LLM Agent Memory
LLM: Large Language Model
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41 papers in the last four weeks, up 173% on the four weeks before. 0.4% of all new papers.
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We introduce MemLineage, a defense for LLM agent memory that attaches both cryptographic provenance and LLM-mediated derivation lineage to every entry. Recent and concurrent work shows that untrusted content can be written into persistent agent state and re-enter later sessions as an instruction; the remaining systems question is how to preserve useful memory recall while preventing such state from justifying sensitive actions. MemLineage treats this as a chain-of-custody problem rather than a filtering problem. It is a six-module design around an RFC-6962 Merkle log over per-principal Ed25519-signed entries: a weighted derivation DAG records which retrieved entries influenced each new memory, and a max-of-strong-edges propagation rule makes Untrusted-Path Persistence hold for any chain whose attribution edges remain above threshold. The sensitive-action gate then refuses dispatches whose active justification descends from an external ancestor, while still allowing benign recall. We evaluate three defense cells against three memory-poisoning workloads on a deterministic mechanism-isolation harness; MemLineage is the only configuration in that harness that drives all three columns to zero ASR, while sub-millisecond per-operation overhead keeps it well below the noise floor of any LLM call. A Codex-backed AgentDojo bridge further separates strong-model behavior from defense-layer behavior: under an intentionally vulnerable tool-output profile, no-defense and signature-only baselines fail on all six banking pairs, while all MemLineage rows reduce strict AgentDojo ASR to zero. The core deterministic artifacts are byte-equal CI-verified; hosted-model AgentDojo and live-model sweeps are recorded as auditable logs rather than byte-pinned artifacts.
Agentic Recommender System with Hierarchical Belief-State Memory
Memory-augmented LLM agents have advanced personalized recommendation, yet existing approaches universally adopt flat memory representations that conflate ephemeral signals with stable preferences, and none provides a complete lifecycle governing how memory should evolve. We propose MARS (Memory-Augmented Agentic Recommender System), a framework that treats recommendation as a partially observable problem and maintains a structured belief state that progressively abstracts noisy behavioral observations into a compact estimate of user preferences. MARS organizes this belief state into three tiers: event memory buffers raw signals, preference memory maintains fine-grained mutable chunks with explicit strength and evidence tracking, and profile memory distills all preferences into a coherent natural language narrative. A complete lifecycle of six operations -- extraction, reinforcement, weakening, consolidation, forgetting, and resynthesis -- is adaptively scheduled by an LLM-based planner rather than fixed-interval heuristics. Experiments on four InstructRec benchmark domains show that MARS achieves state-of-the-art performance with average improvements of 26.4% in HR@1 and 10.3% in NDCG@10 over the strongest baselines with further gains from agentic scheduling in evolving settings.
BOOKMARKS: Efficient Active Storyline Memory for Role-playing
Memory systems are critical for role-playing agents (RPAs) to maintain long-horizon consistency. However, existing RPA memory methods (e.g., profiling) mainly rely on recurrent summarization, whose compression inevitably discards important details. To address this issue, we propose a search-based memory framework called BOOKMARKS, which actively initializes, maintains, and updates task-relevant pieces of bookmarks for the current task (e.g., character acting). A bookmark is structured as the answer to a question at a specific point in the storyline. For each current task, BOOKMARKS selects reusable existing bookmarks or initializes new ones (at storyline beginning) with useful questions. These bookmarks are then synchronized to the current story point, with their answers updated accordingly, so they can be efficiently reused in future grounding rounds. Compared with recurrent summarization, BOOKMARKS offers (1) active grounding for capturing task-specific details and (2) passive updating to avoid unnecessary computation. In implementation, BOOKMARKS supports concept, behavior, and state searches, each powered by an efficient synchronization method. BOOKMARKS significantly outperforms RPA memory baselines on 85 characters from 16 artifacts, demonstrating the effectiveness of search-based memory for RPAs.
EvolveMem:Self-Evolving Memory Architecture via AutoResearch for LLM Agents
Long-term memory is essential for LLM agents that operate across multiple sessions, yet existing memory systems treat retrieval infrastructure as fixed: stored content evolves while scoring functions, fusion strategies, and answer-generation policies remain frozen at deployment. We argue that truly adaptive memory requires co-evolution at two levels: the stored knowledge and the retrieval mechanism that queries it. We present EvolveMem, a self-evolving memory architecture that exposes its full retrieval configuration as a structured action space optimized by an LLM-powered diagnosis module. In each evolution round, the module reads per-question failure logs, identifies root causes, and proposes targeted configuration adjustments; a guarded meta-analyzer applies them with automatic revert-on-regression and explore-on-stagnation safeguards. This closed-loop self-evolution realizes an AutoResearch process: the system autonomously conducts iterative research cycles on its own architecture, replacing manual configuration tuning. Starting from a minimal baseline, the process converges autonomously, discovering effective retrieval strategies including entirely new configuration dimensions not present in the original action space. On LoCoMo, EvolveMem outperforms the strongest baseline by 25.7% relative and achieves a 78.0% relative improvement over the minimal baseline. On MemBench, EvolveMem exceeds the strongest baseline by 18.9% relative. Evolved configurations transfer across benchmarks with positive rather than catastrophic transfer, indicating that the self-evolution process captures universal retrieval principles rather than benchmark-specific heuristics. Code is available at https://github.com/aiming-lab/SimpleMem.
