Overview

Memory-augmented agents study how AI systems can retain and use information beyond the current prompt or observation, helping them handle long tasks, partial observability, and changing user or world states. Approaches range from episodic, semantic, and procedural stores—often organized as graphs, event records, or compressed visual and action histories—to learned policies that decide what to write, retrieve, update, or forget. Work spans embodied control and navigation, GUI and web use, dialogue, coding, and research, with evaluations including RoboMemArena, RoboMME, GOAT-Bench, LongMemEval, and software-engineering benchmarks. A central tension is that more memory can improve transfer and continuity but also introduce stale or misleading evidence, interference, cost, privacy leaks, and persistent attacks, making selective retrieval and longitudinal safety evaluation important open problems.

Latest papers

349 papers64 papers in the last four weeks, up 60% on the four weeks before. 0.4% of all new papers.

May 9, 2026

ORACLE: Anticipating Scams from Partial Trajectories in Streaming App Usage

Smartphone scams are increasingly prevalent and typically manifest as multi-stage, cross-application processes with gradually emerging intent. Effective intervention thus requires anticipating scams before the intent becomes explicit. This is inherently challenging, as decisions must rely on partial trajectories with temporally distributed evidence. In this paper, we propose ORACLE Online Reasoning for Anticipating Cross-temporal Latent thrEats, the first agentic framework for early scam anticipation from streaming app-usage trajectories. To support this setting, we curate a real-world long-horizon benchmark of streaming app-usage trajectories, covering 12 scam types, spanning extended periods (15 days on average), involving diverse applications (95 apps), and interleaving normal and scam behaviors. To address fragmented evidence, we introduce a self-evolving context manager that adaptively consolidates entity-centric interactions over time, enabling more effective reconstruction of cross-temporal evidence from partial observations. To enhance sensitivity to latent early-stage signals, we propose an on-policy self-distillation scheme in which a teacher model, conditioned on summarized anti-scam reflections and clues by skills, supervises a student model without access to such reflections. This scheme thereby distills evidence-informed knowledge and improves recognition of emerging fraud patterns from partial trajectories. Experiments show that \method{} consistently improves early scam anticipation, yielding timely warnings while reducing false alerts in realistic streaming scenarios.
May 9, 2026

ShadowMerge: A Novel Poisoning Attack on Graph-Based Agent Memory via Relation-Channel Conflicts

Graph-based agent memory is increasingly used in LLM agents to support structured long-term recall and multi-hop reasoning, but it also creates a new poisoning surface: an attacker can inject a crafted relation into graph memory so that it is later retrieved and influences agent behavior. Existing agent-memory poisoning attacks mainly target flat textual records and are ineffective in graph-based memory because malicious relations often fail to be extracted, merged into the target anchor neighborhood, or retrieved for the victim query. We present SHADOWMERGE, a poisoning attack against graph-based agent memory that exploits relation-channel conflicts. Its key insight is that a poisoned relation can share the same query-activated anchor and canonicalized relation channel as benign evidence while carrying a conflicting value. To realize this, we design AIR, a pipeline that converts the conflict into an ordinary interaction that can be extracted, merged, and retrieved by the graph-memory system. We evaluate SHADOWMERGE on Mem0 and three public real-world datasets: PubMedQA, WebShop, and ToolEmu. SHADOWMERGE achieves 93.8% average attack success rate, improving the best baseline by 50.3 absolute points, while having negligible impact on unrelated benign tasks. Mechanism studies show that SHADOWMERGE overcomes the three key limitations of existing agent-memory poisoning attacks, and defense analysis shows that representative input-side defenses are insufficient to mitigate it. We have responsibly disclosed our findings to affected graph-memory vendors and open sourced SHADOWMERGE.
May 9, 2026

Ace-Skill: Bootstrapping Multimodal Agents with Prioritized and Clustered Evolution

Self-evolving agents present a promising path toward continual adaptation by distilling task interactions into reusable knowledge artifacts. In practice, this paradigm remains hindered by two coupled bottlenecks: data inefficiency, where costly rollout effort is disproportionately spent on low-value samples rather than informative ones, and knowledge interference, where heterogeneous knowledge stored in shared repositories leads to noisy retrieval and task-misaligned guidance. Together, these issues form a self-reinforcing failure loop in which uninformative rollouts yield noisy knowledge, which in turn degrades subsequent rollouts. In this work, we introduce Ace-Skill, a co-evolutionary framework that jointly optimizes rollout allocation and knowledge organization for self-evolving multimodal agents. Specifically, Ace-Skill combines aprioritized sampler with lazy-decay proficiency tracking to focus rollouts on informative and insufficiently mastered samples, and a clustered organizer that semantically clusters knowledge for cleaner retrieval and more reliable adaptation. By improving sampling and organization together, Ace-Skill turns self-evolution into a virtuous cycle in which more informative rollouts produce higher-quality knowledge that supports stronger subsequent rollouts. Across four multimodal tool-use benchmarks, Ace-Skill delivers strong gains (e.g., +35.46% relative improvement in Avg@4 accuracy), enabling an opensource 35B MoE model to match or surpass proprietary models. The acquired knowledge also transfers effectively in a zero-shot manner to smaller 9B and 4B models, allowing resource-constrained agents to inherit advanced capabilities without additional training. The code has been publicly available at https://github.com/AMAP-ML/Ace-Skill.
May 8, 2026

