Tool-Using Agents

Momentum

31 papers in the last four weeks, up 210% on the four weeks before. 0.3% of all new papers.

Jul 13Week of Sep 28

Latest papers 199

Oct 8, 2026cs.AI

DuplexAgent-RSI: Recursive Harness Improvement for Full-Duplex Voice Agent Collaboration

Voice agents are converging on a collaboration pattern: a full-duplex interaction model stays on the live channel as the entry to the conversation, while search, reasoning, and coding are handled through asynchronous delegation. A duplex model supports continuous listening and speaking, but complex reasoning and tool use may exceed its capabilities. A coding agent can plan and execute extended tasks, but its sequential interface is a poor fit for live conversation. Combining them requires a harness that coordinates task acceptance, progress, cancellation, replacement, and result delivery while keeping the conversation responsive. Existing harnesses often rely on coupled heuristics, making them difficult to improve systematically from evidence. We present DuplexAgent, a full-duplex collaboration system whose harness expresses this workflow as six editable modules, and Duplex-Harness-RSI, a closed loop that revises them from interaction traces. A simulator automatically generates timed test conversations, runs the system, and produces failure traces that identify the collaboration modules requiring repair. Reasoning LLMs and coding agents in the delegation pool also serve the improvement loop: the Exam Planner selects the next tests from observed weaknesses and the repair archive, and the Harness Editor proposes targeted module changes. The capabilities that serve the user thus also improve the system's coordination. Experiments on intelligence, agentic, and duplex benchmarks show that DuplexAgent combines continuous interaction with difficult reasoning and complex task execution, achieving stronger spoken-knowledge and executable-tool scores than the compared delegated systems while maintaining strong interruption response. A harness ablation further shows that this modular, verifiable loop outperforms the initial harness and repeated editing that lacks its diagnosis and repair archive.
Oct 8, 2026cs.AI

TaReD: Tool-Aware Recursive Decomposition for Long-Horizon Tasks

Agents combine reasoning with tools to interact with external systems and complete real-world tasks. Early agents typically interleave reasoning and actions along a single execution chain. On complex tasks, this chain becomes unreliable because growing histories obscure intermediate dependencies and allow early planning errors to propagate. Recursively decomposing a complex task into smaller subtasks offers a natural solution, yet effective decomposition must account for the system's capabilities so that each subtask can be executed by the available tools. In realistic systems, however, tool libraries can be too large to expose in full. Injecting every tool description consumes substantial context while making relevant tools harder to retrieve and useful task boundaries harder to identify. We propose tool-aware recursive decomposition, which organizes tools by functional relationships into a hierarchy of capabilities. During execution, the agent discovers tools on demand and uses the hierarchy to recursively decompose a complex task into a subtask tree whose levels are aligned with the capabilities required at each stage. Experiments on complex real-world tasks show that the proposed method improves end-to-end task success rate by up to 40 percentage points over the compared baselines. The implementation of TaReD is available on GitHub: https://github.com/WeiXiang-Mao/TaReD.
Oct 7, 2026cs.AI

Loud Failures, Quiet Failures: Fault Detection and Recovery in Tool-Using Language Model Agents

Tool-using agents are usually scored on whether they finish a task while the tools work. Deployments are less forgiving: services time out, endpoints disappear, parameter names change, and results come back well formed but wrong. Prior work has shown that language models over-trust tool outputs that fail silently; we ask how that over-trust plays out across the stages of failure handling in multi-turn agents. Wrapping the executable environments of an established function-calling benchmark in a fault-injection layer, we inject one of four typed faults at a controlled point in the trajectory and record whether the agent notices, changes plan, recovers the task, or repeats itself. Six models from three families, half of them reasoning variants, ran 1,920 trials over 24 multi-step tasks. Agents treat a failure as a problem in 91.3% of trials when the tool returns an explicit error, but in 58.8% of trials when it returns a plausible wrong value, against a 26.8% rate of reporting problems when nothing was wrong. Reasoning models are not better placed: paired against instruct siblings, they notice less (-9.3 points, p < .001) and change plan more (+10.4 points, p < .001), and recovery is unchanged (p = .512). Because agents are stochastic, two fault-free runs of the same task end in the same state only 63.3% of the time; against that baseline, only a missing tool clearly lowers recovery (39.9%), while timeouts, schema drift, and corruption stay within run-to-run variation. After a fault, agents return to the same tool three or more times in a row in up to 22.2% of trials, though strictly identical repeats are rare. A prompt line asking the agent to check each result did not move detection. Agents respond to the error channel rather than to the content of what a tool returns, so failures that stay inside the expected format pass through.
Oct 6, 2026cs.CL

ToolRACER: A Robust Agentic Conversation Emulation Resource for Agent Training and Evaluation