R^2-Mem: Reflective Experience for Memory Search
Deep search has recently emerged as a promising paradigm for enabling agents to retrieve fine-grained historical information without heavy memory pre-managed. However, existing deep search agents for memory system repeat past error behaviors because they fail to learn from the prior high- and low-quality search trajectories. To address this limitation, we propose R^2-Mem, a reflective experience framework for memory search systems. In the offline stage, a Rubric-guided Evaluator scores low- and high-quality steps in historical trajectories, and a self-Reflection Learner distills the corresponding abstract experience. During the online inference, the retrieved experience will guide future search actions to avoid repeated mistakes and maintain high-quality behaviors. Extensive experiments demonstrate that R^2-Mem consistently improves both effectiveness and efficiency over strong baselines, improving F1 scores by up to 22.6%, while reducing token consumption by 12.9% and search iterations by 20.2%. These results verify that R^2-Mem provides a RL-free and low-cost solution for self-improving LLM agents.
LongMemEval-V2: Evaluating Long-Term Agent Memory Toward Experienced Colleagues
Long-term memory is crucial for agents in specialized web environments, where success depends on recalling interface affordances, state dynamics, workflows, and recurring failure modes. However, existing memory benchmarks for agents mostly focus on user histories, short traces, or downstream task success, leaving open how to directly evaluate whether memory systems effectively internalize environment-specific experience. To address this gap, we introduce LongMemEval-V2 (LME-V2), a benchmark for evaluating whether memory systems can help agents acquire the experience needed to become knowledgeable colleagues in customized environments. LME-V2 contains 451 manually curated questions covering five core memory abilities for web agents: static state recall, dynamic state tracking, workflow knowledge, environment gotchas, and premise awareness. Questions are paired with history trajectories containing up to 500 trajectories and 115M tokens. We use a context gathering formulation: memory systems consume history trajectories and return compact evidence for downstream question answering. We propose a suite of two memory methods: AgentRunbook-R, an efficient RAG-based memory with knowledge pools for raw state observations, events, and strategy notes, and AgentRunbook-C, which stores trajectories as files and invokes a coding agent to gather evidence in an augmented sandbox. Experiments show that AgentRunbook-C achieves the best performance with 72.5% average accuracy, outperforming the strongest RAG baseline (48.5%) and the off-the-shelf coding agent baseline (69.3%). Despite the strong performance gains, coding agent based methods have high latency costs. While AgentRunbook-C advances the accuracy-latency Pareto frontier, substantial room for improvement remains. Together, these results establish LME-V2 as a challenging testbed for developing long-term memory systems for environment experience.
Executable Agentic Memory for GUI Agent
Modern GUI agents typically rely on a model-centric and step-wise interaction paradigm, where LLMs must re-interpret the UI and re-decide actions at every screen, which is fragile in long-horizon tasks. In this paper, we propose Executable Agentic Memory (EAM), a structured Knowledge Graph (KG) that shifts GUI planning from free-form generation to a robust retrieval-and-execution process. Our approach includes a sample-efficient memory construction pipeline using state-aware DFS and action-group mining to compress multi-step routines. To ensure efficient planning, we introduce a value-guided graph search where a lightweight Q-function model steers Monte Carlo Tree Search (MCTS) over the KG. We theoretically establish bias-consistency for the Q-model and derive sample complexity bounds for path recovery. Empirically, EAM outperforms state-of-the-art baselines like UI-TARS-7B by up to on AndroidWorld, while reducing token costs relative to GPT-4o. With a s average latency, EAM enables reliable, quick, and long-horizon GUI automation.