GASim: A Graph-Accelerated Hybrid Framework for Social Simulation

Large-scale social simulators are essential for studying complex social patterns. Prior work explores hybrid methods to scale up simulations, combining large language models (LLM)-based agents with numerical agent-based models (ABM). However, this incurs high latency due to expensive memory retrieval and sequential ABM execution. To address this challenge, we propose GASim, a graph-accelerated hybrid multi-agent framework for large-scale social simulations. For core agents driven by LLM, GASim introduces Graph-Optimized Memory (GOM) to replace intensive LLM-based retrieval pipelines with lightweight propagation over a sparse memory graph. For the majority of ordinary agents, GASim employs Graph Message Passing (GMP), substituting sequential ABM execution with parallel updates by fine-grained feature aggregation and Graph Attention Network. We further introduce Entropy-Driven Grouping (EDG) that coordinates this hybrid partitioning, leveraging information entropy to dynamically identify emergent core agents situated in information-diverse neighborhoods. Extensive experiments show that GASim not only delivers a substantial 9.94-fold end-to-end speedup over the traditional hybrid framework but also consumes less than 20% of baseline tokens, significantly reducing costs while preserving strong alignment with real-world public opinion trends. Our code is available at https://github.com/Jasmine0201/GASim.
May 8, 2026

MemCompiler: Compile, Don't Inject -- State-Conditioned Memory for Embodied Agents

Existing memory systems for embodied agents typically inject retrieved memory as static context at episode start, a paradigm we term Ahead-of-time Monolithic Memory Injection (AMMI). However, this static design quickly becomes misaligned with the agent's evolving state and may degrade lightweight executors below the no-memory baseline. To address this, we propose MemCompiler, which reframes memory utilization as State-Conditioned Memory Compilation. A learned Memory Compiler reads a structured Brief State capturing the agent's current execution state and dynamically selects and compiles only relevant memory into executable guidance. This guidance is delivered through a text channel and a latent Soft-Mem channel that preserves perceptual information not expressible in text. Across Alf World, EmbodiedBench, and ScienceWorld, MemCompiler consistently improves over no-memory across open-source backbones (up to +129%), matches or approaches frontier closed-source systems, and reduces per-step latency by 60%, demonstrating that state-aware memory compilation improves both effectiveness and efficiency.
May 7, 2026

X-OmniClaw Technical Report: A Unified Mobile Agent for Multimodal Understanding and Interaction

Inspired by the development of OpenClaw, there is a growing demand for mobile-based personal agents capable of handling complex and intuitive interactions. In this technical report, we introduce X-OmniClaw, a unified mobile agent designed for multimodal understanding and interaction in the Android ecosystem. This unified architecture of perception, memory, and action enables the agent to handle complex mobile tasks with high contextual awareness. Specifically, Omni Perception provides a unified multimodal ingress pipeline that integrates UI states, real-world visual contexts, and speech inputs, leveraging a temporal alignment module to decompose raw data into structured multimodal intent representations. Omni Memory leverages multimodal memory optimization to enhance personalized intelligence by integrating runtime working memory for task continuity with long-term personal memory distilled from local data, enabling highly context-aware and personalized interactions. Finally, Omni Action employs a hybrid grounding strategy that combines structural XML metadata with visual perception for robust interaction. Through Behavior Cloning and Trajectory Replay, the system captures user navigation as reusable skills, enabling precise direct-access execution. Demonstrations across diverse scenarios show that X-OmniClaw effectively enhances interaction efficiency and task reliability, providing a practical architectural blueprint for the next generation of mobile-native personal assistants.
May 7, 2026

From Storage to Experience: A Survey on the Evolution of LLM Agent Memory Mechanisms

Large Language Model (LLM)-based agents have fundamentally reshaped artificial intelligence by integrating external tools and planning capabilities. While memory mechanisms have emerged as the architectural cornerstone of these systems, current research remains fragmented, oscillating between operating system engineering and cognitive science. This theoretical divide prevents a unified view of technological synthesis and a coherent evolutionary perspective. To bridge this gap, this survey proposes a novel evolutionary framework for LLM agent memory mechanisms, formalizing the development process into three stages: Storage (trajectory preservation), Reflection (trajectory refinement), and Experience (trajectory abstraction). We first formally define these three stages before analyzing the three core drivers of this evolution: the necessity for long-range consistency, the challenges in dynamic environments, and the ultimate goal of continual learning. Furthermore, we specifically explore two transformative mechanisms in the frontier Experience stage: proactive exploration and cross-trajectory abstraction. By synthesizing these disparate views, this work offers robust design principles and a clear roadmap for the development of next-generation LLM agents.
May 3, 2026

