World Models for Robotics

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62 papers in the last four weeks, up 210% on the four weeks before. 0.6% of all new papers.

Jul 13Week of Sep 28

Latest papers 264

Jun 11, 2026cs.RO

WEAVER, Better, Faster, Longer: An Effective World Model for Robotic Manipulation

The potential impacts of world models (WMs, i.e., learned simulators) on robotics are far-reaching -- policy evaluation, policy improvement, and test-time planning -- all with limited real-world interaction. To unlock these downstream capabilities, a WM needs to jointly satisfy three desiderata: (i)\textit{(i)} fidelity (i.e., producing simulated trajectories that correlate with reality), (ii)\textit{(ii)} consistency (i.e., producing simulated trajectories that are coherent over long horizons), and (iii)\textit{(iii)} efficiency (i.e., producing simulated trajectories quickly). We propose WEAVER (World Estimation Across Views for Embodied Reasoning): a WM architecture that simultaneously achieves all three desiderata, providing state-of-the-art results on robotic manipulation tasks. WEAVER is a multi-view WM trained to predict future latents and reward values via a flow-matching loss. We distill the key design decisions across model architecture, memory, and prediction objectives required to unlock the kinds of long-horizon dynamic manipulation tasks that have confounded prior world modeling approaches. We apply WEAVER in robotic hardware, demonstrating its effectiveness at policy evaluation (ρρ=0.870 correlation with real-world success rate), policy improvement (real-world success rate improvement of 38%38\% on top of the π0.5π_{0.5} robot foundation model), and test-time planning (real-world success rate improvement of 14%14\% with a 5−10×5-10\times speedup over prior WMs). WEAVER also demonstrates better performance than prior WMs when evaluated on out-of-distribution scenarios. Code, models, and videos at: https://arnavkj1995.github.io/WEAVER/ .
Jun 11, 2026cs.RO

NavWAM: A Navigation World Action Model for Goal-Conditioned Visual Navigation

Goal-conditioned visual navigation requires a robot to act under partial observability by anticipating how its motion will change the future egocentric view and whether that change brings it closer to the goal. Navigation world models provide such visual foresight, but they remain prediction modules that require an external planner to convert predicted futures into closed-loop control. We propose Navigation World Action Model (NavWAM), a diffusion-transformer policy that turns navigation world-model prediction into executable action by representing future observations, goal-progress values, and action chunks in a shared latent sequence. By learning future prediction jointly with the action and value targets that determine closed-loop behavior, NavWAM makes visual foresight directly usable for robot control. We build NavWAM through simulation pretraining and real-robot adaptation, and evaluate it on image-goal navigation against planning-based world models and a representative direct navigation policy. Across offline benchmarks and closed-loop real-robot deployment, NavWAM improves over planning-based world-model baselines in our evaluations while using the default policy mode without CEM-style action search. Project page: https://dachii-azm.github.io/navwam/
Jun 11, 2026cs.RO

EV-WM: Event-Verified World Models for Long-Horizon Robotic Manipulation

Pretrained-feature world models provide a useful substrate for robot imagination, but visual or latent prediction alone does not determine whether an imagined future satisfies task-relevant predicates. Long-horizon manipulation requires progress signals that are relational, predicate-level, and physically grounded: whether an object has moved, whether a drawer or contact state has changed, whether a placement predicate is satisfied, and whether a candidate future is reliable enough for execution. We introduce \textbf{EV-WM}, a predicate-grounded verification framework for world-model planning. EV-WM rolls out candidate futures in pretrained visual-feature space, decodes them into structured event states, and scores them using task-progress, semantic-consistency, physical-feasibility, and uncertainty terms. The verifier guides sampling-based planning, gates candidate actions, and, in the contact-sensitive LIBERO wine-rack setting, selects among PPO-generated proposals. Across navigation, deformable-object, wall-constrained, and language-described manipulation studies, EV-WM shows that predicate-grounded verification can make feature-space world-model planning more interpretable and better aligned with task progress.
Jun 11, 2026cs.AI

A Tutorial on World Models and Physical AI

World modeling is emerging as a central principle for building intelligent systems capable of prediction, reasoning, and decision making. A central distinction can be drawn between explicit world models, which learn structured dynamics for rollout-based reasoning and planning, and implicit world models, which encode predictive structure within scalable learned representations. These complementary paradigms provide a foundation for physical AI in domains such as robotics and autonomous driving, enabling intelligence beyond reactive control under real-world constraints. Recent foundation models further suggest a pathway toward unified systems integrating perception, prediction, and action. Despite rapid progress, major challenges remain in hierarchical reasoning, long-horizon planning, and autonomous goal formation, which are critical for advancing toward artificial general intelligence. This tutorial presents a coherent framework in which diverse world modeling approaches are unified through shared predictive structure and differentiated by how such structure is represented and exploited.
Jun 10, 2026cs.RO

