Policy Learning
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79 papers in the last four weeks, up 316% on the four weeks before. 0.8% of all new papers.
Latest papers 416
We investigate the temporal concatenation of sub-policies in Markov Decision Processes (MDP) with time-varying reward functions. We introduce General Dijkstra Search (GDS), and prove that globally optimal goal-reaching policies can be recovered through temporal composition of intermediate optimal sub-policies. Motivated by the "search, select, update" principle underlying GDS, we propose Dynamic Latent Routing (DLR), a language-model post-training method that jointly learns discrete latent codes, routing policies, and model parameters through dynamic search in a single training stage. In low-data fine-tuning settings, DLR matches or outperforms supervised fine-tuning across four datasets and six models, achieving a mean gain of +6.6 percentage points, while prior discrete-latent baselines consistently underperform SFT. Mechanistic analyses and targeted code ablations show that DLR learns structured routing behaviors with distinct causal roles.
Tight Sample Complexity Bounds for Entropic Best Policy Identification
We study best-policy identification for finite-horizon risk-sensitive reinforcement learning under the entropic risk measure. Recent work established a constant gap in the exponential horizon dependence between lower and upper bounds on the number of samples required to identify an approximately optimal policy. Precisely, known lower bounds scale in where is the horizon of the MDP, while the state-of-the-art upper bound achieves at best (arXiv:2506.00286v2) using a generative model. We show that this extra exponential factor can be traced to overly loose concentration control for exponential utilities. To close this open gap, we revisit the analysis of this problem through a forward-model based algorithm building on KL-based exploration bonuses that we adapt to the entropic criterion. The improvement we get is due to two main novel technical innovations. We leverage the smoothness properties of the exponential utility to derive sharper concentration bounds, and we propose a new stopping rule that exploits further this tightness to obtain a sample complexity that matches the lower bound.
Achieving Sample Complexity for Single-Loop Actor-Critic under Minimal Assumptions
In this paper, we establish last-iterate convergence rates for off-policy actor--critic methods in reinforcement learning. In particular, under a single-loop, single-timescale implementation and a broad class of policy updates, including approximate policy iteration and natural policy gradient methods, we prove the first sample complexity guarantee for finding an -optimal policy under minimal assumptions, namely, the existence of a policy that induces an irreducible Markov chain. This stands in stark contrast to the existing literature, where an sample complexity is achieved only through nested-loop updates and/or under strong, algorithm-dependent assumptions on the policies, such as uniform mixing and uniform exploration. Technically, to address the challenges posed by the coupled update equations arising from the single-loop implementation, as well as the potentially unbounded iterates induced by off-policy learning, our analysis is based on a coupled Lyapunov drift framework. Specifically, we establish a geometric convergence rate for the actor and an convergence rate for the critic, and combine the two Lyapunov drift inequalities through a cross-domination property. We believe this analytical framework is of independent interest and may be applicable to other coupled iterative algorithms with unbounded
GAGPO: Generalized Advantage Grouped Policy Optimization
Reinforcement learning has become a powerful paradigm for post-training large language model agents, yet credit assignment in multi-turn environments remains a challenge. Agents often receive sparse, trajectory-level rewards only at the end of an episode, making it difficult to determine which intermediate actions contributed to success or failure. As a result, propagating delayed outcomes back to individual decision steps without relying on costly auxiliary value models remains an open problem. We propose Generalized Advantage Grouped Policy Optimization (GAGPO), a critic-free reinforcement learning method for precise, step-aligned temporal credit assignment. GAGPO constructs a non-parametric grouped value proxy from sampled rollouts and uses it to compute TD/GAE-style temporal advantages, recursively propagating outcome supervision backward through time. Combined with group-wise advantage normalization and an action-level importance ratio, GAGPO extracts stable, localized optimization signals directly from multi-turn trajectories. Experiments on ALFWorld and WebShop show that GAGPO outperforms strong reinforcement learning baselines. Further analyses demonstrate faster early-stage learning, improved interaction efficiency, and smoother optimization dynamics, suggesting that GAGPO offers a simple yet effective framework for multi-turn agentic reinforcement learning.
