Diffusion Editing

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8 papers in the last 28 days · 0.1% of indexed attention

Twelve weeks of publication activity for this topic as it is defined today.

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Period ending 2026-09-21

4 new papers

A weekly snapshot of new work published in Diffusion Editing.

Period ending 2026-09-14

1 new paper

A weekly snapshot of new work published in Diffusion Editing.

Period ending 2026-09-07

1 new paper

A weekly snapshot of new work published in Diffusion Editing.

105 papers

Latest in Diffusion Editing

May 23, 2026cs.CV

Reasoning to Align: Implicit Reasoning in Diffusion Transformers for Video Editing

Instruction-based video editing requires transforming a source video according to a natural-language instruction while preserving irrelevant content and remaining temporally coherent. We argue that existing Diffusion Transformer (DiT) editors struggle with this task for two structural reasons. First, conditioning signals are fed undifferentiated into all transformer blocks, forcing a single token stream to encode both global editing intent and fine-grained visual evidence. Second, the cross-attention patterns that govern the edit are supervised only indirectly through pixel-level reconstruction, leaving the model's internal reasoning process under-constrained. To address both limitations, we propose RVEDiT, an implicit Reasoning Video Editing DiT framework built around two complementary components. The first, Granularity-Routed Token Conditioning, introduces learnable editing tokens distilled from a multimodal LLM and routes them to shallow blocks, while reserving native visual and textual tokens for deeper blocks, thereby inducing a coarse-to-fine editing process inside the backbone. The second, Reference-Anchored Attention Alignment, employs a parameter-sharing reference branch during training and maximizes the mutual information between the attention features of the editing and reference branches, regularizing the model's internal reasoning without incurring any additional inference cost. Experiments on standard instruction-based video editing benchmarks show that RVEDiT consistently outperforms state-of-the-art baselines, with particularly strong gains on localized and compositional edits.
Yan Li, Lin Liu, Xiaopeng Zhang +1
May 22, 2026cs.CV

COSY: Compositional 3DGS Synthesis for Disentangled Human Head Editing

Recent 3D Gaussian Splatting (3DGS) GANs for human heads synthesize and render photorealistic 3D models in real-time and offer a vast variety in identity and appearance. However, controlling specific semantic attributes such as hair color or glasses remains challenging, as edits in the entangled latent space often induce unintended changes in identity or appearance. Although there are several methods that aim to disentangle the latent space post training by estimating directions that only modify certain features, these methods cannot guarantee complete disentanglement and often require pre-trained classifiers. In our approach, we propose a new generator architecture that synthesizes components, such as hair, skin, glasses, and torso, completely independently. This allows for changing the latent vector for one region while keeping the remaining parts fixed. Further, we achieve this separation using only sparse information such as the hair or skin color, eliminating the requirement of segmentation masks or geometric priors, often seen in prior work. To ensure matching shape and lighting conditions during editing, we allow minimal shared information via context tokens between the independent generators. These tokens even allow us to control the shape and light, without any prior annotation. Compared to existing works on GAN-based generation and editing, our method shows better disentanglement, more precise editing control, and competitive visual quality.
Florian Barthel, Shalini De Mello, Koki Nagano +3
May 22, 2026cs.CV

Occlusion-Aware Physics-Semantic Keyframe Selection for Robust Video Editing

Video editing has recently achieved remarkable progress with diffusion-based generative models, enabling diverse object-level manipulations from natural language instructions. However, existing methods often struggle under occlusion, viewpoint changes, and fast object motion, where unreliable visual observations lead to inaccurate localization, temporal flickering, and inconsistent edits. In this work, we identify the absence of reliable visual anchors as a fundamental bottleneck in occlusion-robust video editing. To address this issue, we propose an occlusion-aware physics-semantic keyframe selection framework that automatically identifies an optimal anchor frame for downstream editing. Specifically, our method evaluates candidate frames from three complementary perspectives: structural completeness for avoiding truncated observations, cycle-consistent tracking stability for measuring physical reliability, and vision-language-based attribute visibility for ensuring semantic clarity. The selected keyframe is then propagated through bidirectional tracking to generate dense spatiotemporal masks, which are used as auxiliary supervision for a diffusion-based video editing backbone. By transforming occlusion handling from explicit reconstruction into reliable anchor selection, our framework enables precise and temporally consistent editing without requiring manual annotations. Extensive experiments on challenging video editing benchmarks demonstrate the effectiveness and high-quality performance of our method.
Lin Liu, Zhihan Xiao, Haohang Xu +4
May 20, 2026cs.CV

StreamEdit: Training-Free Video Editing via Few-Step Streaming Video Generation

Although existing video editing methods are generally feasible, they often require many costly iterations and still struggle to deliver high-quality yet satisfying editing results. We attribute this limitation to the prevalent data-to-data paradigm, which is less compatible with modern generative models than noise-to-data generation. To address this gap, we revisit video editing from a noise-to-data perspective and propose Streaming-Generation-based Video Editing (StreamEdit), which preserves few-step sampling while seamlessly injecting source-video conditions. Built on pre-trained streaming generation models, StreamEdit introduces dual-branch fast sampling with a self-attention bridge and cross-attention grounding/boosting to satisfy both sampling and conditioning requirements. We further propose source-oriented guidance to improve target-generation quality, and a visual prompting strategy to enhance editing flexibility and practicality. The method is effective, robust, and generalizable across different models. Extensive experiments on diverse video editing tasks show that StreamEdit consistently outperforms existing approaches, even in few-step settings with minimal time cost. Code and results are available at: https://dsl-lab.github.io/StreamEdit/.
Guanlong Jiao, Chenyangguang Zhang, Jia Jun Cheng Xian +2
May 20, 2026cs.CV

Semantic Granularity Navigation in Image Editing

Despite the generative capabilities of diffusion and flow models, real-image editing remains constrained by a persistent trade-off between semantic editability and structural fidelity. We trace a primary cause of this limitation to the implicit coupling of edit progress with model scale in existing paradigms. Under this coupling, stronger edits typically require visiting noisier states, which spends computation on destabilizing layout before the semantic change is well localized. We introduce NaviEdit, a training-free inference-time controller that decouples edit progress from model scale traversal through a strict self-consistency contract. NaviEdit operates at the rollout level and leaves the underlying pretrained model unchanged. It treats scale as a control input and reallocates a fixed step budget toward semantically responsive intermediate scales instead of destructive high-noise regimes. Experiments show positive average gains across compatible editors and flow backbones, supporting decoupling as a portable inference-time control principle.
Liangsi Lu, Minzhe Guo, Xuhang Chen +1
May 20, 2026cs.CV

Preserve, Reveal, Expand: Faithful 4D Video Editing with Region-Aware Conditioning