Slipstream: Trajectory-Grounded Compaction Validation for Long-Horizon Agents
To cope with the large contexts that long-horizon LLM agents produce, modern frameworks increasingly rely on compaction -- invoking an LLM to rewrite the accumulated trajectory into a shorter summary that the agent resumes from. Today, compaction runs synchronously on the critical path of agent execution but this can unpredictably degrade accuracy due to a structural validation gap: the compactor must condense context but is fundamentally unaware of precisely what information the agent will need later. Further, because post-compaction agent steps are conditioned on the new summary, targeted validation criteria do not exist and errors silently propagate through coherent but incorrect behavior. Our key insight is that asynchronous compaction efficiently addresses this gap: by running the compactor in parallel with continued agent execution on the original context, the candidate summary and the agent's next steps are generated independently from the same pre-compaction state, yielding a validation signal independent of the summary itself. We build Slipstream, a trajectory-grounded compaction system that uses a judge to validate the candidate summary against the agent's continued reasoning, checking that it preserves both the agent's forward intent and the key facts and constraints it depends on. Across long-horizon coding (SWE-bench Verified) and web-browsing (BrowseComp) workloads, Slipstream improves task accuracy by up to 8.8 percentage points while reducing end-to-end latency by up to 39.7%.
Human-Inspired Memory Architecture for LLM Agents
Current LLM agents lack principled mechanisms for managing persistent memory across long interaction horizons. We present a biologically-grounded memory architecture comprising six cognitive mechanisms: (1) sleep-phase consolidation, (2) interference-based forgetting, (3) engram maturation, (4) reconsolidation upon retrieval, (5) entity knowledge graphs, and (6) hybrid multi-cue retrieval. Each mechanism addresses a specific failure mode of naive memory accumulation. We introduce a synthetic calibration methodology that derives all pipeline thresholds without benchmark data exposure, eliminating a common source of evaluation leakage. We evaluate on two benchmarks. First, a VSCode issue-tracking dataset (13K issues, 120K events) where deduplication-based consolidation achieves 97.2% retention precision with 58% store reduction (+21.8 pp over baseline). Second, the LongMemEval personal-chat benchmark where we conduct the first streaming M-tier evaluation (475 sessions, ~540K unique turns). At a 200K-token context budget, our pipeline matches raw retrieval accuracy (70.1% vs. 71.2%, overlapping 95% CI) while exposing a tunable accuracy/store-size operating curve. At S-tier scale (50 sessions), dedup-based consolidation yields a +13.3 pp improvement in preference recall.
MemQ: Integrating Q-Learning into Self-Evolving Memory Agents over Provenance DAGs
Episodic memory allows LLM agents to accumulate and retrieve experience, but current methods treat each memory independently, i.e., evaluating retrieval quality in isolation without accounting for the dependency chains through which memories enable the creation of future memories. We introduce MemQ, which applies TD() eligibility traces to memory Q-values, propagating credit backward through a provenance DAG that records which memories were retrieved when each new memory was created. Credit weight decays as with DAG depth , replacing temporal distance with structural proximity. We formalize the setting as an Exogenous-Context MDP, whose factored transition decouples the exogenous task stream from the endogenous memory store. Across six benchmarks, spanning OS interaction, function calling, code generation, multimodal reasoning, embodied reasoning, and expert-level QA, MemQ achieves the highest success rate on all six in generalization evaluation and runtime learning, with gains largest on multi-step tasks that produce deep and relevant provenance chains (up to +5.7pp) and smallest on single-step classification (+0.77pp) where single-step updates already suffice. We further study how and interact with the EC-MDP structure, providing principled guidance for parameter selection and future research. Code is available at https://github.com/jwliao-ai/MemQ.
The Memory Curse: How Expanded Recall Erodes Cooperative Intent in LLM Agents
Context window expansion is often treated as a straightforward capability upgrade for LLMs, but we find it systematically fails in multi-agent social dilemmas. Across 7 LLMs and 4 games over 500 rounds, expanding accessible history degrades cooperation in 18 of 28 model--game settings, a pattern we term the memory curse. We isolate the underlying mechanism through three analyses. First, lexical analysis of 378,000 reasoning traces associates this breakdown with eroding forward-looking intent rather than rising paranoia. We validate this using targeted fine-tuning as a cognitive probe: a LoRA adapter trained exclusively on forward-looking traces mitigates the decay and transfers zero-shot to distinct games. Second, memory sanitization holds prompt length fixed while replacing visible history with synthetic cooperative records, which restores cooperation substantially, proving the trigger is memory content, not length alone. Finally, ablating explicit Chain-of-Thought reasoning often reduces the collapse, showing that deliberation paradoxically amplifies the memory curse. Together, these results recast memory as an active determinant of multi-agent behavior: longer recall can either destabilize or support cooperation depending on the reasoning patterns it elicits.