Trojan Hippo Bench: A Dynamic Benchmark for Persistent Memory Attacks and Defenses in LLM Agents

Memory systems enable otherwise stateless LLM agents to persist user information across sessions, but also introduce a new attack surface. The Trojan Hippo attack is a class of persistent memory attacks that operates under a more realistic threat model than prior memory poisoning work. The attacker plants a dormant payload into an agent's long-term memory via a single untrusted tool call (e.g., a crafted email), which activates only when the user later discusses sensitive topics such as finance, health, or identity, and exfiltrates high-value personal data to the attacker. While anecdotal demonstrations of such attacks have appeared against deployed systems, no prior work systematically evaluates them across heterogeneous memory architectures and defenses. We introduce Trojan Hippo Bench, a dynamic evaluation framework for persistent memory attacks and memory-layer defenses, comprising two components, (1) an OpenEvolve-based adaptive red-teaming benchmark that stress-tests defenses and memory backends against continuously refined attacks, and (2) a capability-aware security-utility analysis for persistent memory systems, enabling principled reasoning about defense deployment across different usage profiles. Instantiated on an email assistant across four memory backends (explicit tool memory, agentic memory, RAG, and sliding-window context), the undefended Trojan Hippo attack achieves up to 85-100% attack success rate (ASR) against current frontier models from OpenAI and Google, with planted memories successfully activating even after 100 benign sessions. We evaluate four memory-system defenses inspired by basic security principles; they reduce attack success to as low as 0-5%, but at utility costs that vary widely with the task mix. Effective real-world deployment thus remains an open challenge that Trojan Hippo Bench is built to study; we release it to support reuse and extension.
May 2, 2026

Feedback-Normalized Developer Memory for Reinforcement-Learning Coding Agents: A Safety-Gated MCP Architecture

Large language model (LLM) coding agents increasingly operate over repositories, terminals, tests, and execution traces across long software-engineering episodes. Persistent memory is useful, but static vector stores or generic retrieval-augmented generation (RAG) are insufficient for reinforcement-learning (RL) code development, where small details can alter Bellman targets, terminal masks, gradient flow, or validation claims. This paper presents RL Developer Memory, a local-first, Model Context Protocol (MCP)-native developer-memory architecture for RL coding agents. It treats memory selection as a logged contextual decision process: issue_match ranks candidates and records telemetry, issue_feedback maps raw labels to bounded rewards, and issue_record_resolution links verified resolutions to earlier retrieval events. A deterministic ranker remains deployed, while a contextual-bandit residual policy runs in shadow mode and can affect canary behavior only through conservative off-policy-evaluation (OPE) gates. RL/control memories require theory-to-code metadata and review-gated governance. The system is evaluated on a deterministic 200-case benchmark with RL algorithm bugs, hard negatives, review-gated RL/control cases, and low-risk failures. In the same-commit comparison, deterministic control and full shadow/OPE both achieve 80.0% expected-decision accuracy and 100.0% hard-negative suppression; the full configuration adds learning telemetry rather than accuracy gain. Static validation passed 11/11 checks; dynamic integration passed 10/10 cases. The evidence reports limits: active learned-policy deployment and official-client MCP interoperability are unsupported, live full-configuration latency regresses, and 40 residual non-RL failures remain. The contribution is an auditable memory-control architecture with explicit claim boundaries, not a universal coding-agent improvement claim.
Apr 26, 2026

ZenBrain: A Neuroscience-Inspired 7-Layer Memory Architecture for Autonomous AI Systems

