Self-Evolving Agents

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Period ending 2026-09-21

4 new papers

A weekly snapshot of new work published in Self-Evolving Agents.

Period ending 2026-09-14

5 new papers

A weekly snapshot of new work published in Self-Evolving Agents.

Period ending 2026-09-07

4 new papers

A weekly snapshot of new work published in Self-Evolving Agents.

189 papers

Latest in Self-Evolving Agents

Jul 14, 2026cs.CV

Self-Aware Recursively Self-Improving Agents for Personal Singularity: A Goal-, Scope-, Tool-, and Benchmark-Driven Multi-Agent Architecture

Large language model (LLM) agents can plan, use tools, maintain memory, and execute long-horizon tasks. This paper proposes Self-Aware Recursively Self-Improving (SARSI) agents: governed agents that maintain a persistent self-model of identity, goals, capabilities, limitations, uncertainty, relationships, history, and developmental change, and use that model to guide and evaluate recursive improvement. Self-awareness is defined functionally and does not imply subjective experience or phenomenal consciousness. We pair SARSI agents with personal singularity, a bounded human-AI co-development objective in which an agent ecosystem helps a user approach an expanding, user-defined feasible capability frontier. Each agent has a goal contract, bounded scope, validated tool registry, tool tests, end-to-end benchmarks, owner-controlled autonomy, routing, memory, self-model, and improvement policy. A scope router assigns every accepted task to one accountable primary agent and transfers out-of-scope work through structured handoffs. A user-facing Auto-Index selects interactive, hybrid, autonomous, or scheduled behavior without overriding external permissions. The architecture combines a planner-executor-verifier loop, an evidence-gated improvement loop, an external governance plane, decentralized lineages, an owner-directed agent foundry, and a Personal Singularity OS coordinating working, computational-imaging, work-process-learning, and personal-learning agents. We formalize functional self-awareness, scope, routing, improvement acceptance, bounded goal evolution, tool-first execution, and human capability transfer, and provide safety invariants, benchmark design, and a staged implementation roadmap. This is a position and systems-design paper, not evidence that consciousness, unrestricted recursive self-improvement, or personal singularity has been achieved.
Chengshuai Yang
Jul 13, 2026cs.CR

Mako: A Self-Evolving Agentic Operating System (SE-AOS) for Autonomous Web Exploitation

We introduce the Self-Evolving Agentic Operating System (SE-AOS): a new class of AI agent that treats exploit capability as a mutable, versioned kernel it extends at runtime, observing its own failures, synthesising new capabilities, proving them against a live target, and hot-loading them back into itself. Mako is the first SE-AOS instance for security research and the autonomous web exploitation engine developed within LaunchSafe. LaunchSafe builds autonomous security agents for continuous offensive testing and agent-driven security research; Mako is the core engine behind that platform. On the public XBOW validation-benchmarks, 104 containerised, CTF-style web applications spanning 26 vulnerability classes across three difficulty tiers, Mako achieves full-suite coverage: it drives every one of the 104 targets to emit a cryptographically fresh, per-build flag, under a verification regime that makes fabricated or memorised results impossible. Our central result is a law of autonomous exploitation: once a capability exists and is discoverable, difficulty collapses; capability, not reasoning, is what is scarce, together with an architecture and formalism that turn that law into a self-improving system. Mako further runs a gated self-evolution loop that proposes, sandboxes, and commits improvements to its own agents and rules when fitness does not regress. We deliberately withhold the operational results, payloads, exploit chains, and tool source, because a system that reduces full-spectrum web exploitation to a repeatable, machine-speed pipeline is dual-use research of concern. We publish the science; we withhold the weapon.
Praneeth Narisetty, Shiva Nagendra Babu Kore
Jul 10, 2026cs.AI

SAGEAgent: A Self-Evolving Agent for Cost-Aware Modality Acquisition in Multimodal Survival Prediction

Does every cancer patient truly need a complete diagnostic workup for accurate survival prediction? In multimodal clinical oncology, diagnostic modalities follow a clinically mandated order of escalating burden -- from demographics collected at intake to genomic profiling requiring specialized tissue analysis. Current multimodal survival methods either assume all modalities are available or passively handle missing data, but none actively reason about whether acquiring the next modality is justified for a given patient along this ordered workflow. We formulate this as a sequential decision problem and propose SAGEAgent (Sequential Acquisition Guided by Experience), a self-evolving LLM-based clinical agent that decides which diagnostic modalities to acquire for each patient, balancing predictive accuracy against clinical invasiveness. SAGEAgent reasons about each patient's evolving diagnostic state through clinical tools that translate numerical predictions into text, an episodic memory that retrieves similar past cases, and a semantic memory that accumulates reusable decision patterns from experience. Experiments on a glioma cohort combining TCGA-LGG, TCGA-GBM, and BraTS with four diagnostic modalities demonstrate that SAGEAgent achieves competitive survival prediction accuracy while reducing average acquisition burden by 55%.
Chongyu Qu, Can Cui, Zhengyi Lu +8
Jul 9, 2026cs.CL

Tool-Making and Self-Evolving LLM Agents in Low-Latency Systems

Production LLM agents often waste latency and reliability by regenerating code for the same procedural steps on every request. We replace this inference-time coding loop with an agentic tool-making pipeline that compiles repeated SOP steps into validated, versioned tools before deployment. The tool-maker grounds synthesis in the live environment as it collects execution traces, observes backend schemas and values, generates candidate tools, and repairs them against labeled cases. At runtime, the production agent calls these tools directly and falls back to code generation only when needed. We deploy the approach in a Fulfillment Center alarm-triage system, where an agent diagnoses alarms against a 44-node SOP over heterogeneous metric backends. In production, tool calls reduce p50 latency by 42%. On 1,500 historical alarms, they reduce end-to-end error rate by up to 53% by suppressing run-to-run variance in repeated steps. Because tools return compact structured verdicts, they also enable a simpler direct-call architecture, reducing p50 latency by a further 62% in a controlled ablation. Versioned tools also improve auditability and expose specification gaps and upstream data drift. Our results show that self-evolving agents can make industrial LLM systems faster, more reliable, and easier to operate.
Kalle Kujanpää, Ning Liu, Shahnawaz Alam +4
Jul 8, 2026cs.CL

DeepSearch-World: Self-Distillation for Deep Search Agents in a Verifiable Environment

Training tool-use agents to improve from their own experience remains challenging, as supervised fine-tuning relies on fixed teacher-distilled trajectories, while sparse-reward reinforcement learning provides weak supervision for long-horizon interactions. We present DeepSearch-Evolve, a self-distillation framework for web agents built on DeepSearch-World, a deterministic and verifiable environment with reproducible search and page-reading tools. DeepSearch-World contains 420K multi-hop QA tasks constructed from entity-level random walks and supports key agentic cognitive behaviors useful for self-evolving, including progress verification, grounded reflection, and failure recovery. DeepSearch-Evolve iteratively performs trajectory generation, filtering, data mixing, and fine-tuning to train stronger agents. Without distillation from more capable models, DeepSearch-World-9B achieves competitive performance compared with open-source agents, reaching 31.2% on BrowseComp, 61.5% on GAIA, and 93.4% on HotpotQA, showing that verifiable environments enable scalable self-evolution for long-horizon web agents. We will release the environment, 420K training pool, validation set, model, and code to facilitate future research on self-improving deep search agents.
Xinyu Geng, Xuanhua He, Sixiang Chen +7
Jul 8, 2026cs.AI

The Blind Curator: How a Biased Judge Silently Disables Skill Retirement in Self-Evolving Agents

A self-evolving agent retires its bad skills by watching them fail, so what happens when the judge cannot see the failures? Skill retirement is the structural constraint that keeps a growing library from drifting below the no-skill baseline, but its guarantee assumes an unbiased reward, which is false for the LLM judges that reference-free tasks force upon us. We show that a biased judge does not merely add noise; it \emph{silently switches off the curator}. We make this precise with a corrupted-reward analysis and, isolating the causal channel by injecting corruption on top of a deterministic reward, a behavioral study on a reference-free report-writing testbed with a code-generation cross-check. Symmetric noise leaves retirement intact, but \emph{false-pass} bias (failures slipping through as passes) disables contribution-based retirement past a sharp threshold that no amount of data can cross. Separating genuine retirement from cap-eviction churn shows this \emph{mechanism} failure is universal, holding across domains and failure rates and sparing only near-zero-false-pass, verifier-like graders. The downstream \emph{outcome}, though, is regime-dependent: eval quality degrades only where the same corruption also starves skill synthesis, and otherwise holds steady, so the disabled curator is \emph{silent}, surfacing in no aggregate metric. The contribution is a behavioral safety result, not a performance one. A cheap defect-injection audit then tells an operator, before deployment, which side of the threshold their judge occupies.
Xing Zhang, Yanwei Cui, Guanghui Wang +4
Jul 8, 2026cs.AI

From Atomic Actions to Standard Operating Procedures: Iterative Tool Optimization for Self-Evolving LLM Agents

Tool utilization enables Large Language Model (LLM) agents to interact with the real world and resolve complex tasks. However, existing agent frameworks predominantly rely on static toolsets composed of granular atomic actions (e.g., basic file I/O or single-turn search), which forces agents to reinvent low-level logic for every recurring workflow, leading to increased reasoning overhead and failure rates. In this study, we propose that agents can achieve self-evolution by synthesizing these atomic actions into reusable Standard Operating Procedures (SOPs), which function as callable higher-order tools that encapsulate multi-step logic. We further introduce EvoSOP, a framework that empowers agents to extract SOPs from execution trajectories and iteratively optimize the toolset through a systematic lifecycle of construction, merging, evaluation, and pruning. Extensive experiments demonstrate that EvoSOP significantly boosts task success rates while substantially reducing the number of interaction rounds compared to baselines. Our analysis also reveals that iterative tool optimization fosters reliable and efficient tool-use patterns, providing a scalable pathway for the development of self-evolving agents.
Haipeng Ding, Yuexiang Xie, Zhewei Wei +2
Jul 7, 2026cs.AI