ODRPO: Ordinal Decompositions of Discrete Rewards for Robust Policy Optimization
The alignment of Large Language Models (LLMs) utilizes Reinforcement Learning from AI Feedback (RLAIF) for non-verifiable domains such as long-form question answering and open-ended instruction following. These domains often rely on LLM based auto-raters to provide granular, multi-tier discrete rewards (e.g., 1-10 rubrics) that are inherently stochastic due to prompt sensitivity and sampling randomness. We empirically verify the stochasticity of auto-raters that can propagate and corrupt standard advantage estimators like GRPO and MaxRL, as a noisy reward samples can skew normalization statistics and degrade the global learning signal. Empirically, sampling more rewards and taking majority voting may reduce the noise and improve performance, but this approach is computationally expensive. To address this bottleneck, we introduce rdinal ecomposition for obust olicy ptimization (), a framework that structurally isolates evaluation noise by decomposing discrete rewards into a sequence of ordinal binary indicators. By independently computing and accumulating advantages across these progressively challenging success thresholds, ODRPO prevents outlier evaluations from corrupting the global update while establishing an implicit, variance-aware learning curriculum. Empirically, ODRPO achieves robust performance on Qwen2.5-7B and Qwen3-4B models, outperforming baselines with relative improvements of upto 14.8% on FACTS-grounding-v2 and 7.5% on Alpaca-Evals. Critically, these gains are achieved with negligible training-time overhead, as ODRPO requires no additional compute per step compared to standard estimators. Supported by theoretical analysis confirming its optimization stability, ODRPO provides a scalable and robust framework for aligning models within the noisy, discrete evaluation landscape of modern RLAIF.
Trust the Batch, On- or Off-Policy: Adaptive Policy Optimization for RL Post-Training
Reinforcement learning is structurally harder than supervised learning because the policy changes the data distribution it learns from. The resulting fragility is especially visible in large-model training, where the training and rollout systems differ in numerical precision, sampling, and other implementation details. Existing methods manage this fragility by adding hyper-parameters to the training objective, which makes the algorithm more sensitive to its configuration and requires retuning whenever the task, model scale, or distribution mismatch changes. This fragility traces to two concerns that current objectives entangle through hyper-parameters set before training begins: a trust-region concern, that updates should not move the policy too far from its current value, and an off-policy concern, that data from older or different behavior policies should influence the update only to the extent that it remains reliable. Neither concern is a constant to set in advance, and their severity is reflected in the policy-ratio distribution of the current batch. We present a simple yet effective batch-adaptive objective that replaces fixed clipping with the normalized effective sample size of the policy ratios. The same statistic caps the score-function weight and sets the strength of an off-policy regularizer, so the update stays close to the usual on-policy score-function update when ratios are nearly uniform, and tightens automatically when stale or mismatched data cause ratio concentration, while retaining a nonzero learning signal on high-ratio tokens. Experiments across a wide range of settings show that our method matches or exceeds tuned baselines, introducing no new objective hyper-parameters and removing several existing ones. The code is available at https://github.com/FeynRL-project/FeynRL.
TMRL: Diffusion Timestep-Modulated Pretraining Enables Exploration for Efficient Policy Finetuning
Fine-tuning pre-trained robot policies with reinforcement learning (RL) often inherits the bottlenecks introduced by pre-training with behavioral cloning (BC), which produces narrow action distributions that lack the coverage necessary for downstream exploration. We present a unified framework that enables the exploration necessary to enable efficient robot policy finetuning by bridging BC pre-training and RL fine-tuning. Our pre-training method, Context-Smoothed Pre-training (CSP), injects forward-diffusion noise into policy inputs, creating a continuum between precise imitation and broad action coverage. We then fine-tune pre-trained policies via Timestep-Modulated Reinforcement Learning (TMRL), which trains the agent to dynamically adjust this conditioning during fine-tuning by modulating the diffusion timestep, granting explicit control over exploration. Integrating seamlessly with arbitrary policy inputs, e.g., states, 3D point clouds, or image-based VLA policies, we show that TMRL improves RL fine-tuning sample efficiency. Notably, TMRL enables successful real-world fine-tuning on complex manipulation tasks in under one hour. Videos and code available at https://weirdlabuw.github.io/tmrl/.
Learning Agentic Policy from Action Guidance
Agentic reinforcement learning (RL) for Large Language Models (LLMs) critically depends on the exploration capability of the base policy, as training signals emerge only within its in-capability region. For tasks where the base policy cannot reach reward states, additional training or external guidance is needed to recover effective learning signals. Rather than relying on costly iterative supervised fine tuning (SFT), we exploit the abundant action data generated in everyday human interactions. We propose \textsc{ActGuide-RL}, which injects action data as plan-style reference guidance, enabling the agentic policy to overcome reachability barriers to reward states. Guided and unguided rollouts are then jointly optimized via mixed-policy training, internalizing the exploration gains back into the unguided policy. Motivated by a theoretical and empirical analysis of the benefit-risk trade-off, we adopt a minimal intervention principle that invokes guidance only as an adaptive fallback, matching task difficulty while minimizing off-policy risk. On search-agent benchmarks, \textsc{ActGuide-RL} substantially improves over zero RL (+10.7 pp on GAIA and +19 pp on XBench with Qwen3-4B), and performs on par with the SFT+RL pipeline without any cold start. This suggests a new paradigm for agentic RL that reduces the reliance on heavy SFT data by using scalable action guidance instead.