G-MAPP: GPU-accelerated Multi-Agent Planning and Perception for Reactive Motion Generation

Reactive motion generation in unstructured environments remains an open challenge in robotics. Due to the computational complexity of collision-free motion generation, existing methods either generate global trajectories for static scenarios, or employ models that make conservative assumptions about the environment. This paper identifies the primary bottleneck as the runtime performance demand of planning on high-fidelity environments, and the temporal integration between the perception and planning modules. Therefore, we propose a framework that does not compromise on runtime performance and world representations for perception and planning by accelerating world modeling and vector-field based planning using the GPU. This allows us to achieve faster parallel state exploration for quasi-global trajectory planning, and tighter coupling of the perception-action loop in real-time for dynamic cluttered environments with off-the-shelf depth sensors. We quantitatively evaluate the computation-time and success rate differences for the CPU and GPU versions of our planner, and perform qualitative evaluations of our coupled framework using real-world experiments on a 7-DoF Franka Emika robot. Experimental results demonstrate that our GPU-based framework achieves up to a 5x speedup over the CPU version and successfully avoids collisions across both trivial and challenging physical world scenarios.
Jun 10, 2026cs.RO

World Pilot: Steering Vision-Language-Action Models with World-Action Priors

Vision-Language-Action (VLA) models inherit semantic grounding from large-scale pretraining and perform competently across in-distribution manipulation tasks. This grounding, however, is built on static image-text pairs, whereas manipulation is a continuous, contact-rich process whose dynamics this pretraining cannot capture. We present World Pilot, a VLA framework that augments the policy with priors from a World-Action Model (WAM), routed into the decision chain through two complementary pathways. Latent Steering conditions the perception layer on a scene-evolution latent, and Action Steering supplies an anticipated trajectory as a motion prior to the action generator. Together the two priors equip the VLA with an anticipated view of the scene and a trajectory-level motion hint alongside its semantic conditioning, and the scene-evolution prior remains effective even when supplied by a video-pretrained world model that has not been action-post-trained. World Pilot attains a state-of-the-art Total success rate of 84.7% on the LIBERO-Plus zero-shot OOD benchmark and the highest success rate on every real-robot setting across four manipulation tasks, with the largest margins under shifts in viewpoint, geometry, deformable state, and pose. Project Website: https://world-pilot.github.io/
Jun 10, 2026cs.CV

Making Foresight Actionable: Repurposing Representation Alignment in World Action Models

World Action Models (WAMs) offer a promising route for robot manipulation by using video generation models to model future scene evolution before producing control actions. However, our empirical observations reveal a phenomenon: generating plausible visual futures does not always guarantee the extraction of accurate actions. To diagnose this failure, we conduct action-head attention analysis and causal interventions. We find that the action decoder fails to focus on task-relevant interaction regions and remains sensitive to perturbations in task-irrelevant areas. This reveals a representation mismatch: hidden states optimized for visual reconstruction are not inherently organized in a form useful for low-level action control. In this paper, we propose AGRA, an Action-Grounded Representation Alignment objective that regularizes the world-action interface by aligning intermediate video diffusion features with spatially coherent semantic representations from a foundation visual encoder. We evaluate AGRA on real-world manipulation tasks. Experiments show that AGRA makes world model representations more action-grounded: by focusing the action decoder on the correct interaction regions, it improves object localization accuracy and affordance understanding, and makes the policy more robust to perturbations in task-irrelevant regions. As a result, AGRA consistently improves both in-distribution performance and out-of-distribution generalization over the baseline world action model.
Jun 9, 2026cs.RO

PLUME: Probabilistic Latent Unified World Modeling and Parameter Estimation for Multi-Finger Manipulation

Dexterous manipulation with multi-finger hands can be sensitive to physical parameters such as object shape, pose, and friction coefficients. While simulation enables large-scale data collection with known parameter values, simulation-trained policies must still handle uncertainty at deployment, where the true parameters and therefore the true dynamics are unknown. Standard domain randomization strategies may be insufficient for precise tasks like screwdriver turning, as manipulation strategies may need to change depending on specific parameter values. To address this, we propose Probabilistic Latent Unified world Modeling and parameter Estimation (PLUME), a world model that jointly learns to evolve a belief over parameter values as well as the system dynamics conditioned on those parameters. We learn a latent space to jointly represent multiple qualitatively different physical parameters along with rewards, themselves functions of partially-observable variables, to inform planning. Our novel learning framework leads to efficient alignment of the world model to true dynamics through online parameter inference as opposed to re-training or fine-tuning. We evaluate our method on simulated screwdriver turning, valve turning, bucket lifting, and disk flicking tasks, as well as a hardware screwdriver turning task, where we achieve successful zero-shot transfer of our simulation-trained policy and outperform state-of-the-art offline reinforcement learning and world-model-augmented behavior cloning baselines. Please see our website at https://plume-world-model.github.io for videos.
Jun 9, 2026cs.RO