EvoCUA-1.5: Online Reinforcement Learning for Multi-turn Computer-Use Agents

Computer-use agents must solve long-horizon tasks through repeated interaction with partially observable, multimodal desktop environments. Although imitation learning and offline trajectory refinement provide strong priors, static traces cannot cover the causal feedback loop of real computer use: each action changes the screen state, future action space, and recovery options. EvoCUA-1.5 extends self-evolving computer-use agents from offline experience learning to online reinforcement learning, where policies interact with executable sandbox environments and improve from verifiable task outcomes. Online RL in this setting requires more than directly reusing single-turn language-RL recipes. Multi-turn interaction introduces context-managed observations, sparse terminal rewards, variable-length trajectories, and slow environment feedback. EvoCUA-1.5 addresses these challenges with Step-Level Policy Optimization (STEPO), which preserves trajectory-level advantage balance after decomposition into step-level samples; policy-aware filtering and pass-rate calibration over verifiable synthesized tasks; Dynamic Tri-Adaptive Curriculum (DTAC), which combines learnable tasks, difficult positive replay, and controlled infeasible-task exposure; and a fully asynchronous RL infrastructure with staleness control and mini-group batching. Experiments show that these components improve training stability and downstream performance. EvoCUA-1.5 achieves 63.2% success on OSWorld-Verified, outperforming comparable 32B/35B-scale open-weight baselines and even approaching models with significantly larger parameter counts. Overall, EvoCUA-1.5 provides a practical framework for scaling online RL in multi-turn computer-use agents.
Mianqiu Huang, Taofeng Xue, Chong Peng +12
Jul 7, 2026cs.CL

CurateEvo: Data-Curation Evolving for Agentic Post-Training

Large language model (LLM) agents require post-training methods that can improve long-horizon decision making from environment feedback. However, existing agentic post-training pipelines often treat data curation as a fixed preprocessing step, focusing mainly on data augmentation while neglecting filtering, refinement, and adaptation to downstream failures. We propose CurateEvo, a failure-driven dynamic evolution framework for agentic post-training data curation. CurateEvo represents the curation strategy as executable code and iteratively rewrites it using failed trajectories from a held-out development set. At each epoch, the evolved strategy transforms a fixed raw corpus into supervised fine-tuning data, reinforcement learning data, and an inference-time memory bank. The evolution process first improves effectiveness by diagnosing recurring failure modes and augmenting, filtering, or refining data accordingly, and then improves efficiency by pruning redundant or low-utility training turns under a cost-aware objective. Experiments on ACEBench-Agent, BFCL-V4, and τ^2-Bench under both labeled and wild-data settings show that CurateEvo consistently outperforms prior curation methods, improving average scores by 3.2 and 2.7 points, respectively. Further analyses demonstrate that CurateEvo is compatible with different post-training recipes and substantially reduces curation overhead.
Dingzirui Wang, Xuanliang Zhang, Keyan Xu +2
Jul 6, 2026cs.AI

MetaSkill-Evolve: Recursive Self-Improvement of LLM Agents via Two-Timescale Meta-Skill Evolution

Recent LLM agents tackle increasingly long-horizon, open-ended tasks, and external skills, reusable procedural knowledge supplied to the agent, further extend this capability. However, a fixed, hand-authored skill is rarely optimal, and cannot adapt to the diversity of tasks an agent encounters. Self-improving agents address this by rewriting their own skill files from execution traces, yielding meaningful gains on challenging benchmarks. Yet such self-evolution remains non-recursive: it improves only the task skill (what the agent does) while the improvement procedure (how it improves) is authored once and held fixed. We introduce MetaSkill-Evolve, a two-timescale framework that makes agentic skill improvement recursive: every branch carries both a task skill ss and a branch-local meta-skill m=(ψ,σ,α,π,ε)m=(ψ,σ,α,π,\varepsilon) whose five components parameterise the Analyzer, Retriever, Allocator, Proposer, and Evolver agents of the improvement pipeline. Task skills evolve on a fast loop while the meta-skill evolves on a slower one under the same pipeline applied to itself, with no additional model or objective. With all five pipeline agents sharing a single frozen backbone, MetaSkill-Evolve outperforms no-skill, static-skill, and single-level evolution baselines on three agentic benchmarks (OfficeQA, SealQA, ALFWorld), improving held-out test accuracy over the raw backbone by +23.54, +16.09, and +1.92 points respectively.
Zefeng Wang, Minxi Yan, Jinhe Bi +3
Jul 6, 2026cs.AI

EvoAgentBench: Benchmarking Agent Self-Evolution via Ability Transfer

Agent self-evolution in long-horizon LLM systems is largely procedural: useful experience is not merely stored information, but reusable procedures for searching, debugging, and verification. Yet current evaluations do not isolate this form of transfer. Agent benchmarks test single-episode task solving; memory benchmarks target information retention rather than procedural reuse. We introduce EvoAgentBench, a benchmark for agent self-evolution via Ability-guided transfer across four agentic domains: web research, algorithmic reasoning, software engineering, and knowledge work. EvoAgentBench extracts trace-grounded Abilities from agent executions, canonicalizes them into operational units, and builds domain-specific Ability Graphs linking tasks that share procedural overlap. By design, every test task is backed by verified training-side Ability support. Across a 528/267 train/test split, two scaffolds, and three backbones, curated Ability content transfers reliably across model families, but no current automatic method sustains positive gain in all settings. EvoAgentBench shifts self-evolution evaluation from aggregate accuracy comparison to fine-grained diagnosis of experience encoding, routing, and uptake. The benchmark is publicly available at https://huggingface.co/datasets/EverMind-AI/EvoAgentBench.
Xingze Gao, Chuanrui Hu, Hongda Chen +9
Jul 5, 2026physics.soc-ph

Self-Reference in Large Language Models: The Introspection Threshold for Recursive Self-Improvement

The pursuit of self-evolving AI raises a critical question: when is autonomous self-improvement sustainable rather than degenerative? Drawing an analogy to von Neumann's complexity threshold for self-reproducing automata, we argue that sustainable recursive self-improvement in Large Language Models (LLMs) requires a functional analogue: introspection -- the system's capacity to simulate its own operations and target modifications. Grounded in Kleene's Second Recursion Theorem, we demonstrate the theoretical existence of such introspective programs. However, an empirical review reveals that while current LLMs exhibit quasi-introspection (e.g., partial metacognition), they fall short of true introspection due to structural bottlenecks: a lack of complete self-access, the feedforward nature of the Transformer, and computational class constraints that prevent fixed-point iteration. We conclude by outlining architectural paths to cross this complexity threshold and discussing the associated safety implications.
Jiang Zhang, Bing Yuan, Qian Zhang
Jul 4, 2026cs.NE

Towards Self-Evolving Agents: A Human-Inspired Adaptive Exploration-Exploitation Framework for Genetic Network Programming

Recent advancements in agentic AI have increasingly moved toward graph-based methods, driven by the demand for explainable, human-centered, and non-linear reasoning workflows. A prominent example is Genetic Network Programming (GNP), a self-evolving algorithm that utilizes directed graphs to evolve interpretable decision structures for agents. As in most evolutionary algorithms, effectively balancing exploration and exploitation is a key aspect of GNP. However, this trade-off has received limited attention in the GNP literature. To address this gap, we draw inspiration from human developmental patterns, where children prioritize broad experimentation and action over deliberation, with this tendency reversing with age. By mapping transitions between GNP's judgment nodes to deliberation and processing nodes to action, we propose Human-Inspired GNP (HGNP), a novel adaptive framework that dynamically regulates the exploration-exploitation balance throughout the evolutionary process. The method consists of novel adaptive crossover and mutation operators, and a cycle elimination mechanism. HGNP not only improves the evolutionary process but also provides a framework for adjusting the exploration-exploitation balance based on the characteristics of the target environment and its search space. This approach is more effective than tuning via crossover and mutation probabilities in standard GNP. The modifications are general and can be applied to almost all GNP variants. When integrated with standard GNP and two recently introduced GNP variants and evaluated on the Tileworld benchmark, HGNP demonstrated significant performance improvement in agents' strategy. The combination of HGNP with Situation-based GNP (HGNP-SBGNP) achieved the best overall results.
Ali Kohan, Mohamad Roshanzamir, Roohallah Alizadehsani +1
Jul 4, 2026cs.CL

SelfMem: Self-Optimizing Memory for AI Agents

While current AI agents support increasingly long context windows, tool use, and skill execution for long-horizon tasks, they still require memory systems to effectively leverage historical experience. Existing memory frameworks typically rely on fixed storage, retrieval, and summarization mechanisms, which can be rigid across different tasks and often require manual tuning. To address this limitation, we propose SelfMem, a self-optimizing memory framework. Inspired by prior work on self-improving AI, we follow the principle of "teaching an agent to fish rather than giving it a fish." Instead of forcing the model to follow a predefined memory strategy or format, SelfMem provides an environment with memory tools and feedback signals that allow the agent to explore, evaluate, and refine its own memory strategy. Our results show that SelfMem consistently outperforms retrieval, compression, and agent-memory baselines on BEAM across conversation scales from 100K to 1M tokens. Compared with the strongest baseline, SelfMem improves the official score by 48.7%, 40.8%, and 41.9% at 100K, 500K, and 1M, respectively. Further question-type analysis shows broad robustness across diverse memory demands, and our optimization study shows that model-guided strategy refinement further improves performance.
Shu Yang, Junchao Wu, Derek F. Wong +1
Jul 4, 2026cs.SE

Don't Blame the Large Language Model: How Scaffolding Evolution Shapes Coding Agent Quality