MemReranker: Reasoning-Aware Reranking for Agent Memory Retrieval
In agent memory systems, the reranking model serves as the critical bridge connecting user queries with long-term memory. Most systems adopt the "retrieve-then-rerank" two-stage paradigm, but generic reranking models rely on semantic similarity matching and lack genuine reasoning capabilities, leading to a problem where recalled results are semantically highly relevant yet do not contain the key information needed to answer the question. This deficiency manifests in memory scenarios as three specific problems. First, relevance scores are miscalibrated, making threshold-based filtering difficult. Second, ranking degrades when facing temporal constraints, causal reasoning, and other complex queries. Third, the model cannot leverage dialogue context for semantic disambiguation. This report introduces MemReranker, a reranking model family (0.6B/4B) built on Qwen3-Reranker through multi-stage LLM knowledge distillation. Multi-teacher pairwise comparisons generate calibrated soft labels, BCE pointwise distillation establishes well-distributed scores, and InfoNCE contrastive learning enhances hard-sample discrimination. Training data combines general corpora with memory-specific multi-turn dialogue data covering temporal constraints, causal reasoning, and coreference resolution. On the memory retrieval benchmark, MemReranker-0.6B substantially outperforms BGE-Reranker and matches open-source 4B/8B models as well as GPT-4o-mini on key metrics. MemReranker-4B further achieves 0.737 MAP, with several metrics on par with Gemini-3-Flash, while maintaining inference latency at only 10--20% of large models. On finance and healthcare vertical-domain benchmarks, the models preserve generalization capabilities on par with mainstream large-parameter rerankers.
From Storage to Experience: A Survey on the Evolution of LLM Agent Memory Mechanisms
Large Language Model (LLM)-based agents have fundamentally reshaped artificial intelligence by integrating external tools and planning capabilities. While memory mechanisms have emerged as the architectural cornerstone of these systems, current research remains fragmented, oscillating between operating system engineering and cognitive science. This theoretical divide prevents a unified view of technological synthesis and a coherent evolutionary perspective. To bridge this gap, this survey proposes a novel evolutionary framework for LLM agent memory mechanisms, formalizing the development process into three stages: Storage (trajectory preservation), Reflection (trajectory refinement), and Experience (trajectory abstraction). We first formally define these three stages before analyzing the three core drivers of this evolution: the necessity for long-range consistency, the challenges in dynamic environments, and the ultimate goal of continual learning. Furthermore, we specifically explore two transformative mechanisms in the frontier Experience stage: proactive exploration and cross-trajectory abstraction. By synthesizing these disparate views, this work offers robust design principles and a clear roadmap for the development of next-generation LLM agents.
Belief Memory: Agent Memory Under Partial Observability
LLM agents that operate over long context depend on external memory to accumulate knowledge over time. However, existing methods typically store each observation as a single deterministic conclusion (e.g., inferring "API~X failed" from temporary errors), even though such observations are inherently partial and potentially ambiguous. By committing to one conclusion and discarding uncertainty, these methods introduce self-reinforcing error: the agent acts on the stored conclusion, never revisits alternatives, and reinforces the conclusion over time. To address this issue, we propose BeliefMem, which shifts the memory paradigm from committing to a single conclusion per observation to retaining multiple candidate conclusions with their probabilities. Concretely, BeliefMem stores the candidate conclusions as separate memory entries, each carrying a probability that is updated via Noisy-OR rules as new observations arrive. At retrieval, all candidates surface together with their probabilities, keeping alternatives visible to the agent. Since each conclusion in memory retains its probability, BeliefMem preserves the uncertainty that the deterministic paradigm discards, enabling the agent to act with high confidence on well-evidenced knowledge while retaining the capacity to update its confidence when new evidence arrives. Empirical evaluations on LoCoMo and ALFWorld benchmarks show that, even with limited data, BeliefMem achieves the best average performance, remarkably outperforming well-known baselines. More broadly, such probabilistic memory produces substantial gains and explores a new direction for agent memory in partially observable environments.
Storage Is Not Memory: A Retrieval-Centered Architecture for Agent Recall
Extraction at ingestion is the wrong primitive for agent memory: content discarded before the query is known cannot be recovered at retrieval time. We propose True Memory, a six-layer architecture that shifts the center of the system from a storage schema to a multi-stage retrieval pipeline operating over events preserved verbatim. The full system runs as a single SQLite file on commodity CPU with no external database, vector index, graph store, or GPU. On LoCoMo (1,540 questions across 10 multi-session conversations), True Memory Pro reaches 93.0% accuracy (3-run mean) against 61.4% for Mem0, 65.4% for Supermemory, approximately 71% for Zep, and 94.5% for EverMemOS under a matched gpt-4.1-mini answer model. On LongMemEval (500 questions), True Memory Pro reaches 87.8% (3-run mean). On BEAM-1M (700 questions at the 1-million-token scale), True Memory Pro reaches 76.6% (3-run mean), above the prior published result of 73.9% for Hindsight. A 56-configuration ablation shows a 1.3-percentage-point spread within the top-performing configuration family.