TacForeSight: Force-Guided Tactile World Model for Contact-Rich Manipulation

Contact-rich manipulation requires robots to continuously perceive and regulate evolving physical interactions under dynamic contact transitions or complex surface geometries. Recent imitation learning methods improve contact-aware control by incorporating tactile or force feedback, but they rarely model the asymmetric spatiotemporal roles of global force and local tactile sensing. To address this, we propose TacForeSight, a lightweight force-conditioned tactile foresight framework for real-time manipulation. The core component is TacForceWM, a tactile world model that predicts short-horizon tactile latent dynamics from dual-finger tactile observations conditioned on high-frequency wrist force and torque signals. Another key component, the Predictive Tactile-Conditioned Policy, leverages the predicted latents as anticipatory contact priors, models the current-to-future tactile evolution via cross-attention, and adaptively fuses visuo-tactile features through a tactile-guided gating module. By forecasting purely within a compact latent space, TacForeSight enables proactive contact reasoning with efficient real-time inference suitable for high-frequency manipulation control. Real-robot experiments on five representative tasks and three in-process perturbation settings show that TacForeSight consistently outperforms existing baselines, particularly under dynamic contact disturbances. All models and datasets will be made publicly available on the project website at https://tacforesight.github.io/ProjectPage.
Jun 8, 2026cs.RO

Efficient-WAM: A 1B-Parameter World-Action Model with Low-Cost Future Imagination

World-Action Models (WAMs) have emerged as a promising paradigm for embodied control by coupling future visual prediction with action generation. However, most existing WAMs rely on photorealistic future prediction, which incurs high inference latency and makes real-time robot deployment difficult. This motivates a more efficient WAM design that preserves the control benefits of future visual prediction while reducing its inference cost. We introduce Efficient-WAM, a World-Action Model that reduces the cost of future imagination while preserving its control benefit. Efficient-WAM improves inference efficiency via a compact video expert transferred from WAN-2.2-5B, token-sparse video latents, and asymmetric video-action denoising that allocates fewer sampling steps to video than to actions. Instead of optimizing the future branch for visual fidelity, Efficient-WAM treats future video prediction as a compact guidance signal for action generation. Comprehensive experiments on RoboTwin 2.0 and real-world manipulation tasks show that Efficient-WAM maintains strong action performance despite visibly coarse future predictions. While maintaining competitive control capabilities, our 1B-parameter model can reduce per-chunk latency to around 100 ms during physical deployment, achieving a 30x speedup over existing WAMs.
Jun 8, 2026cs.RO

MemoryVLA++: Temporal Modeling via Memory and Imagination in Vision-Language-Action Models

Temporal modeling is essential for robotic manipulation, as effective control requires both memory of past interactions and imagination of future states. However, most VLA models rely primarily on the current observation and therefore struggle with long-horizon, temporally dependent tasks. Cognitive science suggests that humans rely on working memory to buffer short-lived context, the hippocampal system to preserve episodic memory of past experience, and internal models to imagine possible future state evolution. Inspired by these mechanisms, we propose MemoryVLA++, a full temporal modeling framework that equips VLA models with memory and imagination for robotic manipulation. A pretrained VLM encodes the current observation into perceptual and cognitive tokens, forming working memory. These tokens query a Perceptual-Cognitive Memory Bank to retrieve relevant historical context. This bank stores low-level details and high-level semantics from past interactions, and is updated through redundancy-aware consolidation. A world model imagines future states in a denoising latent space, and the imagined latents are integrated under memory guidance to form full temporal-aware tokens. The resulting tokens condition a diffusion action expert to predict temporally consistent action sequences. We conduct extensive experiments on 5 simulation benchmarks and 3 categories of real-robot tasks across 3 robots, covering general manipulation, long-horizon temporal tasks, robustness, and generalization. Our method achieves strong performance across Libero, SimplerEnv, Mikasa-Robo, Calvin, Libero-Plus, and diverse real-robot tasks, validating the effectiveness of full temporal modeling with memory and imagination. For example, on real robots, it achieves +9%, +26%, +28% gains on general, memory-dependent, and imagination-dependent tasks. Project Page: https://shihao1895.github.io/MemoryVLA-PP-Web
Jun 8, 2026cs.RO

AHA-WAM:Asynchronous Horizon-Adaptive World-Action Modeling with Observation-Guided Context Routing