Existing 4D-driven video diffusion models primarily target plausible generation, but faithful 4D editing requires preserving source-observed regions while synthesizing disoccluded or out-of-view content. We identify Evidence-Role Mismatch: reliable source-backed evidence, unreliable rendered cues, and unsupported regions are entangled in a single conditioning signal, causing preservation drift, ghosting, and unstable extrapolation. We propose PREX (Preserve, Reveal, Expand), a region-aware framework that decomposes the target spatiotemporal volume into Preserve, Reveal, and Expand roles according to observation support and scene extent. PREX builds observation-backed appearance cues with calibrated confidence and injects them into a frozen video diffusion backbone through a region-aware adapter, trained with proxy tasks without requiring paired edited videos. We further introduce PREBench, a diagnostic benchmark with curated edits, region-role masks, and human-aligned metrics that complement global video-quality and 4D-control evaluations. Experiments show that PREX reduces region-structured failures while maintaining strong visual quality and 4D edit control capability. Project Page: https://ricepastem.github.io/PREX-Open
Zhangchi Hu, Wenzhang Sun, Xiangchen Yin +5
May 19, 2026cs.CV

Are Watermarked Images Editable? SafeMark for Watermark-Preserving Text-Guided Image Editing

This paper investigates a fundamental yet underexplored question: can watermarked images remain editable without compromising watermark integrity? We propose SafeMark, a framework for watermark-preserving text-guided image manipulation that explicitly integrates watermark integrity into the editing process. Specifically, SafeMark adds a thresholded watermark-decoding loss directly to the diffusion editor's training objective, fine-tuning the editor so that semantically valid edits also preserve the embedded watermark at the final output. This design admits a clean information-theoretic justification: maintaining high bit-accuracy on the edited image lower-bounds the mutual information that the editor channel preserves between watermark and edited output, the quantity that fundamentally controls watermark recoverability. SafeMark is compatible with differentiable diffusion-based editors, and requires no architectural modification. Extensive evaluations across multiple datasets, text-guided editing methods, and post-edit distortion settings demonstrate that SafeMark achieves high watermark bit accuracy across diverse editing settings while maintaining high-quality semantic edits, without sacrificing robustness to common post-edit distortions. These results demonstrate that semantic editability and watermark integrity are fundamentally compatible, enabling trustworthy image provenance in generative editing pipelines.
Xiaodong Wu, Qi Li, Xiangman Li +3
May 18, 2026cs.LG

Residual Paving: Diagnosing the Routing Bottleneck in Selective Refusal Editing

We study selective refusal editing as a three-way control problem: induce non-refusal on designated edit prompts while preserving benign behavior and harmful refusals outside the edit set. We introduce Residual Paving, a routed residual editing method for frozen instruction-tuned transformers that separates route selectivity, whether to intervene, from residual-edit capacity, what edit to apply. An early-layer router predicts a scalar gate and expert mixture; when active, prompt-conditioned bottleneck residual experts apply later-layer residual updates while leaving the backbone unchanged. This decomposition supports an oracle-routing diagnostic where only the learned scalar gate is replaced with the held-out edit/keep label, leaving the residual editor and frozen backbone fixed. On the primary Gemma-3-4B-IT held-out split, learned Residual Paving reduces edit refusal from 88.6% to 4.0%, with 95.5% benign distribution preservation and 87.3% harmful distribution preservation. Same-protocol one-direction steering controls are much weaker on edit success, leaving edit refusal at 86.8% for Edit-target ActAdd and 78.9% for DIM-style refusal steering. The remaining failure is off-target harmful-keep degradation: harmful refusal remains below the frozen-base rate, 65.3% vs. 81.6%. Across six backbones, oracle routing improves the keep-side diagnostic score on every reported row, with median gain +12.9 pp, supporting the interpretation that learned route selectivity is the main observed bottleneck. Trajectory diagnostics on two backbones further suggest directed movement toward edit-target continuations rather than generic refusal suppression.
Bryce Hinkley, Peyman Najafirad
May 17, 2026cs.CV

HierEdit: Region-Aware Hierarchical Diffusion for Efficient High-Resolution Editing

High-resolution image editing is essential for professional and creative applications, yet existing multimodal diffusion-based editors remain computationally inefficient and constrained to relatively low resolutions. Current approaches redundantly process the entire image canvas or rely on large-scale high-resolution datasets, resulting in substantial training and inference costs. We introduce HierEdit, a region-aware hierarchical diffusion framework designed for efficient and scalable high-resolution image editing. Our method first performs edits on a low-resolution proxy using an off-the-shelf editing model to generate a reference and to localize the modified regions. A hierarchical local-window diffusion model (\textbf{Local-Window MMDiT}) that refines only edited regions within the original high-res image, while reusing the unaltered regions as conditioning inputs. The low-resolution proxy further provides structural guidance and intermediate denoising supervision (\textbf{Inference Acceleration}) , ensuring consistent global semantics and stable generation without the need for full-resolution attention computation. This targeted and hierarchical design enables fast, high-fidelity editing of images up to 4K resolution without any specialized high-resolution training data. Extensive experiments demonstrate that HierEdit achieves competitive visual quality on commodity-resolution datasets while significantly accelerating inference and extending seamlessly to ultra-high-resolution 4K editing. Please check our {\href{https://peteryyzhang.github.io/HierEdit-page/}{\textbf{Project Page}}}.
Yuyao Zhang, Alexander Huang-Menders, Yu-Wing Tai
May 16, 2026cs.CV

DreamEdit3D: Personalization of Multi-View Diffusion Models for 3D Editing

While 2D diffusion models have achieved remarkable success in identity-preserving personalization, extending this capability to 3D assets remains a significant challenge due to the complexities of multi-view consistency and spatial control. Inspired by these 2D advancements, we present a novel personalization method for text-guided 3D editing that enables compositional, object-level control through natural language. Given a 3D input, we render orthogonal views and extract object-level segmentation masks to isolate semantic components. We then learn distinct token embeddings for each component through a tailored two-phase optimization strategy: multi-view textual inversion with attention alignment, followed by full fine-tuning of multi-view diffusion model. During inference, these disentangled tokens seamlessly compose with editing prompts to generate multi-view consistent images, which are subsequently lifted into high-fidelity textured 3D meshes. Extensive evaluations across diverse editing scenarios demonstrate that our method successfully transfers the flexibility of 2D personalization to 3D, achieving state-of-the-art edit faithfulness and identity preservation compared to existing baselines.
Jinxin Ai, Matthias Nießner, Ziya Erkoç
May 15, 2026cs.CV

Tuning-free Instruction-based Video Editing Via Structural Noise Initialization and Guidance

Video editing poses a significant challenge. While a series of tuning-free methods circumvent the need for extensive data collection and model training, they often underutilize the rich information embedded within noisy latent, leading to unsatisfactory results. To address this, we propose a \textit{tuning-free, instruction-based} video editing framework. We approach video editing from the perspective of noisy latent: we design a Structural Noise Initialization Strategy (SNIS) to secure a superior editing starting point by assigning higher noise levels to edited regions (to facilitate content change) and lower noise levels to unedited regions (to maintain content consistency). We introduce a Noise Guidance Mechanism (NGM), which leverages the video prior in the generative model and effectively integrates rich information within the noisy latent to guide the denoising process, thereby preserving unedited content and overall visual coherence. Experiments show that our proposed method achieves better visual quality and state-of-the-art performance.
Song Wu, Xinyu Chen, Qian Wang +3
May 15, 2026cs.CV