Task-oriented conversational agents remain fragile under real world conversation scenarios as they rarely follow a predictable script, especially when users exhibit non-cooperative behavior. Existing function-calling benchmarks often emphasize successful, cooperative interactions and underrepresent adversarial conversation trajectories, thereby limiting the training resources available for developing robust agents. We present ToolRACER, a synthetic data generation pipeline that coordinates user, assistant and tool emulation models to generate and validated multi-turn interactions between a user and an agent. Using \sysn, we construct ToolRACERBench a robust multi-turn conversation benchmark spanning six domains, ranging over 55 varied personas, generating a validated corpus of 5.6K conversation trajectories, with approximately 66% of conversations containing failure-prone conversation scenarios. We inject adversarial behaviors, producing validated conversational interaction trajectories that capture realistic, robust scenarios. We evaluate models trained on ToolRACERBench against internal benchmarks, as well as on function calling benchmarks such as τ2τ^2-bench, BFCLv3 and ACEBench to evaluate agentic accuracy and robustness. Models trained on ToolRACERBench improve end to end agentic accuracy across τ2τ^2-bench and ACEBench, demonstrating significant gains when mixed with in-domain dataset in small language models for agent capability tasks.
Oct 6, 2026cs.AI

When the Governor Becomes the Disturbance: Control-Generated Disturbance and Cost-Aware Backoff in Governed Tool-Using Agents

Supervisory governors can interfere with the tool-using agents they regulate. We study this possibility in a controlled file-recovery environment where increases in regulatory intensity trigger experimentally imposed tool failures. A cost-blind governor can turn these failures into persistent blocking that prevents task completion. We compare this governor with a backoff rule that reduces intervention probability using a moving average of known induced events. On a hand-coded stochastic-policy agent, the failure pattern appears under both result replacement and execution of corrupted tool arguments. For the persistent policy, adaptive backoff improves completion relative to a fixed weak governor with approximately matched intervention frequency. A Gemini 2.5 Flash experiment comprising 576 episodes across 6 tasks also shows reduced blocking and improved completion under backoff; among the tested settings, intermediate backoff strength achieves the highest observed aggregate success. These results identify an interaction between intervention cost and persistent action blocking, together with a possible mitigation. The cost mechanisms are imposed and their induced events are directly observable to the backoff rule; applicability beyond this controlled environment remains an empirical question.
Oct 6, 2026cs.CV

M3SunAgent: Monocular 3D Spatial Understanding Agent for Metric Depth Estimation and 3D Visual Grounding

Monocular metric depth estimation and 3D visual grounding represent the two complementary cornerstones of monocular 3D spatial understanding (M3Sun), from which the fundamental 3D spatial information required by M3Sun can be acquired. However, these complementary tasks are generally conducted by separate frameworks, which pose challenges of inflexible and unaligned spatial information access for embodied intelligence systems. In this paper, we propose a unified agent for monocular 3D spatial understanding (M3SunAgent) that leverages a large language model (LLM) as a task planner for spatial visual programming, which flexibly generate structured programs and coordinate tools. For instance-level metric depth estimation task, M3SunAgent invokes an object detector tool to locate the target, estimates depth at selected points with a depth estimation tool, and aggregates these predictions into an instance-level depth estimate. We also construct the M3Sun Instance (M3SI) dataset, a benchmark with 2,910 samples for evaluation. For monocular 3D visual grounding task, M3SunAgent uses a vision-language model (VLM) tool to locate the target and output basic spatial attributes, then combines back-projection tool with a dimension-lifting tool to predict its 3D bounding box. Experimental results demonstrate the superior performance of M3SunAgent. Specifically, in evaluations of instance-level monocular metric depth estimation, M3SunAgent achieves the best performance among all compared models, 52.61% of predicted instances are distributed below depth error 0.25 (δ<0.25δ< 0.25). In evaluations of monocular 3D visual grounding, M3SunAgent demonstrates overall competitive performance than vision and VLM models, reaching a 3D mean intersection over union (mIoU) of 41.73% and exceeding the state-of-the-art MonoVLM model by 3.62%.
Oct 6, 2026cs.CL

From Evidence to Action: How Tool-Using Agents Fail

Tool-using agents make consequential changes to external state, yet correct outcomes do not guarantee that their actions were supported by evidence established beforehand. We study where this evidence-to-action chain breaks as agents move from deciding whether to act to executing single actions and dependent workflows. Across ten model-harness configurations, strong static action assessment can coexist with much weaker interactive execution. Failures often begin before execution: agents stop with incomplete investigation or act before required evidence is established. Once required evidence is obtained, single-action execution is usually reliable, while multi-action workflows additionally expose unresolved prerequisites and incomplete execution. For this analysis, we introduce SafeActBench, comprising 656 cases across six operational domains and five protocols that progress from static action judgment and investigated non-action to single- and multi-action workflows. A provenance-bound Evidence Ledger and deterministic trajectory evaluator track what information was established, when actions occurred, and whether downstream dependencies were satisfied. These results show that failures arise not only from missing information, but also from how agents use established evidence when deciding and executing actions.
Oct 5, 2026cs.CL