Governed Collaborative Memory as Artificial Selection in LLM-Based Multi-Agent Systems
Persistent memory is turning language-model-based agents from stateless participants in isolated interactions into state-bearing components of LLM-based multi-agent systems. As memory becomes durable, reloadable, and behavior-shaping across agents, sessions, or versions, a design question arises that is not captured by retrieval accuracy or access control alone: which candidate memories should become shared institutional state? This Viewpoint frames that problem as governed collaborative memory. We argue that memory governance functions as a selection regime, determining which memory variants persist, which remain private, and which are rejected, abstained from, or superseded. We distinguish ungoverned persistence, constitutional or hybrid selection, automatic metric-based selection, and human-ratified artificial selection, emphasizing that these regimes are not a ranking but a design choice over target properties. We then describe a layered architecture that separates agent-local memory, shared institutional memory, archive memory, and project-continuity memory, with provenance and version lineage making selection inspectable. Documented traces from one running LLM-based multi-agent ecosystem illustrate unmanaged false-memory persistence, ratified institutional memory, rejection and revision, identity-preserving expansion, and governance-as-learning. The contribution is a design agenda: persistent LLM-based multi-agent systems should evaluate memory not only for recall and performance, but also for provenance fidelity, selection traceability, epistemic quality, correction pathways, and role preservation.
ScrapMem: A Bio-inspired Framework for On-device Personalized Agent Memory via Optical Forgetting
Long-term personalized memory for LLM agents is challenging on resource-limited edge devices due to high storage costs and multimodal complexity. To address this, we propose ScrapMem, a framework that integrates multimodal data into "Scrapbook Page." ScrapMem introduces Optical Forgetting, an optical compression mechanism that progressively reduces the resolution of older memories, lowering storage cost while suppressing low-value details. To maintain semantic consistency, we construct an Episodic Memory Graph (EM-Graph) that organizes key events into a causal-temporal structure. Extensive experiments on the multimodal ATM-Bench showcase that ScrapMem provides three main benefits: (1) strong performance, achieving a new state-of-the-art with a 51.0% Joint@10 score; (2) high storage efficiency, reducing memory usage by up to 93% via optical forgetting; and (3) improved recall, increasing Recall@10 to 70.3% through structured aggregation. ScrapMem offers an effective and storage-efficient solution for on-device long-term memory in multimodal LLM agents.
MEMTIER: Tiered Memory Architecture and Retrieval Bottleneck Analysis for Long-Running Autonomous AI Agents
Long-running autonomous AI agents suffer from a well-documented memory coherence problem: tool-execution success rates degrade 14 percentage points over 72-hour operation windows due to four compounding failure modes in existing flat-file memory systems. We present MEMTIER, a tripartite memory architecture for the OpenClaw agent runtime that introduces a structured episodic JSONL store, a five-signal weighted retrieval engine, an attention-attributed cognitive weight update loop, an asynchronous consolidation daemon promoting episodic facts to a semantic tier, and a PPO-based policy framework for adapting retrieval weights (infrastructure validated; performance gains pending camera-ready). On the full 500-question LongMemEval-S benchmark (Wu et al., 2025), MEMTIER achieves Acc=0.382, F1=0.412 with Qwen2.5-7B on a consumer 6GB GPU - a +33 percentage point improvement over the full-context baseline (0.050 -> 0.382, i.e., 5% -> 38%). With DeepSeek-V4-Flash fact pre-population, single-session recall reaches 0.686-0.714, exceeding the paper's RAG BM25 GPT-4o baseline (0.560) on those categories. Temporal reasoning rises to 0.323 and multi-session synthesis to 0.173, demonstrating that structured semantic pre-population qualitatively changes what lightweight retrieval can achieve. All phases run locally on a consumer laptop with a 6GB GPU.
MemFlow: Intent-Driven Memory Orchestration for Small Language Model Agents
Modern language agents must operate over long-horizon, multi-turn histories, yet deploying such agents with Small Language Models (SLMs) remains fundamentally difficult. Full-context prompting causes context overflow, flat retrieval exposes the model to noisy evidence, and open-ended agentic loops are unreliable under limited reasoning capacity. We argue that a substantial portion of SLM memory failure arises from mismatched memory operations: different query types demand categorically different retrieval strategies, evidence transformations, and context budgets that SLMs cannot reliably self-orchestrate through open-ended reasoning. We introduce MemFlow, a training-free memory orchestration framework that externalizes memory planning from the SLM. A Router Agent classifies each query by intent and dispatches it to the Memory Agent, which executes one of three specialized tiers (Profile Lookup, Targeted Retrieval, or Deep Reasoning) and assembles the resulting evidence under a dynamic, tier-aware token budget. An Answer Agent then generates a response from this compact context, and a Validator Agent optionally retries with a heavier memory tier when the response is not supported by the provided evidence. This route-then-compile design avoids tool-selection hallucination and reasoning loops while keeping the answer context compact. Evaluated on a frozen Qwen3-1.7B backbone across long-horizon memory benchmarks - LongMemEval, LoCoMo, and LongBench - MemFlow improves accuracy by nearly 2x over full-context SLM baselines. These results suggest that structured intent routing and deterministic evidence preparation can make limited-capacity models substantially more effective in resource-constrained long-horizon agents.