On LongMemEval-500, ZenBrain matches a long-context oracle's binary-judge accuracy to within 4.5 pp (47.7%47.7\% vs. 52.2%52.2\%; 91.3%91.3\%) at 1/106th1/106^\text{th} of the per-query token cost (App. F.5-F.6, Fig. 2), and wins all 12 head-to-head answer-quality cells (4 systems ×\times 3 LLM judges) against Letta, Mem0, and A-Mem under Bonferroni correction (α=0.05/18α=0.05/18, pmin=6.2×10−31p_\text{min}=6.2\times 10^{-31}, d∈[0.18,0.52]d \in [0.18, 0.52]). ZenBrain is a 7-layer neuroscience-inspired memory architecture. The contribution is architectural integration: 15 validated neuroscience mechanisms unified under a single MemoryCoordinator -- 9 foundational algorithms (Two-Factor Synaptic KG, vmPFC-coupled FSRS, Simulation-Selection sleep, Bayesian confidence, and five more) plus 6 Predictive Memory Architecture components (NeuromodulatorEngine, ReconsolidationEngine, TripleCopyMemory, PriorityMap, StabilityProtector, MetacognitiveMonitor). No prior system integrates more than two. Stress ablation (60 days, Wilcoxon, 10 seeds) reveals a cooperative survival network: 9 of 15 mechanisms become individually critical (ΔQΔQ up to −93.7%-93.7\%), while moderate conditions mask individual contributions. Sim-Selection sleep adds 37% stability with 47.4% storage reduction (p≤5.1×10−3p \le 5.1\times 10^{-3}); TripleCopyMemory retains S(t)=0.912S(t)=0.912 at 30 days; multi-layer routing beats a flat baseline by +20.7%+20.7\% F1 on LoCoMo, +19.5%+19.5\% on MemoryArena. A cross-provider bias-direction check (ΔGPT-Anth=−0.0001Δ_\text{GPT-Anth}=-0.0001 for ZB vs. −0.049-0.049 for Mem0) rules out LLM-judge-specific confounds. Open-source with 11,589 CI tests.
Apr 22, 2026

Ask Only When Needed: Proactive Retrieval from Memory and Skills for Experience-Driven Lifelong Agents

Online lifelong learning agents must decide not only how to act but also when to consult prior experience to continually improve on long-horizon tasks. Existing methods typically retrieve memories passively, such as at task initialization or after each step, and therefore miss knowledge gaps that arise during interaction. We propose ProactAgent, an experience-driven lifelong learning framework for proactive retrieval over a structured Experience Base. ProactAgent continually improves through ExpOnEvo, which jointly updates policies and refines memory, organizing past interactions into factual, episodic, and skill repositories. It further introduces ProactRL, which treats retrieval as an explicit policy action and learns when and what to retrieve. By comparing paired continuations from identical interaction prefixes with and without retrieval, ProactRL provides step-level process rewards that encourage retrieval only when it improves task outcomes or efficiency. Experiments on SciWorld, AlfWorld, and StuLife show that ProactAgent consistently outperforms all baselines, achieving up to 32% relative improvement in success rate and over 33% reduction in interaction rounds. Our code will be publicly available at GitHub.
Apr 22, 2026

FSFM: A Biologically-Inspired Framework for Selective Forgetting of Agent Memory

For LLM agents, memory management critically impacts efficiency, quality, and security. While much research focuses on retention, selective forgetting--inspired by human cognitive processes (hippocampal indexing/consolidation theory and Ebbinghaus forgetting curve)--remains underexplored. We argue that in resource-constrained environments, a well-designed forgetting mechanism is as crucial as remembering, delivering benefits across three dimensions: (1) efficiency via intelligent memory pruning, (2) quality by dynamically updating outdated preferences and context, and (3) security through active forgetting of malicious inputs, sensitive data, and privacy-compromising content. Our framework establishes a taxonomy of forgetting mechanisms: passive decay-based, active deletion-based, safety-triggered, and adaptive reinforcement-based. Building on advances in LLM agent architectures and vector databases, we present detailed specifications, implementation strategies, and empirical validation from controlled experiments. Results show significant improvements: access efficiency (+8.49%), content quality (+29.2% signal-to-noise ratio), and security performance (100% elimination of security risks). Our work bridges cognitive neuroscience and AI systems, offering practical solutions for real-world deployment while addressing ethical and regulatory compliance. The paper concludes with challenges and future directions, establishing selective forgetting as a fundamental capability for next-generation LLM agents operating in real-world, resource-constrained scenarios. Our contributions align with AI-native memory systems and responsible AI development.
Apr 21, 2026

Revac: A Social Deduction Reasoning Agent

Social deduction games such as Mafia present a unique AI challenge: players must reason under uncertainty, interpret incomplete and intentionally misleading information, evaluate human-like communication, and make strategic elimination decisions. Unlike deterministic board games, success in Mafia depends not on perfect information or brute-force search, but on inference, memory, and adaptability in the presence of deception. This work presents the design and evaluation of Revac-8, an AI agent developed for the Social Deduction track of the MindGames Arena competition, where it achieved first place. The final agent evolved from a simple two-stage reasoning system into a multi-module architecture that integrates memory-based player profiling, social-graph analysis of accusations and defenses, and dynamic tone selection for communication. These results highlight the importance of structured memory and adaptive communication for achieving strong performance in high-stakes social environments.
Apr 21, 2026