Coding agents, autonomous systems that use large language models (LLMs) to resolve software engineering tasks, rely on agentic scaffolding: a middleware layer in between a developer and a large language model that orchestrates system prompts, tool execution, context management, and iterative reasoning loops. While these scaffoldings evolve at extreme velocities, no study has examined how this evolution affects agent quality (i.e., effectiveness and efficiency) over time. Practitioners regularly report quality regressions after scaffolding updates, yet consistently attribute them to the underlying model rather than the scaffolding itself. In this paper, we address this gap by conducting the first controlled longitudinal study that isolates the scaffolding's contribution. Unlike prior work that fixes the scaffolding and varies the model, we fix the model and vary only the scaffolding, evaluating 35 sequential releases to measure their impact on agent effectiveness and efficiency. We first empirically study the development and release evolution of five major open-source scaffoldings (i.e., Codex, Qwen Code, Gemini, OpenCode, and OpenHands), revealing extreme release velocities exceeding two releases per day and thousands of issues within months. We then perform a controlled deep dive into 35 sequential releases of the Qwen Code CLI, evaluating each against 50 stratified SWE-bench Verified tasks while holding the underlying LLM constant. We trace the resulting quality fluctuations to specific development patterns and architectural components, and illustrate our findings with concrete qualitative evidence linking individual pull requests to measured quality shifts.
Oussama Ben Sghaier, Hao Li, Bram Adams +1
Jul 3, 2026cs.SE

SkillOpt-Lite: Better and Faster Agent Self-evolution via One Line of Vibe

While skill optimization for autonomous agents has gained traction, existing methods rely on complex pipelines. This leaves a fundamental question unaddressed: What constitutes a minimal viable pipeline for skill optimization, where every component is justified by theory or empirical necessity? We formalize skill optimization via Zeroth-Order (ZO) optimization, mapping classical counterparts (central difference, trust regions) to recent literature. Noting that unlike blind numerical perturbations in classical ZO, skill trajectories serve as interpretable debugging feedback. Grounded in Claude Code philosophy and PAC learning, we establish three principles for convergence and generalization: file-system-based trajectory exploration, consensus attribute mining, and independent validation gating. Eliminating redundancies, we propose SkillOpt-Lite. It accelerates convergence and outperforms full SkillOpt: improving LiveMath by +8.8 points on GPT-5.5 and +25.4 points on GPT-5.4-nano, allowing the nano model to surpass standard GPT-5.4 optimized by SkillOpt. Finally, we integrate our framework into production coding agents like VSCode Copilot, enabling developers to evolve agent skills via one line of vibe. Because our framework treats all agent components simply as standard editable code, this minimal pipeline naturally generalizes to full harness optimization (HarnessOpt). On SpreadsheetBench, HarnessOpt enables GPT-5.4-nano to achieve 0.7758 accuracy, outperforming the larger GPT-5.5 running standard pipelines (0.7620). Code is available at https://github.com/EvolvingLMMs-Lab/SkillOpt-Lite.
Yifei Shen, Bo Li, Xinjie Zhang
Jul 2, 2026cs.AI

EvoPolicyGym: Evaluating Autonomous Policy Evolution in Interactive Environments

Autonomous agents are increasingly expected to improve executable policies through feedback, yet existing evaluations often collapse this process into a final score or confound it with open-ended software-engineering progress. We introduce Autonomous Policy Evolution, a controlled evaluation setting in which a harness-model agent repeatedly edits an executable policy system under a fixed interaction budget. We instantiate this setting in EvoPolicyGym, a benchmark built from compact interactive RL environments that evaluates how agents iteratively improve explored policies. On the EvoPolicyGym suite, GPT-5.5 achieves the strongest aggregate rank score and top-two performance on all 16 environments. Beyond leaderboard results, EvoPolicyGym also provides trajectory-level diagnostics that distinguish how agents allocate budget, convert feedback into parametric tuning. These analyses show that strong autonomous policy evolution depends not only on isolated task wins, but on discovering task-appropriate mechanisms and refining policies under bounded feedback.
Zhilin Wang, Han Song, Runzhe Zhan +13
Jul 1, 2026cs.AI

Self-Evolving Agents with Anytime-Valid Certificates

Self-evolving agents violate the assumption behind most learning-theoretic guarantees: the data, evaluator, components, and hypothesis space are produced by the policy being updated. We present \textbf{SEA}, an architecture that confines self-modification to a small steering adapter and a versioned harness around a \emph{frozen} base model and admits each modification only through an anytime-valid gate that emits an auditable certificate against a fixed error budget. Five loop controllers compose published guarantees; because such gates can only \emph{select} among behaviors the frozen base already produces, five verifier-in-the-loop mechanisms -- best-of-NN, micro-step search, self-authored reproduction oracles, search-layer control, and self-repair -- supply the dense, grader-free signal the gates require, computed from the issue text alone. On a 5252-instance SWE-bench Verified subset across four base models, base capability is the dominant, confound-free effect, and on two strong base models a deliberate no-op-composite control isolates the suite's contribution at +4+4 and +5+5 (\textsc{Glm}~5.2 242824\to28; \textsc{Gpt} 293429\to34, the 65%65\% best), with event logs confirming that its mechanisms fire and prevent regressions. Results are single-run on expensive evaluations; confirming run-to-run variance and adapting the per-task algorithm mix are future work.
Biswa Sengupta
Jun 30, 2026cs.AI

A Self-Evolving Agentic System for Automated Generation and Execution of Biological Protocols

Autonomous wet-lab experimentation requires more than plausible protocol text: biological intent, quantitative procedures, device constraints and experimental feedback must remain aligned from protocol and SOP design to code and physical execution. We developed ProtoPilot, a self-evolving multi-agent system, together with an expert-grounded benchmark and evaluation framework for testing this conversion as an experimental automation problem. The framework spans 294 synthetic-biology and molecular-biology tasks derived from 98 gold-standard protocols, wet-lab expert rubrics, device-level validity gates and real experimental tests. ProtoPilot incorporates layer-wise verifiability, multi-agent orchestration and a runtime-updated skill library to generate protocols, expand SOPs, synthesize SDK-compliant code and revise workflows from wet-lab feedback. It achieved a Top@3 expert-preference rate of 90.2%, an overall protocol-to-code gate pass rate of 89.5% and an Opentrons pass rate of 88.24%, compared with 32.35% for OpenTrons-AI. Wet-lab validation produced interpretable readouts, Sanger-confirmed products and feedback-corrected PCA-assembled DNA targets, establishing a verifiable route to autonomous experimentation. Together, these results show that the evaluation framework captures execution-relevant requirements for autonomous wet-lab automation, and that ProtoPilot can meet them by converting protocol and code generation into validated execution and feedback-guided revision.
Yankai Jiang, Weiting Tang, Haoran Sun +11
Jun 30, 2026cs.CV

Learning from Failure: Inference-Time Self-Improvement for Computer-Use Agents

Computer-use agents, which leverage multimodal large language models (MLLMs) to operate computers and complete tasks, have attracted significant attention for their utility and versatility. A major challenge in developing these agents is collecting large-scale, high-quality trajectories. The standard approach generates synthetic data through a self-improving loop: an agent is placed in a verifiable environment and iteratively fine-tuned on its successful trajectories. Despite its effectiveness, this paradigm exploits only successful trajectories and discards the failed ones, even though failures carry rich information about a model's weaknesses. In this work, we explore a complementary failure-driven self-improvement loop, a data-centric paradigm that turns failed trajectories into agent improvements. Specifically, we employ an LLM to diagnose failure modes, propose inference-time solutions, and generate code patches -- lightly verified by humans -- that upgrade the agent. We validate this approach with the state-of-the-art OpenCUA-72B model on the OSWorld benchmark, improving the success rate from 42.3% to 48.9%, a gain of 6.6 percentage points, without any additional training cost and with only modest inference overhead. Our results demonstrate that failure-driven self-improvement is a viable complement to success-based pipelines, enabling more efficient agent improvement.
Xueqiao Sun, Xiaohan Wang, Ludwig Schmidt +2
Jun 29, 2026cs.AI

Self-Evolving World Models for LLM Agent Planning

World models offer a principled way to equip long-horizon LLM agents with foresight: predictions of action consequences before execution. However, unreliable foresight can be ignored, misused, or even degrade downstream decision-making. In this paper, we introduce WorldEvolver, a self-evolving world model framework that revises its deployment-time context while keeping the downstream agent and all model parameters frozen. WorldEvolver integrates three modules: (i) Episodic Memory, which exploits real action transitions through retrieval-based simulation; (ii) Semantic Memory, which extracts persistent heuristic rules from prediction-observation mismatches; and (iii) Selective Foresight, which filters low-confidence predictions before integrating them into agent reasoning context. We evaluate WorldEvolver on ALFWorld and ScienceWorld, measuring world model prediction accuracy on Word2World and downstream agent success rate on AgentBoard. Extensive experiments show that WorldEvolver achieves the highest prediction accuracy across three backbones and leads other world model baselines on downstream agent success rate, demonstrating that test-time memory revision enhances both predictive fidelity and planning performance.
Xuan Zhang, Wenxuan Zhang, See-Kiong Ng +1
Jun 29, 2026cs.AI

From Detecting Agency to Doing Work: Self-Caused Credit Builds a Durable Behavioral Self in a Minimal Spiking Agent

How does an agent that can tell self from world come to be durably shaped by that distinction? Recent work shows that a predictive system can detect its own agency (Ye, 2026), but detecting agency does not explain durable, self-shaped behavior. We show that agency-gated slow credit -- a conjunctive term OwnAgencySalience driving a slow parameter update -- produces post-unload behavioral residue: on a spiking substrate (Nengo LIF/PES), a learned self-preserving choice survives episodic buffer removal (retained fraction 0.96, N=50) and collapses when the slow decoders are reset or the agency gate is removed. Reproducing the agency comparator and toggling only the slow-credit channel, we find a clean dissociation: at matched agency gain, durable behavior develops only when self-credit performs slow work (post-unload self-preservation 1.00 vs 0.00). The same dissociation holds in 24-dimensional partially-observed control (0.74 vs 0.00), and a plastic-work analysis shows that basin deformation equals net self-credit work. Across eight sequentially-learned tasks under exogenous interference, the multiplicative veto also prevents forgetting: it retains old tasks (final post-unload accuracy 0.88, forgetting 0.13) where additive pooling collapses to chance-level recall, the no-agency ablation falls below chance, and episodic/replay baselines stay near chance after unload -- all with no replay buffer and no task-boundary-dependent protection mechanism (N=50). We formalize the durable residue as an operational behavioral self and argue that self-caused credit doing slow work is a necessary building block for agents that develop a self. No claim of consciousness is made.
Haoliang Han
Jun 29, 2026cs.AI