Programmatic Search Agents: Extending Agentic Search Beyond Query Reformulation

Search agents adapt their queries, yet fixed search interfaces leave candidate processing and evidence presentation outside the agent's direct control. Our trajectory analysis shows that supporting passages can be retrieved yet never delivered to the agent; a same-page oracle intervention shows that changing the returned evidence can reduce subsequent search. We introduce Programmatic Search Agent (PSA), which makes a local executable computation over candidates the unit of a search action. PSA unifies a persistent candidate workspace, flexible primitive composition, and selective evidence presentation. It incrementally generates program cells that reuse candidates, execute dependent operations, and select what the agent inspects next. The runtime resolves specified data dependencies within each cell, while the agent adapts its search strategy across cells as new evidence arrives. We compare PSA with the Query-based Agent and Tool-based Agent on InfoSeek-Eval and BrowseComp-Plus using five policy backbones without task-specific training. All three interfaces share the search substrate, and the Tool-based Agent also shares PSA's primitives and persistent workspace. Relative to the Query-based Agent, PSA improves macro-averaged task success by 4.00 and 7.56 percentage points on the two benchmarks, respectively; within-backbone reductions in final-step tokens average 28.3% and 33.9%. These results support extending agent control beyond query reformulation to the processing and presentation of retrieved evidence. Code will be released subject to approval.
Oct 5, 2026cs.AI

Judged Useless, Queried Anyway: Tool-Using Agents Rarely Turn Their Own Evidence Judgments into Stopping Decisions

An agent whose tool keeps returning nothing useful should stop relying on it. In a retrieval environment with controlled source failures, we separate how agents judge results from what they do. We compare stopping at the same step after longer and shorter runs of results the agent judged useless; this contrast is zero for clock- or deadline-driven stopping. Where we record their judgments, the seven agents we test call a failing source's results useless 97-100% of the time, yet most of them rarely stop on that judgment. Prompt cues change when they stop but not what they stop on. Permission to answer from memory and a reasoning mode can bring early stops regardless of evidence, a stated budget moves the 7-8B models' stops to the deadline, and a stopping rule or call cost in the prompt is followed at most partly. Stopping follows the evidence only when the harness enforces an integration step that makes the agent answer after five consecutive results it judged useless. This step raises failing-source success for every model, keeps the stopping point fixed when the budget doubles, and needs no extra judgment call when the agent states its judgments. A pre-registered replication on 300 fresh questions confirms the dissociation and the rule's effect.
Oct 4, 2026cs.SE

UndoBench: Separating Task Competence from Recovery Capability in Tool-Using AI Agents

Tool-using AI agents are increasingly deployed across enterprise software systems, yet widely used benchmarks primarily evaluate nominal task completion, conflating baseline planning competence with operational fault recovery. We introduce UndoBench, a benchmark spanning 36 base workflows and 36 fault scenarios across 8 enterprise domains, decoupling task competence from recovery capability via counterfactual paired trials under identical seeds alongside wire-level effect-history and environment-state oracles. On 12 held-out TEST workflows across two open-weight models, two frameworks, and three recovery paradigms (5,760 executions / 2,880 paired trials) in the frozen lost-acknowledgment study, nominal competence reached 83.54% while conditional recovery success rate (CRSR) fell to 46.72%, with naive retry producing duplicate external effects in 53.33% of trials. Extensions to commercial API models reproduced this competence-recovery separation. Evaluations across complementary execution boundaries show that recovery is phase-dependent: before mutation, methods perform similarly without duplicate effects among capable trials; during partial mutation, naive retry, per-call idempotency, and zero-privilege journaling collapse on the evaluated composite workflows; after commit but before acknowledgment, verification and server-side idempotency substantially improve safety. These findings demonstrate that evaluating nominal completion alone masks critical, phase-dependent recovery vulnerabilities in autonomous agents.
Sep 30, 2026cs.AI

Spatial Strategies, Not Actions: Vector-Quantized Geodesics as Tools for LLM-Driven Agents

Large language model (LLM) based agents are often criticized for lacking spatial understanding and mainly exploiting statistical text patterns. We investigate their spatial comprehension through an architecture combining geometrical tools with a LLM serving as a high-level orchestrator in grid-world environments. The agent first collects geodesic trajectories, which are then vector-quantized to extract a representative subset. Offline, the LLM associates a natural language description of the underlying behavioral patterns to each selected trajectory, making it a tool. Online, the LLM chooses the appropriate tool conditioned on the current state and goal. Low-level control is handled by primitive actions that execute the trajectory associated with the tool. From an agentic AI perspective, this approach separates learning into two levels: tool discovery is handled through unsupervised quantization of trajectories, while reasoning and decision-making are handled by the LLM. We test the approach in a partially observable dynamic 2D grid environment with an open vision-language model (Qwen3.6-35B-A3B). Pairing the geometry-derived tool library with an agent-centered zoom tool and a collision detection tool lets a fast, non-reasoning configuration match the goal-reaching rate of a much more costly chain-of-thought version, while cutting the cost of a decision from minutes to seconds.
Sep 30, 2026cs.AI