Four-Axis Decision Alignment for Long-Horizon Enterprise AI Agents

Long-horizon enterprise agents make high-stakes decisions (loan underwriting, claims adjudication, clinical review, prior authorization) under lossy memory, multi-step reasoning, and binding regulatory constraints. Current evaluation reports a single task-success scalar that conflates distinct failure modes and hides whether an agent is aligned with the standards its deployment environment requires. We propose that long-horizon decision behavior decomposes into four orthogonal alignment axes, each independently measurable and failable: factual precision (FRP), reasoning coherence (RCS), compliance reconstruction (CRR), and calibrated abstention (CAR). CRR is a novel regulatory-grounded axis; CAR is a measurement axis separating coverage from accuracy. We exercise the decomposition on a controlled benchmark (LongHorizon-Bench) covering loan qualification and insurance claims adjudication with deterministic ground-truth construction. Running six memory architectures, we find structure aggregate accuracy cannot see: retrieval collapses on factual precision; schema-anchored architectures pay a scaffolding tax; plain summarization under a fact-preservation prompt is a strong baseline on FRP, RCS, EDA, and CRR; and all six architectures commit on every case, exposing a decisional-alignment axis the field has not targeted. The decomposition also surfaced a pre-registered prediction of our own, that summarization would fail factual recall, which the data reversed at large magnitude, an axis-level reversal aggregate accuracy would have hidden. Institutional alignment (regulatory reconstruction) and decisional alignment (calibrated abstention) are under-represented in the alignment literature and become load-bearing once decisions leave the laboratory. The framework transfers to any regulated decisioning domain via two steps: build a fact schema, and calibrate the CRR auditor prompt.
Apr 21, 2026

Forage V2: Knowledge Evolution and Transfer in Autonomous Agent Organizations

Autonomous agents operating in open-world tasks -- where the completion boundary is not given in advance -- face denominator blindness: they systematically underestimate the scope of the target space. Forage V1 addressed this through co-evolving evaluation (an independent Evaluator discovers what "complete" means) and method isolation (Evaluator and Planner cannot see each other's code). V2 extends the architecture from a single expedition to a learning organization: experience accumulates across runs, transfers across model capabilities, and institutional safeguards prevent knowledge degradation. We demonstrate two claims across three task types (web scraping, API queries, mathematical reasoning). Knowledge accumulation: over six runs, knowledge entries grow from 0 to 54, and denominator estimates stabilize as domain understanding deepens. Knowledge transfer: a weaker agent (Sonnet) seeded with a stronger agent's (Opus) knowledge narrows a 6.6pp coverage gap to 1.1pp, halves cost (9.40 to 5.13 USD), converges in half the rounds (mean 4.5 vs. 7.0), and three independent seeded runs arrive at exactly the same denominator estimate (266), suggesting organizational knowledge calibrates evaluation itself. V2's contribution is architectural: it designs institutions -- audit separation, contract protocols, organizational memory -- that make any agent more reliable upon entry. The accumulated experience is organizational, model-agnostic, and transferable, stored as readable documents that any future agent inherits regardless of provider or capability level.
Apr 21, 2026

Explore Like Humans: Autonomous Exploration with Online SG-Memo Construction for Embodied Agents

Constructing structured spatial memory is essential for enabling long-horizon reasoning in complex embodied navigation tasks. Current memory construction predominantly relies on a decoupled, two-stage paradigm: agents first aggregate environmental data through exploration, followed by the offline reconstruction of spatial memory. However, this post-hoc and geometry-centric approach precludes agents from leveraging high-level semantic intelligence, often causing them to overlook navigationally critical landmarks (e.g., doorways and staircases) that serve as fundamental semantic anchors in human cognitive maps. To bridge this gap, we propose ABot-Explorer, a novel active exploration framework that unifies memory construction and exploration into an online, RGB-only process. At its core, ABot-Explorer leverages Large Vision-Language Models (VLMs) to distill Semantic Navigational Affordances (SNA), which act as cognitive-aligned anchors to guide the agent's movement. By dynamically integrating these SNAs into a hierarchical SG-Memo, ABot-Explorer mirrors human-like exploratory logic by prioritizing structural transit nodes to facilitate efficient coverage. To support this framework, we contribute a large-scale dataset extending InteriorGS with SNA and SG-Memo annotations. Experimental results demonstrate that ABot-Explorer significantly outperforms current state-of-the-art methods in both exploration efficiency and environment coverage, while the resulting SG-Memo is shown to effectively support diverse downstream tasks.
Apr 21, 2026

Gated Coordination for Efficient Multi-Agent Collaboration in Minecraft Game

In long-horizon open-world multi-agent systems, existing methods often treat local anomalies as automatic triggers for communication. This default design introduces coordination noise, interrupts local execution, and overuses public interaction in cases that could be resolved locally. To address this issue, we propose a partitioned information architecture for MLLM agents that explicitly separates private execution states from public coordination states. Building on this design, we introduce two key mechanisms. First, we develop an event-triggered working memory based on system-verified outcomes to maintain compact and low-noise local state representations. Second, we propose a cost-sensitive gated escalation mechanism that determines whether cross-region communication should be initiated by jointly considering node criticality, local recovery cost, and downstream task impact. In this way, communication is transformed from a default reaction into a selective decision. Experiments conducted on long-term construction tasks in open environments demonstrate that, compared to baseline models based on strong communication and planned structures, the introduction of gated communication and a partitioned information architecture results in superior performance in terms of blueprint completion quality and execution chain length. It also improves local self-recovery, reduces ineffective escalations, and increases the utility of public communication.
Apr 21, 2026

