang, Chongxin Gan +1
May 13, 2026cs.SD

Bypassing Direct Reconstruction: Speech Detection from MEG via Large-Scale Audio Retrieval

Decoding speech from non-invasive brain signals is challenging. For the LibriBrain 2025 Speech Detection task, we propose a novel two-step framework that bypasses direct reconstruction. First, a contrastive learning model retrieves the matching speech segment for the given test MEG from a large-scale audio library (LibriVox). Second, a speech detection model generates the binary silence/speech sequence directly from this retrieved audio. With this approach, our team Sherlock Holmes achieved first place in the extended track (F1-score: 0.962), demonstrating that leveraging external audio databases is a highly effective strategy.
Boda Xiao, Bo Wang, Heping Cheng
May 11, 2026cs.SD

Multi-layer attentive probing improves transfer of audio representations for bioacoustics

Probing heads map the representations learned from audio by a machine learning model to downstream task labels and are a key component in evaluating representation learning. Most bioacoustic benchmarks use a fixed, low-capacity probe, such as a linear layer on the final encoder layer. While this standardization enables model comparisons, it may bias results by overlooking the interaction between encoder features and probe design. In this work, we systematically study different probing strategies across two bioacoustic benchmarks, BEANs and BirdSet. We evaluate last- and multi-layer probing, across linear and attention probes. We show that larger probe heads that leverage time information have superior performance. Our results suggest that current benchmarks may misrepresent encoder quality when relying on a last-layer probing setup. Multi-layer probing improves downstream task performance across all tested models, while attention probing has superior performance to linear probing for transformer models.
Marius Miron, David Robinson, Masato Hagiwara +15
May 11, 2026cs.SD

APEX: Audio Prototype EXplanations for Classification Tasks

Explainable AI (XAI) has achieved remarkable success in image classification, yet the audio domain lacks equally mature solutions. Current methods apply vision-based attribution techniques to spectrograms, overlooking fundamental differences between visual and acoustic signals. While prototype reasoning is promising, acoustic similarity remains multidimensional. We introduce APEX (Audio Prototype EXplanations), a post-hoc framework for interpreting pre-trained audio classifiers. Crucially, APEX requires no fine-tuning of the original backbone and strictly preserves output invariance. APEX disentangles explanations into four perspectives: Square-based prototypes to localize transient events, Time-based for temporal patterns, Frequency-based highlighting spectral bands, and Time-Frequency-based integrating both. This yields intuitive, example-based explanations that respect acoustic properties, providing greater semantic clarity than standard gradient-based methods.
Piotr Kawa, Kornel Howil, Piotr Borycki +3
May 11, 2026eess.AS

PoDAR: Power-Disentangled Audio Representation for Generative Modeling

The performance of audio latent diffusion models is primarily governed by generator expressivity and the modelability of the underlying latent space. While recent research has focused primarily on the former, as well as improving the reconstruction fidelity of audio codecs, we demonstrate that latent modelability can be significantly improved through explicit factor disentanglement. We present PoDAR (Power-Disentangled Audio Representation), a framework that utilizes a randomized power augmentation and latent consistency objective to decouple signal power from invariant semantic content. This factorization makes the latent space easier to model, which both accelerates the convergence of downstream generative models and improves final overall performance. When applied to a Stable Audio 1.0 VAE with an F5-TTS generator, PoDAR achieves about a 2×2\times acceleration in convergence to match baseline performance, while increasing final speaker similarity by 0.055 and UTMOS by 0.22 on the LibriSpeech-PC dataset. Furthermore, isolating power into dedicated channels enables the application of CFG exclusively to power-invariant content, effectively extending the stable guidance regime to higher scales.
Alejandro Luebs, Mithilesh Vaidya, Ishaan Kumar +5
May 9, 2026cs.SD