SAGA: Scene-Aware, Goal-Evolving Agents for Long-Horizon Strategy Game Planning

Long-horizon strategic planning in complex strategy games requires coordinating tightly coupled decision domains, including technology, economy, diplomacy, and military, across hundreds of turns under imperfect information. Existing LLM-based agents face three challenges in this setting. They recover little relational structure, such as distance or threat, from raw coordinate observations. They serialize the entire growing game state into every prompt and plan all domains in a single output, so the context eventually overflows and urgent domains crowd out long-term ones. The only reward is a lagged final score, which provides no progress signal within or across games.<br/><br/>We present SAGA, an LLM multi-agent framework that addresses these challenges with three mechanisms: a Map-Semantic Scene Graph that renders typed entity relations as concise per-entity text, a Tool-Augmented Planner that retrieves state on demand and routes disjoint per-domain directives to specialist controllers, and a Dual-Horizon Feedback Loop that sets intermediate goals within a game and distills causal lessons across games. On CivRealm, a benchmark built on the strategy game FreeCiv, SAGA attains the highest mean final score among six methods, the statistically strongest gains on infrastructure, and a 27% reduction in output tokens. With cross-game evolution enabled, it reaches the highest score over five successive games.
Tianyu Jin, Shuo Chen, Yida Wang +6
Jun 28, 2026cs.CL

Hybrid Retriever Evolution for Multimodal Document Reasoning Agents

Different retrievers, including lexical, semantic, and multimodal approaches, provide highly complementary strengths for multimodal document understanding, yet most systems combine them through fixed pipelines that cannot adapt to the demands of individual reasoning steps. In this work, we ask whether retrieval orchestration itself can be learned as part of the reasoning process. We introduce a failure-driven evolution framework in which a meta-agent autonomously discovers how a tool-using task agent should coordinate diverse retrievers during multi-step document question answering. The meta-agent analyzes incorrect reasoning trajectories, actively probes the same tool environment to diagnose root causes, and iteratively rewrites the task agent's instructions, turning retrieval from a fixed front-end stage into an adaptive, step-wise reasoning decision. The evolved agent learns when to invoke each retriever, how to combine them, and how to compose evidence across modalities and pages. On MMLongBench-Doc and DocBench, the evolved agent achieves gains of up to +19.6 points over the unevolved baseline and consistently outperforms recent systems including MACT, MDocAgent, and SimpleDoc. Detailed retrieval analyses confirm that these improvements arise from adaptive routing and evidence composition rather than reliance on any hard coded retrieval mode, and evolution dynamics reveal a progressive shift from narrow lexical behavior to rich multi-tool coordination. These findings establish autonomous multi-agent coordination as a promising paradigm for multimodal document reasoning.
Bohan Yao, Shruthan Radhakrishna, Vikas Yadav
Jun 28, 2026cs.AI

AI Trading's Alpha Singularity: Emergent Market Reasoning through Agent-to-Agent Self-Evolution

Automated alpha mining holds the scoring function fixed and varies the search algorithm over it. A search that converges against a fixed scorer overfits whatever the scorer cannot penalize, a primary cause of the out-of-sample generalization gap. We treat the scoring function as a search artifact alongside the alpha factors and study what conditions make this joint search admissible. Sealed Joint Search (SJS) is a framework: a set of structural conditions on information flow in an autonomous-discovery system that prevent joint search from collapsing into self-confirmation while keeping the evaluator sealed. Conditions cover role decomposition, typed inter-role communication, provenance-sealed reads, versioned stores, and substrate-local promotion. Agora tests SJS empirically: five LLM agent classes communicate via three channels, evolving eight skill libraries, with alpha libraries built on AlphaGen operators. Three evaluators write reports aggregated into one brief, carrying forward disagreement instead of voting. We run Agora for 100 rounds on CSI 1000 and evaluate on a 91-day 2026 holdout sealed from all LLM inputs. Agora achieves holdout Sharpe +1.87; best baseline +1.334 at favorable seed and -0.755 cross-seed mean. Pre-loading Agora's two metrics into a frozen-library ablation recovers only +0.40 of the +2.25 Sharpe gap, and adding PPO without library evolution worsens the gap. The two metrics emerge rather than being designed. Caveats: single-seed run, short-side concentrated signal, intended for long-short.
Yuqi Li, Siyuan Liu, Bingjun Liu
Jun 26, 2026cs.AR

Agentic Hardware Design as Repository-Level Code Evolution

We present HORIZON, a self-evolving agent framework that treats hardware design as repository-level code evolution. A Markdown harness is compiled into a project pack containing domain knowledge, an executable evaluator, an acceptance predicate, and a git/runtime policy; a hands-free agent loop then evolves an isolated git worktree, using repository operations for state management, tracing, and replay. This extends prior works of repository-scale self-evolution from EDA software systems, to hardware-design artifacts themselves. We evaluate our approach on ChipBench, RTLLM, Verilog-Eval, and nine CVDP categories, achieving 100% benchmark completion across all suites with a fully hands-free agentic loop. However, we do not claim that agentic AI for hardware design is solved: these benchmarks are controlled proxies for a much broader engineering problem in chip design. Section~\ref{sec:discuss} examines the limitations of the current study and highlights open research challenges.
Cunxi Yu, Chenhui Deng, Nathaniel Pinckney +1
Jun 24, 2026cs.LG

EVOM: Agentic Meta-Evolution of Actor-Critic Architectures for Reinforcement Learning

In actor-critic reinforcement learning, network architectures are typically manually designed. Automating this design is challenging because each candidate must be trained before evaluation, and the design space is open-ended. To address these challenges, we introduce EVOM, an agentic meta-evolution framework for discovering high-performance actor-critic architectures. We frame architecture search as a bi-level optimization: an inner loop trains weights via the low-fidelity proximal policy optimization (PPO), while an outer loop drives meta-evolution by iteratively refining architecture programs. Crucially, this outer loop is powered by an LLM-based design agent that operates purely as an architecture designer, completely decoupled from policy execution and environment control. Experiments reveal that EVOM outperforms the manually designed baseline, an LLM-guided random search, and the state-of-the-art LLM-guided programmatic policy search method MLES, delivering superior performance on Ant-v4 and HalfCheetah-v4. Ablation studies validate that both the meta-evolution loop and the LLM Design Agent are indispensable for final performance.
Boyun Zhang, Chao Wang, Kai Wu
Jun 24, 2026cs.LG

The Red Queen Gödel Machine: Co-Evolving Agents and Their Evaluators

Self-improving agents are state-of-the-art (SOTA) on agentic coding benchmarks and have recently been extended to general domains. However, their search methods generally assume a stationary evaluation criterion: a fixed verifier, benchmark, or labeled dataset that remains valid as the agent improves. This ignores a central feature of evolution: species adapt as their environments change with them. We aim to bring the same principle to recursive self-improvement, making evaluation part of the improvement loop and opening search to evolving evaluators, adversarial objectives, and dynamic utilities that may surpass static benchmarks. We introduce the Red Queen Godel Machine (RQGM), an evolutionary framework for recursive self-improvement under non-stationary utilities. The RQGM makes this possible through controlled utility evolution: search is organized into epochs with a fixed within-epoch evaluation criterion, while the utility can be updated at epoch boundaries, so self-improvement guarantees hold per epoch as the objective evolves across them. We begin by showing that even on verifiable coding tasks, the RQGM improves test pass rate over the prior SOTA by adding a complementary agent-as-a-judge code-review signal. This signal is cheaper and the RQGM uses 1.35x-1.72x fewer tokens. We then turn to scientific paper writing and reviewing, and Olympiad-level proof writing and grading, where the RQGM improves performance over prior self-improving agents: co-evolved writers reach 1.78x-1.86x higher acceptance rates under a diverse agent-as-a-judge panel, while co-evolved graders reach 9% higher ground-truth accuracy. In paper reviewing, the strongest baseline reviewer over-accepts AI-generated papers at up to 1.91x the human rate. The RQGM corrects this by introducing an adversarial objective that discovers reviewers equally stringent on AI and human work.
Alex Iacob, Andrej Jovanović, William F. Shen +10
Jun 24, 2026cs.AI

Agentic evolution of physically constrained foundation models

Artificial intelligence increasingly drives automated scientific discovery, yet contemporary generalist agents lack physical grounding, frequently hallucinating hardware-incompatible designs. Here, we present a physically grounded, multi-agent discovery engine that autonomously architects hardware-compliant computing systems. Anchored by an Evolutionary Knowledge Graph structuring past scientific innovations, the framework extracts an "algorithmic Chain-of-Thought" to transform blind stochastic search into directed structural evolution. Applied to the extreme testbed of foundation model deployment, the engine evolved two hardware-aware compression methodologies surpassing human-engineered heuristics: Q-Enhance mitigates long-context accuracy loss in dense models, and MoE-Salient-AQ outperforms state-of-the-art manual sparse Mixture-of-Experts designs by 3.7% at sub-3-bit regimes. Utilizing a bandwidth-efficient Sensitivity Profile, we successfully deployed a massive 235-billion-parameter model onto a constrained dual-A100 server, reducing memory requirements by 75% with a marginal 0.64% accuracy degradation. By transforming unconstrained combinatorial search into knowledge-driven autonomy, this establishes a scalable hardware-software co-design paradigm for machine-driven discovery within strict physical boundaries.
Jiangwei Zhang, Wen Sun, Chong Wang +7
Jun 23, 2026cs.CL