Growing an Agent/Prover Interface: Evolutionary Tool Design for Cost-Efficient Theorem Proving in Rocq and Lean

Recent achievements in AI-assisted mathematics require intensive interaction of agents with proof assistants to generate machine-checked proof certificates. Agents interact with proof assistants such as Rocq or Lean through an interface that controls what the agent receives from the prover and the cost of these interactions. Today, these interfaces are adapted from tools designed for humans and not optimized for agents. We propose an evolutionary method where a frontier model incrementally proposes new features and only keeps the ones that improve the overall performance of smaller models. We demonstrate the effectiveness of our method by growing, on a curated set of mathematical problems, ROCQ-MCP-EVOLVE, a new MCP server for the Rocq prover. On the held-out test split of miniF2F-Rocq, an agent equipped with ROCQ-MCP-EVOLVE outperforms both the baseline that only exposes the Rocq compiler and an established MCP server, across four models from two families, in success rate, cost per solve, and time per solve. Although evolved for Rocq, the resulting server transfers to Lean, improving cost and time per solve on a subset of PutnamBench. We release ROCQ-MCP-EVOLVE and its port to Lean.
Sep 30, 2026cs.RO

Make Code as Policy Great Again: Frontier Agents Write, Call, and Evolve Robot Tools

Frontier models can control robots, but reasoning through every reach, grasp, and retreat makes manipulation slow and token-intensive. We revisit code as policy with a different division of labor: models build executable tools, code handles multi-phase motions, and models decide what to do next. We introduce URAI (Universal Robot-Agent Interface), which couples a programming agent that constructs robot tools with an execution agent that uses them in a feedback loop. The programming agent writes reusable and task-specific tools from task intent and refines them through execution feedback and human guidance. The execution agent selects and parameterizes these tools from current observations; each call runs a complete motion locally before returning control to the agent. Unlike delegating subsequent decisions to a generated program, this design retains model-level decision-making between tool executions. Validated tool revisions persist across episodes without updating foundation-model weights, and a shared GUI and API make the same tools available to humans and agents. Across five RoboDojo tasks and four frozen execution agents, URAI raises aggregate success from 18.0% to 53.0% relative to direct fingertip control, with the largest gain on Swap Blocks; with the same tools, a program written in advance reaches only 24% against 56% for two agents deciding after each call. Three of the four agents also finish episodes 1.3-1.5 times faster with 1.5-1.7 times fewer execution-agent output tokens; DeepSeek-V4-Flash's cost barely changes. We further evaluate URAI on seven real-world AgileX dual-arm tasks, spanning object manipulation, cloth folding, and human-interactive tic-tac-toe. URAI connects the coding and decision-making capabilities of frontier agents, organizing robot control around reusable tools that agents can both invoke and revise.
Sep 29, 2026cs.AI

VAmoS Part Deux: Harder, More Realistic Voice-Agent Simulation

Voice agents in production must handle several requests, background speech, and customers who lose patience. We introduce VAmoS Energy, a benchmark that combines these challenges in 100 calls about utility billing and payment assistance. Each caller makes two to four requests. The agent has sixteen tools backed by a stateful Stripe billing twin and the Apache Fineract loan engine, with account access blocked until caller verification succeeds. The tasks use public household electricity data and a policy based on Pennsylvania's residential billing rules. An LLM-as-a-verifier checks the agent's actions and spoken figures against explicit requirements. On a calibration run, it agrees with a code verifier on 99.1% of checks. Across fourteen voice stacks and three repeats per task, completion ranges from 17.3% to 44.7%. Grok Voice leads, and Gemini 3.8 Live and GPT-Live follow at about the same cost per call. Background television reduces pooled completion from 38.7% to 8.6%. The simulated caller often accepts an incorrect result because it hears the agent's words but cannot inspect its actions. These findings show why voice agents need evaluation across the whole call, including what they say, what they change, and how they handle competing speech.
Sep 29, 2026cs.RO

Encore: Few-Shot Agentic Discovery of Manipulation Strategies

Coding agents can now write, run, and debug programs with little human help. Robot tasks, however, are usually specified by a sentence that leaves out how to grasp, in what order to make contact, and what the result should look like, and an agent given only the sentence must find these details by trial and error. We introduce ENCORE, which gives the agent a few demonstrations as evidence to read rather than as training data. A deterministic builder distills each demonstration into a pack of multi-view keyframes, gripper events, frame strips, and the full trajectory. A coding agent studies the pack, writes a policy program against a fixed perception and action API, refines it iteratively over a few development rollouts, and freezes it before a sealed evaluation that never reveals the success signal. On LIBERO-PRO, the agent's first program already succeeds in half of the perturbed tasks with demonstrations and in one task without them, and the frozen programs outperform the strongest prior agentic system run with the same language model (96.3% against 89.3%). On RoboDojo tasks whose instructions leave the goal unstated, no program succeeds without demonstrations. ENCORE also runs on a real bimanual robot, learning cube handover and cup inversion from five demonstrations each.
Sep 29, 2026cs.AI