Gated Memory Policy

Robotic manipulation tasks exhibit varying memory requirements, ranging from Markovian tasks that require no memory to non-Markovian tasks that depend on historical information spanning single or multiple interaction trials. Surprisingly, simply extending observation histories of a visuomotor policy often leads to a significant performance drop due to distribution shift and overfitting. To address these issues, we propose Gated Memory Policy (GMP), a visuomotor policy that learns both when to recall memory and what to recall. To learn when to recall memory, GMP employs a learned memory gate mechanism that selectively activates history context only when necessary, improving robustness and reactivity. To learn what to recall efficiently, GMP introduces a lightweight cross-attention module that constructs effective latent memory representations. To further enhance robustness, GMP injects diffusion noise into historical actions, mitigating sensitivity to noisy or inaccurate histories during both training and inference. On our proposed non-Markovian benchmark MemMimic, GMP achieves a 30.1% average success rate improvement over long-history baselines, while maintaining competitive performance on Markovian tasks in RoboMimic. All code, data and in-the-wild deployment instructions are available on our project website https://gated-memory-policy.github.io/.
Apr 20, 2026

Memory Centric Power Allocation for Multi-Agent Embodied Question Answering

This paper considers multi-agent embodied question answering (MA-EQA), which aims to query robot teams on what they have seen over a long horizon. In contrast to existing edge resource management methods that emphasize sensing, communication, or computation performance metrics, MA-EQA emphasizes the memory qualities. To cope with this paradigm shift, we propose a quality of memory (QoM) model based on generative adversarial exam (GAE), which leverages forward simulation to assess memory retrieval and uses the resulting exam scores to compute QoM values. Then we propose memory centric power allocation (MCPA), which maximizes the QoM function under communication resource constraints. Through asymptotic analysis, it is found that the transmit powers are proportional to the GAE error probability, thus prioritizing towards high-QoM robots. Extensive experiments demonstrate that MCPA achieves significant improvements over extensive benchmarks in terms of diverse metrics in various scenarios.
Apr 17, 2026

Long-Term Memory for VLA-based Agents in Open-World Task Execution

Vision-Language-Action (VLA) models have demonstrated significant potential for embodied decision-making; however, their application in complex chemical laboratory automation remains restricted by limited long-horizon reasoning and the absence of persistent experience accumulation. Existing frameworks typically treat planning and execution as decoupled processes, often failing to consolidate successful strategies, which results in inefficient trial-and-error in multi-stage protocols. In this paper, we propose ChemBot, a dual-layer, closed-loop framework that integrates an autonomous AI agent with a progress-aware VLA model (Skill-VLA) for hierarchical task decomposition and execution. ChemBot utilizes a dual-layer memory architecture to consolidate successful trajectories into retrievable assets, while a Model Context Protocol (MCP) server facilitates efficient sub-agent and tool orchestration. To address the inherent limitations of VLA models, we further implement a future-state-based asynchronous inference mechanism to mitigate trajectory discontinuities. Extensive experiments on collaborative robots demonstrate that ChemBot achieves superior operational safety, precision, and task success rates compared to existing VLA baselines in complex, long-horizon chemical experimentation.
Apr 15, 2026

Memory Transfer Learning: How Memories are Transferred Across Domains in Coding Agents

Memory-based self-evolution has emerged as a promising paradigm for coding agents. However, existing approaches typically restrict memory utilization to homogeneous task domains, failing to leverage the shared infrastructural foundations, such as runtime environments and programming languages, that exist across diverse real-world coding problems. To address this limitation, we investigate Memory Transfer Learning (MTL) by harnessing a unified memory pool from heterogeneous domains. We evaluate performance across 6 coding benchmarks using four memory representations, ranging from concrete traces to abstract insights. Our experiments demonstrate that cross-domain memory improves average performance by 3.7%, primarily by transferring meta-knowledge, such as validation routines, rather than task-specific code. Importantly, we find that abstraction dictates transferability; high-level insights generalize well, whereas low-level traces often induce negative transfer due to excessive specificity. Furthermore, we show that transfer effectiveness scales with the size of the memory pool, and memory can be transferred even between different models. Our work establishes empirical design principles for expanding memory utilization beyond single-domain silos. Project page: https://memorytransfer.github.io/
Apr 14, 2026