Delightful Gradients Accelerate Corner Escape
Softmax policy gradient converges at , but its transient behavior near sub-optimal corners of the simplex can be exponentially slow. The bottleneck is self-trapping: negative-advantage actions reinforce the corner policy and can initially push the optimal action backward. We study \emph{Delightful Policy Gradient} (DG), which gates each policy-gradient term by the product of advantage and action surprisal. For -armed bandits, we prove that the zero-temperature limit of DG removes this corner-trapping mechanism on a quantitative sector near any sub-optimal corner, yielding a first-exit escape bound logarithmic in the initial probability ratio. At every fixed temperature, the same local mechanism persists because harmful actions are polynomially suppressed as they become rare. A key structural insight is that every action better than the corner action is an \emph{ally}: its contribution to escape is non-negative. Combining corner instability with a monotonic value improvement identity, we prove that DG converges globally to the optimal policy in both bandits and tabular MDPs at an asymptotic rate. We also show, via an exact counterexample, that this tabular mechanism can fail under shared function approximation. In MNIST contextual bandits with a shared-parameter neural network, DG nevertheless recovers from bad initializations faster than standard policy gradient, suggesting that the counterexample marks a boundary of the theory rather than a practical prohibition.
GEAR: Granularity-Adaptive Advantage Reweighting for LLM Agents via Self-Distillation
Reinforcement learning has become a widely used post-training approach for LLM agents, where training commonly relies on outcome-level rewards that provide only coarse supervision. While finer-grained credit assignment is promising for effective policy updates, obtaining reliable local credit and assigning it to the right parts of the long-horizon trajectory remains an open challenge. In this paper, we propose Granularity-adaptivE Advantage Reweighting (GEAR), an adaptive-granularity credit assignment framework that reshapes the trajectory-level GRPO advantage using token- and segment-level signals derived from self-distillation. GEAR compares an on-policy student with a ground-truth-conditioned teacher to obtain a reference-guided divergence signal for identifying adaptive segment boundaries and modulating local advantage weights. This divergence often spikes at the onset of a semantic deviation, while later tokens in the same autoregressive continuation may return to low divergence. GEAR therefore treats such spikes as anchors for adaptive credit regions: where the student remains aligned with the teacher, token-level resolution is preserved; where it departs, GEAR groups the corresponding continuation into an adaptive segment and uses the divergence at the departure point to modulate the segment' s advantage. Experiments across eight mathematical reasoning and agentic tool-use benchmarks with Qwen3 4B and 8B models show that GEAR consistently outperforms standard GRPO, self-distillation-only baselines, and token- or turn-level credit-assignment methods. The gains are especially strong on benchmarks with lower GRPO baseline accuracy, reaching up to around 20% over GRPO, suggesting that the proposed adaptive reweighting scheme is especially useful in more challenging long-horizon settings.
Augmented Lagrangian Method for Last-Iterate Convergence for Constrained MDPs
We study policy optimization for infinite-horizon, discounted constrained Markov decision processes (CMDPs). While existing theoretical guarantees typically hold for the mixture policy, deploying such a policy is computationally and memory intensive. This leads to a practical mismatch where a single (last-iterate) policy must be deployed. Recent theoretical works have thus focused on proving last-iterate convergence, but are largely limited to the tabular setting or to algorithmic variants that are rarely used in practice. To address this, we use the classic inexact augmented Lagrangian () method from constrained optimization, and propose a general framework with provable last-iterate convergence for CMDPs. We first focus on the tabular setting and propose to solve the sub-problem with projected Q-ascent (). Combining the theoretical guarantees of and the standard analysis enables us to establish global last-iterate convergence. We generalize these results to handle log-linear policies, and demonstrate that an efficient, projected variant of can achieve last-iterate convergence with comparable guarantees as prior work. Finally, we demonstrate that our framework scales to complex non-linear policies, and evaluate it on continuous control tasks.