Asking for What Was Never Requested: Horizontal and Vertical Proactivity in Agents

An agent that uses tools typically responds to what the user explicitly asks, yet completing the task may require information the user never requested. Work on proactive agents mainly studies whether and when an agent should act on its own, not what information it should pursue. We study a distinct axis of proactivity: its content. Horizontal proactivity pursues unstated information that the current context already identifies, and vertical proactivity pursues needs that only earlier evidence reveals. A need graph, recovered from a benchmark's own decomposition, records which needs depend on which, so both forms, and whether the agent stops at the right time, can be scored from a transcript without a model judge. To learn this behavior, we propose Q&D (questioner and drafter), which trains a questioner to prefer the question whose continuation retrieves more of the required evidence, with no reward model or judge. On held-out splits of three multi-hop question-answering benchmarks, at equal retrieval spend, the trained questioner improves both forms of proactivity over the same model, prompted, and outperforms a prompted model 15×15\times larger in the same role on two of the three, and the gain persists after controlling for question volume and length. Without further training, we place the questioner in an interactive customer-service agent with a simulated customer, where it completes more tasks while asking fewer questions, and in retail it outperforms the 15×15\times larger model with fewer follow-up turns from the customer. These results show that proactivity depends not only on whether an agent acts without being asked, but also on what it chooses to pursue and when it stops.
Sep 29, 2026cs.AI

When Tools Silently Lie: Evaluating and Mitigating Blind Compliance in Tool-Augmented Data Agents

Tool-augmented data agents rely on tool outputs for analytical decisions. Yet successful execution can return plausible but incorrect evidence, requiring agents to decide whether to trust or verify it. Understanding this failure requires examining both the evidence obtained through checking and the answer ultimately adopted. We introduce ToxicBench to measure checking and adoption under numerical, label, schema, and retrieval errors, pairing clean and poisoned observations over fixed source data. In the 118-task GPT evaluation across three adapters, poisoning lowers task success by 26 to 39 percentage points. Ordinary retries help under one-shot poisoning, whereas repeated poisoning reveals wrong-answer adoption after checking. Controls on three public tables isolate how supplied evidence affects recovery. After freezing the scorer, we compare its judgments with human annotations on 200 trajectories, finding 96% task-success agreement. Human judgments support retry gains over Base and confirm adoption after checking on audited tasks. We release trajectories, versioned scoring, and reference and delivery audits. These findings highlight evidence availability and answer selection as complementary dimensions of agent reliability.
Sep 29, 2026cs.AI

The Default Trap: Rethinking Plan Evaluation in Tool-Using LLM Agents

An executor can respond strongly to a change in a supplied plan's priority while showing a small change in the same information-selection probability when a default-aligned whole plan is removed. We call the risk of interpreting the latter as weak responsiveness to alternative priorities the default trap. We compare paired plans that prioritize different information targets with a shared no-plan reference. An accounting identity relates these distinct behavioral contrasts. Across 3,200 decision windows on 160 selected Retail, Airline, and AgentDojo tasks, switching priorities strongly redirects two models' choices, while the two plan-versus-default contrasts differ. In 2,160 additional windows, reversing account-list order shifts default target selection by 63.3-98.3 percentage points; priority-switching effects remain 96.7-100.0 points in either order. A separate 3,240-window component study finds strong control under single priority sentences, with effects of additional text varying by group and direction. Finally, 1,080 full-task episodes yield observed success differences of -19.4 to +8.3 points relative to no plan. All Retail and Airline success intervals include zero; AgentDojo results describe four fixed application worlds. These findings support joint reporting of priority responsiveness, presentation-dependent defaults, and task success and cost.
Sep 28, 2026cs.AI

Failure-Transparent Agents: Benchmarking Post-Failure Reporting in Tool-Using Language Models

Tool-using agents can fail twice: a required tool can fail, and the agent can then report success without the evidence needed to justify it. Existing benchmarks often entangle this reporting failure with tool selection, recovery, and environment dynamics. We introduce Failure-Transparent Agents (FTA), a controlled benchmark that fixes the failed observation and required evidence state before generation, making post-failure claims directly auditable. FTA contains 100 tasks with deterministic failure traces spanning five failure families, a neutral control, and four user-pressure conditions, and evaluates unsupported claims alongside useful recovery. Across six models, three response policies, and 3,600 human-annotated responses, false-success rates are 22.8% under the baseline policy, 9.3% with a transparency instruction, and 0.8% with a structured evidence contract. Fabricated-detail rates decrease from 28.3% to 14.3% and 0.8%, while useful responses increase from 74.9% to 89.2% and 98.8%, respectively. The tested evidence-contract policy is associated with substantially lower post-failure reporting errors while useful-response rates remain high within this blocked-task benchmark.
Sep 28, 2026cs.AI