GRAVITY: Architecture-Agnostic Structured Anchoring for Long-Horizon Conversational Memory
Long-horizon memory systems increasingly improve how evidence is stored and retrieved, yet the generator must still reason over fragments whose cross-session relationships are implicit. We study generation-time memory organization as a distinct design dimension and introduce GRAVITY (Generation-time Relational Anchoring Via Injected Topological MemorY), a host-independent auxiliary memory layer. GRAVITY consolidates raw dialogue into entity profiles, temporal event traces, and cross-session topic summaries, then retrieves and injects query-relevant records through the prompt interface. Across five heterogeneous memory systems on LongMemEval and LoCoMo, it improves every host--benchmark baseline under two distinct LLM configurations. Controlled analyses separate gains from organizing already available evidence and from consolidating information across the full history. Under a matched LightMem pipeline, the entity--event--topic representation reaches 83.9% on LoCoMo, 3.6% above the strongest of six alternative auxiliary representations. These results show that generation-time structure is a portable complement to existing memory retrieval, while its interaction with host evidence depends on the benchmark and host.
Exploring LLM Agent Designs and Interaction Modalities for Scientific Visualization
This paper examines how large language model (LLM) agents perform on scientific visualization (SciVis) tasks that require generating visualization workflows from natural-language instructions. We compare three representative agent designs: domain-specific agents with structured tool use, computer-use agents, and general-purpose coding agents, across 15 benchmark tasks, evaluating visualization quality, efficiency, robustness, computational cost, and the impact of persistent memory. We further study interaction modalities, including code scripts, model context protocol (MCP) or API calls, command-line interfaces (CLI), and graphical user interfaces (GUI). Our goal is to characterize the tradeoffs among representative SciVis agent configurations used in practice. The results reveal clear tradeoffs across agent designs and interaction modalities. General-purpose coding agents achieve the highest task success rates but incur greater computational cost, whereas domain-specific agents are more efficient and stable but less flexible. Computer-use agents perform well on individual operations but struggle with multi-step workflows. Across both CLI- and GUI-based settings, persistent memory improves performance over repeated trials, but its effectiveness depends on the interaction mode and the quality of feedback. These findings suggest that future SciVis systems should combine structured tool use, interactive capabilities, and adaptive memory mechanisms to balance performance, robustness, and flexibility.
Learning When to Remember: Risk-Sensitive Contextual Bandits for Abstention-Aware Memory Retrieval in LLM-Based Coding Agents
Large language model (LLM)-based coding agents increasingly rely on external memory to reuse prior debugging experience, repair traces, and repository-local operational knowledge. However, retrieved memory is useful only when the current failure is genuinely compatible with a previous one; superficial similarity in stack traces, terminal errors, paths, or configuration symptoms can lead to unsafe memory injection. This paper reframes issue-memory use as a selective, risk-sensitive control problem rather than a pure top-k retrieval problem. We introduce RSCB-MC, a risk-sensitive contextual bandit memory controller that decides whether an agent should use no memory, inject the top resolution, summarize multiple candidates, perform high-precision or high-recall retrieval, abstain, or ask for feedback. The system stores reusable issue knowledge through a pattern-variant-episode schema and converts retrieval evidence into a fixed 16-feature contextual state capturing relevance, uncertainty, structural compatibility, feedback history, false-positive risk, latency, and token cost. Its reward design penalizes false-positive memory injection more strongly than missed reuse, making non-injection and abstention first-class safety actions. In deterministic smoke-scale artifacts, RSCB-MC obtains the strongest non-oracle offline replay success rate, 62.5%, while maintaining a 0.0% false-positive rate. In a bounded 200-case hot-path validation, it reaches 60.5% proxy success with 0.0% false positives and a 331.466 microseconds p95 decision latency. The results show that, for coding-agent memory, the key question is not only which memory is most similar, but whether any retrieved memory is safe enough to influence the debugging trajectory.
When Continual Learning Moves to Memory: A Study of Experience Reuse in LLM Agents
Memory-augmented LLM agents offer an appealing shortcut to continual learning: rather than updating model parameters, they accumulate experience in external memory, seemingly sidestepping the stability-plasticity dilemma of parametric learning. We show that this challenge does not disappear but resurfaces at the memory level. Under a limited context window, old and new experiences compete during retrieval, relocating the continual-learning bottleneck from parameter updates to memory access. To study this phenomenon, we introduce a (k,v) framework that disentangles two fundamental design axes of external memory: how experience is represented and how it is organized for retrieval. Across sequential-task experiments in ALFWorld and BabyAI, we find that abstract procedural memories transfer more reliably than detailed trajectories, while negative transfer disproportionately harms the hard cases. Moreover, finer-grained memory organization is not universally beneficial: designs that yield strong forward transfer can simultaneously induce severe forgetting. Together, these results reveal that external memory does not resolve the continual-learning problem; it reshapes it into a problem of memory representation and retrieval design.