Self-Prompting Diffusion Transformer for Open-Vocabulary Scene Text Editing via In-Context Learning

Scene text editing aims to modify text in a target region of an image while preserving surrounding background style and texture. Existing methods rely solely on image background information while neglecting the visual details of target regions, which discards stylistic features in the original text and essentially degrades the task to text rendering. Moreover, the conditions imposed by pre-trained glyph encoder limit the scope of editable text. To address these issues, this paper proposes a self-prompting scene text editing method that constructs style and glyph prompts directly from the original image, without introducing additional style or glyph encoders. We employ a two-stage training strategy: the diffusion transformer is first trained on large-scale self-supervised data and then refined using a small set of paired images. By leveraging the in-context learning capability of the Multi-Modal Diffusion Transformer (MM-DiT), it achieves open-vocabulary and style-consistent text editing. Experimental results on various languages demonstrate that our method achieves the state-of-the-art performance in both text accuracy and style consistency. Our project page: hongxiii.github.io/mstedit.
Hongxi Li, Tong Wang, Chengjing Wu +6
May 13, 2026cs.CV

Drag within Prior Distribution: Text-Conditioned Point-Based Image Editing within Distribution Constraints

Diffusion-based point editing methods have gained significant traction in image editing tasks due to their ability to manipulate image semantics and fine details by applying localized perturbations on the manifold of noise latent. However, these approaches face several limitations. Traditional point-based editing relies on pairs of handle and target points to define motion trajectories, which can introduce ambiguity or unnecessary alterations. Furthermore, when the distance between the handle and target points is large, the accumulated perturbations often cause the noise latent deviation from inversion score trajectory, resulting in unnatural artifacts. To address these issues in global editing tasks, we introduce a CLIP-based model to evaluate and guide intermediate editing steps, ensuring that the generated results remain both semantically aligned. Additionally, we propose a prior-preservation loss that constrains the optimized latent code to stay within the sampling space of the diffusion prior, improving consistency with the original data distribution, to ensure the model generates images along a familiar score trajectory. For fine-grained tasks, we present a directionally-weighted point tracking mechanism that steers the editing process toward the target direction within similar feature regions. This improves both the tracking accuracy and generation quality, while also reducing the editing time.
Haoyang Hu, Masataka Seo, Yen-Wei Chen
May 12, 2026cs.CV

Stable and Near-Reversible Diffusion ODE Solvers for Image Editing

The inversion of diffusion models plays a central role in image editing. Algebraically reversible ODE solvers provide an appealing approach to diffusion inversion for text-guided image editing, by eliminating the inversion error inherent in DDIM-based editing pipelines. However, empirical results indicate that reversibility alone is insufficient. As edits require larger semantic or visual changes, reversible diffusion solvers often exhibit instabilities and suffer sharp drops in output quality. In this paper, we show that the trade-off between exact reversibility and numerical stability manifests empirically as a trade-off between background preservation and prompt alignment in image editing. We then investigate the use of near-reversible Runge-Kutta methods as a more stable alternative to exactly reversible diffusion schemes. When combined with a vector-field smoothing strategy, the resulting approach improves edit fidelity, remains stable under large edits, and largely retains the background-preservation benefits of reversible solvers.
Barbora Barancikova, Daniil Shmelev, Cristopher Salvi
May 11, 2026cs.CV

Masked Generative Transformer Is What You Need for Image Editing

Diffusion models dominate image editing, yet their global denoising mechanism entangles edited regions with surrounding context, causing modifications to propagate into areas that should remain intact. We propose a fundamentally different approach by leveraging Masked Generative Transformers (MGTs), whose localized token-prediction paradigm naturally confines changes to intended regions. We present EditMGT, an MGT-based editing framework that is the first of its kind. Our approach employs multi-layer attention consolidation to aggregate cross-attention maps into precise edit localization signals, and region-hold sampling to explicitly prevent token flipping in non-target areas. To support training, we construct CrispEdit-2M, a 2M-sample high-resolution (>1024) editing dataset spanning seven categories. With only 960M parameters, EditMGT achieves state-of-the-art image similarity on multiple benchmarks while delivering 6x faster editing, demonstrating that MGTs offer a compelling alternative to diffusion-based editing.
Wei Chow, Linfeng Li, Xian Sun +14
May 10, 2026cs.CL

BetaEdit: Null-Space Constrained Sequential Model Editing

Null-space-based methods have garnered considerable attention in model editing by constraining updates to the null space of the pre-existing knowledge representation, thereby preserving the model's original behavior. However, in practice these methods rely on an approximate null space--leading to knowledge leakage--and further suffer from severe performance degradation during sequential editing. Recent work shows that history-aware editing strategies can empirically mitigate this decline, yet the underlying reason remains unclear. In this paper, we first expose the knowledge leakage inherent in existing null-space approaches and then analyze why history-aware updates effectively preserve both editing performance and general capabilities during long-horizon editing. Building on these insights, we propose BetaEdit, a refined framework that effectively controls the knowledge leakage and integrates history-aware updates into the null-space paradigm. Extensive experiments on three large language models across two standard benchmarks show that BetaEdit consistently outperforms prior methods in the challenging regime of massive-scale sequential editing. Code is available at: https://github.com/lbq8942/BetaEdit.
Bingqing Liu, Wei Liu, Yuhua Li
May 9, 2026cs.CV

Geometrically Constrained Stenosis Editing in Coronary Angiography via Entropic Optimal Transport

The scarcity of high-quality imaging data for coronary angiography (CAG) stenosis limits the clinical translation of automated stenosis detection. Synthetic stenosis data provides a practical avenue to augment training sets, improving data quality, diversity, and distributional coverage, and enhancing detection precision and generalization. However, diffusion-based editing commonly relies on soft guidance in a noise-initialized reverse process, offering limited pixel-level precision and structure preservation. We propose the OT-Bridge Editor, which reframes localized editing as a constrained entropic optimal transport (OT) problem and leverages geometric information to steer the generation path, enabling stronger geometric control. Extensive experiments show that our synthesized angiograms consistently improve downstream stenosis detection, yielding substantial relative gains of 27.8% on the public ARCADE benchmark and 23.0% on our multi-center dataset, supported by consistent qualitative results.
Jialin Li, Zhuo Zhang, Yue Cao +4
May 8, 2026cs.CV

BRIDGE: Background Routing and Isolated Discrete Gating for Coarse-Mask Local Editing