APEX-Voice: Can Voice Agents Complete Professional Workflows Through Full-Duplex Interaction

Full-duplex voice agents can now listen, speak, use tools, and act during spoken interactions, but fluent dialogue does not guarantee correct completion of delegated professional workflows. We introduce APEX-Voice, a benchmark of 120 interactive professional workflows spanning ten work archetypes such as form completion, corporate negotiation, coordination, consulting, and interviewing. Each workflow executes in a stateful Voice Workbench environment with task-specific knowledge, typed tools, gold-annotated final work artifact, authorization constraints, and a user simulation policy backed by validated, pre-compiled speech realizations. We evaluate both artifact field accuracy and end-to-end workflow success, which requires the correct terminal state, valid process, completed actions, and a valid final artifact. Across five frontier real-time voice agents-GPT-Live-1, Gemini-3.8-Live, Grok-Voice-Think-2.0, Step-Audio3, and GPT-realtime-2.1, none exceeds 25% Pass@1, and the best Reliable@3 is only 10.8%. Moreover, stateful coordination is the dominant failure point across systems, while success decreases further on workflows requiring greater knowledge retrieval and mid-speech corrections. Overall, APEX-Voice is the first benchmark for evaluating whether voice agents can translate conversational competence into dependable professional work.
Sep 28, 2026cs.CR

SEAD: A State-Based Perspective on Attack and Defense in Tool-Using Agents

Language-model agents increasingly use tools to act on external systems. Earlier actions can alter files, permissions, database records, or other state, making a later routine-looking action harmful. Yet the visible interaction may not reveal the underlying state needed to assess that action. We formulate attack and defense as partially observed state control in SEAD, deriving their design requirements from this shared execution process. Because attackers supply instructions while the target chooses concrete actions, DART decomposes harmful goals into locally plausible steps and uses feedback from actual tool execution to guide trajectory search. The defender must decide before execution with incomplete state evidence. SAGE can therefore investigate relevant state through read-only queries before allowing or blocking each action, including those proposed after a block. We construct an environment-verifiable dataset integrating controlled initial states, replayable tool environments, and task-specific executable checks. Across four target models, DART improves semantic attack success by 18.8--35.9 percentage points over the competing baseline, with consistent gains under executable verification. On recorded trajectories, SAGE preserves 95.79% of benign trajectories while intercepting 92.73% of harmful paths by the harm-enabling boundary. In online attack-defense evaluation, it reduces DART's executable attack success from 48.0% to 4.0%. SAGE remains effective across four attack methods and generalizes to out-of-domain environments. Our code and data is available at https://github.com/EverywhereSafety/SEAD.
Sep 28, 2026cs.AI

Commitment Hierarchies under Intent Revision: A Belief-Revision Account of Salvage in Tool-Use Agents

When a user changes their mind partway through a task, an agent that has already split the task into sub-goals and paid for tool calls must decide, per cached sub-result, whether to keep, patch, or discard it (salvage), restarting wastes valid work and continuing unchanged answers the old question. Our main finding is that salvage quality is a matter of role design rather than model capability: a language model asked the keep/patch/discard question one node at a time is unreliable, but asked to classify the revision once, with a deterministic layer propagating the decision, it reaches the cost-optimal oracle on all three models tested, from two vendors. Modeling the plan as a commitment hierarchy and the intent change as a belief-revision operator with AGM style postulates, we prove that no policy observing only a node's local view can be both safe and cost optimal, while the single classification design is both. Across three environments the policy recovers the full achievable savings, 43% cheaper than restart, at 100% correctness.
Sep 27, 2026cs.AI

Skill2Env: Capability-Oriented Environment Synthesis from Skills for General Agents

Executable environments are critical for post-training agents on tasks that require tool use and multi-step interaction, but constructing executable tasks together with their environments remains difficult to scale. Skills provide reusable domain knowledge, operational procedures, and tool-use instructions, but a substantial gap remains between the information contained in a skill and a concrete, challenging task with a complete executable environment. To address this gap, we introduce Skill2Env, a capability-oriented framework that starts from a skill and uses agent capability demands to guide task and environment synthesis. Skill2Env represents these demands through reusable difficulty patterns and instantiates them into task blueprints that specify objectives, challenges, environment facts, information boundaries, and acceptance criteria. These blueprints guide the joint construction of task instructions, execution substrates, workspaces, and rubric-based evaluators around source skills. We further propose Iterative Task Hardening, which uses solver execution evidence to identify insufficiently challenging task designs, strengthen or extend their difficulty-pattern instantiations, and revise the corresponding blueprints and environments. Using 1.5K high-scoring trajectories generated from Skill2Env environments for supervised fine-tuning, we observe consistent improvements across a broad range of agent benchmarks, demonstrating the effectiveness of capability-oriented environment synthesis for agent post-training.
Sep 27, 2026cs.AI