World-action models have emerged as a promising paradigm for robot manipulation, jointly modeling visual scene dynamics and actions to inject physical priors into policy learning. However, existing world-action models couple world prediction and action execution at the same temporal resolution, forcing the world branch to model near-term frame variations that are redundant and weakly informative. We posit that strictly binding world prediction and action execution to the same temporal rhythm may underutilize the potential of the video branch for embodied control. Therefore, we propose AHA-WAM, an Asynchronous Horizon-Adaptive World-Action Model built on a dual Diffusion Transformer (DiT) architecture that reorganizes world-action modeling around this temporal asymmetry. AHA-WAM instantiates the video DiT as a low-frequency world planner that maintains rolling key-value memory over past observations and exposes reusable layerwise latent context encoding long-horizon scene evolution, while a high-frequency action DiT executes short action chunks in closed loop by querying this context through layerwise joint attention. To support asynchronous execution, we introduce horizon-adaptive offset training and Observation-Guided Video-Context Routing (OVCR), which together let the action expert exploit long-horizon world context while remaining responsive to real-time execution state without rerunning the video DiT. Experiments on RoboTwin and real-world manipulation tasks show that AHA-WAM achieves state-of-the-art performance without any robot-data pretraining, attaining 92.80% average success on RoboTwin and 78.3% success across 4 real-world tasks, while reaching 24.17 Hz closed-loop control with a 4.59x speedup over Fast-WAM.
Jun 8, 2026cs.RO

Targeting World Models to Compromise Robot Learning Pipelines

World models have recently seen a rapid growth in both their popularity and capability as more data efficient tools for generating robot training data or simulating real world environments, with many works proposing their integration into the robot learning pipeline. While highly practical, in this work we demonstrate that world models introduce a uniquely stealthy and effective data poisoning entry point into the robot learning supply chain that can result in the deployment of unsafe or otherwise compromised robotic policies despite training on seemingly safe ground truth training data. In contrast to traditional data poisoning techniques which directly implant dangerous trajectories into sold or uploaded datasets, our novel attack methods inject malicious prompts or compromising transition dynamics into visibly safe teleoperated datasets which are only activated once fed through a world model as input. This can result in the generation of synthetic, dangerous robot training trajectories and subsequently unsafe or compromised robot policies. We demonstrate the effectiveness of our attacks against both state of the art action conditioned and text conditioned world models, showing a full end-to-end backdoor on a downstream DRL policy and a proof-of-concept for the VLA setting. Overall these findings necessitate research into more secure world models and reevaluating their position within the robot learning supply chain.
Jun 8, 2026cs.RO

ωω-EVA: Envision, Verify, and Act with Latent Interactive World Models

Embodied policies typically map current observations directly to actions, leaving candidate-action consequences implicit. World models provide predictive supervision, representations, or external simulation, but rarely let a policy inspect the imagined consequence of its own proposal before acting. We introduce ωω-EVA, a latent interactive world model that realizes an Envision--Verify--Act loop for embodied action generation. Its three-stage framework learns action-conditioned latent dynamics, trains a language-conditioned flow policy on dynamics-aware visual representations, and feeds the policy's proposal back through the world model. A tri-branch refiner jointly reasons over the current state, proposal-conditioned future, and proposed action to produce the final action chunk. Because consequence reasoning remains in latent feature space, ωω-EVA avoids generating future videos at inference. Evaluations across diverse single-arm, bimanual, long-horizon, and perturbed simulation settings show that the complete interaction pipeline consistently improves the proposal policy, while latent diagnostics indicate meaningful action-conditioned future structure. With approximately 1.2B parameters and no additional robot-data pretraining, ωω-EVA demonstrates a compact and competitive performance--scale--data trade-off, making the world model an active action-feedback module rather than a passive predictor.
Jun 7, 2026cs.RO

Unifying Object-Centric World Models and Diffusion Policy: A Hierarchical Framework for Multi-Stage Robotic Tasks

Visual world models have shown great potential in learning complex system dynamics. Recent advancements leverage these models as transition functions within Model Predictive Control (MPC) frameworks to solve various control tasks. When applied to robotics, however, they are limited to single-stage tasks such as reaching or grasping, and struggle with multi-stage ones that demand complex sequential planning. In this work, we introduce WorldDP, a world model framework designed for multi-stage robotic manipulation. Our hierarchical approach utilizes a high-level world model as a transition function to optimize for feasible subgoals during runtime, which are subsequently reached by a low-level Diffusion Policy. To further aid in learning dynamics and planning, we incorporate object-centric representations that decouple environmental entities and enable us to plan sequentially with respect to each. Evaluated across several robotics benchmarks, WorldDP consistently outperforms existing baselines, validating that coupling the world model's physically grounded planning with diffusion policy's efficient execution yields superior multi-stage performance. Project Page: https://raktimgg.github.io/worlddp-website/.
Jun 7, 2026cs.RO