Toward Autonomous Long-Horizon Engineering for ML Research

Agentic systems increasingly automate pieces of AI research. Yet turning underspecified research objectives into runnable, experimentally validated ML systems remains a central bottleneck. We study this operational setting as long-horizon ML research engineering: converting a research specification into a runnable ML system through repeated implementation, experimentation, and refinement. The central challenge is to sustain cumulative project progress across heterogeneous stages under delayed, confounded feedback. We introduce AiScientist, a multi-agent system built around thin control over thick state: a lightweight hierarchical research team coordinates through a File-as-Bus workspace that preserves decision-relevant artifacts across roles and invocations. On PaperBench, AiScientist improves over the strongest matched baselines by 9.92 and 11.15 points with Gemini-3-Flash and GLM-5, respectively. On MLE-Bench Lite, it reaches 81.82 Any Medal% under both backbones, improving over the strongest matched baselines by 4.55 and 16.67 points, and exceeding a Codex/GPT-5.5 xhigh frontier harness reference by 13.64 Any Medal points. Ablations and process analyses show that durable project state is central to later-round refinement: removing File-as-Bus lowers PaperBench score by 6.41 points and MLE-Bench Lite Any Medal% by 31.82 points. These results suggest that long-horizon AI research is not only a problem of stronger local reasoning, but a systems problem of maintaining cumulative, inspectable project progress.
Apr 14, 2026

OVAL: Open-Vocabulary Augmented Memory Model for Lifelong Object Goal Navigation

Object Goal Navigation (ObjectNav) refers to an agent navigating to an object in an unseen environment, which is an ability often required in the accomplishment of complex tasks. While existing methods demonstrate proficiency in isolated single object navigation, their limitations emerge in the restricted applicability of lifelong memory representations, which ultimately hinders effective navigation toward continual targets over extended periods. To address this problem, we propose OVAL, a novel lifelong open-vocabulary memory framework, which enables efficient and precise execution of long-term navigation in semantically open tasks. Within this framework, we introduce memory descriptors to facilitate structured management of the memory model. Additionally, we propose a novel probability-based exploration strategy, utilizing a multi-value frontier scoring to enhance lifelong exploration efficiency. Extensive experiments demonstrate the efficiency and robustness of the proposed system.
Apr 14, 2026

MolMem: Memory-Augmented Agentic Reinforcement Learning for Sample-Efficient Molecular Optimization

In drug discovery, molecular optimization aims to iteratively refine a lead compound to improve molecular properties while preserving structural similarity to the original molecule. However, each oracle evaluation is expensive, making sample efficiency a key challenge for existing methods under a limited oracle budget. Trial-and-error approaches require many oracle calls, while methods that leverage external knowledge tend to reuse familiar templates and struggle on challenging objectives. A key missing piece is long-term memory that can ground decisions and provide reusable insights for future optimizations. To address this, we present MolMem (Molecular optimization with Memory), a multi-turn agentic reinforcement learning (RL) framework with a dual-memory system. Specifically, MolMem uses Static Exemplar Memory to retrieve relevant exemplars for cold-start grounding, and Evolving Skill Memory to distill successful trajectories into reusable strategies. Built on this memory-augmented formulation, we train the policy with dense step-wise rewards, turning costly rollouts into long-term knowledge that improves future optimization. Extensive experiments show that MolMem achieves 90% success on single-property tasks (1.5×\times over the best baseline) and 52% on multi-property tasks using only 500 oracle calls. Our code is available at https://github.com/REAL-Lab-NU/MolMem.
Apr 13, 2026

M2HRI: An LLM-Driven Multimodal Multi-Agent Framework for Personalized Human-Robot Interaction

Multi-robot systems hold significant promise for social environments such as homes and hospitals, yet existing multi-robot systems often treat robots as functionally interchangeable, overlooking how distinct agent identities shape user perception and how such individuality changes the coordination requirements of multi-robot interaction. To address this, we introduce M2HRI, a multimodal multi-agent framework that models each robot as an identity-bearing agent through personality and long-term memory, together with a contextualized coordination mechanism that regulates agent participation. In a controlled user study (n = 105) in a multi-agent human-robot interaction (HRI) scenario, we found that most personality contrasts were distinguishable and consistently expressed. Long-term memory improved preference awareness and interaction naturalness, while contextualized coordination improved conversational flow, response appropriateness, and overlap avoidance. Together, these findings show that agent individuality and contextualized participation coordination play complementary roles in supporting coherent and socially appropriate multi-agent HRI. Project website available at https://project-m2hri.github.io/.
Apr 11, 2026

ABot-Claw: A Foundation for Persistent, Cooperative, and Self-Evolving Robotic Agents