Selective Off-Policy Reference Tuning with Plan Guidance
Reinforcement learning with verifiable rewards helps reasoning, but GRPO-style methods stall on hard prompts where all sampled rollouts fail. SORT adds a repair update for those failures without changing rollout generation: it derives a plan from the reference solution, compares token probabilities with and without that plan, and gives higher weight to tokens that become more predictable under plan conditioning. This turns all-wrong prompts into selective, structure-aware learning signals instead of uniform imitation. Across three backbones and eight reasoning benchmarks, SORT improves over GRPO and guidance baselines, with largest gains on weaker models.
Robust Multi-Agent Path Finding under Observation Attacks: A Principled Adversarial-Plus-Smoothing Training Recipe
Decentralized multi-agent path finding (MAPF) routes a team of agents on a shared grid, each acting from its own local view. The standard solution trains one shared neural policy with Proximal Policy Optimization (PPO), a popular on-policy reinforcement learning algorithm. Such a policy works well on clean observations, but a small input perturbation on one agent often changes its action, which then blocks a neighbour, and the team jams. In this paper we present two training recipes that keep the same network and the same deployment loop, yet make the policy hold up under perturbed observations. The first recipe, Adv-PPO, trains the shared policy against worst-case perturbations of its own input and selects the checkpoint by performance under adversarial perturbation. The second recipe, Adv-PPO+MACER, fine-tunes that checkpoint with a small on-policy smoothness term whose gradient follows the certified radius of randomized smoothing. On POGEMA with 8x8 maps and four agents, the unprotected PPO policy reaches 95.8% clean success but only 2.5% under the strongest attack. Adv-PPO recovers worst-case success to 59.2% at one percentage point of clean cost. Adv-PPO+MACER recovers it to 77.5% +/- 6.0% across three independent seeds at less than one percentage point of clean cost. We support these numbers with per-attack curves, a certified action-stability sanity check (which measures the smoothed-policy wrapper, not the deployed argmax policy), and side-by-side rollout storyboards that show the failure mode and the fix inside one environment instance.
Metric-Gradient Projection for Stable Multi-Agent Policy Learning
General-sum multi-agent learning is often governed by a stacked update field in which each agent's policy update changes the optimization landscape faced by the others. This coupling can entangle an integrable component of collective improvement with cyclic interaction dynamics, leading to slow or unstable multi-agent learning. Existing approaches, such as regularization, credit assignment, and consensus methods, stabilize MARL through local or algorithmic modifications; HPML complements them by projecting the joint update field onto a metric-gradient component. We introduce \textbf{HPML} (\textbf{H}odge-\textbf{P}rojected \textbf{M}ulti-agent \textbf{L}earning), which views the joint update field of a multi-agent system as an element of an space of vector fields and computes a Hodge-type projection onto the closest metric-gradient potential flow. HPML follows the projected component as the update direction, yielding the closest metric-gradient field under the chosen metric and sampling measure. The projection is defined variationally, characterized by a Poisson-type equation, and implemented through graph-based and amortized neural realizations that recover projected directions from samples. We show that the projected dynamics admit a Lyapunov potential and yield equilibrium-gap bounds with an explicit additive non-potentiality term. Controlled experiments validate the geometric mechanism, and CTDE benchmarks show improved stability and normalized return when HPML is used as a plug-in projection layer in MARL pipelines.
Learning When to Act: Communication-Efficient Reinforcement Learning via Run-Time Assurance
Safe reinforcement learning (RL) typically asks an agent should do. We ask it needs to act, and show that a single policy can jointly learn control inputs and communication-efficient timing decisions under a pointwise Lyapunov safety shield. We focus on stabilization around a known equilibrium, where CARE-based LQR backups, Lyapunov certificates, and classical Lyapunov-STC are well defined, enabling clean comparison against analytical baselines. A run-time assurance (RTA) layer overrides the policy via a one-step-ahead Lyapunov prediction and a precomputed LQR backup, providing a strictly stronger guarantee than constrained MDP methods that enforce safety only in expectation. On an inverted pendulum, cart--pole, and planar quadrotor, the learned policy achieves , , and higher mean inter-sample interval (MSI) than a Lyapunov-triggered baseline; a fixed LQR controller at the same average rate is unstable on all three plants, showing that adaptive timing, not a lower average rate, makes sparsity safe. A CARE-derived Lyapunov reward transfers across environments without redesign, with a single weight controlling the stability--communication tradeoff; ablations confirm the RTA shield is essential, with its removal reducing MSI by -- and degrading state norms. A preference-conditioned extension recovers the full tradeoff frontier from one model at of training compute, and SAC experiments show the results are algorithm-agnostic across discrete and continuous domains. A 12-state 3D quadrotor case study extends the framework to higher-dimensional systems where classical STC is intractable, and robustness to mass variation and disturbances shows graceful degradation, with the RTA absorbing what the learned policy cannot.