Dream-Tac: A Unified Tactile World Action Model for Contact-Rich Robot Manipulation

World action models inherit the predictive capability of world models, enabling action generation to be guided by anticipated future observations. However, they rely primarily on vision and often fail in contact-rich manipulation, where critical cues arise from physical interaction. In this paper, we propose Dream-Tac, a unified Tactile-World Action Model that jointly models actions, future visual observations, and tactile dynamics. Specifically, Dream-Tac introduces (i) contact-gated visuotactile fusion to selectively integrate tactile signals and (ii) a contact-aware attention bias to better regulate cross-modal interactions during manipulation. To support real-time deployment, we further design a dual-level acceleration strategy, reformulating the contact-aware bias to preserve the fused attention path during training and introducing cache-based diffusion acceleration at inference, achieving up to 2.9×\times faster training and 1.8×\times faster inference. Across six contact-rich manipulation tasks, Dream-Tac improves action accuracy by 31.7% on average, demonstrating the effectiveness of unified visuotactile world modeling.Code is available at https://github.com/LYFCLOUDFAN/Dream-Tac.
Jun 7, 2026cs.RO

FAWAM: Force-Aware World Action Models for Closed-Loop Contact-Rich Manipulation

Force signals provide critical interaction cues for contact-rich robotic manipulation. However, existing methods mostly use force as an additional observation modality, without fully exploiting its role in modeling future interaction dynamics or guiding execution-time feedback correction. In this paper, we propose FAWAM, a force-aware world action model that incorporates force information at three levels: perception, prediction, and closed-loop execution. FAWAM first encodes historical 6-axis force/torque signals to modulate action generation, then jointly predicts future actions and end-effector wrenches to explicitly model contact evolution. It further introduces a residual correction module that uses the predicted wrench trajectory as an execution-time reference to refine actions online based on real-time force feedback. Real-world experiments across multiple contact-rich tasks show that FAWAM improves the average success rate by 36.25% over vision-only baselines and 21.25% over existing force-aware baselines, demonstrating the effectiveness of our force-aware framework for robust contact-rich manipulation.
Jun 6, 2026cs.CV

Light-WAM: Efficient World Action Models with State-Fusion Action Decoding

World Action Models (WAMs) extend robot policy learning by incorporating future prediction as an additional training objective, encouraging the policy to encode task-relevant temporal structure in its representations. Current WAMs often rely on large-scale generative architectures that incur high training costs and inference latency, making them difficult to deploy as efficient closed-loop policies. We propose Light-WAM, a lightweight World Action Model for efficient robot manipulation. Specifically, it is built with a compact video backbone and performs future-video supervision in a downsampled latent space, reducing the cost of video co-training while retaining its benefits for representation learning. For action prediction, Light-WAM introduces the StateFusionActionExpert, which reads adapted states from multiple backbone layers, fuses them through learned-query pooling, and directly predicts action chunks in a single forward pass. This design provides an efficient interface between video backbone representations and robot actions, avoiding the need for heavy generative action experts. Experiments demonstrate that Light-WAM maintains strong performance on LIBERO and achieves usable multi-task performance on RoboTwin 2.0, while using only 0.44B trainable parameters. It also achieves 72.03ms inference latency with 4.1GiB peak GPU memory and improved training throughput.
Jun 6, 2026cs.RO

PRISM: PRior-guided Imagination Sampling in world Models

A learned world model provides a powerful physical intuition for evaluating future states. But its effectiveness in continuous control also depends critically on how candidate actions are generated for model-based planning. Rather than solely asking how accurately a model can simulate the future, we ask: which candidate actions are worth evaluating in the first place? Existing planners typically search arbitrarily or use expert demonstrations only to initialize a sampling mean, discarding the expert's state-conditioned confidence. Properly guiding this search requires a robust action prior, yet current approaches often rely on independent visual encoders or large-scale VLMs to obtain one. We argue that this architectural bloat is unnecessary: the exact same data - and the learned representations of the world model itself - inherently encode the agent's action intuition. We introduce PRISM, a task-agnostic framework that extracts both from a single dataset while maintaining strict architectural simplicity. Building on a standard JEPA-style latent world model, PRISM attaches a lightweight MLP directly to its frozen encoder to predict a state-conditioned Gaussian prior. At plan time, PRISM fuses this prior into the planner's sampling distribution via a precision-weighted Product-of-Gaussians update. This parameter-free, closed-form integration steers the sampling process, making the prior confident where it is and ceding control where it is not. PRISM improves success rates by 35 percentage points over vanilla world-model-based MPC on Cube and 32 percentage points on PushT, without introducing significant inference overhead.
Jun 5, 2026cs.CV