Hierarchical Long-Term Semantic Memory for LinkedIn's Hiring Agent
Large Language Model (LLM) agents are increasingly used in real-world products, where personalized and context-aware user interactions are essential. A central enabler of such capabilities is the agent's long-term semantic memory system, which extracts implicit and explicit signals from noisy longitudinal behavioral data, stores them in a structured form, and supports low-latency retrieval. Building industrial-grade long-term memory for LLM agents raises five challenges: scalability, low-latency retrieval, privacy constraints, adaptability, and observability. We introduce the Hierarchical Long-Term Semantic Memory (HLTM) framework, which organizes textual data into a schema-aligned memory tree that captures semantic knowledge at multiple levels of granularity, enabling scalable ingestion, privacy-aware storage, low-latency retrieval, and transparent provenance; HLTM further incorporates an adaptation mechanism to generalize across diverse use cases. Extensive evaluations on LinkedIn's Hiring Assistant show that HLTM improves answer correctness by more than 5% and retrieval F1 by more than 10%, while significantly advancing the Pareto frontier between query and indexing latency. HLTM has been fully deployed in LinkedIn's Hiring Assistant to power core personalization features in production hiring workflows.
ADEMA: A Knowledge-State Orchestration Architecture for Long-Horizon Knowledge Synthesis with LLMAgents
Long-horizon LLM tasks often fail not because a single answer is unattainable, but because knowledge states drift across rounds, intermediate commitments remain implicit, and interruption fractures the evolving evidence chain. This paper presents ADEMA as a knowledge-state orchestration architecture for long-horizon knowledge synthesis rather than as a generic multi-agent runtime. The architecture combines explicit epistemic bookkeeping, heterogeneous dual-evaluator governance, adaptive task-mode switching, reputation-shaped resource allocation, checkpoint-resumable persistence, segment-level memory condensation, artifact-first assembly, and final-validity checking with safe fallback. Evidence is drawn entirely from existing materials: a four-scenario showcase package, a fixed 60-run mechanism matrix, targeted micro-ablation and artifact-chain supplements, and a repaired protocol-level benchmark in which code-oriented evaluation is the clearest quality-sensitive mechanism block. Across the fixed matrix, removing checkpoint/resume produced the only invalid run, and it did so in the interruption-sensitive resume condition. By contrast, dual evaluation, segment synthesis, and dynamic governance are best interpreted as supporting control mechanisms that shape trajectory discipline, explicit artifact progression, and cost-quality behavior rather than as universal binary prerequisites for completion. The contribution is therefore a knowledge-state orchestration architecture in which explicit epistemic state transition, evidence-bearing artifact progression, and recoverable continuity are the primary design commitments.
ContextWeaver: Selective and Dependency-Structured Memory Construction for LLM Agents
Large language model (LLM) agents often struggle in long-context interactions. As the agent accumulates more interaction history, context management approaches such as sliding window and prompt compression may omit earlier structured information that later steps rely on. Recent retrieval-based memory systems surface relevant content but still overlook the causal and logical structure needed for multi-step reasoning. We introduce ContextWeaver, a selective and dependency-structured memory framework that organizes an agent's interaction trace into a graph of reasoning steps and selects the relevant context for future actions. Unlike prior context management approaches, ContextWeaver supports: (1) dependency-based construction and traversal that link each step to the earlier steps it relies on; (2) compact dependency summarization that condenses root-to-step reasoning paths into reusable units; and (3) a lightweight validation layer that incorporates execution feedback. On the SWE-Bench Verified and Lite benchmarks, ContextWeaver improves performance over a sliding-window baseline in pass@1, while reducing reasoning steps and token usage. Our observations suggest that modeling logical dependencies provides a stable and scalable memory mechanism for LLM agents that use tools.