Coarse-mask local image editing asks a model to modify a user-indicated region while preserving the surrounding scene. In practice, however, rough masks often become unintended shape priors: instead of serving as flexible edit support, the mask can pull the generated object toward its accidental boundary. We study this failure as mask-shape bias and frame the task through a Two-Zone Constraint, where the background should remain stable while the editable region should follow the instruction without being forced to inherit the mask contour. BRIDGE addresses this setting by keeping masks outside the DiT backbone for support construction and blending, avoiding DiT-internal mask injection and copied control branches. It uses BridgePath generation, where a Main Path preserves background context and a Subject Path generates editable content from independent noise. Motivated by a diagnostic Qwen-Image experiment showing that positional embeddings and attention connectivity regulate which image context visual tokens reuse, BRIDGE introduces a learnable Discrete Geometric Gate for token-level positional-embedding routing. This gate lets subject tokens borrow background-anchored coordinates near fusion regions or keep subject-centric coordinates for geometric freedom. We evaluate BRIDGE on BRIDGE-Bench, MagicBrush, and ICE-Bench. On BRIDGE-Bench, BRIDGE improves Local SigLIP2-T from 0.262 with FLUX.1-Fill and 0.390 with ACE++ to 0.503, with parallel gains in local DINO and DreamSim. Zero-shot results on MagicBrush and ICE-Bench further indicate competitive alignment and source preservation beyond the curated benchmark, while the added routing module remains compact at 13.31M parameters compared with ControlNet-style copied branches.
Peilin Xiong, Honghui Yuan, Junwen Chen +1
May 8, 2026cs.CV

EditTransfer++: Toward Faithful and Efficient Visual-Prompt-Guided Image Editing

Visual-prompt-guided edit transfer aims to learn image transformations directly from example pairs, offering more precise and controllable editing than purely text-driven approaches. However, existing diffusion transformer-based methods often fail to faithfully reproduce the demonstrated edits due to structural mismatches between the task and the backbone, including a pretrained bias toward textual conditioning and inherent stochastic instability during sampling. To bridge this gap, we present EditTransfer++, a framework that combines progressively structured training with an efficient conditioning scheme to improve both visual prompt faithfulness and inference efficiency. We first mitigate textual dominance with a text-decoupled training strategy that removes text conditioning during fine-tuning, compelling the model to infer transformations solely from visual evidence while still supporting optional text guidance at inference. On top of this visually grounded model, a best-worst contrastive refinement mechanism reshapes the denoising trajectories to suppress unfaithful generations and improve consistency across random seeds. To alleviate the computational bottleneck of high-resolution in-context editing, we further introduce a condition compression and reuse strategy that reduces token redundancy and enables efficient generation of images with a 1024-pixel long edge. Extensive experiments on existing benchmarks and the proposed EditTransfer-Bench show that EditTransfer++ achieves state-of-the-art visual prompt faithfulness with substantially faster inference than prior methods, suggesting a promising direction for scalable prompt-guided image editing and broader visual in-context learning.
Lan Chen, Qi Mao, Yiren Song +2
May 7, 2026cs.CV

Why Do DiT Editors Drift? Plug-and-Play Low Frequency Alignment in VAE Latent Space

Recent advances in diffusion transformers (DiTs) have enabled promising single-turn image editing capabilities. However, multi-turn editing often leads to progressive semantic drift and quality degradation.In this work, we study this problem from a latent-space frequency perspective by decomposing the editing process into two functional components: VAE and DiT. Through systematic analysis in the VAE latent space, we uncover that the DiT introduces dominant low-frequency drift that accumulates as semantic misalignment across editing rounds, while the VAE contributes comparatively stable reconstruction bias.Based on this insight, we propose VAE-LFA (Low Frequency Alignment), a training-free, plug-and-play method that performs alignment in VAE latent space. VAE-LFA decomposes latent discrepancies across editing rounds via low-pass filtering, and aligns low-frequency statistics to an exponential moving average of previous rounds, effectively suppressing accumulated semantic drift while preserving high-frequency details.Our method requires no retraining, ground-truth priors, or access to diffusion parameters, making it applicable to both white-box and black-box DiT editors. For white-box models, VAE-LFA is seamlessly integrated into the editing pipeline by eliminating redundant VAE round trips; for black-box models, it operates via an off-the-shelf VAE to perform inter-round latent alignment.Extensive experiments demonstrate that VAE-LFA improves semantic consistency and visual fidelity across diverse multi-turn editing scenarios, including both controlled and in-the-wild images.
Xiaoce Wang, Sifan Zhou, Kaifei Wang +4
May 4, 2026cs.CV

Stylistic Attribute Control in Latent Diffusion Models

Text-to-image diffusion models have revolutionized image synthesis and editing, but precise control over stylistic attributes remains a challenge, often causing unintended content modifications. We propose an approach for fine-grained parametric control of stylistic attributes in latent diffusion models by learning disentangled editing directions from synthetic datasets. We use guidance composition to close the domain gap between stylistically finetuned and foundation models, preserving the original image semantics while applying stylistic adjustments. To ensure consistent edits, we introduce a training regularization loss and enhance DDIM inversion with optimized null-conditional embeddings for real image editing. We validate our approach by learning from stylistically filtered synthetic datasets varying a range of stylistic attributes, including outlines, local contrast, watercolorization effects, and geometric patterns. Our evaluations demonstrate that compared to current text-based editing techniques, our method offers well-integrated, more precise and continuously adjustable stylistic modifications.
Max Reimann, Benito Buchheim, Jürgen Döllner
May 4, 2026cs.CV

DirectEdit: Step-Level Accurate Inversion for Flow-Based Image Editing

With recent advancements in large-scale pre-trained text-to-image (T2I) models, training-free image editing methods have demonstrated remarkable success. Typically, these methods involve adding noise to a clean image via an inversion process, followed by separate denoising steps for the reconstruction and editing paths during the forward process. However, since the reconstruction path is approximated using noisy latents from mismatched timesteps, existing methods inevitably suffer from accumulated drift, which fundamentally limits reconstruction fidelity. To address this challenge, we systematically analyze the inversion process within the flow transformer and propose DirectEdit, a simple yet effective editing method that eliminates the inherent reconstruction error without introducing additional neural function evaluations (NFEs). Unlike most prior works that attempt to rectify the inversion path, DirectEdit focuses on directly aligning the forward paths, enabling precise reconstruction and reliable feature sharing. Furthermore, we introduce a preservation mechanism based on attention feature injection and multi-branch mask-guided noise blending, which effectively balances fidelity and editability. Extensive experiments across diverse scenarios demonstrate that DirectEdit achieves efficient and accurate image editing, delivering superior performance that outperforms state-of-the-art methods. Code and examples are available at https://desongyang.github.io/Directedit.
Desong Yang, Mang Ye
May 4, 2026cs.CV

SpecEdit: Training-Free Acceleration for Diffusion based Image Editing via Semantic Locking

Diffusion-based image editing offers strong semantic controllability, but remains computationally expensive due to iterative high-resolution denoising over all spatial tokens. Dynamic-resolution sampling reduces this cost by performing early steps at reduced resolution. However, existing approaches prioritize upsampling using low-level heuristics such as edge detection or channel variance, which are weakly aligned with editing semantics and may lead to structural inconsistency. Moreover, spatial regions are often upsampled without verifying whether semantic modification is actually required, resulting in redundant high-resolution computation and accumulated errors. Therefore, we propose SpecEdit, a training-free dynamic-resolution framework tailored for diffusion-based image editing. SpecEdit follows a draft-and-verify scheme: a low-resolution draft first estimates the semantic outcome, after which token-level discrepancies are used to identify edit-relevant tokens for high-resolution denoising, while the remaining tokens stay at a coarse resolution. Experiments on Qwen-Image-Edit and FLUX.1-Kontext-dev demonstrate up to 10x and 7x acceleration, while maintaining strong quality. SpecEdit is complementary to step distillation and other acceleration techniques, achieving up to 13x speedup when combined with existing methods. Our code is in supplementary material and will be released on GitHub.
Zhengan Yan, Shikang Zheng, Haoran Qin +9
May 1, 2026cs.CL