AnchorWorld: Embodied Egocentric World Simulation with View-based Evolution Customization

Despite being a pivotal frontier, interactive world modeling remains underexplored in terms of the versatile controllability required by practical scenarios. To bridge this gap, we present AnchorWorld, a framework that advances egocentric simulation through enhanced interaction integrity and a flexible mechanism for world customization. First, we utilize 3D human motion as the primary interaction modality. To complement the out-of-view or truncated body parts in egocentric views, we introduce an auxiliary training supervision that incorporates exogenous viewpoints decoupled from the agent's first-person sensorium. It allows the model to observe the agent's full-body positioning relative to the environment, facilitating a more robust spatial grounding of human-world interactions. Furthermore, we propose a simple yet effective mechanism for customizing self-evolving worlds. This is achieved by defining anchor views within a unified world coordinate system, coupled with textual descriptions dictating the dynamic evolution of local scenes. Experimental results show that AnchorWorld significantly outperforms state-of-the-art baselines, while ablation studies validate the effectiveness of our key designs. Notably, our customization scheme exhibits promising spatio-temporal geometric consistency and adheres strictly to the prescribed evolutionary dynamics.
Jun 5, 2026cs.RO

Dreaming when Necessary: Advancing World Action Models with Adaptive Multi-Modal Reasoning

World Action Models (WAMs) offer a promising approach to embodied intelligence, yet existing methods rely heavily on video prediction as action priors and lack adaptive multimodal reasoning, limiting their effectiveness on long-horizon, complex tasks. We observe that WAMs require different multimodal reasoning modes under different execution contexts: textual reasoning is essential during task transitions to guide high-level action prediction, while visual reasoning is critical during fine-grained manipulation for precise control. Motivated by this observation, we propose \textbf{AdaWAM}, a world action model with adaptive multimodal reasoning abilities. AdaWAM integrates a lightweight dynamic router that autonomously triggers textual or visual reasoning as needed during task execution. Experiments on both simulated and real-world embodied tasks show that AdaWAM substantially improves inference efficiency while outperforming state-of-the-art embodied policies. Codes and demos are available at: https://adawam.github.io/.
Jun 5, 2026cs.RO

STRIPS-WM: Learning Grounded Propositional STRIPS-style World Models from Images

Robots performing long-horizon visual manipulation observe high-dimensional images, but successful plans depend on action-relevant facts: what can be done now and what changes afterward. A useful planning representation should discard irrelevant visual details while preserving action applicability and effects. Classical task planners exploit this structure through symbolic operators with preconditions and effects, but obtaining such representations from raw visual experience remains challenging. We study a visual task-planning setting in which a robot receives only image transitions: the current image, executed high-level action, and the resulting image. At test time, given a start image and a goal image, the robot must produce a sequence of high-level actions that reaches the goal. To address this problem, we introduce STRIPS-WM, a framework for learning image-grounded STRIPS-style world models directly from visual transitions. STRIPS-WM first induces a finite abstract transition graph from images, then learns latent binary predicates and one grounded propositional operator per action label. The learned operators form a symbolic action model with sparse preconditions and add/delete effects. Finally, the learned predicates are distilled into a visual encoder, enabling classical planning directly from novel start and goal images. Experiments on visual rearrangement tasks show that STRIPS-WM improves image-to-plan success over the tested visual rollout, latent graph-search and latent-symbolic baselines.
Jun 4, 2026cs.AI

WorldFly: A World-Model-Based Vision-Language-Action Model for UAV Navigation

End-to-end Vision-Language-Action (VLA) models have shown promise in UAV navigation. However, existing approaches typically rely on historical observations to directly predict actions, often struggling in dense urban environments where severe occlusions and sharp turns result in drastic viewpoint transitions. We argue that the ability to "imagine" future states -- inherent in World Models -- is critical for robust decision-making under such partial observability. To address this, we construct a challenging Urban Canyon Traversal Benchmark, specifically designed to evaluate spatial understanding in scenarios characterized by severe occlusions and drastic viewpoint transitions. To this end, we propose WorldFly, a novel world-model-based VLA framework that employs a dual-branch coupled flow matching mechanism to jointly generate future video predictions and navigation actions, thereby explicitly guiding the agent's policy via spatial imagination. Extensive evaluations on our benchmark demonstrate that WorldFly outperforms other baselines, particularly in unseen environments, validating the effectiveness of integrating world models into embodied aerial agents.
Jun 4, 2026cs.RO

World-Language-Action Model for Unified World Modeling, Language Reasoning, and Action Synthesis