Revisiting Policy Gradients for Restricted Policy Classes: Escaping Myopic Local Optima with -step Policy Gradients
This work revisits standard policy gradient methods used on restricted policy classes, which are known to get stuck in suboptimal critical points. We identify an important cause for this phenomenon to be that the policy gradient is itself fundamentally myopic, i.e. it only improves the policy based on the one-step -function. In this work, we propose a generalized -step policy gradient method that couples the randomness within a -step time window and can escape the myopic local optima in MDPs with restricted policy classes. We show this new method is theoretically guaranteed to converge to a solution that is exponentially close in performance to the optimal deterministic policy with respect to . Further, we show projected gradient descent and mirror descent with this -step policy gradient can achieve this exponential guarantee in iterations, despite only assuming smoothness and differentiability of the value function. This will provide near optimal solutions to previously elusive applications like state aggregation and partially observable cooperative multi-agent settings. Moreover, our bounds avoid the ubiquitous distribution mismatch factors and enabling the -step policy gradient method to escape suboptimal critical points that emerge from poor exploration in fully observable settings.
Policy Gradient Methods for Non-Markovian Reinforcement Learning
We study policy gradient methods for reinforcement learning in non-Markovian decision processes (NMDPs), where observations and rewards depend on the entire interaction history. To handle this dependence, the agent maintains an internal state that is recursively updated to provide a compact summary of past observations and actions. In contrast to approaches that treat the agent state dynamics as fixed or learn it via predictive objectives, we propose a reward-centric formulation that jointly optimizes the agent state dynamics and the control policy to maximize the expected cumulative reward. To this end, we consider a class of Agent State-Markov (ASM) policies, comprising an agent state dynamics and a control policy that maps the agent state to actions. We establish a novel policy gradient theorem for ASM policies, extending the classical policy gradient results from the Markovian setting to episodic and infinite-horizon discounted NMDPs. Building on this gradient expression, we propose the Agent State-Markov Policy Gradient (ASMPG) algorithm, which leverages the recursive structure of the agent state dynamics for efficient optimization. We establish finite-time and almost sure convergence guarantees, and empirically demonstrate that, on a range of non-Markovian tasks, ASMPG outperforms baselines that learn state representations via predictive objectives.
Natural Policy Gradient as Doubly Smoothed Policy Iteration: A Bellman-Operator Framework
In this work, we show that natural policy gradient, a core algorithm in reinforcement learning, admits an exact formulation as a smoothed and averaged form of policy iteration. Specifically, we introduce doubly smoothed policy iteration (DSPI), a Bellman-operator framework in which each policy is obtained by applying a regularized greedy step to a weighted average of past -functions. DSPI includes policy iteration, dual-averaged policy iteration, natural policy gradient, and more general policy dual averaging methods as special cases. Using only monotonicity and contraction of smoothed Bellman operators, we prove distribution-free global geometric convergence of DSPI. Consequently, standard natural policy gradient and policy dual averaging achieve an iteration complexity of for computing an -optimal policy, without modifying the MDP, adding regularization beyond the mirror map inherent in the update, or using adaptive, trajectory-dependent stepsizes. For the unregularized greedy case, corresponding to dual-averaged policy iteration, we also prove finite termination. The same Bellman-operator framework further extends to discounted MDPs with linear function approximation and stochastic shortest path problems.
expo: Exploration-prioritized policy optimization via adaptive kl regulation and gaussian curriculum sampling
Reinforcement Learning with Verifiable Rewards (RLVR) has become the standard paradigm for LLM mathematical reasoning, where Group Relative Policy Optimization (GRPO) serves as the mainstream algorithm. We point out two understudied inefficiencies existing in GRPO. First, the fixed KL penalty coefficient overly restricts policy exploration at stages where the model requires significant deviation from the reference policy. Second, uniform sampling of training questions ignores that moderately difficult problems provide the most informative gradient signals for optimization. We propose Exploration-Prioritized Policy Optimization (EXPO) with two lightweight plug-in modules. The Accuracy-Conditioned KL Scaling (AKL) dynamically adjusts KL regularization strength through a smooth nonlinear function of batch average accuracy, relaxing the penalty when the model underperforms and strengthening it when the model achieves good results. The Gaussian Curriculum Sampling (GCS) assigns sampling weights to questions following a Gaussian distribution centered at moderate accuracy around 0.5, focusing training on the model's learning frontier. We conduct extensive experiments on DeepSeek-R1-Distill-Qwen-1.5B and Qwen3-8B-Base over six mathematical reasoning benchmarks. The results show EXPO steadily surpasses vanilla GRPO. It obtains an absolute gain of 13.34 on AIME 2025 pass@32, rising from 63.33 percent to 76.67 percent, and achieves an average pass@32 improvement of 2.66 on the 8B model. The much larger performance gains on pass@32 compared with pass@1 demonstrate that EXPO effectively enlarges the model's exploration boundary under a fixed inference cost budget.
