Dynamic Robotic Manipulation
Overview
Dynamic robotic manipulation concerns tasks where objects, people, or the robot itself move during contact, such as catching, throwing, handling ropes and cloth, and inserting parts into moving targets. Approaches combine temporal vision and motion prediction with model predictive control, reinforcement learning, and newer diffusion-policy, vision-language-action, and world-model methods; force and tactile feedback can help correct actions during contact. Evaluation increasingly tests real-time performance in simulation and on hardware, including moving-target and deformable-object benchmarks, with attention to latency, changing object properties, and transfer from simulation to real robots. A central challenge is balancing fast, reliable reactions with accurate prediction and generalization, especially when contact dynamics are uncertain and repeated outcomes vary.
Latest papers
94 papers15 papers in the last four weeks, down 40% on the four weeks before. 0.1% of all new papers.
WEAVER, Better, Faster, Longer: An Effective World Model for Robotic Manipulation
Fourier Features Let Agents Learn High Precision Policies with Imitation Learning
Action-Effect Memory Pretraining for Robot Manipulation
Video2Sim2Real: Full-Stack Autonomous Dexterous Skill Acquisition from a Single Human Video
DexFuture: Hierarchical Future-State Visuomotor Targeting for Bimanual Dexterous Tool Use
Inverse Manipulation through Symbolic Planning and Residual Operator Learning
Intercepting the Future: Latent-Space Predictive World Model for Dynamic VLA Manipulation
A Factory-Floor Deployment Case Study of VLA Pipelines for Industrial Packaging Task: Workflow, Failures, and Lessons
Safe and Steerable Geometric Motion Policies for Robotic Dexterous Manipulation
roto 2.0: The Robot Tactile Olympiad
roto 2.0), a GPU-parallelised benchmark designed to standardise tactile-based RL across four distinct robotic morphologies (16-DOF to 24-DOF). Unlike prior benchmarks, roto focuses on end-to-end "blind" manipulation, utilising only proprioception and tactile sensing without state information or distillation. We demonstrate a significant performance leap, with our blind agents achieving 13 Baoding ball rotations in 10 seconds, an order of magnitude faster than current state-of-the-art speeds. By open-sourcing our environments and robustly tuned baselines, we reduce the barrier to entry and enable researchers to prioritise fundamental algorithmic challenges over tedious RL tuning. Website: https://elle-miller.github.io/roto/