Escaping the Self-Confirmation Trap: An Execute-Distill-Verify Paradigm for Agentic Experience Learning

Experience-driven self-evolution is critical for large language model (LLM) agents to improve through open-world interaction. However, existing experience learning methods mostly rely on single-agent loops, where the same agent executes tasks, summarizes outcomes, and determines memory content. This setup makes agents vulnerable to the Self-Confirmation Trap: wrong-but-self-consistent trajectories are misidentified as successful experience, leading to cumulative errors during retrieval and reuse. To address this issue, we propose EDV, an Execute-Distill-Verify framework for reliable experience learning. In the Execute stage, multiple heterogeneous agents explore the same task space in parallel to generate diverse candidate trajectories. In the Distill stage, a dedicated third-party agent comparatively analyzes these trajectories to produce candidate experiences, reducing executor-centric summarization bias. In the Verify stage, the execution group validates candidates via a consensus mechanism, and only approved experiences are written into shared or private memory. By decoupling the three stages, EDV transforms experience learning from isolated self-reflection into collaborative construction, filtering erroneous and noisy content before memory insertion. We evaluate EDV on three challenging long-horizon benchmarks: tau2-bench, Mind2Web and MMTB. Results show EDV consistently outperforms strong baselines, validating that reliable experience construction is essential for robust agent self-evolution. Our code is available at https://github.com/shidingz/EDV.
Shiding Zhu, Yudi Qi, Yajie Wang +6
Jun 23, 2026cs.CL

Metis: Bridging Text and Code Memory for Self-Evolving Agents

Self-evolving agents improve over time by distilling experience from past executions and reusing it in future tasks. Existing systems represent such experience either as natural-language text injected into the agent context or as code exposed as callable tools. However, the choice between these representations is typically made at design time rather than derived from the characteristics of the experience itself, leaving the trade-offs between them poorly understood. We present the first controlled study that isolates text memory and code memory over an identical set of experiences. Our results show that the two forms exhibit complementary trade-offs in construction cost, execution efficiency, and transferability, such that neither representation alone is sufficient. Guided by these findings, we propose Metis, a self-evolving agent system built on a hierarchical dual-representation memory. Metis organizes textual experience into execution plans, environment facts, and common pitfalls, and selectively crystallizes recurring plans into validated callable tools. This design combines the broad applicability of text memory with the execution efficiency of code memory while incurring tool-generation cost only when justified by repeated reuse. We evaluate Metis on AppWorld, a challenging benchmark for interactive agents. The results show that Metis improves task accuracy by up to 20.6% over ReAct while reducing execution cost by up to 22.8%. Compared with representative self-evolving agent systems, Metis consistently achieves a better balance between accuracy, execution efficiency, and memory-construction cost.
Zijie Dai, Siuhin He, Hui Li +9
Jun 22, 2026cs.LG

Self-Evolution for Multi-Turn Tool-Calling Agents via Divergence-Point Preference Learning

Multi-turn tool-using agents must coordinate long-horizon tool sequences while tracking dialogue state and policy constraints. Existing approaches often separate inference-time orchestration from parameter-level learning, leaving tool selection weakly structured and preference updates vulnerable to train--deployment prompt mismatch. For within-benchmark self-improvement, ToolGraph combines schema-derived topology, transition weights estimated from successful rollouts, and history-aware controls for write prerequisites and repeated-search loops. We then construct 161 preference pairs by locating divergence points via state-based matching and prefix-based alignment, filtered through action-correctness annotations, and train DPO under the same ToolGraph context used at inference. Across 375 tau2-bench tasks, ToolGraph raises the weighted average reward from 0.304 to 0.338 (+11.2% relative), while ToolGraph+DPO reaches 0.355 (+16.8% over the baseline), with the DPO gain concentrated in airline and retail. Fine-grained diagnostics further show that roughly half of telecom trajectories exhaust the step budget before action execution and that chosen reward positivity is the most useful checkpoint signal across our 16 evaluated DPO configurations.
Jiaqiang Tang
Jun 22, 2026cs.CV

Evo-RAD: Navigating Rare Retinal Disease Diagnosis via Self-Evolving Agentic Retrieval

Large-scale pretrained foundation models have revolutionized general medical screening, but often falter on rare diseases because such conditions are underrepresented in real-world clinical datasets. While retrieval-augmented diagnosis attempts to mitigate this, conventional static methods frequently succumb to the hubness problem, retrieving visually similar but semantically incorrect common diseases. To address this, we propose Evo-RAD, a self-evolving agentic framework that transforms evidence acquisition into a dynamic decision-making task. We formulate retrieval as a Markov Decision Process (MDP) where a graphbased agent observes the reference set state and executes actions to purge discordant evidence (DELETE), acquire pathologically consistent samples (INSERT), or conclude the evolution (TERMINATE). Optimized via Group Relative Policy Optimization (GRPO) with a homogeneityaware reward, the agent learns to maximize the diagnostic homogeneity of the support reference set. Experiments on retinal disease benchmarks show that Evo-RAD substantially improves rare-disease diagnosis, outperforming retinal foundation models by +21.04%, while also surpassing retrieval-based and parameter-efficient fine-tuning methods by +3.56%. Code is available at https://github.com/SDH-Lab/Evo-RAD.
Wangding Xia, Ye Du, Jiashi Lin +3
Jun 18, 2026cs.LG

Marginal Advantage Accumulation for Memory-Driven Agent Self-Evolution

In batch-style trace distillation, the same memory operation may receive contradictory feedback across different batches. Existing methods lack a cross-batch, operation-level evidence accumulation mechanism, making it impossible to distinguish stably effective operations from accidental hits. This paper formalizes the requirement as two structural conditions, alignability and comparability, and proposes Marginal Advantage Accumulation (MAA). MAA constructs differential signals to make them comparable across batches, accumulates signed evidence per operation via EMA, and ensures cross-batch traceability through semantic identity merging. As a post-processing architecture, MAA achieves the best results in 14 out of 16 settings across 4 benchmarks and 4 target models, consistently outperforming existing batch-level distillation baselines and matching or surpassing online alternatives in most settings, while reducing optimization-phase token consumption by approximately 75%.
Mingyu Yang, Keye Zheng, Congchao Cheng +4
Jun 17, 2026cs.AI

Recursive Self-Evolving Agents via Held-Out Selection

LLM agents are increasingly improved without weight updates by evolving a natural-language artifact, such as reflections, workflows, playbooks, cheatsheets, or optimized prompts, that conditions a frozen policy. Such methods are typically reported as wins on the single benchmark where they help. We study them apples-to-apples and surface a sharper picture. We introduce RSEA, a Recursive Self-Evolving Agent that carries a compact three-layer natural-language state: an imperative strategy, reusable skills, and a procedural playbook. Across generations, RSEA rewrites all three layers from its own trajectories and commits a candidate only if it does not regress on a disjoint held-out split, using a strict keep-better gate. Across four diverse benchmarks, ALFWorld, GAIA, (τ)-bench, and WebShop, and six faithful baselines, ReAct, Reflexion, GEPA, AWM, ACE, and Dynamic Cheatsheet, all evaluated on one shared local backbone, we find three main results. First, no artifact universally wins. RSEA is the strongest single-pass method on ALFWorld, reaching 69.3% compared with 64.6% for ReAct (McNemar (p=0.015)), and reaches 79.4% with retry, the best overall result. However, concrete-workflow induction, represented by AWM, is best on the strong-backbone tool-use tasks. Second, unguarded context evolution is high-variance and unsafe. Dynamic Cheatsheet, which curates context online without a held-out gate, is near-best on ALFWorld at 70.7%, yet collapses on WebShop, with a score of 0.14 compared with 0.43 for ReAct. Third, RSEA's strict held-out selection is what makes recursive self-evolution monotone-safe: it never significantly underperforms the base agent on any benchmark and falls back to vanilla ReAct when evolved context would hurt.
Michael Nguyen, Quoc Nguyen, Paul Vuong
Jun 16, 2026cs.AI

EvolveNav: Proactive Preflection and Self-Evolving Memory for Zero-Shot Object Goal Navigation

Zero-Shot Object-Goal Navigation (ZS-OGN) requires embodied agents to explore and locate target objects without any prior training. To this end, recent methods leverage foundation models. But they typically rely on static priors and lack adaptation, which leads to repeated errors and costly trial and error. In this paper, we propose a self-evolving ZS-OGN framework that enables continuous test-time improvement. Specifically, we build an agentic rule memory by extracting actionable knowledge from past trajectories. Then, we propose a retrieval strategy based on upper confidence bound, selecting effective rules by balancing semantic relevance and historical success. In addition, we introduce a memory-guided preflection module that forecasts potential outcomes before action, reducing inefficient exploration. Extensive experiments show that our method outperforms existing zero-shot baselines, achieving a 10.1% improvement in success rate with fewer unnecessary steps.
Qi Chai, Wenhao Shen, Nanjie Yao +5
Jun 16, 2026cs.CL

OPD-Evolver: Cultivating Holistic Agent Evolver via On-Policy Distillation

Memory has become a standard substrate for self-evolving agents, yet retaining experience is not the same as learning how to evolve through it. Existing memory agents can store trajectories, retrieve reflections, or accumulate skills, but often lack the holistic competence to select useful experience, act on it, write reusable knowledge, and maintain a growing repository. We introduce OPD-Evolver, a slow-fast co-evolution framework that cultivates such an agent evolver through on-policy self-distillation. In the fast loop, OPD-Evolver interacts with a four-level memory hierarchy to read, use, write, and maintain experience for rapid test-time evolution. In the slow loop, outcome-calibrated memory attribution and privileged hindsight distill these four abilities into the deployable policy. Across multi-domain benchmarks, OPD-Evolver surpasses memory systems such as ReasoningBank by up to 11.5%, and training-based methods such as Skill0 by ~5.8%. Further analysis shows that OPD-Evolver internalizes high-value experience and memory management, enabling OPD-Evolver-9B to challenge giant counterparts such as Qwen3.5-397B-A17B and Step-3.5-Flash, pointing beyond memory-augmented agents toward genuinely qualified agent evolvers.
Guibin Zhang, Xun Xu, Yanwei Yue +4
Jun 16, 2026cs.AI