We propose world-language-action (WLA) models as a new class of embodied foundation models. WLA takes textual instructions, images, and robot states as inputs to jointly predict textual subtasks, subgoal images, and robot actions, conjoining the \emph{world modeling interface} to learn from extensive egocentric videos as in the world-action model (WAM) and the \emph{language reasoning} capacities to solve complex long-horizon tasks as in vision-language-action (VLA) models. At the core of WLA lies an \emph{autoregressive (AR)} Transformer backbone, instead of a bidirectional diffusion Transformer as in WAMs, to predict the \emph{next state}, comprising the \emph{semantic-level} textual intention and complementary \emph{fine-grained} physical dynamics. The physical dynamics are supervised by the world modeling objective based on a dedicated World Expert, and are leveraged to ease the characterization of the state-action correlation for the Action Expert. WLA leverages meta-queries to make the world prediction \emph{implicitly} impact the action generation so that the former can be disabled during inference. The world prediction can also be activated to enable test-time scaling for improved robot control. Our WLA-0 prototype, with 2B active parameters, achieves 40 ms per inference on an NVIDIA RTX 5090. Evaluations across simulated and real-world environments demonstrate that WLA-0 achieves state-of-the-art multi-task and long-horizon learning abilities, e.g., 92.94% success rate on RoboTwin2.0 Clean and 56.5% success rate on RMBench. WLA-0 also holds the promise to learn novel tasks directly from \emph{cross-embodiment robot videos} without action annotations.
Jun 3, 2026cs.RO

Generalization of World Models under Environmental Variability for Vision-based Quadrotor Navigation

World models, learned generative models that predict how an environment evolves, have become a promising tool for sample-efficient robot learning. Yet how robust they are to environmental variability remains poorly understood. To address this, we conduct a systematic study using vision-based quadrotor navigation as a testbed problem, training DreamerV3-based world models under varying levels of environmental randomness and evaluating them across all levels through cross-environment validation, spanning both Self-Supervised Learning (SSL) pretraining and Reinforcement Learning (RL) fine-tuning. We then deploy all world models and associated navigation policies on a real quadrotor in unseen environments, including an open-loop run where the model receives just 2.5s of real sensory input before all sensors are cut off, leaving the system to navigate entirely in imagination over a 12m traverse. Our results show that world model robustness during SSL pretraining is a strong predictor of sim-to-real transfer: every model that generalized well in cross-environment SSL validation deployed successfully in the real world, passing through gaps as narrow as 0.67m, whereas the model that dominated simulation policy evaluation failed on the real platform. We further identify (a) the discrete latent size and (b) the training-sequence length as the dominant factors governing world model quality.
Jun 3, 2026cs.RO

MAD: Mapping-Aware World Models for Agile Quadrotor Flight

Agile quadrotor flight in cluttered scenes requires more than a reactive mapping from a depth image to a control command: the vehicle must remember which regions have been observed, infer nearby occupied space, and act under partial visibility and tight latency. In this paper, we present Mapping-Aware Dreamer (MAD), a geometry-aware world model for vision-based quadrotor flight. Instead of using raw-image reconstruction as the main self-supervised objective, MAD learns recurrent latent dynamics that reconstruct robocentric occupancy and visibility grid maps together with proprioceptive states. This design forces the latent state to encode local geometry, visibility history, and ego-motion in a form that is directly relevant to collision avoidance. MAD is trained in DiffAero using a GPU-parallel map-construction module that provides high-throughput supervision for occupancy and visibility. The learned representation is used in three policy-learning modes: imagination-based MAD-Dreamer and feature-extractor variants based on PPO and SHAC. Across visual navigation and racing tasks, MAD-based agents achieve higher success rates, faster flight, and better cross-task transfer than corresponding vision-only baselines. The model also produces interpretable map predictions and accurate ego-motion estimates from depth observations. We further deploy the learned policy on a physical quadrotor with an Intel RealSense D435i and demonstrate safe indoor and outdoor flight under limited sensing, reaching 9.66 m/s in simulation and 5.05 m/s in real-world forest experiments. These results show that mapping-aware world models provide a practical middle ground between modular aerial navigation and end-to-end learning.
Jun 2, 2026cs.RO

AirDreamer: Generalist Drone Navigation with World Models

Navigating a drone in unseen and cluttered environments requires reliable generalization to unseen scene layouts and understanding of environmental structure relative to the robot's capabilities. Previous methods, which assume the same environment configuration, often rely heavily on human-designed perception pipelines and predefined rules to guide the robot toward the target. This process is environment-dependent and generalizes poorly across environments. Inspired by animal navigation behavior, we design a navigation framework that navigates with a reinforcement-learning-based policy on top of a world-model-based environment understanding to overcome these issues. In addition, a sparse reward function without hand-crafted shaping terms is designed to avoid local minima traps and encourage yaw control behaviors. In simulation and on real drones, our method exhibits emergent capabilities for navigating complex, unseen environments and escaping local optima where other methods fail. In challenging maps, it achieves a 5.3% higher navigation success rate than best baseline. Furthermore, the proposed framework achieves effective sim-to-real transfer without any tuning during deployment. The code will be publicly available.
Jun 2, 2026cs.RO