CompoWorld: Compositional Environment Scaling for General Agents

Automatically generated environments provide a scalable source of interaction data for training general agents. However, existing approaches mainly generate tasks within a single environment, while real-world workflows require agents to connect information and actions across multiple services. We introduce Compositional Environment Scaling (\textbf{CompoWorld}), which expands the task space by composing a finite library of reusable services. Coding agents turn tool specifications into verified services with typed states and shared interfaces, while a world model handles tools that cannot be reliably implemented. A random-walk procedure connects services through dependency graphs, enabling the generation and verification of tasks that require information to flow across services. Verified trajectories support supervised fine-tuning (SFT), while our Completion-Focused Rubric Reward guides reinforcement learning (RL) toward full task completion by emphasizing criteria with lower pass rates within each rollout group. We construct 448 services exposing 10,130 tools and use 3K SFT trajectories and 1K RL tasks to train Qwen3.6-35B-A3B. Experimental results show that CompoWorld improves on its backbone by 9.17 points on average across eight benchmarks. On AutomationBench, it surpasses frontier models such as Claude Opus 4.6 and leads all compared agent-specialized 35B-A3B models.
Sep 24, 2026cs.AI

PUBG Ally: A Conversational Embodied Agent as an AI Teammate

We introduce PUBG Ally, an embodied agent for PUBG: BATTLEGROUNDS that can reason, act autonomously, and play alongside players as a voice-enabled teammate. Building such a teammate requires combining two difficult capabilities: it must perceive and respond to a constantly changing game world under strict latency constraints while interacting naturally with players, keeping its speech synchronized with its actions. Ally therefore combines agentic tool use with real-time game control. A language-model agent uses a controlled interface to inspect game information, interpret player speech, maintain context, decide what to say, and issue high-level action choices that steer a faster control layer for movement, combat, and recovery. Because the player's and Ally's speech and actions continually shape each other and the course of the match, training requires data from actual gameplay. We therefore collect data across nearly 39k sessions in which real players play alongside Ally, recording gameplay, player speech, agent decisions, tool use, actions, and player feedback, and use these records for iterative training. To evaluate teammate quality, we use player feedback and preference comparisons to identify gaps between offline evaluations and player preferences, and iteratively refine the evaluation criteria. Deploying Ally in live service further requires low-latency on-device execution and safeguards for player-facing communication, which we address through model compression, context compaction, targeted safety training, runtime guardrails, and memory redaction. During the live service, we surveyed players in 141 countries. Among respondents whose play with Ally was confirmed in game records, positive responses exceeded negative responses by 25.1 percentage points when asked whether they would recommend Ally, with players describing Ally not only as a tool but also as a teammate or companion.
Sep 24, 2026cs.RO

Robo-Harness K1: Harnessing Robot-Use Agents via Perception Augmentation

Foundation vision-language models (VLMs) understand objects, instructions, and spatial relations, yet translating this capability into robotic manipulation remains difficult. Vision-language-action (VLA) models require extensive demonstrations and may compromise pretrained understanding, while direct RGB-only VLM control is costly and strongly dependent on model capability. We introduce Robo-Harness K1, a robot-use agent (RUA) framework that exposes perception as tools. The agent queries calibrated depth, persistent visual anchors, spatial measurements, and grasp hypotheses, then selects generic motions from the returned evidence. This interface makes 3D geometry accessible without changing the VLM architecture or training a depth encoder. On matched LIBERO-PRO tasks, Gemini 3.7 Flash with K1 reaches 77.8% accuracy, surpassing GPT-6 Astra's 61.1% with an RGB-only harness; K1 further improves Astra to 88.9%. Without target fine-tuning, Gemini with K1 transfers to three RoboSuite arms and dual-arm RoboTwin tasks. On RoboTwin, it achieves 32.0% on Easy and 28.0% on Hard, showing resilience to visual and environmental perturbations. K1 also produces tool-call traces aligned with next-token training. A Qwen3.5-9B student trained on only 107 teacher episodes reaches 44.2% accuracy on new initial states versus 30.2% for OpenVLA, and 13.9% on held-out task conditions versus 0.0% for OpenVLA. These results suggest that perception-augmented RUAs offer a promising route to sample-efficient, generalizable robotic policies that leverage VLM capabilities through an accessible tool interface.
Sep 24, 2026cs.LG

Where Does Exactly-Once Live? Model, Harness, and Tool-Contract Effects on Duplicate Side Effects in LLM Agents