SEAGym: An Evaluation Environment for Self-Evolving LLM Agents

Self-evolving LLM-based agents improve mainly by changing their agent harness: the structured execution layer around a base model, including prompts, memory, tools, middleware, runtime state, and the model-tool interaction loop. Existing evaluations often reduce this process to isolated task scores or a single sequential curve, obscuring whether an update produces reusable improvement, overfits recent tasks, increases cost, or harms older behavior. We introduce SEAGym, an evaluation environment for measuring agent harness updates across training, validation, test, replay, and cost records. SEAGym turns Harbor-compatible benchmarks into dynamic self-evolution task sources with train batches, frozen update-validation, held-out ID and OOD transfer views, replay diagnostics, and saved snapshot and metric records. Instantiating SEAGym on Terminal-Bench 2.0 and HLE, we compare ACE, TF-GRPO, and AHE under a shared epoch/batch protocol. The results show that these evaluation views provide complementary signals about the evolution process: frequent updates may fail to improve held-out performance, useful intermediate snapshots may collapse later, and source diversity and model backend can affect harness reliability.
Congjie Zheng, Chuanyi Xue, Bin Liang +2
Jun 15, 2026cs.AI

When Rules Learn: A Self-Evolving Agent for Legal Case Retrieval

Legal case retrieval remains challenging due to the complexity of legal language and the need for precise lexical alignment between queries and relevant cases. Although dense retrieval models have achieved notable progress, empirical studies show that BM25 continues to serve as a strong baseline in this domain. It motivates us to propose a self-evolving framework for rule-driven query rewriting that enhances BM25 without any parameter training. The framework equips an LLM-based agent with an automatic evaluation environment, enabling it to iteratively create rewriting rules, plan validation experiments over rule combinations, and eliminate ineffective rules based on historical feedbacks. We evaluate our method on the Chinese legal case retrieval benchmark LeCaRD-v2. Experimental results demonstrate that the proposed framework outperforms non-evolutionary baselines, including human-designed rules and greedy rule selection, particularly when powered by a highcapacity core LLM. We also conduct detailed analyses to investigate the mechanisms underlying self-evolution. Our findings reveal that LLM's capabilities to leverage previous experimental results and its intrinsic knowledge of rule elimination play critical roles in refining the rule set via self-evolution.
Mingxu Tao, Jiawei Hu, Xian Zhou +5
Jun 15, 2026cs.LG

Multimodal Evaluator Preference Collapse: Cross-Modal Coupling in Self-Evolving Agents

When AI agents use language models to evaluate their own outputs in a feedback loop, systematic biases emerge. We show that Evaluator Preference Collapse (EPC) is dramatically amplified in multimodal settings. Using GPT-4o to evaluate DeepSeek-chat across text and visual tasks, we find that a single strategy (step_by_step) absorbs 48.4% of all weight -- 3.2x the collapse observed in text-only self-evaluation -- while three visual-domain strategies receive only 9.1% combined weight. We then demonstrate a novel phenomenon we term cross-modal coupling: evaluator preferences acquired on one modality transfer to and corrupt strategy selection on another. Through a four-phase isolation training paradigm, we measure coupling coefficients and document strategy inversion -- the optimal strategy for a modality reverses after cross-modal exposure. A Phase 3 statistical validation across five evaluator configurations (N=80 total independent repetitions, 35,000 API calls) with both text-proxy and real-image visual tasks finds: cross-model evaluation produces strong coupling (JSD0.19-0.34), real-image inputs yield the most directionally consistent signal (mean gamma_{T->V}=1.145, gamma_{V->T}=0.937, 70% T->V, Cohen's d=0.56), and self-evaluation provides near-complete immunity -- 97% of runs (N=30) yield zero coupling (JSD=0.003, d=0.07). Three methodological ablations and multi-executor validation confirm the effect is not a structural artifact. We introduce the coupling matrix indexed by evaluator identity, release the MM-EPC framework, and identify cross-model evaluator architecture as the primary risk factor for preference drift. Code and data: https://github.com/aidless/mm-epc.
Zewen Liu
Jun 14, 2026cs.AI

AIChilles: Automatically Uncovering Hidden Weaknesses in AI-Evolved Systems

The computer systems community has recently seen growing interest in AI-driven system evolution, where AI agents iteratively rewrite systems. Frameworks such as AdaEvolve and Engram report 12-60% score improvements over human-designed algorithms. While these results are promising, there are practical concerns if these AI-evolved programs can perform worse on unseen workloads and exhibit scalability regressions. Given the speed and scale of AI-generated code, we need automated mechanisms to uncover such identify hidden weaknesses in AI-evolved systems programs. To this end, we develop AIChilles that takes as input a baseline program PP and an AI-evolved program PP', AIChilles searches for valid workloads where PP' regresses relative to PP in correctness, runtime, memory usage, or output quality. To tackle the diversity in system applications, weakness types and potential bugs, AIChilles combines deterministic workload-parameter extraction, agent-based constraint inference, differential oracles, and code-frequency coverage to discover diverse failures. Across five system applications and 30 AI-evolved programs, AIChilles finds 49 distinct hidden weaknesses. We also show that explicitly including AIChilles in the AI-driven development lifecycle can mitigate several of these weaknesses.
Yajie Zhou, Ao Li, Ashwin Silla +2
Jun 13, 2026cs.AI

APEX: Adaptive Principle EXtraction A Three-Layer Self-Evolution Framework for Production AI Agents

Self-improvement in AI agents has emerged as a key research frontier: systems that modify their own prompts, workflows, and decision rules based on accumulated operational experience. The state-of-the-art Self-Harness framework [1] achieves 14--21% improvement on Terminal-Bench-2.0 by mining failure clusters and patching the agent harness. However, Self-Harness optimises only one dimension -- the prompt harness -- leaving behavioural principles and workflow topology unchanged. We propose APEX (Adaptive Principle EXtraction), a three-layer co-evolution framework that simultaneously evolves: (L1) the harness via failure-mode patching, (L2) behavioural principles via success-trace distillation [2], and (L3) the agent workflow topology via structural fitness-based selection [6]. We implement APEX on Joe [13], a production-grade super AI Agent built on NVIDIA Nemotron and designed as an Edge AI Agent Factory for the NVIDIA Agent Challenge 2026, managing a 15-node compute fleet using 114 real task traces collected over 18 days. APEX achieves an APEX Health Score of 0.570 (+90% vs. baseline 0.300) in a single evolutionary run, distilling 6 novel reusable principles and selecting a research-first workflow topology scoring 0.900 (+20%). Our results demonstrate that multi-dimensional co-evolution substantially outperforms single-axis harness optimisation, at a cost of only 4 LLM calls (~270 s) on a local qwen2.5-coder:32b instance.
Ya-Chuan Chen, Tien-Jen Lai, Hsiang-Wei Hu
Jun 12, 2026cs.CL

Retrospective Progress-Aware Self-Refinement for LLM Agent Training

LLM-based agents trained with reinforcement learning optimize step-wise action prediction but lack metacognitive awareness of task progress, inducing a gap that hinders long-horizon scaling. A pilot study reveals that online progress prompting hurts performance while retrospective demonstrations help, yet this capability cannot emerge from outcome-reward training alone. We present RePro, Retrospective Progress-Aware Training, a framework that trains agents to self-generate progress signals via a forward-then-reflect rollout paradigm: the agent executes actions online, then retrospectively reassesses its step-wise progress given the completed trajectory and known outcome. RePro initializes with a Retrospection Warmup that teaches reflection format from minimal external demonstrations, then further trains through RePro-PO with a composite reward that produces self-generated signals without continuous external supervision. Experiments on WebShop, ALFWorld, and Sokoban show that RePro enhances the Qwen family's performance, with up to 12%12\% absolute success rate gains.
Xinbei Ma, Congmin Zheng, Jiyang Qiu +10
Jun 11, 2026cs.MA

Tuning Agent-Based Predator-Prey Models Toward Lotka-Volterra Dynamics

Recent growth in compute power has made it increasingly feasible to use large-scale agent-based models to simulate complex adaptive systems. A central difficulty is that such models contain many local rules and parameters, where small changes can lead to runaway behaviour, population collapse, or saturation at artificial bounds. We study this problem in a continuous predator-prey system where sheep and wolves are active agents with local sensing, internal energy, and recurrent neural network-based controllers. We ask whether environmental and demographic parameters can be tuned so that the resulting population dynamics resemble classical Lotka-Volterra cycles. We optimise these parameters with a feature-based loss that rewards sustained oscillations, phase lag, bounded populations, and long-term persistence, first for random controllers and then for evolved controllers in a more naturalistic setting. The model is implemented in ABMax, a JAX-based agent-based modelling framework that enables efficient batched simulation on hardware accelerators.
Corinna Mandl, Siddharth Chaturvedi, Marcel van Gerven
Jun 11, 2026cs.LG