From Backward Spreading to Forward Replay: Revisiting Target Construction in LLM Parameter Editing

LLM parameter editing methods commonly rely on computing an ideal target hidden-state at a target layer (referred as anchor point) and distributing the target vector to multiple preceding layers (commonly known as backward spreading) for cooperative editing. Although widely used for a long time, its underlying basis have not been systematically investigated. In this paper, we first conduct a systematic study of its foundations, which helps clarify its capability boundaries, practical considerations, and potential failure modes. Then, we propose a simple and elegant alternative that replaces backward spreading with forward-propagation. Instead of optimizing the target at the last editing layer, we optimize the anchor point at the first editing layer, and then propagate it forward to obtain accurate and mutually compatible target hidden-states for all subsequent editing layers. This approach achieves the same computational complexity as existing methods while producing more accurate layer-wise targets. Our method is simple, without interfering with either the computation of the initial target hidden state or any other components of the subsequent editing pipeline, and thus constituting a benefit for a wide range of LLM parameter editing methods.
Wei Liu, Hongkai Liu, Zhiying Deng +2
Apr 28, 2026cs.CV

ResetEdit: Precise Text-guided Editing of Generated Image via Resettable Starting Latent

Recent advances in diffusion models have enabled high-quality image generation, leading to increasing demand for post-generation editing that modifies local regions while preserving global structure. Achieving such flexible and precise editing requires a high-quality starting point, a latent representation that provides both the freedom needed for diverse modifications and the precision required for fine-grained, region-specific control. However, existing inversion-based approaches such as DDIM inversion often yield unsatisfactory starting latents, resulting in degraded edit fidelity and structural inconsistency. Ideally, the most suitable editing anchor should be the original latent used during the generation process, as it inherently captures the scene's structure and semantics. Yet, storing this latent for every generated image is impractical due to massive storage and retrieval costs. To address this challenge, we propose ResetEdit, a proactive diffusion editing framework that embeds recoverable latent information directly into the generation process. By injecting the discrepancy between the clean and diffused latents into the diffusion trajectory and extracting it during inversion, ResetEdit reconstructs a resettable latent that closely approximates the true starting state. Additionally, a lightweight latent optimization module compensates for reconstruction bias caused by VAE asymmetry. Built upon Stable Diffusion, ResetEdit integrates seamlessly with existing tuning-free editing methods and consistently outperforms state-of-the-art baselines in both controllability and visual fidelity.
Hanyi Wang, Han Fang, Zheng Wang +2
Apr 27, 2026cs.CV

CA-IDD: Cross-Attention Guided Identity-Conditional Diffusion for Identity-Consistent Face Swapping

Face swapping aims to optimize realistic facial image generation by leveraging the identity of a source face onto a target face while preserving pose, expression, and context. However, existing methods, especially GAN-based methods, often struggle to balance identity preservation and visual realism due to limited controllability and mode collapse. In this paper, we introduce CA-IDD (Cross-Attention Guided Identity-Conditional Diffusion), the first diffusion-based face swapping approach that integrates multi-modal guidance comprising gaze, identity, and facial parsing through multi-scale cross-attention. Precomputed identity embeddings are incorporated into the denoising process via hierarchical attention layers, resulting in accurate and consistent identity transfer. To improve semantic coherence and visual quality, we use expert-guided supervision, with facial parsing and gaze-consistency modules. Unlike GAN-based or implicit-fusion methods, our diffusion framework provides stable training, robust generalization, and spatially adaptive identity alignment, allowing for fine-grained regional control across pose and expression variations. CA-IDD achieves an FID of 11.73, exceeding established baselines such as FaceShifter and MegaFS. Qualitative results also reveal improved identity retention across diverse poses, establishing CA-IDD as a strong foundation for future diffusion-based face editing.
Md Shohel Rana, Tanoy Debnath
Apr 27, 2026cs.LG

GeoEdit: Local Frames for Fast, Training-Free On-Manifold Editing in Diffusion Models

Diffusion models are a leading paradigm for data generation, but training-free editing typically re-runs the full denoising trajectory for every edit strength, making iterative refinement expensive. To address this issue, we instead edit near the data manifold, where small local updates can replace repeated re-synthesis. To enable this, we estimate a local manifold tangent space directly from perturbed samples and prove that this sample-based estimator closely approximates the true tangent. Building on this guarantee, we devise a Jacobian-free algorithm that constructs a tangent frame via small perturbations to the initial noise and alternates small tangent moves with diffusion-based projections. Updates within this frame follow principled on-manifold directions while suppressing off-manifold drift, enabling fine-grained edits without full re-diffusion or additional training. Edit strength is controlled by the number of steps for rapid, continuous adjustments that preserve fidelity and plug into existing samplers. Empirically, the resulting tangent directions yield smooth, semantic unsupervised traversals and effective CLIP-guided optimization, demonstrating practical interactive continuous editing.
Yiming Zhang, Sitong Liu, Ke Li +3
Apr 26, 2026cs.CV

Edit Where You Mean: Region-Aware Adapter Injection for Mask-Free Local Image Editing

Large diffusion transformers (DiTs) follow global editing instructions well but consistently leak local edits into unrelated regions, because joint-attention architectures offer no explicit channel telling the network where to apply the edit. We introduce AdaptEdit, a co-trained, instruction- and region-aware adapter framework that retro-fits a frozen DiT into a precise local editor without modifying its backbone weights. A lightweight Block Adapter at every transformer block injects a structured condition stream that factorizes what to edit (instruction semantics) from where to edit (spatial mask); a learned SpatialGate routes the adapter signal selectively into the edit region while keeping the rest of the image near-identical to the source; and a Region-Aware Loss focuses the training objective on the changing pixels. Because these components make the backbone's internal representation mask-aware end-to-end, a thin MaskPredictor head trained jointly with the editor can ground the edit region directly from the instruction and source image -- eliminating any user-mask requirement at deployment. We evaluate on two complementary benchmarks: MagicBrush (paired ground-truth targets) to measure pixel-level preservation and edit accuracy, and Emu-Edit Test (no ground-truth images, 9 diverse edit categories) to stress-test instruction following and generalization across edit types. On both, AdaptEdit achieves state-of-the-art results, simultaneously outperforming mask-free and oracle-mask baselines. A seven-variant ablation cleanly isolates the contribution of each component.
Honghao Cai, Xiangyuan Wang, Yunhao Bai +8
Apr 24, 2026cs.CV