When a tool-using agent's write times out or returns a server error, the action may already have taken effect. Retrying blindly duplicates it -- a second charge, a second announcement, a second deployment -- while giving up skips required work. We ask where exactly-once behaviour should be enforced: in the model, in the agent harness, or in the tool contract. We introduce LIMBO, a deterministic sandbox of six services with realistic contracts (optional idempotency keys, eventually consistent and missing read paths) and twelve fault modes injected at the service boundary, including late commits, redelivery and partial batches; every episode is graded against a ledger of committed effects. Across 25,930 episodes spanning nine recent models, three production agent harnesses, two contract variants and fifteen recovery conditions, the answer depends on the fault. When an immediate read-back can reveal what happened, the model decides: frontier models instructed to act exactly once almost never duplicate a write whose acknowledgement was lost (0.5%), weaker models often do, and the model explains 53% of the explained variance. When it cannot -- the request is still in flight, or the transport delivered it twice -- the same frontier models duplicate in 56% and 74% of episodes, and the contract explains 81%. We prove that no verification-only policy is exactly-once under late commits without a bound on in-flight time. Waiting works when such a bound is short and known, but with heavy-tailed in-flight delays even an hour of waiting per episode falls short of offering an idempotency key on every write, which lowers the duplicate rate from 28% to 4% because agents use keys when they exist. The harness barely matters, a guard that attaches keys transfers across harnesses unchanged, and agents reported success in 90% of the episodes in which they had duplicated an effect.
Sep 23, 2026cs.CL

UniDataAgent: An Ontology-Grounded Agent for Enterprise Question-to-Report Automation

Enterprise data agents must preserve organization specific semantics, not just translate questions into queries. We present ChinaUnicom DataAgent (UniDataAgent), an ontology grounded system for reusable question-to-report analysis that separates semantic acquisition from online execution. Ontology Acquisition and Validation stage (OAV) builds versioned enterprise ontologies from metadata, business knowledge, and supporting materials through expert authored business skills, constrained generation, question verification, and selected expert review. Question-to-Report Execution (QRE) stage retrieves semantic contracts for each question, coordinates skills and data tools, validates results, and produces evidence linked reports. Across 27 enterprise tables and roughly thousands of metric types, ontology construction took a few hours instead of about one week manually. It took just a few minutes to generate the reports, instead of several working days. Ontology grounding achieved 95.0% strict accuracy on real business questions, versus 72.5% for document RAG, especially on structured and compositional tasks. The system has already been deployed to generate cost savings and has the potential to be replicated in other enterprises.
Sep 21, 2026cs.CL

Canonical Procedural Actions: An Auditable Annotation Protocol for Tool-Use Agent Traces

Tool-use agent traces identify messages and API calls, but procedural analyses also need explicit units of action and inspectable links to their evidence. We present Canonical Procedural Actions (CPAs), an annotation protocol that records a procedural function, its first agent-event anchor, the agent events that realize it, and separate contextual evidence. Multiple actions may share a message anchor without an inferred within-message order. A retail case study produces a versioned 24-entry codebook through open induction, recorded consolidation, and successive application audits. Two isolated LLM contexts annotate 32 trajectories disjoint from development at the trajectory level, producing 499 and 491 occurrences with anchor-label overlap A=0.982. Requiring identical context-event references reduces overlap to 0.798. These are structural repeatability measures, not semantic accuracy: 16 of 26 task IDs also occur in development, and historical tool payloads were truncated to 110 characters. Retrospective controls show that collapsing all labels raises overlap to 0.986, while simple endpoint rules reproduce the tool-anchored portion with 0.997 overlap. Assistant-message actions have 0.971 overlap, with a per-label minimum of 0.816. Applying the frozen codebook to 244 further trajectories yields 4,058 records, including eight diagnostic outcomes. The contribution is an explicit, auditable annotation instrument and a case study of its construction and measurement limits; human-reference validity and downstream utility remain to be established.
Sep 21, 2026cs.DC

MCP-GRANITE Benchmark: GRANularity Interface TEsting for MCP-Based LLM Agents

As LLM agents increasingly interact with external tools through standardized protocols such as MCP, tool-interface design becomes a critical yet underexplored factor. How funψtionality is decomposed into tools affects whether an agent can select the right tool and construct valid arguments. This choice is especially consequential at the edge, where resource constraints limit which models can run locally and scaling up is often not an option. We present MCP-GRANITE, an open-source extensible benchmark framework that treats tool-interface granularity as a controlled variable for MCP-based agents, evaluated under edge and IoT scenarios. It comprises 81 multi-step scenarios across 9 domains, instantiated at 4 granularity levels from fine-grained primitive tools to a single tool. We evaluate 9 locally deployed models (268M-20.9B parameters) across 8,748 trials using task completion, tool selection F1, argument accuracy, latency, and resource-usage metrics. Results show that a 4-tool interface offers the best trade-off, improving task completion by 16.4% over fine-grained primitives and 33.6% over a single monolithic tool, while nearly doubling argument accuracy. Model size is only weakly correlated with task completion and strongly with latency, while its association with argument accuracy is less robust, and a 3.2B model at the optimal granularity outperforms a 20.9B model at a mismatched one. These findings identify tool-interface granularity as a key design parameter for MCP-based agents.