ProPlay: Procedural World Models for Self-Evolving LLM Agents

Self-evolving agents are expected to improve through interaction without external supervision, but this remains difficult in partially observable environments where agents must explore actively, learn from limited feedback, and decide when to trust prior experience. Existing LLM-agent methods often rely on memory or planning modules, yet they rarely close the loop between them to continually refine an internal understanding of environment dynamics. We introduce ProPlay, a procedural world model that supports procedure-level preplay, where agents can rehearse future procedural paths using the learned world knowledge. Rather than representing experience as isolated rules or low-level action constraints, ProPlay abstracts successful trajectories into procedures and organizes them in a procedure graph that captures causal transitions among task stages. Each transition is associated with a reliability record embedding to estimate its task-specific contribution from past outcomes. Before each episode, ProPlay simulates future procedural trajectories over known graph structures as structured soft guidance; after execution, it refines the graph using environment feedback. Experiments on public benchmarks show that ProPlay consistently improves environment understanding and self-evolution capability over strong baselines. Our code has been released in https://github.com/antman9914/proplay.
Yijun Ma, Zehong Wang, Yiyang Li +5
Jun 10, 2026cs.AI

Hybrid Open-Ended Tri-Evolution Makes Better Deep Researcher

Deep research and agent evolution serve as de-facto tasks for AI agents in real-world applications toward artificial general intelligence. The former enables autonomous retrieval and integration of information in open-ended environments to tackle open-ended research tasks, yet it is constrained by the static parametric deep research capabilities of agent systems. The latter allows agents to autonomously interact with the environment to gain experiences that evolve model capabilities. However, its effectiveness has been widely validated only on verifiable tasks with standard answers, leaving a gap with open-ended research tasks. To bridge these two critical tasks, we propose the Hybrid Open-Ended Tri-Evolution (HOTE) framework, which leverages hybrid-mode reinforcement learning to facilitate the collaborative evolution of a proposer, solver and judge based on web-scale knowledge, moving toward autonomous evolving agents in open-ended tasks and environments. Extensive experiments on three long-form deep research benchmarks demonstrate that the 8B model trained via HOTE surpasses the strongest static open 8-32B models as well as those trained by state-of-the-art deep research training methods with less time overhead, and further verify that the evolution of all three modules in HOTE is indispensable.
Hongming Piao, Chi Liu, Mengzhuo Chen +5
Jun 9, 2026cs.AI

Role-Agent: Bootstrapping LLM Agents via Dual-Role Evolution

Although Large Language Model (LLM) agents have demonstrated strong performance on complex tasks, their learning is often limited by inefficient interaction feedback and static training environments, which hinder broader generalization. To address these limitations, this paper introduces Role-Agent, \textcolor{black}{a framework} that harnesses a single LLM to function concurrently as both the agent and the environment, enabling a bootstrapped co-evolution. Role-Agent comprises two synergistic components: World-In-Agent (WIA) and Agent-In-World (AIW). In WIA, the LLM acts as the agent and predicts future states after each action; the alignment between predicted and actual states is then used as a process reward, encouraging environment-aware reasoning. In AIW, the LLM analyzes failure modes from failed trajectories and retrieves tasks with similar failure patterns, thereby reshaping the training data distribution for targeted practice. Experiments on multiple benchmarks show that Role-Agent consistently improves performance, yielding an average gain of over 4% over strong baselines.
Xucong Wang, Ziyu Ma, Shidong Yang +4
Jun 9, 2026cs.CL

TabClaw: An Interactive and Self-Evolving Agent for Spreadsheet Manipulation and Table Reasoning

Spreadsheets and tables are widely used representations for structured data analysis, but effective analysis still requires substantial manual effort and domain expertise. Recent large language model (LLM) agents can automate parts of this process, but they often provide limited transparency into intermediate decisions, rely on implicit assumptions, struggle with multi-table comparison, and repeat similar workflows without adapting to a user's preferences. This paper presents TabClaw, an open-source interactive AI agent for spreadsheet manipulation and table reasoning. Users upload CSV or Excel files and issue natural-language requests; TabClaw clarifies ambiguous intent, exposes an editable execution plan, streams a ReAct-style tool-using analysis loop, dispatches specialist agents for parallel multi-table reasoning, and synthesizes findings with explicit consensus and uncertainty markers. Beyond one-off analysis, TabClaw records completed workflows, extracts persistent user memory, distills reusable skills from repeated tool-use patterns, supports package-style skill import, and upgrades skills from negative feedback. Experiments on spreadsheet manipulation and table reasoning benchmarks show that TabClaw improves executable task completion and reasoning performance while preserving an inspectable user workflow. This paper shows how TabClaw turns spreadsheets and tables into inspectable analytical workflows while gradually personalizing itself to recurring data-analysis tasks. Our code is available.
Mingyue Cheng, Shuo Yu, Daoyu Wang +5
Jun 6, 2026cs.AI

PACE: Anytime-Valid Acceptance Tests for Self-Evolving Agents

Self-evolving agents improve by repeatedly proposing changes to their own prompts, skills, or workflows and keeping those that score higher on a small held-out set. Almost all effort has gone into the proposer that generates candidates; we argue the weak point is the acceptor, the rule that decides whether to commit a change. Applied hundreds of times against the same noisy dev estimate, the ubiquitous "keep it if the score went up" rule is uncontrolled adaptive multiple testing: the agent effectively p-hacks itself, accumulating false commits that make it churn and drift rather than improve. We recast committing as a sequential hypothesis test and propose PACE (Paired Anytime-valid Commit Evaluation), a training-free, anytime-valid commit gate. Each candidate is compared to the incumbent on identical instances and committed only when a testing-by-betting e-process accumulates decisive evidence, stopping early to save evaluations and controlling each candidate's false-commit probability at a user-set level even under optional stopping (a per-decision guarantee). On Qwen2.5 agents (0.5B-3B) self-evolving at the prompt level on GSM8K, SVAMP, and ARC-Challenge, greedy acceptance commits 30-42% false and 10-33% harmful edits when a genuine improvement is hidden among noisy proposals, while PACE commits the real one and essentially nothing else, matching greedy's held-out accuracy at sharply lower variance and about 18% lower evaluation cost. With no real gain available, greedy commits 13-21 spurious self-modifications per run (72-100% false) and degrades the most fragile agent by 4.9 points, while PACE holds at baseline. Reliability of self-evolution depends on the acceptor, not only on the proposer.
Zayx Shawn
Jun 5, 2026cs.CL

Agentopia: Long-Term Life Simulation and Learning in Agent Societies

Humans learn from social life. Simulating this process with LLM-powered agents represents a promising research direction, raising a natural question: whether LLMs can learn from such simulated social experience to better understand and replicate human behavior. However, prior agent society simulations typically operate at the scale of days, limiting the depth of social interactions and long-term growth. In this paper, we study long-term life simulation and LLM learning in agent societies, with two goals: (1) investigating social behaviors that emerge from life-long simulation, and (2) developing anthropomorphic capabilities in LLMs, particularly intelligence in social life, through years of simulated social experience. Specifically, we present Agentopia, a comprehensive framework for long-term life simulation in multi-agent societies, where 100 agents autonomously pursue personal growth, develop social relationships, and fulfill their needs and goals over 10 simulated years. We define life reward to mirror human well-being, and leverage this reward to train LLMs via rejection sampling. Extensive experiments show that agents exhibit rich emergent social behaviors. Furthermore, life reward training effectively enhances the underlying LLM, which leads to improved agent well-being in simulation, and generalizes to downstream role-playing benchmarks with +15.6% improvement.
Xintao Wang, Sirui Zheng, Hongqiu Wu +10
Jun 5, 2026cs.SE

Socratic-SWE: Self-Evolving Coding Agents via Trace-Derived Agent Skills

LLM-driven software engineering agents have become a central testbed for real-world language-model capability, yet their training remains limited by the availability of high-quality SWE tasks. Existing synthetic data methods typically create tasks through fixed mutation or bug-injection procedures, making the resulting distributions largely independent of the agent's own weaknesses and training progress. We introduce Socratic-SWE, a closed-loop self-evolution framework that reuses the agent's historical solving traces as a source of training signal. Rather than treating traces only as evidence for reward computation, Socratic-SWE distills them into structured agent skills that summarize recurring failures and effective repair patterns. These skills then guide the generation of targeted repair tasks in real repositories. Candidate tasks are checked through execution-based validation and scored with a solver-gradient alignment reward, so that the retained tasks are both verifiable and useful for improving the Solver. The updated Solver produces new traces, enabling the task curriculum to adapt over successive rounds. Across SWE-bench Verified, SWE-bench Lite, SWE-bench Pro, and Terminal-Bench 2.0, Socratic-SWE consistently improves over self-evolving baselines under the same compute budget, reaching 50.40% on SWE-bench Verified after three iterations. These results suggest that solving traces can serve as a scalable substrate for self-evolving SWE agents.
Chuan Xiao, Zhengbo Jiao, Shaobo Wang +5
Jun 5, 2026cs.LG

Self-evolving LLM agents with in-distribution Optimization

Large Language Models (LLMs) have recently emerged as powerful controllers for interactive agents in complex environments, yet training them to perform reliable long-horizon decision making remains a fundamental challenge. A key difficulty lies in credit assignment: agents often receive delayed rewards only at the end of episodes. In this paper, we propose Q-Evolve, a self-evolving framework for LLM agents that unifies automatic process-reward labeling and policy learning within a principled in-distribution reinforcement learning paradigm. In each evolving iteration, our method learns an in-distribution critic from a hybrid off-policy dataset that combines expert demonstrations with agent-generated trajectories, stabilizing Bellman backups in sparse-reward settings via a weighted Implicit Q-Learning objective. The learned value function is then used to derive step-wise process rewards through advantage estimation, enabling dense and reliable supervision without environment backtracking or human annotation. Leveraging these signals, we perform behavior-proximal policy optimization that evolves the agent over the data used for process reward labeling, allowing iterative self-improvement without exacerbating distribution shift. We evaluate our method on AlfWorld, WebShop, and ScienceWorld, showing Q-Evolve outperforms strong baselines in sample efficiency, robustness, and overall task performance. Our results demonstrate that stable agent self-evolution is achievable through the co-evolution of process-level supervision and policy, both grounded within a shared in-distribution learning loop.
Yudi Zhang, Meng Fang, Zhenfang Chen +1
Jun 5, 2026cs.CL