Trust Region Inverse Reinforcement Learning: Explicit Dual Ascent using Local Policy Updates
Inverse reinforcement learning (IRL) is typically formulated as maximizing entropy subject to matching the distribution of expert trajectories. Classical (dual-ascent) IRL guarantees monotonic performance improvement but requires fully solving an RL problem each iteration to compute dual gradients. More recent adversarial methods avoid this cost at the expense of stability and monotonic dual improvement, by directly optimizing the primal problem and using a discriminator to provide rewards. In this work, we bridge the gap between these approaches by enabling monotonic improvement of the reward function and policy without having to fully solve an RL problem at every iteration. Our key theoretical insight is that a trust-region-optimal policy for a reward function update can be globally optimal for a smaller update in the same direction. This smaller update allows us to explicitly optimize the dual objective while only relying on a local search around the current policy. In doing so, our approach avoids the training instabilities of adversarial methods, offers monotonic performance improvement, and learns a reward function in the traditional sense of IRL--one that can be globally optimized to match expert demonstrations. Our proposed algorithm, Trust Region Inverse Reinforcement Learning (TRIRL), outperforms state-of-the-art imitation learning methods across multiple challenging tasks by a factor of 2.4x in terms of aggregate inter-quartile mean, while recovering reward functions that generalize to system dynamics shifts.
Neuromorphic Reinforcement Learning for Quadruped Locomotion Control on Uneven Terrain
Reinforcement learning (RL) has enabled robust quadruped locomotion over complex terrain, but most learned controllers are trained offline with backpropagation in massively parallel simulation and deployed as fixed policies, limiting adaptation to terrain variation, payload changes, actuator wear, and other real-world conditions under onboard power constraints. Local learning provides a potential path toward energy-aware on-robot adaptation by replacing global backpropagation graphs with updates driven by local neural states, making the learning rule more compatible with neuromorphic and in-memory computing substrates. This work proposes an equilibrium-propagation (EP)-based proximal policy optimization (PPO) framework for uneven-terrain quadruped locomotion. The controller combines a bio-inspired central pattern generator (CPG) policy with a residual postural adjustment policy, while replacing conventional backpropagation-trained policy and value networks with EP-enabled local learning. To train stochastic continuous-control policies with EP, we derive an EP-compatible PPO output-nudging signal and introduce a two-sided ratio clipping mechanism that stabilizes policy updates during relaxation. Experiments on a 12-DoF A1 quadruped show that the proposed controller achieves stable policy convergence in a two-stage uneven terrain locomotion task. Its locomotion performance is comparable to a backpropagation-trained PPO baseline in success rate, velocity tracking, actuator power, and body stability, while improving GPU memory efficiency by 4.3 compared with backpropagation through time (BPTT). These results suggest that local equilibrium-based learning can support high-dimensional embodied locomotion and provide an algorithmic foundation for low-power on-robot adaptation and fine-tuning.
Revisiting Mixture Policies in Entropy-Regularized Actor-Critic
Mixture policies theoretically offer greater flexibility than unimodal policies in continuous action reinforcement learning, but the practical benefits of this complexity remain elusive. Mixture policies are notably absent from most state-of-the-art algorithms, raising a fundamental question: Is the added representational overhead useful? We show that increased flexibility can theoretically enhance solution quality and entropy robustness. Yet standard algorithms like SAC do not leverage these advantages. A core issue is the lack of a low-variance reparameterization trick for mixtures, a luxury Gaussian policies enjoy. We propose a marginalized reparameterization (MRP) estimator to address this, proving it offers lower variance than the standard likelihood-ratio (LR) approach. Our experiments across Gym MuJoCo, DeepMind Control Suite, and MetaWorld show that MRP mixture policies significantly outperform their LR ones, and reach parity (sometimes better) with Gaussian counterparts. In addition, we do find several cases where MRP mixture policies exhibit clear empirical advantages. In this paper, we provide a clearer understanding of the trade-offs involved, elevating MRP mixture policies from theoretical curiosity to a practical tool.