FlowAnchor: Stabilizing the Editing Signal for Inversion-Free Video Editing

We propose FlowAnchor, a training-free framework for stable and efficient inversion-free, flow-based video editing. Inversion-free editing methods have recently shown impressive efficiency and structure preservation in images by directly steering the sampling trajectory with an editing signal. However, extending this paradigm to videos remains challenging, often failing in multi-object scenes or with increased frame counts. We identify the root cause as the instability of the editing signal in high-dimensional video latent spaces, which arises from imprecise spatial localization and length-induced magnitude attenuation. To overcome this challenge, FlowAnchor explicitly anchors both where to edit and how strongly to edit. It introduces Spatial-aware Attention Refinement, which enforces consistent alignment between textual guidance and spatial regions, and Adaptive Magnitude Modulation, which adaptively preserves sufficient editing strength. Together, these mechanisms stabilize the editing signal and guide the flow-based evolution toward the desired target distribution. Extensive experiments demonstrate that FlowAnchor achieves more faithful, temporally coherent, and computationally efficient video editing across challenging multi-object and fast-motion scenarios. The project page is available at https://cuc-mipg.github.io/FlowAnchor.github.io/.
Ze Chen, Lan Chen, Yuanhang Li +1
Apr 23, 2026cs.CV

Pre-process for segmentation task with nonlinear diffusion filters

This paper deals with the case of using nonlinear diffusion filters to obtain piecewise constant images as a previous process for segmentation techniques. We first show an intrinsic formulation for the nonlinear diffusion equation to provide some design conditions on the diffusion filters. According to this theoretical framework, we propose a new family of diffusivities; they are obtained from nonlinear diffusion techniques and are related with backward diffusion. Their goal is to split the image in closed contours with a homogenized grey intensity inside and with no blurred edges. We also prove that our filters satisfy the well-posedness semi-discrete and full discrete scale-space requirements. This shows that by using semi-implicit schemes, a forward nonlinear diffusion equation is solved, instead of a backward nonlinear diffusion equation, connecting with an edge-preserving process. Under the conditions established for the diffusivity and using a stopping criterion for the diffusion time, we get piecewise constant images with a low computational effort. Finally, we test our filter with real images and we illustrate the effects of our diffusivity function as a method to get piecewise constant images. The code is available at https://github.com/cplatero/NonlinearDiffusion.
Javier Sanguino, Carlos Platero, Olga Velasco
Apr 23, 2026cs.CV

AttDiff-GAN: A Hybrid Diffusion-GAN Framework for Facial Attribute Editing

Facial attribute editing aims to modify target attributes while preserving attribute-irrelevant content and overall image fidelity. Existing GAN-based methods provide favorable controllability, but often suffer from weak alignment between style codes and attribute semantics. Diffusion-based methods can synthesize highly realistic images; however, their editing precision is limited by the entanglement of semantic directions among different attributes. In this paper, we propose AttDiff-GAN, a hybrid framework that combines GAN-based attribute manipulation with diffusion-based image generation. A key challenge in such integration lies in the inconsistency between one-step adversarial learning and multi-step diffusion denoising, which makes effective optimization difficult. To address this issue, we decouple attribute editing from image synthesis by introducing a feature-level adversarial learning scheme to learn explicit attribute manipulation, and then using the manipulated features to guide the diffusion process for image generation, while also removing the reliance on semantic direction-based editing. Moreover, we enhance style-attribute alignment by introducing PriorMapper, which incorporates facial priors into style generation, and RefineExtractor, which captures global semantic relationships through a Transformer for more precise style extraction. Experimental results on CelebA-HQ show that the proposed method achieves more accurate facial attribute editing and better preservation of non-target attributes than state-of-the-art methods in both qualitative and quantitative evaluations.
Wenmin Huang, Weiqi Luo, Xiaochun Cao +1
Apr 23, 2026cs.CV

LatRef-Diff: Latent and Reference-Guided Diffusion for Facial Attribute Editing and Style Manipulation

Facial attribute editing and style manipulation are crucial for applications like virtual avatars and photo editing. However, achieving precise control over facial attributes without altering unrelated features is challenging due to the complexity of facial structures and the strong correlations between attributes. While conditional GANs have shown progress, they are limited by accuracy issues and training instability. Diffusion models, though promising, face challenges in style manipulation due to the limited expressiveness of semantic directions. In this paper, we propose LatRef-Diff, a novel diffusion-based framework that addresses these limitations. We replace the traditional semantic directions in diffusion models with style codes and propose two methods for generating them: latent and reference guidance. Based on these style codes, we design a style modulation module that integrates them into the target image, enabling both random and customized style manipulation. This module incorporates learnable vectors, cross-attention mechanisms, and a hierarchical design to improve accuracy and image quality. Additionally, to enhance training stability while eliminating the need for paired images (e.g., before and after editing), we propose a forward-backward consistency training strategy. This strategy first removes the target attribute approximately using image-specific semantic directions and then restores it via style modulation, guided by perceptual and classification losses. Extensive experiments on CelebA-HQ demonstrate that LatRef-Diff achieves state-of-the-art performance in both qualitative and quantitative evaluations. Ablation studies validate the effectiveness of our model's design choices.
Wenmin Huang, Weiqi Luo, Xiaochun Cao +1
Apr 21, 2026cs.CV

FluSplat: Sparse-View 3D Editing without Test-Time Optimization

Recent advances in text-guided image editing and 3D Gaussian Splatting (3DGS) have enabled high-quality 3D scene manipulation. However, existing pipelines rely on iterative edit-and-fit optimization at test time, alternating between 2D diffusion editing and 3D reconstruction. This process is computationally expensive, scene-specific, and prone to cross-view inconsistencies. We propose a feed-forward framework for cross-view consistent 3D scene editing from sparse views. Instead of enforcing consistency through iterative 3D refinement, we introduce a cross-view regularization scheme in the image domain during training. By jointly supervising multi-view edits with geometric alignment constraints, our model produces view-consistent results without per-scene optimization at inference. The edited views are then lifted into 3D via a feedforward 3DGS model, yielding a coherent 3DGS representation in a single forward pass. Experiments demonstrate competitive editing fidelity and substantially improved cross-view consistency compared to optimization-based methods, while reducing inference time by orders of magnitude.
Haitao Huang, Shin-Fang Chng, Huangying Zhan +2
Apr 21, 2026cs.CV

HP-Edit: A Human-Preference Post-Training Framework for Image Editing

Common image editing tasks typically adopt powerful generative diffusion models as the leading paradigm for real-world content editing. Meanwhile, although reinforcement learning (RL) methods such as Diffusion-DPO and Flow-GRPO have further improved generation quality, efficiently applying Reinforcement Learning from Human Feedback (RLHF) to diffusion-based editing remains largely unexplored, due to a lack of scalable human-preference datasets and frameworks tailored to diverse editing needs. To fill this gap, we propose HP-Edit, a post-training framework for Human Preference-aligned Editing, and introduce RealPref-50K, a real-world dataset across eight common tasks and balancing common object editing. Specifically, HP-Edit leverages a small amount of human-preference scoring data and a pretrained visual large language model (VLM) to develop HP-Scorer--an automatic, human preference-aligned evaluator. We then use HP-Scorer both to efficiently build a scalable preference dataset and to serve as the reward function for post-training the editing model. We also introduce RealPref-Bench, a benchmark for evaluating real-world editing performance. Extensive experiments demonstrate that our approach significantly enhances models such as Qwen-Image-Edit-2509, aligning their outputs more closely with human preference.
Fan Li, Chonghuinan Wang, Lina Lei +9
Apr 19, 2026cs.CV