Stateless Decision Memory for Enterprise AI Agents
Enterprise deployment of long-horizon decision agents in regulated domains (underwriting, claims adjudication, tax examination) is dominated by retrieval-augmented pipelines despite a decade of increasingly sophisticated stateful memory architectures. We argue this reflects a hidden requirement: regulated deployment is load-bearing on four systems properties (deterministic replay, auditable rationale, multi-tenant isolation, statelessness for horizontal scale), and stateful architectures violate them by construction. We propose Deterministic Projection Memory (DPM): an append-only event log plus one task-conditioned projection at decision time. On ten regulated decisioning cases at three memory budgets, DPM matches summarization-based memory at generous budgets and substantially outperforms it when the budget binds: at a 20x compression ratio, DPM improves factual precision by +0.52 (Cohen's h=1.17, p=0.0014) and reasoning coherence by +0.53 (h=1.13, p=0.0034), paired permutation, n=10. DPM is additionally 7-15x faster at binding budgets, making one LLM call at decision time instead of N. A determinism study of 10 replays per case at temperature zero shows both architectures inherit residual API-level nondeterminism, but the asymmetry is structural: DPM exposes one nondeterministic call; summarization exposes N compounding calls. The audit surface follows the same one-versus-N pattern: DPM logs two LLM calls per decision while summarization logs 83-97 on LongHorizon-Bench. We conclude with TAMS, a practitioner heuristic for architecture selection, and a failure analysis of stateful memory under enterprise operating conditions. The contribution is the argument that statelessness is the load-bearing property explaining enterprise's preference for weaker but replayable retrieval pipelines, and that DPM demonstrates this property is attainable without the decisioning penalty retrieval pays.
Mesh Memory Protocol: Semantic Infrastructure for Multi-Agent LLM Systems
Teams of LLM agents increasingly collaborate on tasks spanning days or weeks: multi-day data-generation sprints where generator, reviewer, and auditor agents coordinate in real time on overlapping batches; specialists carrying findings forward across session restarts; product decisions compounding over many review rounds. This requires agents to share, evaluate, and combine each other's cognitive state in real time across sessions. We call this cross-session agent-to-agent cognitive collaboration, distinct from parallel agent execution. To enable it, three problems must be solved together. (P1) Each agent decides field by field what to accept from peers, not accept or reject whole messages. (P2) Every claim is traceable to source, so returning claims are recognised as echoes of the receiver's own prior thinking. (P3) Memory that survives session restarts is relevant because of how it was stored, not how it is retrieved. These are protocol-level properties at the semantic layer of agent communication, distinct from tool-access and task-delegation protocols at lower layers. We call this missing protocol layer "semantic infrastructure," and the Mesh Memory Protocol (MMP) specifies it. Four composable primitives work together: CAT7, a fixed seven-field schema for every Cognitive Memory Block (CMB); SVAF, which evaluates each field against the receiver's role-indexed anchors and realises P1; inter-agent lineage, carried as parents and ancestors of content-hash keys and realising P2; and remix, which stores only the receiver's own role-evaluated understanding of each accepted CMB, never the raw peer signal, realising P3. MMP is specified, shipped, and running in production across three reference deployments, where each session runs an autonomous agent as a mesh peer with its own identity and memory, collaborating with other agents across the network for collective intelligence.
Latent Preference Modeling for Multi-Session Personalized Tool Calling
Users often omit essential details in their requests to LLM-based agents, resulting in under-specified inputs for tool use. This poses a fundamental challenge for tool-augmented agents, as API execution typically requires complete arguments, highlighting the need for personalized tool calling. To study this problem in a more realistic setup, we present Multi-Session Personalized Tool Calling (MPT), a benchmark comprising 4,695 instances over 459 multi-session interaction histories that cover three challenges: Preference Recall, Induction, and Transfer. We further propose PRefine, a test-time memory method that maintains the user's latent preference as a textual hypothesis revised through a generate-verify-refine loop. Across five LLMs, existing memory systems underperform full-history prompting; PRefine outperforms all baselines and alone surpasses it on Preference Transfer. These results indicate that memory for personalized agents must abstract behavior into preferences, rather than simply archive it.
GenericAgent: A Token-Efficient Self-Evolving LLM Agent via Contextual Information Density Maximization (V1.0)
Long-horizon large language model (LLM) agents are fundamentally limited by context. As interactions become longer, tool descriptions, retrieved memories, and raw environmental feedback accumulate and push out the information needed for decision-making. At the same time, useful experience gained from tasks is often lost across episodes. We argue that long-horizon performance is determined not by context length, but by how much decision-relevant information is maintained within a finite context budget. We present GenericAgent (GA), a general-purpose, self-evolving LLM agent system built around a single principle: context information density maximization. GA implements this through four closely connected components: a minimal atomic tool set that keeps the interface simple, a hierarchical on-demand memory that only shows a small high-level view by default, a self-evolution mechanism that turns verified past trajectories into reusable SOPs and executable code, and a context truncation and compression layer that maintains information density during long executions. Across task completion, tool use efficiency, memory effectiveness, self-evolution, and web browsing, GA consistently outperforms leading agent systems while using significantly fewer tokens and interactions, and it continues to evolve over time. Project: https://github.com/lsdefine/GenericAgent