Omni-DeepSearch: A Benchmark for Audio-Driven Omni-Modal Deep Search

Current omni-modal benchmarks mainly evaluate models under settings where multiple modalities are provided simultaneously, while the ability to start from audio alone and actively search for cross-modal evidence remains underexplored. In this paper, we introduce \textbf{Omni-DeepSearch}, a benchmark for audio-driven omni-modal deep search. Given one or more audio clips and a related question, models must infer useful clues from audio, invoke text, image, and video search tools, and perform multi-hop reasoning to produce a short, objective, and verifiable answer. Omni-DeepSearch contains 640 samples across 15 fine-grained categories, covering four retrieval target modalities and four audio content types. A multi-stage filtering pipeline ensures audio dependence, retrieval necessity, visual modality necessity, and answer uniqueness. Experiments on recent closed-source and open-source omni-modal models show that this task remains highly challenging: the strongest evaluated model, Gemini-3-Pro, achieves only 43.44% average accuracy. Further analyses illustrate key bottlenecks in audio entity inference, query formulation, tool-use reliability, multi-hop retrieval, and cross-modal verification. These results highlight audio-driven omni-modal deep search as an important and underexplored direction for future multimodal agents.
Tao Yu, yiming ding, Shenghua Chai +16
May 5, 2026cs.SD

Towards Open World Sound Event Detection

Sound Event Detection (SED) plays a vital role in audio understanding, with applications in surveillance, smart cities, healthcare, and multimedia indexing. However, conventional SED systems operate under a closed-world assumption, limiting their effectiveness in real-world environments where novel acoustic events frequently emerge. Inspired by the success of open-world learning in computer vision, we introduce the Open-World Sound Event Detection (OW-SED) paradigm, where models must detect known events, identify unseen ones, and incrementally learn from them. To tackle the unique challenges of OW-SED, such as overlapping and ambiguous events, we propose a 1D Deformable architecture that leverages deformable attention to adaptively focus on salient temporal regions. Furthermore, we design a novel Open-World Deformable Sound Event Detection Transformer (WOOT) framework incorporating feature disentanglement to separate class-specific and class-agnostic representations, together with a one-to-many matching strategy and a diversity loss to enhance representation diversity. Experimental results demonstrate that our method achieves marginally superior performance compared to existing leading techniques in closed-world settings and significantly improves over existing baselines in open-world scenarios.
P. H. Hai, L. T. Minh, L. H. Son
Apr 29, 2026cs.CV

Hearing the Room Through the Shape of the Drum: Modal-Guided Sound Recovery from Multi-Point Surface Vibrations

Optical vibration sensing enables recovering the scene sound directly from the surface vibration of nearby objects, turning everyday objects into ``visual microphones''. However, most prior methods had focused on capturing the vibrations of specific objects with highly favorable vibration responses. These include objects where the surface vibrations are generated by the object itself (e.g., speaker membrane or guitar body) or objects consisting of a thin membrane which is highly reactive to sound (e.g., a chip bag or the leaf of a plant). In this paper, we tackle sound recovery for a more challenging class of solid objects whose vibration responses are poor or highly resonant. We simultaneously capture vibrations for multiple surface points on the object using a speckle-based vibrometry imaging system. Then, we derive a novel physics-guided vibration formation model that relates the scene sound source to the captured multi-point multi-axis vibrations via the object's vibrational modes. The model is then used to reverse the resonant transfer function of the vibrating object, fusing multiple vibration signals to estimate the original sound source in the scene. We evaluate our approach by recovering sound from a variety of everyday objects, demonstrating that it significantly outperforms traditional single-point speckle vibrometry in challenging scenarios and other signal-processing-based methods for multi-signal fusing.
Shai Bagon, Matan Kichler, Mark Sheinin
Apr 27, 2026cs.SD

All That Glitters Is Not Audio: Rethinking Text Priors and Audio Reliance in Audio-Language Evaluation