GeoSem-WAM: Geometry- and Semantic-Aware World Action Models

Recent World Action Models (WAMs) have demonstrated impressive capabilities in embodied decision-making. However, whether their effectiveness stems from explicit future imagination during inference or representation learning induced by predictive training remains an open question. Emerging evidence suggests the primary advantage lies in learning robust latent representations rather than generating future observations at test time. Nevertheless, existing WAMs mainly rely on RGB-based future prediction, which provides limited structural and spatial understanding of complex environments. To address this, we propose a structured world modeling framework that enhances latent representations through geometric and semantic supervision. Alongside future RGB prediction, our model introduces two auxiliary prediction branches for future geometry and semantic representations, enabling it to jointly capture scene dynamics, spatial geometry, and semantic context within a unified latent space. Crucially, our approach preserves efficient inference by avoiding explicit future rollout or video generation at test time. Extensive experiments show that incorporating structured world supervision consistently improves action prediction accuracy, scene understanding, and robustness under challenging embodied scenarios, highlighting its potential for advancing scalable and efficient WAMs.
Jun 2, 2026cs.LG

Exact equivariance, kept through training, buys zero-shot generalisation across the symmetry group

A latent world model built from an equivariant encoder and predictor inherits a provable symmetry of its training loss: when the dynamics carries a group GG acting on latents by an orthogonal representation ρ(g)ρ(g), the one-step prediction relMSE is exactly invariant across the whole group, so fitting a restricted slice of orientations mathematically determines it on the entire orbit. The symmetry survives a real Muon/AdamW+EMA+VICReg run -- composed residual ∼10−6\sim 10^{-6} after training, under any optimiser (intrinsic Vector-Neuron/e3nn parametrisation) -- and one-step error is flat across the group (5-seed medians: equivariant ×1.00\times 1.00 vs a higher-capacity non-equivariant baseline ×12.7\times 12.7 in 2D, ×17.2\times 17.2 in 3D), while that baseline fits the slice but breaks out-of-distribution. The flatness is not a synthetic artefact: on real-robot DROID end-effector trajectories the equivariant model stays flat across the orbit (×1.000\times 1.000, rotation residual 1.5×10−161.5\times 10^{-16}) while a 4.5×4.5\times-larger baseline degrades ×11\times 11. One caution is load-bearing: flatness is necessary, not sufficient -- the theorem transports the in-distribution error level unchanged but does not lower it (3D relMSE ≈0.43\approx 0.43): across-group error is constant, not low. The same isometry lifts to a closed-loop corollary: under a matching equivariant planner the control error is invariant across the group -- float-floor-exact in 2D/SO(2), statistically flat in 3D/SE(3). Stress-tested against Sutton's Bitter Lesson (augmentation, scale, soft-equivariance), each closes at most the across-group task metric, never the float-floor exactness. This is the generalisation-side foundation of a certified-world-models programme (arXiv:2606.13092, 2606.24945, 2606.24946): flatness transports competence, and the trust bounds built on it are downstream products.
Jun 1, 2026cs.RO

Intercepting the Future: Latent-Space Predictive World Model for Dynamic VLA Manipulation

Vision-Language-Action (VLA) models generalize across static manipulation but fail when objects move during task execution. They map the current observation to an action and assume the scene is stationary between observation and execution, so at any non-trivial object speed the resulting latency exceeds the time available to grasp. We close this gap with AHEAD (Anticipatory Horizon Extrapolation with Adaptive Dynamics), a predict-then-act wrapper that augments a frozen VLA with a motion-aware latent world model. A small world model trained on manipulation video forecasts future patch tokens in the VLA's feature space, conditioned on per-token velocity and acceleration from optical flow. A language-and-motion saliency mask concentrates prediction on task-relevant patches, and the model rolls forward for an adaptive horizon, halting when prediction uncertainty crosses a threshold. The frozen action decoder then receives the predicted future tokens in place of the current ones. AHEAD adds 4.9M parameters to a frozen 7B OpenVLA and reaches 79 to 97% success across 20 dynamic simulation scenarios where the strongest baseline reaches 31 to 58%. On a physical UFactory xArm 7, AHEAD succeeds on 29/30 to 30/30 on three conveyor and rolling-ball tasks, 23/30 on paddle interception, and 19/30 on projectile catching where every baseline scores 0/30.