A Single Deep Preference-Conditioned Policy for Learning Pareto Coverage Sets
Preference-conditioned multi-objective reinforcement learning aims to learn a single policy that captures trade-offs across preferences, but under nonlinear scalarization the uniqueness and continuity of the preference-to-solution correspondence remain unclear. We study this problem in tabular multi-objective Markov decision processes (MDPs) using smooth Tchebycheff scalarization as a monotone utility. Under mild interior conditions on the preference set, we prove that each preference induces a unique Pareto-optimal return vector and that this vector depends Lipschitz-continuously on the preference, providing a principled foundation for preference sweeping toward dense Pareto-front coverage. To compute these targets, we formulate the problem over occupancy measures and derive Concave Mirror Descent Policy Iteration (CMDPI), which achieves an objective-suboptimality rate. We further show that each update is equivalent to solving a Kullback-Leibler-regularized MDP with the previous policy as reference, yielding a policy-iteration interpretation and finite-iterate policy continuity across preferences. We instantiate the update as a deep actor-critic algorithm preserving previous-policy regularization. On eight MO-Gymnasium tasks, it achieves the best average hypervolume rank among recent baselines and strong expected-utility performance. Continuous-control experiments indicate gains beyond the discrete-action setting.
The Reciprocity Gradient
Communication is fundamental to sustaining reciprocity and cooperation in strategic interactions. We identify and formulate the influence attribution problem as the central optimization difficulty inherent in such dynamics for a learning agent: any action or signal the agent emits reshapes the reputations of many third parties along combinatorially branching paths before feeding back into its own future rewards, forcing the agent to account for all of these indirect channels at once when choosing every action. To address this, we introduce the reciprocity gradient, which explicitly backpropagates reward gradients through private estimators of opponents' policies trained from public observations. The gradient flows through the reputation chain itself analytically, rather than being estimated from sampled returns. It jointly optimizes actions and evaluative signals without intrinsic rewards or reward shaping. Empirically, the method recovers near-optimal context-sensitive policies, while sample-based baselines collapse into constant-output policies.
KL for a KL: On-Policy Distillation with Control Variate Baseline
On-Policy Distillation (OPD) has emerged as a dominant post-training paradigm for large language models, especially for reasoning domains. However, OPD remains unstable in practice due to the high gradient variance of its single-sample Monte Carlo estimator, and recipes for stable training are still immature. We propose vOPD (On-Policy Distillation with a control variate baseline), which casts OPD as policy-gradient RL and stabilizes it by introducing a control variate baseline-canonically a value function -- from the RL literature. We show that the OPD value function admits a closed form as the per-token negative reverse KL divergence between the student and the teacher, available directly from the already-computed forward pass with no additional critic or inference. Existing stabilization methods either compute the full token-level reverse KL over the entire vocabulary, adding significant overhead, or restrict it to a top-k support, biasing the objective. vOPD instead preserves the lightweight single-sample estimator, subtracting the value function as a detached baseline to keep the gradient unbiased while reducing variance. Furthermore, we show that a top-k approximation of the baseline further lowers cost without compromising performance. Across mathematical and scientific reasoning benchmarks, vOPD consistently outperforms vanilla OPD and matches the most expensive full-vocabulary baseline, offering an efficient stabilization of On-Policy Distillation through principled RL variance reduction.
Reflective Prompted Policy Optimization: Trajectory-Grounded Revision and Salience Bias
Existing LLM-based policy optimizers see only scalar rewards: that a policy scored 0.45, but not whether the agent got stuck in a loop, fell into a hole on the third step, or performed well on 19 out of 20 rollouts and failed catastrophically on one. We propose Reflective Prompted Policy Optimization (R2PO), a two-stage LLM framework for policy search over compact policy classes that augments scalar reward feedback with trajectory-level behavioral evidence. A Search-LLM proposes candidate policy parameters; the environment executes them; a Critic-LLM inspects the resulting rollouts and proposes targeted revisions grounded in observed states, actions, and rewards. Across ten environments, ablations show R2PO's gains require separating global search from behavior-grounded revision and using selection to filter high-variance edits. We further identify a dominant failure mode, salience bias: when presented with multiple rollouts, the Critic-LLM fixates on improving a single failure even when most trajectories succeed. In a three-trajectory variant where the Critic-LLM sees the best, worst, and median rollout, this behavior explains 76.6% of regressions on CartPole. R2PO mitigates this by reasoning over aggregate rollout statistics, median-trajectory selection, and a revision rule. Using a 20B open-weight model, R2PO achieves the highest mean best reward across all ten environments, reaches near-optimal performance substantially earlier (e.g., near-maximum CartPole reward within ~500 episodes), and trains far more stably than both deep RL and prior LLM-based methods. These results show that treating trajectories as first-class in-context evidence, rather than artifacts reduced to scalar returns, changes how even comparatively small LLMs search over policy spaces, enabling them to learn faster, diagnose more precisely, and reliably improve external controllers.