Current embodied intelligent systems still face a substantial gap between high-level reasoning and low-level physical execution in open-world environments. Although Vision-Language-Action (VLA) models provide strong perception and intuitive responses, their open-loop nature limits long-horizon performance. Agents incorporating System 2 cognitive mechanisms improve planning, but usually operate in closed sandboxes with predefined toolkits and limited real-system control. OpenClaw provides a localized runtime with full system privileges, but lacks the embodied control architecture required for long-duration, multi-robot execution. We therefore propose ABot-Claw, an embodied extension of OpenClaw that integrates: 1) a unified embodiment interface with capability-driven scheduling for heterogeneous robot coordination; 2) a visual-centric cross-embodiment multimodal memory for persistent context retention and grounded retrieval; and 3) a critic-based closed-loop feedback mechanism with a generalist reward model for online progress evaluation, local correction, and replanning. With a decoupled architecture spanning the OpenClaw layer, shared service layer, and robot embodiment layer, ABot-Claw enables real-world interaction, closes the loop from natural language intent to physical action, and supports progressively self-evolving robotic agents in open, dynamic environments.
Apr 9, 2026

Artifacts as Memory Beyond the Agent Boundary

The situated view of cognition holds that intelligent behavior depends not only on internal memory, but on an agent's active use of environmental resources. Here, we begin formalizing this intuition within Reinforcement Learning (RL). We introduce a mathematical framing for how the environment can functionally serve as an agent's memory, and prove that certain observations, which we call artifacts, can reduce the information needed to represent history. We corroborate our theory with experiments showing that when agents observe spatial paths, the amount of memory required to learn a performant policy is reduced. Interestingly, this effect arises unintentionally, and implicitly through the agent's sensory stream. We discuss the implications of our findings, and show they satisfy qualitative properties previously used to ground accounts of external memory. Moving forward, we anticipate further work on this subject could reveal principled ways to exploit the environment as a substitute for explicit internal memory.
Apr 9, 2026

SEARL: Joint Optimization of Policy and Tool Graph Memory for Self-Evolving Agents

Recent advances in Reinforcement Learning with Verifiable Rewards (RLVR) have demonstrated significant potential in single-turn reasoning tasks. With the paradigm shift toward self-evolving agentic learning, models are increasingly expected to learn from trajectories by synthesizing tools or accumulating explicit experiences. However, prevailing methods typically rely on large-scale LLMs or multi-agent frameworks, which hinder their deployment in resource-constrained environments. The inherent sparsity of outcome-based rewards also poses a substantial challenge, as agents typically receive feedback only upon completion of tasks. To address these limitations, we introduce a Tool-Memory based self-evolving agentic framework SEARL. Unlike approaches that directly utilize interaction experiences, our method constructs a structured experience memory that integrates planning with execution. This provides a novel state abstraction that facilitates generalization across analogous contexts, such as tool reuse. Consequently, agents extract explicit knowledge from historical data while leveraging inter-trajectory correlations to densify reward signals. We evaluate our framework on knowledge reasoning and mathematics tasks, demonstrating its effectiveness in achieving more practical and efficient learning.
Apr 8, 2026

Event-Centric World Modeling with Memory-Augmented Retrieval for Embodied Decision-Making

Autonomous agents operating in dynamic environments increasingly demand decision-making systems that are both efficient and interpretable. Hence we propose the Event-Retrieve-Action (ERA) framework, an alternative formulation for embodied decision-making that bridges the gap between black-box imitation and interpretable memory retrieval while enabling online refinement without retraining. The environment is represented as structured semantic events encoded into an interpretable latent representation, and decisions are generated by retrieving relevant prior experiences from a knowledge bank of event-action pairs. Final actions are produced through weighted aggregation of retrieved maneuvers, enabling transparent and physically consistent decision-making. Experiments in UAV navigation demonstrate real-time performance and adaptive behavior in dynamic environments as a representative embodied decision-making application scenario.
Apr 3, 2026

ActionNex: A Virtual Outage Manager for Cloud Computing

Outage management in large-scale cloud operations remains heavily manual, requiring rapid triage, cross-team coordination, and experience-driven decisions under partial observability. We present ActionNex, a production-grade agentic system that supports end-to-end outage assistance, including real-time updates, knowledge distillation, and role- and stage-conditioned next-best action recommendations. ActionNex ingests multimodal operational signals (e.g., outage content, telemetry, and human communications) and compresses them into critical events that represent meaningful state transitions. It couples this perception layer with a hierarchical memory subsystem: long-term Key-Condition-Action (KCA) knowledge distilled from playbooks and historical executions, episodic memory of prior outages, and working memory of the live context. A reasoning agent aligns current critical events to preconditions, retrieves relevant memories, and generates actionable recommendations; executed human actions serve as an implicit feedback signal to enable continual self-evolution in a human-agent hybrid system. We evaluate ActionNex on eight real Azure outages (8M tokens, 4,000 critical events) using two complementary ground-truth action sets, achieving 71.4% precision and 52.8-54.8% recall. The system has been piloted in production and has received positive early feedback.