UniGeo: Unifying Geometric Guidance for Camera-Controllable Image Editing via Video Models

Camera-controllable image editing aims to synthesize novel views of a given scene under varying camera poses while strictly preserving cross-view geometric consistency. However, existing methods typically rely on fragmented geometric guidance, such as only injecting point clouds at the representation level despite models containing multiple levels, and are mainly based on image diffusion models that operate on discrete view mappings. These two limitations jointly lead to geometric drift and structural degradation under continuous camera motion. We observe that while leveraging video models provides continuous viewpoint priors for camera-controllable image editing, they still struggle to form stable geometric understanding if geometric guidance remains fragmented. To systematically address this, we inject unified geometric guidance across three levels that jointly determine the generative output: representation, architecture, and loss function. To this end, we propose UniGeo, a novel camera-controllable editing framework. Specifically, at the representation level, UniGeo incorporates a frame-decoupled geometric reference injection mechanism to provide robust cross-view geometry context. At the architecture level, it introduces geometric anchor attention to align multi-view features. At the loss function level, it proposes a trajectory-endpoint geometric supervision strategy to explicitly reinforce the structural fidelity of target views. Comprehensive experiments across multiple public benchmarks, encompassing both extensive and limited camera motion settings, demonstrate that UniGeo significantly outperforms existing methods in both visual quality and geometric consistency.
Hong Jiang, Wensong Song, Zongxin Yang +2
Apr 19, 2026cs.CV

Edit Fidelity Field: Semantics-Aware Region Isolation for Training-Free Scene Text Editing

Scene text editing (STE) has achieved remarkable progress in accurately rendering target text through diffusion-based methods. However, we identify a critical yet overlooked problem: edit spillover -- when editing a target text region, existing methods inadvertently modify non-target regions, particularly neighboring text. Through systematic evaluation on 50 real-world scenes across four categories, we reveal that state-of-the-art diffusion editing models exhibit a spillover rate of 94%, meaning nearly all non-target text regions are altered during editing. To address this, we propose the Edit Fidelity Field (EFF), a semantics-aware continuous field that controls per-pixel editing fidelity. Unlike binary masks, EFF leverages OCR-detected text regions to construct a four-zone field: Edit Core (fully editable), Transition Zone (smooth decay), Protected Zone (non-target text, explicitly locked), and Background (strictly preserved). EFF operates as a training-free, model-agnostic post-processing module applicable to any diffusion-based STE method. We further propose per-region spillover quantification, a novel evaluation protocol that measures edit leakage at each non-target text region individually. Experiments demonstrate that EFF reduces spillover rate from 94% to 25% while improving non-target region preservation by +91.4 dB PSNR.
Guandong Li, Mengxia Ye
Mar 3, 2026cs.CV

Edit in 2D, Verify in 3D: Reinforcement Learning for Multi-view Consistent Scene Editing

Leveraging the priors of 2D diffusion models for 3D editing has emerged as a promising paradigm. However, multi-view consistency remains challenging in edited results, and the extreme scarcity of paired 3D-consistent editing data makes supervised fine-tuning (SFT) impractical, despite its effectiveness for editing tasks. In this paper, we observe that, while generating multi-view consistent 3D content is highly challenging, verifying 3D consistency is tractable, naturally positioning reinforcement learning (RL) as a feasible solution. Motivated by this, we propose RL3DEdit, a single-pass framework driven by RL optimization with novel rewards derived from the 3D foundation model, VGGT. Specifically, we leverage VGGT's robust priors learned from massive real-world data, feed the edited images into it, and utilize the output confidence maps and pose estimation errors as reward signals, effectively anchoring the 2D editing priors onto a 3D-consistent manifold via RL. Extensive experiments demonstrate that RL3DEdit achieves stable multi-view consistency and outperforms state-of-the-art methods in editing quality with high efficiency. To promote the development of 3D editing, we will release the code and model.
Jiyuan Wang, Chunyu Lin, Lei Sun +8
Feb 16, 2026cs.CV

Universal Image Immunization against Diffusion-based Image Editing via Semantic Injection

Diffusion model advances have enabled powerful text-guided image editing, but also raise ethical and legal risks such as deepfakes and unauthorized use. To prevent these risks, adversarial attack-based image immunization has emerged as a promising defense against AI-driven semantic manipulation. Yet, most existing approaches require image-specific optimization or additional neural networks at inference time, hindering scalability and practicality. In this paper, we propose the first universal adversarial perturbation-based image immunization framework that generates a single, image-agnostic adversarial perturbation specifically designed for diffusion-based editing pipelines. Inspired by UAP used in targeted attacks, our method aims to generate a UAP that induces diffusion models to misinterpret the input image as a specific semantic target. Simultaneously, it suppresses original content to misdirect the model's attention during editing, thereby effectively blocking unauthorized edits by overwriting the image's original semantics via the UAP. Extensive experiments show that our method, as the first universal immunization approach, significantly outperforms several baselines in the UAP setting. Notably, despite the inherent difficulty of universal perturbations, our method achieves competitive or superior performance compared to image-specific methods under a more restricted perturbation budget, while also exhibiting strong black-box transferability across diverse diffusion models.
Chanhui Lee, Donggyu Choi, Seunghyun Shin +2
Feb 4, 2026cs.CV

VecSet-Edit: Unleashing Pre-trained LRM for Mesh Editing from Single Image

3D editing has emerged as a critical research area to provide users with flexible control over 3D assets. While current editing approaches predominantly focus on 3D Gaussian Splatting or multi-view images, the direct editing of 3D meshes remains underexplored. Prior attempts, such as VoxHammer, rely on voxel-based representations that suffer from limited resolution and necessitate labor-intensive 3D mask. To address these limitations, we propose \textbf{VecSet-Edit}, the first pipeline that leverages the high-fidelity VecSet Large Reconstruction Model (LRM) as a backbone for mesh editing. Our approach is grounded on a analysis of the spatial properties in VecSet tokens, revealing that token subsets govern distinct geometric regions. Based on this insight, we introduce Mask-guided Token Seeding and Attention-aligned Token Gating strategies to precisely localize target regions using only 2D image conditions. Also, considering the difference between VecSet diffusion process versus voxel we design a Drift-aware Token Pruning to reject geometric outliers during the denoising process. Finally, our Detail-preserving Texture Baking module ensures that we not only preserve the geometric details of original mesh but also the textural information. More details can be found in our project page: https://github.com/BlueDyee/VecSet-Edit/tree/main
Teng-Fang Hsiao, Bo-Kai Ruan, Yu-Lun Liu +1
Dec 19, 2025cs.CV