Drifting Field Policy: A One-Step Generative Policy via Wasserstein Gradient Flow
We propose Drifting Field Policy (DFP), a non-ODE one-step generative policy built on the drifting model paradigm. We frame the policy update as a reverse-KL Wasserstein-2 gradient flow toward a soft target policy, so that each DFP update corresponds to a gradient step in probability space. By construction, this gradient is decomposed into an ascent toward higher action-value regions and a score matching with the anchor policy as a trust region. We further derive a simple, tractable surrogate of the otherwise intractable update loss, akin to behavior cloning on top-K critic-selected actions. We find empirically that this mechanism uniquely benefits the drifting backbone owing to its non-ODE parameterization. With one-step inference, DFP achieves state-of-the-art performance on several manipulation tasks across Robomimic and OGBench, outperforming ODE-based policies.
Your Language Model is Its Own Critic: Reinforcement Learning with Value Estimation from Actor's Internal States
Reinforcement learning with verifiable rewards (RLVR) for Large Reasoning Models rests on variance reduction, which requires both a reliable baseline and high prompt diversity within each training batch. This is especially difficult in multi-domain training for general reasoning models, where prompts from different tasks induce highly diverse gradient signals. Existing approaches fall short in different ways: GRPO estimates its baseline as the group mean over rollouts from the same prompt, so an accurate baseline leaves fewer distinct prompts in the batch, while PPO avoids this trade-off by training a policy scale critic, roughly doubling the cost of training. We introduce POISE (Policy Optimization with Internal State Value Estimation), a reinforcement learning algorithm that turns the model's internal states into a value model. A lightweight probe reads the signals already computed during the forward pass to predict the baseline, and is trained online alongside the policy. To preserve gradient unbiasedness, we introduce a cross-rollout construction that predicts each rollout's value from an independent rollout's internal states. On Qwen3-4B and OLMo3-7B-Instruct-DPO across a six-domain verifiable-reward corpus, POISE outperforms other RLVR baselines while achieving more stable training. Moreover, the probe matches a separate LLM-scale value model, generalizes to various tasks, and remains accurate as the policy scales. By leveraging the model's internal representations, POISE enables stable policy optimization.
Towards Differentially Private Reinforcement Learning with General Function Approximation
We present the first theoretical guarantees for differentially private online reinforcement learning (RL) with general function approximation, extending beyond prior work restricted to tabular and linear settings. Our approach combines a batched policy update scheme with the exponential mechanism, together with a novel regret analysis. We show that, even under general function approximation, the regret in the model-free setting under differential privacy matches the state of the art for the linear case, scaling as , where denotes the number of episodes. As an important by-product, we also establish the first regret bound for online RL with batch update that depends on the standard complexity measure of coverability, complementing existing results based on a newly introduced Eluder-Condition class. In addition, we uncover fundamental gaps in recent results for private RL with linear function approximation, thereby clarifying its landscape.
Learning and Reusing Policy Decompositions for Hierarchical Generalized Planning with LLM Agents
We present a dynamic policy-learning approach that combines generalized planning and hierarchical task decomposition for LLM-based agents. Our method, Hierarchical Component Learning for Generalized Policies (HCL-GP ), learns parameterized policies that generalize across task instances and automatically extracts reusable components from successful executions, organizing them into a component library for compositional policy generation. We address three challenges: (1) learning components through automated decomposition, (2) generalizing components to maximize reuse, and (3) efficient retrieval via semantic search. Evaluated on the AppWorld benchmark, our approach achieves 98.2% accuracy on normal tasks and 97.8% on challenge tasks with unseen applications, improving 15.8 points over static synthesis on challenging scenarios. For open-source models, dynamic reuse enables 62.5% success versus near-zero without reuse. This demonstrates that classical planning concepts can be effectively integrated with LLM agents for improved accuracy and efficiency.