Tree-of-Experience: A Structured Experience-Management Solution for Self-Evolving Agents under Low-Repetition and Implicit-Reward Environments

Experience-based self-evolution is crucial for LLM agents, but existing benchmarks often assume explicit goals, stable task patterns, and clear feedback. We study a more challenging setting: low-repetition tasks with implicit rewards, where past experience is difficult to reuse and feedback is delayed, noisy, and outcome-level. We introduce \textsc{FinEvolveBench}, a temporally controlled benchmark for financial sentiment prediction that links daily news-driven predictions to future excess returns. We further propose Tree-of-Experience (ToE), a structured experience-management method that organizes, retrieves, validates, and updates agent experience. Experiments show that general-purpose experience mechanisms do not consistently outperform no-experience baselines, while ToE achieves stronger overall performance. These results highlight the importance of structured experience management for self-evolving agents in implicit-reward environments.
Zihao Deng, Yining Zhu, Leiming Wang +6
Jun 4, 2026cs.AI

Towards Healthy Evolution: Exploring the Role and Mechanisms of Human-Agent Interaction in Self-Evolving Systems

Self-evolving agents improve through continual self-play and self-generated learning signals, but autonomous evolution can also cause capability degradation and safety drift. Although human feedback has proven effective for static and post-trained agents, its role in self-evolving systems remains underexplored. We introduce Agent Norm Correction through Human-like Oversight and Review (ANCHOR), an LLM-based framework that simulates human supervision and delivers feedback at various phases of self-evolution. With ANCHOR, we evaluate two representative open-source self-evolving agent systems across coding, mathematical reasoning, and safety. Our results show that even limited supervision substantially mitigates safety degradation while preserving stable performance on core evolutionary objectives. Further analysis shows that supervision over the output verification phase is the most effective for intervention, whereas increasing supervision frequency yields diminishing returns. These findings provide empirical evidence and practical guidance for designing more stable, controllable, and human-aligned self-evolving agent systems.
Dianxing Shi, Bowen Wang, Junqi He +2
Jun 4, 2026cs.AI

Evolving Agents in the Dark: Retrospective Harness Optimization via Self-Preference

AI agents rely on a harness of skills, tools, and workflows to solve complex problems. Continually improving this harness is essential for adapting to new tasks. However, existing optimization methods typically require ground-truth validation sets, yet such labeled data is difficult to acquire in practical deployment settings. To address this problem, we introduce Retrospective Harness Optimization (RHO), a self-supervised method that optimizes the agent harness using only past trajectories. Specifically, RHO selects a diverse coreset of challenging tasks from past trajectories and re-solves them in parallel. The agent analyzes these rollouts using self-validation and self-consistency, then generates candidate harness updates and selects the most effective one by its own pairwise self-preference. We evaluate RHO across three diverse domains, spanning software engineering, technical work, and knowledge work. Notably, a single optimization round improves the pass rate on SWE-Bench Pro from 59% to 78% without any external grading. Furthermore, our analysis demonstrates that RHO effectively targets prior failure modes. As a result, the optimized harness alters the agent's behavior patterns and sustains higher accuracy during long-horizon sessions.
Wenbo Pan, Shujie Liu, Chin-Yew Lin +5
Jun 3, 2026cs.AI

EpiEvolve: Self-Evolving Agents for Streaming Pandemic Forecasting under Regime Shifts

Epidemic LLM forecasters are usually trained and evaluated as static supervised models, whereas operational pandemic forecasting is a streaming process in which labels arrive after predictions and disease regimes shift over time. We study this mismatch in weekly COVID-19 hospitalization trend forecasting across five variant regimes. We introduce EpiEvolve, a self-evolving agent that wraps an LLM forecaster trained on the warm-start period and keeps its weights fixed during streaming. EpiEvolve adapts by storing forecast outcomes in a hierarchical episodic memory, reflecting on delayed labels, retrieving cases relevant to the current regime, and distilling recurring errors into strategic rules. The resulting context lets the forecaster reuse its own past predictions and outcomes in later weeks while following a chronological protocol that prevents future leakage. On the streaming dataset, EpiEvolve reaches 0.6290.629 average accuracy, compared with 0.5610.561 for the static backbone and 0.3250.325 for the external CDC ensemble, and reduces recovery lag after regime shifts from 55 to 22 weeks. Ablations show that reflection, strategic memory, and regime-aware retrieval each contribute to the gains.
Yiming Lu, Sihang Zeng, Zhengxu Tang +3
Jun 3, 2026cs.AI

Scaling Self-Evolving Agents via Parametric Memory

Existing memory-augmented LLM agents store past experience exclusively in prompt space, as textual summaries or retrieved passages, while keeping model parameters frozen throughout a rollout. Such agents can \emph{look up} what they have seen but cannot \emph{learn from} it: their policy is unchanged by experience, and any information dropped from the context is permanently lost. We introduce \texttt{TMEM}, a self-evolving parametric memory framework in which the agent not only compresses history into explicit memory but also absorbs distilled supervision into fast LoRA weights ΔtΔ_t via lightweight online updates, genuinely altering its future behavior within a single episode. We formalize this as an agentic decision process with fast-weight rollout dynamics: actions are sampled from πθ0+Δtπ_{θ_0+Δ_t}, while extraction actions produce supervision that updates ΔtΔ_t for subsequent decisions. This view makes the extraction policy directly optimizable by RL: training θ0θ_0 improves not only task actions but also the quality of the data used for online LoRA adaptation. We further propose SVD-based initialization of the LoRA subspace to accelerate online convergence. Experiments on LoCoMo, LongMemEval-S, multi-objective search, and CL-Bench show that \texttt{TMEM} consistently outperforms summary-based and retrieval-based baselines across different model scales.
Tao Ren, Weiyao Luo, Hui Yang +8
Jun 2, 2026cs.OS

Agent libOS: A Runtime Substrate for Capability-Controlled Self-Evolving LLM Agents

Large language model (LLM) agents are becoming long-running software actors rather than fixed tool users. They accumulate memory, activate skills, synthesize tools, fork children, attach remote resources, and commit checkpoints into reusable execution images. These mechanisms improve adaptability, but also create a systems-security failure mode: if exposing an action also grants the authority needed to perform it, self-evolution becomes a permission-escalation path. This paper presents Agent libOS, an agent-native library-OS substrate for capability-controlled self-evolving agents. Its central invariant is that model-visible affordances may evolve while resource authority changes only through explicit, audited runtime primitives. Agent libOS represents an agent as an AgentProcess with process identity, process-local Object Memory, message queues, a tool table, loaded Skills, process-local Deno/TypeScript JIT tools, child processes, budgets, checkpoints, and explicit capabilities. AgentImage objects define boot-time prompt and tool-table state; Skills and JIT tools extend the action surface; checkpoint-derived images make internal state reusable. None of these mechanisms grants filesystem, shell, human, memory, process, checkpoint, image, JSON-RPC, MCP, or PTY authority by itself. The prototype implements process-local namespaces, persistent runtime state, LLM-call observability, human approval queues, budgets, syscall-mediated JIT tools, trusted Runtime Modules, Object-bound PTY sessions, checkpoint restore/fork/commit, JSON-RPC and MCP providers, and a deterministic runtime-safety benchmark. On 27 versioned deterministic tasks, it completed the task plans while preventing all modeled unauthorized side effects, with a 7.0% conservative false-denial rate. Simple wrapper and sandbox baselines preserved task completion but failed most safety checks.
Yingqi Zhang
Jun 2, 2026cs.AI

EvoDS: Self-Evolving Autonomous Data Science Agent with Skill Learning and Context Management

Recent progress in Large Language Model (LLM) agents has enabled promising advances in automated data science. However, existing approaches remain fundamentally limited by their static action sets and lack of principled long-horizon context management, hindering their ability to accumulate reusable experience across tasks and operate reliably in multi-stage, iterative data science pipelines. To address these challenges, we introduce EvoDS, a self-evolving autonomous data science agent that learns to expand its skills and adaptively managing long-term context through agentic reinforcement learning. Specifically, EvoDS introduces two key strategies: (1) Autonomous Skill Acquisition (ASA) mechanism, which enables agents to synthesize, validate, and reuse executable skills; and (2) Adaptive Context Compression (ACC) strategy, which treats context management as a learned control problem rather than passive truncation. These strategies are orchestrated within a two-stage multi-agent training scheme, enabling EvoDS to autonomously improve over time. Theoretically, we prove that EvoDS's hierarchical design reduces tool-selection error, and its optimization objective aligns with an information bottleneck principle, ensuring efficient context use. Empirically, EvoDS outperforms state-of-the-art open-source data science agents by an average of 28.9% across four diverse benchmarks while eliminating out-of-token failures. Our code and data are available at https://github.com/usail-hkust/EvoDS.
Zherui Yang, Fan Liu, Yansong Ning +1
Jun 2, 2026cs.AI

SkillPyramid: A Hierarchical Skill Consolidation Framework for Self-Evolving Agents

Recent AI agents can flexibly invoke skills to solve complex tasks, but their long-term improvement is fundamentally constrained by a lack of systematic skill construction, accumulation, and transfer. In particular, without a unified framework for skill consolidation, agents tend to redundantly construct similar capabilities across different tasks, are unable to effectively transform experience into reusable assets, and struggle to generalize task-specific skills to novel scenarios. To address this limitation, we propose SkillPyramid, a skill consolidation framework that reuses existing skill experience for broader task generalization. Operating on a hierarchical skill topology, SkillPyramid further introduces a self-evolution mechanism that enables agents to compose, validate, and incorporate new skills during task execution. Experiments on ALFWorld, WebShop, and ScienceWorld across four backbone models show that SkillPyramid substantially increases the average reward by 38.0% and reduces execution steps by 27.7%. Overall, our method transforms a skill collection from a static resource pool into a dynamic evolution system.
Yuan Xiong, Ziqi Miao, Qian Chen +5