Large Audio-Language Models show consistent performance gains across speech and audio benchmarks, yet high scores may not reflect true auditory perception. If a model can answer questions without processing the acoustic signal, the benchmark fails as a measure of auditory understanding. We present a diagnostic framework using two axes: text prior, which measures answerability from text and general knowledge alone, and audio reliance, which assesses actual dependency on the acoustic signal. Evaluating eight LALMs across three benchmarks, we find that models retain 60-72% of their full audio scores even without any audio input. Moreover, among items that require audio, only 3.0-4.2% need the complete audio clip; the majority can be resolved using localized fragments. These findings challenge the assumption that benchmark performance equals robust audio understanding, and we conclude with practical guidelines for improving evaluation reliability and benchmark design.
Leonardo Haw-Yang Foo, Chih-Kai Yang, Chen-An Li +2
Apr 25, 2026cs.CL

Robust Audio-Text Retrieval via Cross-Modal Attention and Hybrid Loss

Audio-text retrieval enables semantic alignment between audio content and natural language queries, supporting applications in multimedia search, accessibility, and surveillance. However, current state-of-the-art approaches struggle with long, noisy, and weakly labeled audio due to their reliance on contrastive learning and large-batch training. We propose a novel multimodal retrieval framework that refines audio and text embeddings using a cross-modal embedding refinement module combining transformer-based projection, linear mapping, and bidirectional attention. To further improve robustness, we introduce a hybrid loss function blending cosine similarity, L1\mathcal{L}_{1}, and contrastive objectives, enabling stable training even under small-batch constraints. Our approach efficiently handles long-form and noisy audio (SNR 5 to 15) via silence-aware chunking and attention-based pooling. Experiments on benchmark datasets demonstrate improvements over prior methods.
Meizhu Liu, Matthew Rowe, Amit Agarwal +8
Apr 23, 2026cs.CL

AUDITA: A New Dataset to Audit Humans vs. AI Skill at Audio QA

Existing audio question answering benchmarks largely emphasize sound event classification or caption-grounded queries, often enabling models to succeed through shortcut strategies, short-duration cues, lexical priors, dataset-specific biases, or even bypassing audio via metadata and captions rather than genuine reasoning Thus, we present AUDITA (Audio Understanding from Diverse Internet Trivia Authors), a large-scale, real-world benchmark to rigorously evaluate audio reasoning beyond surface-level acoustic recognition. AUDITA comprises carefully curated, human-authored trivia questions grounded in real-world audio, designed to stress robust auditory reasoning through challenging distractors and long-range temporal dependencies, using probing queries that cannot be answered from isolated text or sound cues alone. Human average accuracy of 32.13% shows both the challenge of the task while demonstrating meaningful comprehension of the audio. In stark contrast, state of-the-art audio question answering models perform poorly, with average accuracy below 8.86%. Beyond raw accuracy, we apply Item Response Theory (IRT) to estimate latent proficiency, question difficulty, and expose systematic deficiencies of the models and data.
Tasnim Kabir, Dmytro Kurdydyk, Aadi Palnitkar +3
Apr 22, 2026cs.SD

ATIR: Towards Audio-Text Interleaved Contextual Retrieval

Audio carries richer information than text, including emotion, speaker traits, and environmental context, while also enabling lower-latency processing compared to speech-to-text pipelines. However, recent multimodal information retrieval research has predominantly focused on images, largely overlooking audio, especially in the setting of interleaved audio-text contextual retrieval. In this work, we introduce the Audio-Text Interleaved contextual Retrieval (ATIR) task, where queries can alternate between audio and text modalities. We construct an ATIR benchmark by integrating several Automatic Speech Recognition (ASR), QA, and retrieval datasets, ultimately unifying four types of contextual retrieval tasks. This benchmark substantially addresses the limitations of existing audio retrieval datasets in semantic retrieval. To study this task, we evaluate several off-the-shelf retrievers and train our ATIR model based on a Multimodal Large Language Model (MLLM). We further introduce a novel token compression mechanism that is orthogonal to existing compression methods, thereby alleviating the issue of excessive audio tokens in MLLM-based ATIR models. Experimental results demonstrate that our ATIR model achieves substantial improvements over strong baselines.
Tong Zhao, Chenghao Zhang, Yutao Zhu +1