Text-Conditioned Background Generation for Editable Multi-Layer Documents

We present a framework for document-centric background generation with multi-page editing and thematic continuity. To ensure text regions remain readable, we employ a latent masking formulation that softly attenuates updates in the diffusion space, inspired by smooth barrier functions in physics and numerical optimization. In addition, we introduce Automated Readability Optimization (ARO), which automatically places semi-transparent, rounded backing shapes behind text regions. ARO determines the minimal opacity needed to satisfy perceptual contrast standards (WCAG 2.2) relative to the underlying background, ensuring readability while maintaining aesthetic harmony without human intervention. Multi-page consistency is maintained through a summarization-and-instruction process, where each page is distilled into a compact representation that recursively guides subsequent generations. This design reflects how humans build continuity by retaining prior context, ensuring that visual motifs evolve coherently across an entire document. Our method further treats a document as a structured composition in which text, figures, and backgrounds are preserved or regenerated as separate layers, allowing targeted background editing without compromising readability. Finally, user-provided prompts allow stylistic adjustments in color and texture, balancing automated consistency with flexible customization. Our training-free framework produces visually coherent, text-preserving, and thematically aligned documents, bridging generative modeling with natural design workflows.
Taewon Kang, Joseph K J, Chris Tensmeyer +4
Dec 17, 2025cs.CV

Borrowing from anything: A generalizable framework for reference-guided instance editing

Reference-guided instance editing is fundamentally limited by semantic entanglement, where a reference's intrinsic appearance is intertwined with its extrinsic attributes. The key challenge lies in disentangling what information should be borrowed from the reference, and determining how to apply it appropriately to the target. To tackle this challenge, we propose GENIE, a Generalizable Instance Editing framework capable of achieving explicit disentanglement. GENIE first corrects spatial misalignments with a Spatial Alignment Module (SAM). Then, an Adaptive Residual Scaling Module (ARSM) learns what to borrow by amplifying salient intrinsic cues while suppressing extrinsic attributes, while a Progressive Attention Fusion (PAF) mechanism learns how to render this appearance onto the target, preserving its structure. Extensive experiments on the challenging AnyInsertion dataset demonstrate that GENIE achieves state-of-the-art fidelity and robustness, setting a new standard for disentanglement-based instance editing.
Shengxiao Zhou, Chenghua Li, Jianhao Huang +2
Nov 27, 2025cs.CV

3D-Consistent Multi-View Editing by Correspondence Guidance

Recent advancements in diffusion and flow models have greatly improved text-based image editing, yet methods that edit images independently often produce geometrically and photometrically inconsistent results across different views of the same scene. Such inconsistencies are particularly problematic for editing of 3D representations such as NeRFs or Gaussian splat models. We propose a training-free guidance framework that enforces multi-view consistency during the image editing process. The key idea is that corresponding points should look similar after editing. To achieve this, we introduce a consistency loss that guides the denoising process toward coherent edits. The framework is flexible and can be combined with widely varying image editing methods, supporting both dense and sparse multi-view editing setups. Experimental results show that our approach significantly improves 3D consistency compared to existing multi-view editing methods. We also show that this increased consistency enables high-quality Gaussian splat editing with sharp details and strong fidelity to user-specified text prompts. Please refer to our project page for video results: https://3d-consistent-editing.github.io/
Josef Bengtson, David Nilsson, Dong In Lee +2
Aug 3, 2025cs.CV

DisCo3D: Distilling Multi-View Consistency for 3D Scene Editing

While diffusion models have demonstrated remarkable progress in 2D image generation and editing, extending these capabilities to 3D editing remains challenging, particularly in maintaining multi-view consistency. Classical approaches typically update 3D representations through iterative refinement based on a single editing view. However, these methods often suffer from slow convergence and blurry artifacts caused by cross-view inconsistencies. Recent methods improve efficiency by propagating 2D editing attention features, yet still exhibit fine-grained inconsistencies and failure modes in complex scenes due to insufficient constraints. To address this, we propose \textbf{DisCo3D}, a novel framework that distills 3D consistency priors into a 2D editor. Our method first fine-tunes a 3D generator using multi-view inputs for scene adaptation, then trains a 2D editor through consistency distillation. The edited multi-view outputs are finally optimized into 3D representations via Gaussian Splatting. Experimental results show DisCo3D achieves stable multi-view consistency and outperforms state-of-the-art methods in editing quality.
Yufeng Chi, Huimin Ma, Kafeng Wang +1
Jul 15, 2025cs.CV

Robust 3D-Masked Part-level Editing in 3D Gaussian Splatting with Regularized Score Distillation Sampling

Recent advances in 3D neural representations and instance-level editing models have enabled the efficient creation of high-quality 3D content. However, achieving precise local 3D edits remains challenging, especially for Gaussian Splatting, due to inconsistent multi-view 2D part segmentations and inherently ambiguous nature of Score Distillation Sampling (SDS) loss. To address these limitations, we propose RoMaP, a novel local 3D Gaussian editing framework that enables precise and drastic part-level modifications. First, we introduce a robust 3D mask generation module with our 3D-Geometry Aware Label Prediction (3D-GALP), which uses spherical harmonics (SH) coefficients to model view-dependent label variations and soft-label property, yielding accurate and consistent part segmentations across viewpoints. Second, we propose a regularized SDS loss that combines the standard SDS loss with additional regularizers. In particular, an L1 anchor loss is introduced via our Scheduled Latent Mixing and Part (SLaMP) editing method, which generates high-quality part-edited 2D images and confines modifications only to the target region while preserving contextual coherence. Additional regularizers, such as Gaussian prior removal, further improve flexibility by allowing changes beyond the existing context, and robust 3D masking prevents unintended edits. Experimental results demonstrate that our RoMaP achieves state-of-the-art local 3D editing on both reconstructed and generated Gaussian scenes and objects qualitatively and quantitatively, making it possible for more robust and flexible part-level 3D Gaussian editing. Code is available at https://janeyeon.github.io/romap.
Hayeon Kim, Ji Ha Jang, Se Young Chun
Mar 28, 2024cs.CV

Learn Once, Edit Anywhere: Visual Direction Transfer for Diffusion Models

The rapid advancement of diffusion models has enabled the generation of high-fidelity images from textual prompts, yet achieving precise, disentangled control over specific attributes remains a significant challenge. A fundamental limitation arises because visual differences between images are often far more descriptive and nuanced than what can be captured through human-crafted text descriptions, which frequently fail to convey fine-grained semantic details. To address this, we introduce ViDiT (Visual Direction Transfer for Diffusion), a framework that expands the editing vocabulary by capturing latent semantics directly from image-edit pairs. ViDiT learns the underlying transformation by optimizing a single, global, and continuous editing direction from a small set of before-and-after'' examples. This optimization process transfers visual changes into the diffusion model's conditioning space, allowing for detailed edits that text alone cannot easily describe. ViDiT operates on a Learn Once'' principle, which completely eliminates the need for model fine-tuning or expensive per-image optimization during inference. Once learned, these continuous directions enable ``Edit Anywhere'' capabilities, allowing users to apply highly disentangled manipulations, such as changes in facial features, animal attributes, or artistic styles, to any image in a zero-shot manner with granular control over the edit intensity. Quantitative and qualitative evaluations demonstrate that ViDiT outperforms existing text-based editing methods in maintaining input faithfulness while achieving precise, scalable attribute control.
Yusuf Dalva, Hidir Yesiltepe, Pinar Yanardag